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HOME > Yu-Gi-Oh! Deck Lists > Pendulum Monster > Pendulum Monster Card List
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"Pendulum Monster" Card List (All Cards)

Pendulum Monster Deck List

"Pendulum Monster" Deck List
"Pendulum Monster" Card List
"Pendulum Monster" Product List

Card Type : 318 Types
Monster : 318 Types
Normal 1-417 Types Effect 1-4158 Types Ritual0 Types
Normal 5~612 Types Effect 5~648 Types Pendulum318 Types
Normal 7~7 Types Effect 7~64 Types Fusion0 Types
Synchro0 Types Xyz0 Types Link0 Types
Fiend (49 Types) Zombie (1 Types) Thunder (1 Types) Sea Serpent (1 Types) Rock (5 Types) Machine (41 Types) Dinosaur (5 Types) Beast (23 Types) Insect (2 Types) Psychic (11 Types) Fish (1 Types) Plant (7 Types) Beast-Warrior (6 Types) Warrior (27 Types) Fairy (21 Types) Winged Beast (5 Types) Dragon (27 Types) Reptile (4 Types) Spellcaster (73 Types) Aqua (3 Types) Wyrm (4 Types) Cyberse (1 Types)
DARK (108 Types) LIGHT (51 Types) EARTH (64 Types) WATER (27 Types) FIRE (30 Types) WIND (38 Types)
Spell : 0 Types
Normal Spell0 Types Continuous Spell0 Types Equip Spell0 Types
Quick-Play Spell0 Types Ritual Spell0 Types Field Spell0 Types
Trap : 0 Types
Normal Trap0 Types Continuous Trap0 Types Counter Trap0 Types

Rating Score Card Name Card-Type
Attribute Level Type ATK DEF
Stellarknight Zefraxciton ▶︎ Deck 7 10 Stellarknight Zefraxciton Pendulum Monster
Effect Monster
- 4 Fiend 1900 0
Pendulum Effect
You cannot Pendulum Summon monsters, except "tellarknight" and "Zefra" monsters. This effect cannot be negated.
Card Text
If this card is Normal, Flip, or Pendulum Summoned: You can target 1 other "tellarknight" or "Zefra" card in your Monster Zone or Pendulum Zone, and 1 Set card your opponent controls; destroy them. You can only use this effect of "Stellarknight Zefraxciton" once per turn.
Astrograph Sorcerer ▶︎ Deck 9.7 23 Astrograph Sorcerer Pendulum Monster
Effect Monster
- 7 Spellcaster 2500 2000
Pendulum Effect
During your Main Phase: You can destroy this card, and if you do, take 1 "Stargazer Magician" from your hand or Deck, and either place it in your Pendulum Zone or Special Summon it. You can only use this effect of "Astrograph Sorcerer" once per turn.
Card Text
If a card(s) you control is destroyed by battle or card effect: You can Special Summon this card from your hand, then you can choose 1 monster in the GY, Extra Deck, or that is banished, and that was destroyed this turn, and add 1 monster with the same name from your Deck to your hand. You can banish this card you control, plus 4 monsters from your hand, field, and/or GY (1 each with "Pendulum Dragon", "Xyz Dragon", "Synchro Dragon", and "Fusion Dragon" in their names); Special Summon 1 "Supreme King Z-ARC" from your Extra Deck. (This is treated as a Fusion Summon.)
Amazoness Golden Whip Master ▶︎ Deck 7.3 3 Amazoness Golden Whip Master Pendulum Monster
Effect Monster
- 5 Warrior 2000 1200
Pendulum Effect
"Amazoness" monsters you control gain ATK equal to their own Level x 100. When an attack is declared involving your "Amazoness" monster: You can target 1 Spell/Trap on the field; destroy it. You can only use this effect of "Amazoness Golden Whip Master" once per turn.
Card Text
If this card in the Monster Zone is destroyed by battle or card effect: You can place this card in your Pendulum Zone. If an "Amazoness" monster(s) is Special Summoned to your field, while this card is in your GY (except during the Damage Step): You can place this card in your Pendulum Zone. You can only use each effect of "Amazoness Golden Whip Master" once per turn.
Amazoness Silver Sword Master ▶︎ Deck 7.3 3 Amazoness Silver Sword Master Pendulum Monster
Effect Monster
- 3 Warrior 1200 2000
Pendulum Effect
"Amazoness" monsters you control gain ATK equal to their own Level x 100. When an attack is declared involving your "Amazoness" monster: You can target 1 "Amazoness" Spell/Trap in your GY; add it to your hand. You can only use this effect of "Amazoness Silver Sword Master" once per turn.
Card Text
If this card in the Monster Zone is destroyed by battle or card effect: You can place this card in your Pendulum Zone. If an "Amazoness" monster(s) is Special Summoned to your field, while this card is in your GY (except during the Damage Step): You can place this card in your Pendulum Zone. You can only use each effect of "Amazoness Silver Sword Master" once per turn.
Amorphage Goliath ▶︎ Deck 7.9 12 Amorphage Goliath Pendulum Monster
Effect Monster
- 8 Dragon 2750 0
Pendulum Effect
While you control an "Amorphage" monster, any card sent to the GY is banished instead, except "Amorphage" cards. Once per turn, during your Standby Phase, Tribute 1 monster or destroy this card.
Card Text
Neither player can Special Summon monsters from the Extra Deck, except "Amorphage" monsters.
Amorphage Wrath ▶︎ Deck 7.3 8 Amorphage Wrath Pendulum Monster
Effect Monster
- 4 Dragon 1650 0
Pendulum Effect
While you control an "Amorphage" monster, neither player can Tribute monsters, except "Amorphage" monsters. Once per turn, during your Standby Phase, Tribute 1 monster or destroy this card.
Card Text
If this card is Pendulum Summoned or flipped face-up, neither player can Special Summon monsters from the Extra Deck while this card is face-up on the field, except "Amorphage" monsters.
Amorphage Gluttony ▶︎ Deck 8 6 Amorphage Gluttony Pendulum Monster
Effect Monster
- 2 Dragon 0 1850
Pendulum Effect
While you control an "Amorphage" monster, monsters cannot activate their effects, except "Amorphage" monsters. Once per turn, during your Standby Phase, Tribute 1 monster or destroy this card.
Card Text
If this card is Pendulum Summoned or flipped face-up, neither player can Special Summon monsters from the Extra Deck while this card is face-up on the field, except "Amorphage" monsters.
Amorphage Envy ▶︎ Deck 6.3 6 Amorphage Envy Pendulum Monster
Effect Monster
- 4 Dragon 0 2050
Pendulum Effect
While you control an "Amorphage" monster, neither player can activate cards or effects as Chain Link 2 or higher. Once per turn, during your Standby Phase, Tribute 1 monster or destroy this card.
Card Text
If this card is Pendulum Summoned or flipped face-up, neither player can Special Summon monsters from the Extra Deck while this card is face-up on the field, except "Amorphage" monsters.
Amorphage Sloth ▶︎ Deck 8.9 10 Amorphage Sloth Pendulum Monster
Effect Monster
- 6 Dragon 2250 0
Pendulum Effect
While you control an "Amorphage" monster, neither player can add cards from their Deck to their hand except by drawing them. Once per turn, during your Standby Phase, Tribute 1 monster or destroy this card.
Card Text
Neither player can Special Summon monsters from the Extra Deck, except "Amorphage" monsters.
Amorphage Pride ▶︎ Deck 7 5 Amorphage Pride Pendulum Monster
Effect Monster
- 4 Dragon 1750 0
Pendulum Effect
While you control an "Amorphage" monster, neither player takes any effect damage. Once per turn, during your Standby Phase, Tribute 1 monster or destroy this card.
Card Text
If this card is Pendulum Summoned or flipped face-up, neither player can Special Summon monsters from the Extra Deck while this card is face-up on the field, except "Amorphage" monsters.
Amorphage Greed ▶︎ Deck 7.7 6 Amorphage Greed Pendulum Monster
Effect Monster
- 4 Dragon 0 1950
Pendulum Effect
While you control an "Amorphage" monster, neither player can activate Trap Cards or their effects, except for "Amorphage" cards. Once per turn, during your Standby Phase, Tribute 1 monster or destroy this card.
Card Text
If this card is Pendulum Summoned or flipped face-up, neither player can Special Summon monsters from the Extra Deck while this card is face-up on the field, except "Amorphage" monsters.
Amorphage Lechery ▶︎ Deck 9 6 Amorphage Lechery Pendulum Monster
Effect Monster
- 2 Dragon 1350 0
Pendulum Effect
While you control an "Amorphage" monster, neither player can activate Spell Cards or their effects, except for "Amorphage" cards. Once per turn, during your Standby Phase, Tribute 1 monster or destroy this card.
Card Text
If this card is Pendulum Summoned or flipped face-up, neither player can Special Summon monsters from the Extra Deck while this card is face-up on the field, except "Amorphage" monsters.
Anchamoufrite ▶︎ Deck 6.8 5 Anchamoufrite Pendulum Monster
Effect Monster
- 5 Spellcaster 1800 0
Pendulum Effect
If you have no cards in your Extra Deck except "Anchamoufrite": You can destroy this card, then draw 1 card. You can only use this effect of "Anchamoufrite" once per turn.
Card Text
Cannot be Normal Summoned/Set. Must be Special Summoned (from your face-up Extra Deck) by having no cards in your Extra Deck except "Anchamoufrite". You can only Special Summon "Anchamoufrite" once per turn this way. If this face-up card in the Monster Zone leaves the field, banish it.
Angello Vaalmonica ▶︎ Deck 8.5 6 Angello Vaalmonica Pendulum Monster
Effect Monster
- 4 Fairy 1200 2100
Pendulum Effect
Each time you gain LP while you control a Fiend monster Card in your other Pendulum Zone, place 1 Resonance Counter on this card. Once per turn, when an opponent's monster declares an attack, you can: Immediately after this effect resolves, Link Summon 1 "Vaalmonica" Link Monster.
Card Text
If this card is in your hand: You can discard 1 other card; take 1 "Dimonno Vaalmonica" from your Deck, and place this card and that card in your Pendulum Zones. During your Main Phase, if this card was Normal or Special Summoned this turn: You can banish 1 "Vaalmonica" Normal Spell/Trap from your GY; apply whichever effect on that card includes gaining LP. You can only use each effect of "Angello Vaalmonica" once per turn.
Shaddoll Zefranaga ▶︎ Deck 5.2 14 Shaddoll Zefranaga Pendulum Monster
Effect Monster
- 2 Spellcaster 900 100
Pendulum Effect
You cannot Pendulum Summon monsters, except "Shaddoll" and "Zefra" monsters. This effect cannot be negated.
Card Text
If this card is Pendulum Summoned or sent to the GY: You can target 1 card in either player's Pendulum Zone; return it to the hand. You must have a "Zefra" card in your Pendulum Zone to activate and to resolve this effect. You can only use this effect of "Shaddoll Zefranaga" once per turn.
Shelga, the Tri-Warlord ▶︎ Deck 8.5 6 Shelga, the Tri-Warlord Pendulum Monster
Normal Monster
- 7 Psychic 2800 2500
Pendulum Effect
Once per turn: You can banish 3 Psychic-Type Pendulum Monsters you control, then target 1 Pendulum Monster you control; if it attacks your opponent directly and reduces their LP to 0 this turn, you win the Match.
Card Text
The shockwaves of powerful battles have warped reality, allowing the proud valiant to emerge from the Dimensional Sea.
Igknight Crusader ▶︎ Deck 6.7 7 Igknight Crusader Pendulum Monster
Normal Monster
- 3 Warrior 1600 300
Pendulum Effect
If you have an "Igknight" card in your other Pendulum Zone: You can destroy both cards in your Pendulum Zones, and if you do, add 1 FIRE Warrior-Type monster from your Deck or Graveyard to your hand.
Card Text
This impulsive Igknight warrior is fanatical about the causes he fights for. Because of this passion, his comrades try to keep him at arm's length.
Igknight Veteran ▶︎ Deck 7.1 7 Igknight Veteran Pendulum Monster
Normal Monster
- 6 Warrior 1300 2700
Pendulum Effect
If you have an "Igknight" card in your other Pendulum Zone: You can destroy both cards in your Pendulum Zones, and if you do, add 1 FIRE Warrior-Type monster from your Deck or Graveyard to your hand.
Card Text
This grizzled leader of the bodyguards division acts as chaperone to the Cavalier, and is one of the few complainers about her recklessness (mostly to the Gallant, the only one who understands him).
Igknight Gallant ▶︎ Deck 7.5 8 Igknight Gallant Pendulum Monster
Normal Monster
- 6 Warrior 2100 2200
Pendulum Effect
If you have an "Igknight" card in your other Pendulum Zone: You can destroy both cards in your Pendulum Zones, and if you do, add 1 FIRE Warrior-Type monster from your Deck or Graveyard to your hand.
Card Text
A leader of the most dashing Igknight commando unit. His greatest challenge is keeping the hot tempers of his men under control.
Igknight Cavalier ▶︎ Deck 8.1 13 Igknight Cavalier Pendulum Monster
Normal Monster
- 5 Warrior 2400 1200
Pendulum Effect
If you have an "Igknight" card in your other Pendulum Zone: You can destroy both cards in your Pendulum Zones, and if you do, add 1 FIRE Warrior-Type monster from your Deck or Graveyard to your hand.
Card Text
The vaunted weapons of this pink Igknight have inflicted as much damage to her enemies as to her own troops, but she gets results so very few complain.
Igknight Templar ▶︎ Deck 8 8 Igknight Templar Pendulum Monster
Normal Monster
- 4 Warrior 1700 1300
Pendulum Effect
If you have an "Igknight" card in your other Pendulum Zone: You can destroy both cards in your Pendulum Zones, and if you do, add 1 FIRE Warrior-Type monster from your Deck or Graveyard to your hand.
Card Text
An experienced Igknight warrior who fights for justice and despises the corrupt. He even questions his own weapon these days, due to his absolute quest for righteousness.
Igknight Squire ▶︎ Deck 7 9 Igknight Squire Pendulum Monster
Normal Monster
- 3 Warrior 0 2000
Pendulum Effect
If you have an "Igknight" card in your other Pendulum Zone: You can destroy both cards in your Pendulum Zones, and if you do, add 1 FIRE Warrior-Type monster from your Deck or Graveyard to your hand.
Card Text
The cold steel armor of this young squire cannot hide the keen, burning mind contained within.
Igknight Paladin ▶︎ Deck 7.7 7 Igknight Paladin Pendulum Monster
Normal Monster
- 4 Warrior 1400 1900
Pendulum Effect
If you have an "Igknight" card in your other Pendulum Zone: You can destroy both cards in your Pendulum Zones, and if you do, add 1 FIRE Warrior-Type monster from your Deck or Graveyard to your hand.
Card Text
This Igknight has a reputation as a thinker with a cool head. But the truth is that his emotions just take longer to heat up.
Igknight Margrave ▶︎ Deck 6.7 6 Igknight Margrave Pendulum Monster
Normal Monster
- 5 Warrior 1500 2500
Pendulum Effect
If you have an "Igknight" card in your other Pendulum Zone: You can destroy both cards in your Pendulum Zones, and if you do, add 1 FIRE Warrior-Type monster from your Deck or Graveyard to your hand.
Card Text
A high-ranking Igknight warrior. When he does enter the fray, his sweeping attacks are feared not just by the enemy but also his own troops.
Satellarknight Zefrathuban ▶︎ Deck 6.7 9 Satellarknight Zefrathuban Pendulum Monster
Effect Monster
- 4 Warrior 0 2100
Pendulum Effect
You cannot Pendulum Summon monsters, except "tellarknight" and "Zefra" monsters. This effect cannot be negated.
Card Text
If this card is Normal, Flip, or Pendulum Summoned: You can target 1 other "tellarknight" or "Zefra" card in your Monster Zone or Pendulum Zone, and 1 face-up card your opponent controls; destroy them. You can only use this effect of "Satellarknight Zefrathuban" once per turn.
Ritual Beast Tamer Zefrawendi ▶︎ Deck 5.7 11 Ritual Beast Tamer Zefrawendi Pendulum Monster
Effect Monster
- 3 Psychic 1500 1000
Pendulum Effect
You cannot Pendulum Summon monsters, except "Ritual Beast" and "Zefra" monsters. This effect cannot be negated.
Card Text
When this card is Normal or Pendulum Summoned: You can add 1 face-up "Zefra" monster from your Extra Deck to your hand, except "Ritual Beast Tamer Zefrawendi". You can only Special Summon "Ritual Beast Tamer Zefrawendi(s)" once per turn.
Ritual Beast Tamer Zeframpilica ▶︎ Deck 7.2 12 Ritual Beast Tamer Zeframpilica Pendulum Monster
Effect Monster
- 3 Psychic 1000 1500
Pendulum Effect
You cannot Pendulum Summon monsters, except "Ritual Beast" and "Zefra" monsters. This effect cannot be negated.
Card Text
When this card is Normal or Pendulum Summoned: You can target 1 "Ritual Beast" or "Zefra" monster in your Graveyard, except "Ritual Beast Tamer Zeframpilica"; Special Summon it, but destroy it during the End Phase. You can only Special Summon "Ritual Beast Tamer Zeframpilica(s)" once per turn.
Archfiend Eccentrick ▶︎ Deck 9.1 32 Archfiend Eccentrick Pendulum Monster
Effect Monster
- 3 Fiend 800 1000
Pendulum Effect
You can target 1 other Spell/Trap Card on the field; destroy both it and this card. You can only use this effect of "Archfiend Eccentrick" once per turn.
Card Text
You can Tribute this card, then target 1 monster on the field; destroy it. You can only use this effect of "Archfiend Eccentrick" once per turn.
Edge Imp Cotton Eater ▶︎ Deck 3 2 Edge Imp Cotton Eater Pendulum Monster
Effect Monster
- 7 Fiend 2400 1600
Pendulum Effect
All Fusion Monsters you control gain 300 ATK. Once per turn, if a "Frightfur" Fusion Monster(s) is Fusion Summoned to your field (except during the Damage Step): You can draw 1 card.
Card Text
If this card is Special Summoned: You can inflict 200 damage to your opponent for each "Frightfur" monster in your GY. You can only use this effect of "Edge Imp Cotton Eater" once per turn.
Zefraxa, Flame Beast of the Nekroz ▶︎ Deck 5.3 6 Zefraxa, Flame Beast of the Nekroz Pendulum Monster
Effect Monster
- 5 Dragon 2000 1000
Pendulum Effect
You cannot Pendulum Summon monsters, except "Nekroz" and "Zefra" monsters. This effect cannot be negated.
Card Text
While this card is in your hand or Graveyard, if a face-up "Nekroz" or "Zefra" card(s), except "Zefraxa, Flame Beast of the Nekroz", is destroyed by battle or card effect while in your Monster Zone or Pendulum Zone: You can Special Summon this card. You can only use this effect of "Zefraxa, Flame Beast of the Nekroz" once per turn.
Performage Plushfire ▶︎ Deck 9.8 67 Performage Plushfire Pendulum Monster
Effect Monster
- 4 Spellcaster 1000 1000
Pendulum Effect
If a "Performage" monster(s) you control is destroyed by battle or card effect: You can Special Summon this card from your Pendulum Zone, then take 500 damage. You can only use this effect of "Performage Plushfire" once per turn.
Card Text
If this card on the field is destroyed by battle or card effect: You can Special Summon 1 "Performage" monster from your hand or Deck, except "Performage Plushfire".
Performage Mirror Conductor ▶︎ Deck 8 10 Performage Mirror Conductor Pendulum Monster
Effect Monster
- 4 Spellcaster 600 1400
Pendulum Effect
Once per turn: You can target 1 face-up Special Summoned monster on the field; its ATK and DEF become equal to its current ATK or DEF (whichever is lower) until the end of this turn (even if this card leaves the field).
Card Text
Once per turn, during either player's turn: You can target 1 face-up monster on the field; switch its current ATK and DEF, then take 500 damage. This ATK and DEF change lasts until the end of this turn.
Performapal Parrotrio ▶︎ Deck 7 5 Performapal Parrotrio Pendulum Monster
Effect Monster
- 3 Winged Beast 500 500
Pendulum Effect
Once per turn, if you control a "Performapal", "Magician", or "Odd-Eyes" card in your other Pendulum Zone, except "Performapal Parrotrio": You can make this card's Pendulum Scale become 7 until the end of this turn.
Card Text
When this card is destroyed by battle: You can Special Summon 1 "Performapal" monster from your Deck, except a Pendulum Monster.
Performapal Whim Witch ▶︎ Deck 5.1 14 Performapal Whim Witch Pendulum Monster
Effect Monster
- 3 Spellcaster 800 800
Pendulum Effect
If your opponent controls a face-up monster that was Special Summoned from the Extra Deck and you do not: You can Special Summon this card from your Pendulum Zone. You can only use this effect of "Performapal Whim Witch" once per turn.
Card Text
This card can be treated as 2 Tributes for the Tribute Summon of a Pendulum Monster.
Performapal Extra Slinger ▶︎ Deck 2.6 7 Performapal Extra Slinger Pendulum Monster
Effect Monster
- 3 Spellcaster 800 1100
Pendulum Effect
During your Main Phase: You can inflict 300 damage to your opponent for each face-up Pendulum Monster in your Extra Deck. You can only use this effect of "Performapal Extra Slinger" once per turn. You cannot Pendulum Summon the turn you activate this effect.
Card Text
Once per turn: You can banish 1 card from your Extra Deck, then target 1 card in a Pendulum Zone; destroy it, and if you do, inflict 300 damage to your opponent.
Performapal Sellshell Crab ▶︎ Deck 5 3 Performapal Sellshell Crab Pendulum Monster
Effect Monster
- 5 Aqua 500 2500
Pendulum Effect
Once per turn, when a "Performapal" monster you control is destroyed by battle: You can target 1 "Performapal" or "Odd-Eyes" card in your Pendulum Zone; Special Summon it.
Card Text
Once per turn: You can target 1 Pendulum Monster you control; it gains 300 ATK for each "Performapal" monster you currently control, until the end of this turn.
Performapal Odd-Eyes Synchron ▶︎ Deck 9.4 13 Performapal Odd-Eyes Synchron Pendulum Monster
Effect Monster
Tuner Monster
- 2 Spellcaster 200 600
Pendulum Effect
Once per turn: You can target 1 "Performapal" or "Odd-Eyes" monster you control; this turn, that face-up monster is treated as a Tuner, also its Level becomes 1 (even if this card leaves the field).
Card Text
If this card, Special Summoned from the Extra Deck, is used as Synchro Material, banish it. When this card is Normal Summoned: You can target 1 Level 3 or lower "Performapal" or "Odd-Eyes" monster in your GY; Special Summon it, but it has its effects negated. Once per turn: You can target 1 card in your Pendulum Zone; Special Summon it, but it has its effects negated (if any), and if you do, immediately after this effect resolves, Synchro Summon 1 Synchro Monster using only that monster and this card.
Performapal Odd-Eyes Dissolver ▶︎ Deck 8.3 8 Performapal Odd-Eyes Dissolver Pendulum Monster
Effect Monster
- 8 Spellcaster 2000 2600
Pendulum Effect
Once per turn, during your Main Phase: You can Fusion Summon 1 Dragon Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material.
Card Text
At the start of the Damage Step, if your Pendulum Monster battles an opponent's monster: You can Special Summon this card from your hand, and if you do, your monster cannot be destroyed by that battle. You can only use this effect of "Performapal Odd-Eyes Dissolver" once per turn. During your Main Phase: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand, field, and/or Pendulum Zones, including this card.
EMオッドアイズ・バトラー ▶︎ Deck 9.5 2 EMオッドアイズ・バトラー Pendulum Monster
Effect Monster
- 5 Spellcaster 1000 2100
【Pスケール:青2/赤2】
(1):1ターンに1度、相手モンスターの攻撃宣言時に発動できる。自分の墓地から「オッドアイズ」Pモンスター1体を選んでEXデッキに表側表示で加え、その攻撃を無効にする。その後、そのPモンスターの攻撃力分だけ自分のLPを回復できる。
【モンスター効果】
このカード名の(1)のモンスター効果は1ターンに1度しか使用できない。
(1):このカードが手札・墓地に存在する場合、「EMオッドアイズ・バトラー」以外の自分フィールドの、「EM」モンスターカードまたは「オッドアイズ」モンスターカード1枚を対象として発動できる。このカードを特殊召喚する。その後、対象のカードを破壊する。
(2):モンスターゾーンのこのカードが破壊された場合に発動できる。このカードを自分のPゾーンに置く。
EMオッドアイズ・バレット ▶︎ Deck 10 2 EMオッドアイズ・バレット Pendulum Monster
Effect Monster
- 1 Spellcaster 100 200
【Pスケール:青8/赤8】
(1):1ターンに1度、相手モンスターの攻撃宣言時に発動できる。その相手モンスターの攻撃力は、自分のEXデッキの表側表示のPモンスターの数×300ダウンする。
【モンスター効果】
このカード名の(1)のモンスター効果は1ターンに1度しか使用できない。
(1):このカードが召喚・特殊召喚に成功した場合に発動できる。デッキから「EMオッドアイズ・バレット」以外の、「EM」モンスターまたは「オッドアイズ」モンスター1体を墓地へ送る。このカードのレベルはターン終了時まで、墓地へ送ったモンスターのレベルと同じになる。
(2):モンスターゾーンのこのカードが破壊された場合に発動できる。このカードを自分のPゾーンに置く。
Performapal Odd-Eyes Seer ▶︎ Deck 10 3 Performapal Odd-Eyes Seer Pendulum Monster
Effect Monster
- 6 Spellcaster 100 1800
Pendulum Effect
You can target 1 "Performapal" or "Odd-Eyes" card in your GY; add it to your hand, then destroy this card. You can only use this effect of "Performapal Odd-Eyes Seer" once per turn.
Card Text
During your Main Phase, if you control this Pendulum Summoned card: You can activate the following effect, based on its battle position;
●Attack Position: You can banish this card, then target 1 "Performapal" or "Odd-Eyes" monster in your GY; Special Summon it.
●Defense Position: Take 1 "Performapal" or "Odd-Eyes" Pendulum Monster from your Deck, and either add it to your face-up Extra Deck or send it to the GY.
You can only use this effect of "Performapal Odd-Eyes Seer" once per turn.
Performapal Odd-Eyes Minitaurus ▶︎ Deck 8.1 8 Performapal Odd-Eyes Minitaurus Pendulum Monster
Effect Monster
- 4 Beast-Warrior 1200 1600
Pendulum Effect
If your "Performapal" or "Odd-Eyes" monster attacks a Defense Position monster, inflict piercing battle damage to your opponent.
Card Text
During damage calculation, if your Pendulum Monster attacks an opponent's monster: You can make that opponent's monster lose 100 ATK for each "Performapal" and "Odd-Eyes" card you control, during damage calculation only.
Performapal Odd-Eyes Unicorn ▶︎ Deck 8.5 13 Performapal Odd-Eyes Unicorn Pendulum Monster
Effect Monster
- 1 Beast 100 600
Pendulum Effect
Once, while this card is in your Pendulum Zone, when your "Odd-Eyes" monster declares an attack: You can target 1 other "Performapal" monster you control; that attacking monster gains ATK equal to the original ATK of the targeted monster on the field, until the end of the Battle Phase (even if this card leaves the field).
Card Text
When this card is Normal or Special Summoned: You can target 1 "Performapal" monster in your GY; gain LP equal to its ATK.
Performapal Odd-Eyes Light Phoenix ▶︎ Deck 5.8 13 Performapal Odd-Eyes Light Phoenix Pendulum Monster
Effect Monster
- 5 Winged Beast 2000 1000
Pendulum Effect
When an opponent's monster declares a direct attack while you have a card in your other Pendulum Zone: You can destroy the card in your other Pendulum Zone, and if you do, Special Summon this card.
Card Text
(Quick Effect): You can Tribute this card, then target 1 "Performapal" monster you control; it gains 1000 ATK until the end of this turn.
Performapal Kaleidoscorp ▶︎ Deck 5.3 10 Performapal Kaleidoscorp Pendulum Monster
Effect Monster
- 6 Insect 100 2300
Pendulum Effect
All LIGHT monsters you control gain 300 ATK.
Card Text
Once per turn: You can target 1 face-up monster you control; this turn, it can attack all Special Summoned monsters your opponent controls, once each.
Performapal Card Gardna ▶︎ Deck 4 1 Performapal Card Gardna Pendulum Monster
Effect Monster
- 3 Rock 1000 1000
Pendulum Effect
Once per turn: You can target 1 face-up Defense Position monster you control; its DEF becomes equal to the combined original DEF of all face-up Defense Position monsters you currently control (even if this card leaves the field).
Card Text
Gains DEF equal to the combined original DEF of all other "Performapal" monsters you control.
Performapal Duelist Extraordinaire ▶︎ Deck 6.8 8 Performapal Duelist Extraordinaire Pendulum Monster
Effect Monster
- 4 Spellcaster 1800 400
Pendulum Effect

Card Text
When this card inflicts battle damage to your opponent: You can add 1 "Supreme King Dragon" monster, "Supreme King Gate" monster, or "Soul of the Supreme King" from your Deck to your hand. Once per turn, during the Standby Phase: Activate this effect; each player can banish 1 Spell from their Deck. Once per turn, when a monster declares an attack: Activate this effect; the attacked player can apply the following effect.
●Add 1 of your banished Spells to your hand, then discard it, and if you do, negate that attack.
Performapal King Bear ▶︎ Deck 7.8 5 Performapal King Bear Pendulum Monster
Effect Monster
- 6 Beast-Warrior 2200 1000
Pendulum Effect
Once per turn, during the End Phase, if this card was activated this turn: You can destroy this card, and if you do, add 1 Level 7 or higher monster to your hand, that is either in your Graveyard or face-up in your Extra Deck.
Card Text
Cannot be destroyed by Spell/Trap effects while in face-up Attack Position. This card gains 100 ATK for each "Performapal" card you control, during your Battle Phase only.
Performapal Guitartle ▶︎ Deck 7.9 8 Performapal Guitartle Pendulum Monster
Effect Monster
- 1 Aqua 300 400
Pendulum Effect
If a "Performapal" card is activated in your other Pendulum Zone: You can draw 1 card. You can only use this effect of "Performapal Guitartle" once per turn.
Card Text
Once per turn: You can target 1 card in your Pendulum Zone; increase its Pendulum Scale by 2 until the end of this turn.
EMクラシックリボー ▶︎ Deck 5.5 2 EMクラシックリボー Pendulum Monster
Effect Monster
- 1 Fiend 300 200
【Pスケール:青8/赤8】
(1):相手モンスターの直接攻撃宣言時にこのカードは破壊される。
【モンスター効果】
このカード名の(1)(2)のモンスター効果はそれぞれ1ターンに1度しか使用できない。
(1):このカードを手札から捨て、自分のPゾーンのカード1枚を対象として発動できる。そのカードのPスケールはターン終了時まで1になる。
(2):このカードが墓地に存在し、自分が戦闘ダメージを受けた時に発動できる。このカードを自分のPゾーンに置く。
(3):このカードが自身のP効果によって破壊された場合に発動する。バトルフェイズを終了する。
Performapal Five-Rainbow Magician ▶︎ Deck 5.5 23 Performapal Five-Rainbow Magician Pendulum Monster
Effect Monster
- 1 Spellcaster 100 100
Pendulum Effect
You cannot Pendulum Summon, except from the Extra Deck. This effect cannot be negated. Each player applies 1 of these effects based on the number of Set cards in their Spell & Trap Zones.●0: All monsters they control cannot attack or activate their effects.●4 or more: The ATK of all monsters they control become double their original ATK.
Card Text
If either player Sets a Spell/Trap on your field while this card is in your GY (except during the Damage Step): You can place this card in your Pendulum Zone.
Performapal Gumgumouton ▶︎ Deck 7.9 8 Performapal Gumgumouton Pendulum Monster
Effect Monster
- 5 Beast 900 2400
Pendulum Effect
Once per turn, when an attack is declared involving a monster you control and an opponent's monster: You can activate this effect; that monster you control cannot be destroyed by that battle.
Card Text
Once per turn, when an attack is declared involving a monster you control and an opponent's monster: You can activate this effect; that monster you control cannot be destroyed by that battle.
Performapal Gold Fang ▶︎ Deck 7.3 6 Performapal Gold Fang Pendulum Monster
Effect Monster
- 4 Beast 1800 700
Pendulum Effect
Once per turn, if your "Performapal" monster destroys an opponent's monster by battle: Inflict 1000 damage to your opponent.
Card Text
If this card is Normal or Special Summoned: All "Performapal" monsters you currently control gain 200 ATK until the end of this turn.
Performapal Silver Claw ▶︎ Deck 8.4 13 Performapal Silver Claw Pendulum Monster
Effect Monster
- 4 Beast 1800 700
Pendulum Effect
All "Performapal" monsters you control gain 300 ATK.
Card Text
When this card declares an attack: All "Performapal" monsters you currently control gain 300 ATK, until the end of the Battle Phase.
Performapal Seal Eel ▶︎ Deck 8.3 15 Performapal Seal Eel Pendulum Monster
Effect Monster
- 1 Fish 100 100
Pendulum Effect
Once per turn: You can target 1 face-up monster your opponent controls; that face-up monster has its effects negated until the end of this turn (even if this card leaves the field).
Card Text
When this card is Normal or Special Summoned: You can target 1 Set Spell/Trap Card your opponent controls; that Set card cannot be activated this turn. Neither player can activate cards or effects in response to this effect's activation.
Performapal Gentrude ▶︎ Deck 8.8 6 Performapal Gentrude Pendulum Monster
Effect Monster
- 4 Fiend 1500 1000
Pendulum Effect
If "Performapal Ladyange" is in your other Pendulum Zone and you control no monsters, or only Pendulum Monsters: You can add 1 "Odd-Eyes" card from your Deck to your hand. You can only use this effect of "Performapal Gentrude" once per turn.
Card Text
If this card is destroyed: You can place 1 "Performapal" Pendulum Monster from your Deck in your Pendulum Zone, except "Performapal Gentrude". If this card is face-up in your Extra Deck: You can discard 1 Pendulum Monster; add this card to your hand, then you can return 1 "Performapal" or "Odd-Eyes" card from your Pendulum Zone to the hand. You can only use 1 "Performapal Gentrude" effect per turn, and only once that turn.
Performapal Smile Sorcerer ▶︎ Deck 5 5 Performapal Smile Sorcerer Pendulum Monster
Effect Monster
- 8 Spellcaster 2500 2000
Pendulum Effect
If a monster(s) you control whose current ATK is higher than its original ATK is destroyed by battle or card effect: You can Special Summon this card from your Pendulum Zone. You can only use this effect of "Performapal Smile Sorcerer" once per turn.
Card Text
If this card is Normal or Special Summoned: You can add 1 "Smile" Spell/Trap from your Deck to your hand. If every monster you control is a "Performapal" or "Odd-Eyes" monster, or a "Magician" Pendulum Monster, and this card's current ATK is higher than its original ATK: You can draw cards equal to the number of monsters you control whose current ATK is higher than their original ATK, also you cannot Special Summon monsters for the rest of this turn. You can only use each effect of "Performapal Smile Sorcerer" once per turn.
Performapal Dag Daggerman ▶︎ Deck 7.6 8 Performapal Dag Daggerman Pendulum Monster
Effect Monster
- 5 Warrior 2000 600
Pendulum Effect
During your Main Phase, if this card was activated this turn: You can target 1 "Performapal" monster in your Graveyard; add it to your hand. You can only use this effect of "Performapal Dag Daggerman" once per turn.
Card Text
During your Main Phase, if this card was Pendulum Summoned this turn: You can send 1 "Performapal" monster from your hand to the Graveyard; draw 1 card. You can only use this effect of "Performapal Dag Daggerman" once per turn.
Performapal Cheermole ▶︎ Deck 5 10 Performapal Cheermole Pendulum Monster
Effect Monster
- 2 Beast 600 1000
Pendulum Effect
All Pendulum Monsters you control gain 300 ATK.
Card Text
You can target 1 monster whose current ATK is different from its original ATK; apply the appropriate effect. You can only use this effect of "Performapal Cheermole" once per turn.
●If that monster's current ATK is higher than its original ATK, it gains 1000 ATK.
●If that monster's current ATK is lower than its original ATK, it loses 1000 ATK.
Performapal Changeraffe ▶︎ Deck 5 4 Performapal Changeraffe Pendulum Monster
Effect Monster
- 1 Beast 100 500
Pendulum Effect
When exactly 1 monster you control (and no other cards) is destroyed by battle: You can destroy this card, and if you do, Special Summon that monster destroyed by battle in Attack Position, and if you do that, it cannot be destroyed by battle this turn (even if this card leaves the field).
Card Text
When this card is Normal or Special Summoned: You can target 1 face-up monster your opponent controls; while this card is face-up on the field, that face-up monster cannot attack, also negate the effects of that face-up monster while it is on the field.
Performapal Celestial Magician ▶︎ Deck 8.5 6 Performapal Celestial Magician Pendulum Monster
Effect Monster
- 4 Spellcaster 1500 1000
Pendulum Effect
When exactly 1 face-up Fusion, Synchro, or Xyz Monster you control that was Special Summoned from the Extra Deck is destroyed by battle, or an opponent's card effect: You can Special Summon that destroyed monster, then destroy this card. You can only use this effect of "Performapal Celestial Magician" once per turn.
Card Text
During your Main Phase, if this card was Normal or Special Summoned this turn: You can apply the following effect(s) for the rest of this turn, based on the other monsters you currently control.
●Fusion: This card can attack directly.
●Synchro: Your opponent cannot activate monster effects.
●Xyz: This card's ATK becomes double its original ATK.
●Pendulum: During the End Phase, add 1 Pendulum Monster from your Deck to your hand.
You can only use this effect of "Performapal Celestial Magician" once per turn.
Performapal Trump Witch ▶︎ Deck 6.6 16 Performapal Trump Witch Pendulum Monster
Effect Monster
- 1 Spellcaster 100 100
Pendulum Effect
Once per turn: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters you control as Fusion Materials.
Card Text
You can Tribute this card; add 1 "Polymerization" from your Deck or Graveyard to your hand.
Performapal Trump Girl ▶︎ Deck 7.2 11 Performapal Trump Girl Pendulum Monster
Effect Monster
- 2 Spellcaster 200 200
Pendulum Effect

Card Text
Once per turn: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters you control as Fusion Materials, including this card. If this card in the Pendulum Zone is destroyed: You can target 1 Dragon-Type Fusion Monster in your Graveyard; Special Summon it, but destroy it during the End Phase.
Performapal Trampolynx ▶︎ Deck 6.5 17 Performapal Trampolynx Pendulum Monster
Effect Monster
- 2 Beast 300 300
Pendulum Effect
When you Pendulum Summon a monster(s): You can target 1 card in either player's Pendulum Zone; return it to the hand. You can only use this effect of "Performapal Trampolynx" once per turn.
Card Text
When this card is Normal Summoned: You can target 1 card in either player's Pendulum Zone; return it to the hand.
Performapal Skullcrobat Joker ▶︎ Deck 9.8 51 Performapal Skullcrobat Joker Pendulum Monster
Effect Monster
- 4 Spellcaster 1800 100
Pendulum Effect
You cannot Pendulum Summon monsters, except "Performapal" monsters, "Magician" Pendulum Monsters, and "Odd-Eyes" monsters. This effect cannot be negated.
Card Text
When this card is Normal Summoned: You can add 1 "Performapal" monster, "Magician" Pendulum Monster, or "Odd-Eyes" monster from your Deck to your hand, except "Performapal Skullcrobat Joker".
Performapal Coin Dragon ▶︎ Deck 6.6 7 Performapal Coin Dragon Pendulum Monster
Effect Monster
- 4 Dragon 1700 1000
Pendulum Effect
Once per turn: You can target 1 Dragon-Type monster you control that was Special Summoned from the Extra Deck; this turn, if that monster you control battles an opponent's monster, banish that opponent's monster after damage calculation (even if this card leaves the field).
Card Text
Other Dragon-Type monsters you control gain 500 ATK, also they cannot be destroyed by card effects.
Performapal Gongato ▶︎ Deck 4 5 Performapal Gongato Pendulum Monster
Effect Monster
- 1 Beast 100 100
Pendulum Effect
Once per turn, when an opponent's monster declares a direct attack: You can activate this effect; you take no battle damage from that battle (even if this card leaves the field).
Card Text
Once per turn, when an attack is declared involving a monster you control and an opponent's monster: You can activate this effect; you take no battle damage from that battle.
Performapal Drummerilla ▶︎ Deck 6 10 Performapal Drummerilla Pendulum Monster
Effect Monster
- 5 Beast 1600 900
Pendulum Effect
Once per turn, when an attack is declared involving a monster you control and an opponent's monster: You can target that monster you control; it gains 600 ATK until the end of the Battle Phase (even if this card leaves the field).
Card Text
If there are no monsters on the field, you can Normal Summon this card without Tributing. If this card is Normal Summoned without Tributing, its Level becomes 4. Once per turn, when an attack is declared involving a monster you control and an opponent's monster: You can target that monster you control; it gains 600 ATK until the end of the Battle Phase.
Performapal Bubblebowwow ▶︎ Deck 4.8 4 Performapal Bubblebowwow Pendulum Monster
Effect Monster
- 6 Beast 2300 1000
Pendulum Effect
If a face-up non-Pendulum Monster(s) you control that was Special Summoned from the Extra Deck would be destroyed by battle or card effect, you can destroy this card instead.
Card Text
When this card is Special Summoned from the Extra Deck: You can activate this effect; for the rest of this turn, Pendulum Monsters you control that were Special Summoned from the Extra Deck cannot be destroyed by card effects.
Performapal Barracuda ▶︎ Deck 6.5 2 Performapal Barracuda Pendulum Monster
Effect Monster
- 3 Plant 500 1100
Pendulum Effect
Once per turn, if your "Performapal" monster battles an opponent's monster, before damage calculation: You can make that opponent's monster lose ATK equal to the difference between its original ATK and current ATK (even if this card leaves the field).
Card Text
During either player's turn: You can target 1 "Performapal" monster whose current ATK is different from its original ATK; it gains ATK equal to the difference until the end of this turn. You can only use this effect of "Performapal Barracuda" once per turn.
Performapal Ballad ▶︎ Deck 5 3 Performapal Ballad Pendulum Monster
Effect Monster
- 3 Plant 500 1100
Pendulum Effect
Once per turn, at the start of the Damage Step, when your "Performapal" monster battles an opponent's face-up monster: You can make that opponent's monster lose 600 ATK (even if this card leaves the field).
Card Text
If your "Performapal" monster attacked, after damage calculation: You can target 1 face-up monster your opponent controls; that target loses ATK equal to the ATK of that "Performapal" monster.
EMバロックリボー ▶︎ Deck 5 1 EMバロックリボー Pendulum Monster
Effect Monster
- 8 Fiend 300 3000
【Pスケール:青1/赤1】
(1):1ターンに1度、自分・相手のバトルフェイズ開始時に発動できる。デッキから攻撃力300/守備力200のモンスター1体を手札に加える。その後、このカードを破壊する。
【モンスター効果】
(1):自分のモンスターが戦闘で破壊された時に発動できる。このカードを手札から特殊召喚する。
(2):このカードがモンスターゾーンに存在する限り、相手は他のモンスターを攻撃対象に選択できない。
(3):このカードは攻撃された場合、ダメージステップ終了時に攻撃表示になる。
Performapal Partnaga ▶︎ Deck 6.4 13 Performapal Partnaga Pendulum Monster
Effect Monster
- 5 Reptile 500 2100
Pendulum Effect
Once per turn: You can target 1 face-up monster you control; it gains 300 ATK for each "Performapal" card you currently control, until the end of this turn.
Card Text
If this card is Normal or Special Summoned: You can target 1 monster you control; it gains 300 ATK for each "Performapal" monster you currently control. Level 5 or lower monsters cannot attack.
Performapal Turn Toad ▶︎ Deck 7.6 10 Performapal Turn Toad Pendulum Monster
Effect Monster
- 2 Aqua 0 800
Pendulum Effect
Once per turn: You can target 1 face-up monster on the field; switch its current ATK and DEF until the end of this turn.
Card Text
Once per turn, during your Battle Phase (except during the Damage Step): You can target 1 monster you control; change its battle position, and if you do, switch its current ATK and DEF until the end of this turn.
Performapal Bit Bite Turtle ▶︎ Deck 5 4 Performapal Bit Bite Turtle Pendulum Monster
Effect Monster
- 3 Reptile 800 1200
Pendulum Effect
Once per turn: You can reveal 1 "Performapal" or "Odd-Eyes" monster in your hand, and if you do, reduce the Levels of monsters in your hand with that name by 1 for the rest of this turn (even after they are Summoned/Set, and even if this card leaves the field).
Card Text
When this card is destroyed by battle: You can destroy the monster that destroyed it.
Performapal Fire Mufflerlion ▶︎ Deck 5.9 11 Performapal Fire Mufflerlion Pendulum Monster
Effect Monster
- 3 Beast 800 800
Pendulum Effect
When a Pendulum Monster you control is destroyed by battle: You can Special Summon this card from your Pendulum Zone.
Card Text
Once per turn, if a Pendulum Monster you control destroys an opponent's monster by battle, after damage calculation: You can make that monster you control gain 200 ATK until the end of the Battle Phase, and if you do, it can make a second attack in a row.
Performapal Swincobra ▶︎ Deck 5.2 9 Performapal Swincobra Pendulum Monster
Effect Monster
- 4 Reptile 300 1800
Pendulum Effect
Once per turn, when a monster you control inflicts battle damage to your opponent: You can send the top card of your opponent's Deck to the Graveyard.
Card Text
This card can attack your opponent directly. If this card attacks, it is changed to Defense Position at the end of the Battle Phase.
Performapal Pendulum Sorcerer ▶︎ Deck 9.7 36 Performapal Pendulum Sorcerer Pendulum Monster
Effect Monster
- 4 Spellcaster 1500 800
Pendulum Effect
If a "Performapal" monster(s) is Pendulum Summoned to your field: All "Performapal" monsters you currently control gain 1000 ATK until the end of this turn (even if this card leaves the field).
Card Text
If this card is Special Summoned: You can target up to 2 cards you control; destroy them, and if you do, add "Performapal" monsters with different names from your Deck to your hand, except "Performapal Pendulum Sorcerer", equal to the number of cards destroyed. You can only use this effect of "Performapal Pendulum Sorcerer" once per turn.
Performapal Fireflux ▶︎ Deck 6.3 3 Performapal Fireflux Pendulum Monster
Effect Monster
- 4 Insect 1200 1600
Pendulum Effect
Once per turn, when an opponent's monster declares an attack: You can Tribute 1 "Performapal" monster; negate the attack, then end the Battle Phase.
Card Text
If a "Performapal" or "Odd-Eyes" monster you control attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step.
Performapal Splashmammoth ▶︎ Deck 6 9 Performapal Splashmammoth Pendulum Monster
Effect Monster
- 6 Beast 1900 2300
Pendulum Effect
Once per turn, when a Fusion Monster(s) is Special Summoned to your side of the field (except during the Damage Step): You can Special Summon 1 face-up "Odd-Eyes" Pendulum Monster from your Extra Deck.
Card Text
During your Main Phase: You can Fusion Summon 1 Dragon-Type Fusion Monster from your Extra Deck, using monsters you control as Fusion Materials. You can only use this effect of "Performapal Splashmammoth" once per Duel.
Performapal Momoncarpet ▶︎ Deck 2.6 11 Performapal Momoncarpet Pendulum Monster
Effect Monster
Flip Monster
- 3 Beast 1000 100
Pendulum Effect
Unless you have a card in your other Pendulum Zone, destroy this card. While this card is in the Pendulum Zone, any battle damage you take becomes halved.
Card Text
FLIP: You can target 1 Set card on the field; destroy it. If this card is Special Summoned: You can change it to face-down Defense Position.
Performapal Monkeyboard ▶︎ Deck 9.8 67 Performapal Monkeyboard Pendulum Monster
Effect Monster
- 6 Beast 1000 2400
Pendulum Effect
Unless you have a "Performapal" card in your other Pendulum Zone, this card's Pendulum Scale becomes 4. During your Main Phase, if this card was activated this turn: You can add 1 Level 4 or lower "Performapal" monster from your Deck to your hand. You can only use this effect of "Performapal Monkeyboard" once per turn.
Card Text
You can discard this card; reveal 1 "Performapal" or "Odd-Eyes" monster in your hand, and if you do, reduce the Levels of monsters in your hand with that name by 1 for the rest of this turn (even after they are Summoned/Set).
Performapal U Go Golem ▶︎ Deck 7 6 Performapal U Go Golem Pendulum Monster
Effect Monster
- 4 Fiend 1600 1000
Pendulum Effect
Once per turn, if a monster is Fusion Summoned to your field (except during the Damage Step): You can add 1 "Performapal", "Odd-Eyes", or "Magician" Pendulum Monster from your GY or face-up in your Extra Deck to your hand.
Card Text
Once per turn, during your Main Phase, if this card was Pendulum Summoned this turn: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using this card you control and Dragon monsters you control as Fusion Materials.
Performapal Camelump ▶︎ Deck 8.1 8 Performapal Camelump Pendulum Monster
Effect Monster
- 4 Beast 800 1800
Pendulum Effect
Once per turn, during your Main Phase 1: You can target 1 face-up monster you control; the monsters your opponent currently controls lose 800 DEF until the end of this turn, and if they do, if the targeted monster attacks a Defense Position monster this turn, inflict piercing battle damage to your opponent. (These effects remain even if this card leaves the field.)
Card Text
If this card is destroyed by battle: You can make the monster that destroyed this card lose 800 ATK.
Performapal Radish Horse ▶︎ Deck 8.3 4 Performapal Radish Horse Pendulum Monster
Effect Monster
- 4 Plant 500 2000
Pendulum Effect
Once per turn: You can target 1 face-up monster your opponent controls, and 1 "Performapal" monster you control; that opponent's monster loses ATK equal to the ATK of that "Performapal" monster you control (even if this card leaves the field).
Card Text
If your opponent controls a Special Summoned monster, and controls at least as many monsters as you, you can Special Summon this card (from your hand). Once per turn: You can target 1 face-up monster on each player's field; until the end of this turn, that opponent's monster loses ATK equal to this card's ATK, and if it does, that monster you control gains ATK equal to this card's ATK.
Performapal Trumpanda ▶︎ Deck 4.4 7 Performapal Trumpanda Pendulum Monster
Effect Monster
- 3 Beast 800 800
Pendulum Effect
Once per turn: You can increase this card's Pendulum Scale by 1 (max. 12).
Card Text
When your Pendulum Monster is targeted for an attack: You can negate the attack. You can only use this effect of "Performapal Trumpanda" once per turn.
Performapal Laugh Maker ▶︎ Deck 6.6 7 Performapal Laugh Maker Pendulum Monster
Effect Monster
- 8 Spellcaster 2500 2000
Pendulum Effect
Once per turn, if your opponent controls a monster whose current ATK is higher than its original ATK: You can gain 1000 LP.
Card Text
When this card declares an attack: You can make this card gain 1000 ATK for each monster on the field whose current ATK is higher than its original ATK, except other monsters you control, until the end of the Battle Phase. If this card is destroyed by battle or card effect while its current ATK is higher than its original ATK: You can target 1 monster in your Graveyard; Special Summon it. You can only use 1 monster effect of "Performapal Laugh Maker" per turn, and only once that turn.
Performapal Lizardraw ▶︎ Deck 8 11 Performapal Lizardraw Pendulum Monster
Effect Monster
- 3 Reptile 1200 600
Pendulum Effect
If you have a "Performapal" card in your other Pendulum Zone, except "Performapal Lizardraw": You can destroy this card, and if you do, draw 1 card. You can only use this effect of "Performapal Lizardraw" once per turn.
Card Text
If another face-up monster you control is destroyed by your opponent's attack or card effect: You can draw cards equal to the number of "Performapal" monsters you currently control. You can only use this effect of "Performapal Lizardraw" once per turn.
Performapal Handstandaccoon ▶︎ Deck 7 5 Performapal Handstandaccoon Pendulum Monster
Effect Monster
- 2 Beast 400 600
Pendulum Effect
You can target 1 "Performapal" card you control; return it to the hand, but for the rest of this turn, you cannot activate cards, or the effects of cards, with the same name as the one returned to the hand by this effect (even if this card leaves the field). You can only use this effect of "Performapal Handstandaccoon" once per turn.
Card Text
When this card is destroyed by battle: You can target 1 card on the field; return it to the hand.
Performapal Ladyange ▶︎ Deck 9.2 6 Performapal Ladyange Pendulum Monster
Effect Monster
- 3 Fairy 1000 1500
Pendulum Effect
Once per turn, when an attack is declared involving your monster and an opponent's monster: You can discard 1 Pendulum Monster; that opponent's monster loses 1000 ATK, until the end of this turn.
Card Text
You can discard this card and 1 "Performapal" monster, except "Performapal Ladyange"; draw 2 cards. If this card is in your GY and you control an "Odd-Eyes" card or "Performapal Gentrude": You can place this card in your Pendulum Zone. You can only use 1 "Performapal Ladyange" effect per turn, and only once that turn.
Performapal Lebellman ▶︎ Deck 7.4 7 Performapal Lebellman Pendulum Monster
Effect Monster
- 6 Fairy 100 2600
Pendulum Effect
Once per turn: You can increase the Levels of all Pendulum Summoned monsters you currently control by 1 (even if this card leaves the field).
Card Text
Once per turn: You can declare a Level from 1 to 5, then target 1 other "Performapal" monster you control; until the end of this turn, reduce this card's Level by the declared Level, and if you do, increase the Level of the other monster by the same amount.
Reflection of Endymion ▶︎ Deck 7.6 5 Reflection of Endymion Pendulum Monster
Effect Monster
- 7 Spellcaster 1850 2700
Pendulum Effect
Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves. You can remove 3 Spell Counters from this card; Special Summon both this card from your Pendulum Zone and 1 monster from your hand that you can place a Spell Counter on, and if you do, place 1 Spell Counter on each.
Card Text
You can only Special Summon "Reflection(s) of Endymion" once per turn. If this card is Special Summoned: You can target 1 card your opponent controls, and 1 card you control with a Spell Counter, except this card; return that opponent's card and your card to the hand, then place the same number of Spell Counters on this card that your returned card had. When this card with a Spell Counter is destroyed by battle: You can add 1 "Endymion" card from your Deck to your hand.
Supreme King Dragon Odd-Eyes ▶︎ Deck 5.9 13 Supreme King Dragon Odd-Eyes Pendulum Monster
Effect Monster
- 8 Dragon 2500 2000
Pendulum Effect
You can Tribute 1 "Supreme King Dragon" monster; destroy this card, and if you do, add 1 Pendulum Monster with 1500 or less ATK from your Deck to your hand.
Card Text
You can Tribute 2 "Supreme King Dragon" monsters; Special Summon this card from your hand. If your Pendulum Monster battles an opponent's monster, any battle damage it inflicts to your opponent is doubled. During the Battle Phase (Quick Effect): You can Tribute this card; Special Summon up to 2 face-up "Supreme King Dragon" and/or "Supreme King Gate" Pendulum Monsters from your Extra Deck in Defense Position, except "Supreme King Dragon Odd-Eyes".
Odd-Eyes Arc Pendulum Dragon ▶︎ Deck 10 20 Odd-Eyes Arc Pendulum Dragon Pendulum Monster
Normal Monster
- 7 Dragon 2700 2000
Pendulum Effect
If an "Odd-Eyes" card(s) you control is destroyed by battle or card effect: You can Special Summon 1 "Odd-Eyes" monster from your hand, Deck, or GY. You can only use this effect of "Odd-Eyes Arc Pendulum Dragon" once per turn.
Card Text
Made from miracles, this valiant and beautiful dragon has gleaming eyes that reflect an arc drawn in the sky.
Odd-Eyes Phantasma Dragon ▶︎ Deck 8 8 Odd-Eyes Phantasma Dragon Pendulum Monster
Effect Monster
- 8 Dragon 3000 2500
Pendulum Effect
You can discard 1 card; add 1 face-up Dragon Pendulum Monster from your Extra Deck to your hand. You can only use this effect of "Odd-Eyes Phantasma Dragon" once per turn.
Card Text
If you have 2 cards in your Pendulum Zones and a face-up "Odd-Eyes" Pendulum Monster in your Extra Deck: You can Special Summon this card from your hand. You cannot Pendulum Summon the turn you activate this effect. During damage calculation, if this card attacks an opponent's monster: You can make that opponent's monster lose 1000 ATK for each face-up Pendulum Monster in your Extra Deck, during damage calculation only. You can only use each effect of "Odd-Eyes Phantasma Dragon" once per turn.
Odd-Eyes Phantom Dragon ▶︎ Deck 8 8 Odd-Eyes Phantom Dragon Pendulum Monster
Effect Monster
- 7 Dragon 2500 2000
Pendulum Effect
Once per turn, when an attack is declared involving your face-up monster and an opponent's monster, if you have an "Odd-Eyes" card in your other Pendulum Zone: You can make that monster you control gain 1200 ATK until the end of the Battle Phase (even if this card leaves the field).
Card Text
When this Pendulum Summoned card inflicts battle damage to your opponent by attacking: You can inflict damage to your opponent equal to the number of "Odd-Eyes" cards in your Pendulum Zones x 1200. You can only use this effect of "Odd-Eyes Phantom Dragon" once per turn.
Odd-Eyes Persona Dragon ▶︎ Deck 9.4 8 Odd-Eyes Persona Dragon Pendulum Monster
Effect Monster
- 5 Dragon 1200 2400
Pendulum Effect
Once per turn, during the End Phase, if your opponent activated a card or effect this turn that targeted 1 "Odd-Eyes" Pendulum Monster you controlled (and no other cards) while this card was in your Pendulum Zone: Special Summon this card, and if you do, place 1 face-up "Odd-Eyes" Pendulum Monster from your Extra Deck in your Pendulum Zone, except "Odd-Eyes Persona Dragon".
Card Text
Once per turn (Quick Effect): You can target 1 face-up monster on the field that was Special Summoned from the Extra Deck; it has its effects negated, until the end of this turn.
Odd-Eyes Pendulum Dragon ▶︎ Deck 8.6 60 Odd-Eyes Pendulum Dragon Pendulum Monster
Effect Monster
- 7 Dragon 2500 2000
Pendulum Effect
You can reduce the battle damage you take from an attack involving a Pendulum Monster you control to 0. During your End Phase: You can destroy this card, and if you do, add 1 Pendulum Monster with 1500 or less ATK from your Deck to your hand. You can only use each Pendulum Effect of "Odd-Eyes Pendulum Dragon" once per turn.
Card Text
If this card battles an opponent's monster, any battle damage this card inflicts to your opponent is doubled.
Odd-Eyes Mirage Dragon ▶︎ Deck 9 11 Odd-Eyes Mirage Dragon Pendulum Monster
Effect Monster
- 3 Dragon 1200 600
Pendulum Effect
Once per turn, if a face-up "Odd-Eyes" Pendulum Monster(s) you control is destroyed by battle or card effect: You can destroy 1 card in your Pendulum Zone, and if you do, place 1 face-up "Odd-Eyes" Pendulum Monster in your Extra Deck in your Pendulum Zone, except "Odd-Eyes Mirage Dragon".
Card Text
While an "Odd-Eyes" card is in your Pendulum Zone (Quick Effect): You can target 1 "Odd-Eyes" monster you control; the first time it would be destroyed by battle or card effect this turn, it is not destroyed. You can only use this effect of "Odd-Eyes Mirage Dragon" once per turn.
Shaddoll Zefracore ▶︎ Deck 5.7 11 Shaddoll Zefracore Pendulum Monster
Effect Monster
- 4 Rock 450 1950
Pendulum Effect
You cannot Pendulum Summon monsters, except "Shaddoll" and "Zefra" monsters. This effect cannot be negated.
Card Text
If this card is Pendulum Summoned or sent to the GY: You can target 1 "Zefra" card in your Pendulum Zone, except "Shaddoll Zefracore"; Special Summon it. You can only use this effect of "Shaddoll Zefracore" once per turn.
Kuzunoha, the Onmyojin ▶︎ Deck 8.6 5 Kuzunoha, the Onmyojin Pendulum Monster
Effect Monster
- 8 Spellcaster 3000 2200
Pendulum Effect
Once per turn: You can banish 3 Spellcaster-Type Pendulum Monsters you control, then target 1 Pendulum Monster you control; if it attacks your opponent directly and reduces their LP to 0 this turn, you win the Match.
Card Text
Cannot be Special Summoned, except by Pendulum Summon. Requires 3 Spellcaster-Type Tributes to Normal Summon (cannot be Normal Set). If this card attacks your opponent directly and reduces their LP to 0, while you control no other monsters, you win the Match.
Guiding Ariadne ▶︎ Deck 9.6 37 Guiding Ariadne Pendulum Monster
Effect Monster
- 4 Fairy 1700 800
Pendulum Effect
Apply these effects.●You do not pay LP to activate Counter Trap Cards.●You do not discard to activate Counter Trap Cards.
Card Text
If this card is destroyed by battle or card effect: You can reveal 3 Counter Traps from your Deck, your opponent chooses 1 for you to add to your hand, and you shuffle the rest back into your Deck.
Kuro-Obi Karate Spirit ▶︎ Deck 6.3 4 Kuro-Obi Karate Spirit Pendulum Monster
Spirit Monster
Effect Monster
- 5 Warrior 2400 1000
Pendulum Effect
If a monster(s) is Pendulum Summoned: Return this card from the Pendulum Zone to the hand.
Card Text
When this card is Normal Summoned: You can send to the GY all Spells/Traps your opponent controls in the same column as the card(s) in your Pendulum Zones. Once per turn, during the End Phase, if this card was Normal Summoned or flipped face-up this turn: Return this card to the hand.
The Twin Kings, Founders of the Empire ▶︎ Deck 8.4 5 The Twin Kings, Founders of the Empire Pendulum Monster
Effect Monster
- 8 Beast 3000 2200
Pendulum Effect
Once per turn: You can banish 3 Beast-Type Pendulum Monsters you control, then target 1 Pendulum Monster you control; if it attacks your opponent directly and reduces their LP to 0 this turn, you win the Match.
Card Text
Cannot be Special Summoned, except by Pendulum Summon. Requires 3 Beast-Type Tributes to Normal Summon (cannot be Normal Set). If this card attacks your opponent directly and reduces their LP to 0, while you control no other monsters, you win the Match.
Leonardo's Silver Skyship ▶︎ Deck 9.2 13 Leonardo's Silver Skyship Pendulum Monster
Normal Monster
- 7 Machine 0 3000
Pendulum Effect
Once per turn: You can banish 3 Machine-Type Pendulum Monsters you control, then target 1 Pendulum Monster you control; if it attacks your opponent directly and reduces their LP to 0 this turn, you win the Match.
Card Text
Her wings display her glory.
The proof of her glories are told in legend..
This card cannot be used in a Duel.
Han-Shi Kyudo Spirit ▶︎ Deck 6.7 3 Han-Shi Kyudo Spirit Pendulum Monster
Spirit Monster
Effect Monster
- 5 Warrior 2400 1000
Pendulum Effect
If a monster(s) is Pendulum Summoned: Return this card to the hand.
Card Text
When this card is Normal Summoned: You can return all cards you control in the same column as the cards in your Pendulum Zones to the hand (including the Pendulum Zone cards themselves), then you can add 1 monster with 2400 ATK/1000 DEF from your Deck to your hand, except "Han-Shi Kyudo Spirit". Once per turn, during the End Phase, if this card was Normal Summoned or flipped face-up this turn: Return this card to the hand.
Acrobatic Magician ▶︎ Deck 4.9 7 Acrobatic Magician Pendulum Monster
Effect Monster
- 5 Spellcaster 800 2300
Pendulum Effect
When a monster(s) you control is destroyed by a card effect (except during the Damage Step): You can Special Summon this card from your Pendulum Zone. You can only use this effect of "Acrobatic Magician" once per turn.
Card Text
If the activation of a Spell/Trap Card is negated (except during the Damage Step): You can Special Summon this card from your hand. When this card is destroyed by battle: You can place this card in your Pendulum Zone.
Sakyo, Swordmaster of the Far East ▶︎ Deck 9 6 Sakyo, Swordmaster of the Far East Pendulum Monster
Normal Monster
- 7 Warrior 2900 2600
Pendulum Effect
Once per turn: You can banish 3 Warrior-Type Pendulum Monsters you control, then target 1 Pendulum Monster you control; if it attacks your opponent directly and reduces their LP to 0 this turn, you win the Match.
Card Text
The dust has now settled on this greatest of battles.
Hail to your victories.
Nobledragon Magician ▶︎ Deck 8.4 19 Nobledragon Magician Pendulum Monster
Effect Monster
Tuner Monster
- 3 Spellcaster 700 1400
Pendulum Effect
Unless you have a "Magician" card in your other Pendulum Zone, destroy this card.
Card Text
Cannot be used as Synchro Material, except for the Synchro Summon of a Dragon Synchro Monster. If this card is used as Synchro Material, unless all other Synchro Materials are "Odd-Eyes" monsters, place this card on the bottom of the Deck. If this card is in your hand or GY: You can target 1 Level 7 or higher "Odd-Eyes" monster you control; reduce its Level by 3, and if you do, Special Summon this card.
Qliphort Cephalopod ▶︎ Deck 6.2 15 Qliphort Cephalopod Pendulum Monster
Effect Monster
- 7 Machine 2800 1000
Pendulum Effect
You cannot Special Summon monsters, except "Qli" monsters. This effect cannot be negated. All monsters your opponent controls lose 300 ATK.
Card Text
You can Normal Summon this card without Tributing. If this card is Normal Summoned without Tributing, or is Special Summoned, its Level becomes 4 and its original ATK becomes 1800. If this card is Normal Summoned/Set, it is unaffected by activated effects from any monster whose original Level/Rank is lower than this card's current Level. When this card is Tribute Summoned by Tributing a "Qli" monster(s): You can activate this effect; if your opponent has more monsters in their Graveyard than you do, you gain LP equal to the difference x 300, and if you do, inflict the same amount of damage to your opponent.
Qliphort Monolith ▶︎ Deck 8.8 23 Qliphort Monolith Pendulum Monster
Normal Monster
- 5 Machine 2400 1000
Pendulum Effect
You cannot Special Summon monsters, except "Qli" monsters. This effect cannot be negated. Once per turn, during the End Phase, if you Tribute Summoned this turn: You can draw a number of cards equal to the number of "Qli" monsters you Tributed for Tribute Summons this turn.
Card Text
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Qliphort Carrier ▶︎ Deck 8.6 16 Qliphort Carrier Pendulum Monster
Effect Monster
- 6 Machine 2400 1000
Pendulum Effect
You cannot Special Summon monsters, except "Qli" monsters. This effect cannot be negated. All "Qli" monsters you control gain 300 ATK.
Card Text
You can Normal Summon this card without Tributing. If this card is Normal Summoned without Tributing, or is Special Summoned, its Level becomes 4 and its original ATK becomes 1800. If this card is Normal Summoned/Set, it is unaffected by activated effects from any monster whose original Level/Rank is lower than this card's current Level. If this card is Tributed: You can target 1 monster on the field; return it to the hand.
Qliphort Stealth ▶︎ Deck 9.6 20 Qliphort Stealth Pendulum Monster
Effect Monster
- 8 Machine 2800 1000
Pendulum Effect
You cannot Special Summon monsters, except "Qli" monsters. This effect cannot be negated. All "Qli" monsters you control gain 300 ATK.
Card Text
You can Normal Summon this card without Tributing. If this card is Normal Summoned without Tributing, or is Special Summoned, its Level becomes 4 and its original ATK becomes 1800. If this card is Normal Summoned/Set, it is unaffected by activated effects from any monster whose original Level/Rank is lower than this card's current Level. When this card is Tribute Summoned by Tributing a "Qli" monster(s): You can target 1 card on the field; return it to the hand. Your opponent cannot activate cards or effects in response to this effect's activation.
Qliphort Helix ▶︎ Deck 8.6 16 Qliphort Helix Pendulum Monster
Effect Monster
- 6 Machine 2400 1000
Pendulum Effect
You cannot Special Summon monsters, except "Qli" monsters. This effect cannot be negated. All monsters your opponent controls lose 300 ATK.
Card Text
You can Normal Summon this card without Tributing. If this card is Normal Summoned without Tributing, or is Special Summoned, its Level becomes 4 and its original ATK becomes 1800. If this card is Normal Summoned/Set, it is unaffected by activated effects from any monster whose original Level/Rank is lower than this card's current Level. If this card is Tributed: You can target 1 Spell/Trap Card on the field; destroy it.
Qliphort Shell ▶︎ Deck 8.7 19 Qliphort Shell Pendulum Monster
Effect Monster
- 8 Machine 2800 1000
Pendulum Effect
You cannot Special Summon monsters, except "Qli" monsters. This effect cannot be negated. All monsters your opponent controls lose 300 ATK.
Card Text
You can Normal Summon this card without Tributing. If this card is Normal Summoned without Tributing, or is Special Summoned, its Level becomes 4 and its original ATK becomes 1800. If this card is Normal Summoned/Set, it is unaffected by activated effects from any monster whose original Level/Rank is lower than this card's current Level. If this card is Normal Summoned by Tributing a "Qli" monster(s), it can make a second attack during each Battle Phase, and if it attacks a Defense Position monster, inflict piercing battle damage to your opponent.
Qliphort Scout ▶︎ Deck 9.6 59 Qliphort Scout Pendulum Monster
Normal Monster
- 5 Machine 1000 2800
Pendulum Effect
You cannot Special Summon monsters, except "Qli" monsters. This effect cannot be negated. Once per turn: You can pay 800 LP; add 1 "Qli" card from your Deck to your hand, except "Qliphort Scout".
Card Text
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Qliphort Disk ▶︎ Deck 9.1 31 Qliphort Disk Pendulum Monster
Effect Monster
- 7 Machine 2800 1000
Pendulum Effect
You cannot Special Summon monsters, except "Qli" monsters. This effect cannot be negated. All "Qli" monsters you control gain 300 ATK.
Card Text
You can Normal Summon this card without Tributing. If this card is Normal Summoned without Tributing, or is Special Summoned, its Level becomes 4 and its original ATK becomes 1800. If this card is Normal Summoned/Set, it is unaffected by activated effects from any monster whose original Level/Rank is lower than this card's current Level. When this card is Tribute Summoned by Tributing a "Qli" monster(s): You can Special Summon 2 "Qli" monsters from your Deck, but destroy them during the End Phase.
Chronograph Sorcerer ▶︎ Deck 9 16 Chronograph Sorcerer Pendulum Monster
Effect Monster
- 6 Spellcaster 2000 1700
Pendulum Effect
During your Main Phase: You can destroy this card, and if you do, take 1 "Timegazer Magician" from your hand or Deck, and either place it in your Pendulum Zone or Special Summon it. You can only use this effect of "Chronograph Sorcerer" once per turn.
Card Text
If a card(s) you control is destroyed by battle or card effect: You can Special Summon this card from your hand, then you can Special Summon 1 monster from your hand. You can banish this card you control, plus 4 monsters from your hand, field, and/or GY (1 each with "Pendulum Dragon", "Xyz Dragon", "Synchro Dragon", and "Fusion Dragon" in their names); Special Summon 1 "Supreme King Z-ARC" from your Extra Deck. (This is treated as a Fusion Summon.)
Wisdom-Eye Magician ▶︎ Deck 9.6 30 Wisdom-Eye Magician Pendulum Monster
Effect Monster
- 4 Spellcaster 1500 1500
Pendulum Effect
If you have a "Magician" or "Performapal" card in your other Pendulum Zone: You can destroy this card, and if you do, place 1 "Magician" Pendulum Monster from your Deck in your Pendulum Zone, except "Wisdom-Eye Magician".
Card Text
You can discard this card, then target 1 card in your Pendulum Zone, whose current Pendulum Scale is different from its original Pendulum Scale; its Pendulum Scale becomes its original Pendulum Scale until the end of this turn.
Zefrasaber, Swordmaster of the Nekroz ▶︎ Deck 4.7 7 Zefrasaber, Swordmaster of the Nekroz Pendulum Monster
Effect Monster
- 4 Spellcaster 1500 800
Pendulum Effect
You cannot Pendulum Summon monsters, except "Nekroz" and "Zefra" monsters. This effect cannot be negated.
Card Text
You can Tribute this card from your hand or face-up from your side of the field; Tribute monsters from your hand or field, then Ritual Summon 1 "Nekroz" Ritual Monster from your hand whose Level exactly equals the total Levels of those monsters. You can only use this effect of "Zefrasaber, Swordmaster of the Nekroz" once per turn.
Kai-Den Kendo Spirit ▶︎ Deck 7.4 5 Kai-Den Kendo Spirit Pendulum Monster
Spirit Monster
Effect Monster
- 5 Warrior 2400 1000
Pendulum Effect
If a monster(s) is Pendulum Summoned: Return this card from the Pendulum Zone to the hand.
Card Text
When this card is Normal Summoned: You can choose 1 card in your Pendulum Zone, and send to the GY all cards your opponent controls in the same column as that card. Once per turn, during the End Phase, if this card was Normal Summoned or flipped face-up this turn: Return this card to the hand.
幻奏の歌姫クープレ ▶︎ Deck 9.7 3 幻奏の歌姫クープレ Pendulum Monster
Effect Monster
- 5 Fairy 1200 2000
【Pスケール:青9/赤9】
このカード名の(2)のP効果は1ターンに1度しか使用できない。
(1):自分は光属性モンスターしかP召喚できない。この効果は無効化されない。
(2):自分フィールドに「幻奏」モンスター以外の表側表示モンスターが存在しない場合に発動できる。デッキから「幻奏」魔法・罠カード1枚を手札に加える。
【モンスター効果】
このカード名の(1)(2)のモンスター効果はそれぞれ1ターンに1度しか使用できない。
(1):このカードが通常のドロー以外の方法で手札に加わった場合、このカードを相手に見せて発動できる。自分の手札・墓地からレベル4以下の「幻奏」モンスター1体を特殊召喚する。
(2):このカードがEXデッキに表側で存在する状態で、自分フィールドに「幻奏」融合モンスターが特殊召喚された場合に発動できる。このカードを自分のPゾーンに置く。
幻奏の歌姫ルフラン ▶︎ Deck 10 4 幻奏の歌姫ルフラン Pendulum Monster
Effect Monster
- 4 Fairy 1600 800
【Pスケール:青1/赤1】
このカード名のP効果は1ターンに1度しか使用できない。
(1):自分フィールドの「幻奏」融合モンスター1体を対象として発動できる。デッキから「幻奏」モンスター1体を墓地へ送り、対象のモンスターの攻撃力をターン終了時まで、墓地へ送ったモンスターのレベル×200アップする。
【モンスター効果】
このカード名の(1)(2)のモンスター効果はそれぞれ1ターンに1度しか使用できない。
(1):このカードが召喚・特殊召喚した場合に発動できる。デッキから「幻奏の歌姫ルフラン」以外の「幻奏」モンスター1体を手札に加える。
(2):このカードがEXデッキに表側で存在する状態で、自分フィールドに「幻奏」融合モンスターが特殊召喚された場合に発動できる。このカードを自分のPゾーンに置く。
Double Iris Magician ▶︎ Deck 9.9 14 Double Iris Magician Pendulum Monster
Effect Monster
- 4 Spellcaster 1500 1000
Pendulum Effect
Once per turn: You can target 1 DARK Spellcaster-Type monster you control; apply this effect to it, then destroy this card. Once applied, double any battle damage that monster inflicts to your opponent this turn if it battles an opponent's monster.
Card Text
(This card is always treated as a "Pendulum Dragon" card.)
If this card is destroyed by battle or card effect: You can add 1 "Pendulumgraph" card from your Deck to your hand.
Dragoncaller Magician ▶︎ Deck 8.6 12 Dragoncaller Magician Pendulum Monster
Effect Monster
- 7 Spellcaster 2400 1000
Pendulum Effect
Once per turn: You can target 1 face-up monster on the field; it becomes Dragon-Type until the end of your opponent's turn (even if this card leaves the field).
Card Text
Once per turn: You can make this card become Dragon-Type until the end of this turn. A monster that was Fusion, Synchro, or Xyz Summoned using this card on the field as Material gains this effect.
●If this card battles a Dragon-Type monster, this card's ATK becomes double its original ATK during the Damage Step only.
Black Fang Magician ▶︎ Deck 9.8 11 Black Fang Magician Pendulum Monster
Effect Monster
- 4 Spellcaster 1700 800
Pendulum Effect
Once per turn: You can target 1 face-up monster your opponent controls; its ATK becomes half its current ATK (until the end of this turn), then destroy this card.
Card Text
(This card is always treated as an "Xyz Dragon" card.)
If this card is destroyed by battle or card effect: You can target 1 DARK Spellcaster-Type monster in your Graveyard; Special Summon it.
Timebreaker Magician ▶︎ Deck 8.6 19 Timebreaker Magician Pendulum Monster
Effect Monster
- 3 Spellcaster 1400 0
Pendulum Effect
Each turn, the first Pendulum Monster(s) you control that would be destroyed by an opponent's card effect, is not destroyed.
Card Text
When this card is Pendulum Summoned from the hand (and no other cards are Pendulum Summoned at the same time): You can make this card's ATK become double its original ATK. Once per turn: You can target 1 monster on the field; banish both it and this card from the field until your next Standby Phase.
All-Eyes Phantom Dragon ▶︎ Deck 7.2 9 All-Eyes Phantom Dragon Pendulum Monster
Effect Monster
- 10 Dragon 3000 2500
Pendulum Effect
Once per turn, at the end of the Damage Step, if your Dragon Pendulum Monster attacked an opponent's monster: You can activate this effect; it can attack again in a row. You cannot declare attacks the turn you activate this effect, except with that monster.
Card Text
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or face-up Extra Deck) by Tributing all monsters you control (min. 2), including a Dragon Pendulum Monster. You can only Special Summon "All-Eyes Phantom Dragon" once per turn this way. Once per turn, during damage calculation, if this card battles an opponent's monster: Double this card's current ATK until the end of this turn. Once per turn, when your opponent activates a Spell/Trap Card or effect (Quick Effect): You can send 1 Spell/Trap you control to the GY; negate the activation.
Ghost Beef ▶︎ Deck 3 8 Ghost Beef Pendulum Monster
Normal Monster
- 7 Beast 2000 1000
Pendulum Effect
Once per turn: You can roll a six-sided die. Until the end of this turn, increase this card's Pendulum Scale by that number (max. 10).
Card Text
The Ghost of Christmas Dinner.
Go! - D/D/D Divine Zero King Rage ▶︎ Deck 8.9 8 Go! - D/D/D Divine Zero King Rage Pendulum Monster
Effect Monster
- 10 Fiend 0 0
Pendulum Effect
If you would take effect damage, you take no damage. If you Normal Summon 1 Level 5 or higher "D/D" monster, you can do it without Tributing. You can only use each Pendulum Effect of "Go! - D/D/D Divine Zero King Rage" once per turn.
Card Text
When this card declares an attack, if your opponent's LP is 4000 or less: You can make this card gain ATK equal to your opponent's LP, until the end of this turn. Cannot be destroyed by battle, also you take no damage from battles involving this card.
You can Tribute 1 other monster; apply 1 of these effects until the end of this turn.
●This card can attack directly.
●Your opponent cannot activate cards or effects in the Spell & Trap Zones.
●Your opponent cannot activate card effects in their hand or GY.
Symphonic Warrior Guitariss ▶︎ Deck 8.3 3 Symphonic Warrior Guitariss Pendulum Monster
Tuner Monster
Effect Monster
- 3 Machine 1100 500
Pendulum Effect
You can target 1 other "Symphonic Warrior" card you control; return both that card and this card to the hand. You can only use this effect of "Symphonic Warrior Guitariss" once per turn.
Card Text
If "Symph Amplifire" is in your Field Zone: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can target 1 card in your Pendulum Zone; return it to the hand. You can only use each effect of "Symphonic Warrior Guitariss" once per turn.
Symphonic Warrior Guitaar ▶︎ Deck 9.1 14 Symphonic Warrior Guitaar Pendulum Monster
Effect Monster
- 3 Machine 1500 100
Pendulum Effect
You can discard 1 card; Special Summon 1 "Symphonic Warrior" monster from your Deck, except "Symphonic Warrior Guitaar". You can only use this effect of "Symphonic Warrior Guitaar" once per turn.
Card Text
When this card is Normal Summoned: You can target 1 "Symphonic Warrior" monster in your Graveyard; Special Summon it.
Symphonic Warrior DJJ ▶︎ Deck 7.5 2 Symphonic Warrior DJJ Pendulum Monster
Effect Monster
- 4 Machine 1200 1200
Pendulum Effect
Once per turn, during your Main Phase: You can flip 1 face-down Defense Position "Symphonic Warrior" monster you control to face-up Defense Position. If a "Symphonic Warrior" monster's effect is activated (except during the Damage Step): You can Special Summon this card from your Pendulum Zone. You can only use this effect of "Symphonic Warrior DJJ" once per turn.
Card Text
If this card is Normal or Special Summoned: You can Special Summon 1 "Symphonic Warrior" monster from your Deck in face-down Defense Position, except "Symphonic Warrior DJJ", or, if "Symph Amplifire" is in your Field Zone, you can Special Summon 1 "Symphonic Warrior" monster from your Deck instead, except "Symphonic Warrior DJJ", but negate its effects. You can only use this effect of "Symphonic Warrior DJJ" once per turn.
Symphonic Warrior Miccs ▶︎ Deck 8.4 9 Symphonic Warrior Miccs Pendulum Monster
Effect Monster
- 5 Machine 2300 1100
Pendulum Effect
Unless you have a "Symphonic Warrior" card in your other Pendulum Zone, this card's Pendulum Scale becomes 4. Once per turn, during your End Phase: You can target 1 of your banished "Symphonic Warrior" monsters; add it to your hand.
Card Text
You can Special Summon this card (from your hand) by removing 3 Symphonic Counters from your field. After you Normal or Special Summon this card, you can Normal Summon 1 monster during your Main Phase this turn, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)
Servant of Endymion ▶︎ Deck 9.4 8 Servant of Endymion Pendulum Monster
Effect Monster
- 3 Spellcaster 900 1500
Pendulum Effect
Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves. You can remove 3 Spell Counters from this card; Special Summon both this card from your Pendulum Zone and 1 monster from your Deck with 1000 or more ATK that you can place a Spell Counter on, and if you do, place 1 Spell Counter on each.
Card Text
You can only Special Summon "Servant(s) of Endymion" once per turn. This card with a Spell Counter can attack directly. Once per opponent's turn (Quick Effect): You can discard 1 card; place 1 Spell Counter on each card you control that you can place a Spell Counter on. If this card in the Monster Zone is destroyed: You can place this card in your Pendulum Zone, then place the same number of Spell Counters on it that it had as a monster.
Harvest Angel of Doom ▶︎ Deck 7 2 Harvest Angel of Doom Pendulum Monster
Effect Monster
- 4 Fairy 1800 1000
Pendulum Effect
During your Main Phase: You can destroy this card, and if you do, add 1 "Black Horn of Heaven" from your Deck to your hand. You can only use this effect of "Harvest Angel of Doom" once per turn.
Card Text
If this card is Normal or Pendulum Summoned: You can add 1 "Horn of Heaven" from your Deck to your hand. If this card is Tributed: You can place this card in your Pendulum Zone. You can only use each effect of "Harvest Angel of Doom" once per turn.
Purple Poison Magician ▶︎ Deck 9.6 16 Purple Poison Magician Pendulum Monster
Effect Monster
- 4 Spellcaster 1200 2100
Pendulum Effect
Once per turn, if your DARK Spellcaster-Type monster battles, before damage calculation: You can activate this effect; that monster gains 1200 ATK (until the end of the Damage Step), then destroy this card.
Card Text
(This card is always treated as a "Fusion Dragon" card.)
If this card is destroyed by battle or card effect: You can target 1 face-up card on the field; destroy it.
TiSolfachord Beautia ▶︎ Deck 8.1 7 TiSolfachord Beautia Pendulum Monster
Effect Monster
- 7 Fairy 2500 2400
Pendulum Effect
Your opponent cannot activate a Spell/Trap Card, or monster effect, when your "Solfachord" Pendulum Monster(s) is Pendulum Summoned.
Card Text
(Quick Effect): You can target 1 Effect Monster your opponent controls, or, if you have an even Pendulum Scale in your Pendulum Zone, you can target 1 face-up Spell/Trap your opponent controls; this turn, banish it when it leaves the field. You can only use this effect of "TiSolfachord Beautia" once per turn. Once per turn, at the start of the Damage Step, if this card battles a monster with an equal or higher ATK than the lowest Pendulum Scale in your Pendulum Zone x 300: Destroy that monster.
Chaos Emperor, the Dragon of Armageddon ▶︎ Deck 8.7 15 Chaos Emperor, the Dragon of Armageddon Pendulum Monster
Effect Monster
- 8 Dragon 3000 2500
Pendulum Effect
You can pay 1000 LP, then target 1 of your banished Dragon monsters; destroy this card, and if you do, add that monster to your hand. You can only use this effect of "Chaos Emperor, the Dragon of Armageddon" once per turn.
Card Text
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or Extra Deck) by banishing 1 LIGHT and 1 DARK monster from your GY. You can only Special Summon "Chaos Emperor, the Dragon of Armageddon" once per turn this way. Once per turn: You can pay half your LP; send as many cards you control as possible to the GY, except from the Extra Monster Zone, and if you do, send cards your opponent controls to the GY, up to the number of your cards sent to the GY, then, inflict 300 damage to your opponent for each card sent to their GY by this card's effect. If this face-up Special Summoned card leaves the field, return it to the bottom of the Deck.
Magical Cavalry of Cxulub ▶︎ Deck 3.2 5 Magical Cavalry of Cxulub Pendulum Monster
Effect Monster
- 4 Dinosaur 1500 1800
Pendulum Effect

Card Text
This card is unaffected by monsters' activated effects, except Pendulum Monsters'.
Risebell the Summoner ▶︎ Deck 7.3 13 Risebell the Summoner Pendulum Monster
Normal Monster
- 3 Psychic 800 800
Pendulum Effect
Once per turn: You can target 1 face-up monster on the field; increase its Level by 1 (even if this card leaves the field).
Card Text
A kindly elder brother, Risebell takes good care of his little sister Saambell. He reads a Magical Book with his sister each early-afternoon, a harmonious routine that brings a smile to everyone.
Superheavy Samurai General Coral ▶︎ Deck 6.8 5 Superheavy Samurai General Coral Pendulum Monster
Effect Monster
- 1 Machine 300 500
Pendulum Effect
While you have a Spell/Trap Card(s) in your Graveyard, this card's Pendulum Scale becomes 4. Once per turn, when a "Superheavy Samurai" monster you control destroys an opponent's monster by battle: You can activate this effect; that monster can make a second attack in a row (even if this card leaves the field).
Card Text
If you have no Spell/Trap Cards in your Graveyard: You can Tribute up to 2 "Superheavy Samurai" monsters; draw that many cards. You can only use this effect of "Superheavy Samurai General Coral" once per turn.
Antihuman Intelligence ME-PSY-YA ▶︎ Deck 9.8 5 Antihuman Intelligence ME-PSY-YA Pendulum Monster
Effect Monster
- 8 Cyberse 2500 3000
Pendulum Effect
Any card sent to the GY is banished instead, except Monster Cards.
Card Text
You can reveal this card in your hand; add 1 other Pendulum Monster from your hand, or 1 card from your Pendulum Zone, to its owner's Extra Deck face-up, and if you do, Special Summon this card. You can only use this effect of "Antihuman Intelligence ME-PSY-YA" once per turn. If another monster(s) is Normal or Special Summoned while you control this card: Send that monster(s) to the GY during the End Phase of this turn.
Moissa Knight, the Comet General ▶︎ Deck 6 2 Moissa Knight, the Comet General Pendulum Monster
Effect Monster
- 1 Warrior 100 100
Pendulum Effect
If you Pendulum Summon a monster(s): Place this card on either the top or bottom of the Deck.
Card Text
When you draw this card: You can reveal it; during your Main Phase this turn, you can conduct 1 Pendulum Summon of a monster(s) from your hand in addition to your Pendulum Summon. (You can only gain this effect once per turn.)
Speedroid Dominobutterfly ▶︎ Deck 6.3 3 Speedroid Dominobutterfly Pendulum Monster
Tuner Monster
Effect Monster
- 2 Machine 100 300
Pendulum Effect
You cannot Pendulum Summon monsters, except WIND monsters. This effect cannot be negated. You can discard 1 WIND monster, then target 1 of your banished WIND monsters; add it to your hand. You can only use this effect of "Speedroid Dominobutterfly" once per turn.
Card Text
Cannot be used as a Synchro Material, except for the Synchro Summon of a WIND Dragon or Machine-Type Synchro Monster. If this card, Special Summoned from the Extra Deck, is used as a Material for a Synchro Summon, banish it.
Speedroid Passinglider ▶︎ Deck 6.3 3 Speedroid Passinglider Pendulum Monster
Effect Monster
- 5 Machine 2200 2000
Pendulum Effect
Once per turn: You can send 1 "Speedroid" Tuner from your hand or face-up from your field to the GY; increase or reduce (min. 1) this card's Pendulum Scale by the original Level of the sent monster until the end of this turn.
Card Text
If there are no monsters on the field, you can Special Summon this card (from your hand). You can only Special Summon "Speedroid Passinglider" once per turn this way. When this card is Tribute Summoned: You can target 1 Level 4 or lower "Speedroid" monster in your GY; Special Summon it. Your opponent's monsters cannot target "Speedroid" monsters for attacks, except this one.
Speedroid Marble Machine ▶︎ Deck 8.3 11 Speedroid Marble Machine Pendulum Monster
Effect Monster
- 2 Machine 200 100
Pendulum Effect
Once per turn, when your Defense Position monster is targeted for an attack: You can change it to face-up Attack Position, also it cannot be destroyed by battle this turn (even if this card leaves the field).
Card Text
When this card is Normal Summoned: You can activate this effect; add 1 "Speedroid" monster from your Deck to your hand, also you cannot Special Summon monsters for the rest of this turn, except WIND monsters. You can only use this effect of "Speedroid Marble Machine" once per turn.
Speedroid Hexasaucer ▶︎ Deck 3 8 Speedroid Hexasaucer Pendulum Monster
Effect Monster
- 4 Machine 100 1600
Pendulum Effect
You can target 1 of your WIND Synchro Monsters that is banished or in your GY; return it to the Extra Deck. You can only use this effect of "Speedroid Hexasaucer" once per turn.
Card Text
Both players take any battle damage from attacks involving this card. Any battle damage from battles involving this card is halved. If this card is destroyed in the Pendulum Zone: You can Special Summon 1 face-up "Speedroid" Pendulum Monster from your Extra Deck.
Yoko-Zuna Sumo Spirit ▶︎ Deck 5.4 5 Yoko-Zuna Sumo Spirit Pendulum Monster
Spirit Monster
Effect Monster
- 5 Warrior 2400 1000
Pendulum Effect
If a monster(s) is Pendulum Summoned: Return this card from the Pendulum Zone to the hand.
Card Text
When this card is Normal Summoned: You can send to the GY all monsters your opponent controls in the same column as the card(s) in your Pendulum Zones. Once per turn, during the End Phase, if this card was Normal Summoned or flipped face-up this turn: Return this card to the hand.
Zefraath ▶︎ Deck 9.7 16 Zefraath Pendulum Monster
Effect Monster
- 11 Rock 3450 2950
Pendulum Effect
During your Main Phase: You can add 1 "Zefra" Pendulum Monster from your Deck to your Extra Deck face-up, and if you do, change this card's Pendulum Scale to be the same as that Pendulum Monster's, until the end of this turn. You can only use this effect of "Zefraath" once per turn.
Card Text
Cannot be Normal Summoned/Set. Must be Special Summoned (from your face-up Extra Deck) by Tributing all monsters you control, including at least 3 "Zefra" monsters, and cannot be Special Summoned by other ways. After you Special Summon this card, you can conduct 1 Pendulum Summon of a "Zefra" monster(s) during your Main Phase this turn, in addition to your Pendulum Summon. (You can only gain this effect once per turn.) Once per turn: You can Tribute 1 monster; Special Summon 1 "Zefra" monster from your Deck.
Flash Knight ▶︎ Deck 6.5 18 Flash Knight Pendulum Monster
Normal Monster
- 4 Warrior 1800 600
Pendulum Effect

Card Text
The power of the pendulum flashes forth from this shining knight.
Oafdragon Magician ▶︎ Deck 8.7 14 Oafdragon Magician Pendulum Monster
Effect Monster
- 6 Spellcaster 2100 1400
Pendulum Effect
If you have a "Magician" card in your other Pendulum Zone: You can add 1 face-up "Magician" or "Odd-Eyes" Pendulum Monster from your Extra Deck to your hand, except "Oafdragon Magician". You can only use this effect of "Oafdragon Magician" once per turn.
Card Text
If this card is Normal or Special Summoned: You can target 1 "Magician" Pendulum Monster or "Odd-Eyes" monster in your Graveyard, except "Oafdragon Magician"; add it to your hand. You can only use this effect of "Oafdragon Magician" once per turn.
Xiangke Magician ▶︎ Deck 7.2 14 Xiangke Magician Pendulum Monster
Effect Monster
- 7 Spellcaster 2500 500
Pendulum Effect
Once per turn: You can target 1 face-up Xyz Monster you control; this turn, you can use it as an Xyz Material for an Xyz Summon using its Rank as if it were a Level (even if this card leaves the field).
Card Text
Once per turn, during either player's turn: You can target 1 LIGHT monster on the field; that face-up monster has its effects negated until the end of this turn.
Xiangsheng Magician ▶︎ Deck 4.8 13 Xiangsheng Magician Pendulum Monster
Effect Monster
- 4 Spellcaster 500 1500
Pendulum Effect
Once per turn: You can target 1 face-up Xyz Monster you control, and 1 Level 5 or higher monster you control; that Xyz Monster's Rank becomes equal to the Level of that Level 5 or higher monster, until the end of this turn (even if this card leaves the field). While you control more cards than your opponent does, this card's Pendulum Scale becomes 4.
Card Text
Your opponent takes no battle damage from attacks involving this card. Once per turn: You can target 1 other face-up monster you control; this card's ATK becomes equal to that monster's current ATK, until the end of this turn.
Endymion, the Mighty Master of Magic ▶︎ Deck 9.6 11 Endymion, the Mighty Master of Magic Pendulum Monster
Effect Monster
- 7 Spellcaster 2800 1700
Pendulum Effect
You can remove 6 Spell Counters from your field; Special Summon this card from the Pendulum Zone, then count the number of cards you control that can have a Spell Counter, destroy up to that many cards on the field, and if you do, place Spell Counters on this card equal to the number of cards destroyed. You can only use this effect of "Endymion, the Mighty Master of Magic" once per turn.
Card Text
Once per turn, when a Spell/Trap Card or effect is activated (Quick Effect): You can return 1 card you control with a Spell Counter to the hand, and if you do, negate the activation, and if you do that, destroy it. Then, you can place the same number of Spell Counters on this card that the returned card had. While this card has a Spell Counter, your opponent cannot target it with card effects, also it cannot be destroyed by your opponent's card effects. When this card with a Spell Counter is destroyed by battle: You can add 1 Normal Spell from your Deck to your hand.
SolSolfachord Gracia ▶︎ Deck 8.4 8 SolSolfachord Gracia Pendulum Monster
Effect Monster
- 5 Fairy 2100 1400
Pendulum Effect
Your opponent cannot activate a Spell/Trap Card, or monster effect, when your "Solfachord" Pendulum Monster(s) is Pendulum Summoned.
Card Text
While you have an even Pendulum Scale in your Pendulum Zone, if your "Solfachord" Pendulum Monster attacks, your opponent cannot activate monster effects until the end of the Damage Step. If this card is Normal or Special Summoned: You can add 1 "Solfachord" Spell/Trap from your Deck to your hand. You can only use this effect of "SolSolfachord Gracia" once per turn.
Twilight Ninja Kagen ▶︎ Deck 6.5 2 Twilight Ninja Kagen Pendulum Monster
Effect Monster
- 1 Warrior 0 2000
Pendulum Effect
You cannot Pendulum Summon monsters, except "Ninja" monsters. This effect cannot be negated. Once per turn, when your "Ninja" monster declares an attack: You can make that monster gain 1000 ATK until the end of the Damage Step (even if this card leaves the field).
Card Text
You can Tribute this card, then target 1 "Ninja" monster you control; it gains 800 ATK until the end of this turn.
Twilight Ninja Jogen ▶︎ Deck 7.2 6 Twilight Ninja Jogen Pendulum Monster
Effect Monster
- 7 Warrior 2000 1000
Pendulum Effect
If your "Ninja" monster attacks a Defense Position monster, inflict piercing battle damage to your opponent.
Card Text
You can reveal 1 "Ninjitsu Art" card in your hand; Special Summon this card from your hand. If this card attacks a Defense Position monster, inflict piercing battle damage.
Gigathunder Giclops ▶︎ Deck 6 4 Gigathunder Giclops Pendulum Monster
Tuner Monster
Effect Monster
- 4 Thunder 1400 1700
Pendulum Effect
Once per turn: You can target 1 Pendulum Monster you control and 1 monster your opponent controls; change their battle positions.
Card Text
If this card, Special Summoned from the Extra Deck, is used as Synchro Material, banish it. If this card is Normal Summoned: You can change its battle position. You can only use each of the following effects of "Gigathunder Giclops" once per turn. If the battle position of this card is changed: You can target 1 face-up Spell/Trap on the field; destroy it. If this card is destroyed in the Pendulum Zone: You can return 1 card from your Pendulum Zone to the hand.
Dinomist Ankylos ▶︎ Deck 6.5 2 Dinomist Ankylos Pendulum Monster
Effect Monster
- 4 Machine 1500 2000
Pendulum Effect
Once, while this card is in your Pendulum Zone, you can negate an activated card effect that targets another "Dinomist" card(s) you control, then destroy this card.
Card Text
Banish any monster destroyed by battle with a "Dinomist" monster you control.
Dinomist Ceratops ▶︎ Deck 8 4 Dinomist Ceratops Pendulum Monster
Effect Monster
- 5 Machine 2100 400
Pendulum Effect
If another "Dinomist" card(s) you control would be destroyed by battle or an opponent's card effect, you can destroy this card instead.
Card Text
If all monsters you control are "Dinomist" monsters (min. 1), and none are "Dinomist Ceratops", you can Special Summon this card (from your hand).
Dinomist Stegosaur ▶︎ Deck 6.3 3 Dinomist Stegosaur Pendulum Monster
Effect Monster
- 4 Machine 1600 1800
Pendulum Effect
If another "Dinomist" card(s) you control would be destroyed by battle or an opponent's card effect, you can destroy this card instead.
Card Text
If another Pendulum Monster you control battles an opponent's monster, after damage calculation: You can destroy those monsters.
Dinomist Spinos ▶︎ Deck 9 7 Dinomist Spinos Pendulum Monster
Effect Monster
- 5 Machine 2500 1800
Pendulum Effect
If another "Dinomist" card(s) you control would be destroyed by battle or an opponent's card effect, you can destroy this card instead.
Card Text
You can Tribute 1 other "Dinomist" monster, then activate 1 of these effects;
●This card can attack your opponent directly this turn.
●This card can make a second attack during each Battle Phase this turn.
Dinomist Brachion ▶︎ Deck 7.8 6 Dinomist Brachion Pendulum Monster
Effect Monster
- 5 Machine 2000 800
Pendulum Effect
Once, while this card is in your Pendulum Zone, you can negate an activated card effect that targets another "Dinomist" card(s) you control, then destroy this card.
Card Text
If you do not control "Dinomist Brachion" in your Monster Zone and your opponent controls a monster that has the highest ATK on the field (even if it's tied), you can Special Summon this card (from your hand).
Dinomist Pteran ▶︎ Deck 8.2 5 Dinomist Pteran Pendulum Monster
Effect Monster
- 4 Machine 1800 1200
Pendulum Effect
If another "Dinomist" card(s) you control would be destroyed by battle or an opponent's card effect, you can destroy this card instead.
Card Text
When this card destroys an opponent's monster by battle: You can add 1 "Dinomist" card from your Deck to your hand.
Dinomist Plesios ▶︎ Deck 7.6 7 Dinomist Plesios Pendulum Monster
Effect Monster
- 4 Machine 1700 1400
Pendulum Effect
Once, while this card is in your Pendulum Zone, you can negate an activated card effect that targets another "Dinomist" card(s) you control, then destroy this card.
Card Text
All face-up monsters your opponent controls lose 100 ATK and DEF for each "Dinomist" card you control.
Dinomist Rex ▶︎ Deck 7.5 11 Dinomist Rex Pendulum Monster
Effect Monster
- 5 Machine 2400 2200
Pendulum Effect
Once, while this card is in your Pendulum Zone, you can negate an activated card effect that targets another "Dinomist" card(s) you control, then destroy this card.
Card Text
If this card attacks, at the end of the Damage Step: You can Tribute 1 other "Dinomist" monster, then activate 1 of these effects;
●This card can attack an opponent's monster again in a row, and if it attacks a Defense Position monster, inflict piercing battle damage to your opponent.
●Shuffle 1 card from your opponent's hand (at random) or their side of the field into the Deck, then this card gains 100 ATK.
Dark Doriado ▶︎ Deck 7.7 19 Dark Doriado Pendulum Monster
Effect Monster
- 4 Spellcaster 1800 1400
Pendulum Effect
All EARTH, WATER, FIRE, and WIND monsters you control gain 200 ATK/DEF for every different Attribute among the monsters you control.
Card Text
If this card is Normal or Special Summoned: You can choose 4 monsters from your Deck (1 EARTH, 1 WATER, 1 FIRE, and 1 WIND), then place them on top of the Deck in any order.
Harmonizing Magician ▶︎ Deck 9.5 19 Harmonizing Magician Pendulum Monster
Tuner Monster
Effect Monster
- 4 Spellcaster 0 0
Pendulum Effect
All monsters you control gain 100 ATK and DEF for each face-up "Magician" Pendulum Monster with different names in your Extra Deck.
Card Text
Cannot be Special Summoned from the Extra Deck. Cannot be used as material for a Fusion, Synchro, or Xyz Summon, unless all other materials are "Magician" Pendulum Monsters. When this card is Pendulum Summoned from the hand: You can Special Summon 1 "Magician" Pendulum Monster from your Deck in Defense Position, except "Harmonizing Magician", but negate its effects, also banish it when it leaves the field. You can only use this effect of "Harmonizing Magician" once per turn.
Superheavy Samurai General Jade ▶︎ Deck 6.3 6 Superheavy Samurai General Jade Pendulum Monster
Effect Monster
- 8 Machine 1800 2800
Pendulum Effect
You cannot Pendulum Summon monsters, except "Superheavy Samurai" monsters. This effect cannot be negated. Once per turn: You can target 1 "Superheavy Samurai" monster you control; increase its Level by 1 (even if this card leaves the field).
Card Text
You can Tribute Summon this card by Tributing 1 "Superheavy Samurai" monster. When this card is Normal or Special Summoned: You can change its battle position. This card can attack while in face-up Defense Position. If it does, apply its DEF for damage calculation.
Superheavy Samurai Prodigy Wakaushi ▶︎ Deck 10 10 Superheavy Samurai Prodigy Wakaushi Pendulum Monster
Effect Monster
Tuner Monster
- 4 Machine 1000 1500
Pendulum Effect
If you have no Spells/Traps in your GY: You can place 1 "Superheavy Samurai" Pendulum Monster from your Deck, except "Superheavy Samurai Prodigy Wakaushi", in your other Pendulum Zone, then Special Summon this card. You can only use this effect of "Superheavy Samurai Prodigy Wakaushi" once per turn.
Card Text
If you have no Spells/Traps in your GY: You can discard 1 monster; Special Summon 1 "Superheavy Samurai" monster from your hand or Deck in Defense Position, also you cannot Special Summon monsters for the rest of this turn, except "Superheavy Samurai" monsters. If this card is used as Synchro Material and added to your Extra Deck face-up: You can place this card in your Pendulum Zone. You can only use each effect of "Superheavy Samurai Prodigy Wakaushi" once per turn.
Superheavy Samurai Monk Big Benkei ▶︎ Deck 9.4 5 Superheavy Samurai Monk Big Benkei Pendulum Monster
Effect Monster
- 8 Machine 1000 3500
Pendulum Effect
If you control a "Superheavy Samurai" monster: You can add 1 "Superheavy Samurai Soul" monster from your Deck to your hand. You can only use this effect of "Superheavy Samurai Monk Big Benkei" once per turn.
Card Text
If you have no Spells/Traps in your GY: You can send 1 "Superheavy Samurai Big Benkei" from your hand or Deck to the GY, and if you do, Special Summon this card from your hand. If this card is used as Synchro Material and added to your Extra Deck face-up: You can place this card in your Pendulum Zone. You can only use each effect of "Superheavy Samurai Monk Big Benkei" once per turn.
Odd-Eyes Revolution Dragon ▶︎ Deck 9.8 24 Odd-Eyes Revolution Dragon Pendulum Monster
Effect Monster
- 12 Dragon ? ?
Pendulum Effect
You cannot Pendulum Summon monsters, except Dragon monsters. This effect cannot be negated. You can target 1 Dragon Fusion, Synchro, or Xyz Monster in your GY; destroy this card, and if you do, Special Summon that target.
Card Text
Cannot be Normal Summoned/Set. Must be Pendulum Summoned (from your hand), or be Special Summoned (from your hand) by Tributing 3 Dragon monsters (1 Fusion, 1 Synchro, and 1 Xyz). You can discard this card and pay 500 LP: Add 1 Level 8 or lower Dragon Pendulum Monster from your Deck to your hand. Gains ATK/DEF equal to half of your opponent's LP. Once per turn: You can pay half your LP; shuffle all other cards from the field and the GYs into the Deck.
Juno, the Celestial Goddess ▶︎ Deck 7.5 4 Juno, the Celestial Goddess Pendulum Monster
Effect Monster
- 8 Fairy 3000 3000
Pendulum Effect
Once per turn: You can banish 3 Fairy-Type Pendulum Monsters you control, then target 1 Pendulum Monster you control; if it attacks your opponent directly and reduces their LP to 0 this turn, you win the Match.
Card Text
Cannot be Special Summoned, except by Pendulum Summon. Requires 3 Fairy-Type Tributes to Normal Summon (cannot be Normal Set). If this card attacks your opponent directly and reduces their LP to 0, while you control no other monsters, you win the Match.
Steel Cavalry of Dinon ▶︎ Deck 6.1 7 Steel Cavalry of Dinon Pendulum Monster
Effect Monster
- 4 Dinosaur 1600 2600
Pendulum Effect

Card Text
At the start of the Damage Step, if this card battles a Pendulum Monster: This card's ATK and DEF become half its current ATK and DEF until the end of the Damage Step.
D/D Ark ▶︎ Deck 5.5 2 D/D Ark Pendulum Monster
Effect Monster
- 4 Fiend 0 2000
Pendulum Effect
You can target 1 Pendulum Summoned monster your opponent controls; destroy both that monster and this card. You can only use this effect of "D/D Ark" once per turn.
Card Text
If this card is destroyed by card effect: You can Special Summon 1 face-up "D/D" Pendulum Monster from your Extra Deck, except "D/D Ark", but its effects are negated. You can only use this effect of "D/D Ark" once per turn.
D/D Evil ▶︎ Deck 2.8 4 D/D Evil Pendulum Monster
Effect Monster
- 4 Fiend 2000 0
Pendulum Effect
Once, while this card is in your Pendulum Zone, when your opponent Pendulum Summons a monster(s) (except during the Damage Step): You can activate this effect; this turn, that Pendulum Summoned monster cannot attack, also its effects are negated.
Card Text
Cannot attack unless you control another "D/D" monster. During your opponent's Main Phase (Quick Effect): You can target 1 face-up Pendulum Summoned monster your opponent controls; negate that face-up monster's effects until the end of this turn. You can only use this effect of "D/D Evil" once per turn.
D/D Orthros ▶︎ Deck 8.2 10 D/D Orthros Pendulum Monster
Tuner Monster
Effect Monster
- 4 Fiend 600 1800
Pendulum Effect
Once per turn: You can target 1 Spell/Trap Card on the field and 1 other "D/D" or "Dark Contract" card you control; destroy them.
Card Text
When you take battle or effect damage: You can Special Summon this card from your hand. If this card is Special Summoned to your field, you cannot Special Summon monsters for the rest of this turn, except Fiend-Type monsters.
D/D Gryphon ▶︎ Deck 9.6 7 D/D Gryphon Pendulum Monster
Effect Monster
- 4 Fiend 1200 1200
Pendulum Effect
You can target 1 Fiend monster you control; it gains 500 ATK (until the end of this turn) for each "Dark Contract" Spell/Trap with different names currently on your field or in your GY, then destroy this card. You can only use this effect of "D/D Gryphon" once per turn.
Card Text
If you control a "D/D" monster: You can Special Summon this card from your hand in Defense Position. If this card is Pendulum Summoned: You can discard 1 "D/D" or "Dark Contract" card; draw 1 card. If this card is Special Summoned from the GY: You can add 1 "D/D" card from your Deck to your hand, except "D/D Gryphon". You can only use each effect of "D/D Gryphon" once per turn.
D/D Cerberus ▶︎ Deck 6.1 14 D/D Cerberus Pendulum Monster
Effect Monster
- 4 Fiend 1800 600
Pendulum Effect
Once per turn: You can target 1 "D/D" monster you control; change its Level to 4, and if you do, it gains 400 ATK and DEF (even if this card leaves the field).
Card Text
When this card is Pendulum Summoned from the hand, while you control a "D/D" monster other than "D/D Cerberus": You can target 1 Continuous Spell Card in your Graveyard; add it to your hand.
D/D/D Destiny King Zero Laplace ▶︎ Deck 8.8 4 D/D/D Destiny King Zero Laplace Pendulum Monster
Effect Monster
- 10 Fiend ? 0
Pendulum Effect
During your Main Phase: You can add 1 face-up "D/D/D" Pendulum Monster from your Extra Deck to your hand, except "D/D/D Destiny King Zero Laplace". You can only use this effect of "D/D/D Destiny King Zero Laplace" once per turn.
Card Text
You can Special Summon this card (from your hand) by Tributing 1 "D/D/D" monster. Before damage calculation, if this card battles an opponent's monster: You can activate this effect; this card's ATK becomes double that opponent's monster's original ATK until the end of the Damage Step. If this card attacks a Defense Position monster, inflict piercing battle damage. The first time this card would be destroyed by battle each turn, it is not destroyed, and you take no battle damage from that battle.
D/D/D Oblivion King Abyss Ragnarok ▶︎ Deck 8.9 18 D/D/D Oblivion King Abyss Ragnarok Pendulum Monster
Effect Monster
- 8 Fiend 2200 3000
Pendulum Effect
If you Special Summon a "D/D" monster(s), except during the Damage Step: You can target 1 "D/D" monster in your Graveyard; any battle damage your opponent takes becomes halved for the rest of this turn, also Special Summon that monster, and if you do, take 1000 damage. You can only use this effect of "D/D/D Oblivion King Abyss Ragnarok" once per turn.
Card Text
If this card is Normal or Special Summoned: You can target 1 "D/D/D" monster in your Graveyard; Special Summon it. You can only use this effect of "D/D/D Oblivion King Abyss Ragnarok" once per turn. Once per turn: You can Tribute 1 other "D/D" monster, then target 1 monster your opponent controls; banish it.
D/D/D Chaos King Apocalypse ▶︎ Deck 7.1 18 D/D/D Chaos King Apocalypse Pendulum Monster
Effect Monster
- 7 Fiend 2700 2000
Pendulum Effect
You can banish 2 "D/D" monsters from your Graveyard; Special Summon this card from your Pendulum Zone.
Card Text
During your opponent's turn, if this card is in your hand or Graveyard: You can target 2 face-up Spell/Trap Cards you control; you cannot Special Summon monsters for the rest of this turn, except Fiend-Type monsters, also destroy the targeted cards, and if you do, Special Summon this card (this is a Quick Effect). You can only use this effect of "D/D/D Chaos King Apocalypse" once per turn.
D/D/D Doom King Armageddon ▶︎ Deck 7.5 22 D/D/D Doom King Armageddon Pendulum Monster
Effect Monster
- 8 Fiend 3000 1000
Pendulum Effect
Once per turn: You can target 1 "D/D" monster you control; it gains 800 ATK until the end of this turn (even if this card leaves the field).
Card Text
Once per turn, if a monster(s) you control is destroyed by battle or card effect: You can target 1 of those monsters; this card gains ATK equal to that monster's original ATK until the end of this turn. This card cannot attack your opponent directly during the turn this effect is activated. Cannot be destroyed by Spell/Trap effects that do not target this card.
D/D/D Vice King Requiem ▶︎ Deck 8.2 9 D/D/D Vice King Requiem Pendulum Monster
Effect Monster
- 8 Fiend 2800 2000
Pendulum Effect
You can target any number of "Dark Contract" cards you control; destroy them, and if you do, Special Summon this card from your Pendulum Zone, then you can increase or decrease its Level by the number destroyed. You can only use this effect of "D/D/D Vice King Requiem" once per turn.
Card Text
You cannot Special Summon monsters, except "D/D/D" monsters. A "D/D/D" monster that was Fusion, Synchro, Xyz, or Link Summoned using this card on the field as material gains this effect.
●Once per turn: You can target 1 card on the field; shuffle 1 "Dark Contract" card from your field or GY into the Deck, and if you do, destroy that target, then gain 1000 LP.
You can only use this effect of "D/D/D Vice King Requiem" once per turn.
D/D/D Supersight King Zero Maxwell ▶︎ Deck 3.8 13 D/D/D Supersight King Zero Maxwell Pendulum Monster
Effect Monster
- 7 Fiend 2800 2500
Pendulum Effect
You can target 1 face-up monster on the field; its DEF becomes 0 until the end of this turn (even if this card leaves the field). You can only use this effect of "D/D/D Supersight King Zero Maxwell" once per turn.
Card Text
Before damage calculation, if this card attacks an opponent's Defense Position monster: You can change the DEF of that opponent's monster to 0 until the end of the Damage Step. If this card attacks a Defense Position monster, inflict piercing battle damage. You take no battle damage from battles involving this card.
D/D/D/D Super-Dimensional Sovereign Emperor Zero Paradox ▶︎ Deck 6.4 5 D/D/D/D Super-Dimensional Sovereign Emperor Zero Paradox Pendulum Monster
Effect Monster
- 12 Fiend 3000 3000
Pendulum Effect
You can target 1 card in your opponent's Pendulum Zone; Special Summon this card, and if you do, place that card in your Pendulum Zone, but destroy it during the End Phase of the next turn. You can only use this effect of "D/D/D/D Super-Dimensional Sovereign Emperor Zero Paradox" once per turn.
Card Text
Cannot be Normal Summoned/Set. Must be Special Summoned by its own effect. When you Pendulum Summon a monster(s), while the total Pendulum Scales in your Pendulum Zones are higher than the total Levels of the Pendulum Summoned monsters: You can Special Summon this card from your hand, and if you do, destroy as many other cards on the field as possible, then you can place this card in your Pendulum Zone. Once per turn, if another face-up "D/D/D" monster(s) you control leaves the field by Spell Card or effect: This card's ATK becomes 6000.
D/D/D Rebel King Leonidas ▶︎ Deck 8.3 30 D/D/D Rebel King Leonidas Pendulum Monster
Effect Monster
- 7 Fiend 2600 1200
Pendulum Effect
When you take effect damage (except during the Damage Step): You can destroy this card, and if you do, any effect that would inflict damage to a player this turn increases their LP by the same amount, instead.
Card Text
When you take effect damage (except during the Damage Step): You can Special Summon this card from your hand, and if you do, gain LP equal to the damage you took. You take no effect damage.
D/D Dog ▶︎ Deck 5.7 3 D/D Dog Pendulum Monster
Effect Monster
- 6 Fiend 2000 2000
Pendulum Effect
You can target 1 Fusion, Synchro, or Xyz Monster your opponent controls; negate its effects until the end of this turn, then destroy this card. You can only use this effect of "D/D Dog" once per turn.
Card Text
Once per turn, if your opponent Special Summons a Fusion, Synchro, or Xyz Monster(s) (except during the Damage Step): You can target 1 of those monsters; this turn, that face-up monster cannot attack, also its effects are negated.
D/D Proud Ogre ▶︎ Deck 5.8 8 D/D Proud Ogre Pendulum Monster
Effect Monster
- 6 Fiend 2300 1500
Pendulum Effect
Once per turn: You can pay 500 LP, then target 1 "D/D" monster you control; it gains 500 ATK (even if this card leaves the field). Unless you have a "D/D" card in your other Pendulum Zone, this card's Pendulum Scale becomes 5.
Card Text
When this card is Normal Summoned: You can Special Summon 1 face-up DARK Pendulum Monster from your Extra Deck, but it has its effects negated, also you cannot Special Summon monsters for the rest of this turn, except "D/D" monsters.
D/D Proud Chevalier ▶︎ Deck 5.3 8 D/D Proud Chevalier Pendulum Monster
Effect Monster
- 5 Fiend 2000 700
Pendulum Effect
Once per turn: You can pay 500 LP, then target 1 face-up monster your opponent controls; it loses 500 ATK (even if this card leaves the field). Unless you have a "D/D" card in your other Pendulum Zone, this card's Pendulum Scale becomes 5.
Card Text
When this card is Normal Summoned: You can add 1 face-up DARK Pendulum Monster from your Extra Deck to your hand.
D/D Savant Galilei ▶︎ Deck 6.2 13 D/D Savant Galilei Pendulum Monster
Effect Monster
- 10 Fiend 0 0
Pendulum Effect
You cannot Pendulum Summon monsters, except "D/D" monsters. This effect cannot be negated. Once per turn, during your Standby Phase: Increase this card's Pendulum Scale by 2 (max. 10), then destroy all monsters you control with a Level less than or equal to this card's Pendulum Scale, except "D/D" monsters.
Card Text
During either player's turn: You can discard this card, then target 1 "D/D" or "Dark Contract" card you control; return it to the hand. You can only use this effect of "D/D Savant Galilei" once per turn.
D/D Savant Kepler ▶︎ Deck 8.9 18 D/D Savant Kepler Pendulum Monster
Effect Monster
- 1 Fiend 0 0
Pendulum Effect
You cannot Pendulum Summon monsters, except "D/D" monsters. This effect cannot be negated. Once per turn, during your Standby Phase: Reduce this card's Pendulum Scale by 2 (min. 1), then destroy all monsters you control with a Level greater than or equal to this card's Pendulum Scale, except "D/D" monsters.
Card Text
If this card is Normal or Special Summoned: You can activate 1 of these effects. You can only use this effect of "D/D Savant Kepler" once per turn.
●Target 1 other "D/D" card you control; return it to the hand.
●Add 1 "Dark Contract" card from your Deck to your hand.
D/D Savant Copernicus ▶︎ Deck 9.1 11 D/D Savant Copernicus Pendulum Monster
Effect Monster
- 4 Fiend 0 0
Pendulum Effect
You cannot Pendulum Summon monsters, except "D/D" monsters. This effect cannot be negated. Once, while this card is in your Pendulum Zone, you can negate an activated Spell effect that would inflict damage to you, then destroy this card.
Card Text
If this card is Normal or Special Summoned: You can send 1 "D/D" or "Dark Contract" card from your Deck to the GY, except "D/D Savant Copernicus". You can only use this effect of "D/D Savant Copernicus" once per turn.
D/D Savant Thomas ▶︎ Deck 7.9 9 D/D Savant Thomas Pendulum Monster
Effect Monster
- 8 Fiend 1800 2600
Pendulum Effect
During your Main Phase: You can add 1 face-up "D/D" Pendulum Monster from your Extra Deck to your hand. You can only use this effect of "D/D Savant Thomas" once per turn.
Card Text
You can target 1 "D/D" card in your Pendulum Zone; destroy that card, and if you do, Special Summon 1 Level 8 "D/D/D" monster from your Deck in Defense Position, but for the rest of this turn, its effects (if any) are negated, also any battle damage your opponent takes becomes halved. You can only use this effect of "D/D Savant Thomas" once per turn.
D/D Savant Nikola ▶︎ Deck 5.3 7 D/D Savant Nikola Pendulum Monster
Effect Monster
- 6 Fiend 2000 2000
Pendulum Effect
You cannot Pendulum Summon monsters, except "D/D" monsters. This effect cannot be negated. Once per turn: You can discard 1 "D/D/D" monster, then target 1 Level 6 or lower "D/D" monster you control; it gains 2000 ATK and DEF until the end of this turn (even if this card leaves the field).
Card Text
If this card in the Pendulum Zone is destroyed: You can target 1 "D/D/D" monster you control; return it to the hand, and if you do, place up to 2 face-up "D/D" Pendulum Monsters from your Extra Deck in your Pendulum Zones, but they cannot activate their Pendulum Effects this turn. You can only use this effect of "D/D Savant Nikola" once per turn.
D/D Savant Newton ▶︎ Deck 8 9 D/D Savant Newton Pendulum Monster
Effect Monster
- 7 Fiend 0 0
Pendulum Effect
You cannot Pendulum Summon monsters, except "D/D" monsters. This effect cannot be negated. Once, while this card is in your Pendulum Zone, you can negate an activated Trap effect that would inflict damage to you, then destroy this card.
Card Text
You can discard this card, then target 1 "D/D" or "Dark Contract" card in your Graveyard, except "D/D Savant Newton"; add it to your hand. You can only use this effect of "D/D Savant Newton" once per turn.
Frightfur Meister ▶︎ Deck 3 1 Frightfur Meister Pendulum Monster
Effect Monster
- 8 Fiend 0 0
Pendulum Effect
You can Tribute 1 Level 4 or lower "Frightfur", "Fluffal", or "Edge Imp" monster; Special Summon from your Deck, 1 Fiend monster with the same Level, but with a different name. You can only use this effect of "Frightfur Meister" once per turn.
Card Text
During your Main Phase: You can Special Summon 1 Level 4 or lower "Frightfur", "Fluffal", or "Edge Imp" monster from your Deck, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Fusion Monsters. You can Tribute 2 or more Fiend monsters; Special Summon 1 "Frightfur" Fusion Monster from your Extra Deck, whose Level equals the combined original Levels of those monsters. (This is treated as a Fusion Summon.) You can only use each effect of "Frightfur Meister" once per turn.
Dimonno Vaalmonica ▶︎ Deck 9 5 Dimonno Vaalmonica Pendulum Monster
Effect Monster
- 4 Fiend 1200 2100
Pendulum Effect
Each time you take effect damage while you control a Fairy monster Card in your other Pendulum Zone, place 1 Resonance Counter on this card. Monsters your opponent controls lose 100 ATK for each Resonance Counter on your field.
Card Text
If this card is in your hand: You can discard 1 other card; take 1 "Angello Vaalmonica" from your Deck, and place this card and that card in your Pendulum Zones. During your Main Phase, if this card was Normal or Special Summoned this turn: You can banish 1 "Vaalmonica" Normal Spell/Trap from your GY; apply whichever effect on that card includes taking damage. You can only use each effect of "Dimonno Vaalmonica" once per turn.
Timegazer Magician ▶︎ Deck 5.8 23 Timegazer Magician Pendulum Monster
Effect Monster
- 3 Spellcaster 1200 600
Pendulum Effect
You must control no monsters to activate this card. If a Pendulum Monster you control battles, your opponent cannot activate Trap Cards until the end of the Damage Step. Unless you have a "Magician" card or "Odd-Eyes" card in your other Pendulum Zone, this card's Pendulum Scale becomes 4.
Card Text
Each turn, the first card(s) in your Pendulum Zone that would be destroyed by an opponent's card effect, is not destroyed.
DoSolfachord Cutia ▶︎ Deck 9.3 8 DoSolfachord Cutia Pendulum Monster
Effect Monster
- 1 Fairy 100 400
Pendulum Effect
Pendulum Summons of your "Solfachord" Pendulum Monsters cannot be negated.
Card Text
While you have an even Pendulum Scale in your Pendulum Zone, "Solfachord" Pendulum Monsters you control gain ATK equal to 100 x their own Pendulum Scale. If this card is Normal or Special Summoned: You can add 1 "Solfachord" Pendulum Monster from your Deck to your hand, except "DoSolfachord Cutia". You can only use this effect of "DoSolfachord Cutia" once per turn.
DoSolfachord Coolia ▶︎ Deck 8 5 DoSolfachord Coolia Pendulum Monster
Effect Monster
- 8 Fairy 2700 2500
Pendulum Effect
Your opponent cannot activate a Spell/Trap Card, or monster effect, when your "Solfachord" Pendulum Monster(s) is Pendulum Summoned.
Card Text
You can Special Summon this card (from your hand) by Tributing 2 Pendulum Monsters. You can only use each of the following effects of "DoSolfachord Coolia" once per turn. You can target 1 face-up card your opponent controls, or up to 2 cards if you have an odd Pendulum Scale in your Pendulum Zone; negate its effects until the end of your opponent's turn. When an effect of a monster on the field is activated, with an equal or lower ATK than the highest Pendulum Scale in your Pendulum Zone x 300: You can destroy that monster.
Sea Dragoons of Draconia ▶︎ Deck 6.7 6 Sea Dragoons of Draconia Pendulum Monster
Normal Monster
- 3 Sea Serpent 200 2100
Pendulum Effect
When a monster is destroyed by battle: You can Special Summon 1 Normal Monster from your hand. You can only use this effect of "Sea Dragoons of Draconia" once per turn.
Card Text
Silently creeping in from the deep sea, elite black ops marine troops of the Draconia Empire wage an endless battle against the hated Principality of Dinon on the sea's opposite shores.
Dragoons of Draconia ▶︎ Deck 8 7 Dragoons of Draconia Pendulum Monster
Normal Monster
- 4 Beast-Warrior 1800 200
Pendulum Effect
Once per turn, if a Normal Monster you control destroys an opponent's monster by battle, after damage calculation: You can add 1 Level 4 or higher Normal Monster from your Deck to your hand.
Card Text
Armed with muskets and iron spears, these mounted land troops of the Draconia Empire are feared by the Reptier Kingdom and other bordering nations.
Sky Dragoons of Draconia ▶︎ Deck 7 4 Sky Dragoons of Draconia Pendulum Monster
Normal Monster
- 5 Winged Beast 2200 200
Pendulum Effect
Once per turn, when a Normal Monster you control inflicts battle damage to your opponent: You can target 1 card on the field; destroy it.
Card Text
Rumored as being formed to invade the neutral, floating Sky-State of Cxulub, these mounted air troops of the Draconia Empire have prompted bordering nations to strengthen their security.
Dragong ▶︎ Deck 7.3 15 Dragong Pendulum Monster
Normal Monster
- 4 Machine 500 2100
Pendulum Effect

Card Text
This gong harbors the soul of an untamed dragon. It soars through the skies with an incredible roar, marshaling all those who hear its call to battle.
Supreme King Dragon Lightwurm ▶︎ Deck 8.3 4 Supreme King Dragon Lightwurm Pendulum Monster
Effect Monster
Tuner Monster
- 4 Dragon 1200 1800
Pendulum Effect
If a monster(s) is Special Summoned and you control "Supreme King Z-ARC" and another Pendulum Monster (except during the Damage Step): You can Special Summon this card, then you can make the Level and Attribute of either this card or 1 Pendulum Monster you control become the same Level and Attribute as the other. You can only use this effect of "Supreme King Dragon Lightwurm" once per turn.
Card Text
If this card is Normal or Special Summoned: You can add 1 face-up "Supreme King Dragon" or "Supreme King Gate" Pendulum Monster from your Extra Deck to your hand, then, immediately after this effect resolves, you can Synchro or Xyz Summon 1 "Supreme King Dragon" monster. If a face-up Pendulum Monster(s) you control is destroyed by battle or card effect, while this card is face-up in your Extra Deck: You can add this card to your hand. You can only use each effect of "Supreme King Dragon Lightwurm" once per turn.
Supreme King Dragon Darkwurm ▶︎ Deck 9.9 17 Supreme King Dragon Darkwurm Pendulum Monster
Effect Monster
- 4 Dragon 1800 1200
Pendulum Effect
Once per turn, if you control no monsters: You can place 1 "Supreme King Gate" Pendulum Monster from your Deck in your Pendulum Zone, also you cannot Pendulum Summon monsters for the rest of this turn, except DARK monsters.
Card Text
If this card is Normal or Special Summoned: You can add 1 "Supreme King Gate" Pendulum Monster from your Deck to your hand. If this card is in your GY and you control no monsters: You can Special Summon this card. You can only use each monster effect of "Supreme King Dragon Darkwurm" once per turn.
Supreme King Gate Infinity ▶︎ Deck 7.4 9 Supreme King Gate Infinity Pendulum Monster
Effect Monster
- 7 Fiend 0 0
Pendulum Effect
If you control a monster, you cannot Pendulum Summon. This effect cannot be negated. Once per turn, if you control "Supreme King Z-ARC": You can target 1 face-up monster your opponent controls; gain LP equal to its ATK.
Card Text
Once per turn: You can target 1 other face-up card you control; destroy both it and this card, and if you do, Special Summon 1 Dragon-Type Xyz or Pendulum Monster from your Extra Deck, but its ATK and DEF become 0, it has its effects negated, also it cannot be used as a Material for a Synchro or Xyz Summon. If this card in the Monster Zone is destroyed by battle or card effect: You can place this card in your Pendulum Zone.
Supreme King Gate Zero ▶︎ Deck 8.9 8 Supreme King Gate Zero Pendulum Monster
Effect Monster
- 7 Fiend 0 0
Pendulum Effect
If you control "Supreme King Z-ARC", you take no damage. Once per turn, if you have "Supreme King Gate Infinity" in your other Pendulum Zone: You can destroy both cards in your Pendulum Zones, and if you do, add 1 "Polymerization" Spell Card or "Fusion" Spell Card from your Deck to your hand.
Card Text
Once per turn: You can target 1 other face-up card you control; destroy both it and this card, and if you do, Special Summon 1 Dragon-Type Fusion or Synchro Monster from your Extra Deck, but its ATK and DEF become 0, it has its effects negated, also it cannot be used as a Material for a Synchro or Xyz Summon. If this card in the Monster Zone is destroyed by battle or card effect: You can place this card in your Pendulum Zone.
Supreme King Gate Magician ▶︎ Deck 10 6 Supreme King Gate Magician Pendulum Monster
Effect Monster
- 7 Spellcaster 2500 2000
Pendulum Effect
"Supreme King Z-ARC" you control cannot be banished by your opponent's card effects. During your Main Phase: You can destroy this card, and if you do, place 1 "Supreme King Gate" Pendulum Monster from your hand or Deck in your Pendulum Zone, except "Supreme King Gate Magician". You can only use this effect of "Supreme King Gate Magician" once per turn.
Card Text
If you have a "Supreme King Gate" card in your Pendulum Zone, except "Supreme King Gate Magician": You can send 1 "Pendulum Dragon", "Xyz Dragon", "Synchro Dragon", or "Fusion Dragon" monster from your hand or Extra Deck to the GY, and if you do, Special Summon this card from your hand. If this card is Special Summoned: You can add 1 card that mentions "Supreme King Z-ARC" from your Deck to your hand, except a Spellcaster monster. You can only use each effect of "Supreme King Gate Magician" once per turn.
White Wing Magician ▶︎ Deck 4.8 10 White Wing Magician Pendulum Monster
Tuner Monster
Effect Monster
- 4 Spellcaster 1600 1400
Pendulum Effect
Once per turn, when an activated card or effect resolves that targets a DARK Spellcaster-Type monster you control, negate that effect, then destroy this card.
Card Text
(This card is always treated as a "Synchro Dragon" card.)
If this Pendulum Summoned card is used for a Synchro Summon, banish it.
Hallohallo ▶︎ Deck 8.3 12 Hallohallo Pendulum Monster
Tuner Monster
Normal Monster
- 3 Fiend 800 600
Pendulum Effect
Once per turn: You can target 1 face-up monster on the field; roll a six-sided die and that monster's Level becomes the same as the result until the end of this turn.
Card Text
Hallo Hallo, brain of tallow,
Guts are gone, noggin's hollow.
Seeking sweets and marshing mallows,
Watch your back, and your candy sack.
Saambell the Star Bonder ▶︎ Deck 7 1 Saambell the Star Bonder Pendulum Monster
Effect Monster
- 3 Spellcaster 1400 1300
Pendulum Effect
If you have a Pendulum Monster Card with the same Level as this card in your other Pendulum Zone: You can destroy the card in your other Pendulum Zone, and if you do, Special Summon this card. You can only use this effect of "Saambell the Star Bonder" once per turn.
Card Text
If a monster is Special Summoned to your field while you control this monster (except during the Damage Step): You can Special Summon 1 monster from your hand with the same Level as this card. You can only use this effect of "Saambell the Star Bonder" once per turn.
Pazuzule ▶︎ Deck 3 2 Pazuzule Pendulum Monster
Effect Monster
- 1 Fiend 500 500
Pendulum Effect
Once per turn: You can target 1 card in your other Pendulum Zone; this card's Pendulum Scale becomes the Level of that Pendulum Monster Card until the end of this turn, also you cannot Special Summon for the rest of this turn, except by Pendulum Summon.
Card Text
Pendulum Summons of your monsters cannot be negated.
Parametalfoes Melcaster ▶︎ Deck 7.8 5 Parametalfoes Melcaster Pendulum Monster
Effect Monster
- 7 Psychic 2000 2500
Pendulum Effect
Once per turn: You can target 1 other face-up card you control; destroy it, and if you do, Set 1 "Metalfoes" Spell/Trap directly from your Deck.
Card Text
If this card on the field is destroyed by battle or card effect: You can add 1 face-up "Metalfoes" Pendulum Monster from your Extra Deck to your hand, except "Parametalfoes Melcaster", but you cannot activate it, or cards with its name, to place it in the Pendulum Zones, for the rest of this turn, except by card effect. You can only use this effect of "Parametalfoes Melcaster" once per turn.
Pandora's Jewelry Box ▶︎ Deck 5.9 8 Pandora's Jewelry Box Pendulum Monster
Effect Monster
- 4 Wyrm 1500 1500
Pendulum Effect
While you have no cards in your Extra Deck: You can target 1 card in your opponent's Pendulum Zone; destroy it, and if you do, place this card in your opponent's Pendulum Zone.
Card Text
While you have no cards in your Extra Deck, draw 2 cards instead of 1 for your normal draw during your Draw Phase.
Zefraniu, Secret of the Yang Zing ▶︎ Deck 9.2 17 Zefraniu, Secret of the Yang Zing Pendulum Monster
Effect Monster
- 6 Wyrm 0 2600
Pendulum Effect
You cannot Pendulum Summon monsters, except "Yang Zing" and "Zefra" monsters. This effect cannot be negated.
Card Text
When this card is Pendulum Summoned, or when this card is destroyed by battle or card effect while in your Monster Zone: You can add 1 "Yang Zing" or "Zefra" Spell/Trap from your Deck to your hand. You can only use this effect of "Zefraniu, Secret of the Yang Zing" once per turn.
P.M. Captor ▶︎ Deck 3.8 4 P.M. Captor Pendulum Monster
Effect Monster
- 4 Zombie 1800 0
Pendulum Effect
When you Pendulum Summon a Zombie-Type monster(s): You can activate this effect; it cannot be destroyed by battle or card effects this turn.
Card Text
If this card destroys a monster by battle: You can target 1 Pendulum Monster in your Graveyard; add it to your hand.
Fire Opal Head ▶︎ Deck 7.6 7 Fire Opal Head Pendulum Monster
Normal Monster
- 6 Dinosaur 2500 1000
Pendulum Effect

Card Text
This dinosaur pack leader with a burning head of stone is named after his finishing move.
FaSolfachord Fancia ▶︎ Deck 7 7 FaSolfachord Fancia Pendulum Monster
Effect Monster
- 4 Fairy 1600 400
Pendulum Effect
Pendulum Summons of your "Solfachord" Pendulum Monsters cannot be negated.
Card Text
While you have an odd Pendulum Scale in your Pendulum Zone, if your "Solfachord" Pendulum Monster would be destroyed by battle, you can destroy this card instead. During your Main Phase: You can add 1 "Solfachord" Pendulum Monster from your Deck to your Extra Deck face-up, except "FaSolfachord Fancia". You can only use this effect of "FaSolfachord Fancia" once per turn.
Fluffal Angel ▶︎ Deck 8 3 Fluffal Angel Pendulum Monster
Effect Monster
- 2 Fairy 600 1200
Pendulum Effect
You can target 1 "Fluffal" or "Edge Imp" monster in your GY; Special Summon it, also, you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Fusion Monsters (even if this card leaves the field). You can only use this effect of "Fluffal Angel" once per turn.
Card Text
You can Tribute this card, then target 1 "Frightfur" Fusion Monster in your GY; discard 1 card, and if you do, Special Summon the targeted monster. You can only use this effect of "Fluffal Angel" once per turn.
Foucault's Cannon ▶︎ Deck 7 28 Foucault's Cannon Pendulum Monster
Normal Monster
- 5 Spellcaster 2200 1200
Pendulum Effect
Once per turn, during the End Phase, if this card was activated this turn: You can target 1 face-up Spell/Trap Card on the field; destroy it.
Card Text
A mechanized life form, roving through space-time. But the mysterious thing is that its memory i... m...stly gone. W...at is t...e reason? D..... refuse t... b.... interfered w...h?
Bujin Hiruko ▶︎ Deck 8.4 14 Bujin Hiruko Pendulum Monster
Normal Monster
- 4 Beast-Warrior 1000 2000
Pendulum Effect
You can banish this card in your Pendulum Zone, then target 1 "Bujin" Xyz Monster you control; Special Summon from your Extra Deck, 1 "Bujin" Xyz Monster with a different name, by using that target as the Xyz Material. (This Special Summon is treated as an Xyz Summon. Xyz Materials attached to it also become Xyz Materials on the Summoned monster.)
Card Text
Imprisoned after a showdown with "Bujin Hirume" over the Sky Throne, this master schemer eventually escaped by manipulating Hirume and creating the sinister "Bujinki Amaterasu", then went on to almost engulf the world in darkness, but was finally defeated by Yamato and his allies.
Deskbot 008 ▶︎ Deck 7.4 9 Deskbot 008 Pendulum Monster
Effect Monster
- 8 Machine 500 500
Pendulum Effect
You cannot Pendulum Summon monsters, except "Deskbot" monsters. This effect cannot be negated.
Card Text
This card gains 500 ATK for each "Deskbot" card in your Graveyard. Your opponent cannot target face-up "Deskbot" cards with card effects, except this one. This card can make up to 2 attacks on monsters during each Battle Phase.
Deskbot 006 ▶︎ Deck 6.7 6 Deskbot 006 Pendulum Monster
Effect Monster
- 6 Machine 500 500
Pendulum Effect
You cannot Pendulum Summon monsters, except "Deskbot" monsters. This effect cannot be negated.
Card Text
If this card is Normal or Special Summoned: You can target 1 monster on the field; change its battle position. This card gain 500 ATK for each face-up "Deskbot" monster in your Extra Deck. If this card in the Pendulum Zone is destroyed: You can target 1 "Deskbot" card in your Graveyard; add that target to your hand. You can only use this effect of "Deskbot 006" once per turn.
Deskbot 007 ▶︎ Deck 7.4 8 Deskbot 007 Pendulum Monster
Effect Monster
- 7 Machine 500 500
Pendulum Effect
You cannot Pendulum Summon monsters, except "Deskbot" monsters. This effect cannot be negated.
Card Text
This card gains 500 ATK for each "Deskbot" card in your Graveyard. Monsters your opponent controls cannot target face-up "Deskbot" monsters for attacks, except this one. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.
Deskbot 005 ▶︎ Deck 7.4 10 Deskbot 005 Pendulum Monster
Effect Monster
- 5 Machine 500 500
Pendulum Effect
You cannot Pendulum Summon monsters, except "Deskbot" monsters. This effect cannot be negated.
Card Text
If this card is Normal or Special Summoned: You can target 1 Spell/Trap Card on the field; destroy it. This card gains 500 ATK for each face-up "Deskbot" monster in your Extra Deck. If this card in the Pendulum Zone is destroyed: You can target 1 "Deskbot" monster in your Graveyard; Special Summon it. You can only use this effect of "Deskbot 005" once per turn.
Predaplant Spider Orchid ▶︎ Deck 2.6 7 Predaplant Spider Orchid Pendulum Monster
Effect Monster
- 1 Plant 0 0
Pendulum Effect
During your Main Phase, if this card was activated this turn: You can target 1 other face-up card in the Spell & Trap Zone; destroy it. You can only use this effect of "Predaplant Spider Orchid" once per turn.
Card Text
During the End Phase, if this card was Normal or Special Summoned this turn: You can discard 1 Plant monster; add 1 Level 4 or lower Plant monster from your Deck to your hand. You can only use this effect of "Predaplant Spider Orchid" once per turn.
Predaplant Triantis ▶︎ Deck 8.8 4 Predaplant Triantis Pendulum Monster
Effect Monster
- 8 Plant 2400 1000
Pendulum Effect
While this card is in your Pendulum Zone, if you Fusion Summon a DARK Fusion Monster, you can also use cards in your Pendulum Zones as monsters on the field, as material for its Fusion Summon.
Card Text
If this card is sent to the GY or added to your Extra Deck face-up because it was used as Fusion Material: You can choose monsters on the field, up to the number of monsters you control, and place 1 Predator Counter on each one, and if you do, any of those monsters that are Level 2 or higher become Level 1 as long as they have a Predator Counter.
Predaplant Bufolicula ▶︎ Deck 9 4 Predaplant Bufolicula Pendulum Monster
Effect Monster
- 1 Plant 0 0
Pendulum Effect
During your Main Phase: You can Fusion Summon 1 DARK Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. You can only use this effect of "Predaplant Bufolicula" once per turn.
Card Text
If this card is sent to the GY or added to your Extra Deck face-up because it was used as Fusion Material: You can add 1 face-up DARK Pendulum Monster from your Extra Deck to your hand, except "Predaplant Bufolicula". You can only use this effect of "Predaplant Bufolicula" once per turn.
Clock Arc ▶︎ Deck 4.5 4 Clock Arc Pendulum Monster
Effect Monster
- 4 Machine 600 1200
Pendulum Effect
If you control no monsters, or only Pendulum Monsters, apply this effect, based on this card's Pendulum Zone.●Left: Reduce its Pendulum Scale by 3.●Right: Increase its Pendulum Scale by 4.During your opponent's Standby Phase: You can Special Summon this card.
Card Text
If this card is Special Summoned to a zone that is not the center Main Monster Zone, destroy it. Cannot be destroyed by battle. Once per turn, during your opponent's End Phase: You can target 1 card in your Pendulum Zone; destroy it, and if you do, place this card in your Pendulum Zone.
ペンデュラム・ウィッチ ▶︎ Deck 9.3 4 ペンデュラム・ウィッチ Pendulum Monster
Effect Monster
- 3 Spellcaster 1500 800
【Pスケール:青8/赤8】
このカード名のP効果は1ターンに1度しか使用できない。
(1):このカードがPゾーンに存在する状態で、自分フィールドの表側表示の融合・S・Xモンスターが戦闘または相手の効果で破壊された場合に発動できる。元々の種族がその内の1体と同じとなるPモンスター1体をデッキからEXデッキに表側で加える。
【モンスター効果】
このカード名の(1)のモンスター効果は1ターンに1度しか使用できない。
(1):このカードが召喚・P召喚した場合、自分のPゾーンのカード1枚を対象として発動できる。そのカードとこのカードを破壊し、デッキからレベル4以下のPモンスター1体を手札に加える。
(2):モンスターゾーンのこのカードが破壊された場合に発動できる。このカードを自分のPゾーンに置く。
Pendulumucho ▶︎ Deck 9 3 Pendulumucho Pendulum Monster
Effect Monster
- 1 Winged Beast 0 0
Pendulum Effect
Once per turn, during your Main Phase, if this card was activated this turn: You can target 1 of your Pendulum Monsters, that is banished or in your GY, except "Pendulumucho"; add it to your Extra Deck face-up.
Card Text
If this card is Normal or Special Summoned: You can Special Summon 1 face-up Level 1 Pendulum Monster from your Extra Deck, except "Pendulumucho", but banish it when it leaves the field.
PenduLuMoon ▶︎ Deck 7.5 2 PenduLuMoon Pendulum Monster
Effect Monster
- 1 Spellcaster 200 700
Pendulum Effect
During your Main Phase: You can add 1 face-up "Pendulum" Pendulum Monster from your Extra Deck to your hand, then destroy this card. You can only use this effect of "PenduLuMoon" once per turn.
Card Text
During your Main Phase: You can add up to 2 face-up Pendulum Monsters from your Extra Deck to your hand, with Levels between the Pendulum Scales of the 2 cards in your Pendulum Zones, also for the rest of this turn, until you Pendulum Summon, you cannot activate monster effects, and the effects of any cards in your Pendulum Zones are negated. You can only use this effect of "PenduLuMoon" once per turn.
Dharma-Eye Magician ▶︎ Deck 5.3 11 Dharma-Eye Magician Pendulum Monster
Effect Monster
- 7 Spellcaster 2000 2500
Pendulum Effect
Once per turn: You can reveal 1 Pendulum Monster in your hand, then target 1 "Magician" card in your Pendulum Zone; that target's Pendulum Scale becomes the same as the revealed Pendulum Monster's, until the end of this turn (even if this card leaves the field).
Card Text
While this Pendulum Summoned card is on the field, "Magician" Pendulum Monsters you control cannot be destroyed by your opponent's card effects during the turn this card was Pendulum Summoned.
Crystal Keeper ▶︎ Deck 8.1 9 Crystal Keeper Pendulum Monster
Effect Monster
- 4 Warrior 1500 1800
Pendulum Effect
Each turn, the first time an "Ultimate Crystal" monster(s) and/or "Crystal Beast" card(s) you control would be destroyed by card effect that turn, it is not destroyed.
Card Text
If a "Crystal Beast" monster you control battles an opponent's monster, during damage calculation (Quick Effect): You can Tribute this card from your hand or face-up field; your battling monster's ATK/DEF become double its original ATK/DEF during that damage calculation only, but it is destroyed at the end of this Damage Step.
Crystal Master ▶︎ Deck 8.1 14 Crystal Master Pendulum Monster
Effect Monster
- 3 Spellcaster 1300 1000
Pendulum Effect
Your opponent cannot target "Ultimate Crystal" monsters or "Crystal Beast" cards you control with card effects.
Card Text
You can Tribute this card; add 1 "Ultimate Crystal" monster, "Crystal Beast" monster, or "Crystal" Spell/Trap from your Deck to your hand.
Zefraxi, Treasure of the Yang Zing ▶︎ Deck 8.8 13 Zefraxi, Treasure of the Yang Zing Pendulum Monster
Effect Monster
- 3 Wyrm 1500 0
Pendulum Effect
You cannot Pendulum Summon monsters, except "Yang Zing" and "Zefra" monsters. This effect cannot be negated.
Card Text
If this card is Pendulum Summoned, or Special Summoned from the Main Deck: You can target 1 "Yang Zing" or "Zefra" monster you control, except "Zefraxi, Treasure of the Yang Zing"; that face-up monster is treated as a Tuner this turn, also place this card on the bottom of the Deck when it leaves the field. You can only use this effect of "Zefraxi, Treasure of the Yang Zing" once per turn.
Stargazer Magician ▶︎ Deck 5.4 18 Stargazer Magician Pendulum Monster
Effect Monster
- 5 Spellcaster 1200 2400
Pendulum Effect
If a Pendulum Monster you control battles, your opponent cannot activate Spell Cards until the end of the Damage Step. Unless you have a "Magician" card or "Odd-Eyes" card in your other Pendulum Zone, this card's Pendulum Scale becomes 4.
Card Text
Once per turn, when exactly 1 other Pendulum Monster you control (and no other cards) is returned to your hand by an opponent's card effect (except during the Damage Step): You can Special Summon 1 monster from your hand with the same name as that returned to the hand.
Poissonniere de Nouvelles ▶︎ Deck 8.3 7 Poissonniere de Nouvelles Pendulum Monster
Effect Monster
- 1 Fairy 700 1700
Pendulum Effect
If you control a Ritual Monster: You can target 1 monster on the field; Special Summon this card, then change that monster's battle position. You can only use this effect of "Poissonniere de Nouvelles" once per turn.
Card Text
If this card is Normal or Special Summoned: You can activate 1 of these effects;
●Add 1 Level 1 Ritual Monster or 1 "Recipe" card from your Deck to your hand.
●Banish any number of "Recipe" cards from your GY and Special Summon 1 "Nouvelles" Ritual Monster from your hand with a Level equal to the number banished.
You can only use this effect of "Poissonniere de Nouvelles" once per turn. If this card on the field is Tributed and added to the Extra Deck face-up: You can place this card in your Pendulum Zone.
Mild Turkey ▶︎ Deck 7.2 11 Mild Turkey Pendulum Monster
Normal Monster
- 4 Winged Beast 1000 2000
Pendulum Effect
Once per turn: You can roll a six-sided die. Until the end of this turn, reduce this card's Pendulum Scale by that number (min. 1).
Card Text
The taste of victory will bowl you over.
Abyss Actor - Comic Relief ▶︎ Deck 8 5 Abyss Actor - Comic Relief Pendulum Monster
Effect Monster
- 3 Fiend 1000 2000
Pendulum Effect
You can target 1 "Abyss Actor" Pendulum Monster you control and 1 monster your opponent controls; switch control of both monsters, then destroy this card. You can only use this effect of "Abyss Actor - Comic Relief" once per turn.
Card Text
You take no battle damage from attacks involving this card. Once per turn, during your Standby Phase: Give control of this card to your opponent. Once per turn, if control of this face-up card changes: Activate this effect; the owner of this card can destroy 1 Set "Abyss Script" Spell in their Spell & Trap Zone.
Abyss Actor - Trendy Understudy ▶︎ Deck 8.4 8 Abyss Actor - Trendy Understudy Pendulum Monster
Effect Monster
- 2 Fiend 700 700
Pendulum Effect
When you Pendulum Summon a monster: You can add 1 face-up Level 1 or 8 "Abyss Actor" Pendulum Monster from your Extra Deck to your hand.
Card Text
If you have 2 "Abyss Actor" cards in your Pendulum Zones: You can Tribute this card; Special Summon 1 Level 1 or 8 "Abyss Actor" Pendulum Monster from your hand or face-up from your Extra Deck. You can only use this effect of "Abyss Actor - Trendy Understudy" once per turn.
Abyss Actor - Mellow Madonna ▶︎ Deck 9.6 5 Abyss Actor - Mellow Madonna Pendulum Monster
Effect Monster
- 7 Fiend 1800 2500
Pendulum Effect
You can pay 1000 LP; add 1 "Abyss Actor" Pendulum Monster from your Deck to your hand, except "Abyss Actor - Mellow Madonna", also you cannot Special Summon monsters for the rest of this turn, except "Abyss Actor" Pendulum Monsters (even if this card leaves the field). You can only use this effect of "Abyss Actor - Mellow Madonna" once per turn.
Card Text
Gains 100 ATK for each "Abyss Script" Spell in your GY. You can only use each of the following effects of "Abyss Actor - Mellow Madonna" once per turn.
●When a Pendulum Monster you control is destroyed by battle: You can Special Summon this card from your hand.
●If an "Abyss Script" Spell Card or effect is activated: You can Special Summon 1 Level 4 or lower "Abyss Actor" Pendulum Monster from your Deck, but return it to the hand during the End Phase.
Abyss Actor - Liberty Dramatist ▶︎ Deck 8.5 2 Abyss Actor - Liberty Dramatist Pendulum Monster
Effect Monster
- 4 Fiend 1500 1500
Pendulum Effect
When a monster declares an attack: You can discard 1 card; Special Summon this card to your opponent's field. You can only use this effect of "Abyss Actor - Liberty Dramatist" once per turn.
Card Text
If this card is Special Summoned from the Pendulum Zone: The owner of this card reveals 3 "Abyss Script" Spells from their Deck, their opponent randomly picks 1 for this card's owner to Set on their field (but the owner destroys it during the End Phase), also shuffle the rest into the Deck. If this card is destroyed: You can shuffle 1 "Abyss Script" Spell from your GY into the Deck. You can only use each effect of "Abyss Actor - Liberty Dramatist" once per turn.
Abyss Actor - Extras ▶︎ Deck 9 4 Abyss Actor - Extras Pendulum Monster
Effect Monster
- 1 Fiend 100 100
Pendulum Effect
If your opponent controls a monster: You can Special Summon this card from your Pendulum Zone. You can only use this effect of "Abyss Actor - Extras" once per turn.
Card Text
You can Tribute this card; place 1 "Abyss Actor" Pendulum Monster from your Deck in your Pendulum Zone, also for the rest of this turn, you cannot Special Summon monsters, except "Abyss Actor" monsters, nor activate the Pendulum Effect of "Abyss Actor - Extras". You can only use this effect of "Abyss Actor - Extras" once per turn.
Abyss Actor - Curtain Raiser ▶︎ Deck 8.3 9 Abyss Actor - Curtain Raiser Pendulum Monster
Effect Monster
- 4 Fiend 1100 1000
Pendulum Effect
If you control no monsters: You can Special Summon this card from your Pendulum Zone. You can only use this effect of "Abyss Actor - Curtain Raiser" once per Duel.
Card Text
Gains 1100 ATK if you control no other monsters. Once per turn: You can send 1 "Abyss Script" Spell from your Deck to the GY; add 1 face-up "Abyss Actor" Pendulum Monster from your Extra Deck to your hand.
Abyss Actor - Sassy Rookie ▶︎ Deck 7.8 5 Abyss Actor - Sassy Rookie Pendulum Monster
Effect Monster
- 4 Fiend 1700 1000
Pendulum Effect
If an "Abyss Actor" monster(s) you control would be destroyed by battle or an opponent's card effect, you can destroy this card instead.
Card Text
The first time this card would be destroyed by battle or card effect each turn, it is not destroyed. If this card is destroyed by battle, or if this card in its owner's Monster Zone is destroyed by an opponent's card effect: You can Special Summon 1 Level 4 or lower "Abyss Actor" monster from your Deck, except "Abyss Actor - Sassy Rookie". If this card in the Pendulum Zone is destroyed: You can target 1 Level 4 or lower monster your opponent controls; destroy it.
Abyss Actor - Twinkle Little Star ▶︎ Deck 8 6 Abyss Actor - Twinkle Little Star Pendulum Monster
Effect Monster
- 4 Fiend 1000 1000
Pendulum Effect
You cannot Pendulum Summon monsters, except "Abyss Actor" monsters. This effect cannot be negated. Once per turn: You can target 1 "Abyss Actor" monster you control; this turn, it can make up to 3 attacks on monsters during each Battle Phase, also other monsters you control cannot attack for the rest of this turn (even if this card leaves the field).
Card Text
Cannot be destroyed by battle during your turn. This card can make up to 3 attacks on monsters during each Battle Phase.
Abyss Actor - Evil Heel ▶︎ Deck 9.2 6 Abyss Actor - Evil Heel Pendulum Monster
Effect Monster
- 8 Fiend 3000 2000
Pendulum Effect
Once per turn: You can Tribute 1 "Abyss Actor" monster, then target 1 face-up monster your opponent controls; it loses ATK equal to the original ATK of the Tributed monster, until the end of this turn (even if this card leaves the field).
Card Text
If this card is Normal or Special Summoned: You can target 1 face-up monster your opponent controls; it loses 1000 ATK for each "Abyss Actor" monster you currently control, until the end of this turn. When this card destroys an opponent's monster by battle: You can target 1 "Abyss Script" Spell Card in your Graveyard; Set that card.
Abyss Actor - Superstar ▶︎ Deck 9.3 8 Abyss Actor - Superstar Pendulum Monster
Effect Monster
- 7 Fiend 2500 1800
Pendulum Effect
Once per turn: You can Tribute 1 "Abyss Actor" monster, then target 1 "Abyss Script" Spell in your GY; add it to your hand.
Card Text
When Normal or Special Summoned, your opponent's Spell/Trap Cards and effects cannot be activated. Once per turn: You can Set 1 "Abyss Script" Spell directly from your Deck, but it is sent to the GY during the End Phase.
Abyss Actor - Funky Comedian ▶︎ Deck 7.5 4 Abyss Actor - Funky Comedian Pendulum Monster
Effect Monster
- 1 Fiend 300 200
Pendulum Effect
Once per turn: You can Tribute 1 "Abyss Actor" monster, then target 1 "Abyss Actor" monster you control; it gains ATK equal to the original ATK of the Tributed monster, until the end of this turn (even if this card leaves the field).
Card Text
If this card is Normal or Special Summoned: You can make this card gain 300 ATK for each "Abyss Actor" monster you currently control, until the end of this turn. You can target 1 other "Abyss Actor" monster you control; it gains ATK equal to this card's current ATK, until the end of this turn. This card cannot attack the turn this effect is activated. You can only use this effect of "Abyss Actor - Funky Comedian" once per turn.
Abyss Actor - Leading Lady ▶︎ Deck 7 6 Abyss Actor - Leading Lady Pendulum Monster
Effect Monster
- 4 Fiend 1500 1000
Pendulum Effect
Once per turn, when you take battle damage from an opponent's attacking monster: You can activate 1 of these effects;●That opponent's monster loses ATK equal to the damage you took (even if this card leaves the field).●Add 1 face-up "Abyss Actor" Pendulum Monster from your Extra Deck to your hand with ATK less than or equal to the damage you took.
Card Text
Once per turn, when battle damage is inflicted: You can target 1 face-up monster your opponent controls; it loses ATK equal to that battle damage. When this card is destroyed by battle, or if this card in its owner's Monster Zone is destroyed by an opponent's card effect: You can Set 1 "Abyss Script" Spell directly from your Deck.
Abyss Actor - Wild Hope ▶︎ Deck 9.7 6 Abyss Actor - Wild Hope Pendulum Monster
Effect Monster
- 4 Fiend 1600 1200
Pendulum Effect
Once per turn: You can target 1 "Abyss Actor" card in your other Pendulum Zone; its Pendulum Scale becomes 9 until the end of this turn, also you cannot Special Summon monsters for the rest of this turn, except "Abyss Actor" monsters (even if this card leaves the field).
Card Text
Once per turn: You can make this card gain 100 ATK for each "Abyss Actor" monster you currently control with different names, until the end of this turn. If this card is destroyed by battle or card effect: You can add 1 "Abyss Actor" card from your Deck to your hand, except "Abyss Actor - Wild Hope". You can only use this effect of "Abyss Actor - Wild Hope" once per turn.
Magister of Endymion ▶︎ Deck 8 3 Magister of Endymion Pendulum Monster
Effect Monster
- 3 Spellcaster 1500 900
Pendulum Effect
Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves. You can remove 3 Spell Counters from this card; Special Summon both this card from your Pendulum Zone and 1 face-up monster from your Extra Deck that you can place a Spell Counter on, and if you do, place 1 Spell Counter on each.
Card Text
You can only Special Summon "Magister(s) of Endymion" once per turn. When this card declares an attack: You can place 1 Spell Counter on it. Once per opponent's turn (Quick Effect): You can remove 3 Spell Counters from your field; Special Summon 1 monster from your Deck that you can place a Spell Counter on. If this card in the Monster Zone is destroyed: You can place this card in your Pendulum Zone, then place the same number of Spell Counters on it that it had as a monster.
Majespecter Cat - Nekomata ▶︎ Deck 8.2 10 Majespecter Cat - Nekomata Pendulum Monster
Effect Monster
- 3 Spellcaster 100 1800
Pendulum Effect

Card Text
When this card is Normal or Special Summoned: You can add 1 "Majespecter" card from your Deck to your hand during the End Phase of this turn. You can only use this effect of "Majespecter Cat - Nekomata" once per turn. Cannot be targeted or destroyed by your opponent's card effects.
Majespecter Crow - Yata ▶︎ Deck 8.3 11 Majespecter Crow - Yata Pendulum Monster
Effect Monster
- 4 Spellcaster 1000 1500
Pendulum Effect

Card Text
When this card is Normal or Special Summoned: You can add 1 "Majespecter" Spell Card from your Deck to your hand. You can only use this effect of "Majespecter Crow - Yata" once per turn. Cannot be targeted or destroyed by your opponent's card effects.
Majespecter Fox - Kyubi ▶︎ Deck 8.5 11 Majespecter Fox - Kyubi Pendulum Monster
Effect Monster
- 4 Spellcaster 1500 1000
Pendulum Effect

Card Text
When this card is Normal or Special Summoned: You can add 1 "Majespecter" Trap Card from your Deck to your hand. You can only use this effect of "Majespecter Fox - Kyubi" once per turn. Cannot be targeted or destroyed by your opponent's card effects.
Majespecter Toad - Ogama ▶︎ Deck 9.5 14 Majespecter Toad - Ogama Pendulum Monster
Effect Monster
- 4 Spellcaster 1300 500
Pendulum Effect

Card Text
When this card is Normal or Special Summoned: You can Set 1 "Majespecter" Spell/Trap Card directly from your Deck, but it cannot activate this turn. You can only use this effect of "Majespecter Toad - Ogama" once per turn. Cannot be targeted or destroyed by your opponent's card effects.
マジェスペクター・ポーキュパイン ▶︎ Deck 9.3 3 マジェスペクター・ポーキュパイン Pendulum Monster
Effect Monster
- 4 Spellcaster 1500 1500
【Pスケール:青2/赤2】
【モンスター効果】
このカード名の(1)(2)のモンスター効果はそれぞれ1ターンに1度しか使用できない。
(1):自分・相手のメインフェイズに、自分フィールドに「マジェスペクター」モンスターが存在する場合に発動できる。このカードを手札から特殊召喚する。
(2):このカードが召喚・特殊召喚した場合、自分の墓地の「マジェスペクター」魔法カード1枚を対象として発動できる。そのカードを自分フィールドにセットする。
(3):このカードがモンスターゾーンに存在する限り、このカードは相手の効果では破壊されず、相手はこのカードを効果の対象にできない。
Majespecter Unicorn - Kirin ▶︎ Deck 9.7 62 Majespecter Unicorn - Kirin Pendulum Monster
Effect Monster
- 6 Spellcaster 2000 2000
Pendulum Effect

Card Text
During either player's turn: You can target 1 Pendulum Monster in your Monster Zone and 1 monster your opponent controls; return them to the hand(s). You can only use this effect of "Majespecter Unicorn - Kirin" once per turn. Cannot be targeted or destroyed by your opponent's card effects.
Majespecter Raccoon - Bunbuku ▶︎ Deck 9.3 16 Majespecter Raccoon - Bunbuku Pendulum Monster
Effect Monster
- 3 Spellcaster 1200 900
Pendulum Effect

Card Text
When this card is Normal or Special Summoned: You can add 1 "Majespecter" monster from your Deck to your hand. You can only use this effect of "Majespecter Raccoon - Bunbuku" once per turn. Cannot be targeted or destroyed by your opponent's card effects.
Magical Abductor ▶︎ Deck 8.5 6 Magical Abductor Pendulum Monster
Effect Monster
- 4 Spellcaster 1700 1400
Pendulum Effect
Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves. Once per turn: You can remove 3 Spell Counters from this card; add 1 Pendulum Monster from your Deck to your hand.
Card Text
Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves. Gains 100 ATK for each Spell Counter on it. Once per turn: You can remove 3 Spell Counters from this card; add 1 Level 1 Spellcaster monster from your Deck to your hand.
Mythical Beast Garuda ▶︎ Deck 7.9 9 Mythical Beast Garuda Pendulum Monster
Effect Monster
- 4 Spellcaster 1200 1600
Pendulum Effect
If you have no card in your other Pendulum Zone: You can target 1 other Spell/Trap on the field; destroy both it and this card. You can only use this effect of "Mythical Beast Garuda" once per turn.
Card Text
Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves. When your opponent Normal or Special Summons a monster(s) (except during the Damage Step): You can remove 3 Spell Counters from your field; Special Summon this card from your hand, then return that opponent's Summoned monster(s) to the hand. You can only use this effect of "Mythical Beast Garuda" once per turn.
Mythical Beast Jackal King ▶︎ Deck 9.5 12 Mythical Beast Jackal King Pendulum Monster
Effect Monster
- 6 Spellcaster 2400 1400
Pendulum Effect
If you have no card in your other Pendulum Zone: You can destroy this card, and if you do, Special Summon 1 face-up "Mythical Beast" Pendulum Monster from your Extra Deck, except "Mythical Beast Jackal King". You can only use this effect of "Mythical Beast Jackal King" once per turn.
Card Text
Each time a Spell Card is activated, place 2 Spell Counters on this card when that Spell resolves. Once per turn, when an opponent activates a monster effect (Quick Effect): You can remove 2 Spell Counters from your field; negate the activation, and if you do, destroy that card.
Mythical Beast Jackal ▶︎ Deck 7.9 9 Mythical Beast Jackal Pendulum Monster
Effect Monster
- 1 Spellcaster 0 1400
Pendulum Effect
If you have no card in your other Pendulum Zone: You can target 1 face-up card you control that you can place a Spell Counter on; destroy this card, and if you do, place 1 Spell Counter on that card. You can only use this effect of "Mythical Beast Jackal" once per turn.
Card Text
Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves. You can remove 3 Spell Counters from your field and Tribute this card; Special Summon 1 "Mythical Beast" Effect Monster from your Deck, except "Mythical Beast Jackal".
Mythical Beast Bashilisk ▶︎ Deck 6.7 6 Mythical Beast Bashilisk Pendulum Monster
Effect Monster
- 4 Spellcaster 1800 500
Pendulum Effect
If you have no card in your other Pendulum Zone: You can destroy this card, and if you do, shuffle 1 face-up Spellcaster Pendulum Monster from your Extra Deck into your Main Deck, except "Mythical Beast Bashilisk", then draw 1 card. You can only use this effect of "Mythical Beast Bashilisk" once per turn.
Card Text
Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves. You can remove 3 Spell Counters from your field; return 1 "Mythical Beast" card from your Pendulum Zone or face-up from your Extra Deck to the hand. You can only use this effect of "Mythical Beast Bashilisk" once per turn.
Mythical Beast Master Cerberus ▶︎ Deck 8.8 12 Mythical Beast Master Cerberus Pendulum Monster
Effect Monster
- 8 Spellcaster 2800 2800
Pendulum Effect
If you have no card in your other Pendulum Zone: You can destroy this card, and if you do, add 1 Level 7 or lower "Mythical Beast" Effect Monster from your Deck to your hand. You can only use this effect of "Mythical Beast Master Cerberus" once per turn.
Card Text
Each time a Spell Card is activated, place 2 Spell Counters on this card when that Spell resolves. Cannot be destroyed by card effects while 4 or more Spell Counters are on your field. Once per turn: You can remove 4 Spell Counters from your field, then target 1 monster your opponent controls; banish it face-up, and if you do, this card gains ATK equal to the banished monster's original ATK until the end of the opponent's turn.
Mythical Beast Medusa ▶︎ Deck 6.3 6 Mythical Beast Medusa Pendulum Monster
Effect Monster
- 4 Spellcaster 1500 1500
Pendulum Effect
If you have no card in your other Pendulum Zone: You can target 1 monster in your GY that you can place a Spell Counter on; destroy this card, and if you do, Special Summon that monster, and if you do that, place 1 Spell Counter on it. You can only use this effect of "Mythical Beast Medusa" once per turn.
Card Text
Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves. Once per turn, during the Battle Phase (Quick Effect): You can remove 2 Spell Counters from your field, then target 1 face-up monster on the field; its ATK/DEF become half its current ATK/DEF until the end of this turn.
Aether, the Evil Empowering Dragon ▶︎ Deck 8.3 9 Aether, the Evil Empowering Dragon Pendulum Monster
Effect Monster
- 6 Dragon 2300 1600
Pendulum Effect
Once per turn: You can banish 1 "Empowered Warrior" monster from your Graveyard, then target 1 card on the field; destroy it.
Card Text
When this card is Normal or Special Summoned: You can target 1 monster on the field; banish it.
Dragodies, the Empowered Warrior ▶︎ Deck 7.5 11 Dragodies, the Empowered Warrior Pendulum Monster
Effect Monster
- 4 Warrior 1500 1500
Pendulum Effect
At the start of the Damage Step, if a monster you control battles an opponent's face-up monster: You can discard 1 card; the opponent's battling monster's ATK and DEF become half its current ATK and DEF (even if this card leaves the field).
Card Text
If this card in its owner's Monster Zone is destroyed by your opponent's attack or card effect: You can add 1 Warrior or Spellcaster-Type monster with 2000 or less ATK from your Deck to your hand, except "Dragodies, the Empowered Warrior", during the End Phase of this turn.
Dragonox, the Empowered Warrior ▶︎ Deck 7.1 9 Dragonox, the Empowered Warrior Pendulum Monster
Effect Monster
- 4 Warrior 1500 1500
Pendulum Effect
When an opponent's monster declares an attack: You can destroy this card, then end the Battle Phase.
Card Text
Once per turn: You can discard 1 card, then target 1 Warrior or Spellcaster-Type monster with 2000 or less ATK in your Graveyard; Special Summon it in face-down Defense Position.
Mayosenju Daibak ▶︎ Deck 8.6 20 Mayosenju Daibak Pendulum Monster
Effect Monster
- 10 Beast 3000 300
Pendulum Effect
When a "Yosenju" monster you control declares an attack: You can have that attacking monster gain 300 ATK until the end of the Battle Phase.
Card Text
Cannot be Special Summoned, except by Pendulum Summon. This card's Pendulum Summon cannot be negated. If this card is Normal or Special Summoned: You can target up to 2 cards on the field; return them to the hand. Once per turn, during the End Phase, if this card was Special Summoned this turn: Return it to the hand.
Mayosenju Hitot ▶︎ Deck 6.7 3 Mayosenju Hitot Pendulum Monster
Effect Monster
- 10 Beast 2000 3000
Pendulum Effect
You can target 1 "Yosenju" card in your Pendulum Zone; for the rest of this turn, its Pendulum Scale becomes 11, also you cannot Special Summon monsters, except "Yosenju" monsters (even if this card leaves the field). During your End Phase: Return this card to the hand. You can only use each Pendulum Effect of "Mayosenju Hitot" once per turn.
Card Text
Cannot be Special Summoned, except by Pendulum Summon. If this card is Normal or Special Summoned: You can target 1 card your opponent controls; return it to the hand. Each time a card(s) on the field is returned to the hand or Main Deck by your card effect, while this card is on the field: All "Yosenju" monsters you currently control gain 500 ATK. Once per turn, during the End Phase, if this card was Special Summoned this turn: Return it to the hand.
Mandragon ▶︎ Deck 6.6 10 Mandragon Pendulum Monster
Normal Monster
- 5 Plant 2500 1000
Pendulum Effect

Card Text
This mandragora harbors the soul of a sorrowful dragon. The cursed tones of its wailing cause both fear and despair.
MiSolfachord Eliteia ▶︎ Deck 5.3 4 MiSolfachord Eliteia Pendulum Monster
Effect Monster
- 3 Fairy 1100 400
Pendulum Effect
Pendulum Summons of your "Solfachord" Pendulum Monsters cannot be negated.
Card Text
While you have an even Pendulum Scale in your Pendulum Zone, you take no damage from battles involving your "Solfachord" Pendulum Monsters. If this card is Normal or Special Summoned: You can target 1 Spell/Trap your opponent controls; return it to the hand. You can only use this effect of "MiSolfachord Eliteia" once per turn.
無孔砲塔-ディセイブラスター ▶︎ Deck 8.3 3 無孔砲塔-ディセイブラスター Pendulum Monster
Effect Monster
- 5 Machine 500 2000
【Pスケール:青5/赤5】
(1):このカードがPゾーンに存在する限り、このカードと同じ縦列で発動した魔法・罠・モンスターの効果は無効化される。
【モンスター効果】
このカード名の(1)の方法による特殊召喚は1ターンに1度しかできない。
(1):カードが存在しない縦列がある場合、このカードはその縦列の自分フィールドに手札から特殊召喚できる。
(2):このカードがモンスターゾーンに存在する限り、このカードと同じ縦列で発動した魔法・罠・モンスターの効果は無効化される。
(3):モンスターゾーンのこのカードが破壊された場合に発動できる。このカードを自分のPゾーンに置く。
Lunalight Wolf ▶︎ Deck 7.7 10 Lunalight Wolf Pendulum Monster
Effect Monster
- 6 Beast-Warrior 2000 1800
Pendulum Effect
You cannot Pendulum Summon monsters, except "Lunalight" monsters. This effect cannot be negated. Once per turn: You can Fusion Summon 1 "Lunalight" Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from your field or Graveyard.
Card Text
If a "Lunalight" monster you control attacks a Defense Position monster, inflict piercing battle damage to your opponent.
Lunalight Tiger ▶︎ Deck 9.4 12 Lunalight Tiger Pendulum Monster
Effect Monster
- 3 Beast-Warrior 1200 800
Pendulum Effect
Once per turn: You can target 1 "Lunalight" monster in your Graveyard; Special Summon it, but it cannot attack, its effects are negated, also it is destroyed during the End Phase.
Card Text
If this card on the field is destroyed by battle or card effect: You can target 1 "Lunalight" monster in your Graveyard; Special Summon it. You can only use this effect of "Lunalight Tiger" once per turn.
Metaphys Decoy Dragon ▶︎ Deck 7.3 7 Metaphys Decoy Dragon Pendulum Monster
Effect Monster
- 2 Wyrm 300 200
Pendulum Effect
When your monster is targeted for an attack: You can target 1 of your "Metaphys" monsters that is banished or in your GY; banish this card, and if you do, Special Summon that monster in Attack Position. You can only use this effect of "Metaphys Decoy Dragon" once per turn.
Card Text
When your monster is targeted for an attack: You can target 1 of your "Metaphys" monsters that is banished or in your GY; banish this card, and if you do, Special Summon that monster in Attack Position. During the Standby Phase of the next turn after this card was banished: You can Special Summon this banished card. You can only use each effect of "Metaphys Decoy Dragon" once per turn.
Metalfoes Goldriver ▶︎ Deck 8.4 10 Metalfoes Goldriver Pendulum Monster
Normal Monster
- 4 Psychic 1900 500
Pendulum Effect
Once per turn: You can target 1 other face-up card you control; destroy it, and if you do, Set 1 "Metalfoes" Spell/Trap directly from your Deck.
Card Text
That gleaming, golden buggy breaks bad guys good. What wonderful wheels! (With a bumbling buffoon....)
Metalfoes Silverd ▶︎ Deck 7.6 10 Metalfoes Silverd Pendulum Monster
Normal Monster
- 3 Psychic 1700 100
Pendulum Effect
Once per turn: You can target 1 other face-up card you control; destroy it, and if you do, Set 1 "Metalfoes" Spell/Trap directly from your Deck.
Card Text
Sizzling soldier on a silver sublight speedjet. Can't track her, can't see her, can't escape that lightspeed laser.
Metalfoes Steelen ▶︎ Deck 8.4 9 Metalfoes Steelen Pendulum Monster
Normal Monster
- 2 Psychic 0 2100
Pendulum Effect
Once per turn: You can target 1 other face-up card you control; destroy it, and if you do, Set 1 "Metalfoes" Spell/Trap directly from your Deck.
Card Text
Cool iron bodies meet burning metal machines and man/machine combine. Burn up the soul - Metalfoes Fusion!!
Metalfoes Vanisher ▶︎ Deck 8.6 5 Metalfoes Vanisher Pendulum Monster
Effect Monster
- 9 Psychic 2900 1900
Pendulum Effect
If a monster(s) you control is destroyed by card effect (except during the Damage Step): You can add 1 "Metalfoes" card from your GY to your hand, except "Metalfoes Vanisher". You can only use this effect of "Metalfoes Vanisher" once per turn.
Card Text
While this card is in your hand: You can target 2 face-up cards you control, including a "Metalfoes" card; destroy them, and if you do, Special Summon this card from your hand. If this card is Special Summoned by the effect of a "Metalfoes" card: You can target 1 monster your opponent controls or in their GY; banish it. You can only use each monster effect of "Metalfoes Vanisher" once per turn.
Metalfoes Volflame ▶︎ Deck 8.5 11 Metalfoes Volflame Pendulum Monster
Normal Monster
- 7 Psychic 2400 2000
Pendulum Effect
Once per turn: You can target 1 other face-up card you control; destroy it, and if you do, Set 1 "Metalfoes" Spell/Trap directly from your Deck.
Card Text
Roasting red rockets boost its blazing, bright-blast burners to liquified lava levels. Vanquisher of the Vanisher!
Metrognome ▶︎ Deck 5.1 7 Metrognome Pendulum Monster
Effect Monster
- 4 Fairy 1800 1600
Pendulum Effect
Once per turn: You can target 1 other card in a Pendulum Zone; this card's Pendulum Scale becomes equal to that card's, until the end of this turn.
Card Text
While you have 2 cards in your Pendulum Zones with the same Pendulum Scale, this card gains ATK and DEF equal to the Pendulum Scale x 100, and can attack your opponent directly. If this card inflicts battle damage to your opponent by a direct attack: Destroy all cards in the Pendulum Zones.
Dreaming Nemleria ▶︎ Deck 9.6 5 Dreaming Nemleria Pendulum Monster
Effect Monster
- 1 Fairy 0 1500
Pendulum Effect
Once per turn, during your Main Phase: You can place 1 "Nemleria" Continuous Spell from your Deck or GY face-up on your field, and if you do, add this card to your Extra Deck face-up. You cannot Special Summon "Dreaming Nemleria" the turn you activate this effect.
Card Text
Cannot be Normal Summoned/Set. Must be Special Summoned (from your face-up Extra Deck) by having no cards in your Extra Deck, except "Dreaming Nemleria". You can only Special Summon "Dreaming Nemleria(s)" once per turn. If this card is Special Summoned: For every 3 of your face-down banished cards, you can banish up to 1 card from your opponent's field and/or GY, face-down, then shuffle 1 of your face-down banished cards into your Deck for each card you banished by this effect.
Yosenju Shinchu R ▶︎ Deck 7 12 Yosenju Shinchu R Pendulum Monster
Effect Monster
- 4 Rock 0 2100
Pendulum Effect
Once per turn, if you have a "Yosenju" card in your other Pendulum Zone: You can make this card's Pendulum Scale become 11 until the end of this turn, also you cannot Special Summon monsters for the rest of this turn, except "Yosenju" monsters (even if this card leaves the field).
Card Text
If this card is Normal Summoned: Change it to Defense Position. Monsters your opponent controls cannot target face-up "Yosenju" monsters for attacks, except this one.
Yosenju Shinchu L ▶︎ Deck 8.6 21 Yosenju Shinchu L Pendulum Monster
Effect Monster
- 4 Rock 0 2100
Pendulum Effect
If a "Yosenju" monster(s) you control would be destroyed by battle or card effect, you can destroy this card instead.
Card Text
If this card is Normal Summoned: Change it to Defense Position. Your opponent cannot target "Yosenju" monsters you control with card effects, except this one.
Zany Zebra ▶︎ Deck 6.3 10 Zany Zebra Pendulum Monster
Effect Monster
- 2 Beast 0 2000
Pendulum Effect
Once per turn, during your Main Phase, if this card was activated this turn: You can choose 1 unused Main Monster Zone or Spell & Trap Zone; while this card is in the Pendulum Zone, that chosen Zone cannot be used.
Card Text
If this card is Normal or Special Summoned: You can choose 1 unused Main Monster Zone or Spell & Trap Zone; while this card is face-up in the Monster Zone, that Zone cannot be used.
Magicalibra ▶︎ Deck 7.9 7 Magicalibra Pendulum Monster
Tuner Monster
Normal Monster
- 4 Spellcaster 1000 1000
Pendulum Effect
You can declare a Level from 1 to 6, then target 2 face-up monsters you control; until the end of this turn, reduce the Level of 1 of those monsters by the declared amount, and if you do, increase the Level of the other by the same amount (even if this card leaves the field). You can only use this effect of "Magicalibra" once per turn.
Card Text
A sentient scale. It maintains the balance of the universe, but often places the stars on the wrong side.
LaSolfachord Angelia ▶︎ Deck 7.6 5 LaSolfachord Angelia Pendulum Monster
Effect Monster
- 6 Fairy 2300 1400
Pendulum Effect
Your opponent cannot activate a Spell/Trap Card, or monster effect, when your "Solfachord" Pendulum Monster(s) is Pendulum Summoned.
Card Text
While you have an odd Pendulum Scale in your Pendulum Zone, if your "Solfachord" Pendulum Monster attacks, your opponent cannot activate Spell/Trap Cards or effects until the end of the Damage Step. During your Main Phase: You can Tribute 1 "Solfachord" Pendulum Monster (even if face-down), and if you do, Special Summon 1 "Solfachord" Pendulum Monster from your Deck whose Pendulum Scale is 2 higher or 2 lower than that monster, except "LaSolfachord Angelia". You can only use this effect of "LaSolfachord Angelia" once per turn.
Lancephorhynchus ▶︎ Deck 7.1 8 Lancephorhynchus Pendulum Monster
Normal Monster
- 6 Dinosaur 2500 800
Pendulum Effect
If a Normal Monster you control attacks a Defense Position monster, inflict piercing battle damage to your opponent.
Card Text
This primordial species survived extinction by evolving an offensive lance that can pierce anything, although its diet still consists mainly of fish.
Dragon Horn Hunter ▶︎ Deck 5.8 6 Dragon Horn Hunter Pendulum Monster
Normal Monster
- 6 Warrior 2300 1000
Pendulum Effect
All Normal Monsters gain 200 ATK. You take no battle damage from battles involving Normal Monsters you control.
Card Text
The horns were needed to prepare a medicine for her village, suffering from a plague. Unknown to her, the dragons burned and trampled her village, once displaced from their den.
Dragonpit Magician ▶︎ Deck 9.3 16 Dragonpit Magician Pendulum Monster
Normal Monster
- 7 Spellcaster 900 2700
Pendulum Effect
Once per turn, if you have a "Magician" card in your other Pendulum Zone: You can discard 1 Pendulum Monster, then target 1 Spell/Trap Card on the field; destroy it.
Card Text
This gifted magician can awaken the energy stored in the deep places of the earth, known as the Pits of the Dragon. His stoic approach wins him few friends, and he often bends to the desires of his pupil.
Ignis Phoenix, the Dracoslayer ▶︎ Deck 10 4 Ignis Phoenix, the Dracoslayer Pendulum Monster
Effect Monster
- 4 Warrior 1700 1900
Pendulum Effect
During your Main Phase: You can shuffle 1 face-up Pendulum Monster from your Extra Deck into the Deck, then add 1 non-Pendulum "Dracoslayer" or "Igknight" monster from your Deck to your hand. You can only use this effect of "Ignis Phoenix, the Dracoslayer" once per turn.
Card Text
(This card is always treated as an "Igknight" card.)
If this card on the field is destroyed by battle or card effect: You can Special Summon 1 "Dracoslayer" or "Igknight" monster from your Deck, except "Ignis Phoenix, the Dracoslayer", and if you do, it is treated as a Tuner. You can only use this effect of "Ignis Phoenix, the Dracoslayer" once per turn.
Dinomight Powerload, the Dracoslayer ▶︎ Deck 8.8 4 Dinomight Powerload, the Dracoslayer Pendulum Monster
Effect Monster
- 4 Machine 1700 1800
Pendulum Effect
You can target 1 "Dracoslayer" or "Dinomist" card in your other Pendulum Zone; Special Summon it. You can only use this effect of "Dinomight Powerload, the Dracoslayer" once per turn.
Card Text
(This card is always treated as a "Dinomist" card.)
If this card is Tributed: You can add 1 face-up "Dracoslayer" or "Dinomist" Pendulum Monster from your Extra Deck to your hand, except "Dinomight Powerload, the Dracoslayer". You can only use this effect of "Dinomight Powerload, the Dracoslayer" once per turn.
Majesty Pegasus, the Dracoslayer ▶︎ Deck 10 8 Majesty Pegasus, the Dracoslayer Pendulum Monster
Effect Monster
- 4 Spellcaster 1500 1500
Pendulum Effect
If you have a "Dracoslayer" or "Majespecter" card in your other Pendulum Zone: You can add 1 "Dracoslayer" Pendulum Monster with a different original name than that card from your Deck to your hand, then you can destroy 1 card in your Pendulum Zone. You can only use this effect of "Majesty Pegasus, the Dracoslayer" once per turn.
Card Text
(This card is always treated as a "Majespecter" card.)
(Quick Effect): You can discard this card; for the rest of this turn, your opponent cannot target "Dracoslayer" monsters you control with card effects, also they cannot be destroyed by your opponent's card effects. If this card is Special Summoned by the effect of a "Dracoslayer" card, or Pendulum Summoned: You can add 1 Field Spell from your Deck to your hand, then discard 1 card. You can only use this effect of "Majesty Pegasus, the Dracoslayer" once per turn.
Master Pendulum, the Dracoslayer ▶︎ Deck 8.3 8 Master Pendulum, the Dracoslayer Pendulum Monster
Normal Monster
- 4 Dragon 1950 0
Pendulum Effect
Once, while this card is in your Pendulum Zone: You can target 1 card in a Pendulum Zone; destroy it.
Card Text
"Luster Pendulum, the Dracoslayer" continues his journey to uncover the secrets of Dragon Alchemy, believing it is the key to dispelling his curse and restoring his memory. His power continues to grow... perhaps the same power used by the Dracofiends?
Luster Pendulum, the Dracoslayer ▶︎ Deck 9.1 23 Luster Pendulum, the Dracoslayer Pendulum Monster
Effect Monster
Tuner Monster
- 4 Dragon 1850 0
Pendulum Effect
Once per turn, if you have a card in your other Pendulum Zone: You can destroy that card, and if you do, add 1 card from your Deck to your hand, with the same name as that card.
Card Text
Cannot Special Summon Fusion, Synchro, or Xyz Monsters using this card as material, except "Dracoslayer" monsters.
Vector Pendulum, the Dracoverlord ▶︎ Deck 7.8 24 Vector Pendulum, the Dracoverlord Pendulum Monster
Normal Monster
- 4 Dragon 1850 0
Pendulum Effect
Negate all card effects in your opponent's Pendulum Zones.
Card Text
This Overlord overran an entire world with his army of Dracofiends, using his Dragon Alchemy to convert all life into his terrible minions. The source of this power is unidentified, and probably extra-dimensional.
Lector Pendulum, the Dracoverlord ▶︎ Deck 8.4 11 Lector Pendulum, the Dracoverlord Pendulum Monster
Effect Monster
- 4 Dragon 1950 0
Pendulum Effect
Negate the effects of face-up Pendulum Monsters while your opponent controls them.
Card Text
At the start of the Damage Step, if this card battles a Pendulum Monster: Destroy both that monster and this card.
Dragonpulse Magician ▶︎ Deck 7.4 12 Dragonpulse Magician Pendulum Monster
Normal Monster
- 4 Spellcaster 1800 900
Pendulum Effect
Once per turn, if you have a "Magician" card in your other Pendulum Zone: You can discard 1 Pendulum Monster, then target 1 face-up monster on the field; destroy it.
Card Text
This boy magician has the gift of seeing the natural lines of energy that run through the earth, which his people call the Pulse of the Dragon. His exuberance and skill put him in high regard with his mentor, the "Dragonpit Magician".
Raremetalfoes Bismugear ▶︎ Deck 9.5 13 Raremetalfoes Bismugear Pendulum Monster
Effect Monster
- 1 Psychic 0 0
Pendulum Effect
Once per turn: You can target 1 other face-up card you control; destroy it, and if you do, Set 1 "Metalfoes" Spell/Trap directly from your Deck.
Card Text
If this card on the field is destroyed by battle or card effect: You can add 1 "Metalfoes" monster from your Deck to your hand during the End Phase of this turn. You can only use this effect of "Raremetalfoes Bismugear" once per turn.
Rain Bozu ▶︎ Deck 3.7 6 Rain Bozu Pendulum Monster
Effect Monster
- 7 Fairy 0 0
Pendulum Effect
Once per turn: You can target 1 face-up monster you control; it gains ATK equal to the difference between the number of cards in the Extra Decks x 100, until the end of this turn (even if this card leaves the field).
Card Text
Gains ATK during your turn only, and gains DEF during your opponent's turn only, each equal to the difference between the number of cards in the Extra Decks x 200. If this card attacks, it is changed to Defense Position at the end of the Battle Phase. If this card in the Monster Zone is destroyed: You can place this card in your Pendulum Zone.
Rescue Hamster ▶︎ Deck 7.7 15 Rescue Hamster Pendulum Monster
Effect Monster
- 4 Beast 300 100
Pendulum Effect
You can banish this card from your Pendulum Zone; add 2 face-up Pendulum Monster Cards with the same name from your Extra Deck to your hand. You can only use this effect of "Rescue Hamster" once per Duel.
Card Text
If this card was Normal Summoned this turn and you have a face-up Level 5 or lower Pendulum Monster Card in your Extra Deck: You can Tribute this card; choose 1 face-up Level 5 or lower Pendulum Monster Card in your Extra Deck, and Special Summon 2 monsters from your Deck with the same name as that card, but they have their effects negated, also they are destroyed during the End Phase.
ReSolfachord Dreamia ▶︎ Deck 9.1 10 ReSolfachord Dreamia Pendulum Monster
Effect Monster
- 2 Fairy 600 400
Pendulum Effect
Pendulum Summons of your "Solfachord" Pendulum Monsters cannot be negated.
Card Text
While you have an odd Pendulum Scale in your Pendulum Zone, if a "Solfachord" Pendulum Monster Card(s) you control would be destroyed by your opponent's card effect, you can destroy this card instead of 1 of those cards. If you control a "Solfachord" card in your Pendulum Zone: You can Special Summon this card from your hand. You can only use this effect of "ReSolfachord Dreamia" once per turn.
Samurai Cavalry of Reptier ▶︎ Deck 7.9 7 Samurai Cavalry of Reptier Pendulum Monster
Effect Monster
- 4 Dinosaur 1800 1200
Pendulum Effect

Card Text
At the start of the Damage Step, if this card attacks an opponent's face-up monster that is not a Pendulum Monster: You can destroy that monster.
Vaylantz Dominator Duke ▶︎ Deck 7.4 5 Vaylantz Dominator Duke Pendulum Monster
Effect Monster
- 8 Machine 2000 2000
Pendulum Effect
If "Vaylantz World - Konig Wissen" is in a Field Zone or if you control a FIRE "Vaylantz" monster: You can Special Summon this card to your Main Monster Zone in its same column. You can only use this effect of "Vaylantz Dominator Duke" once per turn.
Card Text
You can target 1 Set card in the Spell & Trap Zone; that Set card cannot be activated this turn (even if this card leaves the field). If this card in the Monster Zone moves to another Monster Zone: You can target 1 face-up monster in your opponent's Main Monster Zone; take control of that face-up monster, but it cannot declare an attack nor activate its effects, also it is treated as a "Vaylantz" monster. You can only use each effect of "Vaylantz Dominator Duke" once per turn.
Nazuki the Vaylantz Ninja ▶︎ Deck 8.6 5 Nazuki the Vaylantz Ninja Pendulum Monster
Effect Monster
- 6 Spellcaster 1800 1800
Pendulum Effect
If "Vaylantz World - Shinra Bansho" is in a Field Zone or if you control a WATER "Vaylantz" monster: You can Special Summon this card to your Main Monster Zone in its same column. You can only use this effect of "Nazuki the Vaylantz Ninja" once per turn.
Card Text
You can target 1 other monster in either Main Monster Zone; move that monster to an adjacent (horizontal) Monster Zone. If this card in the Monster Zone moves to another Monster Zone: You can target 1 "Vaylantz" monster Card in your Spell & Trap Zone; Special Summon it to your Main Monster Zone in its same column. You can only use each effect of "Nazuki the Vaylantz Ninja" once per turn.
Shinonome the Vaylantz Priestess ▶︎ Deck 10 7 Shinonome the Vaylantz Priestess Pendulum Monster
Effect Monster
- 2 Spellcaster 500 500
Pendulum Effect
During your Main Phase: You can Special Summon this card to your Main Monster Zone in its same column, also you cannot Special Summon non-"Vaylantz" monsters for the rest of this turn, except from the Extra Deck. You can only use this effect of "Shinonome the Vaylantz Priestess" once per turn.
Card Text
During your Main Phase, if you control this Special Summoned card: You can add 1 "Vaylantz" Spell from your Deck to your hand. If this card in the Monster Zone moves to another Monster Zone: You can add 1 "Vaylantz" monster from your Deck to your hand, except "Shinonome the Vaylantz Priestess". You can only use each effect of "Shinonome the Vaylantz Priestess" once per turn.
Hojo the Vaylantz Warrior ▶︎ Deck 8.5 4 Hojo the Vaylantz Warrior Pendulum Monster
Effect Monster
- 8 Spellcaster 1900 1900
Pendulum Effect
If "Vaylantz World - Shinra Bansho" is in a Field Zone or if you control a WATER "Vaylantz" monster: You can Special Summon this card to your Main Monster Zone in its same column. You can only use this effect of "Hojo the Vaylantz Warrior" once per turn.
Card Text
You can target 1 face-up card in either Spell & Trap Zone; return it to the hand. If this card in the Monster Zone moves to another Monster Zone (except during the Damage Step): You can Fusion Summon 1 "Vaylantz" Fusion Monster from your Extra Deck, using monsters from your hand, field, and/or Pendulum Zones. You can only use each effect of "Hojo the Vaylantz Warrior" once per turn.
Saion the Vaylantz Archer ▶︎ Deck 8.2 5 Saion the Vaylantz Archer Pendulum Monster
Effect Monster
- 4 Spellcaster 1100 1100
Pendulum Effect
During your Main Phase: You can Special Summon this card to your Main Monster Zone in its same column, also you cannot Special Summon non-"Vaylantz" monsters for the rest of this turn, except from the Extra Deck. You can only use this effect of "Saion the Vaylantz Archer" once per turn.
Card Text
If you control this Special Summoned card: You can target 1 Effect Monster on the field; toss a coin and if the result is heads, negate its effects, or if the result is tails, halve its ATK. If this card in the Monster Zone moves to another Monster Zone: You can target 1 card on the field; toss a coin and if the result is heads, destroy it, or if the result is tails, return it to the hand. You can only use each effect of "Saion the Vaylantz Archer" once per turn.
Vaylantz Buster Baron ▶︎ Deck 8.8 5 Vaylantz Buster Baron Pendulum Monster
Effect Monster
- 2 Machine 800 800
Pendulum Effect
During your Main Phase: You can Special Summon this card to your Main Monster Zone in its same column, also you cannot Special Summon non-"Vaylantz" monsters for the rest of this turn, except from the Extra Deck. You can only use this effect of "Vaylantz Buster Baron" once per turn.
Card Text
If you control this Special Summoned card: You can target 1 other "Vaylantz" monster in your Main Monster Zone; move that monster you control to an adjacent (horizontal) Monster Zone. If this card in the Monster Zone moves to another Monster Zone: You can target 1 card in either player's Pendulum Zone; place it face-up in its adjacent Spell & Trap Zone as a Continuous Spell. You can only use each effect of "Vaylantz Buster Baron" once per turn.
Vaylantz Mad Marquess ▶︎ Deck 9 5 Vaylantz Mad Marquess Pendulum Monster
Effect Monster
- 6 Machine 1700 1700
Pendulum Effect
If "Vaylantz World - Konig Wissen" is in a Field Zone or if you control a FIRE "Vaylantz" monster: You can Special Summon this card to your Main Monster Zone in its same column. You can only use this effect of "Vaylantz Mad Marquess" once per turn.
Card Text
During your Main Phase: You can roll a six-sided die, excavate that many cards from the top of your Deck (or as many as you can), and if you do, you can add 1 excavated "Vaylantz" card to your hand, also shuffle the rest into the Deck. If this card in the Monster Zone moves to another Monster Zone: You can roll a six-sided die, and if you roll a 2, 3, 4, or 5, Special Summon 1 Monster Card from your Spell & Trap Zone to your Main Monster Zone in its same column. You can only use each effect of "Vaylantz Mad Marquess" once per turn.
Vaylantz Voltage Viscount ▶︎ Deck 9.4 5 Vaylantz Voltage Viscount Pendulum Monster
Effect Monster
- 4 Machine 1400 1400
Pendulum Effect
During your Main Phase: You can Special Summon this card to your Main Monster Zone in its same column, also you cannot Special Summon non-"Vaylantz" monsters for the rest of this turn, except from the Extra Deck. You can only use this effect of "Vaylantz Voltage Viscount" once per turn.
Card Text
During your Main Phase, if you control this Special Summoned card: You can place 1 face-up "Vaylantz" Pendulum Monster from your Extra Deck, face-up in your Spell & Trap Zone as a Continuous Spell. If this card in the Monster Zone moves to another Monster Zone: You can place 1 face-up "Vaylantz" Pendulum Monster from your Extra Deck in your Pendulum Zone. You can only use each effect of "Vaylantz Voltage Viscount" once per turn.
Veda Kalarcanum ▶︎ Deck 4 2 Veda Kalarcanum Pendulum Monster
Effect Monster
- 12 Warrior 0 4000
Pendulum Effect
Once per Chain, if a monster(s) is destroyed: Place 3 counters on this card. This card's Pendulum Scale is increased by the number of counters on it. You can remove 12 counters from this card; Special Summon it.
Card Text
Cannot be Normal Summoned/Set. Must be Special Summoned by its own Pendulum Effect. You can only Special Summon "Veda Kalarcanum(s)" once per turn. Once per turn, if your opponent Special Summons a monster(s) from the Extra Deck (except during the Damage Step): You can banish 12 cards from your hand, field, and/or GY, face-down; it becomes the End Phase of this turn. Once per turn, during your Standby Phase: Return this card to the hand, then you can Special Summon 1 of your "Veda" monsters that is banished or in your hand, Deck, or GY.

CategoryCard List short cut

@

@Ignister, A.I.

A

Abyss Actor, Abyss Script Accesscode Talker Adamancipator Adventurer Token Alien Ally of Justice Altergeist Amazement, Amaze Attraction Amazoness Amorphage Ancient Gear Ancient Warriors Appliancer Aquaactress, Aquarium Arcana Force Archfiend Armed Dragon Aroma, Aromage, Aromaseraphy Artifact Assault, Assault Mode Atlantean

B

B.E.S. Barbaros Batteryman Battleguard Battlin' Boxer Beetrooper Black Luster Soldier Blackwing Blue-Eyed Bounzer Brotherhood of the Fire Fist, Fire Formation Bujin, Bujinki, Bujintei, Bujingi Buster Blader, Destruction Sword Butterspy

C

Centurion tentative Charmer, Familiar-Possessed Chemicritter Chronomaly Chrysalis Clear Wing Cloudian Codebreaker Constellar Counter Crusadia Crystal Beast, Advanced Crystal Beast Crystron Cubic Cyber, Cybernetic, Cyberdark Cynet

D

D/D Danger! Dark Contract Dark Scorpion Dark World Darklord Demonsmith Deskbot Despian, Branded Destiny HERO Diavel Star, Treasure tentative Dinomist Dinomorphia Djinn Dododo Dogmatika Doodle Beast , Doodlebook Dracoslayer Dracoverlord Dragon Ruler Dragonmaid Dragunity Dream Mirror Drytron Dual Dual Avatar Duston

E

Earthbound Earthbound Immortal Elder Entity, Old Entity, Outer Entity Electromagnet Warrior Elemental HERO Elemental Lord Elementsaber Empowered Warrior Endymion Evil HERO Evilswarm, Steelswarm Evil★Twins Evolsaur, Evocator, Evoltile, Evolzar Evolution Pill Exosister

F

F.A. Fabled Fire King Firewall Fishborg Flamvell Floowandereeze Flower Cardian Fluffal, Frightfur, Edge Imp Forbidden Fortune Lady Fossil Frog Fur Hire Fusion Fusion Monster

G

Gadget Gagaga Gaia the Fierce Knight Galaxy, Galaxy-Eyes Gate Guardian Geargia Gem-Knight Generaider Genex Ghostrick Ghoti Gimmick Puppet Gishki, Aquamirror Gladiator Beast Goblin

g

goblin rider tentative

G

Gogogo Gold Pride Golden Lord, Eldlich, Eldlixir Gorgonic Gouki Gravekeeper Guardian Guardragon Gunkan Suship Gusto

H

Harpie Hazy Flame

h

heart tentative

H

Herald Heraldic Beast HERO Heroic Challenger, Heroic Champion Hieratic Dragon, Hieratic Seal Holy confectioner tentative Horus tentative

I

Ice Barrier Icejade Igknight Impcantation Infernity Infernoid, Void Infinitrack Invoked Inzektor Iron Chain

J

Jinzo Junk Jurrac

K

Kaiju Karakuri Kashtira Koa'ki Meiru Kozmo Krawler Kuriboh

L

Labyrinth Wall Lady of Lament Laval Libromancer Lightray Lightsworn Link Monster Lunalight LV, Level Up! Lyrilusc

M

Machina Madolche Magical Musket, Magical Musketeer Magician Magikey Magistus Majespecter Majestic Malebranche of the Burning Abyss Malefic Malicevorous Mannadium Marincess Materiactor Mathmech Mayakashi Mecha Phantom Beast Megalith Mekk-Knight Meklord, Meklord Emperor Melffy Memento tentative Mermail Metalfoes, Heavymetalfoes, Raremetalfoes, Fullmetalfoes, Parametalfoes Metaphys Mikanko

m

millennium

M

Mist Valley Mokey Mokey Monarch Morphtronic Mystical Beast of the Forest, Mystical Spirit of the Forest Mythical Beast Myutant

N

Naturia Nekroz Nemeses Nemleria Neo-Spacian Neos Nephthys Nimble Ninja, Ninjitsu Noble Knight, Noble Arms Nordic, Nordic Beasts, Lord of the Aesir, Nordic Relic Nouvelles Number Numeron, Numeron Gate

O

Ocean Dragon Lord Odd-Eyes Ogdoadic Ojama Orcust

P

P.U.N.K. Paleozoic Parshath Patrollship Pendulum Pendulum Monster Penguin Performapal, Performage Phantasm Phantasm Phantom Beast Photon, Cipher Prank-Kids Predaplant Prediction Princess PSY-Frame Purrely, Expurrely

Q

Qliphort, Apoqliphort

q

quiet voice tentative

R

R-Genex Raidraptor

r

raika tentative

R

Rank-Up-Magic, Number C, Barian's Rank3 Xyz Rank4 Xyz Rank5 Xyz Reactor Rebellion Red-Eyes Reptilianne Rescue-ACE Resonator Rikka Ritual Beast, Spiritual Beast Ritual Monster

r

roid

R

Rokket, Borrel Roland Rose Dragon, Rose Runick

S

S-Force Sacrifice Salamangreat

s

sangen tentative

S

Satellarknight, Stellarknight Scareclaw Scrap

s

sennen tentative

S

Shaddoll Shiranui Simorgh

s

sirokimori tentative

S

Six Samurai Skull Servant Sky Striker Ace, Sky Striker Smile

s

snake eye tentative

S

Solfachord Speedroid Spellbook Sphinx Spright Springans SPYRAL Star Seraph Stardust Starry Knight Steelswarm Subterror Sunseed, Sunavalon, Sunvine Super Defense Super Quantum Superheavy Samurai Supreme King Dragon Swordsoul Sylvan Symphonic Warrior Synchro Monster Synchron

T

T.G. Tearlaments

t

tennpairyu tentative

T

Tenyi The Agent, Hyperion The Bystial

t

the Evil Eye the Forbidden One the Melodious Diva

T

The Phantom Knights, Phantom

t

the Timelord

T

The Weather

t

the World Chalice, World Legacy

T

Therion Thunder Dragon Time Thief Tindangle Toon Topologic Transcendosaurus Traptrix, Trap Hole Tri-Brigade Triamid Trickstar True

U

U.A. Umbral Unchained, Unchained Soul Ursarctic Utopia

V

Valkyrie Valmonica tentative Vampire Vaylantz Vedas tentative Vendread Venom Vernusylph Virtual World, Virtual World Gate Volcanic VS Vylon

W

War Rock Warrior Watt Welcome, Labrynth White Aura tentative Wind-Up Windwitch Wingman Witchcrafter Worm

X

X-Saber Xyz Xyz Monster

Y

Yang Zing Yosenju Yubel

Z

Zefra Zexal, ZW, ZS Zoodiac Zubaba

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"Pendulum Monster" Deck List
"Pendulum Monster" Card List
"Pendulum Monster" Product List

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