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HOME > Yu-Gi-Oh! Ranking > Card Type "Continuous Trap" Best Card Ranking

Yu-Gi-Oh! RankingCard Type "Continuous Trap" Best Card Ranking

Card Type "Continuous Trap" Best Card Ranking. Let's check the effects of the cards you are interested in.
update date : 2024/04/28


1stTearlaments Sulliek

Rating Score Card Name Card-Type
Attribute Level Type ATK DEF
Tearlaments Sulliek ▶︎ Deck 10 11 Tearlaments Sulliek Continuous Trap
If you control a "Tearlaments" monster or "Visas Starfrost": You can target 1 Effect Monster your opponent controls; negate its effects, then send 1 monster you control to the GY. If this card is sent to the GY by card effect: You can add 1 "Tearlaments" monster from your Deck to your hand. You can only use each effect of "Tearlaments Sulliek" once per turn.
Congratulations on first place.

Card Type "Continuous Trap" Best Card Ranking
The honorable first place went to "Tearlaments Sulliek"!

japan ウキキーボード
2023/04/09 4:12
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This card seems to have the worst performance among all the high-performance Tearlaments Trap.
Both ① and ② effects are powerful, and since it is a Tearlaments card that plays a central role in development and interference, it is often used in multiple copies.
With the effect of ①, shoot a permanent negate and send Tearlaments to his GY. Once hit by this, the effect of negate is not enough, and by fusion by sending Tearlaments to his GY with the effect, additional interfering Fusion Monsters such as Midrash and Stapelia will fly. Furthermore, if there is 《Primeval Planet Perlereino》on the field, anything will be destroyed, and if there is 《Tearlaments Kaleido-Heart》, anything will bounce and chain further attacks. For that reason, if you get hit with this when the board is ready, it's a nightmare performance that demonstrates the brutality of a demonic fusion of 《Shaddoll Schism》and 《Time Pendulumgraph》.
Moreover, since this card is a Continuous Trap that cannot be used up, it repeats this movement every turn when it is in play. If you eat this many times, you really have no chance of winning.
For that reason, if we don't quickly crush this with 《Cosmic Cyclone》, it will be out of the question. If you can't make the target his negate, he won't be able to fuse from the GY send, so running away with Enemy Controller and stealing the opponent's Lulukaros or Kaleid Heart is also a countermeasure.
However, even if this card is dealt with, the interfering monsters on the field, Haufnis, Tiaksha, and GY's Ishizu remain, so it's not enough to just stop them.
The effect of ② is search when he falls to GY. Compared to other Tearlaments Trap, this is by far the easiest to use and has a strong effect.
Because of this, 《Foolish Burial Goods》is effectively a Tearlaments search. Of course, you can use the Tearlaments gacha to drop him from the deck, or you can send him to GY with or to bring in a follower such as Haufnis.
Or rather, if you destroy it normally to stop the heinous 1st effect, it's too cheating to add Haufnis to your hand with this 2nd effect.
Even though it's such a strong card, it's easy to search with 《Tearlaments Kitkallos》or 《Tearlaments Scream》, and it's a privilege of a strong theme to be able to operate stably every time.
The illustration is a heartbreaking scene where the members of his Tearlaments are oppressed by the tyrant Kaleid Heart, but in the actual duel scene, the coordinated attacks of Kaleid Heart and his Tearlaments follow the flow described above and knock them out. Are we all really good friends?

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2ndNinjitsu Art of Dancing Leaves

Rating Score Card Name Card-Type
Attribute Level Type ATK DEF
Ninjitsu Art of Dancing Leaves ▶︎ Deck 10 3 Ninjitsu Art of Dancing Leaves Continuous Trap
Activate this card by targeting 1 "Ninja" monster or 1 face-down Defense Position monster on the field; Tribute it, and if you do, Special Summon 1 "Ninja" monster from your Deck. When this card leaves the field, send that monster to the GY. You can target 1 "Ninjitsu Art" Continuous Spell/Trap in your Spell & Trap Zone; return it to the hand. You can only use 1 "Ninjitsu Art of Dancing Leaves" effect per turn, and only once that turn.

The second place that narrowly missed first place was "Ninjitsu Art of Dancing Leaves"
* In the event of a tie, the one with the highest total number of evaluations will be ranked higher.

japan ジュウテツ
2022/08/03 4:30
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With the effect of (1), I think it's excellent that you can release "Ninja" monsters and backside Defense Position monsters and recruit your favorite "Ninja" monsters. Since you can release monsters with the same conditions as your opponent, equipping your opponent with "Ninjitsu Tetsudoryu" is also a good way to fulfill the conditions.
Thanks to the effect of (2), you can self-bounce your own "Ninjitsu" cards that are left behind due to reasons such as the removal of monsters.
⑴⑵I think that it is necessary to pay attention to the fact that only one of the two effects can be used in the same turn.

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3rdShaddoll Schism

Rating Score Card Name Card-Type
Attribute Level Type ATK DEF
Shaddoll Schism ▶︎ Deck 9.8 25 Shaddoll Schism Continuous Trap
During the Main Phase, you can: Fusion Summon 1 "Shaddoll" Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from your field or GY, but it cannot attack directly. Then, you can send to the GY 1 monster your opponent controls with the same Attribute as that Fusion Summoned monster. You can only use this effect of "Shaddoll Schism" once per turn.
japan とき
2020/05/03 0:47
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The long-awaited Shaddoll for 6 years ・《Miracle Fusion》is a Continuous Trap.
During the main phase of yourself or your opponent, fusion summon her Shaddoll Fusion Monster within the range of monsters in the field and GY, and send the opponent's monster of the same attribute as the Special Summoned monster to her GY, Special Summoned monster It has the disadvantage of not being able to attack directly.
Since it can be fused at the timing of the trap, it is powerful to be able to throw Midrash into the opponent's turn. If you fusion summon a midrash in response to a suitable opponent's Special Summon, you can block her Special Summon for that turn.
The compatibility with Apcalone, who can search for this card, and Dogmatika, who can knock Apcalone and fusion materials into his GY, is super-dreadnought. A very powerful card, such as a card that makes Shaddoll a business trip set, not just his Shaddoll.

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4thTime Pendulumgraph

Rating Score Card Name Card-Type
Attribute Level Type ATK DEF
Time Pendulumgraph ▶︎ Deck 9.8 19 Time Pendulumgraph Continuous Trap
Your opponent cannot target Spellcaster-Type monsters you control with Trap Cards or effects. You can only use the following effect of "Time Pendulumgraph" once per turn. You can target 1 "Magician" Pendulum Monster Card in your Monster Zone or Pendulum Zone, and 1 card your opponent controls; destroy them. Then, if this effect did not destroy 2 cards, you can send 1 card on the field to the Graveyard.

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5thTrue King's Return

Rating Score Card Name Card-Type
Attribute Level Type ATK DEF
True King's Return ▶︎ Deck 9.8 15 True King's Return Continuous Trap
If this card is sent from the Spell & Trap Zone to the GY: You can target 1 monster on the field; destroy it. You cannot activate the following effects of "True King's Return" in the same Chain.
●You can target 1 "True Draco" or "True King" monster in your GY; Special Summon it in Defense Position, also for the rest of this turn, you cannot Special Summon.
●During your opponent's Main Phase, you can: Immediately after this effect resolves, Tribute Summon 1 "True Draco" or "True King" monster face-up.
You can only use each effect of "True King's Return" once per turn.

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6thBlaze Accelerator Reload

Rating Score Card Name Card-Type
Attribute Level Type ATK DEF
Blaze Accelerator Reload ▶︎ Deck 9.7 30 Blaze Accelerator Reload Continuous Trap
This card's name becomes "Tri-Blaze Accelerator" while in the Spell & Trap Zone. During either player's Main Phase: You can send 1 "Volcanic" card from your hand to the Graveyard, and if you do, draw 1 card. You can only use this effect of "Blaze Accelerator Reload" once per turn. During either player's Main Phase: You can banish this card from your Graveyard; send 1 "Volcanic" card from your Deck to the Graveyard.

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7thFallen Sanctuary

Rating Score Card Name Card-Type
Attribute Level Type ATK DEF
Fallen Sanctuary ▶︎ Deck 9.7 7 Fallen Sanctuary Continuous Trap
When this card is activated: Set 1 "The Sanctuary in the Sky", or 1 Spell/Trap that mentions it, directly from your Deck. This card's name becomes "The Sanctuary in the Sky" while on the field or in the GY. You can banish 1 Fairy monster from your GY, then target 1 Effect Monster your opponent controls; negate its effects until the end of this turn (even if this card leaves the field). You can only use this effect of "Fallen Sanctuary" once per turn. You can only activate 1 "Fallen Sanctuary" per turn.

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8thPlunder Patroll Booty

Rating Score Card Name Card-Type
Attribute Level Type ATK DEF
Plunder Patroll Booty ▶︎ Deck 9.7 6 Plunder Patroll Booty Continuous Trap
You can declare 1 Attribute, then target 1 face-up monster your opponent controls; it becomes that Attribute until the end of this turn (even if this card leaves the field), then you can take 1 "Plunder Patroll" monster from your GY, and either shuffle it into the Deck or Special Summon it. You can only use this effect of "Plunder Patroll Booty" once per turn. Once per turn, during the End Phase, if you control no "Plunder Patroll" monsters: Send this card to the GY.

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9thThe Prime Monarch

Rating Score Card Name Card-Type
Attribute Level Type ATK DEF
The Prime Monarch ▶︎ Deck 9.6 16 The Prime Monarch Continuous Trap
Once per turn: You can target 2 "Monarch" Spells/Traps in your GY; shuffle them into the Deck, then draw 1 card. If this card is in your GY: You can banish 1 other "Monarch" Spell/Trap from your GY; Special Summon this card in Defense Position as a Normal Monster (Fairy/LIGHT/Level 5/ATK 1000/DEF 2400). (This card is NOT treated as a Trap.) You can only use this effect of "The Prime Monarch" once per turn.

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Card ranking after 10th place

Rank Card Name Average Rating Score
11th 《Unending Nightmare》 9.4 pt
12th 《Personal Spoofing》 9.4 pt
13th 《Altergeist Protocol》 9.3 pt
14th 《Yang Zing Creation》 9.3 pt
15th 《Elemental Training》 9.3 pt
16th 《Scareclaw Sclash》 9.3 pt
17th 《Macro Cosmos》 9.2 pt
18th 《Crackdown》 9.2 pt
19th 《SPYRAL MISSION - Rescue》 9.2 pt
20th 《Light-Imprisoning Mirror》 9.1 pt
21st 《Obliterate!!!》 9.1 pt
22nd 《True Draco Apocalypse》 9.1 pt
23rd 《Cyberdark Invasion》 9.1 pt
24th 《Lunalight Serenade Dance》 9.1 pt
25th 《Metalfoes Combination》 9.1 pt
26th 《Summon Limit》 9 pt
27th 《Shadow-Imprisoning Mirror》 9 pt
28th 《There Can Be Only One》 9 pt
29th 《The Weather Thundery Canvas》 9 pt
30th 《Conquistador of the Golden Land》 9 pt
31st 《Dinomists Howling》 9 pt
32nd 《Myutant Expansion》 9 pt
33rd 《Lose 1 Turn》 8.9 pt
34th 《Ninjitsu Art of Super-Transformation》 8.9 pt
35th 《Ojama Pajama》 8.9 pt
36th 《Gravekeeper's Trap》 8.9 pt
37th 《Call of the Haunted》 8.8 pt
38th 《Anti-Spell Fragrance》 8.8 pt
39th 《Hysteric Party》 8.8 pt
40th 《Return of the Red-Eyes》 8.8 pt
41st 《Abyss-sphere》 8.8 pt
42nd 《World Legacy Pawns》 8.8 pt
43rd 《Volcanic Inferno》 8.8 pt
44th 《Unpossessed》 8.7 pt
45th 《PSY-Frame Overload》 8.7 pt
46th 《Virtual World Gate - Chuche》 8.7 pt
47th 《Icejade Erosion》 8.7 pt
48th 《Mistake》 8.6 pt
49th 《Imperial Iron Wall》 8.6 pt
50th 《Shaddoll Core》 8.6 pt
51st 《Phantom Knights' Fog Blade》 8.6 pt
52nd 《Ninjitsu Art of Transformation》 8.6 pt
53rd 《Amazoness Onslaught》 8.6 pt
54th 《Angel Statue - Azurune》 8.6 pt
55th 《Nordic Relic Svalinn》 8.6 pt
56th 《Metal Reflect Slime》 8.5 pt
57th 《Ghostrick Night》 8.5 pt
58th 《Gemini Ablation》 8.5 pt
59th 《The Weather Rainbowed Canvas》 8.5 pt
60th 《World Legacy's Secret》 8.5 pt
61st 《Time Thief Power Reserve》 8.5 pt
62nd 《Etude of the Branded》 8.5 pt
63rd 《Eternal Soul》 8.4 pt
64th 《Humid Winds》 8.4 pt
65th 《Dark Contract with the Witch》 8.4 pt
66th 《Rebirth Judgment》 8.4 pt
67th 《Crystal Conclave》 8.4 pt
68th 《Pendulum Switch》 8.4 pt
69th 《Witchcrafter Patronus》 8.4 pt
70th 《Starry Knight Arrival》 8.4 pt
71st 《Powerful Rebirth》 8.3 pt
72nd 《Soul Drain》 8.3 pt
73rd 《Zoma the Spirit》 8.3 pt
74th 《Sinister Yorishiro》 8.3 pt
75th 《Empty Machine》 8.3 pt
76th 《Sea Stealth Attack》 8.3 pt
77th 《Rivalry of Warlords》 8.2 pt
78th 《Dark Smog》 8.2 pt
79th 《And the Band Played On》 8.2 pt
80th 《Marshalling Field》 8.2 pt
81st 《Call of the Archfiend》 8.2 pt
82nd 《Double Hooking》 8.2 pt
83rd 《Royal Decree》 8.1 pt
84th 《Mask of Restrict》 8.1 pt
85th 《Mirror Force Launcher》 8.1 pt
86th 《Naturia Sacred Tree》 8.1 pt
87th 《Remove Brainwashing》 8.1 pt
88th 《Infinite Light》 8.1 pt
89th 《Infinite Machine》 8.1 pt
90th 《True Light》 8.1 pt
91st 《Fiendish Chain》 8 pt
92nd 《Majespecter Supercell》 8 pt
93rd 《Huaquero of the Golden Land》 8 pt
94th 《Apophis the Swamp Deity》 8 pt
95th 《Virtual World Gate - Xuanwu》 8 pt
96th 《Blessed Winds》 8 pt
97th 《Branded Beast》 8 pt
98th 《Mementotlan Cranium Burst》 8 pt
99th 《Safe Zone》 7.9 pt
100th 《Final Attack Orders》 7.9 pt



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