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HOME > Yu-Gi-Oh! Ranking > Type "Rock" Type Best Monster Ranking
Type "Rock" Type Best Monster Ranking
Type "Rock" Type Best Monster Ranking. Let's check the effects of the cards you are interested in.
update date : 2024/11/21
1stRock of the Vanquisher
Rating Score | Card Name | Card-Type | |||||||||||
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Attribute | Level | Type | ATK | DEF | |||||||||
▶︎ Deck | 10 (9) | Rock of the Vanquisher |
Link Monster Effect Monster |
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- | - | Rock | 0 | - | |||||||||
1 "Vanquish Soul" monster Cannot be used as Link Material. While you control a "Vanquish Soul" monster, your opponent's monsters can only target monsters you control with the highest ATK (their choice, if tied) for attacks. During the Main Phase (Quick Effect): You can activate 1 of these effects; ●Special Summon 1 "Vanquish Soul" monster from your hand. ●Add 1 "Vanquish Soul" monster from your GY to your hand. You can only use this effect of "Rock of the Vanquisher" once per turn.
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Type "Rock" Type Best Monster Ranking
The honorable first place went to "Rock of the Vanquisher"!
けーの
2023/04/07 18:31
2023/04/07 18:31
A new form of Field Spell.
Thanks to this card, Razen can demonstrate 120% power.
On the other hand, since it is not the name of Vanquish Soul, it is not counted for Spell Trap and cannot be used to replace Kaiser.
Thanks to this card, Razen can demonstrate 120% power.
On the other hand, since it is not the name of Vanquish Soul, it is not counted for Spell Trap and cannot be used to replace Kaiser.
→ See all card reviews for "Rock of the Vanquisher"
2ndLord of the Heavenly Prison
Rating Score | Card Name | Card-Type | ||||
---|---|---|---|---|---|---|
Attribute | Level | Type | ATK | DEF | ||
▶︎ Deck | 9.9 (20) | Lord of the Heavenly Prison | Effect Monster | |||
- | 10 | Rock | 3000 | 3000 | ||
During your Main Phase: You can activate this effect; this card in your hand becomes revealed until the end of your opponent's turn. While this card is revealed by this effect, Set cards on the field cannot be destroyed by card effects. If a Set Spell/Trap Card is activated (except during the Damage Step): You can Special Summon this card from your hand, then, if you activated this effect while this card was revealed, you can reveal and Set 1 Spell/Trap directly from your Deck, but banish it during the End Phase of the next turn. You can only use 1 "Lord of the Heavenly Prison" effect per turn, and only once that turn. |
The second place that narrowly missed first place was "Lord of the Heavenly Prison"
オドリャナニシトンジャー
2023/03/12 1:26
2023/03/12 1:26
One of the Normal Trap enhancement cards recently recommended by KONAMI
While protecting the back from the biggest opponents of the Trap Deck such as 《Harpie's Feather Duster》and 《Lightning Storm》, it also becomes a valuable hitting point that tends to be lacking in his Traptrix. Also, although it seems to be compatible with Eld, it is not very compatible. As for the reason, it doesn't mesh well with the effect of 《Eldlixir of Scarlet Sanguine》that can't put out Hell or he can't protect Continuous Trap. Occasionally, there are people who try to chain to the effect of Blood Dye to activate Heaven, but his Special Summon effect in Heaven is not a "time" but a "case", so I can't use it. Also, as a small tip, if you return Tengoku to your hand with the effect of Compulsory Evacuation Device, you can Special Summon Tengoku after you deal with Extortion. I don't think I use it much, but if I remember it, it might be useful?
While protecting the back from the biggest opponents of the Trap Deck such as 《Harpie's Feather Duster》and 《Lightning Storm》, it also becomes a valuable hitting point that tends to be lacking in his Traptrix. Also, although it seems to be compatible with Eld, it is not very compatible. As for the reason, it doesn't mesh well with the effect of 《Eldlixir of Scarlet Sanguine》that can't put out Hell or he can't protect Continuous Trap. Occasionally, there are people who try to chain to the effect of Blood Dye to activate Heaven, but his Special Summon effect in Heaven is not a "time" but a "case", so I can't use it. Also, as a small tip, if you return Tengoku to your hand with the effect of Compulsory Evacuation Device, you can Special Summon Tengoku after you deal with Extortion. I don't think I use it much, but if I remember it, it might be useful?
→ See all card reviews for "Lord of the Heavenly Prison"
3rdMegalith Phul
Rating Score | Card Name | Card-Type | ||||
---|---|---|---|---|---|---|
Attribute | Level | Type | ATK | DEF | ||
▶︎ Deck | 9.9 (20) | Megalith Phul |
Ritual Monster Effect Monster |
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- | 2 | Rock | 500 | 2000 | ||
You can Ritual Summon this card with a "Megalith" card. If this card is Ritual Summoned: You can target 1 Ritual Monster in your GY; this card's Level becomes the Level of that target, then add that target to your hand. During the Main Phase (Quick Effect): You can activate this effect; Ritual Summon 1 "Megalith" Ritual Monster from your hand or Deck by Tributing monsters from your hand or field whose total Levels equal or exceed the Level of the Ritual Monster. You can only use each effect of "Megalith Phul" once per turn. |
ノクト
2020/06/17 0:59
2020/06/17 0:59
If your opponent is his Megalith user, you might want to prioritize dealing with this card...
Due to the convenience of summoning from the Deck, if the effect is activated while there is a portal, not only will there be no extra cards in your hand, but the number of cards in your hand may even increase.
It makes me cry to be the first to be targeted in Urara, but it's also demonstrably strong to be able to call the second and subsequent bodies immediately in Unformed.
Due to the convenience of summoning from the Deck, if the effect is activated while there is a portal, not only will there be no extra cards in your hand, but the number of cards in your hand may even increase.
It makes me cry to be the first to be targeted in Urara, but it's also demonstrably strong to be able to call the second and subsequent bodies immediately in Unformed.
→ See all card reviews for "Megalith Phul"
4thPrank-Kids Meow-Meow-Mu
Rating Score | Card Name | Card-Type | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Attribute | Level | Type | ATK | DEF | |||||||||
▶︎ Deck | 9.9 (17) | Prank-Kids Meow-Meow-Mu |
Link Monster Effect Monster |
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- | - | Rock | 1000 | - | |||||||||
1 Level 4 or lower "Prank-Kids" monster You can only Link Summon "Prank-Kids Meow-Meow-Mu" once per turn. If a "Prank-Kids" monster you control would Tribute itself to activate its effect during your opponent's turn, you can banish this card you control or from your GY instead. You can only use this effect of "Prank-Kids Meow-Meow-Mu" once per turn.
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→ See all card reviews for "Prank-Kids Meow-Meow-Mu"
5thBlock Dragon
Rating Score | Card Name | Card-Type | ||||
---|---|---|---|---|---|---|
Attribute | Level | Type | ATK | DEF | ||
▶︎ Deck | 9.7 (36) | Block Dragon | Effect Monster | |||
- | 8 | Rock | 2500 | 3000 | ||
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or GY) by banishing 3 EARTH monsters from your hand and/or GY. Rock monsters you control cannot be destroyed, except by battle. If this card is sent from the field to the GY: You can add up to 3 Rock monsters from your Deck to your hand, whose total Levels equal 8. You can only use this effect of "Block Dragon" once per turn. |
→ See all card reviews for "Block Dragon"
6thGem-Knight Phantom Quartz
Rating Score | Card Name | Card-Type | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Attribute | Level | Type | ATK | DEF | |||||||||
▶︎ Deck | 9.7 (15) | Gem-Knight Phantom Quartz |
Link Monster Effect Monster |
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- | - | Rock | 1450 | - | |||||||||
2 "Gem-" monsters If this card is Link Summoned: You can add 1 "Gem-Knight" card from your Deck to your hand. You can pay 1000 LP; Fusion Summon 1 "Gem-Knight" Fusion Monster from your Extra Deck, by shuffling Fusion Materials in your possession listed on it into your Deck, that are banished or in the GY, but it cannot attack directly this turn. You can only use each effect of "Gem-Knight Phantom Quartz" once per turn.
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→ See all card reviews for "Gem-Knight Phantom Quartz"
7thAdamancipator Risen - Dragite
Rating Score | Card Name | Card-Type | ||||
---|---|---|---|---|---|---|
Attribute | Level | Type | ATK | DEF | ||
▶︎ Deck | 9.6 (27) | Adamancipator Risen - Dragite |
Synchro Monster Effect Monster |
|||
- | 8 | Rock | 3000 | 2200 | ||
1 Tuner + 1+ non-Tuner monsters During your Main Phase: You can excavate the top 5 cards of your Deck, and if you do, you can return cards your opponent controls to the hand, up to the number of excavated Rock monsters, also place the excavated cards on the bottom of your Deck in any order. When your opponent activates a Spell/Trap Card or effect, while a WATER monster is in your GY (Quick Effect): You can negate the activation, and if you do, destroy it. You can only use each effect of "Adamancipator Risen - Dragite" once per turn. |
→ See all card reviews for "Adamancipator Risen - Dragite"
8thGallant Granite
Rating Score | Card Name | Card-Type | ||||
---|---|---|---|---|---|---|
Attribute | Level | Type | ATK | DEF | ||
▶︎ Deck | 9.6 (24) | Gallant Granite |
Xyz Monster Effect Monster |
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- | 4 | Rock | 2300 | 1800 | ||
2 Level 4 monsters You can detach 1 material from this card, then activate 1 of these effects; ●Add 1 Rock monster from your Deck to your hand. ●Special Summon 1 Rock monster from your hand in face-down Defense Position. You can only use this effect of "Gallant Granite" once per turn. |
→ See all card reviews for "Gallant Granite"
9thZefraath
Rating Score | Card Name | Card-Type | ||||
---|---|---|---|---|---|---|
Attribute | Level | Type | ATK | DEF | ||
▶︎ Deck | 9.6 (16) | Zefraath |
Pendulum Monster Effect Monster |
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- | 11 | Rock | 3450 | 2950 | ||
Pendulum Effect During your Main Phase: You can add 1 "Zefra" Pendulum Monster from your Deck to your Extra Deck face-up, and if you do, change this card's Pendulum Scale to be the same as that Pendulum Monster's, until the end of this turn. You can only use this effect of "Zefraath" once per turn. Card Text Cannot be Normal Summoned/Set. Must be Special Summoned (from your face-up Extra Deck) by Tributing all monsters you control, including at least 3 "Zefra" monsters, and cannot be Special Summoned by other ways. After you Special Summon this card, you can conduct 1 Pendulum Summon of a "Zefra" monster(s) during your Main Phase this turn, in addition to your Pendulum Summon. (You can only gain this effect once per turn.) Once per turn: You can Tribute 1 monster; Special Summon 1 "Zefra" monster from your Deck. |
→ See all card reviews for "Zefraath"
Card ranking after 10th place
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Best Link Monster Ranking by Link-Num
● Link-1 Best Link Monster
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● Link-3 Best Link Monster
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