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HOME > Yu-Gi-Oh! Deck Lists > Red-Eyes > Red-Eyes Card List
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"Red-Eyes" Card List (All Cards)

Red-Eyes Deck List

"Red-Eyes" Deck List
"Red-Eyes" Card List
"Red-Eyes" Product List

Card Type : 34 Types
Monster : 26 Types
Normal 1-40 Types Effect 1-45 Types Ritual0 Types
Normal 5~60 Types Effect 5~63 Types Pendulum0 Types
Normal 7~1 Types Effect 7~9 Types Fusion5 Types
Synchro2 Types Xyz1 Types Link0 Types
Fiend (1 Types) Zombie (3 Types) Machine (1 Types) Warrior (1 Types) Dragon (19 Types) Spellcaster (1 Types)
DARK (24 Types) FIRE (1 Types) WIND (1 Types)
Spell : 4 Types
Normal Spell3 Types Continuous Spell0 Types Equip Spell0 Types
Quick-Play Spell0 Types Ritual Spell1 Types Field Spell0 Types
Trap : 4 Types
Normal Trap3 Types Continuous Trap1 Types Counter Trap0 Types

Rating Score Card Name Card-Type
Attribute Level Type ATK DEF
Red-Eyes Black Dragon ▶︎ Deck 7.9 81 Red-Eyes Black Dragon Normal Monster
- 7 Dragon 2400 2000
A ferocious dragon with a deadly attack.
Black Dragon's Chick ▶︎ Deck 4.6 25 Black Dragon's Chick Effect Monster
- 1 Dragon 800 500
You can send this face-up card you control to the GY; Special Summon 1 "Red-Eyes Black Dragon" from your hand.
Malefic Red-Eyes Black Dragon (Updated from: Malefic Red-Eyes B. Dragon) ▶︎ Deck 5.3 29 Malefic Red-Eyes Black Dragon (Updated from: Malefic Red-Eyes B. Dragon) Effect Monster
- 7 Dragon 2400 2000
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 "Red-Eyes Black Dragon" from your Deck. There can only be 1 "Malefic" monster on the field. Other monsters you control cannot declare an attack. If there is no face-up Field Spell on the field, destroy this card.
Red-Eyes Zombie Dragon ▶︎ Deck 5.9 31 Red-Eyes Zombie Dragon Effect Monster
- 7 Zombie 2400 2000
You can Tribute Summon this card in Attack Position by Tributing 1 Zombie monster. When this card destroys a Zombie monster by battle and sends it to the GY: You can Special Summon that Zombie monster.
Red-Eyes Alternative Black Dragon ▶︎ Deck 7.9 15 Red-Eyes Alternative Black Dragon Effect Monster
- 7 Dragon 2400 2000
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by Tributing 1 "Red-Eyes" monster from your hand or field. You can only Special Summon "Red-Eyes Alternative Black Dragon" once per turn this way. If this card is destroyed by battle, or if this card in its owner's possession is destroyed by an opponent's card effect: You can target 1 Level 7 or lower "Red-Eyes" monster in your GY, except "Red-Eyes Alternative Black Dragon"; Special Summon it, and if it was a "Red-Eyes B. Dragon" that was Special Summoned, its original ATK becomes doubled.
Red-Eyes Soul ▶︎ Deck 7.3 4 Red-Eyes Soul Effect Monster
- 7 Dragon 900 2000
This card's name becomes "Red-Eyes Black Dragon" while on the field or in the GY. If your opponent Special Summons a monster(s) (except during the Damage Step): You can send this card from your hand or field to the GY; Special Summon 1 "Red-Eyes" monster from your hand or Deck, except "Red-Eyes Soul". You can only use this effect of "Red-Eyes Soul" once per turn. (Quick Effect): You can target 1 "Red-Eyes Black Dragon" you control; inflict damage to your opponent equal to that monster's original ATK. You can only use this effect of "Red-Eyes Soul" once per Duel.
Red-Eyes Darkness Dragon ▶︎ Deck 5.9 29 Red-Eyes Darkness Dragon Effect Monster
- 9 Dragon 2400 2000
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing 1 "Red-Eyes Black Dragon". Gains 300 ATK for each Dragon monster in your GY.
Red-Eyes Toon Dragon ▶︎ Deck 8.2 19 Red-Eyes Toon Dragon Effect Monster
Toon Monster
- 7 Dragon 2400 2000
Cannot attack the turn it is Summoned. While you control "Toon World" and your opponent controls no Toon Monsters, this card can attack your opponent directly. Once per turn: You can Special Summon 1 Toon Monster from your hand, except "Red-Eyes Toon Dragon", ignoring its Summoning conditions.
Red-Eyes Retro Dragon ▶︎ Deck 5.6 14 Red-Eyes Retro Dragon Effect Monster
- 4 Dragon 1700 1600
If a Level 7 or lower "Red-Eyes" monster(s) you control is destroyed by your opponent's attack or card effect and sent to your GY, while this card is in your hand: You can Special Summon this card in Defense Position, and if you do, Special Summon as many of those destroyed monsters as possible in the same position they were in when destroyed. You can Tribute this card; you can Normal Summon 1 "Red-Eyes" monster during your Main Phase this turn in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)
Meteor Dragon Red-Eyes Impact ▶︎ Deck 3.4 16 Meteor Dragon Red-Eyes Impact Effect Monster
Gemini Monster
- 6 Dragon 1800 2000
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect.
●Other "Red-Eyes" monsters you control cannot be destroyed by battle or card effects.
Red-Eyes Black Flare Dragon ▶︎ Deck 7.3 18 Red-Eyes Black Flare Dragon Effect Monster
Gemini Monster
- 7 Dragon 2400 2000
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect.
●If damage calculation is performed involving this card, at the end of the Battle Phase: You can inflict damage to your opponent equal to this card's original ATK. You can only use this effect of "Red-Eyes Black Flare Dragon" once per turn.
Red-Eyes Black Metal Dragon ▶︎ Deck 2.2 39 Red-Eyes Black Metal Dragon Effect Monster
- 8 Machine 2800 2400
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your Deck) by Tributing "Red-Eyes B. Dragon" equipped with "Metalmorph".
Red-Eyes Black Meteor Dragon ▶︎ Deck 9.3 4 Red-Eyes Black Meteor Dragon Effect Monster
- 6 Dragon 2000 2000
You can send 1 Level 5 or higher Normal Monster from your hand or Deck to the GY; Special Summon this card from your hand, then increase its Level by 1. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY; add 1 "Red-Eyes Fusion" from your Deck or GY to your hand. You can only use each effect of "Red-Eyes Black Meteor Dragon" once per turn.
Red-Eyes Baby Dragon ▶︎ Deck 4.5 14 Red-Eyes Baby Dragon Effect Monster
- 3 Dragon 1200 700
When this card is destroyed by battle and sent to the GY: You can Special Summon 1 Level 7 or lower "Red-Eyes" monster from your Deck, and if you do, equip this card from the GY to it. It gains 300 ATK. If this card is sent to the GY while equipped to a monster: You can add 1 Level 1 Dragon monster from your Deck or GY to your hand.
Gearfried the Red-Eyes Iron Knight ▶︎ Deck 6.3 13 Gearfried the Red-Eyes Iron Knight Effect Monster
- 4 Warrior 1800 1600
Once per turn, if either player equips an Equip Card(s) to this card: You can destroy those Equip Cards, then you can destroy 1 Spell/Trap your opponent controls. Once per turn: You can send 1 Equip Card you control that is equipped to this card to the GY, then target 1 Level 7 or lower "Red-Eyes" monster in your GY; Special Summon it.
Red-Eyes Archfiend of Lightning ▶︎ Deck 7 22 Red-Eyes Archfiend of Lightning Effect Monster
Gemini Monster
- 6 Fiend 2500 1200
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect.
●Once per turn: You can destroy all face-up monsters your opponent controls with DEF lower than this card's ATK.
Red-Eyes Wyvern ▶︎ Deck 6 27 Red-Eyes Wyvern Effect Monster
- 4 Dragon 1800 1600
Once per turn, during your End Phase: You can banish this card from your GY, then target 1 "Red-Eyes" monster in your GY; Special Summon that target. You cannot Normal Summon/Set during the turn you activate this effect.
Red-Eyes Darkness Metal Dragon ▶︎ Deck 9.6 137 Red-Eyes Darkness Metal Dragon Effect Monster
- 10 Dragon 2800 2400
You can Special Summon this card (from your hand) by banishing 1 face-up Dragon monster you control. You can only Special Summon "Red-Eyes Darkness Metal Dragon" once per turn this way. During your Main Phase: You can Special Summon 1 Dragon monster from your hand or GY, except "Red-Eyes Darkness Metal Dragon". You can only use this effect of "Red-Eyes Darkness Metal Dragon" once per turn.
Red-Eyes Dark Dragoon ▶︎ Deck 9.8 112 Red-Eyes Dark Dragoon Fusion Monster
Effect Monster
- 8 Spellcaster 3000 2500
"Dark Magician" + "Red-Eyes Black Dragon" or 1 Dragon Effect Monster
Cannot be destroyed by card effects. Neither player can target this card with card effects. During your Main Phase: You can destroy 1 monster your opponent controls, and if you do, inflict damage to your opponent equal to that monster's original ATK. You can use this effect a number of times per turn up to the number of Normal Monsters used as Fusion Material for this card. Once per turn, when a card or effect is activated (Quick Effect): You can discard 1 card; negate the activation, and if you do, destroy that card, and if you do that, this card gains 1000 ATK.
Black Skull Dragon ▶︎ Deck 6.2 25 Black Skull Dragon Fusion Monster
Normal Monster
- 9 Dragon 3200 2500
"Summoned Skull" + "Red-Eyes Black Dragon"

(This card is always treated as an "Archfiend" card.)
Meteor Black Dragon ▶︎ Deck 6.7 30 Meteor Black Dragon Fusion Monster
Normal Monster
- 8 Dragon 3500 2000
"Red-Eyes Black Dragon" + "Meteor Dragon"
Red-Eyes Slash Dragon ▶︎ Deck 7.2 20 Red-Eyes Slash Dragon Fusion Monster
Effect Monster
- 7 Dragon 2800 2400
"Red-Eyes Black Dragon" + 1 Warrior monster
When a "Red-Eyes" monster declares an attack: You can target 1 Warrior monster in your GY; equip it to this card as an Equip Spell that gives this card 200 ATK. When a card or effect is activated that targets a card you control (Quick Effect): You can send 1 Equip Card you control to the GY; negate the activation, and if you do, destroy that card. If this card is destroyed by battle or card effect: You can Special Summon as many monsters from your GY as possible, that were equipped to this card.
Red-Eyes Black Dragon Sword ▶︎ Deck 6.1 14 Red-Eyes Black Dragon Sword Fusion Monster
Effect Monster
- 7 Dragon 2400 2000
Must be Special Summoned with "The Claw of Hermos", using a Dragon monster. If this card is Special Summoned: Target 1 other face-up monster on the field; equip this card to it. It gains 1000 ATK, and 500 ATK/DEF for each Dragon monster on the field and in the GYs.
Red-Eyes Zombie Dragon Lord ▶︎ Deck 6.7 7 Red-Eyes Zombie Dragon Lord Synchro Monster
Effect Monster
- 10 Zombie 2800 2400
1 Zombie Tuner + 1+ non-Tuner monsters
During your opponent's turn (Quick Effect): You can target 1 Zombie monster in your GY, except "Red-Eyes Zombie Dragon Lord"; Special Summon it. If this card is in your GY: You can banish 1 Zombie monster you control; Special Summon this card. You can only use each effect of "Red-Eyes Zombie Dragon Lord" once per turn.
Red-Eyes Zombie Necro Dragon ▶︎ Deck 6.5 29 Red-Eyes Zombie Necro Dragon Synchro Monster
Effect Monster
- 7 Zombie 2400 2000
1 Tuner + 1+ non-Tuner monsters
Gains 100 ATK/DEF for each Zombie monster on the field and in the GYs. When another Zombie monster is destroyed by battle: You can Special Summon 1 Zombie monster from either GY to your field. You can only use this effect of "Red-Eyes Zombie Necro Dragon" once per turn.
Red-Eyes Flare Metal Dragon ▶︎ Deck 9.5 35 Red-Eyes Flare Metal Dragon Xyz Monster
Effect Monster
- 7 Dragon 2800 2400
2 Level 7 monsters
Cannot be destroyed by card effects while it has Xyz Material. While this card has Xyz Material, each time your opponent activates a card or effect, inflict 500 damage to your opponent immediately after it resolves. Once per turn (Quick Effect): You can detach 1 Xyz Material from this card, then target 1 "Red-Eyes" Normal Monster in your GY; Special Summon it.
Inferno Fire Blast ▶︎ Deck 6.9 31 Inferno Fire Blast Normal Spell
Target 1 "Red-Eyes Black Dragon" in your Monster Zone; inflict damage to your opponent equal to the original ATK of that "Red-Eyes Black Dragon". "Red-Eyes Black Dragon" cannot attack the turn you activate this card.
Red-Eyes Insight ▶︎ Deck 9.5 26 Red-Eyes Insight Normal Spell
Send 1 "Red-Eyes" monster from your hand or Deck to the GY; add 1 "Red-Eyes" Spell/Trap from your Deck to your hand, except "Red-Eyes Insight". You can only activate 1 "Red-Eyes Insight" per turn.
Red-Eyes Fusion ▶︎ Deck 7.9 51 Red-Eyes Fusion Normal Spell
Fusion Summon 1 Fusion Monster that lists a "Red-Eyes" monster as material from your Extra Deck, using monsters from your hand, Deck, or field as Fusion Material, and if you do, its name becomes "Red-Eyes Black Dragon". You cannot Normal or Special Summon other monsters the turn you activate this card. You can only activate 1 "Red-Eyes Fusion" per turn.
Red-Eyes Transmigration ▶︎ Deck 6 11 Red-Eyes Transmigration Ritual Spell
This card is used to Ritual Summon "Lord of the Red". You must also Tribute monsters from your hand or field, and/or banish "Red-Eyes" monsters from your GY, whose total Levels equal 8 or more.
Red-Eyes Fang with Chain ▶︎ Deck 6.2 11 Red-Eyes Fang with Chain Normal Trap
Target 1 "Red-Eyes" monster you control; equip this card to it. It can make up to 2 attacks on monsters during each Battle Phase. You can send this Equip Card to the GY, then target 1 Effect Monster on the field; equip that target to the monster this card was equipped to, and if you do, while a monster is equipped to it by this effect, its ATK/DEF become equal to the original ATK/DEF of that equipped monster.
Red-Eyes Spirit ▶︎ Deck 6.5 25 Red-Eyes Spirit Normal Trap
Target 1 "Red-Eyes" monster in your GY; Special Summon it.
Red-Eyes Burn ▶︎ Deck 4.7 13 Red-Eyes Burn Normal Trap
If a face-up "Red-Eyes" monster(s) you control is destroyed by battle or card effect: Target 1 of those monsters; both players take damage equal to its original ATK. You can only activate 1 "Red-Eyes Burn" per turn.
Return of the Red-Eyes ▶︎ Deck 8.8 18 Return of the Red-Eyes Continuous Trap
If you control a "Red-Eyes" monster: You can target 1 Normal Monster in your GY; Special Summon it. If this card in your possession is destroyed by an opponent's card effect and sent to your GY: You can target 1 "Red-Eyes" monster in your GY; Special Summon it. You can only use each effect of "Return of the Red-Eyes" once per turn.

CategoryCard List short cut

@

@Ignister, A.I.

A

Abyss Actor, Abyss Script Accesscode Talker Adamancipator Adventurer Token Alien Ally of Justice Altergeist Amazement, Amaze Attraction Amazoness Amorphage Ancient Gear Ancient Warriors Appliancer Aquaactress, Aquarium Arcana Force Archfiend Armed Dragon Aroma, Aromage, Aromaseraphy Artifact Assault, Assault Mode Atlantean

B

B.E.S. Barbaros Batteryman Battleguard Battlin' Boxer Beetrooper Black Luster Soldier Blackwing Blue-Eyed Bounzer Brotherhood of the Fire Fist, Fire Formation Bujin, Bujinki, Bujintei, Bujingi Buster Blader, Destruction Sword Butterspy

C

Centurion tentative Charmer, Familiar-Possessed Chemicritter Chronomaly Chrysalis Clear Wing Cloudian Codebreaker Constellar Counter Crusadia Crystal Beast, Advanced Crystal Beast Crystron Cubic Cyber, Cybernetic, Cyberdark Cynet

D

D/D Danger! Dark Contract Dark Scorpion Dark World Darklord Demonsmith Deskbot Despian, Branded Destiny HERO Diavel Star, Treasure tentative Dinomist Dinomorphia Djinn Dododo Dogmatika Doodle Beast , Doodlebook Dracoslayer Dracoverlord Dragon Ruler Dragonmaid Dragunity Dream Mirror Drytron Dual Dual Avatar Duston

E

Earthbound Earthbound Immortal Elder Entity, Old Entity, Outer Entity Electromagnet Warrior Elemental HERO Elemental Lord Elementsaber Empowered Warrior Endymion Evil HERO Evilswarm, Steelswarm Evil★Twins Evolsaur, Evocator, Evoltile, Evolzar Evolution Pill Exosister

F

F.A. Fabled Fire King Firewall Fishborg Flamvell Floowandereeze Flower Cardian Fluffal, Frightfur, Edge Imp Forbidden Fortune Lady Fossil Frog Fur Hire Fusion Fusion Monster

G

Gadget Gagaga Gaia the Fierce Knight Galaxy, Galaxy-Eyes Gate Guardian Geargia Gem-Knight Generaider Genex Ghostrick Ghoti Gimmick Puppet Gishki, Aquamirror Gladiator Beast Goblin

g

goblin rider tentative

G

Gogogo Gold Pride Golden Lord, Eldlich, Eldlixir Gorgonic Gouki Gravekeeper Guardian Guardragon Gunkan Suship Gusto

H

Harpie Hazy Flame

h

heart tentative

H

Herald Heraldic Beast HERO Heroic Challenger, Heroic Champion Hieratic Dragon, Hieratic Seal Holy confectioner tentative Horus tentative

I

Ice Barrier Icejade Igknight Impcantation Infernity Infernoid, Void Infinitrack Invoked Inzektor Iron Chain

J

Jinzo Junk Jurrac

K

Kaiju Karakuri Kashtira Koa'ki Meiru Kozmo Krawler Kuriboh

L

Labyrinth Wall Lady of Lament Laval Libromancer Lightray Lightsworn Link Monster Lunalight LV, Level Up! Lyrilusc

M

Machina Madolche Magical Musket, Magical Musketeer Magician Magikey Magistus Majespecter Majestic Malebranche of the Burning Abyss Malefic Malicevorous Mannadium Marincess Materiactor Mathmech Mayakashi Mecha Phantom Beast Megalith Mekk-Knight Meklord, Meklord Emperor Melffy Memento tentative Mermail Metalfoes, Heavymetalfoes, Raremetalfoes, Fullmetalfoes, Parametalfoes Metaphys Mikanko

m

millennium

M

Mist Valley Mokey Mokey Monarch Morphtronic Mystical Beast of the Forest, Mystical Spirit of the Forest Mythical Beast Myutant

N

Naturia Nekroz Nemeses Nemleria Neo-Spacian Neos Nephthys Nimble Ninja, Ninjitsu Noble Knight, Noble Arms Nordic, Nordic Beasts, Lord of the Aesir, Nordic Relic Nouvelles Number Numeron, Numeron Gate

O

Ocean Dragon Lord Odd-Eyes Ogdoadic Ojama Orcust

P

P.U.N.K. Paleozoic Parshath Patrollship Pendulum Pendulum Monster Penguin Performapal, Performage Phantasm Phantasm Phantom Beast Photon, Cipher Prank-Kids Predaplant Prediction Princess PSY-Frame Purrely, Expurrely

Q

Qliphort, Apoqliphort

q

quiet voice tentative

R

R-Genex Raidraptor

r

raika tentative

R

Rank-Up-Magic, Number C, Barian's Rank3 Xyz Rank4 Xyz Rank5 Xyz Reactor Rebellion Red-Eyes Reptilianne Rescue-ACE Resonator Rikka Ritual Beast, Spiritual Beast Ritual Monster

r

roid

R

Rokket, Borrel Roland Rose Dragon, Rose Runick

S

S-Force Sacrifice Salamangreat

s

sangen tentative

S

Satellarknight, Stellarknight Scareclaw Scrap

s

sennen tentative

S

Shaddoll Shiranui Simorgh

s

sirokimori tentative

S

Six Samurai Skull Servant Sky Striker Ace, Sky Striker Smile

s

snake eye tentative

S

Solfachord Speedroid Spellbook Sphinx Spright Springans SPYRAL Star Seraph Stardust Starry Knight Steelswarm Subterror Sunseed, Sunavalon, Sunvine Super Defense Super Quantum Superheavy Samurai Supreme King Dragon Swordsoul Sylvan Symphonic Warrior Synchro Monster Synchron

T

T.G. Tearlaments

t

tennpairyu tentative

T

Tenyi The Agent, Hyperion The Bystial

t

the Evil Eye the Forbidden One the Melodious Diva

T

The Phantom Knights, Phantom

t

the Timelord

T

The Weather

t

the World Chalice, World Legacy

T

Therion Thunder Dragon Time Thief Tindangle Toon Topologic Transcendosaurus Traptrix, Trap Hole Tri-Brigade Triamid Trickstar True

U

U.A. Umbral Unchained, Unchained Soul Ursarctic Utopia

V

Valkyrie Valmonica tentative Vampire Vaylantz Vedas tentative Vendread Venom Vernusylph Virtual World, Virtual World Gate Volcanic VS Vylon

W

War Rock Warrior Watt Welcome, Labrynth White Aura tentative Wind-Up Windwitch Wingman Witchcrafter Worm

X

X-Saber Xyz Xyz Monster

Y

Yang Zing Yosenju Yubel

Z

Zefra Zexal, ZW, ZS Zoodiac Zubaba

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"Red-Eyes" Deck List
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