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Lord of the Heavenly Prison →Used Deck
Card Kind | Attribute | Level | Type | ATK | DEF |
---|---|---|---|---|---|
Effect Monster | - | 10 | Rock | 3000 | 3000 |
During your Main Phase: You can activate this effect; this card in your hand becomes revealed until the end of your opponent's turn. While this card is revealed by this effect, Set cards on the field cannot be destroyed by card effects. If a Set Spell/Trap Card is activated (except during the Damage Step): You can Special Summon this card from your hand, then, if you activated this effect while this card was revealed, you can reveal and Set 1 Spell/Trap directly from your Deck, but banish it during the End Phase of the next turn. You can only use 1 "Lord of the Heavenly Prison" effect per turn, and only once that turn. | |||||
Average Rating Score | 9.9(20) |
- Card Info
- Card Reviews (20 rating scores)
- Decks with Lord of the Heavenly Prison (55 Decks)
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"Lord of the Heavenly Prison" card reviews and rating scores
9.9(20) |
|
95% | (19) | ||
5% | (1) | ||
0% | (0) | ||
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オドリャナニシトンジャー
2023/03/12 1:26
2023/03/12 1:26
One of the Normal Trap enhancement cards recently recommended by KONAMI
While protecting the back from the biggest opponents of the Trap Deck such as 《Harpie's Feather Duster》and 《Lightning Storm》, it also becomes a valuable hitting point that tends to be lacking in his Traptrix. Also, although it seems to be compatible with Eld, it is not very compatible. As for the reason, it doesn't mesh well with the effect of 《Eldlixir of Scarlet Sanguine》that can't put out Hell or he can't protect Continuous Trap. Occasionally, there are people who try to chain to the effect of Blood Dye to activate Heaven, but his Special Summon effect in Heaven is not a "time" but a "case", so I can't use it. Also, as a small tip, if you return Tengoku to your hand with the effect of Compulsory Evacuation Device, you can Special Summon Tengoku after you deal with Extortion. I don't think I use it much, but if I remember it, it might be useful?
While protecting the back from the biggest opponents of the Trap Deck such as 《Harpie's Feather Duster》and 《Lightning Storm》, it also becomes a valuable hitting point that tends to be lacking in his Traptrix. Also, although it seems to be compatible with Eld, it is not very compatible. As for the reason, it doesn't mesh well with the effect of 《Eldlixir of Scarlet Sanguine》that can't put out Hell or he can't protect Continuous Trap. Occasionally, there are people who try to chain to the effect of Blood Dye to activate Heaven, but his Special Summon effect in Heaven is not a "time" but a "case", so I can't use it. Also, as a small tip, if you return Tengoku to your hand with the effect of Compulsory Evacuation Device, you can Special Summon Tengoku after you deal with Extortion. I don't think I use it much, but if I remember it, it might be useful?
asd
2023/02/02 20:41
2023/02/02 20:41
Mainly used in Trap Decks such as Labrynth and Traptrix.
It has 3000 RBI to supplement the firepower that tends to be lacking in the Trap Deck, countermeasures against feather brooms, Spell/Trap search, etc.
It doesn't work with one card, and he has weaknesses that require Spell/Trap cards, but he is extremely good.
It has 3000 RBI to supplement the firepower that tends to be lacking in the Trap Deck, countermeasures against feather brooms, Spell/Trap search, etc.
It doesn't work with one card, and he has weaknesses that require Spell/Trap cards, but he is extremely good.
タマーキン(封印)
2022/06/27 0:49
2022/06/27 0:49
Trap Deck Savior
Good compatibility with Traptrix, Subterror, etc.
It's relatively common that Master Duel is impossible because the machine determines whether the effect is activated or not, but in real Eldlixir, he tries to issue 《Lord of the Heavenly Prison》immediately after summoning Eldlich with various Eldlixirs.
And try to get Gustav and Ribe out as it is
A common disadvantage of Eldlixir is that it's bound to be undead, so such naive ideas won't work.
After all, it's an environmental decker, but despite being level 10, he doesn't get along well with Eldlich because of the above.
The downside of Lord of the Heavenly Prison is that many duelists use it to protect their own face-down cards, but this effect actually protects the opponent's face-down cards since it doesn't say "which one".
In Master Duel, Tio or Sera try to destroy Trion with his Special Summon force effect to destroy his opponent's Spell Trap, why can't it be destroyed? It seems that there are a relatively large number of duelists who thought
It is a reassuring effect that protects not only the Spell Trap but also the monsters in the back defense position, but it also protects the opponent's monsters, so be careful that you can't smash them with access codes or baroness while showing them.
Special Summon from your hand is an attacker and a high RBI wall, while placing his favorite Spell Trap directly from the main deck is an amazing effect.
Quick-Play Spell and Trap can't be activated immediately after setting (if possible, even if it's 11th period, it's beyond broken), but if you put it during your opponent's turn and use it immediately on your next turn, the disadvantage is that it's excluded. don't worry
It's an all-purpose spell trap search that doesn't really work.
Don't forget the bogus effect
Once it's out of your hand, you can't protect Set cards, so you want to use it in a situation where you don't have cards other than the ones you set directly, and your opponent doesn't use effects to remove them.
ATK 3000 would be a welcome addition to the low RBI Traptrix
Advantages and Disadvantages Although it has some quirks, it is a very powerful piece that deserves to be given a holographic frame.
Good compatibility with Traptrix, Subterror, etc.
It's relatively common that Master Duel is impossible because the machine determines whether the effect is activated or not, but in real Eldlixir, he tries to issue 《Lord of the Heavenly Prison》immediately after summoning Eldlich with various Eldlixirs.
And try to get Gustav and Ribe out as it is
A common disadvantage of Eldlixir is that it's bound to be undead, so such naive ideas won't work.
After all, it's an environmental decker, but despite being level 10, he doesn't get along well with Eldlich because of the above.
The downside of Lord of the Heavenly Prison is that many duelists use it to protect their own face-down cards, but this effect actually protects the opponent's face-down cards since it doesn't say "which one".
In Master Duel, Tio or Sera try to destroy Trion with his Special Summon force effect to destroy his opponent's Spell Trap, why can't it be destroyed? It seems that there are a relatively large number of duelists who thought
It is a reassuring effect that protects not only the Spell Trap but also the monsters in the back defense position, but it also protects the opponent's monsters, so be careful that you can't smash them with access codes or baroness while showing them.
Special Summon from your hand is an attacker and a high RBI wall, while placing his favorite Spell Trap directly from the main deck is an amazing effect.
Quick-Play Spell and Trap can't be activated immediately after setting (if possible, even if it's 11th period, it's beyond broken), but if you put it during your opponent's turn and use it immediately on your next turn, the disadvantage is that it's excluded. don't worry
It's an all-purpose spell trap search that doesn't really work.
Don't forget the bogus effect
Once it's out of your hand, you can't protect Set cards, so you want to use it in a situation where you don't have cards other than the ones you set directly, and your opponent doesn't use effects to remove them.
ATK 3000 would be a welcome addition to the low RBI Traptrix
Advantages and Disadvantages Although it has some quirks, it is a very powerful piece that deserves to be given a holographic frame.
める
2022/05/31 16:33
2022/05/31 16:33
Savior of the Normal Trap Deck.
It works well with Enchantment, Trap Burn, Subterror, etc. (Eldlich and Labrynth are weak), and it is strong in protecting important Normal Trap and Quick-Play Spells you set. Moreover, it is uninterrupted except for some hand triggers such as 《PSY-Framegear Gamma》.
In addition, the ability to set his Traps/Spells from the Deck can bring various pots, 《Trap Trick》, and other powerful abilities.
It has a strong attack and defense of 3000, and it is reliable because there are no monsters with high RBI in the basic Trap Deck. It can also be the cost of 《Eradicator Epidemic Virus》.
I think his numbers are a bit too high, so personally I wish his ATK was lower.
Its weak points are that it can't protect face-up cards, and it also protects opponent's face-down cards from being destroyed.
By the way, for some reason, some people mistake him for Eldlich enhancement, but it doesn't work well with his Continuous Traps such as 《Gozen Match》and 《Rivalry of Warlords》. It's not a card that can be used for Of course you can't use it.
It works well with Enchantment, Trap Burn, Subterror, etc. (Eldlich and Labrynth are weak), and it is strong in protecting important Normal Trap and Quick-Play Spells you set. Moreover, it is uninterrupted except for some hand triggers such as 《PSY-Framegear Gamma》.
In addition, the ability to set his Traps/Spells from the Deck can bring various pots, 《Trap Trick》, and other powerful abilities.
It has a strong attack and defense of 3000, and it is reliable because there are no monsters with high RBI in the basic Trap Deck. It can also be the cost of 《Eradicator Epidemic Virus》.
I think his numbers are a bit too high, so personally I wish his ATK was lower.
Its weak points are that it can't protect face-up cards, and it also protects opponent's face-down cards from being destroyed.
By the way, for some reason, some people mistake him for Eldlich enhancement, but it doesn't work well with his Continuous Traps such as 《Gozen Match》and 《Rivalry of Warlords》. It's not a card that can be used for Of course you can't use it.
さーまる
2022/04/01 3:55
2022/04/01 3:55
Destruction resistance to set cards
Surprise Special Summon effect
Loosely Constrained Spell Trap Search
There is no compatible card no matter what you take, and it will raise the power of traps, meta beats, etc.
Since it has 3000 offense and defense, it is a good card that can survive the opponent's turn or become an offensive player in the return turn.
Surprise Special Summon effect
Loosely Constrained Spell Trap Search
There is no compatible card no matter what you take, and it will raise the power of traps, meta beats, etc.
Since it has 3000 offense and defense, it is a good card that can survive the opponent's turn or become an offensive player in the return turn.
お留守番
2021/12/06 20:26
2021/12/06 20:26
Excellent stats, destruction resistance on set cards, Special Summon possible when activated, Spell Trap set from Deck and difficult to find weak points.
The only downside is that it's dropped by Minecraft.
Environmentally, the adoption rate of Spell Trap is decreasing, but it can also protect the reverse system, and it will be enough to make it easier to pass divine declarations.
The only downside is that it's dropped by Minecraft.
Environmentally, the adoption rate of Spell Trap is decreasing, but it can also protect the reverse system, and it will be enough to make it easier to pass divine declarations.
ジュース
2021/12/04 13:43
2021/12/04 13:43
Despite its high stats of 3000 ATK and DEF, it not only protects set cards on the field from being destroyed by effects just by revealing itself from your hand, but if you Special Summon yourself while it is revealed, you can further cast Spells/Traps from the Deck. Cards can be set and have excellent effects. Since it protects set Spells and Traps, it is possible to avoid destruction by Lights and 《Harpie's Feather Duster》, and since it is possible to set difficult-to-search limited cards directly from the Deck, it is also an advantage that it is not interfered by Urara. Isn't it a great match with Decks that use a lot of face-down cards and Decks with poor ATK?
アルバ
2021/08/14 9:03
2021/08/14 9:03
Feather Light A card that can be said to be a savior for trap players who were plagued by multiple shots.
While showing it, you can disable set card destruction, and depending on the situation, you can use loose conditions to Special Summon and use it as a hit point while pulling out your favorite Spell / Trap from his Deck.
Naturally, it is powerless except for destruction, and there is a possibility that it will be attacked by Twitsui, etc., and it will be back-removed, so I want to cover that with other cards.
While showing it, you can disable set card destruction, and depending on the situation, you can use loose conditions to Special Summon and use it as a hit point while pulling out your favorite Spell / Trap from his Deck.
Naturally, it is powerless except for destruction, and there is a possibility that it will be attacked by Twitsui, etc., and it will be back-removed, so I want to cover that with other cards.
奇怪賊
2021/07/25 15:47
2021/07/25 15:47
A general-purpose, high-level, high-status monster that is dangerous no matter how you look at it.
① is an effect that protects set cards until the next turn just by showing them, protecting set monsters, but also protecting your opponent's cards.
② is the effect of special summoning yourself under extremely warm conditions. As expected, 1 and 2 cannot be used in the same turn, so in order to aim for the additional effect, it is necessary to activate the set card during the opponent's turn, but it is dangerous to be able to create a wall of 3000 under such conditions.
After activating 1, if you set XX Force or Torrent Funeral to protect and activate it in line with attacks and developments during the opponent's turn, you can use 2 after hindrance and further increase his Spell. It's too dangerous to set a trap, isn't it?
Due to the nature of the effect, it would work well with his Deck, which has a lot of permissions and his Spell Trap like his Traptrix, but given the easy level 10, he's particularly good against Eldlich, Train, the Timelord, and more. looks like a good match. If you dare not use ① and set the spell and use it immediately, it will come out easily and you can aim for rank 10.
It goes without saying that it is compatible with Eldlich.
Trains are excluded, but you can set 《Revolving Switchyard》, which is difficult to search, and you can also set 《Limiter Removal》to aim for a one-kill.
The Timelord is great because you can set Light Godize and Brittleblade.
As for the additional effect of ②, 《Concentrating Current》, which takes advantage of its high defensive power, would be good, but the most interesting one would be Metal Reflect Slime, or change to God Slime and attack with two 3000 units, finishing off with Gustav. Because you can also aim.
Since it's a rock, it can be searched with 《Gallant Granite》, but unlike Nibiru, it has the same offense and defense, so it's convenient to be able to search with Mikami Sonshinjin.
Both effects activate, so I'm not good at cards that interfere anywhere, but ① is in my hand, so it can't be stopped by Phantom or Veiler, and it's also strong that Urara can't shoot against the second set.
① is an effect that protects set cards until the next turn just by showing them, protecting set monsters, but also protecting your opponent's cards.
② is the effect of special summoning yourself under extremely warm conditions. As expected, 1 and 2 cannot be used in the same turn, so in order to aim for the additional effect, it is necessary to activate the set card during the opponent's turn, but it is dangerous to be able to create a wall of 3000 under such conditions.
After activating 1, if you set XX Force or Torrent Funeral to protect and activate it in line with attacks and developments during the opponent's turn, you can use 2 after hindrance and further increase his Spell. It's too dangerous to set a trap, isn't it?
Due to the nature of the effect, it would work well with his Deck, which has a lot of permissions and his Spell Trap like his Traptrix, but given the easy level 10, he's particularly good against Eldlich, Train, the Timelord, and more. looks like a good match. If you dare not use ① and set the spell and use it immediately, it will come out easily and you can aim for rank 10.
It goes without saying that it is compatible with Eldlich.
Trains are excluded, but you can set 《Revolving Switchyard》, which is difficult to search, and you can also set 《Limiter Removal》to aim for a one-kill.
The Timelord is great because you can set Light Godize and Brittleblade.
As for the additional effect of ②, 《Concentrating Current》, which takes advantage of its high defensive power, would be good, but the most interesting one would be Metal Reflect Slime, or change to God Slime and attack with two 3000 units, finishing off with Gustav. Because you can also aim.
Since it's a rock, it can be searched with 《Gallant Granite》, but unlike Nibiru, it has the same offense and defense, so it's convenient to be able to search with Mikami Sonshinjin.
Both effects activate, so I'm not good at cards that interfere anywhere, but ① is in my hand, so it can't be stopped by Phantom or Veiler, and it's also strong that Urara can't shoot against the second set.
ティンダングルの慟哭
2021/07/25 14:44
2021/07/25 14:44
Since all set cards can be given resistance, it is possible to protect the Flip Monster, and since the person himself is in the hand, it is difficult to cancel the effect.
Since removal other than destruction is rampant, you can't feel relieved, but it's still excellent
Since removal other than destruction is rampant, you can't feel relieved, but it's still excellent
クリアム
2021/07/25 2:16
2021/07/25 2:16
Dude...why does he buff Eldlich again...
It's stopped by Eldland's semi-restrictions...
According to the ruling of the effect, he can Special Summon if he hits Eldlixir and chains it to it. (It was hard to understand, so I rewrote it.)
I will say it again. It seems that Special Summon is possible.
Is this rock? You're not going? Dunno. I'm going to go out.
So, in that case, the player can choose whether or not to use it. 《El Dorado Adelantado》is a set as it is. If you don't do the Special Summon, you can't crack the set...
And the ultimate is level 10.
...yeah? This is a one-shot from Crimson to Xyz...
What are you thinking, Konmai...
According to the wiki, 《Imperial Iron Wall》set by this effect will not be removed by this effect. I think it would be nice to use it in such a romantic way.
It's stopped by Eldland's semi-restrictions...
According to the ruling of the effect, he can Special Summon if he hits Eldlixir and chains it to it. (It was hard to understand, so I rewrote it.)
I will say it again. It seems that Special Summon is possible.
Is this rock? You're not going? Dunno. I'm going to go out.
So, in that case, the player can choose whether or not to use it. 《El Dorado Adelantado》is a set as it is. If you don't do the Special Summon, you can't crack the set...
And the ultimate is level 10.
...yeah? This is a one-shot from Crimson to Xyz...
What are you thinking, Konmai...
According to the wiki, 《Imperial Iron Wall》set by this effect will not be removed by this effect. I think it would be nice to use it in such a romantic way.
ソリティアマスター
2021/07/22 0:03
2021/07/22 0:03
Hmm strong. Since it can protect the set cards in general, it was difficult to break through because the light feather duster didn't work. Until now, he has been using Drytron, which is strong in the Trap Deck due to the number of troubles he has to deal with, but from now on, when facing Erdo and his Shaddoll, he must be aware of its existence... Hoping for a reboot relief. The illustrations are magnificent and incredibly well drawn. There will be no card with such a cool relief.
はやとちり
2021/07/21 11:53
2021/07/21 11:53
"Lord of the Heavenly Prison" sleeps between Heaven and Hell! Finally descended!
Protect the Spell Trap from destruction by just showing it from your hand, 3000 RBI will suddenly fly just by activating the set card, and you can search for all Spell Traps!
In addition to preventing the first hand write, there is no loss to play this card itself, it can be a valuable hit point in the trap beat, and it can set up further interference, so it's like four birds with one stone (only for rocks). .
The Spell/Trap to search can be a versatile one such as a feather broom or Raigeki, or you can set Trap Trick and convert it to a Normal Trap the next turn. It is to contribute to strengthening the board surface in the next turn. If you have a metabi-type Deck, you can bring in 《Vanity's Emptiness》or 《Summon Limit》by setting 《Pot of Prosperity》.
The illustration shows his Djinn, a rock figure of grandeur and precision, with what looks like his Darklord's mark on his palm... The relief on this card is amazingly beautiful.
In the illustration, he's fighting some sort of angel, but it's like he's finally able to seal his right arm. We can look forward to future stories.
Protect the Spell Trap from destruction by just showing it from your hand, 3000 RBI will suddenly fly just by activating the set card, and you can search for all Spell Traps!
In addition to preventing the first hand write, there is no loss to play this card itself, it can be a valuable hit point in the trap beat, and it can set up further interference, so it's like four birds with one stone (only for rocks). .
The Spell/Trap to search can be a versatile one such as a feather broom or Raigeki, or you can set Trap Trick and convert it to a Normal Trap the next turn. It is to contribute to strengthening the board surface in the next turn. If you have a metabi-type Deck, you can bring in 《Vanity's Emptiness》or 《Summon Limit》by setting 《Pot of Prosperity》.
The illustration shows his Djinn, a rock figure of grandeur and precision, with what looks like his Darklord's mark on his palm... The relief on this card is amazingly beautiful.
In the illustration, he's fighting some sort of angel, but it's like he's finally able to seal his right arm. We can look forward to future stories.
シエスタ
2021/07/21 9:24
2021/07/21 9:24
From the name and illustration, I thought he was a new Generaider.
By revealing your hand, you can add destruction resistance to the set card and solve the weakness of removal to some extent.
Furthermore, if a set card is activated, it is possible to expand your hand. And if your hand is open, you can set Magic/Trap and bring it. It has high offense and defense and can be relied on as a fighting force.
However, since it is set and removed on the next turn, it is usually not suitable to bring a Continuous Spell, and since you can only use one of them, it tends to be the opponent's turn to bring a Magic Trap, and then it will be destroyed. It can't be handled easily because it loses resistance. I think it's a reasonable adjustment.
In addition to his deck, which uses a lot of face down, it can be used as a normal deployment card and attacker, and because of its high offense and defense, it is also suitable as a material for Dark Gaia.
By revealing your hand, you can add destruction resistance to the set card and solve the weakness of removal to some extent.
Furthermore, if a set card is activated, it is possible to expand your hand. And if your hand is open, you can set Magic/Trap and bring it. It has high offense and defense and can be relied on as a fighting force.
However, since it is set and removed on the next turn, it is usually not suitable to bring a Continuous Spell, and since you can only use one of them, it tends to be the opponent's turn to bring a Magic Trap, and then it will be destroyed. It can't be handled easily because it loses resistance. I think it's a reasonable adjustment.
In addition to his deck, which uses a lot of face down, it can be used as a normal deployment card and attacker, and because of its high offense and defense, it is also suitable as a material for Dark Gaia.
蒼奏
2021/07/20 17:00
2021/07/20 17:00
I made a mistake last time and sent it with a rating of 9, so the overall rating is not 10...I'm sorry. I think that it is strong if it is adopted for a trap application Deck like Traptrix.
ウキキーボード
2021/07/18 19:55
2021/07/18 19:55
"You're not using the right riddle!"
Surprisingly, just by showing off from your hand, it creates an indestructible barrier on all set cards on the field until the end of the opponent's turn. Feather brooms and lights don't work and I can't move carelessly, but I'm afraid of going face down and I return the turn without doing anything. No matter how you fall, it will be painful.
It is difficult to negate or destroy his hand, and he is a merciless king who glares from a distant heavenly height where he can hardly interfere, and makes the opponent step on the trap hell that is stretched around the field.
Appearing in front of a coward frightened by a trap or a hero who has overcome countless trap dungeons, and standing in his way with 3000 RBI and his additional Spell Trap makes you feel like a boss monster. Not to mention his Subterror, which is a prone underground dungeon.
However, it doesn't have any weaknesses, and it can come down to the lower world, draw or standby on your return turn, and you can be targeted in facedown when this card's defense expires. Also, 《Hey, Trunade!》and 《Red Reboot》are useless with this card. The worst is 《Evenly Matched》.
Up until now, it was standard practice to load as much Rite and Tsuitsui as you could from the side when you knew that he was a deck opponent, but with the appearance of this card, it's no longer that easy. I can say
If Trap Decks become too prevalent, I'm worried that 《Hey, Trunade!》will be replaced by Light or that 《Red Reboot》will be eased.
Surprisingly, just by showing off from your hand, it creates an indestructible barrier on all set cards on the field until the end of the opponent's turn. Feather brooms and lights don't work and I can't move carelessly, but I'm afraid of going face down and I return the turn without doing anything. No matter how you fall, it will be painful.
It is difficult to negate or destroy his hand, and he is a merciless king who glares from a distant heavenly height where he can hardly interfere, and makes the opponent step on the trap hell that is stretched around the field.
Appearing in front of a coward frightened by a trap or a hero who has overcome countless trap dungeons, and standing in his way with 3000 RBI and his additional Spell Trap makes you feel like a boss monster. Not to mention his Subterror, which is a prone underground dungeon.
However, it doesn't have any weaknesses, and it can come down to the lower world, draw or standby on your return turn, and you can be targeted in facedown when this card's defense expires. Also, 《Hey, Trunade!》and 《Red Reboot》are useless with this card. The worst is 《Evenly Matched》.
Up until now, it was standard practice to load as much Rite and Tsuitsui as you could from the side when you knew that he was a deck opponent, but with the appearance of this card, it's no longer that easy. I can say
If Trap Decks become too prevalent, I'm worried that 《Hey, Trunade!》will be replaced by Light or that 《Red Reboot》will be eased.
みめっと
2021/07/18 3:56
2021/07/18 3:56
Following Nibiru, another large general-purpose monster has appeared in Rock in the main deck.
First, by keeping yourself revealed from your hand until the end of your opponent's turn, you can protect set cards, including face-down Defense Position monsters, from effect destruction.
If you attack first, the opponent's counterattacks such as Nagisa and Laith will become threats. is a very valuable effect for the Trap Deck.
Once opened, it can be destroyed normally, so compatibility with permanent figurines is a delicate place, but I am grateful that the effect is also effective for cards set after release.
Furthermore, when his set Spell Trap, including that of the opponent, is activated, it will have the effect of self-SSing himself from the hand, and if he self-SSs from the open state, he can further set his Spell Trap from the Deck. It exerts a disproportionate effect.
However, either of the two effects is turn 1, and if you reveal it with your own effect on your turn, you can only SS on your opponent's return turn = Normal Spell and Continuous Spell, as well as Quick-Play Spell set from the Deck. Since it is the turn in which the and Trap cards are set, they cannot be used until the turn returns. It also has the disadvantage that it is not suitable for permanent or field summoning unless you have an impregnable wall.
Even so, keep protecting set cards from face-down removal by just showing them from your hand every turn. Given that Spell Trap can also be played from the Deck, there's no doubt about its versatility.
First, by keeping yourself revealed from your hand until the end of your opponent's turn, you can protect set cards, including face-down Defense Position monsters, from effect destruction.
If you attack first, the opponent's counterattacks such as Nagisa and Laith will become threats. is a very valuable effect for the Trap Deck.
Once opened, it can be destroyed normally, so compatibility with permanent figurines is a delicate place, but I am grateful that the effect is also effective for cards set after release.
Furthermore, when his set Spell Trap, including that of the opponent, is activated, it will have the effect of self-SSing himself from the hand, and if he self-SSs from the open state, he can further set his Spell Trap from the Deck. It exerts a disproportionate effect.
However, either of the two effects is turn 1, and if you reveal it with your own effect on your turn, you can only SS on your opponent's return turn = Normal Spell and Continuous Spell, as well as Quick-Play Spell set from the Deck. Since it is the turn in which the and Trap cards are set, they cannot be used until the turn returns. It also has the disadvantage that it is not suitable for permanent or field summoning unless you have an impregnable wall.
Even so, keep protecting set cards from face-down removal by just showing them from your hand every turn. Given that Spell Trap can also be played from the Deck, there's no doubt about its versatility.
京太
2021/07/18 1:05
2021/07/18 1:05
It can be used as a material for Dark Gaia. It can also be used for chain burns.
Decks with "Lord of the Heavenly Prison"
* is adopted as a key card.
● 2022-07-15 Labrynth + Resonator (advice request)
● 2023-03-09 Vampire Aztec
● 2022-09-14 silver sky dragon
● 2022-09-23 Dinomorphia Dynast Zarc
● 2022-09-28 lawn mowing Chaos Zone
● 2022-05-12 [Master Duel] L Dogmatika Traptrix
● 2022-08-09 Silver Castle Spell Cylinder
● 2022-10-09 Xyz with trap monsters!★
● 2022-08-08 Ginhime from Subterror
● 2022-10-30 [Labrynth] Bring Death Guide
● 2022-12-23 Dark World's Guest Labrynth
● 2022-01-16 Dinomorphia x Punisher
Card Category and Effect Category
Effect:Special Summon this card from your hand
Effect:Set 1 Spell/Trap
Effect:banish Spell
Effect:banish Trap
Effect:Cannot be destroyed by effects
Effect:reveal hand cards
Products in Japan
Product | No | Release Date | Rarity |
---|---|---|---|
BURST OF DESTINY | BODE-JP030 | 2021-07-17 | Secret、Ultimate、Ultra |
SECRET UTILITY BOX | SUB1-JPS07 | 2022-12-24 | Secret |
Ranking and View Num
Rating Score Rank | 216 / 13,188 Cards |
---|---|
View Num | 50,359 |
Card Type "Monster" Best Card Ranking | 100th |
Type "Rock" Type Best Monster Ranking | 2nd |
Card Type "Effect Monster" Best Card Ranking | 99th |
Level 10 Best Monster Ranking | 3rd |
Attribute "DARK" Best Monster Ranking | 37th |
Others
Japanese card name | 天獄の王 |
---|
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