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S-Force Chase →Used Deck
Card Kind | Attribute | Level | Type | ATK | DEF |
---|---|---|---|---|---|
Normal Trap | - | - | - | - | - |
Target face-up cards your opponent controls, up to the number of "S-Force" monsters you control with different names; return them to the hand. If a "S-Force" monster you control would banish a card(s) from your hand to activate its effect, you can banish this card from your GY instead. You can only use each effect of "S-Force Chase" once per turn. | |||||
Average Rating Score | 8.8(10) |
- Card Info
- Card Reviews (10 rating scores)
- Decks with S-Force Chase (4 Decks)
- Card Category and Effect Category
- Products in Japan
- Ranking and View Num
"S-Force Chase" card reviews and rating scores
8.8(10) |
|
60% | (6) | ||
40% | (4) | ||
0% | (0) | ||
0% | (0) | ||
0% | (0) |
asd
2022/12/28 17:13
2022/12/28 17:13
An eye-catching illustration of 《I:P Masquerena》followed by 《S-Force Rappa Chiyomaru》and 《S-Force Dog Tag》.
By using it together with the effect of 《S-Force Gravitino》, the hand bounce will be strengthened to banishment.
By itself, it's comparable to 《Compulsory Evacuation Device》, so it's a card that you want to use after making use of the GY effect and lining up Security Force as much as possible.
By using it together with the effect of 《S-Force Gravitino》, the hand bounce will be strengthened to banishment.
By itself, it's comparable to 《Compulsory Evacuation Device》, so it's a card that you want to use after making use of the GY effect and lining up Security Force as much as possible.
とき
2021/10/20 16:38
2021/10/20 16:38
Make a joke.
It has the effect of bouncing the opponent's face-up cards up to the number of types of S-Force monsters you own, and the effect of replacing S-Force's hand removal cost from his GY.
A powerful trap card that is simply excellent as a removal, and can bounce at a level equivalent to Compulsory Evacuation Device with just one S-Force. His deck has decent deployment power, so it's a powerful interference. I would like to forcefully use this card when S-Force's frontal tactics don't work, but when this card works, it's when the deployment is solid, so that part is a bit of a contradiction.
However, his GY effect is also extremely excellent. Depending on the situation, it would be quite reliable to be able to expand Sayomaru's cost. In the future, if there are more options for S-Force as a removal cost, it will be even more valuable.
It has the effect of bouncing the opponent's face-up cards up to the number of types of S-Force monsters you own, and the effect of replacing S-Force's hand removal cost from his GY.
A powerful trap card that is simply excellent as a removal, and can bounce at a level equivalent to Compulsory Evacuation Device with just one S-Force. His deck has decent deployment power, so it's a powerful interference. I would like to forcefully use this card when S-Force's frontal tactics don't work, but when this card works, it's when the deployment is solid, so that part is a bit of a contradiction.
However, his GY effect is also extremely excellent. Depending on the situation, it would be quite reliable to be able to expand Sayomaru's cost. In the future, if there are more options for S-Force as a removal cost, it will be even more valuable.
ジュウテツ
2021/02/13 16:41
2021/02/13 16:41
As for the effect of (1), I think that the "S-Force" Deck is excellent because it can bounce multiple opponent's face-up cards.
Even if it is sent to GY, the effect of (2) will be able to take over the hand cost of "S-Force Ranba Sayomaru" and "S-Force Orifice", so I don't think it's wasteful.
Even if it is sent to GY, the effect of (2) will be able to take over the hand cost of "S-Force Ranba Sayomaru" and "S-Force Orifice", so I don't think it's wasteful.
ねこーら
2021/02/09 22:38
2021/02/09 22:38
Comprehensive evaluation: A card that raises the situational ability of "S-Force" and is compatible with 《S-Force Rappa Chiyomaru》.
It can be searched with 《S-Force Gravitino》, and it is easy to restrict movement by removing it when the materials are lined up.
Since it can be deployed in a combo with 《S-Force Rappa Chiyomaru》, multiple removals can be expected.
If it exists in GY, the effect that substitutes for exclusion is also useful because it is easy to use the effects of 《S-Force Rappa Chiyomaru》《S-Force Orrafist》.
When combined with 《S-Force Rappa Chiyomaru》, you can't aim to return with 《S-Force Pla-Tina》, so you want to aim for development with 《S-Force Edge Razor》.
In the case of 《S-Force Orrafist》, it would be useful either way as it would lead to deterrence through removal.
It can be searched with 《S-Force Gravitino》, and it is easy to restrict movement by removing it when the materials are lined up.
Since it can be deployed in a combo with 《S-Force Rappa Chiyomaru》, multiple removals can be expected.
If it exists in GY, the effect that substitutes for exclusion is also useful because it is easy to use the effects of 《S-Force Rappa Chiyomaru》《S-Force Orrafist》.
When combined with 《S-Force Rappa Chiyomaru》, you can't aim to return with 《S-Force Pla-Tina》, so you want to aim for development with 《S-Force Edge Razor》.
In the case of 《S-Force Orrafist》, it would be useful either way as it would lead to deterrence through removal.
プンプン丸
2021/01/26 17:50
2021/01/26 17:50
It works well with S-Force's removal card 《S-Force Gravitino》. Of course you can search with "S-Force Gravitino", but if "S-Force Gravitino" is on the field, your hand bounce will turn into a removal. something called
TK
2021/01/26 17:38
2021/01/26 17:38
As an s-force, it's a very easy-to-use and powerful piece, but...
Shouldn't it be targeted...? Now is the time to choose, right?
I would think.
Shouldn't it be targeted...? Now is the time to choose, right?
I would think.
カンベイ
2021/01/19 12:50
2021/01/19 12:50
After its first appearance in the previous bullet, it is a theme that almost no one pays attention to because of its difficulty in handling, but this new bullet is a fairly powerful card.
Its effect is to bounce the face-up cards on the opponent's field up to the number of his S-Force on his own field. Although it can target, it is powerful to be able to bounce multiple cards with one card, and if it is a development involving Ranba Chiyamaru, it is possible to form a board that can remove 2-3 cards during the opponent's turn. is. Of course, since it is an S-Force card, it is possible to search by Gravitino. Rather, it is better to say that it is strong because it supports search.
If the S-Force's initial stability and ability to care for interference are improved, we can expect it to play an active role.
Its effect is to bounce the face-up cards on the opponent's field up to the number of his S-Force on his own field. Although it can target, it is powerful to be able to bounce multiple cards with one card, and if it is a development involving Ranba Chiyamaru, it is possible to form a board that can remove 2-3 cards during the opponent's turn. is. Of course, since it is an S-Force card, it is possible to search by Gravitino. Rather, it is better to say that it is strong because it supports search.
If the S-Force's initial stability and ability to care for interference are improved, we can expect it to play an active role.
ニセチノミー
2021/01/19 12:15
2021/01/19 12:15
I love how cute the illustrations are! Was Mascarena a bad girl? I finally got to see the front of Chiyamaru-chan~!
It's a card that makes me happy
It's a card that makes me happy
める
2023/11/27 4:06
2023/11/27 4:06
Decks with "S-Force Chase"
* is adopted as a key card.
● 2021-10-17 security force
● 2023-01-17 enforcer of time
● 2021-05-02 Not S-Force! It's Sayomaru!
● 2021-02-08 S-Force prototype
Card Category and Effect Category
Effect:return to the hand
Effect:banish Trap
Effect:banish GY Card
Effect:self-banish, banish instead
Products in Japan
Product | No | Release Date | Rarity |
---|---|---|---|
LIGHTNING OVERDRIVE | LIOV-JP077 | 2021-01-16 | Rare |
Ranking and View Num
Rating Score Rank | 2,089 / 13,171 Cards |
---|---|
View Num | 6,528 |
Card Type "Normal Trap" Best Card Ranking | 87th |
Others
Japanese card name | S-Force チェイス |
---|
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