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HOME > Yu-Gi-Oh! Card Lists > THE CHRONICLES DECK Spiritualist

THE CHRONICLES DECK Spiritualist Card List

THE CHRONICLES DECK SpiritualistCard List
THE CHRONICLES DECK Spiritualist
code : CH02.
Total : 50 Types.
Release Date:2026-01-24
13th period

Average of all cards:7.8pt


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Total 50 Types
Monster 37 Types
Effect Monster:27 Types
Fusion Monster:2 Types Xyz Monster:1 Types Link Monster:7 Types
0 Tuner Monster 4 Flip Monster 0 Gemini Monster
Spell 10 Types
5Normal Spell 0Equip IconEquip Spell 2Quick-Play IconQuick-Play Spell
0 Ritual IconRitual Spell 2 Continuous IconContinuous Spell 1 Field IconField Spell
Trap 3 Types
1 Normal Trap 2 Continuous IconContinuous Trap 0 Counter IconCounter Trap
Enhanced Category : 8
Charmer, Familiar-Possessed:21 Types / Horus tentative:5 Types / Spellbook:4 Types / Archfiend:2 Types / Vampire:1 Types / Accesscode Talker:1 Types / Endymion:1 Types / Fusion:1 Types



Card Rating: Top 5

Card List in descending order of rating

rating order152 / 671 view num2937 Check card pricing information (Japan)

Rarity Rating Score Code Card Name Card-Type
Attribute Level Type ATK DEF
Eria the Water Charmer
Secret
Super
▶︎ Deck
5.3 25
[47547]
JP001 Eria the Water Charmer  Effect Monster
Flip Monster
- 3 Spellcaster 500 1500
FLIP: Target 1 WATER monster your opponent controls; take control of that target while this card is face-up on the field.
Hiita the Fire Charmer
Secret
Super
▶︎ Deck
4.8 25
[40312]
JP002 Hiita the Fire Charmer  Effect Monster
Flip Monster
- 3 Spellcaster 500 1500
FLIP: Target 1 FIRE monster your opponent controls; take control of that target while this card is face-up on the field.
Wynn the Wind Charmer
Secret
Super
▶︎ Deck
5.3 26
[52796]
JP003 Wynn the Wind Charmer  Effect Monster
Flip Monster
- 3 Spellcaster 500 1500
FLIP: Target 1 WIND monster your opponent controls; take control of that target while this card is face-up on the field.
Aussa the Earth Charmer
Secret
Super
▶︎ Deck
4.6 20
[33924]
JP004 Aussa the Earth Charmer  Effect Monster
Flip Monster
- 3 Spellcaster 500 1500
FLIP: Target 1 EARTH monster your opponent controls; take control of that target while this card is face-up on the field.
Familiar-Possessed - Eria
N-Parallel
▶︎ Deck
7 26
[56478]
JP005 Familiar-Possessed - Eria  Effect Monster
- 4 Spellcaster 1850 1500
You can Special Summon this card (from your hand or Deck) by sending 1 face-up "Eria the Water Charmer" and 1 face-up WATER monster you control to the GY. If this card Special Summoned by its own effect attacks a Defense Position monster, inflict piercing battle damage.
Familiar-Possessed - Hiita
N-Parallel
▶︎ Deck
5.5 23
[46003]
JP006 Familiar-Possessed - Hiita  Effect Monster
- 4 Spellcaster 1850 1500
You can Special Summon this card (from your hand or Deck) by sending 1 face-up "Hiita the Fire Charmer" and 1 face-up FIRE monster you control to the GY. If this card Special Summoned by its own effect attacks a Defense Position monster, inflict piercing battle damage.
Familiar-Possessed - Wynn
N-Parallel
▶︎ Deck
6.5 23
[57969]
JP007 Familiar-Possessed - Wynn  Effect Monster
- 4 Spellcaster 1850 1500
You can Special Summon this card (from your hand or Deck) by sending 1 face-up "Wynn the Wind Charmer" and 1 face-up WIND monster you control to the GY. If this card Special Summoned by its own effect attacks a Defense Position monster, inflict piercing battle damage.
Familiar-Possessed - Aussa
N-Parallel
▶︎ Deck
4.9 17
[36044]
JP008 Familiar-Possessed - Aussa  Effect Monster
- 4 Spellcaster 1850 1500
You can Special Summon this card (from your hand or Deck) by sending 1 face-up "Aussa the Earth Charmer" and 1 face-up EARTH monster you control to the GY. If this card Special Summoned by its own effect attacks a Defense Position monster, inflict piercing battle damage.
水霊媒師エリア
Normal
▶︎ Deck
9 4
[3380]
JP009 水霊媒師エリア  Effect Monster
- 5 Spellcaster 1850 1500
このカード名はルール上「霊使い」カードとしても扱う。このカード名の(1)(2)の効果はそれぞれ1ターンに1度しか使用できない。
(1):手札からこのカードと水属性モンスター1体を捨てて発動できる。このカード以外の捨てたモンスターのレベル以上のレベルを持つ水属性モンスター1体をデッキから手札に加える。この効果の発動後、ターン終了時まで自分は水属性以外のモンスターの効果を発動できない。
(2):自分の水属性モンスターが戦闘で破壊された時に発動できる。このカードを手札から特殊召喚する。
Hiita the Fire Channeler
Normal
▶︎ Deck
8.8 11
[8823]
JP010 Hiita the Fire Channeler  Effect Monster
- 5 Spellcaster 1850 1500
(This card is always treated as a "Charmer" card.)
You can discard this card and 1 other FIRE monster; add 1 FIRE monster from your Deck to your hand with higher ATK than the other discarded monster, also you cannot activate non-FIRE monster effects for the rest of this turn. When your FIRE monster is destroyed by battle: You can Special Summon this card from your hand. You can only use each effect of "Hiita the Fire Channeler" once per turn.
Wynn the Wind Channeler
Normal
▶︎ Deck
9.6 20
[46625]
JP011 Wynn the Wind Channeler  Effect Monster
- 5 Spellcaster 1850 1500
(This card is always treated as a "Charmer" card.)
You can discard this card and 1 other WIND monster; add 1 WIND monster with 1500 or less DEF from your Deck to your hand, except "Wynn the Wind Channeler", also you cannot activate monster effects for the rest of this turn, except WIND monsters. When a WIND monster you control is destroyed by battle while this card is in your hand: You can Special Summon this card. You can only use each effect of "Wynn the Wind Channeler" once per turn.
Aussa the Earth Channeler
Normal
▶︎ Deck
9 7
[11216]
JP012 Aussa the Earth Channeler  Effect Monster
- 5 Spellcaster 1850 1500
(This card is always treated as a "Charmer" card.)
You can discard this card and 1 EARTH monster; add 1 EARTH monster from your Deck to your hand with 1850 or less ATK, whose original Type is the same as one of the discarded monsters, also you cannot activate non-EARTH monster effects for the rest of this turn. When your EARTH monster is destroyed by battle: You can Special Summon this card from your hand. You can only use each effect of "Aussa the Earth Channeler" once per turn.
Jigabyte
Normal
▶︎ Deck
7.1 25
[58531]
JP013 Jigabyte  Effect Monster
- 4 Reptile 1500 200
You can only control 1 "Jigabyte". If you control a Spellcaster monster, you can Special Summon this card (from your hand). When this card is destroyed by battle or card effect and sent to the GY: You can Special Summon 1 monster with 1500 ATK/200 DEF from your Deck, except "Jigabyte".
Inari Fire
Normal
▶︎ Deck
6.9 24
[53863]
JP014 Inari Fire  Effect Monster
- 4 Pyro 1500 200
You can only control 1 "Inari Fire". If you control a Spellcaster monster, you can Special Summon this card (from your hand). Once per turn, during your next Standby Phase after this face-up card on the field was destroyed by a card effect and sent to the GY: Special Summon it from your GY.
Ranryu
Normal
▶︎ Deck
5.9 8
[11701]
JP015 Ranryu  Effect Monster
- 4 Dragon 1500 200
You can only control 1 "Ranryu". If you control a Spellcaster monster, you can Special Summon this card (from your hand). If this card is destroyed by battle or card effect and sent to the GY: You can target 1 monster with 1500 ATK/200 DEF in your GY, except "Ranryu"; Special Summon it.
Nefarious Archfiend Eater of Nefariousness
Normal
▶︎ Deck
7.6 24
[86006]
JP016 Nefarious Archfiend Eater of Nefariousness  Effect Monster
- 4 Beast 1500 200
You can only control 1 "Nefarious Archfiend Eater of Nefariousness". If you control a Spellcaster monster, you can Special Summon this card (from your hand). Once per turn, during your opponent's End Phase, if this card is in your GY: You can target 1 face-up monster you control; destroy it, and if you do, Special Summon this card.
Awakening of the Possessed - Gagigobyte
Normal
▶︎ Deck
5.3 10
[9238]
JP017 Awakening of the Possessed - Gagigobyte  Effect Monster
- 5 Reptile 2000 200
You can Special Summon this card (from your hand or Deck) by sending 1 face-up Spellcaster monster and 1 face-up Level 4 or lower WATER monster you control to the GY. You can only use each of the following effects of "Awakening of the Possessed - Gagigobyte" once per turn.
●When this card is Special Summoned by its effect: You can send 1 random card from your opponent's hand to the GY, then each player draws 1 card.
●If this card is sent from the field to the GY: You can add 1 "Spiritual Water Art" card or 1 "Possessed" Spell/Trap from your Deck to your hand.
Awakening of the Possessed - Greater Inari Fire
Normal
▶︎ Deck
5.3 10
[11918]
JP018 Awakening of the Possessed - Greater Inari Fire  Effect Monster
- 5 Pyro 2000 200
You can Special Summon this card (from your hand or Deck) by sending 1 face-up Spellcaster monster and 1 face-up Level 4 or lower FIRE monster you control to the GY. You can only use each of the following effects of "Awakening of the Possessed - Greater Inari Fire" once per turn.
●When this card is Special Summoned by its effect: You can inflict damage to your opponent equal to the original ATK of 1 monster they control (your choice).
●If this card is sent from the field to the GY: You can add 1 "Spiritual Fire Art" card or 1 "Possessed" Spell/Trap from your Deck to your hand.
Awakening of the Possessed - Rasenryu
Normal
▶︎ Deck
5.5 8
[8479]
JP019 Awakening of the Possessed - Rasenryu  Effect Monster
- 5 Dragon 2000 200
You can Special Summon this card (from your hand or Deck) by sending 1 face-up Spellcaster monster and 1 face-up Level 4 or lower WIND monster you control to the GY. You can only use each of the following effects of "Awakening of the Possessed - Rasenryu" once per turn.
●When this card is Special Summoned by its effect: You can return 1 card your opponent controls to the hand.
●If this card is sent from the field to the GY: You can add 1 "Spiritual Wind Art" card or 1 "Possessed" Spell/Trap from your Deck to your hand.
Awakening of the Possessed - Nefariouser Archfiend
Normal
▶︎ Deck
6.9 10
[17139]
JP020 Awakening of the Possessed - Nefariouser Archfiend  Effect Monster
- 5 Beast 2000 200
You can Special Summon this card (from your hand or Deck) by sending 1 face-up Spellcaster monster and 1 face-up Level 4 or lower EARTH monster you control to the GY. You can only use each of the following effects of "Awakening of the Possessed - Nefariouser Archfiend" once per turn.
●When this card is Special Summoned by its effect: You can Special Summon 1 Level 4 or lower monster from your GY, but negate its effects.
●If this card is sent from the field to the GY: You can add 1 "Spiritual Earth Art" card or 1 "Possessed" Spell/Trap from your Deck to your hand.
Lord of the Heavenly Prison
Normal
▶︎ Deck
9.8 22
[58835]
JP021 Lord of the Heavenly Prison  Effect Monster
- 10 Rock 3000 3000
During your Main Phase: You can activate this effect; this card in your hand becomes revealed until the end of your opponent's turn. While this card is revealed by this effect, Set cards on the field cannot be destroyed by card effects. If a Set Spell/Trap Card is activated (except during the Damage Step): You can Special Summon this card from your hand, then, if you activated this effect while this card was revealed, you can reveal and Set 1 Spell/Trap directly from your Deck, but banish it during the End Phase of the next turn. You can only use 1 "Lord of the Heavenly Prison" effect per turn, and only once that turn.
Imsety, Glory of Horus
Normal
▶︎ Deck
9.8 9
[13614]
JP022 Imsety, Glory of Horus  Effect Monster
- 8 Spellcaster 3000 1800
If you control "King's Sarcophagus", you can Special Summon this card (from your GY). You can only Special Summon "Imsety, Glory of Horus" once per turn this way. You can only use each of the following effects of "Imsety, Glory of Horus" once per turn. You can send 2 cards from your hand to the GY, including this card; add 1 "King's Sarcophagus" from your Deck to your hand, then you can draw 1 card. If another card(s) you control leaves the field by an opponent's card effect, while this card is in your Monster Zone (except during the Damage Step): You can send 1 card on the field to the GY.
Duamutef, Blessing of Horus
Normal
▶︎ Deck
8.2 5
[5010]
JP023 Duamutef, Blessing of Horus  Effect Monster
- 8 Beast 0 0
If you control "King's Sarcophagus", you can Special Summon this card (from your GY). You can only Special Summon "Duamutef, Blessing of Horus" once per turn this way. Gains 1200 ATK/DEF for each "Horus" monster you control. If another card(s) you control leaves the field by an opponent's card effect, while this card is in your Monster Zone (except during the Damage Step): You can draw cards equal to the number of monsters with different names in your Main Monster Zone. You can only use this effect of "Duamutef, Blessing of Horus" once per turn.
Hapi, Guidance of Horus
Normal
▶︎ Deck
8.3 7
[5524]
JP024 Hapi, Guidance of Horus  Effect Monster
- 8 Beast-Warrior 2400 1600
If you control "King's Sarcophagus", you can Special Summon this card (from your GY). You can only Special Summon "Hapi, Guidance of Horus" once per turn this way. If another card(s) you control leaves the field by an opponent's card effect, while this card is in your Monster Zone (except during the Damage Step): You can target 2 cards that are banished and/or in the GYs; either add both to the hand or shuffle both into the Deck. You can only use this effect of "Hapi, Guidance of Horus" once per turn.
Qebehsenuef, Protection of Horus
Normal
▶︎ Deck
6.6 7
[3883]
JP025 Qebehsenuef, Protection of Horus  Effect Monster
- 8 Winged Beast 2500 2000
If you control "King's Sarcophagus", you can Special Summon this card (from your GY). You can only Special Summon "Qebehsenuef, Protection of Horus" once per turn this way. If another card(s) you control leaves the field by an opponent's card effect, while this card is in your Monster Zone (except during the Damage Step): You can activate this effect; this turn, your opponent's monsters cannot target "Horus" monsters for attacks, also your opponent cannot target "Horus" monsters on the field with card effects. You can only use this effect of "Qebehsenuef, Protection of Horus" once per turn.
Fairy Tail - Luna
Normal
▶︎ Deck
9.8 21
[88083]
JP026 Fairy Tail - Luna  Effect Monster
- 4 Spellcaster 1850 1000
When this card is Normal Summoned: You can add 1 Spellcaster monster with 1850 ATK from your Deck to your hand. Once per turn (Quick Effect): You can target 1 face-up monster your opponent controls; your opponent can send 1 card with that monster's name from their Deck or Extra Deck to the GY to negate this effect, otherwise return both this card and that monster to the hand.
Spellbook Magician of Prophecy
Normal
▶︎ Deck
9.2 35
[146692]
JP027 Spellbook Magician of Prophecy  Effect Monster
- 2 Spellcaster 500 400
If this card is Normal Summoned or flipped face-up: Add 1 "Spellbook" Spell from your Deck to your hand.
大輪の魔導書
Prismatic Secret
Ultra
▶︎ Deck
10 3
[626]
JP028 大輪の魔導書  Normal Spell
このカード名の(1)(2)の効果はそれぞれ1ターンに1度しか使用できない。
(1):自分のデッキ・墓地・除外状態の「霊使い」モンスター4体を手札に加える(同じ属性は1体まで)。その後、自分の手札を2枚選んでデッキに戻す。
(2):墓地のこのカードを除外して発動できる。自分の手札・フィールドの「霊使い」、「憑依装着」モンスターを融合素材とし、融合モンスター1体を融合召喚する。その融合召喚成功時に相手は魔法・罠・モンスターの効果を発動できない。
Spirit Charmers
N-Parallel
▶︎ Deck
8.3 13
[18597]
JP029 Spirit Charmers  Quick-Play Spell
Discard 1 card; take 2 cards from your Deck with different names from each other, that are "Charmer" monsters, "Familiar-Possessed" monsters, and/or "Possessed" Spells/Traps, add 1 of them to your hand, and Set the other. You can only activate 1 "Spirit Charmers" per turn.
Grand Spiritual Art - Ichirin
N-Parallel
▶︎ Deck
5.7 12
[17134]
JP030 Grand Spiritual Art - Ichirin  Field Spell
Negate your opponent's first monster effect that resolves each turn while you control a Spellcaster monster with 1500 DEF. During your Main Phase: You can reveal 1 Spellcaster monster from your hand, and if you do, add 1 monster with the same Attribute, but with 1500 ATK/200 DEF, from your Deck to your hand, and if you do that, shuffle the revealed card into the Deck. You can only use this effect of "Grand Spiritual Art - Ichirin" once per turn.
Awakening of the Possessed
Normal
▶︎ Deck
7.8 14
[31456]
JP031 Awakening of the Possessed  Continuous Spell
Monsters you control gain 300 ATK for each different Attribute you control. "Charmer" and "Familiar-Possessed" monsters you control cannot be destroyed by card effects. If a Spellcaster monster(s) with 1850 original ATK is Normal or Special Summoned to your field: Draw 1 card. You can only use this effect of "Awakening of the Possessed" once per turn.
Spellbook of Secrets
Normal
▶︎ Deck
9.7 26
[168406]
JP032 Spellbook of Secrets  Normal Spell
Add 1 "Spellbook" card from your Deck to your hand, except "Spellbook of Secrets". You can only activate 1 "Spellbook of Secrets" per turn.
Spellbook of Knowledge
Normal
▶︎ Deck
9.4 33
[96950]
JP033 Spellbook of Knowledge  Normal Spell
Send to the GY either 1 Spellcaster monster you control, or 1 other "Spellbook" card from your hand or face-up field, except "Spellbook of Knowledge", and if you do, draw 2 cards. You can only activate 1 "Spellbook of Knowledge" per turn.
Magicalized Fusion
Normal
▶︎ Deck
8.9 16
[79583]
JP034 Magicalized Fusion  Normal Spell
Fusion Summon 1 Spellcaster Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from your field or GY. You can only activate 1 "Magicalized Fusion" per turn.
Dark Ruler No More
Normal
▶︎ Deck
8.3 37
[76567]
JP035 Dark Ruler No More  Normal Spell
Negate the effects of all face-up monsters your opponent currently controls, until the end of this turn, also, for the rest of this turn after this card resolves, your opponent takes no damage. Neither player can activate monster effects in response to this card's activation.
Sol and Luna
Normal
▶︎ Deck
7 7
[6781]
JP036 Sol and Luna  Quick-Play Spell
Target 1 monster you control and 1 monster your opponent controls; apply the following effect on each monster, depending on its battle position.
●Face-up: Change it to face-down Defense Position.
●Face-down: Change it to face-up Defense Position.
You can only activate 1 "Sol and Luna" per turn.
King's Sarcophagus
Normal
▶︎ Deck
10 11
[12912]
JP037 King's Sarcophagus  Continuous Spell
"Horus" monsters you control cannot be destroyed by card effects that do not target them. You can send 1 card from your hand to the GY; send 1 "Horus" monster from your Deck to the GY. You can only use this effect of "King's Sarcophagus" up to four times per turn. Once per turn, at the start of the Damage Step, if your "Horus" monster battles an opponent's monster: You can send that opponent's monster to the GY.
Possessed Partnerships
Normal
▶︎ Deck
7.1 10
[15804]
JP038 Possessed Partnerships  Normal Trap
Special Summon 1 Spellcaster monster with 1500 DEF from your hand or GY in Attack Position or face-down Defense Position, then, if you control monsters with 2 or more different Attributes, you can destroy 1 face-up card on the field. You can banish this card from your GY, then target 1 "Possessed" Continuous Spell/Trap in your GY; place it face-up on your field. You can only use 1 "Possessed Partnerships" effect per turn, and only once that turn.
Unpossessed
Normal
▶︎ Deck
8.7 25
[68680]
JP039 Unpossessed  Continuous Trap
"Charmer" monsters you control cannot be destroyed by battle. If a "Familiar-Possessed" monster you control attacks an opponent's monster, it gains 800 ATK during damage calculation only. If a monster(s) you control is destroyed by battle or card effect, while this card is already face-up in your Spell & Trap Zone: You can Special Summon 1 Spellcaster monster with 1500 DEF from your Deck, whose Attribute is different from at least 1 of those destroyed monsters' original Attributes on the field, in Attack Position or face-down Defense Position. You can only use this effect of "Unpossessed" once per turn.
Angel Statue - Azurune
Normal
▶︎ Deck
8.5 12
[20224]
JP040 Angel Statue - Azurune  Continuous Trap
Special Summon this card as an Effect Monster (Fairy/LIGHT/Level 4/ATK 1800/DEF 1800). (This card is also still a Trap.) Once per turn, when your opponent would Special Summon a monster(s) while this card is in your Monster Zone: You can send to the GY, 1 Continuous Trap in your Monster Zone that was Special Summoned from the Spell & Trap Zone; negate the Summon, and if you do, destroy that monster(s). When this card in the Monster Zone is destroyed by battle: You can destroy the monster that destroyed this card.
大輪の霊使い
Prismatic Secret
Ultra
▶︎ Deck
10 1
[534]
JP041 大輪の霊使い  Fusion Monster
Effect Monster
- 6 Spellcaster 1850 1500
「霊使い」、「憑依装着」モンスター×2体以上
このカード名の効果は1ターンに1度しか使用できない。
(1):このカードが融合召喚した場合に発動できる。このカードの融合素材としたモンスターの元々の属性の種類の数まで、「以下の効果から1つを選び、その効果を適用する」処理を繰り返す(最大4回)。
●このカードの攻撃力は800アップする。
●デッキから「憑依」魔法・罠カード1枚を手札に加える。
●フィールドのカード1枚を手札に戻す。
●自分の墓地から魔法使い族モンスター1体を特殊召喚する。
7.4 9
[22826]
JP042 Eria the Water Charmer, Gentle  Link Monster
Effect Monster
- - Spellcaster 1850 -
2 monsters, including a WATER monster
(This card is always treated as a "Familiar-Possessed" card.)
You can target 1 WATER monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 WATER monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Eria the Water Charmer, Gentle" once per turn.
リンクマーカー左上 リンクマーカー上 リンクマーカー右上
リンクマーカー左 LINK - 2 リンクマーカー右
リンクマーカー左下 リンクマーカー下 リンクマーカー右下
8.6 19
[43627]
JP043 Hiita the Fire Charmer, Ablaze  Link Monster
Effect Monster
- - Spellcaster 1850 -
2 monsters, including a FIRE monster
(This card is always treated as a "Familiar-Possessed" card.)
You can target 1 FIRE monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 FIRE monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Hiita the Fire Charmer, Ablaze" once per turn.
リンクマーカー左上 リンクマーカー上 リンクマーカー右上
リンクマーカー左 LINK - 2 リンクマーカー右
リンクマーカー左下 リンクマーカー下 リンクマーカー右下
7.4 11
[30473]
JP044 Wynn the Wind Charmer, Verdant  Link Monster
Effect Monster
- - Spellcaster 1850 -
2 monsters, including a WIND monster
(This card is always treated as a "Familiar-Possessed" card.)
You can target 1 WIND monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 WIND monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Wynn the Wind Charmer, Verdant" once per turn.
リンクマーカー左上 リンクマーカー上 リンクマーカー右上
リンクマーカー左 LINK - 2 リンクマーカー右
リンクマーカー左下 リンクマーカー下 リンクマーカー右下
9.3 15
[30042]
JP045 Aussa the Earth Charmer, Immovable  Link Monster
Effect Monster
- - Spellcaster 1850 -
2 monsters, including an EARTH monster
(This card is always treated as a "Familiar-Possessed" card.)
You can target 1 EARTH monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 EARTH monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Aussa the Earth Charmer, Immovable" once per turn.
リンクマーカー左上 リンクマーカー上 リンクマーカー右上
リンクマーカー左 LINK - 2 リンクマーカー右
リンクマーカー左下 リンクマーカー下 リンクマーカー右下
Quintet Magician
Normal
▶︎ Deck
9 24
[71449]
JP046 Quintet Magician  Fusion Monster
Effect Monster
- 12 Spellcaster 4500 4500
5 Spellcaster monsters
Must be Fusion Summoned. If this card is Fusion Summoned using 5 Spellcaster monsters with different names: You can destroy all cards your opponent controls. This face-up card on the field cannot be Tributed, nor used as Fusion Material, also it cannot be destroyed by card effects.
The Zombie Vampire
Normal
▶︎ Deck
9.6 11
[30750]
JP047 The Zombie Vampire  Xyz Monster
Effect Monster
- 8 Zombie 3000 2800
2+ Level 8 monsters
If you use a monster(s) with a Level that is owned by your opponent for the Xyz Summon of this card, treat it as Level 8. Neither player can target this card with effects of Special Summoned monsters, except those Special Summoned from the GY. You can detach 1 material from this card; each player sends the top 4 cards from their Deck to the GY, then if any monsters were sent to either GY by this effect, you can Special Summon 1 of those monsters to your field. You can only use this effect of "The Zombie Vampire" once per turn.
9 7
[9584]
JP048 影法師トップハットヘア  Link Monster
Effect Monster
- - GensoMazoku 1500 -
効果モンスター2体
このカード名の(1)(3)の効果はそれぞれ1ターンに1度しか使用できない。
(1):このカードがL召喚した場合に発動できる。自身をモンスターとして特殊召喚する効果を持つ永続罠カード1枚をデッキから自分フィールドにセットする。このカードはこのターンL素材にできない。
(2):このカードがモンスターと戦闘を行う場合、その2体はその戦闘では破壊されない。
(3):魔法&罠ゾーンのカードがモンスターゾーンに特殊召喚された場合、相手フィールドの魔法・罠カード1枚を対象として発動できる。そのカードを破壊する。
リンクマーカー左上 リンクマーカー上 リンクマーカー右上
リンクマーカー左 LINK - 2 リンクマーカー右
リンクマーカー左下 リンクマーカー下 リンクマーカー右下
9.9 27
[77543]
JP049 Selene, Queen of the Master Magicians  Link Monster
Effect Monster
- - Spellcaster 1850 -
2+ monsters, including a Spellcaster monster
If this card is Link Summoned: Place Spell Counters on this card, equal to the number of Spells on the field and in the GYs. While an "Endymion" card(s) is on the field, your opponent's monsters cannot target this card for attacks. Once per turn, during the Main Phase (Quick Effect): You can remove 3 Spell Counters from your field; Special Summon 1 Spellcaster monster from your hand or GY in Defense Position, to your zone this card points to.
リンクマーカー左上 リンクマーカー上 リンクマーカー右上
リンクマーカー左 LINK - 3 リンクマーカー右
リンクマーカー左下 リンクマーカー下 リンクマーカー右下
9.9 55
[161530]
JP050 Accesscode Talker  Link Monster
Effect Monster
- - Cyberse 2300 -
2+ Effect Monsters
Your opponent cannot activate cards or effects in response to this card's effect activations. If this card is Link Summoned: You can target 1 Link Monster that was used as material for its Link Summon; this card gains ATK equal to that monster's Link Rating x 1000. You can banish 1 Link Monster from your field or GY; destroy 1 card your opponent controls, also for the rest of this turn, you cannot banish monsters with that same Attribute to activate this effect of "Accesscode Talker".
リンクマーカー左上 リンクマーカー上 リンクマーカー右上
リンクマーカー左 LINK - 4 リンクマーカー右
リンクマーカー左下 リンクマーカー下 リンクマーカー右下
THE CHRONICLES DECK Spiritualist Card List
7.8 /10.0 pt
Number of card ratings : 850
User Review : 850

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