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HOME > Yu-Gi-Oh! Deck Lists > Traptrix, Trap Hole > Traptrix, Trap Hole Card List
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"Traptrix, Trap Hole" Card List (All Cards)

Traptrix, Trap Hole Deck List

"Traptrix, Trap Hole" Deck List
"Traptrix, Trap Hole" Card List
"Traptrix, Trap Hole" Product List

Card Type : 38 Types
Monster : 15 Types
Normal 1-40 Types Effect 1-49 Types Ritual0 Types
Normal 5~60 Types Effect 5~60 Types Pendulum0 Types
Normal 7~0 Types Effect 7~0 Types Fusion0 Types
Synchro0 Types Xyz3 Types Link3 Types
Insect (6 Types) Plant (9 Types)
EARTH (15 Types)
Spell : 0 Types
Normal Spell0 Types Continuous Spell0 Types Equip Spell0 Types
Quick-Play Spell0 Types Ritual Spell0 Types Field Spell0 Types
Trap : 23 Types
Normal Trap23 Types Continuous Trap0 Types Counter Trap0 Types

Rating Score Card Name Card-Type
Attribute Level Type ATK DEF
Traptrix Atrax ▶︎ Deck 7.1 29 Traptrix Atrax Effect Monster
- 4 Insect 1800 1000
Unaffected by the effects of "Hole" Normal Traps. You can activate "Hole" Normal Trap Cards from your hand. The activation and effects of Normal Traps activated on your field cannot be negated.
Traptrix Nepenthes ▶︎ Deck 6.1 23 Traptrix Nepenthes Effect Monster
- 4 Plant 800 2000
Unaffected by the effects of "Hole" Normal Traps. If you activate a "Hole" Normal Trap Card (except during the Damage Step): You can add to your hand, or Special Summon, 1 "Traptrix" monster from your Deck, except "Traptrix Nepenthes". You can only use this effect of "Traptrix Nepenthes" once per turn.
Traptrix Arachnocampa ▶︎ Deck 9.7 10 Traptrix Arachnocampa Effect Monster
- 4 Insect 1300 1500
Unaffected by the effects of "Hole" Normal Traps. The first time each Set card in your Spell & Trap Zone would be destroyed by card effect each turn, it is not destroyed. During the Main Phase, if you control a "Traptrix" monster (Quick Effect): You can Special Summon this card from your hand, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Insect or Plant monsters. You can only use this effect of "Traptrix Arachnocampa" once per turn.
Traptrix Vesiculo ▶︎ Deck 8.4 11 Traptrix Vesiculo Effect Monster
- 4 Plant 1400 1400
Unaffected by the effects of "Hole" Normal Traps. You can only use 1 of the following effects of "Traptrix Vesiculo" per turn, and only once that turn. You can send 1 Set Trap you control to the GY; Special Summon this card from your hand. If you control no cards in your Spell & Trap Zone: You can banish this card from your GY, then target 1 "Hole" Normal Trap in your GY; Set it to your field.
Traptrix Dionaea ▶︎ Deck 9 26 Traptrix Dionaea Effect Monster
- 4 Plant 1700 1100
Unaffected by the effects of "Hole" Normal Traps. When this card is Normal Summoned: You can target 1 "Traptrix" monster in your GY; Special Summon that target in Defense Position. When this card is Special Summoned: You can target 1 "Hole" Normal Trap in your GY; Set that target, but banish it during the End Phase of your next turn if it is still on the field. You can only use this effect of "Traptrix Dionaea" once per turn.
Traptrix Myrmeleo ▶︎ Deck 9.3 63 Traptrix Myrmeleo Effect Monster
- 4 Insect 1600 1200
Unaffected by the effects of "Hole" Normal Traps. When this card is Normal Summoned: You can add 1 "Hole" Normal Trap from your Deck to your hand. If this card is Special Summoned: Target 1 Spell/Trap your opponent controls; destroy that target.
Traptrix Pudica ▶︎ Deck 9.3 7 Traptrix Pudica Effect Monster
- 4 Plant 900 1900
Unaffected by the effects of "Hole" Normal Traps. You can only use each of the following effects of "Traptrix Pudica" once per turn. When this card is Normal Summoned: You can add 1 "Traptrip Garden" from your Deck to your hand. If this card is Special Summoned: You can target 1 Special Summoned monster your opponent controls; banish it, also during the next Standby Phase, your opponent can Special Summon 1 of their banished monsters.
Traptrix Mantis ▶︎ Deck 8.9 15 Traptrix Mantis Effect Monster
- 4 Insect 1500 1300
Unaffected by the effects of "Hole" Normal Traps. When this card is Normal Summoned: You can add 1 "Traptrix" monster from your Deck to your hand. Once per turn (Quick Effect): You can target 1 Set Spell/Trap you control; return that target to the hand, then you can Set 1 Spell/Trap from your hand.
Traptrix Genlisea ▶︎ Deck 7.4 9 Traptrix Genlisea Effect Monster
- 4 Plant 1200 1600
Unaffected by the effects of "Hole" Normal Traps. You can Tribute this card; Set 2 "Hole" Normal Traps with different names, 1 from your Deck and 1 from your GY, but banish them when they leave the field. You can only use this effect of "Traptrix Genlisea" once per turn.
Traptrix Allomerus ▶︎ Deck 9.3 11 Traptrix Allomerus Xyz Monster
Effect Monster
- 4 Insect 2200 600
2+ Level 4 monsters
Unaffected by Trap effects while it has material. You can only use each of the following effects of "Traptrix Allomerus" once per turn.
●You can detach 2 materials from this card; Special Summon 1 Level 4 Insect or Plant monster from your GY.
●If an opponent's monster(s) leaves the field because of your card effect, and is now in the GY or banished (except during the Damage Step): You can detach 1 material from this card, then target 1 of them; Special Summon it to your field.
Traptrix Pinguicula ▶︎ Deck 9.8 10 Traptrix Pinguicula Xyz Monster
Effect Monster
- 4 Plant 2500 300
2 Level 4 monsters
While this card has material, it is unaffected by Trap effects and the activated effects of other monsters with the same Type as this card's material. You can only use each of the following effects of "Traptrix Pinguicula" once per turn. You can detach 1 material from this card; add 1 "Traptrix" monster from your Deck to your hand. If a monster(s) owned by your opponent is sent to the GY, or banished, by a card effect (except during the Damage Step): You can attach 1 of those monsters to this card as material.
Traptrix Rafflesia ▶︎ Deck 9.7 80 Traptrix Rafflesia Xyz Monster
Effect Monster
- 4 Plant 300 2500
2 Level 4 monsters
Unaffected by Trap effects while it has material. "Traptrix" monsters you control, except "Traptrix Rafflesia", cannot be destroyed by battle or card effects. Your opponent cannot target "Traptrix" monsters you control, except "Traptrix Rafflesia", with card effects. Once per turn (Quick Effect): You can detach 1 material from this card and send 1 "Hole" Normal Trap that meets its activation conditions from your Deck to the GY; this effect becomes that Trap Card's effect when that card is activated.
8.7 7 Traptrix Atypus Link Monster
Effect Monster
- - Insect 1800 -
2+ monsters, including an Insect or Plant monster
This Link Summoned card is unaffected by Trap effects. All "Traptrix" monsters you control gain 1000 ATK while you have a Normal Trap in your GY. Once per turn: You can target face-up cards your opponent controls, up to the number of Insect and Plant monsters you control; negate their effects (until the end of this turn), then you can apply this effect.
●Banish 1 Normal Trap from your GY, and if you do, destroy 1 of those targeted face-up cards.
リンクマーカー左上 リンクマーカー上 リンクマーカー右上
リンクマーカー左 LINK - 3 リンクマーカー右
リンクマーカー左下 リンクマーカー下 リンクマーカー右下
8.2 10 Traptrix Cularia Link Monster
Effect Monster
- - Plant 1800 -
2 Insect and/or Plant monsters
This Link Summoned card is unaffected by Trap effects. You can only use each of the following effects of "Traptrix Cularia" once per turn. After you activate a "Hole" Normal Trap Card, you can Set it instead of sending it to the GY. During your End Phase: You can target 1 "Traptrix" monster in your GY; Special Summon it in Defense Position.
リンクマーカー左上 リンクマーカー上 リンクマーカー右上
リンクマーカー左 LINK - 2 リンクマーカー右
リンクマーカー左下 リンクマーカー下 リンクマーカー右下
9.5 22 Traptrix Sera Link Monster
Effect Monster
- - Plant 800 -
1 non-Link "Traptrix" monster
This Link Summoned card is unaffected by Trap effects. You can only use each of the following effects of "Traptrix Sera" once per turn, and not during the Damage Step.
●If a Normal Trap Card is activated: You can Special Summon 1 "Traptrix" monster from your Deck with a different name than the cards you control.
●If your other "Traptrix" monster's effect is activated: You can Set 1 "Hole" Normal Trap directly from the Deck.
リンクマーカー左上 リンクマーカー上 リンクマーカー右上
リンクマーカー左 LINK - 1 リンクマーカー右
リンクマーカー左下 リンクマーカー下 リンクマーカー右下
D.D. Trap Hole ▶︎ Deck 1.3 15 D.D. Trap Hole Normal Trap
When your opponent Sets exactly 1 monster (and no other cards): Target that Set monster and 1 monster you control; destroy those targets, and if you do, banish them.
Giant Trap Hole ▶︎ Deck 4.3 13 Giant Trap Hole Normal Trap
When 2 or more monsters are Special Summoned at the same time: Destroy all monsters on the field.
Trap Hole ▶︎ Deck 6.3 58 Trap Hole Normal Trap
When your opponent Normal or Flip Summons a monster with 1000 or more ATK: Target that monster; destroy that target.
Terrifying Trap Hole Nightmare ▶︎ Deck 6.6 7 Terrifying Trap Hole Nightmare Normal Trap
If your opponent has Special Summoned a monster(s) this turn: Target 1 monster your opponent controls with 2000 or more ATK; destroy it, then if you have a "Hole" Normal Trap in your GY, you can banish 1 monster from your opponent's GY. You can only activate 1 "Terrifying Trap Hole Nightmare" per turn.
Trap Hole of Spikes ▶︎ Deck 5.5 21 Trap Hole of Spikes Normal Trap
When an opponent's monster that was Normal or Special Summoned this turn declares an attack: Destroy that attacking monster, and if you do, inflict damage to your opponent equal to half the original ATK of that monster.
Treacherous Trap Hole ▶︎ Deck 7.2 38 Treacherous Trap Hole Normal Trap
If you have no Traps in your GY: Target 2 monsters on the field; destroy those targets.
Double Trap Hole ▶︎ Deck 4.9 16 Double Trap Hole Normal Trap
If your opponent Special Summons a monster(s) in Defense Position: Banish those monster(s) that were Summoned in (and currently in) Defense Position.
Traptrix Trap Hole Nightmare ▶︎ Deck 7.6 29 Traptrix Trap Hole Nightmare Normal Trap
When a monster that was Special Summoned this turn activates its effect on your opponent's field: Negate that effect, and if you do, destroy that card.
Deep Dark Trap Hole ▶︎ Deck 6.1 25 Deep Dark Trap Hole Normal Trap
When a Level 5 or higher Effect Monster(s) is Special Summoned: Banish that Level 5 or higher Effect Monster(s).
Time-Space Trap Hole ▶︎ Deck 7.8 15 Time-Space Trap Hole Normal Trap
When your opponent Special Summons a monster(s) from the hand or Extra Deck: Shuffle that monster(s) into the Deck, then you lose 1000 LP for each returned monster.
Break Off Trap Hole ▶︎ Deck 7.6 10 Break Off Trap Hole Normal Trap
When a Link Monster is Link Summoned: Destroy all monsters on the field that are not linked.
Floodgate Trap Hole ▶︎ Deck 8.9 30 Floodgate Trap Hole Normal Trap
When your opponent Summons a monster(s): Change that monster(s) to face-down Defense Position. Monsters changed to face-down Defense Position by this effect cannot change their battle positions.
タイム・ディメンションホール ▶︎ Deck 2.3 4 タイム・ディメンションホール Normal Trap
このカード名のカードは1ターンに1度しか発動できない。
(1):自分のデッキをシャッフルする。その後、自分のデッキの一番上のカードをめくる。めくったカードが通常召喚可能なモンスターだった場合、そのモンスターを特殊召喚する。違った場合、または特殊召喚できない場合、めくったカードをデッキの一番上か一番下に戻す。
Banishing Trap Hole ▶︎ Deck 7 4 Banishing Trap Hole Normal Trap
When your opponent Summons a monster(s) with 1500 or less ATK: Banish that monster(s) with 1500 or less ATK, face-down.
Gemini Trap Hole ▶︎ Deck 2.9 19 Gemini Trap Hole Normal Trap
Activate only when a Gemini Monster that is treated as an Effect Monster is destroyed by battle. Destroy all monsters your opponent controls.
Network Trap Hole ▶︎ Deck 6.9 15 Network Trap Hole Normal Trap
When your opponent Special Summons a monster(s) from the Main Deck or GY: Banish it face-down.
Bottomless Trap Hole ▶︎ Deck 9.2 105 Bottomless Trap Hole Normal Trap
When your opponent Summons a monster(s) with 1500 or more ATK: Destroy that monster(s) with 1500 or more ATK, and if you do, banish it.
Adhesion Trap Hole ▶︎ Deck 2.8 17 Adhesion Trap Hole Normal Trap
When your opponent Summons a monster(s): Halve that monster(s)'s original ATK.
White Hole ▶︎ Deck 1.5 31 White Hole Normal Trap
When your opponent activates "Dark Hole": Monsters you control cannot be destroyed by that "Dark Hole's" effect.
Traptrix Holeutea ▶︎ Deck 9.8 12 Traptrix Holeutea Normal Trap
You can activate this card the turn it was Set, by discarding 1 Normal Trap. Special Summon this card in Defense Position as a Normal Monster (Plant/EARTH/Level 4/ATK 400/DEF 2400). (This card is NOT treated as a Trap.) You can banish this card from your GY, then target 1 "Traptrix" monster in your GY; Special Summon it. You can only use 1 "Traptrix Holeutea" effect per turn, and only once that turn.
Gravedigger's Trap Hole ▶︎ Deck 8.9 29 Gravedigger's Trap Hole Normal Trap
When your opponent activates a monster effect in their hand or GY, or when your opponent's banished monster effect is activated: Negate its effect, and if you do, inflict 2000 damage to your opponent.
Acid Trap Hole ▶︎ Deck 4.8 32 Acid Trap Hole Normal Trap
Target 1 face-down Defense Position monster on the field; flip it face-up, then destroy it if its DEF is 2000 or less, or return it face-down if its DEF is more than 2000.
Void Trap Hole ▶︎ Deck 6.4 33 Void Trap Hole Normal Trap
When your opponent Special Summons a monster(s) with 2000 or more ATK: Negate the effects of 1 of those monsters with 2000 or more ATK, and if you do, destroy it.

CategoryCard List short cut

@

@Ignister, A.I.

A

Abyss Actor, Abyss Script Accesscode Talker Adamancipator Adventurer Token Alien Ally of Justice Altergeist Amazement, Amaze Attraction Amazoness Amorphage Ancient Gear Ancient Warriors Appliancer Aquaactress, Aquarium Arcana Force Archfiend Armed Dragon Aroma, Aromage, Aromaseraphy Artifact Assault, Assault Mode Atlantean

B

B.E.S. Barbaros Batteryman Battleguard Battlin' Boxer Beetrooper Black Luster Soldier Blackwing Blue-Eyed Bounzer Brotherhood of the Fire Fist, Fire Formation Bujin, Bujinki, Bujintei, Bujingi Buster Blader, Destruction Sword Butterspy

C

Centurion tentative Charmer, Familiar-Possessed Chemicritter Chronomaly Chrysalis Clear Wing Cloudian Codebreaker Constellar Counter Crusadia Crystal Beast, Advanced Crystal Beast Crystron Cubic Cyber, Cybernetic, Cyberdark Cynet

D

D/D Danger! Dark Contract Dark Scorpion Dark World Darklord Demonsmith Deskbot Despian, Branded Destiny HERO Diavel Star, Treasure tentative Dinomist Dinomorphia Djinn Dododo Dogmatika Doodle Beast , Doodlebook Dracoslayer Dracoverlord Dragon Ruler Dragonmaid Dragunity Dream Mirror Drytron Dual Dual Avatar Duston

E

Earthbound Earthbound Immortal Elder Entity, Old Entity, Outer Entity Electromagnet Warrior Elemental HERO Elemental Lord Elementsaber Empowered Warrior Endymion Evil HERO Evilswarm, Steelswarm Evil★Twins Evolsaur, Evocator, Evoltile, Evolzar Evolution Pill Exosister

F

F.A. Fabled Fire King Firewall Fishborg Flamvell Floowandereeze Flower Cardian Fluffal, Frightfur, Edge Imp Forbidden Fortune Lady Fossil Frog Fur Hire Fusion Fusion Monster

G

Gadget Gagaga Gaia the Fierce Knight Galaxy, Galaxy-Eyes Gate Guardian Geargia Gem-Knight Generaider Genex Ghostrick Ghoti Gimmick Puppet Gishki, Aquamirror Gladiator Beast Goblin

g

goblin rider tentative

G

Gogogo Gold Pride Golden Lord, Eldlich, Eldlixir Gorgonic Gouki Gravekeeper Guardian Guardragon Gunkan Suship Gusto

H

Harpie Hazy Flame

h

heart tentative

H

Herald Heraldic Beast HERO Heroic Challenger, Heroic Champion Hieratic Dragon, Hieratic Seal Holy confectioner tentative Horus tentative

I

Ice Barrier Icejade Igknight Impcantation Infernity Infernoid, Void Infinitrack Invoked Inzektor Iron Chain

J

Jinzo Junk Jurrac

K

Kaiju Karakuri Kashtira Koa'ki Meiru Kozmo Krawler Kuriboh

L

Labyrinth Wall Lady of Lament Laval Libromancer Lightray Lightsworn Link Monster Lunalight LV, Level Up! Lyrilusc

M

Machina Madolche Magical Musket, Magical Musketeer Magician Magikey Magistus Majespecter Majestic Malebranche of the Burning Abyss Malefic Malicevorous Mannadium Marincess Materiactor Mathmech Mayakashi Mecha Phantom Beast Megalith Mekk-Knight Meklord, Meklord Emperor Melffy Memento tentative Mermail Metalfoes, Heavymetalfoes, Raremetalfoes, Fullmetalfoes, Parametalfoes Metaphys Mikanko

m

millennium

M

Mist Valley Mokey Mokey Monarch Morphtronic Mystical Beast of the Forest, Mystical Spirit of the Forest Mythical Beast Myutant

N

Naturia Nekroz Nemeses Nemleria Neo-Spacian Neos Nephthys Nimble Ninja, Ninjitsu Noble Knight, Noble Arms Nordic, Nordic Beasts, Lord of the Aesir, Nordic Relic Nouvelles Number Numeron, Numeron Gate

O

Ocean Dragon Lord Odd-Eyes Ogdoadic Ojama Orcust

P

P.U.N.K. Paleozoic Parshath Patrollship Pendulum Pendulum Monster Penguin Performapal, Performage Phantasm Phantasm Phantom Beast Photon, Cipher Prank-Kids Predaplant Prediction Princess PSY-Frame Purrely, Expurrely

Q

Qliphort, Apoqliphort

q

quiet voice tentative

R

R-Genex Raidraptor

r

raika tentative

R

Rank-Up-Magic, Number C, Barian's Rank3 Xyz Rank4 Xyz Rank5 Xyz Reactor Rebellion Red-Eyes Reptilianne Rescue-ACE Resonator Rikka Ritual Beast, Spiritual Beast Ritual Monster

r

roid

R

Rokket, Borrel Roland Rose Dragon, Rose Runick

S

S-Force Sacrifice Salamangreat

s

sangen tentative

S

Satellarknight, Stellarknight Scareclaw Scrap

s

sennen tentative

S

Shaddoll Shiranui Simorgh

s

sirokimori tentative

S

Six Samurai Skull Servant Sky Striker Ace, Sky Striker Smile

s

snake eye tentative

S

Solfachord Speedroid Spellbook Sphinx Spright Springans SPYRAL Star Seraph Stardust Starry Knight Steelswarm Subterror Sunseed, Sunavalon, Sunvine Super Defense Super Quantum Superheavy Samurai Supreme King Dragon Swordsoul Sylvan Symphonic Warrior Synchro Monster Synchron

T

T.G. Tearlaments

t

tennpairyu tentative

T

Tenyi The Agent, Hyperion The Bystial

t

the Evil Eye the Forbidden One the Melodious Diva

T

The Phantom Knights, Phantom

t

the Timelord

T

The Weather

t

the World Chalice, World Legacy

T

Therion Thunder Dragon Time Thief Tindangle Toon Topologic Transcendosaurus Traptrix, Trap Hole Tri-Brigade Triamid Trickstar True

U

U.A. Umbral Unchained, Unchained Soul Ursarctic Utopia

V

Valkyrie Valmonica tentative Vampire Vaylantz Vedas tentative Vendread Venom Vernusylph Virtual World, Virtual World Gate Volcanic VS Vylon

W

War Rock Warrior Watt Welcome, Labrynth White Aura tentative Wind-Up Windwitch Wingman Witchcrafter Worm

X

X-Saber Xyz Xyz Monster

Y

Yang Zing Yosenju Yubel

Z

Zefra Zexal, ZW, ZS Zoodiac Zubaba

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"Traptrix, Trap Hole" Deck List
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