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HOME > Yu-Gi-Oh! Ranking > Card Type "Normal Trap" Best Card Ranking

Yu-Gi-Oh! RankingCard Type "Normal Trap" Best Card Ranking

Card Type "Normal Trap" Best Card Ranking. Let's check the effects of the cards you are interested in.
update date : 2024/09/16


1stDinomorphia Frenzy

Rating Score Card Name Card-Type
Attribute Level Type ATK DEF
Dinomorphia Frenzy ▶︎ Deck 10 8 Dinomorphia Frenzy Normal Trap
During your opponent's Main Phase: Pay half your LP; Fusion Summon 1 "Dinomorphia" monster from your Extra Deck, using only 1 monster from your Deck and 1 monster from your Extra Deck as Fusion Material. When your opponent activates a card or effect, while your LP are 2000 or less: You can banish this card from your GY; you take no effect damage from your opponent's card effects this turn. You can only activate 1 "Dinomorphia Frenzy" per turn.
Congratulations on first place.

Card Type "Normal Trap" Best Card Ranking
The honorable first place went to "Dinomorphia Frenzy"!

japan みめっと
2022/01/13 16:29
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Dinomorphia's first follow-on Trap card is the Normal Trap card for the fusion summoning of the Dinomorphia Fusion Monster, following Domain.
You can fuse summon a Dinomorphia Fusion Monster by paying half of your LP, just like with Domain, but while you can procure materials from any area of your hand, field, or Deck, this one can procure materials from the Deck and EX Deck. You must select one of each.
Furthermore, Domain can be activated during your opponent's main phase, but this can only be activated during the opponent's main phase, and the GY effect is also the same as Dinomorphia Normal Trap, so it is basically inferior to Domain in terms of usability. will be
However, Rexterm, a Dinomorphia Fusion Monster included in the same pack, requires a Dinomorphia Fusion Monster as a fusion material, so you can use Rexterm without having to put the Dinomorphia Fusion Monster, which is a fusion material, into play. is a clear strength not found in Domain, and Lexterm itself has very high performance, and this card can be said to be a card that should be used in combination with Domain, as it can be used even when the field is empty.
Even if you use his conventional Dinomorphia Fusion Monster, you can perform a fusion summon without consuming any cards in your hand or on the field, just like Domain, so I'm a little worried about the pressure on the EX Deck, but the evaluation score is Domain. Keep it the same as

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2ndTindangle Delaunay

Rating Score Card Name Card-Type
Attribute Level Type ATK DEF
Tindangle Delaunay ▶︎ Deck 9.9 19 Tindangle Delaunay Normal Trap
When you take battle damage from an opponent's attacking monster, while you have 3 or more "Tindangle" monsters with different names in your GY: You can destroy the attacking monster, and if you do, Special Summon 1 "Tindangle Acute Cerberus" from your Extra Deck. If you control no monsters in the Extra Monster Zone: You can banish this card from your GY, then target 3 "Tindangle" monsters with different names in your GY; Special Summon them in face-down Defense Position.

The second place that narrowly missed first place was "Tindangle Delaunay"

japan マスじい
2017/10/14 21:58
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A card with insane performance.
(1) is an effect of a bonus level. Although it is possible to put out a moderately heavy Link Monster called Link 3 without using materials, it is a little strict that it depends on the other party. The condition of having 3 types of Tindangle monsters for GY isn't that heavy if you specialize in his GY fertilizer.
The main effect is (2). The condition is that he has no monsters in the EX zone, but with that loose condition, he can deploy 3 Tindangle monsters at once. It becomes his Special Summon in the back defense, so it can't be used as a material for a Link Summon immediately, but if you use it during your opponent's turn, there's no problem. In particular, when you play Hound, Angel, or Apostle in your opponent's Battle Phase, unless you block Reverse with Lightning, you will end up in a situation where the Battle Phase will end no matter how hard you try. Of course, if you can use it during your opponent's turn and survive, you can also perform a Link Summon on your next turn... Huh? This guy is fine with just the GY effect, right?

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3rdBig Welcome Labrynth

Rating Score Card Name Card-Type
Attribute Level Type ATK DEF
Big Welcome Labrynth ▶︎ Deck 9.9 15 Big Welcome Labrynth Normal Trap
Special Summon 1 "Labrynth" monster from your hand, Deck, or GY, then return 1 monster you control to the hand. You can banish this card from your GY, then target 1 Fiend monster you control, or, if you control a Level 8 or higher Fiend monster, you can target 1 card your opponent controls instead; return that card to the hand. You can only use 1 "Big Welcome Labrynth" effect per turn, and only once that turn.
japan TAG
2022/10/29 22:10
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Third Welcome Labrynth.
He has the effect of deploying Labrynth monsters from anywhere, but the process of returning the monsters on the field to the hand after that is tricky.
For example, if your field is empty, using this card to Special Summon Arianna to her will not activate the search effect, so be careful.
The reason for this is the ruling that the effect of a card that no longer exists in the location (in this case, the field) where it will be activated before the effect is activated will not be activated.
(During the processing of a series of card effects, other card effects are not processed, and Arianna is in the hand when Big Welcome Labrynth is processed.)
Therefore, if there are no monsters on the field, Labrynth will essentially be used to search for or salvage monsters, but Labrynth has hand triggers such as dragon lights and fire furnaces that set spells and trap cards. , can also be converted into a pseudo-Labrynth Spell/Trap search.
Also, the 2 《Lady Labrynth of the Silver Castle》``Labyrinth Castle Demon Statue'' can use their own effects to bring her Special Summon back to the field from your hand, so if you need monsters on the field, bring them here.

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4thMadolche Promenade

Rating Score Card Name Card-Type
Attribute Level Type ATK DEF
Madolche Promenade ▶︎ Deck 9.9 10 Madolche Promenade Normal Trap
Target 1 face-up card your opponent controls and 1 "Madolche" monster you control or in your GY; negate the effects of that opponent's card until the end of this turn, and if you do, return your monster to the hand. You can banish this card from your GY, then target 1 "Madolche" Xyz Monster you control; attach 1 "Madolche" monster from your hand, Deck, or GY, to it as material. You can only use 1 "Madolche Promenade" effect per turn, and only once that turn.

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5thMarincess Wave

Rating Score Card Name Card-Type
Attribute Level Type ATK DEF
Marincess Wave ▶︎ Deck 9.9 9 Marincess Wave Normal Trap
If you control a "Marincess" Link Monster: Target 1 face-up monster your opponent controls; negate that face-up monster's effects until the end of this turn, then, if you control a Link-2 or higher "Marincess" monster, all face-up monsters you currently control are unaffected by your opponent's card effects until the end of this turn. If you control a Link-3 or higher "Marincess" monster, you can activate this card from your hand.

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6thDinomorphia Domain

Rating Score Card Name Card-Type
Attribute Level Type ATK DEF
Dinomorphia Domain ▶︎ Deck 9.9 8 Dinomorphia Domain Normal Trap
During the Main Phase: Pay half your LP; Fusion Summon 1 "Dinomorphia" Fusion Monster from your Extra Deck, using monsters from your hand, Deck, or field as material. When your opponent activates a card or effect, while your LP are 2000 or less: You can banish this card from your GY; you take no effect damage from your opponent's card effects this turn. You can only activate 1 "Dinomorphia Domain" per turn.

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7thAltergeist Manifestation

Rating Score Card Name Card-Type
Attribute Level Type ATK DEF
Altergeist Manifestation ▶︎ Deck 9.8 19 Altergeist Manifestation Normal Trap
Target 1 "Altergeist" monster in your GY; Special Summon it in Attack Position, and if you do, equip it with this card. When this card leaves the field, destroy that monster. You can banish this card from your GY, then target 1 "Altergeist" Trap in your GY; add it to your hand. You can only use this effect of "Altergeist Manifestation" once per turn.

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8thEldlixir of Scarlet Sanguine

Rating Score Card Name Card-Type
Attribute Level Type ATK DEF
Eldlixir of Scarlet Sanguine ▶︎ Deck 9.8 12 Eldlixir of Scarlet Sanguine Normal Trap
Special Summon 1 Zombie monster from your Deck or GY, but if you control no "Eldlich" monsters, you can only Special Summon "Eldlich" monsters with this effect. For the rest of this turn after this card resolves, you cannot Special Summon monsters, except Zombie monsters. You can banish this card from your GY; Set 1 "Golden Land" Spell/Trap directly from your Deck. You can only use 1 "Eldlixir of Scarlet Sanguine" effect per turn, and only once that turn.

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9thTraptrix Holeutea

Rating Score Card Name Card-Type
Attribute Level Type ATK DEF
Traptrix Holeutea ▶︎ Deck 9.8 12 Traptrix Holeutea Normal Trap
You can activate this card the turn it was Set, by discarding 1 Normal Trap. Special Summon this card in Defense Position as a Normal Monster (Plant/EARTH/Level 4/ATK 400/DEF 2400). (This card is NOT treated as a Trap.) You can banish this card from your GY, then target 1 "Traptrix" monster in your GY; Special Summon it. You can only use 1 "Traptrix Holeutea" effect per turn, and only once that turn.

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Card ranking after 10th place

Rank Card Name Average Rating Score
11th 《Myutant Cry》 9.8 pt
12th 《Geargiagear》 9.7 pt
13th 《W Nebula Meteorite》 9.7 pt
14th 《Tri-Brigade Revolt》 9.7 pt
15th 《Prologue of the Destruction Swordsman》 9.7 pt
16th 《Ghost Meets Girl - A Masterful Mayakashi Shiranui Saga》 9.7 pt
17th 《Welcome Labrynth》 9.7 pt
18th 《Harpie's Feather Storm》 9.6 pt
19th 《Void Feast》 9.6 pt
20th 《Vampire Awakening》 9.6 pt
21st 《Dragonmaid Tidying》 9.6 pt
22nd 《Artifact Sanctum》 9.5 pt
23rd 《Ritual Beast Steeds》 9.5 pt
24th 《Magical Musket - Desperado》 9.5 pt
25th 《Ice Barrier》 9.5 pt
26th 《Libromancer Intervention》 9.5 pt
27th 《Volcanic Emission》 9.5 pt
28th 《Trickstar Reincarnation》 9.4 pt
29th 《Evo-Singularity》 9.4 pt
30th 《Full Force Virus》 9.4 pt
31st 《Swordsoul Blackout》 9.4 pt
32nd 《Card of Last Will》 9.4 pt
33rd 《Branded Expulsion》 9.4 pt
34th 《Dream Mirror Hypnagogia》 9.4 pt
35th 《Branded Banishment》 9.4 pt
36th 《Compulsory Evacuation Device》 9.3 pt
37th 《Torrential Tribute》 9.3 pt
38th 《Dimensional Barrier》 9.3 pt
39th 《Infinite Impermanence》 9.3 pt
40th 《Subterror Final Battle》 9.3 pt
41st 《Dogmatika Punishment》 9.3 pt
42nd 《Destruction Sword Memories》 9.3 pt
43rd 《Tearlaments Metanoise》 9.3 pt
44th 《Soul of the Supreme King》 9.3 pt
45th 《Scareclaw Twinsaw》 9.3 pt
46th 《Amaze Attraction Cyclo-Coaster》 9.3 pt
47th 《Spright Double Cross》 9.3 pt
48th 《Joker's Wild》 9.3 pt
49th 《Bottomless Trap Hole》 9.2 pt
50th 《Evenly Matched》 9.2 pt
51st 《Lost Wind》 9.2 pt
52nd 《Rainbow Bridge of Salvation》 9.2 pt
53rd 《Mathmech Superfactorial》 9.2 pt
54th 《The Revived Sky God》 9.2 pt
55th 《Floowandereeze and the Dreaming Town》 9.2 pt
56th 《Zefra War》 9.2 pt
57th 《Phantasm Spiral Power》 9.2 pt
58th 《Heavy Storm Duster》 9.1 pt
59th 《Threatening Roar》 9.1 pt
60th 《Fire Lake of the Burning Abyss》 9.1 pt
61st 《Dinomist Rush》 9.1 pt
62nd 《Destructive Daruma Karma Cannon》 9.1 pt
63rd 《Chronomaly Esperanza Glyph》 9.1 pt
64th 《Waterfall of Dragon Souls》 9.1 pt
65th 《Amaze Attraction Horror House》 9.1 pt
66th 《Breakthrough Skill》 9 pt
67th 《Icarus Attack》 9 pt
68th 《Shiranui Style Swallow's Slash》 9 pt
69th 《Phantasm Spiral Battle》 9 pt
70th 《Vaalmonica Followed Rhythm》 9 pt
71st 《Mikanko Spiritwalk》 9 pt
72nd 《Ichiroku's Ledger Book》 9 pt
73rd 《Mikanko Rivalry》 9 pt
74th 《Nemleria Louve》 9 pt
75th 《Mementotlan Fracture Dance》 9 pt
76th 《Ring of Destruction》 8.9 pt
77th 《Waboku》 8.9 pt
78th 《Floodgate Trap Hole》 8.9 pt
79th 《Gravedigger's Trap Hole》 8.9 pt
80th 《Machina Overdrive》 8.9 pt
81st 《Back to the Front》 8.8 pt
82nd 《Trap Trick》 8.8 pt
83rd 《Gottoms' Emergency Call》 8.8 pt
84th 《Skill Prisoner》 8.8 pt
85th 《Double-Edged Sword Technique》 8.8 pt
86th 《Super Quantal Mech Sword - Magnaslayer》 8.8 pt
87th 《S-Force Chase》 8.8 pt
88th 《Majespecter Tornado》 8.8 pt
89th 《Soul of the Supreme Celestial King》 8.8 pt
90th 《Screams of the Branded》 8.8 pt
91st 《Mirror Force》 8.7 pt
92nd 《Deck Devastation Virus》 8.7 pt
93rd 《Paleozoic Dinomischus》 8.7 pt
94th 《Crystron Impact》 8.7 pt
95th 《Qlife's End》 8.7 pt
96th 《Metaphys Ascension》 8.7 pt
97th 《Kozmojo》 8.7 pt
98th 《Cubic Causality》 8.7 pt
99th 《Metaverse》 8.6 pt
100th 《Sinister Shadow Games》 8.6 pt



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