Menu


Featured Card Ranking


Best Card Ranking by Card-Type


Best Monster Ranking by Type


Best Monster Ranking by Attribute


Best Monster Ranking by Level


Best Xyz Monster Ranking by Rank


Best Link Monster Ranking by Link-Num

HOME > Yu-Gi-Oh! Ranking > Card Type "Normal Trap" Best Card Ranking

Yu-Gi-Oh! RankingCard Type "Normal Trap" Best Card Ranking

Card Type "Normal Trap" Best Card Ranking. Let's check the effects of the cards you are interested in.
update date : 2026/05/13


1stDinomorphia Frenzy

Rating Score Card Name Card-Type
Attribute Level Type ATK DEF
Dinomorphia Frenzy ▶︎ Deck 10 9 Dinomorphia Frenzy Normal Trap
During your opponent's Main Phase: Pay half your LP; Fusion Summon 1 "Dinomorphia" monster from your Extra Deck, using only 1 monster from your Deck and 1 monster from your Extra Deck as Fusion Material. When your opponent activates a card or effect, while your LP are 2000 or less: You can banish this card from your GY; you take no effect damage from your opponent's card effects this turn. You can only activate 1 "Dinomorphia Frenzy" per turn.
Congratulations on first place.

Card Type "Normal Trap" Best Card Ranking
The honorable first place went to "Dinomorphia Frenzy"!

japan タマーキン(封印)
2022/01/16 23:20
Yugioh Icon
The back defense is a link material, the spell trap is a link material, and this time the fusion material is created from the extras.
Dinomorphia common cost LP halving is also an advantage for Dinomorphia, so you don't have to worry about it
It can only be used during the opponent's turn, but it's usually a silly thing called Lexterm, so it's okay to have a handicap like this.
It can only be used during the main phase, but Cyclone and the like during the standby phase rarely fly in recent environments unless it's the second match or later, so I don't think you need to worry about it that much.
There is a high possibility that he will be end cycled when attacking second, but since Dinomorphia is his deck that mainly traps, it would be better to defend it by laying down the gun and bringing it into a game of luck.
GY sent from the main deck is included in the effect, so it's easy to get caught, but in the case of Dinomorphia pure construction, you can use the compatible draw sources "Pot of Duality" and "Card of Demise" to use the back, and the domain. If you draw it with Frenzy, you can play Frenzy first and use Urara to fusion summon Kentregina with Domain, then remove Frenzy with Kentregina effect and copy the effect.
When attacking second, let's deal with suppression such as negate conversion with this movement instead of Urara, this is a dueler's skill show
If you've pulled Domain and Frenzy, you can easily gather all of his Dinomorphia Fusion Monsters, Lexterm, Kentregina, and Stelvegia, and you'll easily have an ideal board with 1000 LP.
It's a GY effect, but it's not uncommon for Dinomorphia's LP to be in the single digits or double digits.
It is a capable new Trap with a rarity fraudulent card power that further draws out the power of Dinomorphia.
However, due to the direction and strength of Dinomorphia, it is not recommended to use it freely (because it is too strong).

→ See all card reviews for "Dinomorphia Frenzy"


2ndTindangle Delaunay

Rating Score Card Name Card-Type
Attribute Level Type ATK DEF
Tindangle Delaunay ▶︎ Deck 9.9 19 Tindangle Delaunay Normal Trap
When you take battle damage from an opponent's attacking monster, while you have 3 or more "Tindangle" monsters with different names in your GY: You can destroy the attacking monster, and if you do, Special Summon 1 "Tindangle Acute Cerberus" from your Extra Deck. If you control no monsters in the Extra Monster Zone: You can banish this card from your GY, then target 3 "Tindangle" monsters with different names in your GY; Special Summon them in face-down Defense Position.

The second place that narrowly missed first place was "Tindangle Delaunay"

japan yourei
2018/08/16 22:32
Yugioh Icon
No Cost, No Disadvantage, Trap Soul Charge for Tindangle
GY needs 3 types of her Tintangles, but since the Tintangle Deck is often paired with her GY Fertilizer cards, there is no particular problem. (such as lawn mowing)
This card itself can also be dropped by Intruder's effect, or it can be Magical Hats.
The effect of ① is the effect of dependence on the other party, but it is not bad. It is difficult to pull with the first hand.

→ See all card reviews for "Tindangle Delaunay"


3rdMadolche Promenade

Rating Score Card Name Card-Type
Attribute Level Type ATK DEF
Madolche Promenade ▶︎ Deck 9.9 10 Madolche Promenade Normal Trap
Target 1 face-up card your opponent controls and 1 "Madolche" monster you control or in your GY; negate the effects of that opponent's card until the end of this turn, and if you do, return your monster to the hand. You can banish this card from your GY, then target 1 "Madolche" Xyz Monster you control; attach 1 "Madolche" monster from your hand, Deck, or GY, to it as material. You can only use 1 "Madolche Promenade" effect per turn, and only once that turn.
japan mah
2020/01/16 23:55
Yugioh Icon
His Madolche Spell Trap is new for the first time in 6 years since LTGY. At that time, Madolche Trap was full of cards with abilities that are difficult to use today, but this card is powerful in that it can stop Spell Trap if it is on the field in addition to monster effects on the field. In addition to Messen Gelato, you can also set directly from Salon, and while interfering, you can return his Madolche monster to your hand and trigger tickets, salons, etc. In particular, there is a strong movement to activate the salon and set the promenade → in the promenade, he collects Madolche → in the salon, he sets the second promenade.
The effect of replenishing materials is also strong, and you can use the Recruit effect of Chocoa la Mode by layering Pudintess on Xyz as a material. This effect will often be useful after the middle stage because Pudintess is pulled from Pudintesshur in the advanced development.

→ See all card reviews for "Madolche Promenade"


4thMarincess Wave

Rating Score Card Name Card-Type
Attribute Level Type ATK DEF
Marincess Wave ▶︎ Deck 9.9 10 Marincess Wave Normal Trap
If you control a "Marincess" Link Monster: Target 1 face-up monster your opponent controls; negate that face-up monster's effects until the end of this turn, then, if you control a Link-2 or higher "Marincess" monster, all face-up monsters you currently control are unaffected by your opponent's card effects until the end of this turn. If you control a Link-3 or higher "Marincess" monster, you can activate this card from your hand.

→ See all card reviews for "Marincess Wave"


5thDinomorphia Domain

Rating Score Card Name Card-Type
Attribute Level Type ATK DEF
Dinomorphia Domain ▶︎ Deck 9.9 8 Dinomorphia Domain Normal Trap
During the Main Phase: Pay half your LP; Fusion Summon 1 "Dinomorphia" Fusion Monster from your Extra Deck, using monsters from your hand, Deck, or field as material. When your opponent activates a card or effect, while your LP are 2000 or less: You can banish this card from your GY; you take no effect damage from your opponent's card effects this turn. You can only activate 1 "Dinomorphia Domain" per turn.

→ See all card reviews for "Dinomorphia Domain"


6thAltergeist Manifestation

Rating Score Card Name Card-Type
Attribute Level Type ATK DEF
Altergeist Manifestation ▶︎ Deck 9.8 21 Altergeist Manifestation Normal Trap
Target 1 "Altergeist" monster in your GY; Special Summon it in Attack Position, and if you do, equip it with this card. When this card leaves the field, destroy that monster. You can banish this card from your GY, then target 1 "Altergeist" Trap in your GY; add it to your hand. You can only use this effect of "Altergeist Manifestation" once per turn.

→ See all card reviews for "Altergeist Manifestation"


7thGhost Meets Girl - A Masterful Mayakashi Shiranui Saga

Rating Score Card Name Card-Type
Attribute Level Type ATK DEF
Ghost Meets Girl - A Masterful Mayakashi Shiranui Saga ▶︎ Deck 9.8 20 Ghost Meets Girl - A Masterful Mayakashi Shiranui Saga Normal Trap
Tribute 1 "Mayakashi" or "Shiranui" Synchro or Link Monster; neither player can Special Summon monsters from the hand, Deck, or Extra Deck for the rest of this turn. You can banish this card from your GY, then target 1 of your banished Zombie monsters; return it to the GY. You can only use 1 "Ghost Meets Girl - A Masterful Mayakashi Shiranui Saga" effect per turn, and only once that turn.

→ See all card reviews for "Ghost Meets Girl - A Masterful Mayakashi Shiranui Saga"


8thBig Welcome Labrynth

Rating Score Card Name Card-Type
Attribute Level Type ATK DEF
Big Welcome Labrynth ▶︎ Deck 9.8 17 Big Welcome Labrynth Normal Trap
Special Summon 1 "Labrynth" monster from your hand, Deck, or GY, then return 1 monster you control to the hand. You can banish this card from your GY, then target 1 Fiend monster you control, or, if you control a Level 8 or higher Fiend monster, you can target 1 card your opponent controls instead; return that card to the hand. You can only use 1 "Big Welcome Labrynth" effect per turn, and only once that turn.

→ See all card reviews for "Big Welcome Labrynth"


9thPrologue of the Destruction Swordsman

Rating Score Card Name Card-Type
Attribute Level Type ATK DEF
Prologue of the Destruction Swordsman ▶︎ Deck 9.8 16 Prologue of the Destruction Swordsman Normal Trap
Send 1 "Destruction Sword" card and 1 "Buster Blader" monster from your Deck to the Graveyard, except "Prologue of the Destruction Swordsman"; Special Summon 1 "Buster Dragon" from your Extra Deck or Graveyard, but destroy it during the End Phase of the next turn. You can banish this card from your Graveyard; this turn, "Destruction Sword" cards you control cannot be destroyed by battle or card effects. You can only activate 1 "Prologue of the Destruction Swordsman" per turn.

→ See all card reviews for "Prologue of the Destruction Swordsman"


Card ranking after 10th place

Rank Card Name Average Rating Score
11th 《Exosister Returnia》 9.8 pt
12th 《Myutant Cry》 9.8 pt
13th 《W Nebula Meteorite》 9.7 pt
14th 《Tri-Brigade Revolt》 9.7 pt
15th 《Eldlixir of Scarlet Sanguine》 9.7 pt
16th 《Welcome Labrynth》 9.7 pt
17th 《Geargiagear》 9.6 pt
18th 《Harpie's Feather Storm》 9.6 pt
19th 《Void Feast》 9.6 pt
20th 《Vampire Awakening》 9.6 pt
21st 《Artifact Sanctum》 9.5 pt
22nd 《Ritual Beast Steeds》 9.5 pt
23rd 《Dragonmaid Tidying》 9.5 pt
24th 《Volcanic Emission》 9.5 pt
25th 《Libromancer Intervention》 9.5 pt
26th 《Infinite Impermanence》 9.4 pt
27th 《Trickstar Reincarnation》 9.4 pt
28th 《Evo-Singularity》 9.4 pt
29th 《Dogmatika Punishment》 9.4 pt
30th 《Magical Musket - Desperado》 9.4 pt
31st 《Ice Barrier》 9.4 pt
32nd 《Destruction Sword Memories》 9.4 pt
33rd 《Tearlaments Metanoise》 9.4 pt
34th 《Swordsoul Blackout》 9.4 pt
35th 《Dream Mirror Hypnagogia》 9.4 pt
36th 《Compulsory Evacuation Device》 9.3 pt
37th 《Torrential Tribute》 9.3 pt
38th 《Dimensional Barrier》 9.3 pt
39th 《Full Force Virus》 9.3 pt
40th 《Subterror Final Battle》 9.3 pt
41st 《Branded Expulsion》 9.3 pt
42nd 《Soul of the Supreme King》 9.3 pt
43rd 《Card of Last Will》 9.3 pt
44th 《Amaze Attraction Cyclo-Coaster》 9.3 pt
45th 《Scareclaw Twinsaw》 9.3 pt
46th 《Branded Banishment》 9.3 pt
47th 《Joker's Wild》 9.3 pt
48th 《Evenly Matched》 9.2 pt
49th 《Threatening Roar》 9.2 pt
50th 《Lost Wind》 9.2 pt
51st 《Rainbow Bridge of Salvation》 9.2 pt
52nd 《Destructive Daruma Karma Cannon》 9.2 pt
53rd 《Mathmech Superfactorial》 9.2 pt
54th 《The Revived Sky God》 9.2 pt
55th 《Floowandereeze and the Dreaming Town》 9.2 pt
56th 《Bottomless Trap Hole》 9.1 pt
57th 《Zefra War》 9.1 pt
58th 《Waterfall of Dragon Souls》 9.1 pt
59th 《Chronomaly Esperanza Glyph》 9.1 pt
60th 《Amaze Attraction Horror House》 9.1 pt
61st 《Breakthrough Skill》 9 pt
62nd 《Icarus Attack》 9 pt
63rd 《Heavy Storm Duster》 9 pt
64th 《Shiranui Style Swallow's Slash》 9 pt
65th 《Dinomist Rush》 9 pt
66th 《Spright Double Cross》 9 pt
67th 《Phantasm Spiral Battle》 9 pt
68th 《Phantasm Spiral Power》 9 pt
69th 《Ichiroku's Ledger Book》 9 pt
70th 《Mementotlan Fracture Dance》 9 pt
71st 《Nemleria Louve》 9 pt
72nd 《Ring of Destruction》 8.9 pt
73rd 《Gravedigger's Trap Hole》 8.9 pt
74th 《Fire Lake of the Burning Abyss》 8.9 pt
75th 《Machina Overdrive》 8.9 pt
76th 《Vaalmonica Followed Rhythm》 8.9 pt
77th 《Back to the Front》 8.8 pt
78th 《Waboku》 8.8 pt
79th 《Floodgate Trap Hole》 8.8 pt
80th 《Trap Trick》 8.8 pt
81st 《Gottoms' Emergency Call》 8.8 pt
82nd 《Skill Prisoner》 8.8 pt
83rd 《Double-Edged Sword Technique》 8.8 pt
84th 《S-Force Chase》 8.8 pt
85th 《Majespecter Tornado》 8.8 pt
86th 《Mikanko Spiritwalk》 8.8 pt
87th 《Mikanko Rivalry》 8.8 pt
88th 《Mirror Force》 8.7 pt
89th 《Deck Devastation Virus》 8.7 pt
90th 《Paleozoic Dinomischus》 8.7 pt
91st 《Super Quantal Mech Sword - Magnaslayer》 8.7 pt
92nd 《Exosister Vadis》 8.7 pt
93rd 《Metaphys Ascension》 8.7 pt
94th 《Soul of the Supreme Celestial King》 8.7 pt
95th 《Escape of the Unchained》 8.7 pt
96th 《Metaverse》 8.6 pt
97th 《Sinister Shadow Games》 8.6 pt
98th 《Ice Dragon's Prison》 8.6 pt
99th 《Planet Pollutant Virus》 8.6 pt
100th 《Subterror Succession》 8.6 pt



Card Rankings

Best Monster Ranking by Attribute


Featured Card Ranking





Update Information - NEW -