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HOME > Yu-Gi-Oh! Card Lists > PHANTOM RAGE > Virtual World Gate - Chuche

Virtual World Gate - Chuche Used Deck

Virtual World Gate - Chuche
Card Kind Attribute Level Type ATK DEF
Continuous Trap - - - - -
You can target 1 face-up card on the field; shuffle 2 of your banished "Virtual World" cards with different names from each other into the Deck, then destroy that card. During your Main Phase: You can banish this card from your GY, then target 1 "Virtual World" monster you control; increase or decrease its Level/Rank by 3 until the end of this turn. You can only use each effect of "Virtual World Gate - Chuche" once per turn.
Average Rating Score 8.7(10)
  1. Card Info
  2. Card Reviews (10 rating scores)
  3. Decks with Virtual World Gate - Chuche (6 Decks)
  4. Card Category and Effect Category
  5. Products in Japan
  6. Ranking and View Num

"Virtual World Gate - Chuche" card reviews and rating scores


8.7(10)
評価星1評価星1評価星1評価星1評価星1
評価星1評価星1評価星1評価星1評価星0
カード評価ラベル5
70% (7)
カード評価ラベル4
20% (2)
カード評価ラベル3
10% (1)
カード評価ラベル2
0% (0)
カード評価ラベル1
0% (0)

japan メジャー☆
2022/02/27 3:57
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*This is an evaluation in the Master Duel environment.
The boss behind the scenes that makes Virtual World a theme above the rest. (The front boss is an OCG prohibited card)
It's a very strong move to be able to ``drop in'' a powerful trap in the middle of a normal deployment that quickly recovers deck resources while also removing free chains.
However, since it is a condition that the deployment rotates smoothly, there is also the fragility that it will stop functioning if it is stopped.
For example, if you can stop the deployment of monsters, you will not be able to secure the removal cost for Suzaku, and conversely, if Suzaku is not in play, there will be no way to reuse the removed cards, and her Deck resources will be exhausted.
It's a card that symbolizes a virtual world that gets out of hand once it starts spinning.
japan はわわ
2022/02/08 23:39
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A card that pulls in Kowloon and suppresses it by removing Friche. Since the cost is to return his deck, it is possible to lead to resource recovery. Also, it's soberly excellent that you can use his level adjustment effect by excluding GY without requiring a hand cost.
japan ノクト
2021/01/12 0:02
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Finally, putting up 1 or 2 V.F.Ds and sticking this card in the Spell Trap zone is his ultimate goal in Virtual World.
While creating a control board, you can actually use 0 to 3 cards in your hand, and you can prepare the following expansion cards, which is exactly a phony.
When this board is completed, it will be very difficult to break through because it will destroy the furiche once and negate the monster effect all at once.
It's easy to put on in Kowloon, and for some reason the cost of activating the effect is actually resource recovery, so something is strange.
The level 3 increase effect can also follow up when you make a mistake in adjusting the level when arranging cyber monsters, so you can still play a certain role even if you drop it to GY.
Contrary to the plain text, the actual performance is too high.
japan 超弩級スライム
2020/11/28 10:42
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Useful cards for getting VFD in Virtual World, 2 cards are often used
The level manipulation effect of the second effect is an effect that many of the Virtual World monsters on the main deck have and can be easily sent to her GY, so it is easy to activate. And when you line up "Virtual World Kyubi - Shenshen" with another of her Virtual Worlds, you can raise or lower the level and use it properly, so you can get Rank 9 (VFD). It can be said that the effect is stronger than it looks.
The effect of ① is also excellent as one of the interference because it can remove the free chain while collecting the removed cards.
Since it is a Continuous Trap, the difficulty is that it can not be used immediately after deduction.
japan ジュウテツ
2020/09/15 6:18
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I think that the effect of (1) is an excellent effect that can destroy the face-up card in a free chain in exchange for the exclusion cost if it is a "Virtual World" Deck.
As for the effect of (2), if it is a "Virtual World" Deck, I think that it is a strength that it can assist S summons and X summons by adjusting the level.
japan プンプン丸
2020/08/24 14:11
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Annoying card when actually put up
Although it is necessary to return two cards to the Deck from removal, destroying them in a free chain is annoying, and it is a card that is annoying at the Dark Contract with the Witch level and can gradually gain an advantage.
GY's level operation is convenient, and above all, it's good to be able to actively move to the exclusion zone.
japan とき
2020/08/14 16:17
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By returning 2 excluded Virtual Worlds to his Deck, the effect of destroying 1 card on the target field and excluding himself from his GY turn the level and rank of 1 Virtual World monster. It has an effect that can be raised or lowered by 3 until the end.
A key card for collecting exclusions from Seiryu, Senshi, etc. into his Deck. Also, since he is currently the only Continuous Trap card in Virtual World Gate, it is very important as a card that can be referred to by the effects of Virtual World monsters and sent to GY. It is also important to be able to easily put it into play in Kowloon.
The effect is also extremely useful, allowing you to set up interference even if you can see it while recovering the removed cards. If your opponent can't remove it, you can expect it to gradually erode your advantage.
The effect of GY activation is an effect that assists S and X. Since it activates GY, it would be convenient to be able to use it when it can be used. You can swing sens and phoenixes around.
japan 備長炭18
2020/07/31 8:29
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Unlike Continuous Spell's Blue Dragon, it's a Trap, so it doesn't have a quick attack, but including the fact that it can be placed directly in Kowloon, there is no loss in the removal of Friche itself. However, Virtual World has a limited number of moves that can be removed from the game, as well as a way to attract cards to the hand after recovering resources, so it is difficult to fire repeatedly at the moment. The GY effect also makes it easier to revive old people, but what I'm doing is level manipulation, so it's a little plain, and judging from the frequency of his GY fertilizer in Virtual World, it's easy to put it off.
If anything, the main is Kowloon, and it's a preliminary preparation to make it easier to drop Seiryu by putting it directly on the field.
japan まくろる
2024/04/11 21:03
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japan PORD
2024/03/19 17:37
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Decks with "Virtual World Gate - Chuche"

* is adopted as a key card.



Card Category and Effect Category


Products in Japan

Product No Release Date Rarity
PHANTOM RAGE PHRA-JP072 2020-08-08 Normal

Ranking and View Num

Rating Score Rank 2,289 / 13,188 Cards
View Num 10,056
Card Type "Continuous Trap" Best Card Ranking 47th

Others

Japanese card name 電脳堺門-朱雀

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