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HOME > Yu-Gi-Oh! Deck Lists > Magician > Magician Card List
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"Magician" Card List (All Cards)

Magician Deck List

"Magician" Deck List
"Magician" Card List
"Magician" Product List

Card Type : 67 Types
Monster : 56 Types
Normal 1-41 Types Effect 1-427 Types Ritual0 Types
Normal 5~60 Types Effect 5~68 Types Pendulum28 Types
Normal 7~1 Types Effect 7~11 Types Fusion2 Types
Synchro1 Types Xyz2 Types Link1 Types
Fiend (1 Types) Winged Beast (2 Types) Dragon (1 Types) Spellcaster (50 Types) GensoMazoku (2 Types)
DARK (30 Types) LIGHT (14 Types) EARTH (2 Types) WATER (1 Types) FIRE (2 Types) WIND (7 Types)
Spell : 10 Types
Normal Spell3 Types Continuous Spell4 Types Equip Spell0 Types
Quick-Play Spell2 Types Ritual Spell0 Types Field Spell1 Types
Trap : 1 Types
Normal Trap0 Types Continuous Trap1 Types Counter Trap0 Types

Rating Score Card Name Card-Type
Attribute Level Type ATK DEF
Performapal Sky Magician ▶︎ Deck 7.1 8 Performapal Sky Magician Effect Monster
- 7 Spellcaster 2500 2000
Once per turn, if you activate a Spell Card: This card gains 300 ATK. (Quick Effect): You can target 1 Continuous Spell you control; return it to the hand, then you can activate 1 "Magician" Continuous Spell from your hand. You can only use this effect of "Performapal Sky Magician" once per turn. If this face-up card leaves the field: You can target 1 card on the field; destroy it.
Performapal Springoose ▶︎ Deck 5.1 7 Performapal Springoose Effect Monster
- 5 Winged Beast 1100 2400
You can banish this card from your Graveyard, then target 2 cards among the Pendulum Monsters you control and/or the "Magician" and "Performapal" cards in your Pendulum Zone; return both to the hand. You can only use this effect of "Performapal Springoose" once per turn.
Doomstar Magician ▶︎ Deck 6 7 Doomstar Magician Effect Monster
- 4 Spellcaster 1800 300
Once per turn: You can discard 1 card, then target 1 card in either player's Pendulum Zone; destroy that card, and if you do, draw 1 card.
Milla the Temporal Magician ▶︎ Deck 6.5 26 Milla the Temporal Magician Effect Monster
- 4 Spellcaster 1800 1000
When this card is Normal Summoned: Target 1 Set card your opponent controls; look at it. Your opponent cannot activate Spell/Trap Cards in response to this effect's activation.
黒き魔術師-ブラック・マジシャン ▶︎ Deck 6.9 8 黒き魔術師-ブラック・マジシャン Effect Monster
- 7 Spellcaster 2500 2100
このカード名の(1)(3)の効果はそれぞれ1ターンに1度しか使用できない。
(1):フィールドに「光の黄金櫃」が存在する場合に発動できる。このカードを手札から特殊召喚する。
(2):このカードはモンスターゾーンに存在する限り、カード名を「ブラック・マジシャン」として扱う。
(3):このカードが効果で破壊された場合、フィールドにレベル5以上のモンスターが存在していれば発動できる。このカードを特殊召喚する。その後、デッキから「ブラック・マジシャン」のカード名が記された魔法・罠カード1枚を自分フィールドにセットできる。
The Stern Mystic ▶︎ Deck 1.2 13 The Stern Mystic Effect Monster
Flip Monster
- 4 Spellcaster 1500 1200
FLIP: Reveal all face-down cards on the field (Flip Effects are not activated), then return them to their original positions.
Dark Sage ▶︎ Deck 4.5 18 Dark Sage Effect Monster
- 9 Spellcaster 2800 3200
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand or Deck) by Tributing 1 "Dark Magician" immediately after applying the effect of "Time Wizard" in which you called the coin toss right. When Special Summoned this way: Add 1 Spell Card from your Deck to your hand.
Night Wing Sorceress ▶︎ Deck 2.7 12 Night Wing Sorceress Effect Monster
- 3 Spellcaster 1300 1200
You can activate "Assault Mode Activate" the turn it is Set.
Dark Magician of Chaos ▶︎ Deck 8.2 49 Dark Magician of Chaos Effect Monster
- 8 Spellcaster 2800 2600
During the End Phase, if this card was Normal or Special Summoned this turn: You can target 1 Spell in your GY; add it to your hand. You can only use this effect of "Dark Magician of Chaos" once per turn. If this card destroys an opponent's monster by battle, after damage calculation: Banish that opponent's monster. If this face-up card would leave the field, banish it instead.
Old Vindictive Magician ▶︎ Deck 4.4 16 Old Vindictive Magician Effect Monster
Flip Monster
- 2 Spellcaster 450 600
FLIP: Target 1 monster your opponent controls; destroy that target.
Skilled Dark Magician ▶︎ Deck 5.6 17 Skilled Dark Magician Effect Monster
- 4 Spellcaster 1900 1700
Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves (max. 3). You can Tribute this card with 3 Spell Counters on it; Special Summon 1 "Dark Magician" from your hand, Deck, or GY.
Magician of Faithfulness ▶︎ Deck 3.6 7 Magician of Faithfulness Effect Monster
Flip Monster
- 5 Spellcaster 600 800
FLIP: You can target 1 Spell in your GY; add it to your hand, then you can Special Summon 1 "Magician of Faith" or "Magician of Faithfulness" from your Deck in face-down Defense Position. You can only use this effect of "Magician of Faithfulness" once per turn.
Magician of Faith ▶︎ Deck 8.3 44 Magician of Faith Effect Monster
Flip Monster
- 1 Spellcaster 300 400
FLIP: Target 1 Spell in your GY; add that target to your hand.
Eda the Sun Magician ▶︎ Deck 5.8 5 Eda the Sun Magician Effect Monster
- 4 Spellcaster 1500 1500
If this card is Normal Summoned or flipped face-up: You can Special Summon 1 Spellcaster monster with 1500 DEF from your hand or Deck in face-down Defense Position, except "Eda the Sun Magician". During your opponent's Main Phase (Quick Effect): You can change 1 face-down Spellcaster monster you control to face-up Attack or Defense Position. You can only use each effect of "Eda the Sun Magician" once per turn.
Tuning Magician ▶︎ Deck 8.5 19 Tuning Magician Effect Monster
Tuner Monster
- 1 Spellcaster 0 0
If you have 2 "Magician" cards in your Pendulum Zones, while this card is in your hand or Graveyard: You can Special Summon this card, but banish it when it leaves the field. You can only use this effect of "Tuning Magician" once per turn. If this card is Normal or Special Summoned: Your opponent gains 400 LP, then you take 400 damage.
Silent Magician ▶︎ Deck 8.8 28 Silent Magician Effect Monster
- 4 Spellcaster 1000 1000
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing 1 Spellcaster-Type monster, and cannot be Special Summoned by other ways. This card gains 500 ATK for each card in your hand. Once per turn, during either player's turn, when a Spell Card is activated: You can negate the activation. If this card is destroyed by battle, or if this card in its owner's control is destroyed by an opponent's card effect: You can Special Summon 1 "Silent Magician" monster from your hand or Deck, except "Silent Magician", ignoring its Summoning conditions.
Time Wizard ▶︎ Deck 6.3 34 Time Wizard Effect Monster
- 2 Spellcaster 500 400
Once per turn: You can toss a coin and call it. If you call it right, destroy all monsters your opponent controls. If you call it wrong, destroy as many monsters you control as possible, and if you do, take damage equal to half the total ATK those destroyed monsters had while face-up on the field.
幻惑の見習い魔術師 ▶︎ Deck 10 11 幻惑の見習い魔術師 Effect Monster
- 6 GensoMazoku 2000 1700
このカード名の、(1)の方法による特殊召喚は1ターンに1度しかできず、(2)の効果は1ターンに1度しか使用できない。
(1):このカードは手札を1枚捨てて、手札から特殊召喚できる。
(2):このカードが召喚・特殊召喚した場合に発動できる。「幻惑の見習い魔術師」以外の幻想魔族モンスター1体をデッキから手札に加える。
(3):このカードがモンスターと戦闘を行う場合、その2体はその戦闘では破壊されない。
Nightmare Magician ▶︎ Deck 5.5 10 Nightmare Magician Effect Monster
- 7 GensoMazoku 2500 2000
If this card battles a monster, neither can be destroyed by that battle. At the end of the Damage Step, if this card battled an opponent's monster: You can take control of that opponent's monster. Once per turn, at the start of the Damage Step, if another monster attacks: You can destroy 1 card on the field.
Blast Magician ▶︎ Deck 3.4 16 Blast Magician Effect Monster
- 4 Spellcaster 1400 1700
Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell Card resolves. You can remove any number of Spell Counters from this card, then target 1 face-up monster on the field with ATK less than or equal to the number of counters you removed x 700; destroy that target.
Illusionist Faceless Magician ▶︎ Deck 7.2 6 Illusionist Faceless Magician Effect Monster
- 5 Spellcaster 1200 2200
If a face-up "Eyes Restrict" Fusion Monster(s) or "Relinquished" you control is destroyed by battle or card effect: You can Special Summon this card from the GY (if it was there when that monster was destroyed) or hand (even if not). If this card is sent from the field to the GY: You can target 1 "Eyes Restrict" Fusion Monster or "Relinquished" in your GY; Special Summon it. You can only use each effect of "Illusionist Faceless Magician" once per turn.
Apprentice Magician ▶︎ Deck 7 11 Apprentice Magician Effect Monster
- 2 Spellcaster 400 800
If this card is Summoned: Target 1 face-up card on the field that you can place a Spell Counter on; place 1 Spell Counter on that target. If this card is destroyed by battle: You can Special Summon 1 Level 2 or lower Spellcaster monster from your Deck in face-down Defense Position.
Rapid-Fire Magician ▶︎ Deck 5.7 15 Rapid-Fire Magician Effect Monster
- 4 Spellcaster 1600 1200
Inflict 400 damage to your opponent each time you activate a Normal Spell Card.
Thousand Dragon ▶︎ Deck 2.5 21 Thousand Dragon Fusion Monster
Normal Monster
- 7 Dragon 2400 2000
"Time Wizard" + "Baby Dragon"
Time Wizard of Tomorrow ▶︎ Deck 8.4 9 Time Wizard of Tomorrow Fusion Monster
Effect Monster
- 5 Spellcaster 2000 1900
"Time Wizard" + 1 Effect Monster
Once per turn, while you control this Fusion Summoned card: You can toss a coin and call it. Destroy as many monsters on the field as possible, and if you do, inflict damage equal to half the total original ATK of the destroyed face-up monsters. If you called the coin toss right, your opponent takes the damage, if you called it wrong, you take the damage.
Enlightenment Paladin ▶︎ Deck 7.7 15 Enlightenment Paladin Synchro Monster
Effect Monster
- 8 Spellcaster 2500 2000
1 Tuner + 1 or more non-Tuner monsters
If this card is Synchro Summoned using a "Magician" Pendulum Monster as Material: You can target 1 Spell Card in your Graveyard; add it to your hand. You can only use this effect of "Enlightenment Paladin" once per turn. When this card destroys an opponent's monster by battle: You can inflict damage to your opponent equal to that monster's original ATK.
Magician of Hope ▶︎ Deck 4.9 29 Magician of Hope Xyz Monster
Pendulum Monster
Effect Monster
- 4 Spellcaster 2500 2000
Pendulum Effect
Once per turn, when a monster declares an attack: You can negate that attack, then destroy this card.
Card Text
2 Level 4 monsters
If you can Pendulum Summon Level 4, you can Pendulum Summon this face-up card in your Extra Deck. You can detach 1 material from this card; Special Summon 1 Level 7 or lower Pendulum Monster from your hand in Defense Position, but negate its effects, then you can place this face-up card in your Pendulum Zone. You can only use this effect of "Magician of Hope" once per turn. If this card is Pendulum Summoned: You can target 1 Pendulum Monster in your GY; attach it to this card as material.
Timestar Magician ▶︎ Deck 9.9 15 Timestar Magician Xyz Monster
Effect Monster
- 4 Spellcaster 2400 1200
2 Level 4 "Magician" Pendulum Monsters
Must first be Xyz Summoned with the above Xyz Materials. Once per turn: You can detach 1 Xyz Material from this card; add to your hand, 1 DARK Spellcaster-Type monster from your Deck, Graveyard, or face-up from your Extra Deck. Once per turn, if a Pendulum Monster Card(s) in your Monster Zone or Pendulum Zone would be destroyed by battle or card effect, you can send 1 Spellcaster-Type monster from your Deck to the Graveyard instead.
Astrograph Sorcerer ▶︎ Deck 9.8 26 Astrograph Sorcerer Pendulum Monster
Effect Monster
- 7 Spellcaster 2500 2000
Pendulum Effect
During your Main Phase: You can destroy this card, and if you do, take 1 "Stargazer Magician" from your hand or Deck, and either place it in your Pendulum Zone or Special Summon it. You can only use this effect of "Astrograph Sorcerer" once per turn.
Card Text
If a card(s) you control is destroyed by battle or card effect: You can Special Summon this card from your hand, then you can choose 1 monster in the GY, Extra Deck, or that is banished, and that was destroyed this turn, and add 1 monster with the same name from your Deck to your hand. You can banish this card you control, plus 4 monsters from your hand, field, and/or GY (1 each with "Pendulum Dragon", "Xyz Dragon", "Synchro Dragon", and "Fusion Dragon" in their names); Special Summon 1 "Supreme King Z-ARC" from your Extra Deck. (This is treated as a Fusion Summon.)
Performapal Parrotrio ▶︎ Deck 7 6 Performapal Parrotrio Pendulum Monster
Effect Monster
- 3 Winged Beast 500 500
Pendulum Effect
Once per turn, if you control a "Performapal", "Magician", or "Odd-Eyes" card in your other Pendulum Zone, except "Performapal Parrotrio": You can make this card's Pendulum Scale become 7 until the end of this turn.
Card Text
When this card is destroyed by battle: You can Special Summon 1 "Performapal" monster from your Deck, except a Pendulum Monster.
Performapal Five-Rainbow Magician ▶︎ Deck 5.5 23 Performapal Five-Rainbow Magician Pendulum Monster
Effect Monster
- 1 Spellcaster 100 100
Pendulum Effect
You cannot Pendulum Summon, except from the Extra Deck. This effect cannot be negated. Each player applies 1 of these effects based on the number of Set cards in their Spell & Trap Zones.●0: All monsters they control cannot attack or activate their effects.●4 or more: The ATK of all monsters they control become double their original ATK.
Card Text
If either player Sets a Spell/Trap on your field while this card is in your GY (except during the Damage Step): You can place this card in your Pendulum Zone.
Performapal Smile Sorcerer ▶︎ Deck 4.6 7 Performapal Smile Sorcerer Pendulum Monster
Effect Monster
- 8 Spellcaster 2500 2000
Pendulum Effect
If a monster(s) you control whose current ATK is higher than its original ATK is destroyed by battle or card effect: You can Special Summon this card from your Pendulum Zone. You can only use this effect of "Performapal Smile Sorcerer" once per turn.
Card Text
If this card is Normal or Special Summoned: You can add 1 "Smile" Spell/Trap from your Deck to your hand. If every monster you control is a "Performapal" or "Odd-Eyes" monster, or a "Magician" Pendulum Monster, and this card's current ATK is higher than its original ATK: You can draw cards equal to the number of monsters you control whose current ATK is higher than their original ATK, also you cannot Special Summon monsters for the rest of this turn. You can only use each effect of "Performapal Smile Sorcerer" once per turn.
Performapal Celestial Magician ▶︎ Deck 8.5 8 Performapal Celestial Magician Pendulum Monster
Effect Monster
- 4 Spellcaster 1500 1000
Pendulum Effect
When exactly 1 face-up Fusion, Synchro, or Xyz Monster you control that was Special Summoned from the Extra Deck is destroyed by battle, or an opponent's card effect: You can Special Summon that destroyed monster, then destroy this card. You can only use this effect of "Performapal Celestial Magician" once per turn.
Card Text
During your Main Phase, if this card was Normal or Special Summoned this turn: You can apply the following effect(s) for the rest of this turn, based on the other monsters you currently control.
●Fusion: This card can attack directly.
●Synchro: Your opponent cannot activate monster effects.
●Xyz: This card's ATK becomes double its original ATK.
●Pendulum: During the End Phase, add 1 Pendulum Monster from your Deck to your hand.
You can only use this effect of "Performapal Celestial Magician" once per turn.
Performapal Skullcrobat Joker ▶︎ Deck 9.8 53 Performapal Skullcrobat Joker Pendulum Monster
Effect Monster
- 4 Spellcaster 1800 100
Pendulum Effect
You cannot Pendulum Summon monsters, except "Performapal" monsters, "Magician" Pendulum Monsters, and "Odd-Eyes" monsters. This effect cannot be negated.
Card Text
When this card is Normal Summoned: You can add 1 "Performapal" monster, "Magician" Pendulum Monster, or "Odd-Eyes" monster from your Deck to your hand, except "Performapal Skullcrobat Joker".
Performapal U Go Golem ▶︎ Deck 7 7 Performapal U Go Golem Pendulum Monster
Effect Monster
- 4 Fiend 1600 1000
Pendulum Effect
Once per turn, if a monster is Fusion Summoned to your field (except during the Damage Step): You can add 1 "Performapal", "Odd-Eyes", or "Magician" Pendulum Monster from your GY or face-up in your Extra Deck to your hand.
Card Text
Once per turn, during your Main Phase, if this card was Pendulum Summoned this turn: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using this card you control and Dragon monsters you control as Fusion Materials.
Acrobatic Magician ▶︎ Deck 4.9 7 Acrobatic Magician Pendulum Monster
Effect Monster
- 5 Spellcaster 800 2300
Pendulum Effect
When a monster(s) you control is destroyed by a card effect (except during the Damage Step): You can Special Summon this card from your Pendulum Zone. You can only use this effect of "Acrobatic Magician" once per turn.
Card Text
If the activation of a Spell/Trap Card is negated (except during the Damage Step): You can Special Summon this card from your hand. When this card is destroyed by battle: You can place this card in your Pendulum Zone.
Nobledragon Magician ▶︎ Deck 8.4 19 Nobledragon Magician Pendulum Monster
Effect Monster
Tuner Monster
- 3 Spellcaster 700 1400
Pendulum Effect
Unless you have a "Magician" card in your other Pendulum Zone, destroy this card.
Card Text
Cannot be used as Synchro Material, except for the Synchro Summon of a Dragon Synchro Monster. If this card is used as Synchro Material, unless all other Synchro Materials are "Odd-Eyes" monsters, place this card on the bottom of the Deck. If this card is in your hand or GY: You can target 1 Level 7 or higher "Odd-Eyes" monster you control; reduce its Level by 3, and if you do, Special Summon this card.
Chronograph Sorcerer ▶︎ Deck 9 16 Chronograph Sorcerer Pendulum Monster
Effect Monster
- 6 Spellcaster 2000 1700
Pendulum Effect
During your Main Phase: You can destroy this card, and if you do, take 1 "Timegazer Magician" from your hand or Deck, and either place it in your Pendulum Zone or Special Summon it. You can only use this effect of "Chronograph Sorcerer" once per turn.
Card Text
If a card(s) you control is destroyed by battle or card effect: You can Special Summon this card from your hand, then you can Special Summon 1 monster from your hand. You can banish this card you control, plus 4 monsters from your hand, field, and/or GY (1 each with "Pendulum Dragon", "Xyz Dragon", "Synchro Dragon", and "Fusion Dragon" in their names); Special Summon 1 "Supreme King Z-ARC" from your Extra Deck. (This is treated as a Fusion Summon.)
Wisdom-Eye Magician ▶︎ Deck 9.6 31 Wisdom-Eye Magician Pendulum Monster
Effect Monster
- 4 Spellcaster 1500 1500
Pendulum Effect
If you have a "Magician" or "Performapal" card in your other Pendulum Zone: You can destroy this card, and if you do, place 1 "Magician" Pendulum Monster from your Deck in your Pendulum Zone, except "Wisdom-Eye Magician".
Card Text
You can discard this card, then target 1 card in your Pendulum Zone, whose current Pendulum Scale is different from its original Pendulum Scale; its Pendulum Scale becomes its original Pendulum Scale until the end of this turn.
Double Iris Magician ▶︎ Deck 9.9 15 Double Iris Magician Pendulum Monster
Effect Monster
- 4 Spellcaster 1500 1000
Pendulum Effect
Once per turn: You can target 1 DARK Spellcaster-Type monster you control; apply this effect to it, then destroy this card. Once applied, double any battle damage that monster inflicts to your opponent this turn if it battles an opponent's monster.
Card Text
(This card is always treated as a "Pendulum Dragon" card.)
If this card is destroyed by battle or card effect: You can add 1 "Pendulumgraph" card from your Deck to your hand.
Dragoncaller Magician ▶︎ Deck 8.6 12 Dragoncaller Magician Pendulum Monster
Effect Monster
- 7 Spellcaster 2400 1000
Pendulum Effect
Once per turn: You can target 1 face-up monster on the field; it becomes Dragon-Type until the end of your opponent's turn (even if this card leaves the field).
Card Text
Once per turn: You can make this card become Dragon-Type until the end of this turn. A monster that was Fusion, Synchro, or Xyz Summoned using this card on the field as Material gains this effect.
●If this card battles a Dragon-Type monster, this card's ATK becomes double its original ATK during the Damage Step only.
Black Fang Magician ▶︎ Deck 9.8 11 Black Fang Magician Pendulum Monster
Effect Monster
- 4 Spellcaster 1700 800
Pendulum Effect
Once per turn: You can target 1 face-up monster your opponent controls; its ATK becomes half its current ATK (until the end of this turn), then destroy this card.
Card Text
(This card is always treated as an "Xyz Dragon" card.)
If this card is destroyed by battle or card effect: You can target 1 DARK Spellcaster-Type monster in your Graveyard; Special Summon it.
Timebreaker Magician ▶︎ Deck 8.6 19 Timebreaker Magician Pendulum Monster
Effect Monster
- 3 Spellcaster 1400 0
Pendulum Effect
Each turn, the first Pendulum Monster(s) you control that would be destroyed by an opponent's card effect, is not destroyed.
Card Text
When this card is Pendulum Summoned from the hand (and no other cards are Pendulum Summoned at the same time): You can make this card's ATK become double its original ATK. Once per turn: You can target 1 monster on the field; banish both it and this card from the field until your next Standby Phase.
Purple Poison Magician ▶︎ Deck 9.6 16 Purple Poison Magician Pendulum Monster
Effect Monster
- 4 Spellcaster 1200 2100
Pendulum Effect
Once per turn, if your DARK Spellcaster-Type monster battles, before damage calculation: You can activate this effect; that monster gains 1200 ATK (until the end of the Damage Step), then destroy this card.
Card Text
(This card is always treated as a "Fusion Dragon" card.)
If this card is destroyed by battle or card effect: You can target 1 face-up card on the field; destroy it.
Oafdragon Magician ▶︎ Deck 8.7 14 Oafdragon Magician Pendulum Monster
Effect Monster
- 6 Spellcaster 2100 1400
Pendulum Effect
If you have a "Magician" card in your other Pendulum Zone: You can add 1 face-up "Magician" or "Odd-Eyes" Pendulum Monster from your Extra Deck to your hand, except "Oafdragon Magician". You can only use this effect of "Oafdragon Magician" once per turn.
Card Text
If this card is Normal or Special Summoned: You can target 1 "Magician" Pendulum Monster or "Odd-Eyes" monster in your Graveyard, except "Oafdragon Magician"; add it to your hand. You can only use this effect of "Oafdragon Magician" once per turn.
Xiangke Magician ▶︎ Deck 7.1 15 Xiangke Magician Pendulum Monster
Effect Monster
- 7 Spellcaster 2500 500
Pendulum Effect
Once per turn: You can target 1 face-up Xyz Monster you control; this turn, you can use it as an Xyz Material for an Xyz Summon using its Rank as if it were a Level (even if this card leaves the field).
Card Text
Once per turn, during either player's turn: You can target 1 LIGHT monster on the field; that face-up monster has its effects negated until the end of this turn.
Xiangsheng Magician ▶︎ Deck 4.6 14 Xiangsheng Magician Pendulum Monster
Effect Monster
- 4 Spellcaster 500 1500
Pendulum Effect
Once per turn: You can target 1 face-up Xyz Monster you control, and 1 Level 5 or higher monster you control; that Xyz Monster's Rank becomes equal to the Level of that Level 5 or higher monster, until the end of this turn (even if this card leaves the field). While you control more cards than your opponent does, this card's Pendulum Scale becomes 4.
Card Text
Your opponent takes no battle damage from attacks involving this card. Once per turn: You can target 1 other face-up monster you control; this card's ATK becomes equal to that monster's current ATK, until the end of this turn.
Harmonizing Magician ▶︎ Deck 9.5 20 Harmonizing Magician Pendulum Monster
Tuner Monster
Effect Monster
- 4 Spellcaster 0 0
Pendulum Effect
All monsters you control gain 100 ATK and DEF for each face-up "Magician" Pendulum Monster with different names in your Extra Deck.
Card Text
Cannot be Special Summoned from the Extra Deck. Cannot be used as material for a Fusion, Synchro, or Xyz Summon, unless all other materials are "Magician" Pendulum Monsters. When this card is Pendulum Summoned from the hand: You can Special Summon 1 "Magician" Pendulum Monster from your Deck in Defense Position, except "Harmonizing Magician", but negate its effects, also banish it when it leaves the field. You can only use this effect of "Harmonizing Magician" once per turn.
Timegazer Magician ▶︎ Deck 5.8 23 Timegazer Magician Pendulum Monster
Effect Monster
- 3 Spellcaster 1200 600
Pendulum Effect
You must control no monsters to activate this card. If a Pendulum Monster you control battles, your opponent cannot activate Trap Cards until the end of the Damage Step. Unless you have a "Magician" card or "Odd-Eyes" card in your other Pendulum Zone, this card's Pendulum Scale becomes 4.
Card Text
Each turn, the first card(s) in your Pendulum Zone that would be destroyed by an opponent's card effect, is not destroyed.
Supreme King Gate Magician ▶︎ Deck 10 9 Supreme King Gate Magician Pendulum Monster
Effect Monster
- 7 Spellcaster 2500 2000
Pendulum Effect
"Supreme King Z-ARC" you control cannot be banished by your opponent's card effects. During your Main Phase: You can destroy this card, and if you do, place 1 "Supreme King Gate" Pendulum Monster from your hand or Deck in your Pendulum Zone, except "Supreme King Gate Magician". You can only use this effect of "Supreme King Gate Magician" once per turn.
Card Text
If you have a "Supreme King Gate" card in your Pendulum Zone, except "Supreme King Gate Magician": You can send 1 "Pendulum Dragon", "Xyz Dragon", "Synchro Dragon", or "Fusion Dragon" monster from your hand or Extra Deck to the GY, and if you do, Special Summon this card from your hand. If this card is Special Summoned: You can add 1 card that mentions "Supreme King Z-ARC" from your Deck to your hand, except a Spellcaster monster. You can only use each effect of "Supreme King Gate Magician" once per turn.
White Wing Magician ▶︎ Deck 4.8 10 White Wing Magician Pendulum Monster
Tuner Monster
Effect Monster
- 4 Spellcaster 1600 1400
Pendulum Effect
Once per turn, when an activated card or effect resolves that targets a DARK Spellcaster-Type monster you control, negate that effect, then destroy this card.
Card Text
(This card is always treated as a "Synchro Dragon" card.)
If this Pendulum Summoned card is used for a Synchro Summon, banish it.
Dharma-Eye Magician ▶︎ Deck 5.3 11 Dharma-Eye Magician Pendulum Monster
Effect Monster
- 7 Spellcaster 2000 2500
Pendulum Effect
Once per turn: You can reveal 1 Pendulum Monster in your hand, then target 1 "Magician" card in your Pendulum Zone; that target's Pendulum Scale becomes the same as the revealed Pendulum Monster's, until the end of this turn (even if this card leaves the field).
Card Text
While this Pendulum Summoned card is on the field, "Magician" Pendulum Monsters you control cannot be destroyed by your opponent's card effects during the turn this card was Pendulum Summoned.
Stargazer Magician ▶︎ Deck 5.4 18 Stargazer Magician Pendulum Monster
Effect Monster
- 5 Spellcaster 1200 2400
Pendulum Effect
If a Pendulum Monster you control battles, your opponent cannot activate Spell Cards until the end of the Damage Step. Unless you have a "Magician" card or "Odd-Eyes" card in your other Pendulum Zone, this card's Pendulum Scale becomes 4.
Card Text
Once per turn, when exactly 1 other Pendulum Monster you control (and no other cards) is returned to your hand by an opponent's card effect (except during the Damage Step): You can Special Summon 1 monster from your hand with the same name as that returned to the hand.
Dragonpit Magician ▶︎ Deck 9.3 16 Dragonpit Magician Pendulum Monster
Normal Monster
- 7 Spellcaster 900 2700
Pendulum Effect
Once per turn, if you have a "Magician" card in your other Pendulum Zone: You can discard 1 Pendulum Monster, then target 1 Spell/Trap Card on the field; destroy it.
Card Text
This gifted magician can awaken the energy stored in the deep places of the earth, known as the Pits of the Dragon. His stoic approach wins him few friends, and he often bends to the desires of his pupil.
Dragonpulse Magician ▶︎ Deck 7.4 12 Dragonpulse Magician Pendulum Monster
Normal Monster
- 4 Spellcaster 1800 900
Pendulum Effect
Once per turn, if you have a "Magician" card in your other Pendulum Zone: You can discard 1 Pendulum Monster, then target 1 face-up monster on the field; destroy it.
Card Text
This boy magician has the gift of seeing the natural lines of energy that run through the earth, which his people call the Pulse of the Dragon. His exuberance and skill put him in high regard with his mentor, the "Dragonpit Magician".
9.6 11 Beyond the Pendulum Link Monster
Effect Monster
- - Spellcaster 1200 -
2 Effect Monsters, including a Pendulum Monster
If this card is Link Summoned in the Extra Monster Zone: You can pay 1200 LP; add 1 Pendulum Monster from your Deck to your hand, but for the rest of this turn, unless you Pendulum Summon after this effect resolves, you cannot activate monster effects, and the effects of any cards in your Pendulum Zones are negated. If 2 monsters with different original Levels are Pendulum Summoned at the same time to the zones this card points to: You can target 2 cards on the field; destroy them. You can only use this effect of "Beyond the Pendulum" once per turn.
リンクマーカー左上 リンクマーカー上 リンクマーカー右上
リンクマーカー左 LINK - 2 リンクマーカー右
リンクマーカー左下 リンクマーカー下 リンクマーカー右下
Amazing Pendulum ▶︎ Deck 6.4 8 Amazing Pendulum Normal Spell
If you have no cards in your Pendulum Zones: Add 2 face-up "Magician" Pendulum Monsters with different names from your Extra Deck to your hand. You can only activate 1 "Amazing Pendulum" per turn.
Performapal Popperup ▶︎ Deck 7.1 11 Performapal Popperup Normal Spell
Send up to 3 cards from your hand to the GY; draw that many cards, then you can Special Summon up to that many monsters from your hand, with different names, that are "Performapal" monsters, "Magician" Pendulum Monsters, and/or "Odd-Eyes" monsters, each with a Level between the Pendulum Scales of the 2 cards in your Pendulum Zones. If you did not Special Summon by this effect, you lose 1000 LP for each card in your hand. You can only activate 1 "Performapal Popperup" per turn.
Pendulum Call ▶︎ Deck 9.7 44 Pendulum Call Normal Spell
Discard 1 card; add 2 "Magician" Pendulum Monsters with different names from your Deck to your hand, also, until the end of your opponent's next turn after this card resolves, "Magician" cards in your Pendulum Zones cannot be destroyed by card effects. You can only activate 1 "Pendulum Call" per turn. You cannot activate this card if you activated a "Magician" monster's Pendulum Effect this turn.
Star Pendulumgraph ▶︎ Deck 9.9 12 Star Pendulumgraph Continuous Spell
Your opponent cannot target Spellcaster-Type monsters you control with Spell Cards or effects. If a face-up "Magician" Pendulum Monster Card(s) leaves your Monster Zone or Pendulum Zone: Add 1 "Magician" Pendulum Monster from your Deck to your hand. You can only use this effect of "Star Pendulumgraph" once per turn.
Magician's Restage ▶︎ Deck 8.3 8 Magician's Restage Continuous Spell
You can target 1 Level 3 or lower Spellcaster monster in your GY; Special Summon it. This effect can only be used once while this card is face-up on the field. If this card is sent to the GY: You can add 1 "Magician" Continuous Spell from your Deck to your hand, except "Magician's Restage".
Magician's Left Hand ▶︎ Deck 7.6 8 Magician's Left Hand Continuous Spell
Negate the effect of your opponent's first Trap Card or effect that resolves each turn while you control a Spellcaster monster, and if you do, destroy that card.
Magician's Right Hand ▶︎ Deck 8.5 11 Magician's Right Hand Continuous Spell
Negate the effect of your opponent's first Spell Card or effect that resolves each turn while you control a Spellcaster monster, and if you do, or if it did not have an effect, destroy that card.
Dedication through Light and Darkness ▶︎ Deck 6.1 18 Dedication through Light and Darkness Quick-Play Spell
Tribute 1 "Dark Magician"; Special Summon 1 "Dark Magician of Chaos" from your hand, Deck, or Graveyard.
Chaos Scepter Blast ▶︎ Deck 6.6 15 Chaos Scepter Blast Quick-Play Spell
If you control a Level 8 or higher Spellcaster-Type monster: Banish 1 card on the field face-down. If this card in its owner's Spell & Trap Zone is destroyed by an opponent's card effect: You can Special Summon 1 "Magician of Black Chaos" or "Dark Magician of Chaos" from your Deck, ignoring its Summoning conditions.
Sky Iris ▶︎ Deck 8.7 15 Sky Iris Field Spell
Your opponent cannot target "Magician", "Performapal", or "Odd-Eyes" cards in your Pendulum Zones with card effects. You can target 1 other face-up card you control; destroy it, and if you do, add 1 "Odd-Eyes" card from your Deck to your hand. You can only use this effect of "Sky Iris" once per turn.
Time Pendulumgraph ▶︎ Deck 9.7 20 Time Pendulumgraph Continuous Trap
Your opponent cannot target Spellcaster-Type monsters you control with Trap Cards or effects. You can only use the following effect of "Time Pendulumgraph" once per turn. You can target 1 "Magician" Pendulum Monster Card in your Monster Zone or Pendulum Zone, and 1 card your opponent controls; destroy them. Then, if this effect did not destroy 2 cards, you can send 1 card on the field to the Graveyard.

CategoryCard List short cut

@

@Ignister, A.I.

A

Abyss Actor, Abyss Script Accesscode Talker Adamancipator Adventurer Token Alien Ally of Justice Altergeist Amazement, Amaze Attraction Amazoness Amorphage Ancient Gear Ancient Warriors Appliancer Aqua Jet Aquaactress, Aquarium Arcana Force Archfiend Armed Dragon Aroma, Aromage, Aromaseraphy Artifact

a

arugosutazu tentative

A

Assault, Assault Mode Atlantean

a

azamina tentative

B

B.E.S. Barbaros Batteryman Battleguard Battlin' Boxer Beetrooper Black Luster Soldier Blackwing Blue-Eyed Bounzer Brotherhood of the Fire Fist, Fire Formation Bujin, Bujinki, Bujintei, Bujingi Buster Blader, Destruction Sword Butterspy

C

Centurion tentative Charmer, Familiar-Possessed Chemicritter Chronomaly Chrysalis Clear Wing Cloudian Codebreaker Constellar Counter Crusadia Crystal Beast, Advanced Crystal Beast Crystron Cubic Cyber, Cybernetic, Cyberdark Cynet

D

D/D Danger! Dark Contract Dark Scorpion Dark World Darklord Demonsmith Deskbot Despian, Branded Destiny HERO Diavel Diavel Star, Treasure tentative Dinomist Dinomorphia Djinn Dododo Dogmatika Doodle Beast , Doodlebook Dracoslayer Dracoverlord Dragon Ruler Dragonmaid Dragunity Dream Mirror Drytron Dual Dual Avatar Duston

E

Earthbound Earthbound Immortal Elder Entity, Old Entity, Outer Entity Electromagnet Warrior Elemental HERO Elemental Lord Elementsaber Empowered Warrior Endymion Evil HERO Evilswarm, Steelswarm Evil★Twins Evolsaur, Evocator, Evoltile, Evolzar Evolution Pill Exosister

F

F.A. Fabled Fire King Firewall Fishborg Flamvell Floowandereeze Flower Cardian Fluffal, Frightfur, Edge Imp Forbidden Fortune Lady Fossil Frog Fur Hire Fusion Fusion Monster

G

Gadget Gagaga Gaia the Fierce Knight Galaxy, Galaxy-Eyes Gate Guardian Geargia Gem-Knight Generaider Genex Ghostrick Ghoti Gimmick Puppet Gishki, Aquamirror Gladiator Beast Goblin

g

goblin rider tentative

G

Gogogo Gold Pride Golden Lord, Eldlich, Eldlixir Gorgonic Gouki Gravekeeper Guardian Guardragon Gunkan Suship Gusto

H

Harpie Hazy Flame

h

heart tentative

H

Herald Heraldic Beast HERO Heroic Challenger, Heroic Champion Hieratic Dragon, Hieratic Seal Holy confectioner tentative Horus tentative

I

Ice Barrier Icejade Igknight Impcantation Infernity Infernoid, Void Infinitrack Invoked Inzektor Iron Chain

J

Jinzo Junk Jurrac

K

Kaiju Karakuri Kashtira Koa'ki Meiru Kozmo Krawler Kuriboh

L

Labyrinth Wall Lady of Lament Laval Libromancer Lightray Lightsworn Link Monster Lunalight LV, Level Up! Lyrilusc

M

Machina Madolche Magical Musket, Magical Musketeer Magician Magician Girl Magikey Magistus Majespecter Majestic Malebranche of the Burning Abyss Malefic Malicevorous Mannadium Marincess Materiactor Mathmech Mayakashi Mecha Phantom Beast Megalith Mekk-Knight Meklord, Meklord Emperor Melffy Memento tentative Mermail

m

metalation

M

Metalfoes, Heavymetalfoes, Raremetalfoes, Fullmetalfoes, Parametalfoes Metaphys Mikanko

m

millennium

M

Mist Valley Mokey Mokey Monarch Morphtronic Mystical Beast of the Forest, Mystical Spirit of the Forest Mythical Beast Myutant

N

Naturia Nekroz Nemeses Nemleria Neo-Spacian Neos Nephthys Nimble Ninja, Ninjitsu Noble Knight, Noble Arms Nordic, Nordic Beasts, Lord of the Aesir, Nordic Relic Nouvelles Number Numeron, Numeron Gate

O

Ocean Dragon Lord Odd-Eyes Ogdoadic Ojama Orcust

P

P.U.N.K. Paleozoic Parshath Patrollship Pendulum Pendulum Monster Penguin Performapal, Performage Phantasm Phantasm Phantom Beast Photon, Cipher Prank-Kids Predaplant Prediction Princess PSY-Frame Purrely, Expurrely

Q

Qliphort, Apoqliphort

q

quiet voice tentative

R

R-Genex Raidraptor

r

raika tentative raizeoru tentative

R

Rank-Up-Magic, Number C, Barian's Rank3 Xyz Rank4 Xyz Rank5 Xyz Reactor Rebellion Red-Eyes Reptilianne Rescue-ACE Resonator Rikka Ritual Beast, Spiritual Beast Ritual Monster

r

roid

R

Rokket, Borrel

r

rokubusiki tentative

R

Roland Rose Dragon, Rose

r

rough stone

R

Runick

r

ryuuge tentative

S

S-Force Sacrifice Salamangreat

s

sangen tentative

S

Satellarknight, Stellarknight Scareclaw Scrap

s

sennen tentative

S

Shaddoll

s

shark

S

Shiranui Simorgh

s

sirokimori tentative

S

Six Samurai Skull Servant Sky Striker Ace, Sky Striker Smile

s

snake eye tentative

S

Solfachord Speedroid Spellbook Sphinx Spright Springans SPYRAL Star Seraph Stardust Starry Knight Steelswarm Subterror Sunseed, Sunavalon, Sunvine Super Defense Super Quantum Superheavy Samurai Supreme King Dragon Swordsoul Sylvan Symphonic Warrior Synchro Monster Synchron

T

T.G. Tearlaments

t

tennpairyu tentative

T

Tenyi The Agent, Hyperion The Bystial

t

the Evil Eye the Forbidden One the Melodious Diva

T

The Phantom Knights, Phantom

t

the Timelord

T

The Weather

t

the World Chalice, World Legacy

T

Therion Thunder Dragon Time Thief Tindangle Toon Topologic Transcendosaurus Traptrix, Trap Hole Tri-Brigade Triamid Trickstar True

U

U.A. Umbral Unchained, Unchained Soul Ursarctic Utopia

V

Valkyrie Valmonica tentative Vampire Vaylantz Vedas tentative Vendread Venom Vernusylph Virtual World, Virtual World Gate Volcanic VS Vylon

W

War Rock Warrior Watt Welcome, Labrynth White Aura tentative Wind-Up Windwitch Wingman Witchcrafter Worm

X

X-Saber Xyz Xyz Monster

Y

Yang Zing Yosenju Yubel

Z

Zefra Zexal, ZW, ZS Zoodiac Zubaba

M∀LICE

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"Magician" Deck List
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