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Shaddoll Core →Used Deck
Card Kind | Attribute | Level | Type | ATK | DEF |
---|---|---|---|---|---|
Continuous Trap | - | - | - | - | - |
Special Summon this card as an Effect Monster (Spellcaster/DARK/Level 9/ATK 1450/DEF 1950). (This card is also still a Trap.) If Summoned this way, you can substitute this monster for 1 Fusion Material that lists an Attribute, on a "Shaddoll" Fusion Monster Card. If this card is sent to the GY by a card effect: You can target 1 "Shaddoll" Spell/Trap in your GY, except "Shaddoll Core"; add it to your hand. | |||||
password:04904633 | |||||
Average Rating Score | 8.6(21) |
- Card Info
- Card Reviews (21 rating scores)
- Decks with Shaddoll Core (388 Decks)
- Card Category and Effect Category
- Products in Japan
- Ranking and View Num
"Shaddoll Core" card reviews and rating scores
8.6(21) |
|
61% | (13) | ||
38% | (8) | ||
0% | (0) | ||
0% | (0) | ||
0% | (0) |
かどまん
2023/05/21 13:11
2023/05/21 13:11
《Shaddoll》's Trap monster, Shaddoll's attribute fusion material effect and
This theme-like card that has a salvage effect and does not lose ads
《El Shaddoll Construct》dropped on her GY and recovered 《El Shaddoll Fusion》just used
If the fusion goes to her GY, you can collect this card itself, so you can also prepare for the opponent's turn.
Supports the movement of [Shaddoll], and is a regular card that always packs one
This theme-like card that has a salvage effect and does not lose ads
《El Shaddoll Construct》dropped on her GY and recovered 《El Shaddoll Fusion》just used
If the fusion goes to her GY, you can collect this card itself, so you can also prepare for the opponent's turn.
Supports the movement of [Shaddoll], and is a regular card that always packs one
ブルーバード
2022/11/01 17:12
2022/11/01 17:12
The GY effect is at its core. If it's a nephilim or a lizard, he can send it to GY so he can pick up her Shaddoll fusion in GY and be ready for next time.
There is no 3 stacks, but even pin stabs are enough to demonstrate their true value.
Trap monsters are a bonus.
There is no 3 stacks, but even pin stabs are enough to demonstrate their true value.
Trap monsters are a bonus.
蒼奏
2021/07/28 23:56
2021/07/28 23:56
An excellent one that can be used as a fusion material even though it is a trap. And more freedom. The effect makes him bring a Spell Trap even when sent to GY, like a Shaddoll monster.
gaya
2020/11/17 17:37
2020/11/17 17:37
A single card that can be used in a variety of ways. Since it has the effect of changing attributes, it is convenient to use it as a fusion material for Shaddolls who are easily bound by attributes. Also, when sent to GY by an effect, it has the effect of salvaging Shaddoll Spell / Trap from GY. It can be said that it has a categorical meshing effect. It's convenient to use it purely as a wall, although it's easy to get the status. Also, Shaddoll's Amalgamation has an effect that allows him to salvage Shaddoll Spell/Trap when sent to his GY, but this card can deal with that, so it can be reused.
ミドラ
2020/06/22 11:40
2020/06/22 11:40
A Shaddoll trap monster.
It's a strange stat, but an excellent 1450 that doesn't get caught in the abyss? Is he an ATK and an exquisite 1950 that can withstand 1900 low-level attacks? defensive power. Also, from a uselessly high level of 9 stars, you can become a Rank 9 Xyz material. Really, what is this guy?
The effect is also excellent, and it takes over the attributes of the Shaddoll fusion material. It's a trap monster, so it's a bottleneck, but he's Shaddoll. If you play it during your opponent's turn and fuse it, you can make up for some of the delay.
And the favorite is the effect of (2). The effect sends him to GY and he can retrieve Shaddoll Spells/Traps. Being able to collect the fusion immediately and connect it to the next turn is a big advantage.
A must-pin for your Shaddoll Deck.
It's a strange stat, but an excellent 1450 that doesn't get caught in the abyss? Is he an ATK and an exquisite 1950 that can withstand 1900 low-level attacks? defensive power. Also, from a uselessly high level of 9 stars, you can become a Rank 9 Xyz material. Really, what is this guy?
The effect is also excellent, and it takes over the attributes of the Shaddoll fusion material. It's a trap monster, so it's a bottleneck, but he's Shaddoll. If you play it during your opponent's turn and fuse it, you can make up for some of the delay.
And the favorite is the effect of (2). The effect sends him to GY and he can retrieve Shaddoll Spells/Traps. Being able to collect the fusion immediately and connect it to the next turn is a big advantage.
A must-pin for your Shaddoll Deck.
ジュウテツ
2020/01/11 2:33
2020/01/11 2:33
Due to the effect of (1), it can be used as a material for various "Shaddoll" Fusion Monsters, but since it's a trap, it's slow, so I think it's effective when combined with the Quick-Play Spell "El Shaddoll Fusion".
Even if he is sent to GY with a fusion material, etc., it is not wasted due to the salvage effect of (2), which I think is also a strength.
Even if he is sent to GY with a fusion material, etc., it is not wasted due to the salvage effect of (2), which I think is also a strength.
シエスタ
2019/12/11 14:19
2019/12/11 14:19
A rare level 9 trap monster.
However, since the stage is subtle and trap, the bottleneck is that it tends to be delayed in connecting to the development. Whether it's Shaddoll's fusion material or level 9, other useful people have appeared.
Mainly for the recovery effect, maybe it will be used as a material if I'm lucky.
It's still not a bad card.
However, since the stage is subtle and trap, the bottleneck is that it tends to be delayed in connecting to the development. Whether it's Shaddoll's fusion material or level 9, other useful people have appeared.
Mainly for the recovery effect, maybe it will be used as a material if I'm lucky.
It's still not a bad card.
備長炭18
2019/02/03 4:15
2019/02/03 4:15
The roots of Shaddoll, taking on the material substitution and recovery of Shaddoll.
The first half of the effect will support the fusion of his Shaddoll alone, and his Shaddoll whose main is only his DARK will be useful when releasing attribute Shaddolls outside of the business trip parts. However, his stats are low on his own, and since he is a Trap card, he can't be used as a deck/hand fusion material, so his activation is delayed by one tempo. Recruitment is a little tough.
Therefore, the recovery effect in the second half is the main. It's good to fuse and activate it on the field, but if you use a lizard as a fusion material, you can directly connect it to the recovery effect, and for Shaddoll, who wants to always hold the fusion spell, it's more important than the hound, which is one step behind the reverse effect.
It's a trap monster, so even if you pull it off, it will be a temporary wall, so it's a business trip type and it's useful even if you just insert one.
The first half of the effect will support the fusion of his Shaddoll alone, and his Shaddoll whose main is only his DARK will be useful when releasing attribute Shaddolls outside of the business trip parts. However, his stats are low on his own, and since he is a Trap card, he can't be used as a deck/hand fusion material, so his activation is delayed by one tempo. Recruitment is a little tough.
Therefore, the recovery effect in the second half is the main. It's good to fuse and activate it on the field, but if you use a lizard as a fusion material, you can directly connect it to the recovery effect, and for Shaddoll, who wants to always hold the fusion spell, it's more important than the hound, which is one step behind the reverse effect.
It's a trap monster, so even if you pull it off, it will be a temporary wall, so it's a business trip type and it's useful even if you just insert one.
はわわ
2018/03/20 2:50
2018/03/20 2:50
It's a versatile material, but he's a Spell Trap, so it's slow
The effect of 2 is the main, and it is strong that he can recover the Shaddoll Spell Trap if dropped from Lizard etc.
The effect of 2 is the main, and it is strong that he can recover the Shaddoll Spell Trap if dropped from Lizard etc.
なす
2017/09/27 9:47
2017/09/27 9:47
A trap monster that can be used as a material substitute for a Shaddoll Fusion Monster. Anomalylith he can put out without WATER.
In addition, when he is sent to GY, he can salvage 《Shaddoll Fusion》etc. without missing the timing.
Since it is level 9, it can be connected to rank 9, tuner and sync.
In addition, when he is sent to GY, he can salvage 《Shaddoll Fusion》etc. without missing the timing.
Since it is level 9, it can be connected to rank 9, tuner and sync.
ヒコモン
2016/06/30 12:38
2016/06/30 12:38
A Shaddoll trap monster. "Shaddoll" Fusion Monster's attribute fusion material, but the main effect is ②. "Shaddoll" Spell/Trap card can be salvaged to recover 《Shaddoll Fusion》or 《El Shaddoll Fusion》. Also, since it's level 9, it can be used to assist in getting rank 9 in decks other than Shaddoll. If a powerful card appears at rank 9 in the future, it will definitely attract attention.
環境ヒエー
2014/12/29 12:27
2014/12/29 12:27
Shaddoll fusion material, rank 9X, S with low level tuner, bluff, wall.
Versatile trap card that can be used for various purposes, not just Shaddoll.
Versatile trap card that can be used for various purposes, not just Shaddoll.
風鼠
2014/11/24 14:19
2014/11/24 14:19
① is a Shaddoll all-purpose material ② is a Shaddoll card salvage.
Darkness, Spell use and low versatility, so this card can be used in many ways other than Shaddoll.
Darkness, Spell use and low versatility, so this card can be used in many ways other than Shaddoll.
スクラップトリトドン
2014/08/20 11:26
2014/08/20 11:26
Shaddoll, its roots go back thousands of years in the DT world...
A card that surprises existing trap monsters that work even if sent to GY, in addition to shouldering the material for Shaddoll fusion.
Thanks to the subtle status when issued in (1), it can not fight delicately as a wall,
Looking at it as a material, it has a terrible recovery that other Shaddolls don't have, which is to retrieve the fusion after it fuses.
Trap is slow, so you can prepare fusion materials without taking over,
Thanks to its exquisite number of level 9, it is also useful for decks that make rank 9.
A card that surprises existing trap monsters that work even if sent to GY, in addition to shouldering the material for Shaddoll fusion.
Thanks to the subtle status when issued in (1), it can not fight delicately as a wall,
Looking at it as a material, it has a terrible recovery that other Shaddolls don't have, which is to retrieve the fusion after it fuses.
Trap is slow, so you can prepare fusion materials without taking over,
Thanks to its exquisite number of level 9, it is also useful for decks that make rank 9.
天
2014/08/07 3:00
2014/08/07 3:00
Eglista's head afterward. I thought this was the head...
The trap monster effect looks interesting, but basically it's sent from her Deck to GY.
Operation such as salvaging Shaddoll cards and substituting for fusion materials.
There is no loss even if you point one.
The trap monster effect looks interesting, but basically it's sent from her Deck to GY.
Operation such as salvaging Shaddoll cards and substituting for fusion materials.
There is no loss even if you point one.
とき
2014/04/20 10:17
2014/04/20 10:17
Let's use Dyson Sphere's Xyz material (suggestion
Uselessly high level trap monsters. And the half-baked status and impact are strangely strong.
Since it can be used in place of attribute materials, it can be used as a nephilim agent, and if the attributes increase in the future, the possibilities will increase further.
The ability is subtle, so if I were to use it as a material, I'd want to put it to sleep while it was set, but would I be concerned about the slowness and fragility of Continuous Trap?
However, the second effect is stronger. Fusion Shaddoll has the same effect, but it's attractive to be able to collect shadow fusion in combination with Lizard, and it can also be a check against Cyclone and the like.
Uselessly high level trap monsters. And the half-baked status and impact are strangely strong.
Since it can be used in place of attribute materials, it can be used as a nephilim agent, and if the attributes increase in the future, the possibilities will increase further.
The ability is subtle, so if I were to use it as a material, I'd want to put it to sleep while it was set, but would I be concerned about the slowness and fragility of Continuous Trap?
However, the second effect is stronger. Fusion Shaddoll has the same effect, but it's attractive to be able to collect shadow fusion in combination with Lizard, and it can also be a check against Cyclone and the like.
ナル参照
2014/04/19 15:01
2014/04/19 15:01
core.
A handyman who handles light attributes and acts as a wall with pure Shaddoll. It's a pure Shaddoll with 9 stars, so it's hard to use outside of Fusion, but I can think of a business trip to another of his decks.
However, the real value of this card is probably the recovery effect in the second half. If he is sent to GY by the effect, he can be recovered even if he is psyched by the opponent, and you can also take the method of sending from Nephilim or Lizard to GY and recovering the shadow fusion. A Spell Trap named Shaddoll is the only card that has shadow fusion, but it's a card that can be expected in the future card pool.
A handyman who handles light attributes and acts as a wall with pure Shaddoll. It's a pure Shaddoll with 9 stars, so it's hard to use outside of Fusion, but I can think of a business trip to another of his decks.
However, the real value of this card is probably the recovery effect in the second half. If he is sent to GY by the effect, he can be recovered even if he is psyched by the opponent, and you can also take the method of sending from Nephilim or Lizard to GY and recovering the shadow fusion. A Spell Trap named Shaddoll is the only card that has shadow fusion, but it's a card that can be expected in the future card pool.
聖なる破壊
2014/04/19 8:04
2014/04/19 8:04
There are many ways to use it. Not only Shaddoll support, but also Rank 9 Xyz material can be used, which is interesting.
2014/08/08 9:52
Two of these guys are going to be an enterprise plazniru.
Dyson "..."
Also, it's scary to be able to henshin to Fang King with Velor and set.
Dyson "..."
Also, it's scary to be able to henshin to Fang King with Velor and set.
Decks with "Shaddoll Core"
* is adopted as a key card.
● 2014-07-31 Shadolche Kai Shaddoll Fusion It was unnecessary...
● 2022-06-07 Fusion Axis Babel Witchcrafter
● 2014-05-04 Shaddoll (Deck Commentary)
● 2014-05-12 Certified No. 1 AD Shaddoll
● 2014-11-21 Void lurking in the shadows Serious construction
● 2014-08-18 B&W Shaddoll ( Deck Commentary)
● 2014-07-02 B&W Shaddoll - new restrictions supported
● 2014-09-20 New restriction Shaddoll (one-shot type)
● 2022-10-23 Lawnmower Summon Shaddoll in Cartesia
● 2014-11-29 Shaddoll (updated from time to time)
● 2015-01-25 Shekinaga Axis Shaddoll
● 2014-12-29 I'll show you how serious I am!!
Card Category and Effect Category
Effect:Special Summon Trap Monster
Effect:add Card from your Deck to your GY
Effect:Fusion Material related
Products in Japan
Product | No | Release Date | Rarity |
---|---|---|---|
THE DUELIST ADVENT | DUEA-JP073 | 2014-04-19 | Normal |
Structure Deck: Shaddoll Showdown | SD37-JP034 | 2019-12-07 | Normal |
Ranking and View Num
Rating Score Rank | 2,471 / 13,188 Cards |
---|---|
View Num | 111,913 |
Card Type "Continuous Trap" Best Card Ranking | 51st |
Others
Japanese card name | 影依の原核 |
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