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HOME > Yu-Gi-Oh! Card Search > Search result
Card-Type is "Flip Monster". Search result Showing 1 to 30 of 186
Card-Type is "Flip Monster".
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Rating Score | Card Name | Card-Type | ||||
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Attribute | Level | Type | ATK | DEF | ||
▶︎ Deck | 9.9 (35) | Cyber Jar Forbidden |
Effect Monster Flip Monster |
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- | 3 | Rock | 900 | 900 | ||
FLIP: Destroy all monsters on the field, then both players reveal the top 5 cards from their Decks, then Special Summon all revealed Level 4 or lower monsters in face-up Attack Position or face-down Defense Position, also add any remaining cards to their hand. (If either player has less than 5 cards in their Deck, reveal as many as possible.) | ||||||
▶︎ Deck | 9.9 (23) | Subterror Guru |
Effect Monster Flip Monster |
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- | 4 | Dragon | 1600 | 1800 | ||
FLIP: You can add 1 "Subterror" card from your Deck to your hand, except "Subterror Guru". You can target 1 other face-up monster on the field; change that monster, also this card, to face-down Defense Position. This is a Quick Effect if you control another "Subterror" card. You can only use each effect of "Subterror Guru" once per turn. | ||||||
▶︎ Deck | 9.6 (9) | Tindangle Jhrelth |
Effect Monster Flip Monster |
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- | 3 | Fiend | 0 | 1800 | ||
FLIP: You can take 1 Flip monster from your Deck, except "Tindangle Jhrelth", and either add it to your hand or send it to the GY. If this card is in your hand: You can discard 1 other card; send 1 "Tindangle" card from your Deck to the GY, except "Tindangle Jhrelth", and if you do, Special Summon this card in face-down Defense Position. You can only use each effect of "Tindangle Jhrelth" once per turn. |
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▶︎ Deck | 9.5 (4) | Prediction Princess Bibliomuse |
Effect Monster Flip Monster |
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- | 9 | Fairy | 2500 | 2500 | ||
FLIP: You can add 1 "Prediction Princess" monster, except "Prediction Princess Bibliomuse", and 1 Ritual Spell from your Deck to your hand. If this card is Tributed and sent to the GY: You can Special Summon this card in face-down Defense Position. You can only use each of the preceding effects of "Prediction Princess Bibliomuse" once per turn. Your opponent cannot target Ritual Monsters you control with card effects, also they cannot be destroyed by your opponent's card effects. |
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▶︎ Deck | 9.3 (32) | Shaddoll Hedgehog |
Effect Monster Flip Monster |
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- | 3 | Spellcaster | 800 | 200 | ||
FLIP: You can add 1 "Shaddoll" Spell/Trap from your Deck to your hand. If this card is sent to the GY by a card effect: You can add 1 "Shaddoll" monster from your Deck to your hand, except "Shaddoll Hedgehog". You can only use 1 "Shaddoll Hedgehog" effect per turn, and only once that turn. |
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▶︎ Deck | 9.3 (38) | Fiber Jar Forbidden |
Effect Monster Flip Monster |
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- | 3 | Plant | 500 | 500 | ||
FLIP: Each player shuffles all cards from their hand, field, and Graveyard into the Deck, then draws 5 cards. | ||||||
▶︎ Deck | 9 (32) | Shaddoll Beast |
Effect Monster Flip Monster |
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- | 5 | Spellcaster | 2200 | 1700 | ||
FLIP: You can draw 2 cards, then discard 1 card. If this card is sent to the GY by a card effect: You can draw 1 card. You can only use 1 "Shaddoll Beast" effect per turn, and only once that turn. |
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▶︎ Deck | 9 (24) | Reeshaddoll Wendi |
Effect Monster Flip Monster |
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- | 3 | Psychic | 1500 | 1000 | ||
FLIP: You can Special Summon 1 "Shaddoll" monster from your Deck in face-up or face-down Defense Position, except "Reeshaddoll Wendi". If this card is sent to the GY by a card effect: You can Special Summon 1 "Shaddoll" monster from your Deck in face-down Defense Position, except "Reeshaddoll Wendi". You can only use 1 "Reeshaddoll Wendi" effect per turn, and only once that turn. |
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▶︎ Deck | 9 (4) | Prediction Princess Tarotreith |
Ritual Monster Flip Monster Effect Monster |
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- | 9 | Fairy | 1200 | 2700 | ||
You can Ritual Summon this card with "Underworld Ritual of Prediction". Must be Ritual Summoned, or Special Summoned with "Prediction Princess Tarotrei". You can only use each effect of "Prediction Princess Tarotreith" once per turn. (Quick Effect): You can activate 1 of these effects; ●Flip any number of face-down monsters you control to face-up Defense Position. ●Flip any number of face-up monsters you control to face-down Defense Position. FLIP: You can Special Summon 1 Flip monster from your Deck in face-down Defense Position. |
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▶︎ Deck | 8.9 (61) | Morphing Jar Limited |
Effect Monster Flip Monster |
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- | 2 | Rock | 700 | 600 | ||
FLIP: Both players discard as many cards as possible from their hands, then each player draws 5 cards. | ||||||
▶︎ Deck | 8.9 (61) | Ryko, Lightsworn Hunter |
Effect Monster Flip Monster |
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- | 2 | Beast | 200 | 100 | ||
FLIP: Apply these effects (simultaneously). ●You can destroy 1 card on the field. ●Send the top 3 cards of your Deck to the GY. |
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▶︎ Deck | 8.8 (16) | Subterror Behemoth Umastryx |
Effect Monster Flip Monster |
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- | 7 | Reptile | 2000 | 2700 | ||
FLIP: You can target 1 monster your opponent controls; banish it. You can only use this effect of "Subterror Behemoth Umastryx" once per turn. When a face-up monster you control is flipped face-down, if you control no face-up monsters: You can Special Summon this card from your hand in Defense Position. Once per turn: You can change this card to face-down Defense Position. |
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▶︎ Deck | 8.7 (30) | Pot of The Forbidden |
Effect Monster Flip Monster |
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- | 9 | Rock | 2000 | 3000 | ||
FLIP: You can activate 1 of these effects; ●Draw 2 cards. ●Return all Spell and Trap Cards on the field to the hand. ●Destroy all monsters your opponent controls. ●Look at your opponent's hand, also shuffle 1 card from their hand into the Deck. You can only use this effect of "Pot of The Forbidden" once per turn. |
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▶︎ Deck | 8.7 (9) | Tindangle Intruder |
Effect Monster Flip Monster |
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- | 6 | Fiend | 2200 | 0 | ||
FLIP: You can add 1 "Tindangle" card from your Deck to your hand. When this card is Normal Summoned: You can send 1 "Tindangle" card from your Deck to the GY. If a monster(s) is Special Summoned to your field in face-down Defense Position while this card is in your GY: Special Summon this card in face-down Defense Position (this is not optional). You can only use each effect of "Tindangle Intruder" once per turn. |
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▶︎ Deck | 8.6 (32) | Shaddoll Falco |
Effect Monster Tuner Monster Flip Monster |
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- | 2 | Spellcaster | 600 | 1400 | ||
FLIP: You can target 1 "Shaddoll" monster in your GY, except "Shaddoll Falco"; Special Summon it in face-down Defense Position. If this card is sent to the GY by a card effect: You can Special Summon it in face-down Defense Position. You can only use 1 "Shaddoll Falco" effect per turn, and only once that turn. |
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▶︎ Deck | 8.6 (34) | Shaddoll Squamata |
Effect Monster Flip Monster |
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- | 4 | Spellcaster | 1800 | 1000 | ||
FLIP: You can target 1 monster on the field; destroy it. If this card is sent to the GY by a card effect: You can send 1 "Shaddoll" card from your Deck to the GY, except "Shaddoll Squamata". You can only use 1 "Shaddoll Squamata" effect per turn, and only once that turn. |
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▶︎ Deck | 8.6 (23) | Scapeghost |
Effect Monster Tuner Monster Flip Monster |
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- | 1 | Zombie | 0 | 0 | ||
FLIP: You can Special Summon any number of "Black Sheep Tokens" (Zombie/DARK/Level 1/ATK 0/DEF 0). | ||||||
▶︎ Deck | 8.6 (55) | Penguin Soldier |
Effect Monster Flip Monster |
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- | 2 | Aqua | 750 | 500 | ||
FLIP: You can target up to 2 monsters on the field; return those targets to the hand. | ||||||
▶︎ Deck | 8.5 (6) | Tindangle Trinity |
Effect Monster Flip Monster |
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- | 4 | Fiend | 0 | 1500 | ||
FLIP: You can Special Summon 1 "Tindangle Base Gardna" from your Deck. If this card was flipped face-up, your "Tindangle" monsters cannot be destroyed by battle. If this card is sent to the GY as Link Material for the Link Summon of a "Tindangle" monster: You can add 1 "Gergonne's End" from your Deck to your hand, and if you do, send 1 Spell/Trap from your Deck to the GY. You can only use this effect of "Tindangle Trinity" once per turn. |
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▶︎ Deck | 8.5 (11) | Deus X-Krawler |
Effect Monster Flip Monster |
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- | 9 | Insect | 2000 | 3000 | ||
When your opponent activates a card or effect that targets this face-down monster (Quick Effect): You can change this card to face-up Defense Position; negate the activation, and if you do, destroy that card. After this card was flipped face-up, while it is in the Monster Zone, negate all monster effects activated on your opponent's field. If this card on the field is destroyed by battle or card effect: You can add, from your Deck to your hand, 1 Level 9 monster with a different original Type and Attribute than this card. You can only use this effect of "Deus X-Krawler" once per turn. | ||||||
▶︎ Deck | 8.4 (12) | Subterror Behemoth Stalagmo |
Effect Monster Flip Monster |
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- | 10 | Rock | 2800 | 2100 | ||
FLIP: You can discard 1 "Subterror" monster, and if you do, draw 2 cards. You can only use this effect of "Subterror Behemoth Stalagmo" once per turn. When a face-up monster you control is flipped face-down, if you control no face-up monsters: You can Special Summon this card from your hand in Defense Position. Once per turn: You can change this card to face-down Defense Position. |
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▶︎ Deck | 8.4 (20) | Worm Victory |
Effect Monster Flip Monster |
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- | 7 | Reptile | 0 | 2500 | ||
FLIP: Destroy all face-up monsters on the field, except Reptile-Type "Worm" monsters. This card gains 500 ATK for each Reptile-Type "Worm" monster in your Graveyard. | ||||||
▶︎ Deck | 8.3 (49) | Morphing Jar #2 |
Effect Monster Flip Monster |
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- | 3 | Rock | 800 | 700 | ||
FLIP: Shuffle all monsters on the field into the Deck. Then, each player excavates cards from the top of their Deck, until they excavate the same number of monsters they shuffled into their Main Deck. Special Summon all excavated Level 4 or lower monsters in face-down Defense Position, also send the remaining cards to the Graveyard. | ||||||
▶︎ Deck | 8.3 (10) | Subterror Behemoth Ultramafus |
Effect Monster Flip Monster |
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- | 12 | Pyro | 3000 | 1800 | ||
FLIP: You can change all other face-up monsters on the field to face-down Defense Position. You can only use this effect of "Subterror Behemoth Ultramafus" once per turn. When a face-up monster you control is flipped face-down, if you control no face-up monsters: You can Special Summon this card from your hand in Defense Position. Once per turn: You can change this card to face-down Defense Position. |
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▶︎ Deck | 8.3 (44) | Magician of Faith |
Effect Monster Flip Monster |
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- | 1 | Spellcaster | 300 | 400 | ||
FLIP: Target 1 Spell in your GY; add that target to your hand. | ||||||
▶︎ Deck | 8.2 (35) | Shaddoll Dragon |
Effect Monster Flip Monster |
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- | 4 | Spellcaster | 1900 | 0 | ||
FLIP: You can target 1 card your opponent controls; return it to the hand. If this card is sent to the GY by a card effect: You can target 1 Spell/Trap on the field; destroy it. You can only use 1 "Shaddoll Dragon" effect per turn, and only once that turn. |
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▶︎ Deck | 8.1 (22) | Prediction Princess Coinorma |
Effect Monster Flip Monster |
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- | 3 | Fairy | 800 | 1400 | ||
FLIP: You can Special Summon 1 Level 3 or higher Flip monster from your hand or Deck in face-down Defense Position, also you cannot activate monster effects for the rest of this turn, except "Prediction Princess" monsters'. | ||||||
▶︎ Deck | 8.1 (8) | Tindangle Dholes |
Effect Monster Flip Monster |
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- | 5 | Fiend | 1000 | 1000 | ||
FLIP: You can send 1 Spell/Trap from your Deck to the GY. If this card is sent from the hand or Deck to the GY: You can target 1 "Tindangle" monster in your GY, except "Tindangle Dholes"; Special Summon it in face-down Defense Position. You can only use each of the preceding effects of "Tindangle Dholes" once per turn. A "Tindangle" Link Monster that used this card as material can make 3 attacks during each Battle Phase. |
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▶︎ Deck | 8 (13) | Batteryman Micro-Cell |
Effect Monster Flip Monster |
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- | 1 | Thunder | 100 | 100 | ||
FLIP: Special Summon 1 Level 4 or lower "Batteryman" monster from your Deck, except "Batteryman Micro-Cell". After this card has been flipped face-up, when it is destroyed by battle and sent to the Graveyard, draw 1 card. | ||||||
▶︎ Deck | 8 (26) | Night Assailant |
Effect Monster Flip Monster |
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- | 3 | Fiend | 200 | 500 | ||
FLIP: Target 1 monster your opponent controls; destroy that target. If this card is sent from the hand to the GY: Target 1 Flip monster in your GY, except "Night Assailant"; add that target to your hand. |
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