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HOME > Yu-Gi-Oh! Card Lists > BLAZING VORTEX > Virtual World Gate - Xuanwu

Virtual World Gate - Xuanwu Used Deck

Virtual World Gate - Xuanwu
Card Kind Attribute Level Type ATK DEF
Continuous Trap - - - - -
During the Battle Phase, if you control another "Virtual World Gate" card: You can target 1 face-up monster on the field; change its battle position. During your Main Phase: You can banish this card from your GY, then target 1 "Virtual World" monster in your GY; Special Summon it, but negate its effects, then send 1 card from your hand to the GY. You can only use each effect of "Virtual World Gate - Xuanwu" once per turn. You can only activate 1 "Virtual World Gate - Xuanwu" per turn.
Average Rating Score 8(6)
  1. Card Info
  2. Card Reviews (6 rating scores)
  3. Decks with Virtual World Gate - Xuanwu (4 Decks)
  4. Card Category and Effect Category
  5. Products in Japan
  6. Ranking and View Num

"Virtual World Gate - Xuanwu" card reviews and rating scores


8(6)
評価星1評価星1評価星1評価星1評価星1
評価星1評価星1評価星1評価星0評価星0
カード評価ラベル5
16% (1)
カード評価ラベル4
83% (5)
カード評価ラベル3
0% (0)
カード評価ラベル2
0% (0)
カード評価ラベル1
0% (0)

japan はわわ
2022/02/08 23:42
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The battle position change effect requires other gates, and it is subtle that it is limited to the battle phase. However, the resurrection effect of his GY activation is excellent and can be used for further development, Nibiru Care, etc., and it can also be used as a blue dragon drop in your hand.
japan ジュウテツ
2020/12/11 21:57
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I think that the monster battle position change effect of (1) is an excellent effect that can be used to prevent attacks and assist in battle destruction.
I think the effect of reviving "Virtual World" monsters by negate the effect of (2) is also an excellent effect that will help you procure S and X materials.
japan とき
2020/11/13 14:55
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The third kind of Virtual World Gate.
During the Battle Phase when his other Virtual World Gate is on the field, the effect of changing the battle position of one of the opponent's monsters, excluding GY's self and reviving his GY's girlfriend's Virtual World with the effect negate and clearing the hand. It has the effect of sending one to GY.
The effect on the field is a change in battle position. There are many elements that make it difficult to use, such as the fact that it requires another of his Virtual World Gates, that it can only be used during the Battle Phase, and that it doesn't have an immediate effect when attacking on your own turn.
However, he has an extremely good GY effect, negates the effect and requires a hand cost, but he just removes himself from GY and he resurrects the Virtual World. In Virtual World, it's his Continuous Trap like Suzaku, so the timing to send it to GY is close to Suzaku. It's unreliable on the field, but it's a card that can be done just by sending it to GY for the time being, so compared to Suzaku, who has a strong work on the field, I think he's happy with cards that are discarded by GY.
It can be said that an exciting newcomer has appeared in Virtual World, which is already becoming a part of the environment.
japan ねこーら
2020/11/07 10:43
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Comprehensive evaluation: A card whose main is his Virtual World deployment by resurrection.
If it is your turn, you can deal with cards that remove his Attack Position monsters, such as Mirafo, if you change the battle position if it exists on the field.
If it is the opponent's turn, it is possible to prevent attacks by making the opponent's monster his Defense Position.
Occasionally useful, the main goal is resuscitation.
With "Virtual World Kirin - Lili" he puts it in GY, then resurrects the monster he put in GY over there, leading to rank 6 Xyz summons and so on.
Even with Virtual World Mai-Hime - Lulu and Virtual World Roshi - Laolao, he can be placed in GY, allowing the resurrection of monsters used as Xyz materials.
japan カンベイ
2020/11/06 1:21
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His Virtual World Gate in charge of Genbu, which has just appeared in the pack.
(1) Changed the monster's battle position when he is in Virtual World. The other card, like Trap's Suzaku, does not have the effect of recovering resources such as exclusion collection + removal + board advantage, but it is an effect that is only useful for blocking attacks. After that, it's about the purpose of cutting battles damage from those who have defended their own monsters and put them up in attack position. On its own, this effect isn't a very reliable blocker.
The main effect is ②, excluding it from GY and reviving it. Although it's worth noting that there is a way to discard cards from your hand, this card can be said to contribute a certain amount to the formation of the board, as it is a valuable means of resurrection in the Virtual World. However, the current Virtual World Deck has a gimmick that allows you to set up a VFD just by changing the level of Suzaku. It is unknown whether it will be released.
Overall, the current evaluation of this card is not definitive, but I am giving it this evaluation in anticipation of the excellence of 2's resurrection.
japan PORD
2024/03/19 18:06
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Decks with "Virtual World Gate - Xuanwu"

* is adopted as a key card.



Card Category and Effect Category


Products in Japan

Product No Release Date Rarity
BLAZING VORTEX BLVO-JP075 2020-10-31 Normal

Ranking and View Num

Rating Score Rank 3,565 / 12,836 Cards
View Num 4,573
Card Type "Continuous Trap" Best Card Ranking 95th

Others

Japanese card name 電脳堺門-玄武

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