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HOME > Yu-Gi-Oh! Deck Lists > Dual > Dual Card List
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"Dual" Card List (All Cards)

Dual Deck List

"Dual" Deck List
"Dual" Card List
"Dual" Product List

Card Type : 70 Types
Monster : 56 Types
Normal 1-40 Types Effect 1-437 Types Ritual0 Types
Normal 5~60 Types Effect 5~69 Types Pendulum0 Types
Normal 7~0 Types Effect 7~7 Types Fusion1 Types
Synchro1 Types Xyz1 Types Link0 Types
Fiend (4 Types) Zombie (3 Types) Thunder (1 Types) Sea Serpent (1 Types) Rock (1 Types) Machine (1 Types) Beast (1 Types) Insect (2 Types) Fish (1 Types) Plant (1 Types) Beast-Warrior (2 Types) Warrior (12 Types) Fairy (2 Types) Winged Beast (2 Types) Dragon (9 Types) Reptile (1 Types) Pyro (2 Types) Spellcaster (5 Types) Aqua (4 Types) Cyberse (1 Types)
DARK (13 Types) LIGHT (8 Types) EARTH (10 Types) WATER (9 Types) FIRE (11 Types) WIND (5 Types)
Spell : 9 Types
Normal Spell2 Types Continuous Spell2 Types Equip Spell1 Types
Quick-Play Spell3 Types Ritual Spell0 Types Field Spell1 Types
Trap : 5 Types
Normal Trap3 Types Continuous Trap1 Types Counter Trap1 Types

Rating Score Card Name Card-Type
Attribute Level Type ATK DEF
Ancient Gear Knight ▶︎ Deck 6.4 19 Ancient Gear Knight Effect Monster
Gemini Monster
- 4 Machine 1800 500
This card is treated as a Normal Monster while face-up on the field or in the GY. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect.
●If this card attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step.
Infinity Dark ▶︎ Deck 2.7 12 Infinity Dark Effect Monster
Gemini Monster
- 4 Fiend 1500 1200
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect:
● When this card declares an attack, you can change the battle position of 1 face-up monster your opponent controls.
Woodland Archer ▶︎ Deck 7.8 12 Woodland Archer Effect Monster
- 3 Beast-Warrior 1400 1300
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by having 2 or more Normal Monsters in your Graveyard. You can Tribute this card to add 1 Gemini Monster from your Deck to your hand.
Energy Bravery ▶︎ Deck 2.2 11 Energy Bravery Effect Monster
- 4 Warrior 1700 1200
Gemini Monsters you control that are being treated as Effect Monsters cannot be destroyed by card effects.
Elemental HERO Neos Alius ▶︎ Deck 8.5 44 Elemental HERO Neos Alius Effect Monster
Gemini Monster
- 4 Warrior 1900 1300
This card is treated as a Normal Monster while face-up on the field or in the GY. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect.
●This card's name becomes "Elemental HERO Neos" while on the field.
Blazewing Butterfly ▶︎ Deck 7.4 17 Blazewing Butterfly Effect Monster
Gemini Monster
- 4 Insect 1500 1500
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect.
●You can Tribute this card, then target 1 Gemini Monster in your Graveyard, except "Blazewing Butterfly"; Special Summon that target, and if you do, it becomes an Effect Monster, and gains its effect.
Evocator Eveque ▶︎ Deck 6.9 11 Evocator Eveque Effect Monster
Gemini Monster
- 4 Warrior 1500 1000
This card is treated as a Normal Monster while face-up on the field or in the GY. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect.
●If this card is Normal or Special Summoned: You can target 1 FIRE Warrior monster or 1 Gemini Monster in your GY, except "Evocator Eveque"; Special Summon it. You can only use this effect of "Evocator Eveque" once per turn.
Evocator Chevalier ▶︎ Deck 7.1 20 Evocator Chevalier Effect Monster
Gemini Monster
- 4 Warrior 1900 900
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it become an Effect Monster with this effect.
●You can send 1 face-up Equip Card you control to the Graveyard, then target 1 card your opponent controls; destroy that target.
Alien Hypno ▶︎ Deck 6.4 15 Alien Hypno Effect Monster
Gemini Monster
- 4 Reptile 1600 700
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect:
● During your Main Phase, you can select 1 monster your opponent controls with an A-Counter(s), and take control of it while this card is on the field. During each of your End Phases, remove 1 A-Counter from each controlled monster. If all A-Counters are removed from one of these monsters, destroy it.
Chemicritter Oxy Ox ▶︎ Deck 7.7 10 Chemicritter Oxy Ox Effect Monster
Gemini Monster
- 2 Beast 0 2100
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect.
●During your Main Phase: You can Special Summon 1 Gemini Monster from your hand, and if you do, all Gemini Monsters you currently control become that monster's original Level until the end of this turn. You can only use this effect of "Chemicritter Oxy Ox" once per turn.
Chemicritter Carbo Crab ▶︎ Deck 8.2 13 Chemicritter Carbo Crab Effect Monster
Gemini Monster
- 2 Aqua 700 1400
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect.
●During your Main Phase: You can send 1 Gemini Monster from your Deck to the Graveyard, then add 1 Gemini Monster from your Deck to your hand. You can only use this effect of "Chemicritter Carbo Crab" once per turn.
Chemicritter Hydron Hawk ▶︎ Deck 5 7 Chemicritter Hydron Hawk Effect Monster
Gemini Monster
- 2 Winged Beast 1400 700
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect.
●You can discard 1 card, then target 1 Gemini Monster in your Graveyard; Special Summon it in Defense Position. You can only use this effect of "Chemicritter Hydron Hawk" once per turn.
Goggle Golem ▶︎ Deck 2.3 15 Goggle Golem Effect Monster
Gemini Monster
- 4 Rock 1500 500
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect:
●The original ATK of this card becomes 2100.
Gigaplant ▶︎ Deck 9.1 29 Gigaplant Effect Monster
Gemini Monster
- 6 Plant 2400 1200
This card is treated as a Normal Monster while face-up on the field or in the GY. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect.
●Once per turn: You can Special Summon 1 Insect or Plant monster from your hand or GY.
Crusader of Endymion ▶︎ Deck 7.6 13 Crusader of Endymion Effect Monster
Gemini Monster
- 4 Spellcaster 1900 1200
This card is treated as a Normal Monster while face-up on the field or in the GY. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect.
●Once per turn: You can target 1 face-up card on the field that you can place a Spell Counter on; place 1 Spell Counter on it, and if you do, this card gains 600 ATK until the end of this turn.
Lucky Pied Piper ▶︎ Deck 2.6 11 Lucky Pied Piper Effect Monster
Gemini Monster
- 4 Fairy 1500 500
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect:
●When this card destroys an opponent's monster by battle and sends it to the Graveyard, draw 1 card.
Heavy Knight of the Flame ▶︎ Deck 5.8 11 Heavy Knight of the Flame Effect Monster
Gemini Monster
- 4 Zombie 1800 200
This card is treated as a Normal Monster while face-up on the field or in the GY. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect.
●At the start of the Damage Step, if this card attacked a Special Summoned monster: You can banish that monster.
Dawnbreak Gardna ▶︎ Deck 1.6 21 Dawnbreak Gardna Effect Monster
Gemini Monster
- 3 Warrior 1500 500
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect:
●The original DEF of this card becomes 2300.
King Pyron ▶︎ Deck 2.4 12 King Pyron Effect Monster
Gemini Monster
- 5 Pyro 1500 500
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect:
●Once per turn, you can inflict 1000 damage to your opponent.
Shadow Delver ▶︎ Deck 4.3 9 Shadow Delver Effect Monster
Gemini Monster
- 4 Fiend 1500 500
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect:
●Once per turn, you can select 1 face-up Level 4 or lower DARK monster you control. It can attack your opponent directly this turn.
Sublimation Knight ▶︎ Deck 8 16 Sublimation Knight Effect Monster
- 3 Warrior 1300 200
If this card is Normal or Special Summoned: You can equip 1 FIRE Warrior or 1 Gemini Monster from your hand or Deck to this card as an Equip Spell that gives this card 500 ATK. If this card in its owner's control is destroyed by an opponent's card while equipped with a Gemini Monster(s): You can Special Summon as many of those Gemini Monsters from your GY as possible, as Effect Monsters that gain their effects. You can only use each effect of "Sublimation Knight" once per turn.
Poly-Chemicritter Dioxogre ▶︎ Deck 7.7 7 Poly-Chemicritter Dioxogre Effect Monster
Gemini Monster
- 8 Fiend 2800 200
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with these effects.
●The Normal Summon of a Gemini Monster cannot be negated.
●Once per turn: You can banish 1 Gemini Monster from your Graveyard, then target 1 card your opponent controls; destroy it.
Poly-Chemicritter Hydragon ▶︎ Deck 5.5 4 Poly-Chemicritter Hydragon Effect Monster
Gemini Monster
- 8 Dragon 200 2800
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with these effects.
●When another Gemini Monster is Normal Summoned: You can make that monster gain 500 ATK and DEF.
●If a Gemini Monster(s) you control would be destroyed by a card effect, you can destroy 1 other card you control instead.
Gem-Knight Iolite ▶︎ Deck 5.1 7 Gem-Knight Iolite Effect Monster
Gemini Monster
- 4 Aqua 1300 2000
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it become an Effect Monster with this effect.
●Once per turn: You can banish 1 "Gem-" monster from your Graveyard to target 1 "Gem-Knight" card in your Graveyard; add that target to your hand.
Gem-Knight Amber ▶︎ Deck 6.7 10 Gem-Knight Amber Effect Monster
Gemini Monster
- 4 Thunder 1600 1400
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it become an Effect Monster with this effect.
●Once per turn: You can send 1 "Gem-Knight" card from your hand to the Graveyard to target 1 of your banished monsters; add that target to your hand.
Gem-Knight Sardonyx ▶︎ Deck 5.9 10 Gem-Knight Sardonyx Effect Monster
Gemini Monster
- 4 Pyro 1800 900
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it become an Effect Monster with this effect.
●When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can add 1 "Gem-Knight" card from your Deck to your hand.
Il Blud ▶︎ Deck 6.2 12 Il Blud Effect Monster
Gemini Monster
- 6 Zombie 2100 800
This card is treated as a Normal Monster while face-up on the field or in the GY. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect.
●Once per turn: You can Special Summon 1 Zombie monster from your hand or either GY, but if this card leaves the field, destroy all Zombie monsters Special Summoned by this effect.
Duck Dummy ▶︎ Deck 5.5 6 Duck Dummy Effect Monster
Gemini Monster
- 1 Winged Beast 0 0
This card is treated as a Normal Monster while face-up on the field or in the GY. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with these effects.
●Cannot be destroyed by card effects. Neither player can target this card with card effects.
●The attacks from your opponent's monsters become direct attacks.
Darkstorm Dragon ▶︎ Deck 6.9 27 Darkstorm Dragon Effect Monster
Gemini Monster
- 8 Dragon 2700 2500
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect.
●Once per turn: You can send 1 face-up Spell/Trap Card you control to the Graveyard; destroy all Spell and Trap Cards on the field.
Dark Valkyria ▶︎ Deck 7 22 Dark Valkyria Effect Monster
Gemini Monster
- 4 Fairy 1800 1050
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect.
●Once, while this card is face-up on the field: You can place 1 Spell Counter on it. This card gains 300 ATK for each Spell Counter on it. You can remove 1 Spell Counter from this card, then target 1 monster on the field; destroy that target.
Tuned Magician ▶︎ Deck 3.6 8 Tuned Magician Effect Monster
Gemini Monster
- 4 Spellcaster 1800 1600
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect:
●This card is treated as a Tuner.
Doom Shaman ▶︎ Deck 5.8 9 Doom Shaman Effect Monster
Gemini Monster
- 6 Spellcaster 2400 2000
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect.
●Once per turn: You can Special Summon 1 Fiend-Type monster from your hand or from either Graveyard. When this card leaves the field, destroy all Fiend-Type monsters Special Summoned by this effect.
Geminize Lord Golknight ▶︎ Deck 6.8 6 Geminize Lord Golknight Effect Monster
Gemini Monster
- 4 Warrior 1500 500
This card is treated as a Normal Monster while face-up on the field or in the GY. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with these effects.
●If this card is Normal or Special Summoned: You can add 1 Spell/Trap from your Deck to your hand that has "Gemini Monster" in its text. You can only use this effect of "Geminize Lord Golknight" once per turn.
●This card becomes a Machine monster, also it gains 500 ATK.
Dual Assembwurm ▶︎ Deck 6.5 15 Dual Assembwurm Effect Monster
- 8 Cyberse 2800 1000
If this card is in your hand or GY: You can banish 2 other Cyberse monsters from your hand and/or face-up from your field; Special Summon this card, but its ATK becomes halved. You can only use this effect of "Dual Assembwurm" once per turn. Once per turn: You can banish 1 card from your hand; banish 1 monster on the field with ATK less than or equal to this card's.
Double Disruptor Dragon ▶︎ Deck 7.1 9 Double Disruptor Dragon Effect Monster
- 8 Dragon 2500 1500
You can Tribute this card, then target 2 "Rokket" monsters in your GY with different names; Special Summon them in Defense Position. You can banish this card from your GY; add 1 "Rapid Trigger" or "Heavy Interlock" from your Deck or GY to your hand. You can only use each effect of "Double Disruptor Dragon" once per turn.
Gemini Summoner ▶︎ Deck 4.4 15 Gemini Summoner Effect Monster
- 4 Spellcaster 1500 0
Once per turn, during your opponent's End Phase: You can pay 500 LP; Normal Summon/Set 1 Gemini Monster from your hand or Normal Summon 1 face-up Gemini Monster you control. The first time this card would be destroyed by battle each turn, it is not destroyed.
Gemini Scorpion ▶︎ Deck 5.2 11 Gemini Scorpion Effect Monster
- 4 Warrior 1600 400
When this card is Normal or Special Summoned, you can Special Summon 1 Level 4 or lower Gemini Monster from your hand.
Gemini Soldier ▶︎ Deck 4.6 16 Gemini Soldier Effect Monster
Gemini Monster
- 2 Warrior 500 300
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect:
●Once per turn, if this card would be destroyed by battle, it is not destroyed. If this card battles, after damage calculation, you can Special Summon 1 Level 4 or lower Gemini Monster from your Deck, except "Gemini Soldier".
Gemini Lancer ▶︎ Deck 3.6 9 Gemini Lancer Effect Monster
Gemini Monster
- 4 Sea Serpent 1800 1400
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect:
●During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent.
Knight Day Grepher ▶︎ Deck 4.2 14 Knight Day Grepher Effect Monster
Gemini Monster
- 4 Warrior 1700 1600
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect.
●During your End Phase: You can target 1 Equip Spell Card in your Graveyard; add that target to your hand. You can only use this effect of "Knight Day Grepher" once per turn.
Skelesaurus ▶︎ Deck 5.3 11 Skelesaurus Effect Monster
Gemini Monster
- 4 Zombie 1700 1400
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with these effects.
●This card becomes EARTH Dinosaur-Type. When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can Special Summon that monster to your field in Defense Position, and if you do, it becomes Zombie-Type.
Featherizer ▶︎ Deck 5.1 15 Featherizer Effect Monster
- 2 Spellcaster 700 1100
When this card is destroyed by battle and sent to the Graveyard, you can send 1 Gemini Monster from your Deck to the Graveyard and draw 1 card.
Phoenix Gearfried ▶︎ Deck 5.3 23 Phoenix Gearfried Effect Monster
Gemini Monster
- 8 Warrior 2800 2200
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect.
●If your opponent activates a Spell Card: You can target 1 Gemini Monster in your Graveyard; Special Summon that target. During either player's turn, when a Spell/Trap Card is activated that targets a monster(s) on the field: You can send 1 face-up Equip Card you control to the Graveyard; negate the activation, and if you do, destroy it.
Chthonian Emperor Dragon ▶︎ Deck 6.5 12 Chthonian Emperor Dragon Effect Monster
Gemini Monster
- 6 Dragon 2400 1500
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect:
●This card can attack twice during the same Battle Phase.
Magical Reflect Slime ▶︎ Deck 4 12 Magical Reflect Slime Effect Monster
Gemini Monster
- 3 Aqua 700 1200
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect:
● Your opponent takes all Battle Damage that you would have taken from a battle involving this card.
Aquarian Alessa ▶︎ Deck 2.8 12 Aquarian Alessa Effect Monster
Gemini Monster
- 4 Aqua 1500 500
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect:
●When this card destroys an opponent's monster by battle and sends it to the Graveyard, they discard 1 random card.
Future Samurai ▶︎ Deck 4.8 14 Future Samurai Effect Monster
Gemini Monster
- 4 Warrior 1600 1200
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it become an Effect Monster with this effect.
●Once per turn: You can banish 1 monster from your Graveyard to target 1 face-up monster on the field; destroy that target.
Phantom Dragonray Bronto ▶︎ Deck 5 22 Phantom Dragonray Bronto Effect Monster
Gemini Monster
- 4 Fish 1500 1000
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect:
●The original ATK of this card becomes 2300. If this card attacks, it is changed to Defense Position at the end of the Battle Phase. This card's battle position cannot be changed until the end of your next turn, except with a card effect.
Hieratic Seal of the Dragon King ▶︎ Deck 5.9 8 Hieratic Seal of the Dragon King Effect Monster
Gemini Monster
- 6 Dragon 0 0
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it become an Effect Monster with this effect.
● You can Tribute this card; Special Summon 1 "Hieratic" monster, except "Hieratic Seal of the Dragon King", from your hand, Deck or Graveyard, in face-up Defense Position.
Meteor Dragon Red-Eyes Impact ▶︎ Deck 3.4 16 Meteor Dragon Red-Eyes Impact Effect Monster
Gemini Monster
- 6 Dragon 1800 2000
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect.
●Other "Red-Eyes" monsters you control cannot be destroyed by battle or card effects.
Red-Eyes Black Flare Dragon ▶︎ Deck 7.3 18 Red-Eyes Black Flare Dragon Effect Monster
Gemini Monster
- 7 Dragon 2400 2000
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect.
●If damage calculation is performed involving this card, at the end of the Battle Phase: You can inflict damage to your opponent equal to this card's original ATK. You can only use this effect of "Red-Eyes Black Flare Dragon" once per turn.
Red-Eyes Archfiend of Lightning ▶︎ Deck 7 22 Red-Eyes Archfiend of Lightning Effect Monster
Gemini Monster
- 6 Fiend 2500 1200
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect.
●Once per turn: You can destroy all face-up monsters your opponent controls with DEF lower than this card's ATK.
Grasschopper ▶︎ Deck 5.4 11 Grasschopper Effect Monster
Gemini Monster
- 5 Insect 2350 1000
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect:
●This card can attack all monsters your opponent controls once each.
Superalloy Beast Raptinus ▶︎ Deck 6.3 12 Superalloy Beast Raptinus Fusion Monster
Effect Monster
- 8 Dragon 2200 2200
1 Gemini Monster + 1 Gemini Monster
All Gemini Monsters on the field are treated as Effect Monsters, and gain their effects.
Black Brutdrago ▶︎ Deck 7.2 6 Black Brutdrago Synchro Monster
Effect Monster
- 8 Dragon 3000 2600
1 Tuner + 1 or more non-Tuner Gemini Monsters
Once per turn, you can send 1 Gemini Monster from your hand to the Graveyard to select and destroy 1 Spell or Trap Card your opponent controls. When this card is destroyed and sent to the Graveyard, you can select 1 Gemini Monster in your Graveyard and Special Summon it. The Special Summoned Gemini Monster is treated as an Effect Monster, and gains its effect.
Vola-Chemicritter Methydraco ▶︎ Deck 7.3 6 Vola-Chemicritter Methydraco Xyz Monster
Effect Monster
- 8 Beast-Warrior 3000 3000
2 Level 8 Gemini Monsters
When this card is Xyz Summoned: You can target 1 Gemini Monster in your Graveyard; Special Summon it. While this card has Xyz Material, monsters your opponent controls cannot target Gemini Monsters you control for attacks, also your opponent cannot target Gemini Monsters you control with card effects. When a Gemini Monster is Normal Summoned: You can detach 1 Xyz Material from this card; make your opponent send 1 card from their hand or field to the Graveyard (their choice).
Dimer Synthesis ▶︎ Deck 9.4 5 Dimer Synthesis Normal Spell
Activate 1 of these effects;
●Add 1 "Catalyst Field" from your Deck to your hand.
●Add 1 "Burnout", and 1 "Chemicritter" monster, from your Deck to your hand.
You can banish this card from your GY, then target 2 face-up monsters you control, including a Gemini Monster that is treated as an Effect Monster and has gained its effects; until the end of this turn, make 1 of those monster's ATK 0, and if you do, the second monster gains ATK equal to the first monster's original ATK. You can only use each effect of "Dimer Synthesis" once per turn.
Double Summon ▶︎ Deck 7.2 39 Double Summon Normal Spell
You can conduct 2 Normal Summons/Sets this turn, not just 1.
Gearbreed ▶︎ Deck 5.3 6 Gearbreed Continuous Spell
During your Draw Phase, instead of conducting your normal draw: You can add 1 Equip Spell from your Deck or GY to your hand. If you control an Equip Spell: You can place 1 FIRE Warrior monster or 1 Gemini Monster from your GY on the bottom of your Deck; draw 1 card. You can only use each effect of "Gearbreed" once per turn.
Herculean Power ▶︎ Deck 5.1 9 Herculean Power Continuous Spell
Once per turn, if your opponent controls a monster and you control no monsters, you can Special Summon 1 Level 4 or lower Gemini Monster from your hand.
Supervise ▶︎ Deck 9.1 22 Supervise Equip Spell
Equip only to a Gemini Monster. It becomes an Effect Monster, and gains its effects. If this face-up card is sent from the field to the GY: Target 1 Normal Monster in your GY; Special Summon it.
Super Double Summon ▶︎ Deck 1.9 12 Super Double Summon Quick-Play Spell
Select 1 Gemini Monster you control and Normal Summon it. During the End Phase of this turn, return it to your hand.
Gemini Spark ▶︎ Deck 8.4 17 Gemini Spark Quick-Play Spell
Tribute 1 face-up Level 4 Gemini Monster, then target 1 card on the field; destroy it, and if you do, draw 1 card.
Unleash Your Power! ▶︎ Deck 4.3 12 Unleash Your Power! Quick-Play Spell
All Gemini Monsters that were on your side of the field when this card was activated are treated as Effect Monsters, and gain their effect(s). During the End Phase of this turn, Set all monsters affected by this card's effect.
Catalyst Field ▶︎ Deck 9.3 8 Catalyst Field Field Spell
Each turn, 1 Level 5 or higher Gemini Monster you Normal Summon can be Summoned without Tributing. During your Main Phase, you can Normal Summon 1 Gemini Monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) Once per turn: You can target 1 card your opponent controls; banish 1 Gemini Monster you control, that is treated as an Effect Monster and has gained its effects, until your opponent's End Phase, and if you do, destroy that card.
Gemini Booster ▶︎ Deck 2.6 10 Gemini Booster Normal Trap
Equip this card to a Gemini Monster you control as an Equip Card. It gains 700 ATK. When this card is destroyed while equipped and sent to the Graveyard, select 1 face-up Gemini Monster and treat it as an Effect Monster.
Gemini Trap Hole ▶︎ Deck 2.9 19 Gemini Trap Hole Normal Trap
Activate only when a Gemini Monster that is treated as an Effect Monster is destroyed by battle. Destroy all monsters your opponent controls.
Burnout ▶︎ Deck 8.9 7 Burnout Normal Trap
Banish 1 face-up "Chemicritter" monster you control; Special Summon 2 "Chemicritter" monsters from your Deck, with different names from each other. When your opponent declares a direct attack, except the turn this card was sent to the Graveyard: You can banish this card from your Graveyard, then target 1 of your banished Gemini Monsters; Special Summon it, and if you do, it becomes an Effect Monster and gains its effects. You can only activate 1 "Burnout" per turn.
Gemini Ablation ▶︎ Deck 8.5 13 Gemini Ablation Continuous Trap
During the Main Phase: You can discard 1 card, then activate 1 of these effects;
●Special Summon 1 Gemini Monster from your Deck as an Effect Monster that gains its effects.
●Tribute 1 Gemini Monster, and if you do, Special Summon 1 FIRE Warrior monster from your hand or Deck. Then, if you Tributed a Gemini Monster that was treated as an Effect Monster and had gained its effects, you can also destroy 1 card on the field.
You can only use this effect of "Gemini Ablation" once per turn.
Gemini Counter ▶︎ Deck 5 5 Gemini Counter Counter Trap
Change 1 face-up Gemini Monster you control to face-down Defense Position and negate the activation of an opponent's Spell Card, and destroy it.

CategoryCard List short cut

@

@Ignister, A.I.

A

Abyss Actor, Abyss Script Accesscode Talker Adamancipator Adventurer Token Alien Ally of Justice Altergeist Amazement, Amaze Attraction Amazoness Amorphage Ancient Gear Ancient Warriors Appliancer Aquaactress, Aquarium Arcana Force Archfiend Armed Dragon Aroma, Aromage, Aromaseraphy Artifact Assault, Assault Mode Atlantean

B

B.E.S. Barbaros Batteryman Battleguard Battlin' Boxer Beetrooper Black Luster Soldier Blackwing Blue-Eyed Bounzer Brotherhood of the Fire Fist, Fire Formation Bujin, Bujinki, Bujintei, Bujingi Buster Blader, Destruction Sword Butterspy

C

Centurion tentative Charmer, Familiar-Possessed Chemicritter Chronomaly Chrysalis Clear Wing Cloudian Codebreaker Constellar Counter Crusadia Crystal Beast, Advanced Crystal Beast Crystron Cubic Cyber, Cybernetic, Cyberdark Cynet

D

D/D Danger! Dark Contract Dark Scorpion Dark World Darklord Demonsmith Deskbot Despian, Branded Destiny HERO Diavel Star, Treasure tentative Dinomist Dinomorphia Djinn Dododo Dogmatika Doodle Beast , Doodlebook Dracoslayer Dracoverlord Dragon Ruler Dragonmaid Dragunity Dream Mirror Drytron Dual Dual Avatar Duston

E

Earthbound Earthbound Immortal Elder Entity, Old Entity, Outer Entity Electromagnet Warrior Elemental HERO Elemental Lord Elementsaber Empowered Warrior Endymion Evil HERO Evilswarm, Steelswarm Evil★Twins Evolsaur, Evocator, Evoltile, Evolzar Evolution Pill Exosister

F

F.A. Fabled Fire King Firewall Fishborg Flamvell Floowandereeze Flower Cardian Fluffal, Frightfur, Edge Imp Forbidden Fortune Lady Fossil Frog Fur Hire Fusion Fusion Monster

G

Gadget Gagaga Gaia the Fierce Knight Galaxy, Galaxy-Eyes Gate Guardian Geargia Gem-Knight Generaider Genex Ghostrick Ghoti Gimmick Puppet Gishki, Aquamirror Gladiator Beast Goblin

g

goblin rider tentative

G

Gogogo Gold Pride Golden Lord, Eldlich, Eldlixir Gorgonic Gouki Gravekeeper Guardian Guardragon Gunkan Suship Gusto

H

Harpie Hazy Flame

h

heart tentative

H

Herald Heraldic Beast HERO Heroic Challenger, Heroic Champion Hieratic Dragon, Hieratic Seal Holy confectioner tentative Horus tentative

I

Ice Barrier Icejade Igknight Impcantation Infernity Infernoid, Void Infinitrack Invoked Inzektor Iron Chain

J

Jinzo Junk Jurrac

K

Kaiju Karakuri Kashtira Koa'ki Meiru Kozmo Krawler Kuriboh

L

Labyrinth Wall Lady of Lament Laval Libromancer Lightray Lightsworn Link Monster Lunalight LV, Level Up! Lyrilusc

M

Machina Madolche Magical Musket, Magical Musketeer Magician Magikey Magistus Majespecter Majestic Malebranche of the Burning Abyss Malefic Malicevorous Mannadium Marincess Materiactor Mathmech Mayakashi Mecha Phantom Beast Megalith Mekk-Knight Meklord, Meklord Emperor Melffy Memento tentative Mermail Metalfoes, Heavymetalfoes, Raremetalfoes, Fullmetalfoes, Parametalfoes Metaphys Mikanko

m

millennium

M

Mist Valley Mokey Mokey Monarch Morphtronic Mystical Beast of the Forest, Mystical Spirit of the Forest Mythical Beast Myutant

N

Naturia Nekroz Nemeses Nemleria Neo-Spacian Neos Nephthys Nimble Ninja, Ninjitsu Noble Knight, Noble Arms Nordic, Nordic Beasts, Lord of the Aesir, Nordic Relic Nouvelles Number Numeron, Numeron Gate

O

Ocean Dragon Lord Odd-Eyes Ogdoadic Ojama Orcust

P

P.U.N.K. Paleozoic Parshath Patrollship Pendulum Pendulum Monster Penguin Performapal, Performage Phantasm Phantasm Phantom Beast Photon, Cipher Prank-Kids Predaplant Prediction Princess PSY-Frame Purrely, Expurrely

Q

Qliphort, Apoqliphort

q

quiet voice tentative

R

R-Genex Raidraptor

r

raika tentative

R

Rank-Up-Magic, Number C, Barian's Rank3 Xyz Rank4 Xyz Rank5 Xyz Reactor Rebellion Red-Eyes Reptilianne Rescue-ACE Resonator Rikka Ritual Beast, Spiritual Beast Ritual Monster

r

roid

R

Rokket, Borrel Roland Rose Dragon, Rose Runick

S

S-Force Sacrifice Salamangreat

s

sangen tentative

S

Satellarknight, Stellarknight Scareclaw Scrap

s

sennen tentative

S

Shaddoll Shiranui Simorgh

s

sirokimori tentative

S

Six Samurai Skull Servant Sky Striker Ace, Sky Striker Smile

s

snake eye tentative

S

Solfachord Speedroid Spellbook Sphinx Spright Springans SPYRAL Star Seraph Stardust Starry Knight Steelswarm Subterror Sunseed, Sunavalon, Sunvine Super Defense Super Quantum Superheavy Samurai Supreme King Dragon Swordsoul Sylvan Symphonic Warrior Synchro Monster Synchron

T

T.G. Tearlaments

t

tennpairyu tentative

T

Tenyi The Agent, Hyperion The Bystial

t

the Evil Eye the Forbidden One the Melodious Diva

T

The Phantom Knights, Phantom

t

the Timelord

T

The Weather

t

the World Chalice, World Legacy

T

Therion Thunder Dragon Time Thief Tindangle Toon Topologic Transcendosaurus Traptrix, Trap Hole Tri-Brigade Triamid Trickstar True

U

U.A. Umbral Unchained, Unchained Soul Ursarctic Utopia

V

Valkyrie Valmonica tentative Vampire Vaylantz Vedas tentative Vendread Venom Vernusylph Virtual World, Virtual World Gate Volcanic VS Vylon

W

War Rock Warrior Watt Welcome, Labrynth White Aura tentative Wind-Up Windwitch Wingman Witchcrafter Worm

X

X-Saber Xyz Xyz Monster

Y

Yang Zing Yosenju Yubel

Z

Zefra Zexal, ZW, ZS Zoodiac Zubaba

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