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HOME > Yu-Gi-Oh! Card Lists > Structure Deck: Shaddoll Showdown
Structure Deck: Shaddoll Showdown Card List
Structure Deck: Shaddoll Showdown
code : SD37.
Total : 49 Types.
Release Date:2019-12-07
10th period
code : SD37.
Total : 49 Types.
Release Date:2019-12-07
10th period
Average of all cards:8.3pt
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Total 49 Types | |||||
---|---|---|---|---|---|
Monster 30 Types | |||||
Effect Monster:20 Types
Pendulum Monster:2 Types Fusion Monster:7 Types Link Monster:1 Types | |||||
2 | Tuner Monster | 9 | Flip Monster | 0 | Gemini Monster |
Spell 11 Types | |||||
6 | Normal Spell | 2 | Equip Spell | 2 | Quick-Play Spell |
0 | Ritual Spell | 0 | Continuous Spell | 1 | Field Spell |
Trap 8 Types | |||||
6 | Normal Trap | 2 | Continuous Trap | 0 | Counter Trap |
Enhanced Category : 9 | |||||
Shaddoll:27 Types / Fusion:5 Types / Zefra:2 Types / Lightsworn:1 Types / Harpie:1 Types / Performapal, Performage:1 Types / Black Luster Soldier:1 Types / Subterror:1 Types / Armed Dragon:1 Types |
Card Rating: Top 5
- 1st :《Harpie's Feather Duster》9.9pt
- 1st :《Performage Trick Clown》9.8pt
- 1st :《Shaddoll Fusion》9.7pt
- 1st :《Foolish Burial》9.7pt
- 1st :《Super Polymerization》9.7pt
rating order | 66 / 642 | view num | 27622 | → Check card pricing information (Japan) |
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Rarity | Rating Score | Code | Card Name | Card-Type | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Attribute | Level | Type | ATK | DEF | |||||||||
Super
▶︎ Deck
|
3.2
(22)
[14506] |
JP001 | Qadshaddoll Keios |
Effect Monster Flip Monster |
|||||||||
- | 2 | Spellcaster | 900 | 100 | |||||||||
FLIP: You can Special Summon 1 "Shaddoll" monster from your hand in face-up or face-down Defense Position. If this card is sent to the GY by a card effect: You can send 1 "Shaddoll" monster from your hand to the GY, and if you do, for the rest of this turn, all monsters you control gain ATK/DEF equal to the original Level of that monster sent to the GY x 100. You can only use 1 "Qadshaddoll Keios" effect per turn, and only once that turn. |
|||||||||||||
Super
▶︎ Deck
|
9
(24)
[30983] |
JP002 | Reeshaddoll Wendi |
Effect Monster Flip Monster |
|||||||||
- | 3 | Psychic | 1500 | 1000 | |||||||||
FLIP: You can Special Summon 1 "Shaddoll" monster from your Deck in face-up or face-down Defense Position, except "Reeshaddoll Wendi". If this card is sent to the GY by a card effect: You can Special Summon 1 "Shaddoll" monster from your Deck in face-down Defense Position, except "Reeshaddoll Wendi". You can only use 1 "Reeshaddoll Wendi" effect per turn, and only once that turn. |
|||||||||||||
Super
▶︎ Deck
|
7
(29)
[25291] |
JP003 | Naelshaddoll Ariel |
Effect Monster Flip Monster |
|||||||||
- | 4 | Psychic | 1000 | 1800 | |||||||||
FLIP: You can target 1 of your banished "Shaddoll" monsters; Special Summon it in face-up or face-down Defense Position. If this card is sent to the GY by a card effect: You can target up to 3 cards in the GY(s); banish them. You can only use 1 "Naelshaddoll Ariel" effect per turn, and only once that turn. |
|||||||||||||
Normal
▶︎ Deck
|
8.6
(32)
[155971] |
JP004 | Shaddoll Falco |
Effect Monster Tuner Monster Flip Monster |
|||||||||
- | 2 | Spellcaster | 600 | 1400 | |||||||||
FLIP: You can target 1 "Shaddoll" monster in your GY, except "Shaddoll Falco"; Special Summon it in face-down Defense Position. If this card is sent to the GY by a card effect: You can Special Summon it in face-down Defense Position. You can only use 1 "Shaddoll Falco" effect per turn, and only once that turn. |
|||||||||||||
Normal
▶︎ Deck
|
9.3
(32)
[154762] |
JP005 | Shaddoll Hedgehog |
Effect Monster Flip Monster |
|||||||||
- | 3 | Spellcaster | 800 | 200 | |||||||||
FLIP: You can add 1 "Shaddoll" Spell/Trap from your Deck to your hand. If this card is sent to the GY by a card effect: You can add 1 "Shaddoll" monster from your Deck to your hand, except "Shaddoll Hedgehog". You can only use 1 "Shaddoll Hedgehog" effect per turn, and only once that turn. |
|||||||||||||
Normal
▶︎ Deck
|
8.6
(34)
[148091] |
JP006 | Shaddoll Squamata |
Effect Monster Flip Monster |
|||||||||
- | 4 | Spellcaster | 1800 | 1000 | |||||||||
FLIP: You can target 1 monster on the field; destroy it. If this card is sent to the GY by a card effect: You can send 1 "Shaddoll" card from your Deck to the GY, except "Shaddoll Squamata". You can only use 1 "Shaddoll Squamata" effect per turn, and only once that turn. |
|||||||||||||
Normal
▶︎ Deck
|
8.2
(35)
[191495] |
JP007 | Shaddoll Dragon |
Effect Monster Flip Monster |
|||||||||
- | 4 | Spellcaster | 1900 | 0 | |||||||||
FLIP: You can target 1 card your opponent controls; return it to the hand. If this card is sent to the GY by a card effect: You can target 1 Spell/Trap on the field; destroy it. You can only use 1 "Shaddoll Dragon" effect per turn, and only once that turn. |
|||||||||||||
Normal
▶︎ Deck
|
9
(32)
[193247] |
JP008 | Shaddoll Beast |
Effect Monster Flip Monster |
|||||||||
- | 5 | Spellcaster | 2200 | 1700 | |||||||||
FLIP: You can draw 2 cards, then discard 1 card. If this card is sent to the GY by a card effect: You can draw 1 card. You can only use 1 "Shaddoll Beast" effect per turn, and only once that turn. |
|||||||||||||
Normal
▶︎ Deck
|
7
(24)
[39328] |
JP009 | Shaddoll Hound |
Effect Monster Flip Monster |
|||||||||
- | 4 | Spellcaster | 1600 | 900 | |||||||||
FLIP: You can target 1 "Shaddoll" card in your GY; add it to your hand. If this card is sent to the GY by a card effect: You can target 1 monster on the field; change its battle position. (Flip monsters' effects are not activated at this time, except "Shaddoll" monsters'.) You can only use 1 "Shaddoll Hound" effect per turn, and only once that turn. |
|||||||||||||
Normal
▶︎ Deck
|
5.2
(15)
[26061] |
JP010 | Shaddoll Zefranaga |
Pendulum Monster Effect Monster |
|||||||||
- | 2 | Spellcaster | 900 | 100 | |||||||||
Pendulum Effect You cannot Pendulum Summon monsters, except "Shaddoll" and "Zefra" monsters. This effect cannot be negated. Card Text If this card is Pendulum Summoned or sent to the GY: You can target 1 card in either player's Pendulum Zone; return it to the hand. You must have a "Zefra" card in your Pendulum Zone to activate and to resolve this effect. You can only use this effect of "Shaddoll Zefranaga" once per turn. |
|||||||||||||
Normal
▶︎ Deck
|
5.8
(12)
[29445] |
JP011 | Shaddoll Zefracore |
Pendulum Monster Effect Monster |
|||||||||
- | 4 | Rock | 450 | 1950 | |||||||||
Pendulum Effect You cannot Pendulum Summon monsters, except "Shaddoll" and "Zefra" monsters. This effect cannot be negated. Card Text If this card is Pendulum Summoned or sent to the GY: You can target 1 "Zefra" card in your Pendulum Zone, except "Shaddoll Zefracore"; Special Summon it. You can only use this effect of "Shaddoll Zefracore" once per turn. |
|||||||||||||
Normal
▶︎ Deck
|
9.4
(142)
[695460] |
JP012 | Black Luster Soldier - Envoy of the Beginning | Effect Monster | |||||||||
- | 8 | Warrior | 3000 | 2500 | |||||||||
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 LIGHT and 1 DARK monster from your GY. Once per turn, you can activate 1 of these effects. ●Target 1 monster on the field; banish it. This card cannot attack the turn this effect is activated. ●If this attacking card destroys an opponent's monster by battle: It can make a second attack in a row. |
|||||||||||||
Normal
▶︎ Deck
|
9.1
(92)
[219981] |
JP013 | Lava Golem | Effect Monster | |||||||||
- | 8 | Fiend | 3000 | 2500 | |||||||||
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) to your opponent's field by Tributing 2 monsters they control. You cannot Normal Summon/Set the turn you Special Summon this card. Once per turn, during your Standby Phase: Take 1000 damage. | |||||||||||||
Normal
▶︎ Deck
|
9.4
(88)
[430924] |
JP014 | Dark Armed Dragon | Effect Monster | |||||||||
- | 7 | Dragon | 2800 | 1000 | |||||||||
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by having exactly 3 DARK monsters in your GY. You can banish 1 DARK monster from your GY, then target 1 card on the field; destroy that target. | |||||||||||||
Normal
▶︎ Deck
|
9.6
(55)
[165180] |
JP015 | Fairy Tail - Snow | Effect Monster | |||||||||
- | 4 | Spellcaster | 1850 | 1000 | |||||||||
If this card is Normal or Special Summoned: You can target 1 face-up monster your opponent controls; change it to face-down Defense Position. If this card is in your GY (Quick Effect): You can banish 7 other cards from your hand, field, and/or GY; Special Summon this card. | |||||||||||||
Normal
▶︎ Deck
|
9.8
(59)
[218565] |
JP016 | Performage Trick Clown | Effect Monster | |||||||||
- | 4 | Spellcaster | 1600 | 1200 | |||||||||
If this card is sent to the GY: You can target 1 "Performage" monster in your GY; Special Summon it, but its ATK/DEF become 0, then you take 1000 damage. You can only use this effect of "Performage Trick Clown" once per turn. | |||||||||||||
Normal
▶︎ Deck
|
9.3
(61)
[485679] |
JP017 | Armageddon Knight | Effect Monster | |||||||||
- | 4 | Warrior | 1400 | 1200 | |||||||||
When this card is Summoned: You can send 1 DARK monster from your Deck to the GY. | |||||||||||||
Normal
▶︎ Deck
|
8.2
(24)
[169042] |
JP018 | Felis, Lightsworn Archer |
Effect Monster Tuner Monster |
|||||||||
- | 4 | Beast-Warrior | 1100 | 2000 | |||||||||
Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect. If this card is sent from your Deck to the GY by a monster effect: Special Summon it. You can Tribute this card, then target 1 monster your opponent controls; destroy that target, then send the top 3 cards of your Deck to the GY. | |||||||||||||
Normal
▶︎ Deck
|
8.3
(54)
[194854] |
JP019 | Electromagnetic Turtle | Effect Monster | |||||||||
- | 4 | Machine | 0 | 1800 | |||||||||
During your opponent's Battle Phase (Quick Effect): You can banish this card from your GY; end the Battle Phase. You can only use this effect of "Electromagnetic Turtle" once per Duel. | |||||||||||||
Normal
▶︎ Deck
|
9.7
(61)
[318142] |
JP020 | Mathematician | Effect Monster | |||||||||
- | 3 | Spellcaster | 1500 | 500 | |||||||||
When this card is Normal Summoned: You can send 1 Level 4 or lower monster from your Deck to the GY. When this card is destroyed by battle and sent to the GY: You can draw 1 card. | |||||||||||||
Normal
▶︎ Deck
|
9.1
(52)
[254018] |
JP021 | Kuribandit | Effect Monster | |||||||||
- | 3 | Fiend | 1000 | 700 | |||||||||
During the End Phase, if this card was Normal Summoned this turn: You can Tribute this card; excavate the top 5 cards of your Deck, you can add 1 excavated Spell/Trap to your hand, also send the remaining cards to the GY. | |||||||||||||
Normal
▶︎ Deck
|
8.7
(23)
[76960] |
JP022 | Peropero Cerperus | Effect Monster | |||||||||
- | 3 | Beast | 0 | 1800 | |||||||||
If you take damage by battle or an opponent's card effect while this card is in the GY: You can banish this card from the GY, then target 1 card on the field; destroy it. | |||||||||||||
Normal
▶︎ Deck
|
4.8
(17)
[22384] |
JP023 | Curse of the Shadow Prison | Field Spell | |||||||||
Each time a "Shaddoll" monster(s) is sent to the GY by a card effect, place 1 Spellstone Counter on this card for each sent monster. All monsters your opponent controls lose 100 ATK for each Spellstone Counter on this card during your opponent's turn only. Each time you Fusion Summon a "Shaddoll" Fusion Monster, you can remove 3 Spellstone Counters from this card to use 1 appropriate face-up monster your opponent controls as 1 of the Fusion Materials. | |||||||||||||
Normal
▶︎ Deck
|
9.2
(35)
[146701] |
JP024 | El Shaddoll Fusion | Quick-Play Spell | |||||||||
Fusion Summon 1 "Shaddoll" Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. You can only activate 1 "El Shaddoll Fusion" per turn. | |||||||||||||
Normal
▶︎ Deck
|
6.5
(20)
[39789] |
JP025 | Nephe Shaddoll Fusion | Equip Spell | |||||||||
Activate this card by declaring 1 Attribute. Equip only to a "Shaddoll" monster, and it becomes that Attribute. During your Main Phase: You can Fusion Summon 1 "Shaddoll" Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material, including the equipped monster. You can only use this effect of "Nephe Shaddoll Fusion" once per turn. | |||||||||||||
Normal
▶︎ Deck
|
9.7
(99)
[387343] |
JP026 | Super Polymerization Semi-Limited | Quick-Play Spell | |||||||||
Discard 1 card; Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from either field as Fusion Material. Neither player can activate cards or effects in response to this card's activation. | |||||||||||||
Normal
▶︎ Deck
|
9.4
(71)
[657534] |
JP027 | Instant Fusion Limited | Normal Spell | |||||||||
Pay 1000 LP; Special Summon 1 Level 5 or lower Fusion Monster from your Extra Deck, but it cannot attack, also it is destroyed during the End Phase. (This is treated as a Fusion Summon.) You can only activate 1 "Instant Fusion" per turn. | |||||||||||||
Normal
▶︎ Deck
|
9.5
(63)
[683388] |
JP028 | Allure of Darkness | Normal Spell | |||||||||
Draw 2 cards, then banish 1 DARK monster from your hand, or, if you do not have any in your hand, send your entire hand to the GY. | |||||||||||||
Normal
▶︎ Deck
|
9.7
(76)
[1364326] |
JP029 | Foolish Burial Limited | Normal Spell | |||||||||
Send 1 monster from your Deck to the GY. | |||||||||||||
Normal
▶︎ Deck
|
7.5
(17)
[45947] |
JP030 | Living Fossil | Equip Spell | |||||||||
Activate this card by targeting 1 Level 4 or lower monster in your GY; Special Summon it and equip it with this card, but banish it when it leaves the field (even if this card has left the field). When this card leaves the field, banish the equipped monster. The equipped monster loses 1000 ATK/DEF, also its effects are negated. You can only activate 1 "Living Fossil" per turn. | |||||||||||||
Normal
▶︎ Deck
|
9
(69)
[963460] |
JP031 | Pot of Avarice | Normal Spell | |||||||||
Target 5 monsters in your GY; shuffle all 5 into the Deck, then draw 2 cards. | |||||||||||||
Normal
▶︎ Deck
|
9.9
(120)
[1259753] |
JP032 | Harpie's Feather Duster Limited | Normal Spell | |||||||||
Destroy all Spells and Traps your opponent controls. | |||||||||||||
Super
▶︎ Deck
|
7.3
(18)
[24420] |
JP033 | Resh Shaddoll Incarnation | Normal Trap | |||||||||
Target 1 "Shaddoll" monster in your GY; Special Summon it in face-up or face-down Defense Position. You can banish this card and 1 "Shaddoll" card from your GY, then activate 1 of these effects; ●Change 1 face-down monster you control to face-up Defense Position. ●Change 1 face-up monster you control to face-down Defense Position. You can only use 1 "Resh Shaddoll Incarnation" effect per turn, and only once that turn. |
|||||||||||||
Normal
▶︎ Deck
|
8.6
(21)
[111897] |
JP034 | Shaddoll Core | Continuous Trap | |||||||||
Special Summon this card as an Effect Monster (Spellcaster/DARK/Level 9/ATK 1450/DEF 1950). (This card is also still a Trap.) If Summoned this way, you can substitute this monster for 1 Fusion Material that lists an Attribute, on a "Shaddoll" Fusion Monster Card. If this card is sent to the GY by a card effect: You can target 1 "Shaddoll" Spell/Trap in your GY, except "Shaddoll Core"; add it to your hand. | |||||||||||||
Normal
▶︎ Deck
|
8.5
(28)
[104754] |
JP035 | Sinister Shadow Games | Normal Trap | |||||||||
Send 1 "Shaddoll" card from your Deck to the GY, then you can change any number of face-down Defense Position "Shaddoll" monsters you control to face-up Defense Position. | |||||||||||||
Normal
▶︎ Deck
|
3.3
(23)
[11315] |
JP036 | Purushaddoll Aeon | Normal Trap | |||||||||
Target 1 "Shaddoll" monster you control; send 1 "Shaddoll" card from your hand to the GY, and if you do, the targeted monster gains 1000 ATK/DEF, but is changed to face-down Defense Position during the End Phase. | |||||||||||||
Normal
▶︎ Deck
|
9.2
(33)
[77899] |
JP037 | Lost Wind | Normal Trap | |||||||||
Target 1 face-up Special Summoned monster on the field; negate its effects, also its original ATK is halved. If a monster is Special Summoned from your opponent's Extra Deck, while this card is in your GY (except during the Damage Step): You can Set this card, but banish it when it leaves the field. | |||||||||||||
Normal
▶︎ Deck
|
9.4
(23)
[49702] |
JP038 | Unending Nightmare | Continuous Trap | |||||||||
You can pay 1000 LP, then target 1 face-up Spell/Trap on the field; destroy it. You can only activate this effect of "Unending Nightmare" once per Chain. | |||||||||||||
Normal
▶︎ Deck
|
8.2
(21)
[55646] |
JP039 | Necro Fusion | Normal Trap | |||||||||
Fusion Summon 1 Fusion Monster from your Extra Deck, by banishing Fusion Materials mentioned on it from your GY face-down, but it cannot attack this turn. | |||||||||||||
Normal
▶︎ Deck
|
8.6
(16)
[22280] |
JP040 | Subterror Succession | Normal Trap | |||||||||
Activate 1 of these effects, also, after that, Set this card face-down instead of sending it to the GY. ●Send 1 monster from your hand or face-up field to the GY, and if you do, add 1 Flip monster from your Deck to your hand with the same Attribute, but a different name, as that monster before it was sent to the GY. ●Send 1 Flip monster from your hand or face-up field to the GY, and if you do, add 1 monster from your Deck to your hand with the same Attribute but a lower original Level, as that monster before it was sent to the GY. You can only activate 1 "Subterror Succession" per turn. |
|||||||||||||
Ultra
▶︎ Deck
|
8.5
(38)
[89393] |
JP041 | El Shaddoll Grysta |
Fusion Monster Effect Monster |
|||||||||
- | 7 | Rock | 2450 | 1950 | |||||||||
1 "Shaddoll" monster + 1 FIRE monster Must first be Fusion Summoned. When your opponent would Special Summon a monster(s) while you have a "Shaddoll" card in your hand (Quick Effect): You can negate the Summon, and if you do, destroy that monster, then send 1 "Shaddoll" card from your hand to the GY. You can only use this effect of "El Shaddoll Grysta" once per turn. If this card is sent to the GY: You can target 1 "Shaddoll" Spell/Trap in your GY; add it to your hand. |
|||||||||||||
Normal
▶︎ Deck
|
6.2
(39)
[66268] |
JP042 | El Shaddoll Wendigo |
Fusion Monster Effect Monster |
|||||||||
- | 6 | Psychic | 200 | 2800 | |||||||||
1 "Shaddoll" monster + 1 WIND monster Must first be Fusion Summoned. (Quick Effect): You can target 1 monster you control; this turn, it cannot be destroyed by battle with an opponent's Special Summoned monster. You can only use this effect of "El Shaddoll Wendigo" once per turn. If this card is sent to the GY: You can target 1 "Shaddoll" Spell/Trap in your GY; add it to your hand. |
|||||||||||||
Normal
▶︎ Deck
|
8.3
(29)
[78479] |
JP043 | El Shaddoll Anoyatyllis |
Fusion Monster Effect Monster |
|||||||||
- | 9 | Fiend | 2700 | 2000 | |||||||||
1 "Shaddoll" monster + 1 WATER monster Must first be Fusion Summoned. Neither player can Special Summon monsters from the hand or GY using Spell/Trap effects. If this card is sent to the GY: You can target 1 "Shaddoll" Spell/Trap in your GY; add it to your hand. |
|||||||||||||
Normal
▶︎ Deck
|
6.2
(27)
[32347] |
JP044 | Shaddoll Construct |
Link Monster Effect Monster |
|||||||||
- | - | Fairy | 1200 | - | |||||||||
2 Flip monsters During your Main Phase: You can Fusion Summon 1 "Shaddoll" Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. If this card is in your GY: You can send 1 "Shaddoll" card from your hand or face-up field to the GY, and if you do, Special Summon this card. You can only use each effect of "Shaddoll Construct" once per turn.
|
|||||||||||||
Secret
▶︎ Deck
Ultra |
7.8
(22)
[36117] |
JPP01 | El Shaddoll Apkallone |
Fusion Monster Effect Monster |
|||||||||
- | 6 | Spellcaster | 2500 | 2000 | |||||||||
2 "Shaddoll" monsters with different Attributes Must first be Fusion Summoned. Cannot be destroyed by battle. You can only use each of the following effects of "El Shaddoll Apkallone" once per turn. ●If this card is Special Summoned: You can target 1 face-up card on the field; negate its effects. ●If this card is sent to the GY: You can add 1 "Shaddoll" card from your Deck or GY to your hand, then discard 1 card. |
|||||||||||||
Secret
▶︎ Deck
Ultra |
9.5
(72)
[177192] |
JPP02 | El Shaddoll Construct |
Fusion Monster Effect Monster |
|||||||||
- | 8 | Fairy | 2800 | 2500 | |||||||||
1 "Shaddoll" monster + 1 LIGHT monster Must first be Fusion Summoned. If this card is Special Summoned: You can send 1 "Shaddoll" card from your Deck to the GY. At the start of the Damage Step, if this card battles a Special Summoned monster: Destroy that monster. If this card is sent to the GY: You can target 1 "Shaddoll" Spell/Trap in your GY; add it to your hand. |
|||||||||||||
Secret
▶︎ Deck
Super |
9.5
(86)
[265803] |
JPP03 | El Shaddoll Winda |
Fusion Monster Effect Monster |
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- | 5 | Spellcaster | 2200 | 800 | |||||||||
1 "Shaddoll" monster + 1 DARK monster Must first be Fusion Summoned. Cannot be destroyed by an opponent's card effects. Each player can only Special Summon monster(s) once per turn while this card is face-up on the field. If this card is sent to the GY: You can target 1 "Shaddoll" Spell/Trap in your GY; add it to your hand. |
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Secret
▶︎ Deck
Super |
8.8
(44)
[175613] |
JPP04 | El Shaddoll Shekhinaga |
Fusion Monster Effect Monster |
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- | 10 | Machine | 2600 | 3000 | |||||||||
1 "Shaddoll" monster + 1 EARTH monster Must first be Fusion Summoned. When a Special Summoned monster activates its effect while you have a "Shaddoll" card in your hand (Quick Effect): You can negate the activation, and if you do, destroy that monster, then send 1 "Shaddoll" card from your hand to the GY. You can only use this effect of "El Shaddoll Shekhinaga" once per turn. If this card is sent to the GY: You can target 1 "Shaddoll" Spell/Trap in your GY; add it to your hand. |
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Secret
▶︎ Deck
Super |
9.7
(74)
[230093] |
JPP05 | Shaddoll Fusion | Normal Spell | |||||||||
Fusion Summon 1 "Shaddoll" Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. If your opponent controls a monster that was Special Summoned from the Extra Deck, you can also use monsters in your Deck as Fusion Material. You can only activate 1 "Shaddoll Fusion" per turn. | |||||||||||||
Structure Deck: Shaddoll Showdown Card List
8.3 /10.0 pt Number of card ratings : 2203 User Review : 2203 |
Update Information - NEW -
- 07/17 00:39 Review Paleozoic Cambroraster「Category exclusive link 2 monsters. If you write that much, it se…
- 07/16 23:34 Review Lady Labrynth of the Silver Castle「A princess who was motivated to carry two swords. Spe…
- 07/16 23:26 Review Xyz Reborn「It is a card that can be said to be 《Call of the Haunted》and 《Back to the …
- 07/16 23:21 Review Traptrix Arachnocampa「It's my personal opinion, but this girl will do it. she's a hell o…
- 07/16 21:49 Review Forbidden Droplet「In the Mauri series, the cost is high, but it is excellent in handling…
- 07/16 21:30 Review Cup of Ace「He is the type who can win if he spins, so he is a card that is put into the …
- 07/16 21:26 Review Evenly Matched「It is an answer card for the card group that earns square ads no matter w…
- 07/16 21:25 Review Lightning Storm「One of the second attacking card series Before returning to MD, I had th…
- 07/16 20:38 Review Snake Rain「Normal Spell that can drop 4 Reptiles to GY with 1 hand cost His GY sending i…
- 07/16 20:15 Review Gottoms' Second Call「The effect itself is strong, but the disadvantages are too heavy an…
- 07/16 20:04 Review Memory of an Adversary「A good illustration card that tells the story. 《Dimensional Pris…
- 07/16 20:04 Review Elemental HERO Heat「One of 《E・HERO》but not Warrior ATT increases by 200 for the numbe…
- 07/16 19:50 Review Elemental HERO Wildheart「It is one of the "Elemental HERO" and has complete resistance t…
- 07/16 18:18 Review Evenly Matched「If you ask me what is the strongest flip card to attack, I would answer t…
- 07/16 17:43 Review Dark Ruler No More「One of the three Sacred Treasures of the second-attack flipping card,…
- 07/16 16:27 Review Shinobaron Peacock「The 3-card bounce is powerful if you can get through it, and if you c…
- 07/16 16:23 Review Shinobaroness Peacock「The recruit effect of (1) cannot be used unless he has a Spell/Tra…
- 07/16 16:13 Review Shinobird's Calling「An excellent ritual card that can use the spirit of GY as a material…
- 07/16 15:58 Review Millennium-Eyes Restrict「《Thousand-Eyes Restrict》remake card There is also a dedicated…
- 07/16 15:51 Review Tearlaments Kitkallos「Prohibited on paper, restricted on MD. If you go first, add a depl…
- 07/16 15:43 Review Underground Arachnid「In the 6th generation Insect ☆ 6S It has the effect of suppressing …
- 07/16 14:30 Review Lancer Archfiend「It's an effect that pierces one monster, but if that's all it is, Equip…
- 07/16 14:21 Review Mirror Ladybug「Comprehensive evaluation: 《Exodius the Ultimate Forbidden Lord》in combi…
- 07/16 14:18 Review Swift Scarecrow「Overall Rating: A useful defensive tag. Unlike 《Battle Fader》, he want…
- 07/16 14:13 Review Lancer Archfiend「Comprehensive evaluation: Even if penetration grant is carried out, the…
- 07/16 14:10 Review Power Breaker「Comprehensive evaluation: The range which can be destroyed is narrow. Hi…
- 07/16 14:08 Review Extra Veiler「Comprehensive evaluation: It becomes a measure against burn 1 kill. He's th…
- 07/16 14:05 Review Blackwing - Abrolhos the Megaquake「Overall Rating: Release 2 is heavy and hard to use wi…
- 07/16 13:58 Review Karakuri Ninja mdl 339 "Sazank"「Overall Rating: Non-destructive removal is useful, but d…
- 07/16 13:53 Review Karakuri Soldier mdl 236 "Nisamu"「Comprehensive evaluation: Since the deployment power h…
- 07/16 13:39 Review Karakuri Strategist mdl 248 "Nishipachi"「Comprehensive evaluation: I would like to adopt…
- 07/16 13:29 Review Angelica, Princess of Noble Arms「I'm in trouble. I only write strong things. There are n…
- 07/16 13:26 Review Attack Gainer「Comprehensive evaluation: It is useful in the point that Warrior support c…
- 07/16 13:23 Review Creation Resonator「Comprehensive evaluation: The effect is strong and it is good to sear…
- 07/16 13:17 Review Blackwing - Etesian of Two Swords「Comprehensive evaluation: It is better to strengthen w…
- 07/16 13:14 Review Karakuri Bushi mdl 6318 "Muzanichiha"「Overall evaluation: It's tough if he doesn't destr…
- 07/16 13:11 Review Watthopper「Comprehensive evaluation: Since there are many effects that do not take targe…
- 07/16 13:03 Review Wattsquirrel「Comprehensive evaluation: Can he go if he supplements ATK with 《Power of t…
- 07/16 13:00 Review Wattdragonfly「Overall Rating: Passive but easy to recruit. It can be recruited by both e…
- 07/16 12:51 Review Mother Spider Splitter「(1) is the same as 《Primitive Butterfly》, but it is suitable fo…
- 07/16 12:08 Review Mother Spider Splitter「A monster with a recruit effect while having a self-SS with loose…
- 07/16 12:07 Review Naturia Pumpkin「Comprehensive evaluation: After deploying 《Naturia Mole Cricket》, it i…
- 07/16 09:24 Review Interdimensional Warp「A card that is full of value in one point, "It's a free chain cont…
- 07/16 08:10 Review Darklord Edeh Arae「Is this really an annual subscription benefit? At least if his ATK wa…
- 07/16 02:19 Review Tearlaments Grief「A normal frame for the "Tearlaments" spell, which is neatly distribute…
- 07/16 02:09 Review Evenly Matched「Needless to say, it's a back attack card. With this one card, you can for…
- 07/16 00:17 Review Aratama「As Exosister Aratama, a rogue who is caught between yuri. Jokes aside, this one …
- 07/15 22:41 Review Laevatein, Generaider Boss of Shadows「Participated in Master Duel from 2023/07/13. A ran…
- 07/15 21:17 Review Malefic Cyber End Dragon「Speaking of Malefic, this is the kind of card. It boasts the be…
- 07/15 20:45 Review Naturia Cherries「Comprehensive evaluation: It is a difficult point that it cannot be use…
- 07/12 21:10 DECK The Yubel Family ~Living in the Silver Castle~
- 07/11 23:48 DECK Isolde Exo for MD
- 07/11 23:37 DECK Curioswight Grave
- 07/10 15:46 DECK Exodia Align Deck
- 07/10 02:32 DECK Libromancer & Dogmatika
- 07/09 21:00 DECK Synchro Undead (Extra Unified Race)
- 07/08 15:00 DECK Darth Metatron (Metalfoes Brave Pacificis)
- 07/08 12:11 DECK Sin Buster Blader
- 07/08 00:53 DECK Kaiju NTR
- 07/05 02:45 DECK Red Archfiend
- 07/03 23:04 DECK BFRRMore
- 07/02 17:35 DECK [MD] Vaylantz Griffon type
- 07/02 11:18 DECK Red Archfiend King's Heartbeat (advice sought)
- 07/02 10:55 DECK Labrynth for New Banned Restrictions (advice sought)
- 07/01 13:55 DECK Star 12 Jund in20230701
- 06/30 17:16 DECK Ritual Dogmatika July 2023 version
- 06/28 07:31 DECK [Pure Construction] Red Archfiend
- 06/27 16:02 DECK VS Homura Noble Knight
- 06/27 08:39 DECK [Preceding One Kill] Abyssal Dragunity
- 06/26 00:35 DECK The Six Samurai (2023.07.01)