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Attribute "FIRE" Best Monster Ranking
Attribute "FIRE" Best Monster Ranking. Let's check the effects of the cards you are interested in.
update date : 2024/10/05
1stSalamangreat Gazelle
Rating Score | Card Name | Card-Type | ||||
---|---|---|---|---|---|---|
Attribute | Level | Type | ATK | DEF | ||
▶︎ Deck | 10 (25) | Salamangreat Gazelle | Effect Monster | |||
- | 3 | Cyberse | 1500 | 1000 | ||
If a "Salamangreat" monster is sent to your GY, except "Salamangreat Gazelle" (except during the Damage Step): You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can send 1 "Salamangreat" card from your Deck to the GY, except "Salamangreat Gazelle". You can only use each effect of "Salamangreat Gazelle" once per turn. |
Attribute "FIRE" Best Monster Ranking
The honorable first place went to "Salamangreat Gazelle"!
2018/12/13 17:38
"If a Salamangreat monster is sent to her GY", he can Special Summon from his hand under extremely loose conditions, and when Special Summon succeeds, he can drop her Salamangreat card from the Deck to GY. is. Many Salamangreat monsters have a resurrection effect, so the resurrection effect is very useful. It can also drop spells and traps, so if you can salvage it with Sunlight Wolf, it can also serve as a pseudo search.
Also, since it's level 3, it's also convenient as an X material for the newly added Mirror Giustario.
Overall, it is one of the most important cards in [Salamangreat]. 3 stacks are required.
→ See all card reviews for "Salamangreat Gazelle"
2ndLoptr, Shadow of the Generaider Bosses
Rating Score | Card Name | Card-Type | ||||
---|---|---|---|---|---|---|
Attribute | Level | Type | ATK | DEF | ||
▶︎ Deck | 10 (16) | Loptr, Shadow of the Generaider Bosses | Effect Monster | |||
- | 4 | Fairy | 1500 | 1500 | ||
You can only control 1 "Loptr, Shadow of the Generaider Bosses". All "Generaider" monsters you control gain 1000 ATK/DEF during your opponent's turn only. During the Main Phase (Quick Effect): You can Tribute 1 "Generaider" monster; Special Summon 1 Level 9 "Generaider" monster with a different name from your Deck. You can only use this effect of "Loptr, Shadow of the Generaider Bosses" once per turn. |
The second place that narrowly missed first place was "Loptr, Shadow of the Generaider Bosses"
* In the event of a tie, the one with the highest total number of evaluations will be ranked higher.
2020/01/12 19:13
It has the effect of strengthening his Generaider on the field during the opponent's turn, and the effect of recruiting a Level 9 Generaider with a different name by releasing his Generaider on the field during the main phase of both you and your opponent.
The strengthening effect is also secretly strong, and his Generaiders, who wanted another voice in battle, will be able to take the opponent's 3000 line. I'm happy that the Generaider token will be 2500 RBI as it will be difficult to break through.
However, the true worth is the recruit effect. Since he can also release himself, he can be said to be the Generaider version of Ronfa. You can use Mardel, which can search for Generaider Boss Stage, Hurl and Floaty, which can keep the opponent in check, and Hell, which can be deployed. In particular, Hell can expect further development of his Generaider by reviving this card, so it works well.
First-class support that stabilizes the Generaider's initial movement and increases its explosive power.
→ See all card reviews for "Loptr, Shadow of the Generaider Bosses"
3rdSpright Red
Rating Score | Card Name | Card-Type | ||||
---|---|---|---|---|---|---|
Attribute | Level | Type | ATK | DEF | ||
▶︎ Deck | 10 (14) | Spright Red | Effect Monster | |||
- | 2 | Thunder | 1200 | 1800 | ||
If you control a Level/Link 2 monster, you can Special Summon this card (from your hand). You can only Special Summon "Spright Red" once per turn this way. When your opponent activates a monster effect (Quick Effect): You can Tribute 1 other Level/Rank/Link 2 monster; negate that effect, then if you Tributed a Rank/Link 2 monster to activate this effect, you can destroy that monster. You can only use this effect of "Spright Red" once per turn. |
2023/02/24 14:56
His Spright entering the main deck is responsible for the red one, and the monster negate
As a weak point, he can't use the negate effect unless he releases a 2 monster on the field, but he still has the most performance.
Since a sacrifice is required for the activation of the effect, it looks like resource consumption or heavy, but since it is possible to activate the effect even if it is negate by a drop or Infinite Impermanence, I will sacrifice the 2 monster in Attack Position this turn. It is also possible to use it to prevent the lethal of
There are only limited means to prevent this, such as a ban
Also, basically he doesn't have to worry about securing that resource since Spright is a design that makes sacrifices with elves' resurrection effects that can be used on each other's turns for some reason.
Even if you don't have it in your hand, there are ways to summon Gigantic and Starter from the main deck, so the means to pull them out is too easy compared to other themes.
Even if you try to deploy after hitting 1800 DEF due to the habit of negate effect, it won't go so easily, and even if you hit it, the elves will immediately revive it, so it won't break through so easily.
The Spright that enters the main deck has a common effect, which is a special summon from the hand with an effect that does not activate from the hand, and it has a crazy effect that can satisfy the special summon condition if there are 2 monsters in the field.
Giving everyone in the main deck the self-deploying ability to activate his Normal Summon of the proliferating G, I can see how incompetent the designer can't think about what would happen if he did that.
If level 2 is Normal Summoned, you will be required to immediately shoot the G that proliferates.
In the Master Duel in February 2023, if this multiplying G doesn't pass and there are no other hand triggers, it's too unreasonable to lose.
In my experience, his Spright share rate in the diamond belt easily exceeds 90%, making it a completely strong environment.
Supporting her Spright's strength, self-deployment ability with too loose conditions, obstructive performance, and high defensive power, "Spright Red", which has all of them, naturally scores 10 points.
Looking at the regulation in March 2023, KONAMI seems to have no intention of regulating Runick Spright, which is one of the mainstream, so it seems that they are planning to promote the slash-and-burn method even in Master Duel.
There's no value in fighting games without variety, so duelists who share the same opinion as me should temporarily retire from Master Duel and decide whether to return while looking at regulations and new implementations in the future.
It's a so-called "if you don't like it, don't do it" situation.
Time is finite so don't waste it
→ See all card reviews for "Spright Red"
4thKashtira Riseheart
Rating Score | Card Name | Card-Type | ||||
---|---|---|---|---|---|---|
Attribute | Level | Type | ATK | DEF | ||
▶︎ Deck | 10 (11) | Kashtira Riseheart | Effect Monster | |||
- | 4 | Warrior | 1500 | 2100 | ||
If you control a "Kashtira" monster: You can Special Summon this card from your hand, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Xyz Monsters. During your Main Phase, if this card was Normal or Special Summoned this turn: You can banish 1 "Kashtira" card from your Deck, except "Kashtira Riseheart"; banish the top 3 cards of your opponent's Deck face-down, and if you banish any, this card's Level becomes 7. You can only use each effect of "Kashtira Riseheart" once per turn. |
→ See all card reviews for "Kashtira Riseheart"
5thVanquish Soul Razen
Rating Score | Card Name | Card-Type | ||||
---|---|---|---|---|---|---|
Attribute | Level | Type | ATK | DEF | ||
▶︎ Deck | 10 (11) | Vanquish Soul Razen | Effect Monster | |||
- | 4 | Warrior | 1800 | 1500 | ||
If this card is Normal or Special Summoned: You can add 1 non-Warrior "Vanquish Soul" monster from your Deck to your hand. (Quick Effect): You can activate 1 of these effects, by revealing monster(s) in your hand with the listed Attribute(s); ●FIRE: This card cannot be destroyed by card effects this turn. ●FIRE & DARK: Destroy all other monsters in this card's column. You can only use each effect of "Vanquish Soul Razen" once per turn, and cannot activate more than 1 in the same Chain. |
→ See all card reviews for "Vanquish Soul Razen"
6thSpright Sprind
Rating Score | Card Name | Card-Type | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Attribute | Level | Type | ATK | DEF | |||||||||
▶︎ Deck | 10 (10) | Spright Sprind |
Link Monster Effect Monster |
||||||||||
- | - | Thunder | 1400 | - | |||||||||
2 monsters, including a Level/Rank/Link 2 monster Cannot be used as Link Material the turn it is Link Summoned. You can only use 1 of the following effects of "Spright Sprind" per turn, and only once that turn. If this card is Link Summoned: You can send 1 Level 2 monster from your Deck to the GY. If another monster is Special Summoned while this card is on the field (except during the Damage Step): You can detach 1 material from an Xyz Monster you control, then target 1 monster on the field; return it to the hand.
|
→ See all card reviews for "Spright Sprind"
7thBattlin' Boxer Promoter
Rating Score | Card Name | Card-Type | ||||
---|---|---|---|---|---|---|
Attribute | Level | Type | ATK | DEF | ||
▶︎ Deck | 10 (9) | Battlin' Boxer Promoter | Effect Monster | |||
- | 4 | Warrior | 1700 | 800 | ||
If your opponent controls a monster: You can Special Summon this card from your hand. You can Tribute this card; Special Summon up to 2 "Battlin' Boxer" monsters with different names from your Deck, except "Battlin' Boxer Promoter". You can banish this card from your GY; increase or decrease the Levels of all "Battlin' Boxer" monsters you currently control by 1. You can only use each effect of "Battlin' Boxer Promoter" once per turn, also you cannot Special Summon monsters during the turn you activate any of this card's effects, except "Battlin' Boxer" monsters. |
→ See all card reviews for "Battlin' Boxer Promoter"
8thLegendary Fire King Ponix
Rating Score | Card Name | Card-Type | ||||
---|---|---|---|---|---|---|
Attribute | Level | Type | ATK | DEF | ||
▶︎ Deck | 10 (9) | Legendary Fire King Ponix | Effect Monster | |||
- | 1 | Winged Beast | 500 | 200 | ||
If your monster(s) that was originally FIRE is destroyed by battle or card effect: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can add 1 "Fire King" Spell/Trap from your Deck to your hand. During the next Standby Phase after this card was destroyed and sent to the GY: Add this card from the GY to your hand. You can only use each effect of "Legendary Fire King Ponix" once per turn. |
→ See all card reviews for "Legendary Fire King Ponix"
9thSnake-Eye Ash
Rating Score | Card Name | Card-Type | ||||
---|---|---|---|---|---|---|
Attribute | Level | Type | ATK | DEF | ||
▶︎ Deck | 10 (8) | Snake-Eye Ash | Effect Monster | |||
- | 1 | Pyro | 800 | 1000 | ||
If this card is Normal or Special Summoned: You can add 1 Level 1 FIRE monster from your Deck to your hand. You can send 2 face-up cards you control to the GY, including this card; Special Summon 1 "Snake-Eye" monster from your hand or Deck, except "Snake-Eye Ash". You can only use each effect of "Snake-Eye Ash" once per turn. |
→ See all card reviews for "Snake-Eye Ash"
Card ranking after 10th place
Card Rankings
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Best Monster Ranking by Attribute
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Best Monster Ranking by Level
Best Xyz Monster Ranking by Rank
Best Link Monster Ranking by Link-Num
Update Information - NEW -
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