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Salamangreat Falco →Used Deck
Card Kind | Attribute | Level | Type | ATK | DEF |
---|---|---|---|---|---|
Effect Monster | - | 4 | Cyberse | 1200 | 1600 |
If this card is sent to the GY: You can target 1 "Salamangreat" Spell/Trap in your GY; Set that target to your field. If this card is in your GY: You can target 1 "Salamangreat" monster you control, except "Salamangreat Falco"; return that monster to the hand, and if you do, Special Summon this card. You can only use 1 "Salamangreat Falco" effect per turn, and only once that turn. | |||||
password:20618081 | |||||
Average Rating Score | 9.1(14) |
- Card Info
- Card Reviews (14 rating scores)
- Decks with Salamangreat Falco (47 Decks)
- Card Category and Effect Category
- Products in Japan
- Ranking and View Num
"Salamangreat Falco" card reviews and rating scores
9.1(14) |
|
85% | (12) | ||
14% | (2) | ||
0% | (0) | ||
0% | (0) | ||
0% | (0) |
シエスタ
2023/05/19 17:38
2023/05/19 17:38
There is a quirk in that you can only use one of them, but both effects are excellent and there is no exclusion disadvantage that is common with self-revive.
Although it takes a little work, it is an unsung hero who leads to improvement in deployment power and endurance.
Although it takes a little work, it is an unsung hero who leads to improvement in deployment power and endurance.
める
2022/11/13 17:29
2022/11/13 17:29
A starting member of his Salamangreat who plays an active part in his Spell Trap recovery in GY.
You can also conditionally revive yourself.
The effects of (1) and (2) are both excellent, but it's a pity that "either one" is the only one.
The effect of collecting Spell Trap in (1) is quite loose because it is activated "when you are sent to her GY". Don't miss the timing.
Therefore, even if it becomes a link material, even if it is discarded from the hand, it will be activated even if it is discarded from the deck to his GY. When the spell trap you want to retrieve is in his GY, he wants to send him to GY just in time.
Note that Spell Trap is set in play, so Quick-Play Spell cannot be used that turn. Since 《Will of the Salamangreat》can be used immediately after being set, it works well as an effective matchup.
If you want to use this card as effectively as possible, it would be a good idea to drop it into his GY during your opponent's turn. For example, it can be used as a material for 《I:P Masquerena》, or as a cost for 《Salamangreat Rage》. If you set the cost of Rage, you can reset Rage immediately.
Other than that, it's not a special add, but if you use it as a material for 《Number 41: Bagooska the Terribly Tired Tapir》, you can immediately collect a Spell Trap during your Standby Phase.
I don't have many chances to use the effect of (2), but if I target 《Salamangreat Meer》on the field, I can Special Summon Mia that has returned to my hand, so it's practically no cost. The second candidate to return is 《Salamangreat Gazelle》.
However, if you target a fusion, S, X, or L monster, the effect will be misfired, so be careful (because it won't return to your hand). However, if for some reason you want to return to the EX Deck, you may have the option to use it daringly.
You can also conditionally revive yourself.
The effects of (1) and (2) are both excellent, but it's a pity that "either one" is the only one.
The effect of collecting Spell Trap in (1) is quite loose because it is activated "when you are sent to her GY". Don't miss the timing.
Therefore, even if it becomes a link material, even if it is discarded from the hand, it will be activated even if it is discarded from the deck to his GY. When the spell trap you want to retrieve is in his GY, he wants to send him to GY just in time.
Note that Spell Trap is set in play, so Quick-Play Spell cannot be used that turn. Since 《Will of the Salamangreat》can be used immediately after being set, it works well as an effective matchup.
If you want to use this card as effectively as possible, it would be a good idea to drop it into his GY during your opponent's turn. For example, it can be used as a material for 《I:P Masquerena》, or as a cost for 《Salamangreat Rage》. If you set the cost of Rage, you can reset Rage immediately.
Other than that, it's not a special add, but if you use it as a material for 《Number 41: Bagooska the Terribly Tired Tapir》, you can immediately collect a Spell Trap during your Standby Phase.
I don't have many chances to use the effect of (2), but if I target 《Salamangreat Meer》on the field, I can Special Summon Mia that has returned to my hand, so it's practically no cost. The second candidate to return is 《Salamangreat Gazelle》.
However, if you target a fusion, S, X, or L monster, the effect will be misfired, so be careful (because it won't return to your hand). However, if for some reason you want to return to the EX Deck, you may have the option to use it daringly.
超弩級スライム
2022/10/07 0:54
2022/10/07 0:54
His Spell/Trap recovery personnel second only to Sunlight Wolf.
There are many excellent support cards in “Salamangreat” such as Flame Circle and Roar, and it is useful because you can earn hand cards together with Wolf.
The revive effect requires you to prepare a bouncing monster, but it is a way to reuse the monster. Also, if you combine it with Mia and Fohl, you can line up two monsters. However, if anything, I would like to prioritize the effect of ①.
Both effects are excellent effects that can be added, but be careful that only one can be used in the same turn.
There are many excellent support cards in “Salamangreat” such as Flame Circle and Roar, and it is useful because you can earn hand cards together with Wolf.
The revive effect requires you to prepare a bouncing monster, but it is a way to reuse the monster. Also, if you combine it with Mia and Fohl, you can line up two monsters. However, if anything, I would like to prioritize the effect of ①.
Both effects are excellent effects that can be added, but be careful that only one can be used in the same turn.
ジュウテツ
2019/02/05 6:53
2019/02/05 6:53
Due to the effect of (1), I think it's excellent that he can reuse the "Salamangreat" Spell/Trap no matter how he is sent to GY.
With the effect of (2), if you return Salamangreat Meer to your hand, you'll have two monsters, so I think it's perfect for procuring link materials.
With the effect of (2), if you return Salamangreat Meer to your hand, you'll have two monsters, so I think it's perfect for procuring link materials.
プラント・プラン
2018/12/19 19:38
2018/12/19 19:38
The effect of (1) is that he can salvage the "Salamangreat" Spell/Trap card when sent to GY. If you send him to GY with Gazelle's effect, you can easily activate the effect. With the release of Structure Decks, Fire Circle, Roar, and Rage, there are significantly more cards to salvage than when they first appeared.
The effect of (2) is the effect of the premise that it is combined with Mia. Of course, even if it comes to your hand, it can be dealt with by Mia's effect, so you can easily line up two of them.
Overall, it is a very important card in [Salamangreat]. However, since his partner Mia's priority has dropped, it seems that his deck is quite a lot in recent [Salamangreat] with one pin inserted.
The effect of (2) is the effect of the premise that it is combined with Mia. Of course, even if it comes to your hand, it can be dealt with by Mia's effect, so you can easily line up two of them.
Overall, it is a very important card in [Salamangreat]. However, since his partner Mia's priority has dropped, it seems that his deck is quite a lot in recent [Salamangreat] with one pin inserted.
カンベイ
2018/12/13 17:31
2018/12/13 17:31
Only sent to GY has the effect of setting a Salamangreat Spell or Trap. Structure Deck - Good compatibility with Gazelle recorded in Soulburner, and with the effect of the distance, he can send Salamangreat Spell/Trap from Deck, and if he can send this card from GY, it will be a pseudo-search. will be There are many excellent cards to be searched, such as Flame Circle with search effect and resistance effect, Will with easy-to-use and explosive resurrection effect, Range with powerful destructive effect, Roar with universal counter, etc. You will have no trouble finding a place to reuse them.
It was originally a useful card, but with the introduction of Structure Decks, it's probably one of the cards that gained more recognition.
It was originally a useful card, but with the introduction of Structure Decks, it's probably one of the cards that gained more recognition.
ABYSS
2018/12/11 23:39
2018/12/11 23:39
Just by sending it to GY, he can salvage the Salamangreat Spell Trap, and the salvage cards include Will, Roar, and Flame Formation.
It's also a pretty good card that can revive while bouncing like Zephyrus.
You can use the effect every time because you only need to make the GY feed a link material.
It is a card that can be the engine of Salamangreat.
It's also a pretty good card that can revive while bouncing like Zephyrus.
You can use the effect every time because you only need to make the GY feed a link material.
It is a card that can be the engine of Salamangreat.
わがじゃん
2018/10/18 18:48
2018/10/18 18:48
If a monster with good compatibility appears, it seems to power up.
① is the effect of setting "Salamangreat" Spell/Trap when he is sent to GY. In [Salamangreat], which emphasizes GY advantage, there are many ways to deal with this guy from the hand, so he wants to send "Salamangreat" to GY as soon as possible. [Salamangreat] is strong if it can be supported with 《Foolish Burial Goods》etc. because the effect of setting the GY category Spell / Trap is increasing relatively regardless of this one.
Is the GY effect mostly exclusive to 《Salamangreat Meer》?
① is the effect of setting "Salamangreat" Spell/Trap when he is sent to GY. In [Salamangreat], which emphasizes GY advantage, there are many ways to deal with this guy from the hand, so he wants to send "Salamangreat" to GY as soon as possible. [Salamangreat] is strong if it can be supported with 《Foolish Burial Goods》etc. because the effect of setting the GY category Spell / Trap is increasing relatively regardless of this one.
Is the GY effect mostly exclusive to 《Salamangreat Meer》?
プンプン丸
2018/10/15 11:48
2018/10/15 11:48
Salamangreat's super essential card, works very well with 《Will of the Salamangreat》
かっとビンガー
2018/08/27 22:15
2018/08/27 22:15
For the time being, unless you send this guy to his GY, he's a level card that won't start Salamangreat.
Both of Mia's effects can be activated with this guy, so compatibility is good. Fair enough with Foxy who uses the Normal Summon right.
Both of Mia's effects can be activated with this guy, so compatibility is good. Fair enough with Foxy who uses the Normal Summon right.
ブラスター
2018/07/18 13:25
2018/07/18 13:25
As long as I'm in GY, I'll be revived.
With the presence of Will of the Salamangreat, it's easy for him to put out a Salamangreat, with Will of the Salamangreat on the field, GY with this and others. can also
The effect of ① can also be used as a means of recovering will that has synergy with yourself.
With the presence of Will of the Salamangreat, it's easy for him to put out a Salamangreat, with Will of the Salamangreat on the field, GY with this and others. can also
The effect of ① can also be used as a means of recovering will that has synergy with yourself.
とき
2018/07/14 10:35
2018/07/14 10:35
His Salamangreat monster with the effect of setting one of her Salamangreat Spell Trap cards in GY if sent to GY, and a self-revive effect equivalent to Zephyros, which is limited to Salamangreat monsters.
Salamangreat possesses a large number of powerful permanents, as well as a flame circle as an iron plate search and a lower as an iron plate counter. It's pretty good to be able to collect them, especially the appearance of powerful flame circles and roars that are disposable, which greatly increases the value of this effect. The late Zephyrus effect is also excellent, but since the cards that can be returned are limited to his Salamangreat, they cannot be used effectively unless they are deployed in advance.
Both effects work well with Mia, and you can send it from your hand to his GY with Mia's effect, and if you bounce Mia with this card, you can beat the cost.
Overall what you have is definitely better. With his Salamangreat greatly enhanced with Strak, the power of this card should be fully utilized.
Salamangreat possesses a large number of powerful permanents, as well as a flame circle as an iron plate search and a lower as an iron plate counter. It's pretty good to be able to collect them, especially the appearance of powerful flame circles and roars that are disposable, which greatly increases the value of this effect. The late Zephyrus effect is also excellent, but since the cards that can be returned are limited to his Salamangreat, they cannot be used effectively unless they are deployed in advance.
Both effects work well with Mia, and you can send it from your hand to his GY with Mia's effect, and if you bounce Mia with this card, you can beat the cost.
Overall what you have is definitely better. With his Salamangreat greatly enhanced with Strak, the power of this card should be fully utilized.
パデ
2024/10/07 20:37
2024/10/07 20:37
Decks with "Salamangreat Falco"
* is adopted as a key card.
● 2022-10-12 For MD Link Festival [Salamangreat]
● 2019-06-30 Salamangreat Gazelle limit was fine
● 2018-12-14 Pure [Salamangreat] (with commentary)
● 2018-12-15 19/6/15 Update, Triaxial Fusion Salamangreat
● 2019-04-02 Salamangreat Trickstar
● 2019-01-10 Brotherhood of the Fire Fist
● 2020-10-02 bitron reincarnation
● 2018-07-16 Ritual axis Salamangreat
● 2019-08-06 Reincarnation x Mathmech = ATK 50,000
● 2019-08-28 Salamangreat flame sword and flame wheel
● 2018-10-11 Salamangreat
● 2019-06-13 Salamangrey Trickstar
Card Category and Effect Category
Products in Japan
Product | No | Release Date | Rarity |
---|---|---|---|
SOUL FUSION | SOFU-JP004 | 2018-07-14 | Normal |
Structure Deck: Soulburner | SD35-JP009 | 2018-12-08 | Normal |
Ranking and View Num
Rating Score Rank | 1,576 / 13,210 Cards |
---|---|
View Num | 17,039 |
Attribute "FIRE" Best Monster Ranking | 93rd |
Type "Cyberse" Type Best Monster Ranking | 56th |
Others
Japanese card name | 転生炎獣ファルコ |
---|
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