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"Noble Knight, Noble Arms" Card List (All Cards)
⬜ "Noble Knight, Noble Arms" Deck List
✅ "Noble Knight, Noble Arms" Card List
⬜ "Noble Knight, Noble Arms" Product List
Card Type : 78 Types | ||||||||
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Monster : 52 Types | ||||||||
Normal 1-4 | 1 Types | Effect 1-4 | 32 Types | Ritual | 5 Types | |||
Normal 5~6 | 0 Types | Effect 5~6 | 2 Types | Pendulum | 0 Types | |||
Normal 7~ | 0 Types | Effect 7~ | 1 Types | Fusion | 0 Types | |||
Synchro | 6 Types | Xyz | 3 Types | Link | 2 Types | |||
Beast (2 Types)
Warrior (40 Types)
Fairy (2 Types)
Dragon (3 Types)
Spellcaster (3 Types)
Aqua (1 Types)
Cyberse (1 Types)
DARK (6 Types) LIGHT (28 Types) EARTH (2 Types) FIRE (14 Types) WIND (2 Types) |
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Spell : 23 Types | ||||||||
Normal Spell | 2 Types | Continuous Spell | 0 Types | Equip Spell | 12 Types | |||
Quick-Play Spell | 1 Types | Ritual Spell | 4 Types | Field Spell | 4 Types | |||
Trap : 3 Types | ||||||||
Normal Trap | 3 Types | Continuous Trap | 0 Types | Counter Trap | 0 Types |
Rating Score | Card Name | Card-Type | |||||||||||
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Attribute | Level | Type | ATK | DEF | |||||||||
▶︎ Deck | 7.1 (18) | Noble Knight Artorigus | Normal Monster | ||||||||||
- | 4 | Warrior | 1800 | 1800 | |||||||||
No one shall ever know the truth behind That fateful day. Artorigus went forth To where the brilliant sword didst lay. ‘Twas the first of many feats so great, A legend through and through. We sing of him, Artorigus, the Noble and the brave. -From the Tales of the Noble Knights |
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▶︎ Deck | 7.3 (6) | Morgan, the Enchantress of Avalon | Effect Monster | ||||||||||
- | 3 | Spellcaster | 1300 | 1600 | |||||||||
When your opponent activates a card or effect, while you control a "Noble Knight" monster and a "Noble Arms" Equip Spell (Quick Effect): You can send this card from your hand to the GY; destroy 1 "Noble Arms" Equip Spell you control, and if you do, negate the activation. You can only use this effect of "Morgan, the Enchantress of Avalon" once per turn. | |||||||||||||
▶︎ Deck | 4.9 (11) | Celtic Guard of Noble Arms | Effect Monster | ||||||||||
- | 4 | Warrior | 2100 | 700 | |||||||||
Cannot attack while you have any cards in your hand. Once per turn: You can Special Summon 1 "Celtic Guard" monster from your hand. When this attacking card inflicts battle damage to your opponent: You can draw cards equal to the number of "Celtic Guard" monsters you control. | |||||||||||||
▶︎ Deck | 8.3 (11) | Sacred Arch-Airknight Parshath | Effect Monster | ||||||||||
- | 9 | Fairy | 2800 | 2300 | |||||||||
If you activate a Counter Trap Card, OR if you negate the activation of a Spell/Trap Card, or monster effect (except during the Damage Step): You can banish 2 other Fairy monsters from your hand, field and/or GY; Special Summon this card from the GY (if it was there when you activated/negated) or hand (even if not). If this card attacks a Defense Position monster, inflict piercing battle damage. When this card inflicts battle damage to your opponent: You can add 1 "Parshath" card or 1 Counter Trap from your Deck to your hand. | |||||||||||||
▶︎ Deck | 7 (6) | Infernoble Knight Astolfo | Effect Monster | ||||||||||
- | 1 | Warrior | 500 | 200 | |||||||||
You can banish 1 FIRE Warrior monster from your hand or GY; Special Summon this card from your hand, then you can make this card's Level become the Level of that banished monster. You can banish this card from your GY; Special Summon this banished card during your second Standby Phase after this effect's activation, then you can Special Summon 1 of your FIRE Warrior monsters that is banished or in your GY. You can only use each effect of "Infernoble Knight Astolfo" once per Duel. | |||||||||||||
▶︎ Deck | 8.1 (10) | Infernoble Knight Ogier | Effect Monster | ||||||||||
- | 4 | Warrior | 1500 | 2000 | |||||||||
While this card is an Equip Card, the equipped monster cannot be destroyed by card effects. You can only use each of the following effects of "Infernoble Knight Ogier" once per turn. If this card is Normal or Special Summoned: You can send 1 "Noble Arms" card, or 1 FIRE Warrior monster except "Infernoble Knight Ogier", from your Deck to the GY. If this card is in your GY: You can target 1 Warrior monster you control; equip this card to that monster you control. | |||||||||||||
▶︎ Deck | 8.7 (6) | Infernoble Knight Oliver |
Effect Monster Tuner Monster |
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- | 4 | Warrior | 1000 | 1500 | |||||||||
While this card is an Equip Card, your opponent cannot target the equipped monster with card effects. You can only use each of the following effects of "Infernoble Knight Oliver" once per turn. You can send 1 FIRE Warrior monster or 1 Equip Spell from your hand or face-up field to the GY; Special Summon this card from your hand as a Level 1 monster. If this card is in your GY: You can target 1 Warrior monster you control; equip this card to that monster you control. | |||||||||||||
▶︎ Deck | 7.8 (4) | Infernoble Knight Turpin | Effect Monster | ||||||||||
- | 4 | Warrior | 1400 | 1700 | |||||||||
While this card is an Equip Card, the equipped monster can be treated as a Tuner if used as Synchro Material. You can only use each of the following effects of "Infernoble Knight Turpin" once per turn. If you control a monster equipped with an Equip Card: You can Special Summon this card from your hand or GY, but if you Summon it from the GY, banish it when it leaves the field. If this card is in your GY: You can target 1 Warrior monster you control; equip this card to that monster you control as an Equip Spell. | |||||||||||||
▶︎ Deck | 6.2 (6) | Infernoble Knight Maugis | Effect Monster | ||||||||||
- | 4 | Warrior | 1500 | 1000 | |||||||||
While this card is an Equip Card, the equipped monster cannot be destroyed by battle. You can only use each of the following effects of "Infernoble Knight Maugis" once per turn. If this card is sent to the GY: You can shuffle into the Deck, 3 of your other FIRE Warrior monsters and/or "Noble Arms" cards that are banished or in your GY; draw 1 card. If this card is in your GY: You can target 1 Warrior monster you control; equip this card to that monster you control. | |||||||||||||
▶︎ Deck | 7.7 (3) | Infernoble Knight Ricciardetto |
Effect Monster Tuner Monster |
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- | 1 | Warrior | 500 | 0 | |||||||||
You can banish this card from your hand or GY; Special Summon 1 Level 4 or lower FIRE Warrior monster from your hand as a Tuner. If this card is Normal or Special Summoned: You can target 1 Level 4 or lower FIRE Warrior monster in your GY, except "Infernoble Knight Ricciardetto"; Special Summon it, also you cannot Special Summon monsters for the rest of this turn, except Warrior monsters. You can only use 1 "Infernoble Knight Ricciardetto" effect per turn, and only once that turn. | |||||||||||||
▶︎ Deck | 9.8 (12) | Infernoble Knight - Renaud | Effect Monster | ||||||||||
- | 1 | Warrior | 500 | 200 | |||||||||
If you control a FIRE Warrior monster, you can Special Summon this card (from your hand). If Summoned this way, treat this card as a Tuner. You can only Special Summon "Infernoble Knight - Renaud" once per turn this way. If this card is Special Summoned: You can target 1 of your FIRE Warrior monsters, or 1 of your Equip Spells, that is banished or in your GY, except "Infernoble Knight - Renaud"; add it to your hand. You can only use this effect of "Infernoble Knight - Renaud" once per turn. | |||||||||||||
▶︎ Deck | 8.2 (14) | Infernoble Knight - Roland | Effect Monster | ||||||||||
- | 1 | Warrior | 500 | 500 | |||||||||
(Quick Effect): You can target 1 face-up monster you control; equip this card from your hand to that target as an Equip Spell that gives that card 500 ATK. During the End Phase, if this card is in the GY because it was sent there this turn: You can add 1 FIRE Warrior monster, except "Infernoble Knight - Roland", or 1 Equip Spell from your Deck to your hand. You can only use each effect of "Infernoble Knight - Roland" once per turn. | |||||||||||||
▶︎ Deck | 8.9 (9) | Courageous Crimson Chevalier Bradamante |
Effect Monster Tuner Monster |
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- | 1 | Warrior | 500 | 200 | |||||||||
(This card is always treated as an "Infernoble Knight" card.) You can discard this card, then target 1 Warrior monster you control; equip it with 1 Equip Spell from your Deck that can equip to it. When this card, not equipped with an Equip Card, is destroyed by battle with an opponent's monster and sent to the GY: You can Special Summon this card, and if you do, equip that monster your opponent controls to this card. You can only use each effect of "Courageous Crimson Chevalier Bradamante" once per turn. |
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▶︎ Deck | 6.2 (5) | Noble Knight Iyvanne | Effect Monster | ||||||||||
- | 4 | Warrior | 1700 | 1600 | |||||||||
If a "Noble Arms" Equip Spell becomes equipped to this card: You can Special Summon 1 "Noble Knight Token" (Warrior/LIGHT/Level 4/ATK 1000/DEF 1000), also you cannot Special Summon monsters for the rest of this turn, except "Noble Knight" monsters. You can only use this effect of "Noble Knight Iyvanne" once per turn. While this card is equipped with a "Noble Arms" Equip Spell, all other "Noble Knight" monsters you control gain 500 ATK. | |||||||||||||
▶︎ Deck | 6.8 (13) | Noble Knight Eachtar | Effect Monster | ||||||||||
- | 5 | Warrior | 1600 | 2000 | |||||||||
You can banish 2 "Noble Knight" monsters from your GY; Special Summon this card from your hand or GY. You can only use this effect of "Noble Knight Eachtar" once per turn. A Synchro or Xyz Summon of a "Noble Knight" monster using this card as material cannot be negated, also your opponent cannot activate cards or effects when that monster is Special Summoned. | |||||||||||||
▶︎ Deck | 8.6 (17) | Noble Knight Gawayn | Effect Monster | ||||||||||
- | 4 | Warrior | 1900 | 500 | |||||||||
If you control a LIGHT Normal Monster, you can Special Summon this card (from your hand) in face-up Defense Position. | |||||||||||||
▶︎ Deck | 6.9 (9) | Noble Knight Gwalchavad | Effect Monster | ||||||||||
- | 4 | Warrior | 1500 | 1800 | |||||||||
This card is treated as a Normal Monster while face-up on the field. While equipped with a "Noble Arms" Equip Spell Card, this card becomes an Effect Monster with this effect. ●You can target 1 "Noble Knight" monster in your Graveyard; add it to your hand, and if you do, destroy 1 "Noble Arms" Equip Spell Card you control. You can only use this effect of "Noble Knight Gwalchavad" once per turn. |
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▶︎ Deck | 8.3 (6) | Noble Knight Custennin | Effect Monster | ||||||||||
- | 4 | Warrior | 1000 | 2000 | |||||||||
If you control a "Noble Arms" Equip Spell, you can Special Summon this card (from your hand). You can only Special Summon "Noble Knight Custennin" once per turn this way. A "Noble Knight" monster that was Synchro, Xyz or Link Summoned using this card on the field as material gains this effect. ●If this card is Special Summoned: You can Normal Summon 1 "Noble Knight" monster during your Main Phase this turn, in addition to your Normal Summon/Set (you can only gain this effect once per turn), also, you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except "Noble Knight" monsters. |
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▶︎ Deck | 4 (20) | Noble Knight Joan | Effect Monster | ||||||||||
- | 4 | Warrior | 1900 | 1300 | |||||||||
If this card attacks, it loses 300 ATK during the Damage Step only. If this card in your possession is destroyed by your opponent's card and sent to your GY: You can send 1 card from your hand to the GY, then target 1 Level 4 or lower Warrior monster in your GY; add that target to your hand. | |||||||||||||
▶︎ Deck | 6.9 (12) | Noble Knight Drystan | Effect Monster | ||||||||||
- | 4 | Warrior | 1800 | 800 | |||||||||
While you control another "Noble Knight" monster, your opponent cannot target your monsters with less than 1800 ATK, except this card, with card effects, and their monsters cannot target them with attacks. If a "Noble Arms" Equip Spell becomes equipped to this card: Target 1 face-up card on the field; destroy that target. You can only use this effect of "Noble Knight Drystan" once per turn. | |||||||||||||
▶︎ Deck | 7.1 (13) | Noble Knight Brothers | Effect Monster | ||||||||||
- | 4 | Warrior | 1200 | 2400 | |||||||||
This card can only attack if you control exactly 3 "Noble Knight" monsters (and no other monsters). When this card is Normal Summoned: You can Special Summon up to 2 "Noble Knight" monsters from your hand, also you cannot Special Summon monsters for the rest of this turn, except "Noble Knight" monsters. Once per turn: You can target 3 "Noble Knight" and/or "Noble Arms" cards in your GY; shuffle all 3 into the Deck, then draw 1 card. | |||||||||||||
▶︎ Deck | 8.6 (5) | Noble Knight's Shield-Bearer | Effect Monster | ||||||||||
- | 4 | Warrior | 800 | 1300 | |||||||||
If this card is Normal or Special Summoned: You can banish 1 LIGHT monster from your GY; draw 1 card. You can banish this card from your hand or field; add 1 Level 6 or lower WIND Beast monster from your Deck to your hand. You can only use 1 "Noble Knight's Shield-Bearer" effect per turn, and only once that turn. | |||||||||||||
▶︎ Deck | 8 (3) | Noble Knight's Spearholder | Effect Monster | ||||||||||
- | 2 | Warrior | 800 | 400 | |||||||||
If this card is Normal or Special Summoned: You can target 1 Level 8 or lower monster you control; its name becomes "Fleur Synchron", also it is treated as a Tuner, until the End Phase. You can Tribute this card; add 1 Equip Spell from your Deck to your hand. You can only use each effect of "Noble Knight's Spearholder" once per turn. | |||||||||||||
▶︎ Deck | 5.1 (9) | Noble Knight Peredur | Effect Monster | ||||||||||
- | 4 | Warrior | 1900 | 300 | |||||||||
While equipped with a "Noble Arms" Equip Spell Card, this card becomes DARK and its Level is increased by 1. When this card is sent to the Graveyard while equipped with a "Noble Arms" Equip Spell Card: Target 1 "Noble Arms" card in your Graveyard; add that target to your hand. | |||||||||||||
▶︎ Deck | 5.1 (7) | Noble Knight Bedwyr | Effect Monster | ||||||||||
- | 4 | Warrior | 1600 | 1500 | |||||||||
When this card is Normal or Special Summoned: You can send 1 "Noble Arms" Equip Spell Card from your Deck to the Graveyard. During either player's turn: You can target 1 "Noble Arms" Equip Spell Card and 1 appropriate monster on the field; equip that Equip Spell Card to that appropriate monster. This effect can only be used once while this card is face-up on the field. | |||||||||||||
▶︎ Deck | 7 (5) | Noble Knight Pellinore | Effect Monster | ||||||||||
- | 4 | Warrior | 1900 | 500 | |||||||||
You can target 1 "Noble Arms" Equip Spell equipped to this card and 1 face-up monster your opponent controls; destroy them, then draw 1 card, also, this card cannot attack for the rest of this turn. You can only use this effect of "Noble Knight Pellinore" once per turn. | |||||||||||||
▶︎ Deck | 8.6 (13) | Noble Knight Borz | Effect Monster | ||||||||||
- | 4 | Warrior | 1700 | 900 | |||||||||
This card is treated as a Normal Monster while face-up on the field. While equipped with a "Noble Arms" Equip Spell Card, this card becomes an Effect Monster with these effects. ●This card becomes DARK and its Level is increased by 1. During your Main Phase: You can reveal 3 "Noble Arms" cards from your Deck, have your opponent randomly add 1 of them to your hand, and send the rest to the Graveyard. You can only use this effect of "Noble Knight Borz" once per turn. |
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▶︎ Deck | 8.5 (22) | Noble Knight Medraut | Effect Monster | ||||||||||
- | 4 | Warrior | 1700 | 1000 | |||||||||
This card is treated as a Normal Monster while face-up on the field. While equipped with a "Noble Arms" Equip Spell, this card becomes an Effect Monster with this effect. ●This card becomes DARK and its Level is increased by 1. Once per turn, if you control no other monsters: You can Special Summon 1 "Noble Knight" monster from your Deck in Defense Position, except "Noble Knight Medraut", and if you do, destroy 1 Equip Spell you control. |
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▶︎ Deck | 8.4 (8) | Gwenhwyfar, Queen of Noble Arms | Effect Monster | ||||||||||
- | 2 | Spellcaster | 300 | 300 | |||||||||
You can target 1 "Noble Knight" monster you control; equip this card from your hand or Graveyard to that target. You can only use this effect of "Gwenhwyfar, Queen of Noble Arms" once per turn. The equipped monster gains 300 ATK. Apply the appropriate effect, depending on the Attribute of the equipped monster. ●LIGHT: If the equipped monster would be destroyed by a card effect, you can destroy this card instead. ●DARK: If the equipped monster battles an opponent's monster, at the start of the Damage Step: You can destroy that monster, then destroy this card. |
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▶︎ Deck | 8.8 (16) | Merlin | Effect Monster | ||||||||||
- | 3 | Spellcaster | 1400 | 500 | |||||||||
You can only use each effect of "Merlin" once per turn. ●You can Tribute this card; Special Summon 1 "Noble Knight" monster from your Deck. You cannot Special Summon monsters the turn you activate this effect, except "Noble Knight" monsters. ●(Quick Effect): You can banish this card from your GY; immediately after this effect resolves, Synchro Summon 1 "Noble Knight" Synchro Monster using monsters you control. ●(Quick Effect): You can banish this card from your GY; immediately after this effect resolves, Xyz Summon 1 "Noble Knight" Xyz Monster using monsters you control. |
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▶︎ Deck | 8.3 (3) | Horse of the Floral Knights | Effect Monster | ||||||||||
- | 3 | Beast | 400 | 800 | |||||||||
If this card is Normal or Special Summoned: You can add 1 LIGHT "Noble Knight" monster from your Deck to your hand. You can only use this effect of "Horse of the Floral Knights" once per turn. Once per turn, during your Main Phase: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using this card you control and other monsters from your hand or field as Fusion Material. | |||||||||||||
▶︎ Deck | 8 (14) | Paladin of Felgrand | Effect Monster | ||||||||||
- | 4 | Warrior | 1700 | 300 | |||||||||
If this card is Normal or Special Summoned: You can equip 1 Level 7 or 8 Dragon monster from your hand or Deck to this card. This card is unaffected by other monsters' effects, while equipped with an Equip Card. You can Tribute 1 monster and this card, then target 1 Level 7 or 8 Dragon monster in your GY; Special Summon it. | |||||||||||||
▶︎ Deck | 7.1 (12) | Ignoble Knight of Black Laundsallyn | Effect Monster | ||||||||||
- | 5 | Warrior | 2000 | 800 | |||||||||
You can send 1 face-up LIGHT Normal Monster you control to the Graveyard; Special Summon this card from your hand or Graveyard. You can Tribute 1 "Noble Knight" monster; add 1 "Noble Arms" card from your Deck to your hand. You can only use this effect of "Ignoble Knight of Black Laundsallyn" once per turn. You can only control 1 face-up "Ignoble Knight of Black Laundsallyn". | |||||||||||||
▶︎ Deck | 8.1 (9) | Lady of the Lake |
Effect Monster Tuner Monster |
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- | 1 | Aqua | 200 | 1800 | |||||||||
Cannot be used as a Synchro Material Monster, except for the Synchro Summon of a Warrior-Type monster. If this card is used for a Synchro Summon, banish it. When this card is Normal Summoned: You can target 1 "Noble Knight" Normal Monster in your Graveyard; Special Summon that target. If this card is in your Graveyard: You can target 1 Level 5 "Noble Knight" monster you control; reduce its Level by 1, and if you do, Special Summon this card from the Graveyard. | |||||||||||||
▶︎ Deck | 5 (1) | 森の聖騎士 ワンコ | Effect Monster | ||||||||||
- | 4 | Beast | 1100 | 1600 | |||||||||
このカード名の(1)の効果は1ターンに1度しか使用できない。 (1):このカードが召喚・特殊召喚した場合に発動できる。デッキから「Fairy Tale 序章 旅立ちの暁光」1枚を手札に加える。自分のフィールドか墓地に「Fairy Tale 序章 旅立ちの暁光」が存在する場合、代わりに自分は1枚ドローする事もできる。 (2):フィールドゾーンにカードが存在する限り、相手モンスターは他のモンスターを攻撃対象に選択できない。 (3):このカードが戦闘で破壊された時に発動できる。このカードを破壊したモンスターの攻撃力は500ダウンする。 |
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▶︎ Deck | 6.7 (14) | Rose Paladin | Effect Monster | ||||||||||
- | 4 | Warrior | 1800 | 200 | |||||||||
When this card destroys an opponent's monster by battle and sends it to the GY: You can Tribute this card; Special Summon 1 Plant monster from your hand or Deck in Defense Position. You can send this card from your hand to the GY; add 1 Level 7 or higher Plant monster from your Deck to your hand. You can only use this effect of "Rose Paladin" once per turn. | |||||||||||||
▶︎ Deck | 4 (8) | Knight of Armor Dragon |
Ritual Monster Effect Monster |
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- | 4 | Dragon | 1900 | 1200 | |||||||||
You can Ritual Summon this card with "Armor Dragon Ritual". At the start of the Damage Step, if this card battles a monster that was Special Summoned from the Extra Deck: You can shuffle that monster into the Deck. You can Tribute this card; Special Summon 1 Level 5 or higher WIND Dragon monster from your hand or Deck. You can only use each effect of "Knight of Armor Dragon" once per turn. | |||||||||||||
▶︎ Deck | 8.2 (9) | Paladin of Storm Dragon |
Ritual Monster Effect Monster |
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- | 4 | Cyberse | 1900 | 900 | |||||||||
You can Ritual Summon this card with "Cynet Ritual". At the start of the Damage Step, if this card attacks a monster: You can return that monster to the hand. You can Tribute this card; Special Summon 1 Level 5 or higher Cyberse monster from your hand or Deck, but it cannot activate its effects this turn. You can only use each effect of "Paladin of Storm Dragon" once per turn. | |||||||||||||
▶︎ Deck | 5.7 (10) | Paladin of Photon Dragon |
Ritual Monster Effect Monster |
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- | 4 | Warrior | 1900 | 800 | |||||||||
You can Ritual Summon this card with "Luminous Dragon Ritual". You can Tribute this card; Special Summon 1 "Galaxy-Eyes Photon Dragon" from your hand or Deck. When this card destroys an opponent's monster by battle and sends it to the Graveyard: Draw 1 card. | |||||||||||||
▶︎ Deck | 5.9 (14) | Paladin of Dark Dragon |
Ritual Monster Effect Monster |
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- | 4 | Dragon | 1900 | 1200 | |||||||||
You can Ritual Summon this card with "Dark Dragon Ritual". At the start of the Damage Step, if this card attacks a Defense Position monster: Destroy that monster. You can Tribute this card; Special Summon 1 "Red-Eyes" monster from your hand or Deck. You can only use this effect of "Paladin of Dark Dragon" once per turn. | |||||||||||||
▶︎ Deck | 4.5 (11) | Paladin of White Dragon |
Ritual Monster Effect Monster |
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- | 4 | Dragon | 1900 | 1200 | |||||||||
You can Ritual Summon this card with "White Dragon Ritual". At the start of the Damage Step, if this card attacks a face-down Defense Position monster: Destroy that face-down monster. You can Tribute this card; Special Summon 1 "Blue-Eyes White Dragon" from your hand or Deck, but "Blue-Eyes White Dragon" cannot attack for the rest of this turn. | |||||||||||||
▶︎ Deck | 7 (4) | Infernoble Knight Captain Oliver |
Synchro Monster Effect Monster |
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- | 5 | Warrior | 2000 | 500 | |||||||||
1 Tuner + 1+ non-Tuner monsters When this card declares an attack while equipped: You can target 1 face-up card on the field; destroy it. During your Main Phase, except the turn this card was sent to the GY: You can target 1 Warrior monster you control; Special Summon this card from your GY as a Tuner, and if you do, equip that monster you control to this card as an Equip Spell that gives it 500 ATK. You can only use this effect of "Infernoble Knight Captain Oliver" once per turn. |
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▶︎ Deck | 8.5 (8) | Infernoble Knight Emperor Charles |
Synchro Monster Effect Monster |
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- | 9 | Warrior | 3000 | 200 | |||||||||
1 Tuner + 1+ non-Tuner monsters If an Equip Card becomes equipped to a monster on the field, even during the Damage Step: You can destroy 1 card on the field. During the End Phase: You can equip 1 Equip Spell from your hand or GY to this card, then you can equip 1 FIRE Warrior monster from your Deck to this card as an Equip Spell that gives it 500 ATK. You can only use each effect of "Infernoble Knight Emperor Charles" once per turn. |
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▶︎ Deck | 8 (7) | Infernoble Knight Captain Roland |
Synchro Monster Tuner Monster Effect Monster |
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- | 5 | Warrior | 2000 | 500 | |||||||||
1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can activate this effect; during the End Phase of this turn, send 1 Equip Spell from your Deck to the GY, then add 1 Warrior monster from your Deck to your hand. During the Main Phase, if this card is in your GY (Quick Effect): You can target 1 Warrior monster you control; equip this card to that monster you control as an Equip Spell that gives it 500 ATK. You can only use each effect of "Infernoble Knight Captain Roland" once per turn. |
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▶︎ Deck | 10 (9) | Angelica, Princess of Noble Arms |
Synchro Monster Effect Monster |
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- | 5 | Warrior | 1200 | 2400 | |||||||||
1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can add 1 "Horn of Olifant", or 1 card that mentions "Infernoble Knight Emperor Charles", from your Deck to your hand. When a card or effect is activated that targets this card on the field, or when this card is targeted for an attack (Quick Effect): You can send 1 FIRE Warrior monster from your Deck to the GY, and if you do, banish this card (until the End Phase), then you can Special Summon 1 "Roland" monster from your Deck or Extra Deck. You can only use each effect of "Angelica, Princess of Noble Arms" once per turn. |
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▶︎ Deck | 6.4 (17) | Avenging Knight Parshath |
Synchro Monster Effect Monster |
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- | 8 | Fairy | 2600 | 2100 | |||||||||
1 Tuner + 1 or more non-Tuner LIGHT monsters Once per turn: You can target 1 face-up monster your opponent controls; change that target's battle position. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. |
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▶︎ Deck | 7.9 (9) | Ignoble Knight of High Laundsallyn |
Synchro Monster Effect Monster |
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- | 5 | Warrior | 2100 | 900 | |||||||||
1 Tuner + 1 or more non-Tuner "Noble Knight" monsters When this card is Synchro Summoned: You can equip 1 "Noble Arms" Equip Spell Card from your Deck to this card. At the end of the Battle Phase, if this card destroyed a monster by battle and sent it to the Graveyard: You can add 1 "Noble Knight" or "Noble Arms" card from your Deck to your hand. You can only control 1 "Ignoble Knight of High Laundsallyn". |
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▶︎ Deck | 7.6 (18) | Sacred Noble Knight of King Artorigus |
Xyz Monster Effect Monster |
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- | 5 | Warrior | 2200 | 2200 | |||||||||
2 Level 5 "Noble Knight" monsters When this card is Xyz Summoned: You can target up to 3 "Noble Arms" Equip Spell Cards with different names in your Graveyard; equip those targets to this card. Once per turn: You can detach 1 Xyz Material from this card, then target 1 other monster on the field; destroy that target. If this card on the field is sent to the Graveyard: You can target 1 Level 4 or higher "Noble Knight" monster in your Graveyard; Special Summon that target |
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▶︎ Deck | 7.6 (5) | Sacred Noble Knight of King Custennin |
Xyz Monster Effect Monster |
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- | 4 | Warrior | 1500 | 2500 | |||||||||
2+ Level 4 "Noble Knight" monsters You can detach any number of materials from this card, then target that many cards your opponent controls; return them to the hand. If this card is destroyed by battle or card effect and sent to the GY: You can Special Summon 1 "Noble Knight" Xyz Monster from your Extra Deck, except "Sacred Noble Knight of King Custennin", and if you do, attach this card from the GY to that monster as material. (This is treated as an Xyz Summon.) You can only use each effect of "Sacred Noble Knight of King Custennin" once per turn. |
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▶︎ Deck | 7.7 (15) | Artorigus, King of the Noble Knights |
Xyz Monster Effect Monster |
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- | 4 | Warrior | 2000 | 2000 | |||||||||
2 Level 4 "Noble Knight" monsters When this card is Xyz Summoned: You can target up to 3 "Noble Arms" Equip Spell Cards with different names in your Graveyard; equip those targets to this card. Once per turn: You can detach 1 Xyz Material from this card; destroy any number of Spell/Trap Cards on the field, up to the number of "Noble Arms" Equip Spell Cards you control. |
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▶︎ Deck | 9.5 (11) | Emperor Charles the Great |
Link Monster Effect Monster |
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- | - | Warrior | 3000 | - | |||||||||
1 Level 9 "Infernoble Knight Emperor Charles" equipped with an Equip Card(s) If this card is Link Summoned: You can target 1 "Infernoble Knight Emperor Charles" in your GY; this card's name becomes that target's original name, and it gains that target's original effects, then equip that target to this card as an Equip Spell that gives it 500 ATK. Once per turn, when a Spell/Trap Card or effect is activated (Quick Effect): You can send 1 Equip Spell from your hand or face-up field to the GY; negate the activation, and if you do, destroy that card.
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▶︎ Deck | 9.7 (33) | Isolde, Two Tales of the Noble Knights |
Link Monster Effect Monster |
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- | - | Warrior | 1600 | - | |||||||||
2 Warrior monsters If this card is Link Summoned: You can add 1 Warrior monster from your Deck to your hand, but for the rest of this turn, you cannot Normal Summon/Set or Special Summon monsters with that name, nor activate their monster effects. You can send any number of Equip Spells with different names from your Deck to the GY; Special Summon 1 Warrior monster from your Deck, whose Level equals the number of cards sent to the GY. You can only use each effect of "Isolde, Two Tales of the Noble Knights" once per turn.
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▶︎ Deck | 7.5 (10) | Last Chapter of the Noble Knights | Normal Spell | ||||||||||
If your opponent controls a monster and you control no monsters: You can target 1 "Noble Arms" Equip Spell Card and 1 appropriate "Noble Knight" monster in your Graveyard; Special Summon that monster, and if you do, equip that Equip Spell Card to that appropriate monster. You can only activate 1 "Last Chapter of the Noble Knights" per turn. | |||||||||||||
▶︎ Deck | 9.8 (10) | Heritage of the Chalice | Normal Spell | ||||||||||
Add 1 "Noble Knight" monster or 1 "Noble Arms" card from your Deck or GY to your hand. If your "Noble Knight" monster equipped with a "Noble Arms" Equip Spell is destroyed by battle and sent to the GY, while this card is in your GY: You can add this card to your hand. You can only use 1 "Heritage of the Chalice" effect per turn, and only once that turn. | |||||||||||||
▶︎ Deck | 6.8 (4) | "Infernoble Arms - Almace" | Equip Spell | ||||||||||
While this card is equipped to a monster: You can equip 1 "Infernoble Arms" Equip Spell from your Deck or GY, except ""Infernoble Arms - Almace"", to 1 appropriate monster you control, then destroy this card. If this card is sent to the GY because the equipped monster is sent to the GY: You can target 1 of your FIRE Warrior monsters that is banished or in your GY; add it to your hand. You can only use 1 ""Infernoble Arms - Almace"" effect per turn, and only once that turn. | |||||||||||||
▶︎ Deck | 7.4 (7) | "Infernoble Arms - Hauteclere" | Equip Spell | ||||||||||
While this card is equipped to a monster: You can target 1 face-up monster you control; this turn, you cannot declare attacks, except with that monster, also it gains the ability this turn to make a second attack during each Battle Phase, then destroy this card. If this card is sent to the GY because the equipped monster is sent to the GY: You can target 1 face-up monster on the field; destroy it. You can only use 1 ""Infernoble Arms - Hauteclere"" effect per turn, and only once that turn. | |||||||||||||
▶︎ Deck | 7 (6) | "Infernoble Arms - Joyeuse" | Equip Spell | ||||||||||
While this card is equipped to a monster: You can target 1 FIRE Warrior monster in your GY; add it to your hand, then destroy this card. If this card is sent to the GY because the equipped monster is sent to the GY: You can Special Summon 1 FIRE Warrior monster from your hand. You can only use 1 ""Infernoble Arms - Joyeuse"" effect per turn, and only once that turn. | |||||||||||||
▶︎ Deck | 9.1 (9) | "Infernoble Arms - Durendal" | Equip Spell | ||||||||||
While this card is equipped to a monster: You can add 1 Level 5 or lower FIRE Warrior monster from your Deck to your hand, then destroy this card. If this card is sent to the GY because the equipped monster is sent to the GY: You can target 1 Level 5 or lower FIRE Warrior monster in your GY; Special Summon it, also you cannot Special Summon monsters for the rest of this turn, except Warrior monsters. You can only use 1 ""Infernoble Arms - Durendal"" effect per turn, and only once that turn. | |||||||||||||
▶︎ Deck | 6.4 (12) | Noble Arms - Arfeudutyr | Equip Spell | ||||||||||
You can only control 1 "Noble Arms - Arfeudutyr". Equip only to a Warrior-Type monster. Once per turn: You can target 1 Set card your opponent controls; the equipped monster loses exactly 500 ATK, and if it does, destroy that target. (This ATK loss remains even if this card leaves the field or the monster becomes unaffected by card effects.) If this face-up card on the field is destroyed and sent to the Graveyard: You can target 1 Warrior-Type "Noble Knight" monster you control; equip this card to that target. You can only use this effect of "Noble Arms - Arfeudutyr" once per turn. | |||||||||||||
▶︎ Deck | 7.1 (8) | Noble Arms - Excaliburn | Equip Spell | ||||||||||
Equip only to a "Noble Knight" monster. It cannot be targeted by an opponent's card effects. During your turn, except the turn this card was sent to the Graveyard: You can banish this card from your Graveyard, then target 1 "Noble Knight" Xyz Monster you control; Special Summon from your Extra Deck, 1 "Noble Knight" Xyz Monster with a different name, by using that target as the Xyz Material. (This Special Summon is treated as an Xyz Summon. Xyz Materials attached to it also become Xyz Materials on the Summoned monster.) You can only use this effect of "Noble Arms - Excaliburn" once per turn. | |||||||||||||
▶︎ Deck | 5 (10) | Noble Arms - Caliburn | Equip Spell | ||||||||||
You can only control 1 "Noble Arms - Caliburn". Equip only to a Warrior-Type monster. It gains 500 ATK. Once per turn: You can gain 500 LP. If this face-up card on the field is destroyed and sent to the Graveyard: You can target 1 Warrior-Type "Noble Knight" monster you control; equip this card to that target. You can only use this effect of "Noble Arms - Caliburn" once per turn. | |||||||||||||
▶︎ Deck | 7.1 (12) | Noble Arms - Gallatin | Equip Spell | ||||||||||
You can only control 1 "Noble Arms - Gallatin". Equip only to a Warrior-Type monster. It gains 1000 ATK. During each of your Standby Phases, it loses 200 ATK. If this face-up card on the field is destroyed and sent to the Graveyard: You can target 1 Warrior-Type "Noble Knight" monster you control; equip this card to that target. You can only use this effect of "Noble Arms - Gallatin" once per turn. | |||||||||||||
▶︎ Deck | 8 (4) | Noble Arms - Clarent | Equip Spell | ||||||||||
Equip only to a Warrior monster. You can only control 1 "Noble Arms - Clarent". Once per turn: You can pay 500 LP; the equipped monster can attack directly this turn. If this face-up card on the field is destroyed and sent to the GY: You can target 1 Warrior "Noble Knight" monster you control; equip this card to that target. You can only use this effect of "Noble Arms - Clarent" once per turn. | |||||||||||||
▶︎ Deck | 7.4 (15) | Noble Arms of Destiny | Equip Spell | ||||||||||
You can only control 1 face-up "Noble Arms of Destiny". Equip only to a Warrior-Type monster. Once per turn, the equipped monster cannot be destroyed by battle or by card effects. If this face-up card on the field is destroyed and sent to the Graveyard: You can target 1 Warrior-Type "Noble Knight" monster you control; equip this card to that target. You can only use this effect of "Noble Arms of Destiny" once per turn. | |||||||||||||
▶︎ Deck | 6 (4) | Dunnell, the Noble Arms of Light | Equip Spell | ||||||||||
Equip only to a monster you control. You can only control 1 "Dunnell, the Noble Arms of Light". The equipped monster gains 500 ATK for each monster you control with a different name that mentions "Adventurer Token". If this card is sent to the GY: You can target 1 "Adventurer Token" you control; equip this card to that target. You can only use this effect of "Dunnell, the Noble Arms of Light" once per turn. | |||||||||||||
▶︎ Deck | 3.6 (14) | Celestial Sword - Eatos | Equip Spell | ||||||||||
(This card is always treated as a "Noble Arms" card.) The equipped monster gains 500 ATK. When this card is sent from the field to the GY: You can target 1 "Guardian Eatos" you control; it gains 500 ATK for each banished monster. |
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▶︎ Deck | 8.3 (7) | Glory of the Noble Knights | Quick-Play Spell | ||||||||||
Target 1 "Noble Knight" monster you control; equip it with 1 Equip Spell from your Deck that can equip to that target. You can only activate 1 "Glory of the Noble Knights" per turn. | |||||||||||||
▶︎ Deck | 6 (4) | Zaralaam the Dark Palace | Field Spell | ||||||||||
While you control a monster equipped with "Dunnell, the Noble Arms of Light", your opponent cannot activate cards or effects during the Battle Phase. Once per turn, when your "Adventurer Token" destroys an opponent's monster by battle: You can inflict damage to your opponent equal to that destroyed monster's original ATK. Once per turn, during your Main Phase, if the previous effect was activated this turn: You can add 1 Field Spell that mentions "Adventurer Token" from your Deck or GY to your hand, except "Zaralaam the Dark Palace". | |||||||||||||
▶︎ Deck | 2.8 (11) | Noble Knights of the Round Table | Field Spell | ||||||||||
During your End Phase: You can activate each of these effects up to once per turn, depending on the total number of "Noble Knight" cards with different names in your GY and/or you control; ●3+: Send 1 "Noble Knight" card from your Deck to the GY. ●6+: Special Summon 1 "Noble Knight" monster from your hand, then you can equip 1 "Noble Arms" Equip Spell from your hand to that monster. ●9+: Target 1 "Noble Knight" monster in your GY; add that target to your hand. ●12: Draw 1 card. |
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▶︎ Deck | 6.3 (3) | Camelot, Realm of Noble Knights and Noble Arms | Field Spell | ||||||||||
Once per turn, if a "Noble Knight" card(s) you control would be destroyed by battle or card effect, you can destroy 1 Equip Card you control instead. During your Main Phase: You can banish this card (until the next Standby Phase), and if you do, place 1 "Noble Knights of the Round Table" from your hand, Deck, or GY, face-up in your Field Zone, then you can Special Summon 1 "Artorigus" monster, or add to your hand 1 "Noble Arms" card, from your Deck or GY. You can only use this effect of "Camelot, Realm of Noble Knights and Noble Arms" once per turn. | |||||||||||||
▶︎ Deck | 10 (4) | Noble Arms Museum | Field Spell | ||||||||||
All FIRE Warrior monsters you control gain 500 ATK. Once per turn: You can pay 1200 LP; add 1 "Noble Arms" card from your Deck to your hand, except "Noble Arms Museum". Once per turn, if the previous effect was applied this turn: You can target 1 "Noble Knight" monster Card in your Spell & Trap Zone; Special Summon it, also, if you activated this effect while you did not control "Infernoble Knight Emperor Charles", you cannot Special Summon monsters for the rest of this turn, except Warrior monsters. | |||||||||||||
▶︎ Deck | 3.1 (7) | Armor Dragon Ritual | Ritual Spell | ||||||||||
This card is used to Ritual Summon "Knight of Armor Dragon". You must also Tribute monsters from your hand or field whose total Levels equal 4 or more. During your Main Phase, except the turn this card was sent to the GY: You can banish monsters from your hand or face-up field whose total Levels equal 4 or more; banish this card from your GY, and if you do, Special Summon 1 "Knight of Armor Dragon" from your GY. You can only use this effect of "Armor Dragon Ritual" once per turn. | |||||||||||||
▶︎ Deck | 6 (10) | Luminous Dragon Ritual | Ritual Spell | ||||||||||
This card is used to Ritual Summon "Paladin of Photon Dragon". You must also Tribute monsters from your hand or field whose total Levels equal exactly 4. You can banish this card from your Graveyard; banish monsters from your Graveyard whose total Levels equal exactly 4, and Special Summon 1 "Paladin of Photon Dragon" from your hand after that. (This Special Summon is treated as a Ritual Summon.) | |||||||||||||
▶︎ Deck | 5.3 (10) | Dark Dragon Ritual | Ritual Spell | ||||||||||
This card is used to Ritual Summon "Paladin of Dark Dragon". You must also Tribute monsters from your hand or field whose total Levels equal 4 or more. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY; add 1 "Red-Eyes" Spell/Trap from your Deck to your hand. | |||||||||||||
▶︎ Deck | 3.7 (10) | White Dragon Ritual | Ritual Spell | ||||||||||
This card is used to Ritual Summon "Paladin of White Dragon". You must also Tribute monsters from your hand or field whose total Levels equal 4 or more. | |||||||||||||
▶︎ Deck | 6 (3) | The Continuing Epic of Charles | Normal Trap | ||||||||||
Reveal 1 "Noble Arms" Equip Spell in your hand, and if you do, Special Summon 1 "Infernoble Knight" monster from your hand or Deck, then either equip the revealed card to that monster, or send it to the GY. You can banish this card from your GY, then target 1 "Infernoble Knight Emperor Charles" you control; equip 1 "Noble Knight" monster from your hand or Deck to that monster as an Equip Spell that gives it 500 ATK. You can only use each effect of "The Continuing Epic of Charles" once per turn. | |||||||||||||
▶︎ Deck | 7.3 (4) | Until Noble Arms are Needed Once Again | Normal Trap | ||||||||||
Excavate cards from the top of your Deck, equal to the number of "Noble Arms" Equip Spells you control, and if you do, add 1 of them to your hand, also place the remaining cards on top of your Deck in any order. You can banish this card from your GY, except the turn this card was sent to the GY; Special Summon from your Deck, 1 "Noble Knight" monster with a different name from the cards you control or in your GY. You can only use this effect of "Until Noble Arms are Needed Once Again" once per turn. | |||||||||||||
▶︎ Deck | 3.5 (10) | Avalon | Normal Trap | ||||||||||
Target 5 "Noble Knight" monsters in your Graveyard, including at least 1 "Artorigus" monster and at least 1 "Laundsallyn" monster; banish those targets, and if you do, destroy all cards on the field. |
CategoryCard List short cut
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@Ignister, A.I.A
Abyss Actor, Abyss Script Accesscode Talker Adamancipator Adventurer Token Alien Ally of Justice Altergeist Amazement, Amaze Attraction Amazoness Amorphage Ancient Gear Ancient Warriors Appliancer Aqua Jet Aquaactress, Aquarium Arcana Force Archfiend Armed Dragon Aroma, Aromage, Aromaseraphy Artifacta
arugosutazu tentativeA
Assault, Assault Mode Atlanteana
azamina tentativeB
B.E.S. Barbaros Batteryman Battleguard Battlin' Boxer Beetrooper Black Luster Soldier Blackwing Blue-Eyed Bounzer Brotherhood of the Fire Fist, Fire Formation Bujin, Bujinki, Bujintei, Bujingi Buster Blader, Destruction Sword ButterspyC
Centurion tentative Charmer, Familiar-Possessed Chemicritter Chronomaly Chrysalis Clear Wing Cloudian Codebreaker Constellar Counter Crusadia Crystal Beast, Advanced Crystal Beast Crystron Cubic Cyber, Cybernetic, Cyberdark CynetD
D/D Danger! Dark Contract Dark Scorpion Dark World Darklord Demonsmith Deskbot Despian, Branded Destiny HERO Diavel Diavel Star, Treasure tentative Dinomist Dinomorphia Djinn Dododo Dogmatika Doodle Beast , Doodlebook Dracoslayer Dracoverlord Dragon Ruler Dragonmaid Dragunity Dream Mirror Drytron Dual Dual Avatar DustonE
Earthbound Earthbound Immortal Elder Entity, Old Entity, Outer Entity Electromagnet Warrior Elemental HERO Elemental Lord Elementsaber Empowered Warrior Endymion Evil HERO Evilswarm, Steelswarm Evil★Twins Evolsaur, Evocator, Evoltile, Evolzar Evolution Pill ExosisterF
F.A. Fabled Fire King Firewall Fishborg Flamvell Floowandereeze Flower Cardian Fluffal, Frightfur, Edge Imp Forbidden Fortune Lady Fossil Frog Fur Hire Fusion Fusion MonsterG
Gadget Gagaga Gaia the Fierce Knight Galaxy, Galaxy-Eyes Gate Guardian Geargia Gem-Knight Generaider Genex Ghostrick Ghoti Gimmick Puppet Gishki, Aquamirror Gladiator Beast Gobling
goblin rider tentativeG
Gogogo Gold Pride Golden Lord, Eldlich, Eldlixir Gorgonic Gouki Gravekeeper Guardian Guardragon Gunkan Suship GustoH
Harpie Hazy Flameh
heart tentativeH
Herald Heraldic Beast HERO Heroic Challenger, Heroic Champion Hieratic Dragon, Hieratic Seal Holy confectioner tentative Horus tentativeI
Ice Barrier Icejade Igknight Impcantation Infernity Infernoid, Void Infinitrack Invoked Inzektor Iron ChainJ
Jinzo Junk JurracK
Kaiju Karakuri Kashtira Koa'ki Meiru Kozmo Krawler KuribohL
Labyrinth Wall Lady of Lament Laval Libromancer Lightray Lightsworn Link Monster Lunalight LV, Level Up! LyriluscM
Machina Madolche Magical Musket, Magical Musketeer Magician Magician Girl Magikey Magistus Majespecter Majestic Malebranche of the Burning Abyss Malefic Malicevorous Mannadium Marincess Materiactor Mathmech Mayakashi Mecha Phantom Beast Megalith Mekk-Knight Meklord, Meklord Emperor Melffy Memento tentative Mermailm
metalationM
Metalfoes, Heavymetalfoes, Raremetalfoes, Fullmetalfoes, Parametalfoes Metaphys Mikankom
millenniumM
Mist Valley Mokey Mokey Monarch Morphtronic Mystical Beast of the Forest, Mystical Spirit of the Forest Mythical Beast MyutantN
Naturia Nekroz Nemeses Nemleria Neo-Spacian Neos Nephthys Nimble Ninja, Ninjitsu Noble Knight, Noble Arms Nordic, Nordic Beasts, Lord of the Aesir, Nordic Relic Nouvelles Number Numeron, Numeron GateO
Ocean Dragon Lord Odd-Eyes Ogdoadic Ojama OrcustP
P.U.N.K. Paleozoic Parshath Patrollship Pendulum Pendulum Monster Penguin Performapal, Performage Phantasm Phantasm Phantom Beast Photon, Cipher Prank-Kids Predaplant Prediction Princess PSY-Frame Purrely, ExpurrelyQ
Qliphort, Apoqliphortq
quiet voice tentativeR
R-Genex Raidraptorr
raika tentative raizeoru tentativeR
Rank-Up-Magic, Number C, Barian's Rank3 Xyz Rank4 Xyz Rank5 Xyz Reactor Rebellion Red-Eyes Reptilianne Rescue-ACE Resonator Rikka Ritual Beast, Spiritual Beast Ritual Monsterr
roidR
Rokket, Borrelr
rokubusiki tentativeR
Roland Rose Dragon, Roser
rough stoneR
Runickr
ryuuge tentativeS
S-Force Sacrifice Salamangreats
sangen tentativeS
Satellarknight, Stellarknight Scareclaw Scraps
sennen tentativeS
Shaddolls
sharkS
Shiranui Simorghs
sirokimori tentativeS
Six Samurai Skull Servant Sky Striker Ace, Sky Striker Smiles
snake eye tentativeS
Solfachord Speedroid Spellbook Sphinx Spright Springans SPYRAL Star Seraph Stardust Starry Knight Steelswarm Subterror Sunseed, Sunavalon, Sunvine Super Defense Super Quantum Superheavy Samurai Supreme King Dragon Swordsoul Sylvan Symphonic Warrior Synchro Monster SynchronT
T.G. Tearlamentst
tennpairyu tentativeT
Tenyi The Agent, Hyperion The Bystialt
the Evil Eye the Forbidden One the Melodious DivaT
The Phantom Knights, Phantomt
the TimelordT
The Weathert
the World Chalice, World LegacyT
Therion Thunder Dragon Time Thief Tindangle Toon Topologic Transcendosaurus Traptrix, Trap Hole Tri-Brigade Triamid Trickstar TrueU
U.A. Umbral Unchained, Unchained Soul Ursarctic UtopiaV
Valkyrie Valmonica tentative Vampire Vaylantz Vedas tentative Vendread Venom Vernusylph Virtual World, Virtual World Gate Volcanic VS VylonW
War Rock Warrior Watt Welcome, Labrynth White Aura tentative Wind-Up Windwitch Wingman Witchcrafter WormX
X-Saber Xyz Xyz MonsterY
Yang Zing Yosenju YubelZ
Zefra Zexal, ZW, ZS Zoodiac ZubabaM
M∀LICEClick here for a more detailed Category list page
⬜ "Noble Knight, Noble Arms" Deck List
✅ "Noble Knight, Noble Arms" Card List
⬜ "Noble Knight, Noble Arms" Product List
Update Information - NEW -
- 07/17 00:39 Review Paleozoic Cambroraster「Category exclusive link 2 monsters. If you write that much, it se…
- 07/16 23:34 Review Lady Labrynth of the Silver Castle「A princess who was motivated to carry two swords. Spe…
- 07/16 23:26 Review Xyz Reborn「It is a card that can be said to be 《Call of the Haunted》and 《Back to the …
- 07/16 23:21 Review Traptrix Arachnocampa「It's my personal opinion, but this girl will do it. she's a hell o…
- 07/16 21:49 Review Forbidden Droplet「In the Mauri series, the cost is high, but it is excellent in handling…
- 07/16 21:30 Review Cup of Ace「He is the type who can win if he spins, so he is a card that is put into the …
- 07/16 21:26 Review Evenly Matched「It is an answer card for the card group that earns square ads no matter w…
- 07/16 21:25 Review Lightning Storm「One of the second attacking card series Before returning to MD, I had th…
- 07/16 20:38 Review Snake Rain「Normal Spell that can drop 4 Reptiles to GY with 1 hand cost His GY sending i…
- 07/16 20:15 Review Gottoms' Second Call「The effect itself is strong, but the disadvantages are too heavy an…
- 07/16 20:04 Review Memory of an Adversary「A good illustration card that tells the story. 《Dimensional Pris…
- 07/16 20:04 Review Elemental HERO Heat「One of 《E・HERO》but not Warrior ATT increases by 200 for the numbe…
- 07/16 19:50 Review Elemental HERO Wildheart「It is one of the "Elemental HERO" and has complete resistance t…
- 07/16 18:18 Review Evenly Matched「If you ask me what is the strongest flip card to attack, I would answer t…
- 07/16 17:43 Review Dark Ruler No More「One of the three Sacred Treasures of the second-attack flipping card,…
- 07/16 16:27 Review Shinobaron Peacock「The 3-card bounce is powerful if you can get through it, and if you c…
- 07/16 16:23 Review Shinobaroness Peacock「The recruit effect of (1) cannot be used unless he has a Spell/Tra…
- 07/16 16:13 Review Shinobird's Calling「An excellent ritual card that can use the spirit of GY as a material…
- 07/16 15:58 Review Millennium-Eyes Restrict「《Thousand-Eyes Restrict》remake card There is also a dedicated…
- 07/16 15:51 Review Tearlaments Kitkallos「Prohibited on paper, restricted on MD. If you go first, add a depl…
- 07/16 15:43 Review Underground Arachnid「In the 6th generation Insect ☆ 6S It has the effect of suppressing …
- 07/16 14:30 Review Lancer Archfiend「It's an effect that pierces one monster, but if that's all it is, Equip…
- 07/16 14:21 Review Mirror Ladybug「Comprehensive evaluation: 《Exodius the Ultimate Forbidden Lord》in combi…
- 07/16 14:18 Review Swift Scarecrow「Overall Rating: A useful defensive tag. Unlike 《Battle Fader》, he want…
- 07/16 14:13 Review Lancer Archfiend「Comprehensive evaluation: Even if penetration grant is carried out, the…
- 07/16 14:10 Review Power Breaker「Comprehensive evaluation: The range which can be destroyed is narrow. Hi…
- 07/16 14:08 Review Extra Veiler「Comprehensive evaluation: It becomes a measure against burn 1 kill. He's th…
- 07/16 14:05 Review Blackwing - Abrolhos the Megaquake「Overall Rating: Release 2 is heavy and hard to use wi…
- 07/16 13:58 Review Karakuri Ninja mdl 339 "Sazank"「Overall Rating: Non-destructive removal is useful, but d…
- 07/16 13:53 Review Karakuri Soldier mdl 236 "Nisamu"「Comprehensive evaluation: Since the deployment power h…
- 07/16 13:39 Review Karakuri Strategist mdl 248 "Nishipachi"「Comprehensive evaluation: I would like to adopt…
- 07/16 13:29 Review Angelica, Princess of Noble Arms「I'm in trouble. I only write strong things. There are n…
- 07/16 13:26 Review Attack Gainer「Comprehensive evaluation: It is useful in the point that Warrior support c…
- 07/16 13:23 Review Creation Resonator「Comprehensive evaluation: The effect is strong and it is good to sear…
- 07/16 13:17 Review Blackwing - Etesian of Two Swords「Comprehensive evaluation: It is better to strengthen w…
- 07/16 13:14 Review Karakuri Bushi mdl 6318 "Muzanichiha"「Overall evaluation: It's tough if he doesn't destr…
- 07/16 13:11 Review Watthopper「Comprehensive evaluation: Since there are many effects that do not take targe…
- 07/16 13:03 Review Wattsquirrel「Comprehensive evaluation: Can he go if he supplements ATK with 《Power of t…
- 07/16 13:00 Review Wattdragonfly「Overall Rating: Passive but easy to recruit. It can be recruited by both e…
- 07/16 12:51 Review Mother Spider Splitter「(1) is the same as 《Primitive Butterfly》, but it is suitable fo…
- 07/16 12:08 Review Mother Spider Splitter「A monster with a recruit effect while having a self-SS with loose…
- 07/16 12:07 Review Naturia Pumpkin「Comprehensive evaluation: After deploying 《Naturia Mole Cricket》, it i…
- 07/16 09:24 Review Interdimensional Warp「A card that is full of value in one point, "It's a free chain cont…
- 07/16 08:10 Review Darklord Edeh Arae「Is this really an annual subscription benefit? At least if his ATK wa…
- 07/16 02:19 Review Tearlaments Grief「A normal frame for the "Tearlaments" spell, which is neatly distribute…
- 07/16 02:09 Review Evenly Matched「Needless to say, it's a back attack card. With this one card, you can for…
- 07/16 00:17 Review Aratama「As Exosister Aratama, a rogue who is caught between yuri. Jokes aside, this one …
- 07/15 22:41 Review Laevatein, Generaider Boss of Shadows「Participated in Master Duel from 2023/07/13. A ran…
- 07/15 21:17 Review Malefic Cyber End Dragon「Speaking of Malefic, this is the kind of card. It boasts the be…
- 07/15 20:45 Review Naturia Cherries「Comprehensive evaluation: It is a difficult point that it cannot be use…
- 07/12 21:10 DECK The Yubel Family ~Living in the Silver Castle~
- 07/11 23:48 DECK Isolde Exo for MD
- 07/11 23:37 DECK Curioswight Grave
- 07/10 15:46 DECK Exodia Align Deck
- 07/10 02:32 DECK Libromancer & Dogmatika
- 07/09 21:00 DECK Synchro Undead (Extra Unified Race)
- 07/08 15:00 DECK Darth Metatron (Metalfoes Brave Pacificis)
- 07/08 12:11 DECK Sin Buster Blader
- 07/08 00:53 DECK Kaiju NTR
- 07/05 02:45 DECK Red Archfiend
- 07/03 23:04 DECK BFRRMore
- 07/02 17:35 DECK [MD] Vaylantz Griffon type
- 07/02 11:18 DECK Red Archfiend King's Heartbeat (advice sought)
- 07/02 10:55 DECK Labrynth for New Banned Restrictions (advice sought)
- 07/01 13:55 DECK Star 12 Jund in20230701
- 06/30 17:16 DECK Ritual Dogmatika July 2023 version
- 06/28 07:31 DECK [Pure Construction] Red Archfiend
- 06/27 16:02 DECK VS Homura Noble Knight
- 06/27 08:39 DECK [Preceding One Kill] Abyssal Dragunity
- 06/26 00:35 DECK The Six Samurai (2023.07.01)