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HOME > Yu-Gi-Oh! Ranking > Card Type "Continuous Trap" Best Card Ranking
Card Type "Continuous Trap" Best Card Ranking
Card Type "Continuous Trap" Best Card Ranking. Let's check the effects of the cards you are interested in.
update date : 2025/07/06
1stTearlaments Sulliek
Rating Score | Card Name | Card-Type | ||||
---|---|---|---|---|---|---|
Attribute | Level | Type | ATK | DEF | ||
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10 (12) | Tearlaments Sulliek | Continuous Trap | |||
If you control a "Tearlaments" monster or "Visas Starfrost": You can target 1 Effect Monster your opponent controls; negate its effects, then send 1 monster you control to the GY. If this card is sent to the GY by card effect: You can add 1 "Tearlaments" monster from your Deck to your hand. You can only use each effect of "Tearlaments Sulliek" once per turn. |

Card Type "Continuous Trap" Best Card Ranking
The honorable first place went to "Tearlaments Sulliek"!

2023/04/13 14:37

Tearlaments Continuous Trap card with negate effect
It's a card like "True Draco Apocalypse" in Tearlaments, easy to search, cost is not cost, and even if you send it to GY, it has an ad and an exhaustive effect.
《Tearlaments Kitkallos》and 《Tearlaments Scream》that can search for this card are power cards, so you can naturally add them to your hand during development.
Also, since he starts deploying his Tearlaments card to his GY trigger, even if he pays the cost, it will not be an ad loss, but rather it will be used as a means of actively increasing the number of cards.
When sent to GY, you can search for Tearlaments monsters, use Foolish Burial Goods as the initial move, and set up the initial move or hand-induced "Tearlaments Havnis" even if you fall with random GY manure.
Furthermore, the negate effect is permanent, so if you use it once, you can permanently disable the target monster even if it survives. Of course, it's a Continuous Trap, so if this card remains on the field, it can be activated every turn. It's a card that your opponent wants to remove as soon as possible, but once it's removed, you can activate its search effect.
Tearlaments has a ton of power cards within the theme, and while this card is rarely mentioned, it performs fairly well.
It's a card like "True Draco Apocalypse" in Tearlaments, easy to search, cost is not cost, and even if you send it to GY, it has an ad and an exhaustive effect.
《Tearlaments Kitkallos》and 《Tearlaments Scream》that can search for this card are power cards, so you can naturally add them to your hand during development.
Also, since he starts deploying his Tearlaments card to his GY trigger, even if he pays the cost, it will not be an ad loss, but rather it will be used as a means of actively increasing the number of cards.
When sent to GY, you can search for Tearlaments monsters, use Foolish Burial Goods as the initial move, and set up the initial move or hand-induced "Tearlaments Havnis" even if you fall with random GY manure.
Furthermore, the negate effect is permanent, so if you use it once, you can permanently disable the target monster even if it survives. Of course, it's a Continuous Trap, so if this card remains on the field, it can be activated every turn. It's a card that your opponent wants to remove as soon as possible, but once it's removed, you can activate its search effect.
Tearlaments has a ton of power cards within the theme, and while this card is rarely mentioned, it performs fairly well.
→ See all card reviews for "Tearlaments Sulliek"
2ndShaddoll Schism
Rating Score | Card Name | Card-Type | ||||
---|---|---|---|---|---|---|
Attribute | Level | Type | ATK | DEF | ||
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9.8 (27) | Shaddoll Schism | Continuous Trap | |||
During the Main Phase, you can: Fusion Summon 1 "Shaddoll" Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from your field or GY, but it cannot attack directly. Then, you can send to the GY 1 monster your opponent controls with the same Attribute as that Fusion Summoned monster. You can only use this effect of "Shaddoll Schism" once per turn. |
The second place that narrowly missed first place was "Shaddoll Schism"

2023/02/13 16:38

A desperate enhancement card bestowed on Shaddoll.
In Friche, he can fuse GY, and while he's at it, he can "choose and send the opponent's monster to his GY". Moreover, since it is a Continuous Trap, it can be used any number of times.
It's easy to search, so securing this card first is probably the basic move of his Shaddoll Deck.
If the opponent is light or he is a type that can't be deployed in large numbers with his deck that is biased towards DARK, then this card alone can easily kill them. If it's going to be deployed in large numbers, all you have to do is issue 《El Shaddoll Winda》.
As a downside, the monster that is used by this effect has a restriction that it cannot attack directly, but you can use that monster as a material to create another monster, so you don't really have to worry about it. Opponent monsters can be hit.
Business trips are also possible, and the set is 《Nadir Servant》, 《El Shaddoll Apkallone》and 《El Shaddoll Winda》.
If you prepare a suitable DARK monster for him, it's a devil to be able to play 《El Shaddoll Winda》on your opponent's turn.
It's a card that's so good that it's too good, but why don't you give the other 9th season themes the same level of desperate enhancement cards, Mr. KONAMI?
In Friche, he can fuse GY, and while he's at it, he can "choose and send the opponent's monster to his GY". Moreover, since it is a Continuous Trap, it can be used any number of times.
It's easy to search, so securing this card first is probably the basic move of his Shaddoll Deck.
If the opponent is light or he is a type that can't be deployed in large numbers with his deck that is biased towards DARK, then this card alone can easily kill them. If it's going to be deployed in large numbers, all you have to do is issue 《El Shaddoll Winda》.
As a downside, the monster that is used by this effect has a restriction that it cannot attack directly, but you can use that monster as a material to create another monster, so you don't really have to worry about it. Opponent monsters can be hit.
Business trips are also possible, and the set is 《Nadir Servant》, 《El Shaddoll Apkallone》and 《El Shaddoll Winda》.
If you prepare a suitable DARK monster for him, it's a devil to be able to play 《El Shaddoll Winda》on your opponent's turn.
It's a card that's so good that it's too good, but why don't you give the other 9th season themes the same level of desperate enhancement cards, Mr. KONAMI?
→ See all card reviews for "Shaddoll Schism"
3rdTrue King's Return
Rating Score | Card Name | Card-Type | ||||
---|---|---|---|---|---|---|
Attribute | Level | Type | ATK | DEF | ||
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9.8 (15) | True King's Return | Continuous Trap | |||
If this card is sent from the Spell & Trap Zone to the GY: You can target 1 monster on the field; destroy it. You cannot activate the following effects of "True King's Return" in the same Chain. ●You can target 1 "True Draco" or "True King" monster in your GY; Special Summon it in Defense Position, also for the rest of this turn, you cannot Special Summon. ●During your opponent's Main Phase, you can: Immediately after this effect resolves, Tribute Summon 1 "True Draco" or "True King" monster face-up. You can only use each effect of "True King's Return" once per turn. |

2021/10/30 1:45

A powerful trap card that can revive "TRUE" every turn
Compared to the days when you could use 3 Dora D's, securing resurrected monsters seems to be more time-consuming, but it's a very convenient effect as it secures the release factors for Walls and Tribute Summon. The restrictions on the turns used are almost unnoticeable if it's a pure "TRUE" Deck.
The common effects of ② and ③ are also very compatible with "TRUE" who can release Continuous Trap and Tribute Summon.
One of the attractions is that it is easy to secure with the effect of Daimanite K.
It is also a convincing one that has regulatory experience.
Compared to the days when you could use 3 Dora D's, securing resurrected monsters seems to be more time-consuming, but it's a very convenient effect as it secures the release factors for Walls and Tribute Summon. The restrictions on the turns used are almost unnoticeable if it's a pure "TRUE" Deck.
The common effects of ② and ③ are also very compatible with "TRUE" who can release Continuous Trap and Tribute Summon.
One of the attractions is that it is easy to secure with the effect of Daimanite K.
It is also a convincing one that has regulatory experience.
→ See all card reviews for "True King's Return"
4thNinjitsu Art of Dancing Leaves
Rating Score | Card Name | Card-Type | ||||
---|---|---|---|---|---|---|
Attribute | Level | Type | ATK | DEF | ||
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9.8 (4) | Ninjitsu Art of Dancing Leaves | Continuous Trap | |||
Activate this card by targeting 1 "Ninja" monster or 1 face-down Defense Position monster on the field; Tribute it, and if you do, Special Summon 1 "Ninja" monster from your Deck. When this card leaves the field, send that monster to the GY. You can target 1 "Ninjitsu Art" Continuous Spell/Trap in your Spell & Trap Zone; return it to the hand. You can only use 1 "Ninjitsu Art of Dancing Leaves" effect per turn, and only once that turn. |
→ See all card reviews for "Ninjitsu Art of Dancing Leaves"
5thBlaze Accelerator Reload
Rating Score | Card Name | Card-Type | ||||
---|---|---|---|---|---|---|
Attribute | Level | Type | ATK | DEF | ||
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9.7 (31) | Blaze Accelerator Reload | Continuous Trap | |||
This card's name becomes "Tri-Blaze Accelerator" while in the Spell & Trap Zone. During either player's Main Phase: You can send 1 "Volcanic" card from your hand to the Graveyard, and if you do, draw 1 card. You can only use this effect of "Blaze Accelerator Reload" once per turn. During either player's Main Phase: You can banish this card from your Graveyard; send 1 "Volcanic" card from your Deck to the Graveyard. |
→ See all card reviews for "Blaze Accelerator Reload"
6thTime Pendulumgraph
Rating Score | Card Name | Card-Type | ||||
---|---|---|---|---|---|---|
Attribute | Level | Type | ATK | DEF | ||
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9.7 (20) | Time Pendulumgraph | Continuous Trap | |||
Your opponent cannot target Spellcaster-Type monsters you control with Trap Cards or effects. You can only use the following effect of "Time Pendulumgraph" once per turn. You can target 1 "Magician" Pendulum Monster Card in your Monster Zone or Pendulum Zone, and 1 card your opponent controls; destroy them. Then, if this effect did not destroy 2 cards, you can send 1 card on the field to the Graveyard. |
→ See all card reviews for "Time Pendulumgraph"
7thFallen Sanctuary
Rating Score | Card Name | Card-Type | ||||
---|---|---|---|---|---|---|
Attribute | Level | Type | ATK | DEF | ||
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9.7 (7) | Fallen Sanctuary | Continuous Trap | |||
When this card is activated: Set 1 "The Sanctuary in the Sky", or 1 Spell/Trap that mentions it, directly from your Deck. This card's name becomes "The Sanctuary in the Sky" while on the field or in the GY. You can banish 1 Fairy monster from your GY, then target 1 Effect Monster your opponent controls; negate its effects until the end of this turn (even if this card leaves the field). You can only use this effect of "Fallen Sanctuary" once per turn. You can only activate 1 "Fallen Sanctuary" per turn. |
→ See all card reviews for "Fallen Sanctuary"
8thThe Prime Monarch
Rating Score | Card Name | Card-Type | ||||
---|---|---|---|---|---|---|
Attribute | Level | Type | ATK | DEF | ||
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9.5 (17) | The Prime Monarch | Continuous Trap | |||
Once per turn: You can target 2 "Monarch" Spells/Traps in your GY; shuffle them into the Deck, then draw 1 card. If this card is in your GY: You can banish 1 other "Monarch" Spell/Trap from your GY; Special Summon this card in Defense Position as a Normal Monster (Fairy/LIGHT/Level 5/ATK 1000/DEF 2400). (This card is NOT treated as a Trap.) You can only use this effect of "The Prime Monarch" once per turn. |
→ See all card reviews for "The Prime Monarch"
9thSkill Drain
Rating Score | Card Name | Card-Type | ||||
---|---|---|---|---|---|---|
Attribute | Level | Type | ATK | DEF | ||
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9.4 (97) | Skill Drain | Continuous Trap | |||
Activate this card by paying 1000 LP. Negate the effects of all face-up monsters while they are face-up on the field (but their effects can still be activated). |
→ See all card reviews for "Skill Drain"
Card ranking after 10th place
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Best Xyz Monster Ranking by Rank












Best Link Monster Ranking by Link-Num
● Link-1 Best Link Monster
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● Link-4 Best Link Monster
● Link-5 Best Link Monster
Update Information - NEW -
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