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Gottoms' Second Call →Used Deck
Card Kind | Attribute | Level | Type | ATK | DEF |
---|---|---|---|---|---|
Normal Spell | - | - | - | - | - |
If you control an "X-Saber" Synchro Monster: You can target 2 "X-Saber" monsters in your Graveyard; Special Summon both targets, ignoring their Summoning conditions, but change their ATK to 0, also destroy them during the End Phase of this turn. You can only activate 1 "Gottoms' Second Call" per turn. You cannot conduct your Battle Phase the turn you activate this card. | |||||
password:61948106 | |||||
Average Rating Score | 8.1(15) |
- Card Info
- Card Reviews (15 rating scores)
- Decks with Gottoms' Second Call (12 Decks)
- Card Category and Effect Category
- Products in Japan
- Ranking and View Num
"Gottoms' Second Call" card reviews and rating scores
8.1(15) |
|
33% | (5) | ||
60% | (9) | ||
0% | (0) | ||
6% | (1) | ||
0% | (0) |
フラクトール
2023/07/16 20:15
2023/07/16 20:15
The effect itself is strong, but the disadvantages are too heavy and difficult to use.
シエスタ
2019/07/06 15:30
2019/07/06 15:30
His spell is quicker than Emergency Command, and because it ignores summoning conditions, even fault rolls can be revived, allowing for mass deployment with a single card.
Instead, the triggers and demerits are getting tougher. Preparing S monsters is not a pain for X Saber, but battle negate is heavy.
It is necessary to bring it as early as possible and solidify the board. A large amount of handicap would also be effective for the cost of Gatoms.
Is it also a difficult point that it is not very compatible with the rear reflect?
Although it has a strong habit, I think it is a card that has a suitable performance.
Instead, the triggers and demerits are getting tougher. Preparing S monsters is not a pain for X Saber, but battle negate is heavy.
It is necessary to bring it as early as possible and solidify the board. A large amount of handicap would also be effective for the cost of Gatoms.
Is it also a difficult point that it is not very compatible with the rear reflect?
Although it has a strong habit, I think it is a card that has a suitable performance.
はやとちり
2018/04/02 0:01
2018/04/02 0:01
Before the new master rule, the basic usage was to get out a second X-Saber Synchro, but now it's basically a way to revive Pasiul after putting out Hyunrei and connect it to Crystal Wing.
It's more restrictive than an emergency command, but it's a charm that can't be found over there in that it can be issued quickly. Also, since it is a Gatoms card, it can be searched with 《Saber Reflection》. (However, note that it is not compatible with 《Saber Reflection》through battle. Basically, it will be in the form of searching on the opponent's turn)
If you revive Dark Souls as a side effect, you can use the search effect of the end phase, so it's more convenient.
If you have 《Saber Slash》in your hand, you can increase the number of destructions, and if it looks like it will self-destruct, you can adjust it by using the Defense Position.
Also, although it is a combo that costs Gatoms that can be used from the beginning, this is also normally strong. 2 handicap is not enough for your opponent.
It's more restrictive than an emergency command, but it's a charm that can't be found over there in that it can be issued quickly. Also, since it is a Gatoms card, it can be searched with 《Saber Reflection》. (However, note that it is not compatible with 《Saber Reflection》through battle. Basically, it will be in the form of searching on the opponent's turn)
If you revive Dark Souls as a side effect, you can use the search effect of the end phase, so it's more convenient.
If you have 《Saber Slash》in your hand, you can increase the number of destructions, and if it looks like it will self-destruct, you can adjust it by using the Defense Position.
Also, although it is a combo that costs Gatoms that can be used from the beginning, this is also normally strong. 2 handicap is not enough for your opponent.
もも
2017/11/29 20:59
2017/11/29 20:59
X-Saber's forbidden move.
X-Saber When there is a Synchro Monster, it has a soul charge effect that summons X-Saber.
Although it has the disadvantage of not being able to use the Battle Phase, it is great to be able to suppress the buds of counterattacks by using handicap.
X-Saber When there is a Synchro Monster, it has a soul charge effect that summons X-Saber.
Although it has the disadvantage of not being able to use the Battle Phase, it is great to be able to suppress the buds of counterattacks by using handicap.
なす
2017/06/18 3:00
2017/06/18 3:00
A resurrection spell exclusively for X Saber with the disadvantage of not being able to battle and the existence of X Saber Synchro.
Not only can you revive two, but you can revive a fault roll that meets the revive limit.
Since it has ATK 0 and self-destruction disadvantages, I would like to release materials and Gatoms.
Not only can you revive two, but you can revive a fault roll that meets the revive limit.
Since it has ATK 0 and self-destruction disadvantages, I would like to release materials and Gatoms.
スクラップトリトドン
2015/05/04 9:12
2015/05/04 9:12
X-Saber's forbidden move also appears.
The conditions are tougher than emergency summons, and instead of not being able to battle and having his ATK 0, the normal version of emergency summons ignores resurrection restrictions.
The big difference with the other side is ignoring the level and revival limit.
You can revive the fault roll that you did in the anime and activate the effect,
ATK 0 is no problem if you immediately use Gatoms bullets or Synchro Xyz materials.
Moreover, there are no restrictions on deployment, so there is no problem whether it is a quasar or a beast palchion.
His Synchro Monster, which is the activation condition, is a theme that can be developed quickly if the X Saber itself is ready, so the conditions are a little more difficult than the emergency summons.
If there is no restriction that you can't really attack, even if there is a restriction of one card per turn, it will be broken...
The conditions are tougher than emergency summons, and instead of not being able to battle and having his ATK 0, the normal version of emergency summons ignores resurrection restrictions.
The big difference with the other side is ignoring the level and revival limit.
You can revive the fault roll that you did in the anime and activate the effect,
ATK 0 is no problem if you immediately use Gatoms bullets or Synchro Xyz materials.
Moreover, there are no restrictions on deployment, so there is no problem whether it is a quasar or a beast palchion.
His Synchro Monster, which is the activation condition, is a theme that can be developed quickly if the X Saber itself is ready, so the conditions are a little more difficult than the emergency summons.
If there is no restriction that you can't really attack, even if there is a restriction of one card per turn, it will be broken...
SOUL
2015/04/12 0:00
2015/04/12 0:00
The fact that you can revive a fault roll also means that you can expect a lot of development, but it's pretty painful to abandon the battle phase in a situation where you already have X Saber's Synchro and want to go on the offensive.
There are quite a few situations where it would be better to go straight to the battle phase, and the situations where you can play an active role are limited.
Soul Charge, which has no activation conditions, can also be used to start from an empty field, but this is not the case here, so there are many accidents.
However, it is still attractive to be able to aim for a large amount of handicap from the first hand, so if you are building a special handicap deck, consider using it.
It's not easy to draw 2 fault rolls and enter the loop from the beginning even if you have a lot of money, but if you use this card, you can erase all the opponent's hand from the beginning even if you are not in the loop. It would be nice to be able to do that.
There are quite a few situations where it would be better to go straight to the battle phase, and the situations where you can play an active role are limited.
Soul Charge, which has no activation conditions, can also be used to start from an empty field, but this is not the case here, so there are many accidents.
However, it is still attractive to be able to aim for a large amount of handicap from the first hand, so if you are building a special handicap deck, consider using it.
It's not easy to draw 2 fault rolls and enter the loop from the beginning even if you have a lot of money, but if you use this card, you can erase all the opponent's hand from the beginning even if you are not in the loop. It would be nice to be able to do that.
hio
2015/04/11 10:19
2015/04/11 10:19
A forbidden move according to the blade.
Certainly, the effect is something worthy of being called a forbidden move, and since it ignores the summoning conditions, you can revive Fault Roll and connect it to further solitaires.
However, the activation condition of having X Saber Synchro on the field and the battle skip restriction are not light.
It's true that if the situation is right, it's strong, but it can also be an accident personnel, so you should think about the number of injections.
Certainly, the effect is something worthy of being called a forbidden move, and since it ignores the summoning conditions, you can revive Fault Roll and connect it to further solitaires.
However, the activation condition of having X Saber Synchro on the field and the battle skip restriction are not light.
It's true that if the situation is right, it's strong, but it can also be an accident personnel, so you should think about the number of injections.
ラギアの使徒
2015/02/17 19:04
2015/02/17 19:04
His powerful spell card that can be revived, including "Fault Roll". "X-Saber" Synchro Monster is required, so it's more accidental than "Emergency Order", but the activation itself is very easy. If you revive "Fault Roll", it will lead to mass deployment. However, the disadvantage of skipping the battle phase is very painful, so I would like to be able to play more valuable than skipping the battle phase.
史貴
2014/11/15 23:11
2014/11/15 23:11
A forbidden move indeed. It's a terrifying effect.
It requires X Saber Synchro to exist, and even though it can't perform the Battle Phase, reviving two by ignoring the summoning conditions is a threat. Let's revive Fault Roll and empty our hand, just like in the anime. Of course, further Synchro Xyz is also possible.
This strength compared to emergency directives, even though there are various restrictions. Promptness is still important.
It requires X Saber Synchro to exist, and even though it can't perform the Battle Phase, reviving two by ignoring the summoning conditions is a threat. Let's revive Fault Roll and empty our hand, just like in the anime. Of course, further Synchro Xyz is also possible.
This strength compared to emergency directives, even though there are various restrictions. Promptness is still important.
かとー
2014/11/14 21:34
2014/11/14 21:34
It's a sudden X Saber enhancement.
After all, it's strong... Now it's easier to do a handicap combo (guess face)
After all, it's strong... Now it's easier to do a handicap combo (guess face)
とき
2014/11/14 21:32
2014/11/14 21:32
X-Saber's forbidden move, apparently. A card that has the destructive power of a forbidden hand class.
Compared to Gatokin, the activation conditions and pledges are stricter, but the fact that it's a Normal Spell is terrifying.
Considering the activation conditions, it's like X-Saber's "Soul Charge".
Not only can it be used to further develop Synchro Xyz, but it can also be used for Gatoms' handicap.
Since you can ignore summoning restrictions, you can revive fault rolls.
Compared to Gatokin, the activation conditions and pledges are stricter, but the fact that it's a Normal Spell is terrifying.
Considering the activation conditions, it's like X-Saber's "Soul Charge".
Not only can it be used to further develop Synchro Xyz, but it can also be used for Gatoms' handicap.
Since you can ignore summoning restrictions, you can revive fault rolls.
2014/11/22 12:55
I think it's usually strong, I use it for handicap, but it can also be connected to Synchro Xyz, it's a forbidden move.
2014/11/15 1:14
strong (confidence)
However, it is easy to rot, so stop thinking and stack 3 is something to think about.
It's good to combine with Reflect, but the drawback is that it can't be used after a suicide attack.
It's written like crazy, but it's actually a card for professionals.
I don't forbid handicap, but I'll line up the Beast Palki (Guess face)
However, it is easy to rot, so stop thinking and stack 3 is something to think about.
It's good to combine with Reflect, but the drawback is that it can't be used after a suicide attack.
It's written like crazy, but it's actually a card for professionals.
I don't forbid handicap, but I'll line up the Beast Palki (Guess face)
Decks with "Gottoms' Second Call"
* is adopted as a key card.
● 2015-02-24 Sophia's Nekroz Zefra Saber
● 2017-06-22 cat saber
● 2018-12-14 Maha speed beat of Maha speed family style
● 2017-06-06 Saber Double Cross Ω
● 2019-07-11 [X Saber] Last update 19/7/12
● 2015-04-08 Faultroll and his merry companions
● 2020-05-18 X Majestic
● 2018-04-04 Dog Cat X-Saber
● 2017-05-25 Ofrishandes
● 2014-11-23 GY-type Saber [advice sought]★
● 2017-02-10 Soul dwells in reincarnation
● 2019-10-02 Let's do Grasef!
Card Category and Effect Category
Effect:Special Summon this card from GY
Effect:Special Summon. ignoring its Summoning conditions
Effect:Destroy Monster
Effect:change ATK
Products in Japan
Product | No | Release Date | Rarity |
---|---|---|---|
THE SECRET OF EVOLUTION | SECE-JP056 | 2014-11-15 | Normal |
Ranking and View Num
Rating Score Rank | 3,507 / 13,210 Cards |
---|---|
View Num | 17,715 |
Others
Japanese card name | ガトムズの非常召集 |
---|
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