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HOME > Yu-Gi-Oh! Ranking > Card Type "Normal Trap" Best Card Ranking

Yu-Gi-Oh! RankingCard Type "Normal Trap" Best Card Ranking

Card Type "Normal Trap" Best Card Ranking. Let's check the effects of the cards you are interested in.
update date : 2024/05/05


1stDinomorphia Frenzy

Rating Score Card Name Card-Type
Attribute Level Type ATK DEF
Dinomorphia Frenzy ▶︎ Deck 10 8 Dinomorphia Frenzy Normal Trap
During your opponent's Main Phase: Pay half your LP; Fusion Summon 1 "Dinomorphia" monster from your Extra Deck, using only 1 monster from your Deck and 1 monster from your Extra Deck as Fusion Material. When your opponent activates a card or effect, while your LP are 2000 or less: You can banish this card from your GY; you take no effect damage from your opponent's card effects this turn. You can only activate 1 "Dinomorphia Frenzy" per turn.
Congratulations on first place.

Card Type "Normal Trap" Best Card Ranking
The honorable first place went to "Dinomorphia Frenzy"!

japan TAG
2022/06/18 19:48
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A fusion trap card that can also use Dinomorphia from the EX Deck as a material, so it is a card that is mainly used to bring out Rexterm.
Since you must always drop materials from the EX Deck, if you try to use it many times, the Dinomorphia Fusion Monster tends to consume the space of the EX Deck, but there are currently two types of Dinomorphia in the main deck. For Dinomorphia, who tends to run out of fusion materials with 6 cards even if they are stacked with 3, I can appreciate the fact that they can fuse while saving the materials of the main deck.
It can be used only during the opponent's turn, and it can't be used in a tight turn, so it's different from Dinomorphia Domain, so it's a card I'd like to use while adjusting the number of cards depending on the direction of the Deck.

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2ndTindangle Delaunay

Rating Score Card Name Card-Type
Attribute Level Type ATK DEF
Tindangle Delaunay ▶︎ Deck 9.9 16 Tindangle Delaunay Normal Trap
When you take battle damage from an opponent's attacking monster, while you have 3 or more "Tindangle" monsters with different names in your GY: You can destroy the attacking monster, and if you do, Special Summon 1 "Tindangle Acute Cerberus" from your Extra Deck. If you control no monsters in the Extra Monster Zone: You can banish this card from your GY, then target 3 "Tindangle" monsters with different names in your GY; Special Summon them in face-down Defense Position.

The second place that narrowly missed first place was "Tindangle Delaunay"

japan
2018/11/15 23:32
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One of Tindangle's highest spec traps. There is a feeling that it is allowed because it is a reverse theme.
By removing him from GY, he Special Summons his Tindangle 3 types of GY behind the scenes. He needs 3 types of Tintangle and this card to activate, but it's dangerous when it's decided.
It's easy to put this in his GY because there are enough ways to send trap cards to GY. If Tindangle monsters are also deployed with Trinity and linked, he will accumulate in GY. It takes time to get rid of EX monsters.
If you draw it in the first hand, it will rot, but if you are in the middle stage or later, you may be able to use the effect of Special Summoning ① Acute.

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3rdBig Welcome Labrynth

Rating Score Card Name Card-Type
Attribute Level Type ATK DEF
Big Welcome Labrynth ▶︎ Deck 9.9 14 Big Welcome Labrynth Normal Trap
Special Summon 1 "Labrynth" monster from your hand, Deck, or GY, then return 1 monster you control to the hand. You can banish this card from your GY, then target 1 Fiend monster you control, or, if you control a Level 8 or higher Fiend monster, you can target 1 card your opponent controls instead; return that card to the hand. You can only use 1 "Big Welcome Labrynth" effect per turn, and only once that turn.
japan ジュウテツ
2022/10/29 9:38
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I think it's excellent that the effect of (1) allows you to pseudo-recruit and pseudo-revive 《Lady Labrynth of the Silver Castle》.
Even if it is sent to GY, if there is a Level 8 or higher "Fiend" monster, it can bounce the opponent's card due to the effect of (2), so I think there is no waste.
⑴ and ⑵ I think that it is necessary to pay attention to the fact that only one of the two effects can be used in the same turn.

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4thMadolche Promenade

Rating Score Card Name Card-Type
Attribute Level Type ATK DEF
Madolche Promenade ▶︎ Deck 9.9 10 Madolche Promenade Normal Trap
Target 1 face-up card your opponent controls and 1 "Madolche" monster you control or in your GY; negate the effects of that opponent's card until the end of this turn, and if you do, return your monster to the hand. You can banish this card from your GY, then target 1 "Madolche" Xyz Monster you control; attach 1 "Madolche" monster from your hand, Deck, or GY, to it as material. You can only use 1 "Madolche Promenade" effect per turn, and only once that turn.

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5thDinomorphia Domain

Rating Score Card Name Card-Type
Attribute Level Type ATK DEF
Dinomorphia Domain ▶︎ Deck 9.9 8 Dinomorphia Domain Normal Trap
During the Main Phase: Pay half your LP; Fusion Summon 1 "Dinomorphia" Fusion Monster from your Extra Deck, using monsters from your hand, Deck, or field as material. When your opponent activates a card or effect, while your LP are 2000 or less: You can banish this card from your GY; you take no effect damage from your opponent's card effects this turn. You can only activate 1 "Dinomorphia Domain" per turn.

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6thMarincess Wave

Rating Score Card Name Card-Type
Attribute Level Type ATK DEF
Marincess Wave ▶︎ Deck 9.9 8 Marincess Wave Normal Trap
If you control a "Marincess" Link Monster: Target 1 face-up monster your opponent controls; negate that face-up monster's effects until the end of this turn, then, if you control a Link-2 or higher "Marincess" monster, all face-up monsters you currently control are unaffected by your opponent's card effects until the end of this turn. If you control a Link-3 or higher "Marincess" monster, you can activate this card from your hand.

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7thAltergeist Manifestation

Rating Score Card Name Card-Type
Attribute Level Type ATK DEF
Altergeist Manifestation ▶︎ Deck 9.8 18 Altergeist Manifestation Normal Trap
Target 1 "Altergeist" monster in your GY; Special Summon it in Attack Position, and if you do, equip it with this card. When this card leaves the field, destroy that monster. You can banish this card from your GY, then target 1 "Altergeist" Trap in your GY; add it to your hand. You can only use this effect of "Altergeist Manifestation" once per turn.

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8thTraptrix Holeutea

Rating Score Card Name Card-Type
Attribute Level Type ATK DEF
Traptrix Holeutea ▶︎ Deck 9.8 12 Traptrix Holeutea Normal Trap
You can activate this card the turn it was Set, by discarding 1 Normal Trap. Special Summon this card in Defense Position as a Normal Monster (Plant/EARTH/Level 4/ATK 400/DEF 2400). (This card is NOT treated as a Trap.) You can banish this card from your GY, then target 1 "Traptrix" monster in your GY; Special Summon it. You can only use 1 "Traptrix Holeutea" effect per turn, and only once that turn.

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9thExosister Returnia

Rating Score Card Name Card-Type
Attribute Level Type ATK DEF
Exosister Returnia ▶︎ Deck 9.8 6 Exosister Returnia Normal Trap
If all monsters you control are "Exosister" monsters (min. 1): Pay 800 LP, then target 1 card your opponent controls or in their GY; banish it, then you can apply 1 of the following effects.
●Immediately after this effect resolves, Xyz Summon 1 "Exosister" Xyz Monster using monsters you control.
●If you Xyz Summoned this turn, banish 1 card your opponent controls.
You can only activate 1 "Exosister Returnia" per turn.

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Card ranking after 10th place

Rank Card Name Average Rating Score
11th 《Geargiagear》 9.7 pt
12th 《W Nebula Meteorite》 9.7 pt
13th 《Tri-Brigade Revolt》 9.7 pt
14th 《Prologue of the Destruction Swordsman》 9.7 pt
15th 《Ghost Meets Girl - A Masterful Mayakashi Shiranui Saga》 9.7 pt
16th 《Eldlixir of Scarlet Sanguine》 9.7 pt
17th 《Welcome Labrynth》 9.7 pt
18th 《Harpie's Feather Storm》 9.6 pt
19th 《Void Feast》 9.6 pt
20th 《Vampire Awakening》 9.6 pt
21st 《Spright Double Cross》 9.6 pt
22nd 《Dragonmaid Tidying》 9.6 pt
23rd 《Artifact Sanctum》 9.5 pt
24th 《Ritual Beast Steeds》 9.5 pt
25th 《Magical Musket - Desperado》 9.5 pt
26th 《Ice Barrier》 9.5 pt
27th 《Libromancer Intervention》 9.5 pt
28th 《Volcanic Emission》 9.5 pt
29th 《Trickstar Reincarnation》 9.4 pt
30th 《Full Force Virus》 9.4 pt
31st 《Swordsoul Blackout》 9.4 pt
32nd 《Soul of the Supreme King》 9.4 pt
33rd 《Branded Expulsion》 9.4 pt
34th 《Card of Last Will》 9.4 pt
35th 《Dream Mirror Hypnagogia》 9.4 pt
36th 《Branded Banishment》 9.4 pt
37th 《Compulsory Evacuation Device》 9.3 pt
38th 《Torrential Tribute》 9.3 pt
39th 《Dimensional Barrier》 9.3 pt
40th 《Infinite Impermanence》 9.3 pt
41st 《Evo-Singularity》 9.3 pt
42nd 《Subterror Final Battle》 9.3 pt
43rd 《Dogmatika Punishment》 9.3 pt
44th 《Tearlaments Metanoise》 9.3 pt
45th 《Destruction Sword Memories》 9.3 pt
46th 《Scareclaw Twinsaw》 9.3 pt
47th 《Amaze Attraction Cyclo-Coaster》 9.3 pt
48th 《Joker's Wild》 9.3 pt
49th 《Bottomless Trap Hole》 9.2 pt
50th 《Evenly Matched》 9.2 pt
51st 《Threatening Roar》 9.2 pt
52nd 《Lost Wind》 9.2 pt
53rd 《Rainbow Bridge of Salvation》 9.2 pt
54th 《The Revived Sky God》 9.2 pt
55th 《Zefra War》 9.2 pt
56th 《Phantasm Spiral Power》 9.2 pt
57th 《Breakthrough Skill》 9.1 pt
58th 《Heavy Storm Duster》 9.1 pt
59th 《Magician Navigation》 9.1 pt
60th 《Mathmech Superfactorial》 9.1 pt
61st 《Fire Lake of the Burning Abyss》 9.1 pt
62nd 《Dinomist Rush》 9.1 pt
63rd 《Floowandereeze and the Dreaming Town》 9.1 pt
64th 《Amaze Attraction Horror House》 9.1 pt
65th 《Waterfall of Dragon Souls》 9.1 pt
66th 《Chronomaly Esperanza Glyph》 9.1 pt
67th 《Icarus Attack》 9 pt
68th 《Shiranui Style Swallow's Slash》 9 pt
69th 《Machina Overdrive》 9 pt
70th 《Phantasm Spiral Battle》 9 pt
71st 《Mikanko Spiritwalk》 9 pt
72nd 《Mikanko Rivalry》 9 pt
73rd 《Nemleria Louve》 9 pt
74th 《Mementotlan Fracture Dance》 9 pt
75th 《Ichiroku's Ledger Book》 9 pt
76th 《Vaalmonica Followed Rhythm》 9 pt
77th 《Ring of Destruction》 8.9 pt
78th 《Back to the Front》 8.9 pt
79th 《Floodgate Trap Hole》 8.9 pt
80th 《Waboku》 8.9 pt
81st 《Gravedigger's Trap Hole》 8.9 pt
82nd 《Gottoms' Emergency Call》 8.9 pt
83rd 《Destructive Daruma Karma Cannon》 8.9 pt
84th 《Burnout》 8.9 pt
85th 《Mirror Force》 8.8 pt
86th 《Skill Prisoner》 8.8 pt
87th 《Double-Edged Sword Technique》 8.8 pt
88th 《Super Quantal Mech Sword - Magnaslayer》 8.8 pt
89th 《S-Force Chase》 8.8 pt
90th 《Majespecter Tornado》 8.8 pt
91st 《Soul of the Supreme Celestial King》 8.8 pt
92nd 《Screams of the Branded》 8.8 pt
93rd 《Deck Devastation Virus》 8.7 pt
94th 《Paleozoic Dinomischus》 8.7 pt
95th 《Sinister Shadow Games》 8.7 pt
96th 《Trap Trick》 8.7 pt
97th 《Qlife's End》 8.7 pt
98th 《Crystron Impact》 8.7 pt
99th 《Metaphys Ascension》 8.7 pt
100th 《Kozmojo》 8.7 pt



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