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HOME > Yu-Gi-Oh! Card Lists > Structure Deck R - Warrior's Strike > Gemini Ablation

Gemini Ablation Used Deck

Gemini Ablation
Card Kind Attribute Level Type ATK DEF
Continuous Trap - - - - -
During the Main Phase: You can discard 1 card, then activate 1 of these effects;
●Special Summon 1 Gemini Monster from your Deck as an Effect Monster that gains its effects.
●Tribute 1 Gemini Monster, and if you do, Special Summon 1 FIRE Warrior monster from your hand or Deck. Then, if you Tributed a Gemini Monster that was treated as an Effect Monster and had gained its effects, you can also destroy 1 card on the field.
You can only use this effect of "Gemini Ablation" once per turn.
Average Rating Score 8.5(12)
  1. Card Info
  2. Card Reviews (12 rating scores)
  3. Decks with Gemini Ablation (36 Decks)
  4. Card Category and Effect Category
  5. Products in Japan
  6. Ranking and View Num

"Gemini Ablation" card reviews and rating scores


8.5(12)
評価星1評価星1評価星1評価星1評価星1
評価星1評価星1評価星1評価星0.5評価星0
カード評価ラベル5
50% (6)
カード評価ラベル4
41% (5)
カード評価ラベル3
8% (1)
カード評価ラベル2
0% (0)
カード評価ラベル1
0% (0)

japan かどまん
2023/04/01 22:58
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The basics are vanilla, but it is said that you can finally become an Effect Monster by double summoning.
There are few new duals whose category itself is wrong
When there is occasional leverage, strengthening that ignores the concept stands out rather than support, and this is one of them.
Although it's a Special Summon from the Deck, it's an effect that makes you feel like you've already summoned it.
Dual forces often have subtle effects, so this alone is not enough
Because it has the effect of ② and it looks like a tribute for that
It's a card that looks like a strong support but shows off the subtleties of Dual.
Even if it's a dual that can become a dragoon, will it change?
It is a card that only gives such impressions
japan ねおんちゃん
2022/10/03 12:10
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Probably the most "fucking shit" card in Yu-Gi-Oh, completely negating the concept of the Dual type itself. However, the performance itself is serious.
A card that completely denies the concept of Dual-like operation, making all Dual cards just "Effect Monsters that easily come out and are treated as Normal Monsters in GY".
Since it is a trap, it can only move from the opponent's turn or your own second turn, which does not mesh subtly with Dual, which is all about starting effects on your own turn and has no control power.
However, the only weakness is that it hurts to get rid of it after paying the hand cost. After all, it is strong that you can easily use the resummon effect even if you do not have this or that card in your hand. A card that will surely make a big difference if a Gemini Monster with resistance and interference effects appears in the future.
japan Kyon
2022/04/06 13:11
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I used it with Dual Deck. I am pulling it out now. Compared to other dual support, it's excellent, but frankly, it's subtle.
・Since most of Gemini Monster's effects are activation effects, there is little point in using them during the opponent's turn.
・Even if you use the effect on your own turn, the fastest is on the 3rd turn.
This rating is mainly due to the fact that the effect of the Gemini Monster itself is not strong, so if a Gemini Monster with a very strong trigger effect appears in the future, I think the rating will rise greatly.
japan ジュウテツ
2021/07/08 5:30
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As for the effect of (1), I think that it is easy to use the first effect that allows you to recruit a "Dual" monster in exchange for the hand cost in the case of a "Chemicritter" Deck.
japan はっしも
2019/12/04 0:07
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has a hand cost
Cards like Truth Reinforce.
It's his dual state that's crazy
On top of flying from Deck
The effect cost for activating (2) is also
By recruiting with the effect of this card
Being self-contained.
If it is removed, it will be a painful add loss.
If only I could activate
It is a card that can earn big ads.
Except for Gikaplants and some Duals
Gemini Monster is
Because there are many monsters that are difficult to use
If it is only the effect of (1), it is a permissible performance
Due to the effect of (2), he suddenly became a FIRE warrior.
To be noticed.
Compatible with 《Noble Knight Gawayn
Recruit Another Neos
to revive each FIRE Warrior
Recruit Evocator Evoque
It can be used in many ways.
Even with this much performance
What has not caught up with the environment yet
How strong is the current link environment?
It's also a story, but...
For the time being, with the appearance of this card
God phoenix fusion type Noble Knight Dual HERO...
One that seems to make various mixed decks.
With the hope that this card will play an active role in the future
I will give it 10 points.
japan アルバ
2019/10/10 20:39
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In Struk, which gives the impression of being biased toward flame warriors and equipment, it is a new card that specializes in dual elements, but it has a rough and super strong design.
It has the effect of recruiting Dual in exchange for one card in hand, or releasing Dual to make Flame Warrior her Special Summon.
In particular, Dual Recruit comes out in a resummoned state and has no level limit, so it's so disgusting that I can only say it's amazing.
Since it's a Continuous Trap, there's a one-tempo delay after drawing it, and there's a cost to activate it, so if it's chained and removed, it's a big deal, but considering that risk, it's a card that's well worth using.
japan まじっく
2019/10/05 16:25
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In order to strengthen Dual, pull it out directly from the Deck and put him in Dual state. You can't become strong without this flashy and immediate action.
Even though it's a trap, how many sheets does this one sheet do? The hand cost is also a hazy level.
japan シエスタ
2019/10/02 9:52
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As already said, the Recruit card is tainted with desperation.
The hand cost is necessary, but there is no level limit, and if you recruit Dual in a re-summoned state, or if you are a flame warrior or re-summoned, you will have even more removal and powerful effects.
However, since it is a trap, it does not have a quick attack, so is it balanced?
If possible, I want to bring something that can move during the opponent's turn.
Since you need a hand of cards and the loss in the event of a misfire is large, you want to make sure you have a good way to pay off the dew.
japan 備長炭18
2019/09/28 15:44
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Recently, one card has been added to new bullets.
You can discard one card from your hand and recruit a dual summon again, and you can release a dual to perform a Warrior/FIRE recruit +α.
It's a good trend that Dual, which has lacked support until now because it's not a Normal Monster in the Deck or hand, has an advantage, albeit roughly.
As for Warrior, God Phoenix is the first to go up.
It's allowed because it's a dual, but the problem is the strength of the dual's quirks, but as a support, it's an excellent class.
japan とき
2019/09/28 14:26
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Desperate support for Dual.
By discarding one card from your hand, you can either recruit the Dual summoned again, or release the Dual to Special Summon the Flame Warrior, and if you release the re-summoned Dual, you can destroy one card on the field 2 It has an effect that can be activated by selecting one effect.
You lose one card in your hand, but Dual has more cards that are better in his GY than in your hand, so you can turn the cost into power. Cards that Special Summon are either simply strong cards or cards that can revive the cost, such as Wirps and Evek. On the other hand, when recruiting flame warriors, I want Godphenegia, which has outstanding single performance. If you release the summoned Dual again, it will have a destructive effect, so if possible, aim for it. The target is the card called by this card itself.
Trap requires a hand and release cost, Continuous Trap is fragile if targeted, so I can't be overconfident, but I think it will be the best Dual enhancement this time.
japan ヒコモン
2019/08/23 12:50
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When I wondered how to strengthen Dual, I came up with a super-excellent recruiting effect. Moreover, since he will be Special Summoned while being summoned once more, you can aim to activate a powerful effect. The second effect can use destruction effects in addition to sacrificing escape. The problem is that both cards require a hand cost, so Chain Pike and Urara are very painful.
japan はわわ
2024/01/23 22:54
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Decks with "Gemini Ablation"

* is adopted as a key card.



Card Category and Effect Category


Products in Japan

Product No Release Date Rarity
Structure Deck R - Warrior's Strike SR09-JP035 2019-09-28 Super

Ranking and View Num

Rating Score Rank 2,600 / 12,836 Cards
View Num 16,317
Card Type "Continuous Trap" Best Card Ranking 58th

Others

Japanese card name デュアル・アブレーション

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