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HOME > Yu-Gi-Oh! Deck Lists > Performapal, Performage > Performapal, Performage Card List
HOME > Yu-Gi-Oh! Category list > Performapal, Performage > Performapal, Performage Card List

"Performapal, Performage" Card List (All Cards)

Performapal, Performage Deck List

"Performapal, Performage" Deck List
"Performapal, Performage" Card List
"Performapal, Performage" Product List

Card Type : 125 Types
Monster : 111 Types
Normal 1-40 Types Effect 1-476 Types Ritual0 Types
Normal 5~60 Types Effect 5~623 Types Pendulum67 Types
Normal 7~0 Types Effect 7~6 Types Fusion3 Types
Synchro0 Types Xyz3 Types Link0 Types
Fiend (6 Types) Rock (2 Types) Beast (25 Types) Insect (5 Types) Fish (2 Types) Plant (3 Types) Beast-Warrior (6 Types) Warrior (5 Types) Fairy (2 Types) Winged Beast (4 Types) Dragon (2 Types) Reptile (6 Types) Spellcaster (39 Types) Aqua (4 Types)
DARK (23 Types) LIGHT (27 Types) EARTH (38 Types) WATER (12 Types) FIRE (4 Types) WIND (7 Types)
Spell : 7 Types
Normal Spell3 Types Continuous Spell1 Types Equip Spell0 Types
Quick-Play Spell1 Types Ritual Spell0 Types Field Spell2 Types
Trap : 7 Types
Normal Trap6 Types Continuous Trap1 Types Counter Trap0 Types

Rating Score Card Name Card-Type
Attribute Level Type ATK DEF
Performage Stilts Launcher ▶︎ Deck 4.4 10 Performage Stilts Launcher Effect Monster
- 6 Spellcaster 2200 0
If there are no monsters on the field, you can Special Summon this card (from your hand), but you cannot Normal Summon/Set for the rest of this turn. During either player's turn, when a card or effect is activated that would inflict damage to your opponent, while you have another "Performage" monster in your Graveyard: You can banish this card from your Graveyard; inflict 2000 damage to your opponent. You can only use this effect of "Performage Stilts Launcher" once per turn.
Performage Trick Clown ▶︎ Deck 9.8 59 Performage Trick Clown Effect Monster
- 4 Spellcaster 1600 1200
If this card is sent to the GY: You can target 1 "Performage" monster in your GY; Special Summon it, but its ATK/DEF become 0, then you take 1000 damage. You can only use this effect of "Performage Trick Clown" once per turn.
Performage Hat Tricker ▶︎ Deck 8.4 26 Performage Hat Tricker Effect Monster
- 4 Spellcaster 1100 1100
If 2 or more monsters are on the field, you can Special Summon this card (from your hand). When a card or effect is activated that would inflict damage to you (Quick Effect): You can place 1 Performage Counter on this card (max. 3), then make that effect damage to you 0. When the 3rd Performage Counter is placed on this card, its ATK/DEF become 3300.
Performage Flame Eater ▶︎ Deck 4.6 7 Performage Flame Eater Effect Monster
- 4 Spellcaster 1200 1600
During either player's turn, when a card or effect is activated that would inflict damage to you: You can activate this effect; you cannot Special Summon monsters for the rest of this turn, except "Performage" monsters, also Special Summon this card from your hand, and if you do, make that effect damage to you 0. If Summoned this way, banish it when it leaves the field. If this card is Normal or Special Summoned: Each player takes 500 damage.
Performage Damage Juggler ▶︎ Deck 9.7 36 Performage Damage Juggler Effect Monster
- 4 Spellcaster 1500 1000
When a card or effect is activated that would inflict damage to you (Quick Effect): You can discard this card; negate the activation, and if you do, destroy that card. During the Battle Phase (Quick Effect): You can discard this card; reduce the next battle damage you would take this turn to 0. You can banish this card from your GY; add 1 "Performage" monster from your Deck to your hand, except "Performage Damage Juggler". You can only use this effect of "Performage Damage Juggler" once per turn.
Performapal Skeeter Skimmer ▶︎ Deck 3.4 12 Performapal Skeeter Skimmer Effect Monster
- 4 Insect 500 1600
When this face-up Attack Position card is targeted for an attack: You can change this card to face-up Defense Position, and if you do, negate that attack.
Performapal Whip Snake ▶︎ Deck 8.1 24 Performapal Whip Snake Effect Monster
- 4 Reptile 1700 900
Once per turn, during either player's Main Phase: You can target 1 face-up monster on the field; switch its current ATK and DEF until the end of this turn.
Performapal Flip Hippo ▶︎ Deck 4.2 10 Performapal Flip Hippo Effect Monster
- 3 Beast 800 800
When this card is Normal Summoned: You can Special Summon 1 "Performapal" monster from your hand, but it has its effects negated until the end of this turn. Once per turn: You can change all monsters you control to Defense Position.
Performapal Bowhopper ▶︎ Deck 4.5 10 Performapal Bowhopper Effect Monster
- 4 Insect 1500 1000
You can Tribute 1 "Performapal" monster; inflict damage to your opponent equal to the Level it had on the field x 100 (original Level, if face-down). You can Tribute 1 "Performapal" monster, then target 1 "Performapal" monster in your Graveyard other than the Tributed monster; add it to your hand. You can only use each effect of "Performapal Bowhopper" once per turn.
Performapal Teeter Totter Hopper ▶︎ Deck 6 4 Performapal Teeter Totter Hopper Effect Monster
- 4 Insect 100 1200
The first time this Special Summoned card would be destroyed by battle each turn, it is not destroyed. Once per turn, during your opponent's End Phase: You can target 1 Level 3 or lower "Performapal" monster in your Graveyard; send this card to the Graveyard, and if you do, add that monster to your hand. If a "Performapal" monster is sent from the hand to your Graveyard (except during the Damage Step), while this card is in your Graveyard: You can Special Summon this card. You can only use this effect of "Performapal Teeter Totter Hopper" once per turn.
Performapal Kuribohble ▶︎ Deck 4.5 8 Performapal Kuribohble Effect Monster
- 1 Fiend 300 200
When an opponent's monster declares a direct attack: You can Special Summon this card from your hand, and if you do, change the attack target to this card, and proceed to damage calculation. If you would take battle damage from that battle, you gain that much LP instead.
Performapal Clay Breaker ▶︎ Deck 3 5 Performapal Clay Breaker Effect Monster
- 6 Warrior 2000 1000
If this Tribute Summoned card battles an opponent's monster, during damage calculation: You can make that opponent's monster lose 500 ATK for each face-up Pendulum Monster currently in your Extra Deck, until the end of this turn. When you Pendulum Summon 2 or more monsters at the same time while this card is in your GY: You can add this card from the GY to your hand. You can only use each effect of "Performapal Clay Breaker" once per turn.
Performapal Corn ▶︎ Deck 4.9 7 Performapal Corn Effect Monster
- 3 Beast-Warrior 600 1000
Once per turn, during your Main Phase, if this card was Normal or Special Summoned this turn: You can target 1 other "Performapal" monster you control with 1000 or less ATK; change both it and this card, that you control, from face-up Attack Position to Defense Position, and if you do, add 1 "Odd-Eyes" monster from your Deck to your hand. During your opponent's turn (Quick Effect): You can banish 1 "Performapal" monster, except "Performapal Corn", and this card from your GY; gain 500 LP.
Performapal Thunderhino ▶︎ Deck 5.7 6 Performapal Thunderhino Effect Monster
- 3 Rock 200 1800
Monsters your opponent controls cannot target face-up "Performapal" monsters for attacks, except this one. If a "Performapal" card(s) you control, except "Performapal Thunderhino", would be destroyed by battle or card effect while this card is in your Graveyard, you can banish this card instead.
Performapal Sky Pupil ▶︎ Deck 7.5 4 Performapal Sky Pupil Effect Monster
- 3 Spellcaster 800 800
During either player's turn: You can return 1 Level 5 or higher "Performapal" monster you control to the hand; Special Summon this card from your hand. You can only use this effect of "Performapal Sky Pupil" once per turn. If this card battles an opponent's monster, that monster has its effects negated until the end of the Damage Step. Before damage calculation, if this card attacked an opponent's monster while you control another "Performapal" monster: You can destroy that opponent's monster.
Performapal Sky Magician ▶︎ Deck 7.1 8 Performapal Sky Magician Effect Monster
- 7 Spellcaster 2500 2000
Once per turn, if you activate a Spell Card: This card gains 300 ATK. (Quick Effect): You can target 1 Continuous Spell you control; return it to the hand, then you can activate 1 "Magician" Continuous Spell from your hand. You can only use this effect of "Performapal Sky Magician" once per turn. If this face-up card leaves the field: You can target 1 card on the field; destroy it.
EMスカイ・マジシャン・ガール ▶︎ Deck 8.3 4 EMスカイ・マジシャン・ガール Effect Monster
- 5 Spellcaster 2000 1500
このカード名の(1)(2)(3)の効果はそれぞれ1ターンに1度しか使用できない。
(1):自分フィールドに永続魔法カードが存在する場合に発動できる。このカードを手札から特殊召喚する。
(2):このカードが手札から特殊召喚した場合に発動できる。デッキからレベル4以下の魔法使い族・光属性モンスター1体を墓地へ送る。
(3):表側表示のこのカードがフィールドから離れた場合、フィールドの魔法・罠カード1枚を対象として発動できる。そのカードを破壊する。
Performapal Spikeagle ▶︎ Deck 1.5 19 Performapal Spikeagle Effect Monster
- 2 Winged Beast 900 900
Once per turn: You can target 1 face-up monster you control; if it attacks a Defense Position monster this turn, inflict piercing battle damage to your opponent.
Performapal Springoose ▶︎ Deck 5.1 7 Performapal Springoose Effect Monster
- 5 Winged Beast 1100 2400
You can banish this card from your Graveyard, then target 2 cards among the Pendulum Monsters you control and/or the "Magician" and "Performapal" cards in your Pendulum Zone; return both to the hand. You can only use this effect of "Performapal Springoose" once per turn.
Performapal Sleight Hand Magician ▶︎ Deck 6.2 12 Performapal Sleight Hand Magician Effect Monster
- 7 Spellcaster 2500 2000
You can Special Summon this card (from your hand) by Tributing 1 "Performapal" monster, except a Pendulum Monster. Once per turn: You can discard 1 card, then target 1 face-up card on the field; destroy it.
Performapal Secondonkey ▶︎ Deck 7 12 Performapal Secondonkey Effect Monster
- 4 Beast 1000 2000
When this card is Normal or Special Summoned: You can send 1 "Performapal" monster from your Deck to the Graveyard, except "Performapal Secondonkey". If you have 2 cards in your Pendulum Zones, you can add it to your hand instead.
Performapal Sword Fish ▶︎ Deck 6.5 15 Performapal Sword Fish Effect Monster
- 2 Fish 600 600
If this card is Normal or Special Summoned: All monsters your opponent currently controls lose 600 ATK and DEF. If you Special Summon a monster(s) while you control this card: All monsters your opponent currently controls lose 600 ATK and DEF.
Performapal Turn Trooper ▶︎ Deck 2.3 4 Performapal Turn Trooper Effect Monster
- 4 Warrior 1200 1200
At the start of your Battle Phase: You can place 1 counter on this card (max. 2). This card gains the following effect, based on the number of counters on it.
●1: Once per turn, when an opponent's monster declares an attack: You can negate that attack.
●2: You can Tribute this card; banish all monsters on the field, until your opponent's 2nd End Phase.
Performapal Hip Hippo ▶︎ Deck 5.5 29 Performapal Hip Hippo Effect Monster
- 3 Beast 800 800
After you Normal Summon this card, you can Tribute Summon 1 Level 7 or higher monster in face-up Attack Position during your Main Phase this turn, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)
Performapal Handsamuraiger ▶︎ Deck 4.5 4 Performapal Handsamuraiger Effect Monster
- 4 Beast-Warrior 1800 400
When this card destroys an opponent's monster by battle and sends it to the GY: You can add 1 Level 5 or higher Pendulum Monster from your Deck to your hand. You can only use this effect of "Performapal Handsamuraiger" once per turn.
Performapal Elephammer ▶︎ Deck 6.1 9 Performapal Elephammer Effect Monster
- 6 Beast 2600 1800
If you control 2 or more "Performapal" cards, you can Normal Summon this card without Tributing. Cannot attack unless you control another "Performapal" card. When this card declares an attack: You can return all Spell and Trap Cards your opponent controls to the hand.
Performapal Inflater Tapir ▶︎ Deck 4.3 3 Performapal Inflater Tapir Effect Monster
- 6 Beast 1000 2000
During damage calculation (in either player's turn), if a monster you control battles an opponent's monster: You can discard this card; neither player takes any battle damage from that battle. When an opponent's monster declares a direct attack while this card is in your Graveyard: You can discard 1 "Performapal" monster; Special Summon this card in Defense Position. You can only use this effect of "Performapal Inflater Tapir" once per turn.
Performapal Friendonkey ▶︎ Deck 7.8 16 Performapal Friendonkey Effect Monster
- 3 Beast 1600 600
When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower "Performapal" monster from your hand or Graveyard.
Performapal Stamp Turtle ▶︎ Deck 7.6 17 Performapal Stamp Turtle Effect Monster
- 4 Aqua 100 1800
Once per turn: You can target up to 2 face-up monsters on the field; increase their Levels by 1.
Performapal Salutiger ▶︎ Deck 6.2 13 Performapal Salutiger Effect Monster
- 4 Beast-Warrior 1700 500
When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can add 1 "Performapal" Pendulum Monster from your Deck to your hand. You can only use this effect of "Performapal Salutiger" once per turn.
Performapal Helpprincess ▶︎ Deck 7.6 13 Performapal Helpprincess Effect Monster
- 4 Warrior 1200 1200
When you Normal or Special Summon a "Performapal" monster(s), except "Performapal Helpprincess" (except during the Damage Step): You can Special Summon this card from your hand.
Performapal Bot-Eyes Lizard ▶︎ Deck 3.2 5 Performapal Bot-Eyes Lizard Effect Monster
- 4 Reptile 1600 1200
Once per turn, during your Main Phase, if this card was Normal or Special Summoned this turn: You can send 1 "Odd-Eyes" monster from your Deck to the Graveyard; this card's name becomes the sent monster's original name, until the End Phase.
Performapal Miss Director ▶︎ Deck 5.2 6 Performapal Miss Director Effect Monster
Tuner Monster
- 6 Spellcaster 0 2000
While you control an "Odd-Eyes" monster, your opponent's monsters cannot target this card for attacks. While this card is in face-up Defense Position, your "Odd-Eyes" monsters cannot be destroyed by battle, also you take no battle damage from that battle. You can target 1 Level 1 monster in your GY; Special Summon it, but negate its effects, then, immediately after this effect resolves, Synchro Summon 1 monster using only this card and the Summoned monster. You can only use this effect of "Performapal Miss Director" once per turn.
Performapal Uni ▶︎ Deck 5.2 9 Performapal Uni Effect Monster
- 4 Beast-Warrior 800 1500
Once per turn, during your Main Phase, if this card was Normal or Special Summoned this turn: You can Special Summon 1 Level 3 or lower "Performapal" monster from your hand in Attack Position. During your opponent's turn (Quick Effect): You can banish 1 "Performapal" monster, except "Performapal Uni", and this card from your GY; the next time you would take battle damage this turn, you do not.
Performapal Life Swordsman ▶︎ Deck 4 5 Performapal Life Swordsman Effect Monster
- 1 Warrior 0 0
When your opponent gains LP (except during the Damage Step): You can Special Summon this card from your hand, and if you do, this card's ATK becomes equal to the LP your opponent gained. You can Tribute this card, then target 1 face-up monster you control; it gains 1000 ATK until the end of this turn.
Performapal Rain Goat ▶︎ Deck 6 4 Performapal Rain Goat Effect Monster
- 1 Beast 0 0
When a card or effect is activated that would inflict damage to you (Quick Effect): You can discard this card; make that effect damage to you 0. During the Main Phase (Quick Effect): You can discard this card, then target 1 "Performapal" or "Odd-Eyes" card you control; this turn, it cannot be destroyed by battle or card effects.
Performapal Revue Dancer ▶︎ Deck 7.4 5 Performapal Revue Dancer Effect Monster
- 3 Spellcaster 800 1000
If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand). This card can be treated as 2 Tributes for the Tribute Summon of a "Performapal" monster.
Performapal Longphone Bull ▶︎ Deck 4 12 Performapal Longphone Bull Effect Monster
- 4 Beast 1600 1200
If this card is Special Summoned: You can add 1 "Performapal" monster from your Deck to your hand, except a Pendulum Monster. You can only use this effect of "Performapal Longphone Bull" once per turn.
Emトラピーズ・フォース・ウィッチ ▶︎ Deck 5.5 2 Emトラピーズ・フォース・ウィッチ Fusion Monster
Effect Monster
- 7 Spellcaster 2400 1800
「Em」モンスター×2
(1):このカードがモンスターゾーンに存在する限り、自分フィールドの「Em」モンスターは自分のカードの効果では破壊されず、相手はそれらを効果の対象にできない。
(2):自分フィールドに「Emトラピーズ・フォース・ウィッチ」以外の「Em」モンスターが存在する限り、相手モンスターはこのカードを攻撃対象に選択できない。
(3):自分の「Em」モンスターが相手モンスターと戦闘を行う攻撃宣言時に発動できる。その相手のモンスターの攻撃力は600ダウンする。
Performapal Odd-Eyes Metal Claw ▶︎ Deck 8.3 14 Performapal Odd-Eyes Metal Claw Fusion Monster
Effect Monster
- 8 Dragon 3000 2000
1 "Odd-Eyes" monster + 1 "Performapal" monster
Cannot be used as Fusion Material. If this card was Fusion Summoned with "Polymerization", it is unaffected by other cards' effects. When this card declares an attack: All monsters you currently control gain 300 ATK until the end of the Battle Phase.
Performapal Gatlinghoul ▶︎ Deck 9 20 Performapal Gatlinghoul Fusion Monster
Effect Monster
- 8 Fiend 2900 900
1 "Performapal" monster + 1 Level 5 or higher DARK monster
If this card is Fusion Summoned: You can inflict 200 damage to your opponent for each card on the field, then, if this card was Fusion Summoned using a Pendulum Monster as material, destroy 1 monster your opponent controls, and if you do, inflict damage to your opponent equal to that monster's original ATK. You can only use this effect of "Performapal Gatlinghoul" once per turn.
Em影絵師シャドー・メイカー ▶︎ Deck 9 2 Em影絵師シャドー・メイカー Xyz Monster
Effect Monster
- 5 Spellcaster 2600 1000
レベル5モンスター×3
このカード名の(1)(3)の効果はそれぞれ1ターンに1度しか使用できない。
(1):このカードのX素材を1つ取り除き、デッキから「Em」モンスター1体を墓地へ送って発動できる。デッキから「RUM」魔法カード1枚を手札に加える。
(2):このカードを対象とする効果が発動した時、このカードのX素材を1つ取り除いて発動できる。EXデッキから「Em影絵師シャドー・メイカー」1体を特殊召喚する。
(3):このカードのX素材が全て取り除かれた場合に発動できる。自分の墓地から「Em」モンスター1体を特殊召喚する。
Emトラピーズ・ハイ・マジシャン ▶︎ Deck 7.7 3 Emトラピーズ・ハイ・マジシャン Xyz Monster
Effect Monster
- 5 Spellcaster 2700 2200
魔法使い族レベル5モンスター×2
(1):X素材を持っているこのカードは戦闘・効果では破壊されない。
(2):このカードがモンスターゾーンに存在する限り、自分が受ける効果ダメージは代わりに相手が受ける(この効果は1ターンにこのカードのX素材の数まで適用できる)。
(3):このカードが「Emトラピーズ・マジシャン」をX素材としている場合、以下の効果を得る。
●このカードのX素材を1つ取り除いて発動できる。このターン、このカードは1度のバトルフェイズ中に3回攻撃できる。
Performage Trapeze Magician ▶︎ Deck 7.9 18 Performage Trapeze Magician Xyz Monster
Effect Monster
- 4 Spellcaster 2500 2000
2 Level 4 Spellcaster-Type monsters
You never take damage if the amount is less than or equal to this card's ATK. Once per turn, during either player's Main Phase 1: You can detach 1 Xyz Material from this card, then target 1 face-up Attack Position monster the turn player controls (other than this card); it can make a second attack during each Battle Phase this turn, also destroy it at the end of the Battle Phase. If this card is destroyed by battle and sent to the Graveyard, or if this card in your possession is destroyed by an opponent's card effect and sent to your Graveyard: You can Special Summon 1 "Performage" monster from the Deck.
Emウィンド・サッカー ▶︎ Deck 8.5 2 Emウィンド・サッカー Pendulum Monster
Effect Monster
- 5 Spellcaster 2100 0
【Pスケール:青4/赤4】
(1):1ターンに1度、自分フィールドの「Em」Pモンスター1体を対象とし、以下の効果から1つを選択して発動できる。
●対象のモンスターのレベルを1つ下げる。
●対象のモンスターのPスケールの数値分だけこのカードのPスケールを上げる。
【モンスター効果】
このカード名の(1)のモンスター効果は1ターンに1度しか使用できない。
(1):相手フィールドにモンスターが存在する場合、またはフィールドに「Em」モンスターが存在する場合に発動できる。このカードを手札から特殊召喚する。この効果で特殊召喚したこのカードがモンスターゾーンに存在する限り、自分は「Em」モンスターしか特殊召喚できない。
(2):このカードが特殊召喚した場合に発動できる。このカードのレベルを1つ下げる。
(3):1ターンに1度、発動できる。自分フィールドの全てのレベル4の「Em」モンスターのレベルを5にする。
Emウォーター・ダンサー ▶︎ Deck 9.5 2 Emウォーター・ダンサー Pendulum Monster
Effect Monster
- 4 Spellcaster 1200 1400
【Pスケール:青2/赤2】
このカード名の(1)(2)のP効果はそれぞれ1ターンに1度しか使用できない。
(1):自分フィールドに「Em」モンスターが存在する場合に発動できる。このカードを特殊召喚する。
(2):自分か相手のモンスターの攻撃宣言時、フィールドの攻撃表示モンスター1体を対象として発動できる。そのモンスターを守備表示にする。
【モンスター効果】
このカード名の(1)のモンスター効果は1ターンに1度しか使用できない。
(1):このカードがP召喚した場合に発動できる。自分のデッキ・墓地から「融合」1枚を手札に加える。
(2):フィールドのこのカードが戦闘・効果で破壊された場合、フィールドの攻撃表示モンスター1体を対象として発動できる。そのモンスターを守備表示にする。
Emカップ・トリッカー ▶︎ Deck 7 2 Emカップ・トリッカー Pendulum Monster
Effect Monster
- 5 Spellcaster 1200 1400
【Pスケール:青1/赤1】
このカード名の(1)(2)のP効果はそれぞれ1ターンに1度しか使用できない。
(1):自分フィールドの「Em」Xモンスター1体を対象として発動できる。このカードをそのモンスターのX素材とする。
(2):自分のEXデッキにカードが加わった場合に発動できる。自分のEXデッキ(表側)から「Em」Pモンスター1体を手札に加える。
【モンスター効果】
このカード名の(1)(2)のモンスター効果はそれぞれ1ターンに1度しか使用できない。
(1):このカードが手札に存在する場合、フィールドのXモンスター1体を対象として発動できる。そのモンスターのX素材を1つ取り除き、このカードを特殊召喚する。その後、フィールドのXモンスター1体の攻撃力は600ダウンする。
(2):X素材のこのカードがXモンスターの効果を発動するために取り除かれ墓地へ送られた場合、自分フィールドのXモンスター2体を対象として発動できる。その内の1体のX素材1つを、もう1体のX素材とする。
Performage Plushfire ▶︎ Deck 9.8 70 Performage Plushfire Pendulum Monster
Effect Monster
- 4 Spellcaster 1000 1000
Pendulum Effect
If a "Performage" monster(s) you control is destroyed by battle or card effect: You can Special Summon this card from your Pendulum Zone, then take 500 damage. You can only use this effect of "Performage Plushfire" once per turn.
Card Text
If this card on the field is destroyed by battle or card effect: You can Special Summon 1 "Performage" monster from your hand or Deck, except "Performage Plushfire".
Emファイヤー・ダンサー ▶︎ Deck 10 2 Emファイヤー・ダンサー Pendulum Monster
Effect Monster
- 4 Spellcaster 1400 1200
【Pスケール:青6/赤6】
(1):1ターンに1度、自分フィールドの「Em」モンスター1体を対象として発動できる。このターン、そのモンスターが守備表示モンスターを攻撃した場合、その守備力を攻撃力が超えた分だけ相手に戦闘ダメージを与える。
【モンスター効果】
このカード名の(1)のモンスター効果は1ターンに1度しか使用できない。
(1):このカードが召喚・特殊召喚した場合に発動できる。デッキから「Emファイヤー・ダンサー」以外の「Em」モンスター1体を手札に加える。
(2):フィールドのこのカードが戦闘・効果で破壊された場合、フィールドの表側表示モンスター1体を対象として発動できる。そのモンスターの攻撃力は500ダウンする。
Emボール・ライダー ▶︎ Deck 9 1 Emボール・ライダー Pendulum Monster
Effect Monster
- 4 Spellcaster 1000 1800
【Pスケール:青3/赤3】
このカード名のP効果は1ターンに1度しか使用できない。
(1):自分メインフェイズに発動できる。自分のEXデッキ(表側)から「Em」Pモンスター1体を墓地へ送る。その後、墓地へ送ったモンスターのPスケールの数値分だけこのカードのPスケールを上げる事ができる。
【モンスター効果】
このカード名の(1)(2)(3)のモンスター効果はそれぞれ1ターンに1度しか使用できない。
(1):自分フィールドに「Em」モンスターが存在する場合に発動できる。このカードを手札から特殊召喚する。
(2):このカードが召喚・特殊召喚した場合、以下の効果から1つを選択して発動できる。
●デッキから「Em」Pモンスター1体をEXデッキに表側で加える。
●自分フィールドの「Em」モンスターカード1枚を破壊する。
(3):特殊召喚された相手モンスターの直接攻撃宣言時に発動できる。このカードを墓地から特殊召喚する。
Performage Mirror Conductor ▶︎ Deck 7.8 12 Performage Mirror Conductor Pendulum Monster
Effect Monster
- 4 Spellcaster 600 1400
Pendulum Effect
Once per turn: You can target 1 face-up Special Summoned monster on the field; its ATK and DEF become equal to its current ATK or DEF (whichever is lower) until the end of this turn (even if this card leaves the field).
Card Text
Once per turn, during either player's turn: You can target 1 face-up monster on the field; switch its current ATK and DEF, then take 500 damage. This ATK and DEF change lasts until the end of this turn.
Performapal Parrotrio ▶︎ Deck 7 6 Performapal Parrotrio Pendulum Monster
Effect Monster
- 3 Winged Beast 500 500
Pendulum Effect
Once per turn, if you control a "Performapal", "Magician", or "Odd-Eyes" card in your other Pendulum Zone, except "Performapal Parrotrio": You can make this card's Pendulum Scale become 7 until the end of this turn.
Card Text
When this card is destroyed by battle: You can Special Summon 1 "Performapal" monster from your Deck, except a Pendulum Monster.
Performapal Whim Witch ▶︎ Deck 5 15 Performapal Whim Witch Pendulum Monster
Effect Monster
- 3 Spellcaster 800 800
Pendulum Effect
If your opponent controls a face-up monster that was Special Summoned from the Extra Deck and you do not: You can Special Summon this card from your Pendulum Zone. You can only use this effect of "Performapal Whim Witch" once per turn.
Card Text
This card can be treated as 2 Tributes for the Tribute Summon of a Pendulum Monster.
Performapal Extra Slinger ▶︎ Deck 2.6 8 Performapal Extra Slinger Pendulum Monster
Effect Monster
- 3 Spellcaster 800 1100
Pendulum Effect
During your Main Phase: You can inflict 300 damage to your opponent for each face-up Pendulum Monster in your Extra Deck. You can only use this effect of "Performapal Extra Slinger" once per turn. You cannot Pendulum Summon the turn you activate this effect.
Card Text
Once per turn: You can banish 1 card from your Extra Deck, then target 1 card in a Pendulum Zone; destroy it, and if you do, inflict 300 damage to your opponent.
Performapal Sellshell Crab ▶︎ Deck 5 4 Performapal Sellshell Crab Pendulum Monster
Effect Monster
- 5 Aqua 500 2500
Pendulum Effect
Once per turn, when a "Performapal" monster you control is destroyed by battle: You can target 1 "Performapal" or "Odd-Eyes" card in your Pendulum Zone; Special Summon it.
Card Text
Once per turn: You can target 1 Pendulum Monster you control; it gains 300 ATK for each "Performapal" monster you currently control, until the end of this turn.
Performapal Odd-Eyes Synchron ▶︎ Deck 9.4 15 Performapal Odd-Eyes Synchron Pendulum Monster
Effect Monster
Tuner Monster
- 2 Spellcaster 200 600
Pendulum Effect
Once per turn: You can target 1 "Performapal" or "Odd-Eyes" monster you control; this turn, that face-up monster is treated as a Tuner, also its Level becomes 1 (even if this card leaves the field).
Card Text
If this card, Special Summoned from the Extra Deck, is used as Synchro Material, banish it. When this card is Normal Summoned: You can target 1 Level 3 or lower "Performapal" or "Odd-Eyes" monster in your GY; Special Summon it, but it has its effects negated. Once per turn: You can target 1 card in your Pendulum Zone; Special Summon it, but it has its effects negated (if any), and if you do, immediately after this effect resolves, Synchro Summon 1 Synchro Monster using only that monster and this card.
Performapal Odd-Eyes Dissolver ▶︎ Deck 8.2 9 Performapal Odd-Eyes Dissolver Pendulum Monster
Effect Monster
- 8 Spellcaster 2000 2600
Pendulum Effect
Once per turn, during your Main Phase: You can Fusion Summon 1 Dragon Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material.
Card Text
At the start of the Damage Step, if your Pendulum Monster battles an opponent's monster: You can Special Summon this card from your hand, and if you do, your monster cannot be destroyed by that battle. You can only use this effect of "Performapal Odd-Eyes Dissolver" once per turn. During your Main Phase: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand, field, and/or Pendulum Zones, including this card.
EMオッドアイズ・バトラー ▶︎ Deck 9.3 4 EMオッドアイズ・バトラー Pendulum Monster
Effect Monster
- 5 Spellcaster 1000 2100
【Pスケール:青2/赤2】
(1):1ターンに1度、相手モンスターの攻撃宣言時に発動できる。自分の墓地から「オッドアイズ」Pモンスター1体を選んでEXデッキに表側表示で加え、その攻撃を無効にする。その後、そのPモンスターの攻撃力分だけ自分のLPを回復できる。
【モンスター効果】
このカード名の(1)のモンスター効果は1ターンに1度しか使用できない。
(1):このカードが手札・墓地に存在する場合、「EMオッドアイズ・バトラー」以外の自分フィールドの、「EM」モンスターカードまたは「オッドアイズ」モンスターカード1枚を対象として発動できる。このカードを特殊召喚する。その後、対象のカードを破壊する。
(2):モンスターゾーンのこのカードが破壊された場合に発動できる。このカードを自分のPゾーンに置く。
EMオッドアイズ・バレット ▶︎ Deck 9.5 4 EMオッドアイズ・バレット Pendulum Monster
Effect Monster
- 1 Spellcaster 100 200
【Pスケール:青8/赤8】
(1):1ターンに1度、相手モンスターの攻撃宣言時に発動できる。その相手モンスターの攻撃力は、自分のEXデッキの表側表示のPモンスターの数×300ダウンする。
【モンスター効果】
このカード名の(1)のモンスター効果は1ターンに1度しか使用できない。
(1):このカードが召喚・特殊召喚に成功した場合に発動できる。デッキから「EMオッドアイズ・バレット」以外の、「EM」モンスターまたは「オッドアイズ」モンスター1体を墓地へ送る。このカードのレベルはターン終了時まで、墓地へ送ったモンスターのレベルと同じになる。
(2):モンスターゾーンのこのカードが破壊された場合に発動できる。このカードを自分のPゾーンに置く。
Performapal Odd-Eyes Seer ▶︎ Deck 9.7 6 Performapal Odd-Eyes Seer Pendulum Monster
Effect Monster
- 6 Spellcaster 100 1800
Pendulum Effect
You can target 1 "Performapal" or "Odd-Eyes" card in your GY; add it to your hand, then destroy this card. You can only use this effect of "Performapal Odd-Eyes Seer" once per turn.
Card Text
During your Main Phase, if you control this Pendulum Summoned card: You can activate the following effect, based on its battle position;
●Attack Position: You can banish this card, then target 1 "Performapal" or "Odd-Eyes" monster in your GY; Special Summon it.
●Defense Position: Take 1 "Performapal" or "Odd-Eyes" Pendulum Monster from your Deck, and either add it to your face-up Extra Deck or send it to the GY.
You can only use this effect of "Performapal Odd-Eyes Seer" once per turn.
Performapal Odd-Eyes Minitaurus ▶︎ Deck 7.9 9 Performapal Odd-Eyes Minitaurus Pendulum Monster
Effect Monster
- 4 Beast-Warrior 1200 1600
Pendulum Effect
If your "Performapal" or "Odd-Eyes" monster attacks a Defense Position monster, inflict piercing battle damage to your opponent.
Card Text
During damage calculation, if your Pendulum Monster attacks an opponent's monster: You can make that opponent's monster lose 100 ATK for each "Performapal" and "Odd-Eyes" card you control, during damage calculation only.
Performapal Odd-Eyes Unicorn ▶︎ Deck 8.5 14 Performapal Odd-Eyes Unicorn Pendulum Monster
Effect Monster
- 1 Beast 100 600
Pendulum Effect
Once, while this card is in your Pendulum Zone, when your "Odd-Eyes" monster declares an attack: You can target 1 other "Performapal" monster you control; that attacking monster gains ATK equal to the original ATK of the targeted monster on the field, until the end of the Battle Phase (even if this card leaves the field).
Card Text
When this card is Normal or Special Summoned: You can target 1 "Performapal" monster in your GY; gain LP equal to its ATK.
Performapal Odd-Eyes Light Phoenix ▶︎ Deck 5.8 14 Performapal Odd-Eyes Light Phoenix Pendulum Monster
Effect Monster
- 5 Winged Beast 2000 1000
Pendulum Effect
When an opponent's monster declares a direct attack while you have a card in your other Pendulum Zone: You can destroy the card in your other Pendulum Zone, and if you do, Special Summon this card.
Card Text
(Quick Effect): You can Tribute this card, then target 1 "Performapal" monster you control; it gains 1000 ATK until the end of this turn.
Performapal Kaleidoscorp ▶︎ Deck 5.3 12 Performapal Kaleidoscorp Pendulum Monster
Effect Monster
- 6 Insect 100 2300
Pendulum Effect
All LIGHT monsters you control gain 300 ATK.
Card Text
Once per turn: You can target 1 face-up monster you control; this turn, it can attack all Special Summoned monsters your opponent controls, once each.
Performapal Card Gardna ▶︎ Deck 4.5 2 Performapal Card Gardna Pendulum Monster
Effect Monster
- 3 Rock 1000 1000
Pendulum Effect
Once per turn: You can target 1 face-up Defense Position monster you control; its DEF becomes equal to the combined original DEF of all face-up Defense Position monsters you currently control (even if this card leaves the field).
Card Text
Gains DEF equal to the combined original DEF of all other "Performapal" monsters you control.
Performapal Duelist Extraordinaire ▶︎ Deck 6.7 10 Performapal Duelist Extraordinaire Pendulum Monster
Effect Monster
- 4 Spellcaster 1800 400
Pendulum Effect

Card Text
When this card inflicts battle damage to your opponent: You can add 1 "Supreme King Dragon" monster, "Supreme King Gate" monster, or "Soul of the Supreme King" from your Deck to your hand. Once per turn, during the Standby Phase: Activate this effect; each player can banish 1 Spell from their Deck. Once per turn, when a monster declares an attack: Activate this effect; the attacked player can apply the following effect.
●Add 1 of your banished Spells to your hand, then discard it, and if you do, negate that attack.
Performapal King Bear ▶︎ Deck 7.7 6 Performapal King Bear Pendulum Monster
Effect Monster
- 6 Beast-Warrior 2200 1000
Pendulum Effect
Once per turn, during the End Phase, if this card was activated this turn: You can destroy this card, and if you do, add 1 Level 7 or higher monster to your hand, that is either in your Graveyard or face-up in your Extra Deck.
Card Text
Cannot be destroyed by Spell/Trap effects while in face-up Attack Position. This card gains 100 ATK for each "Performapal" card you control, during your Battle Phase only.
Performapal Guitartle ▶︎ Deck 7.8 9 Performapal Guitartle Pendulum Monster
Effect Monster
- 1 Aqua 300 400
Pendulum Effect
If a "Performapal" card is activated in your other Pendulum Zone: You can draw 1 card. You can only use this effect of "Performapal Guitartle" once per turn.
Card Text
Once per turn: You can target 1 card in your Pendulum Zone; increase its Pendulum Scale by 2 until the end of this turn.
EMクラシックリボー ▶︎ Deck 5.3 4 EMクラシックリボー Pendulum Monster
Effect Monster
- 1 Fiend 300 200
【Pスケール:青8/赤8】
(1):相手モンスターの直接攻撃宣言時にこのカードは破壊される。
【モンスター効果】
このカード名の(1)(2)のモンスター効果はそれぞれ1ターンに1度しか使用できない。
(1):このカードを手札から捨て、自分のPゾーンのカード1枚を対象として発動できる。そのカードのPスケールはターン終了時まで1になる。
(2):このカードが墓地に存在し、自分が戦闘ダメージを受けた時に発動できる。このカードを自分のPゾーンに置く。
(3):このカードが自身のP効果によって破壊された場合に発動する。バトルフェイズを終了する。
Performapal Five-Rainbow Magician ▶︎ Deck 5.5 23 Performapal Five-Rainbow Magician Pendulum Monster
Effect Monster
- 1 Spellcaster 100 100
Pendulum Effect
You cannot Pendulum Summon, except from the Extra Deck. This effect cannot be negated. Each player applies 1 of these effects based on the number of Set cards in their Spell & Trap Zones.●0: All monsters they control cannot attack or activate their effects.●4 or more: The ATK of all monsters they control become double their original ATK.
Card Text
If either player Sets a Spell/Trap on your field while this card is in your GY (except during the Damage Step): You can place this card in your Pendulum Zone.
Performapal Gumgumouton ▶︎ Deck 7.7 9 Performapal Gumgumouton Pendulum Monster
Effect Monster
- 5 Beast 900 2400
Pendulum Effect
Once per turn, when an attack is declared involving a monster you control and an opponent's monster: You can activate this effect; that monster you control cannot be destroyed by that battle.
Card Text
Once per turn, when an attack is declared involving a monster you control and an opponent's monster: You can activate this effect; that monster you control cannot be destroyed by that battle.
Performapal Gold Fang ▶︎ Deck 7.1 7 Performapal Gold Fang Pendulum Monster
Effect Monster
- 4 Beast 1800 700
Pendulum Effect
Once per turn, if your "Performapal" monster destroys an opponent's monster by battle: Inflict 1000 damage to your opponent.
Card Text
If this card is Normal or Special Summoned: All "Performapal" monsters you currently control gain 200 ATK until the end of this turn.
Performapal Silver Claw ▶︎ Deck 8.4 14 Performapal Silver Claw Pendulum Monster
Effect Monster
- 4 Beast 1800 700
Pendulum Effect
All "Performapal" monsters you control gain 300 ATK.
Card Text
When this card declares an attack: All "Performapal" monsters you currently control gain 300 ATK, until the end of the Battle Phase.
Performapal Seal Eel ▶︎ Deck 8.3 16 Performapal Seal Eel Pendulum Monster
Effect Monster
- 1 Fish 100 100
Pendulum Effect
Once per turn: You can target 1 face-up monster your opponent controls; that face-up monster has its effects negated until the end of this turn (even if this card leaves the field).
Card Text
When this card is Normal or Special Summoned: You can target 1 Set Spell/Trap Card your opponent controls; that Set card cannot be activated this turn. Neither player can activate cards or effects in response to this effect's activation.
Performapal Gentrude ▶︎ Deck 8.8 6 Performapal Gentrude Pendulum Monster
Effect Monster
- 4 Fiend 1500 1000
Pendulum Effect
If "Performapal Ladyange" is in your other Pendulum Zone and you control no monsters, or only Pendulum Monsters: You can add 1 "Odd-Eyes" card from your Deck to your hand. You can only use this effect of "Performapal Gentrude" once per turn.
Card Text
If this card is destroyed: You can place 1 "Performapal" Pendulum Monster from your Deck in your Pendulum Zone, except "Performapal Gentrude". If this card is face-up in your Extra Deck: You can discard 1 Pendulum Monster; add this card to your hand, then you can return 1 "Performapal" or "Odd-Eyes" card from your Pendulum Zone to the hand. You can only use 1 "Performapal Gentrude" effect per turn, and only once that turn.
Performapal Smile Sorcerer ▶︎ Deck 4.6 7 Performapal Smile Sorcerer Pendulum Monster
Effect Monster
- 8 Spellcaster 2500 2000
Pendulum Effect
If a monster(s) you control whose current ATK is higher than its original ATK is destroyed by battle or card effect: You can Special Summon this card from your Pendulum Zone. You can only use this effect of "Performapal Smile Sorcerer" once per turn.
Card Text
If this card is Normal or Special Summoned: You can add 1 "Smile" Spell/Trap from your Deck to your hand. If every monster you control is a "Performapal" or "Odd-Eyes" monster, or a "Magician" Pendulum Monster, and this card's current ATK is higher than its original ATK: You can draw cards equal to the number of monsters you control whose current ATK is higher than their original ATK, also you cannot Special Summon monsters for the rest of this turn. You can only use each effect of "Performapal Smile Sorcerer" once per turn.
Performapal Dag Daggerman ▶︎ Deck 7.6 9 Performapal Dag Daggerman Pendulum Monster
Effect Monster
- 5 Warrior 2000 600
Pendulum Effect
During your Main Phase, if this card was activated this turn: You can target 1 "Performapal" monster in your Graveyard; add it to your hand. You can only use this effect of "Performapal Dag Daggerman" once per turn.
Card Text
During your Main Phase, if this card was Pendulum Summoned this turn: You can send 1 "Performapal" monster from your hand to the Graveyard; draw 1 card. You can only use this effect of "Performapal Dag Daggerman" once per turn.
Performapal Cheermole ▶︎ Deck 4.8 12 Performapal Cheermole Pendulum Monster
Effect Monster
- 2 Beast 600 1000
Pendulum Effect
All Pendulum Monsters you control gain 300 ATK.
Card Text
You can target 1 monster whose current ATK is different from its original ATK; apply the appropriate effect. You can only use this effect of "Performapal Cheermole" once per turn.
●If that monster's current ATK is higher than its original ATK, it gains 1000 ATK.
●If that monster's current ATK is lower than its original ATK, it loses 1000 ATK.
Performapal Changeraffe ▶︎ Deck 5 5 Performapal Changeraffe Pendulum Monster
Effect Monster
- 1 Beast 100 500
Pendulum Effect
When exactly 1 monster you control (and no other cards) is destroyed by battle: You can destroy this card, and if you do, Special Summon that monster destroyed by battle in Attack Position, and if you do that, it cannot be destroyed by battle this turn (even if this card leaves the field).
Card Text
When this card is Normal or Special Summoned: You can target 1 face-up monster your opponent controls; while this card is face-up on the field, that face-up monster cannot attack, also negate the effects of that face-up monster while it is on the field.
Performapal Celestial Magician ▶︎ Deck 8.5 8 Performapal Celestial Magician Pendulum Monster
Effect Monster
- 4 Spellcaster 1500 1000
Pendulum Effect
When exactly 1 face-up Fusion, Synchro, or Xyz Monster you control that was Special Summoned from the Extra Deck is destroyed by battle, or an opponent's card effect: You can Special Summon that destroyed monster, then destroy this card. You can only use this effect of "Performapal Celestial Magician" once per turn.
Card Text
During your Main Phase, if this card was Normal or Special Summoned this turn: You can apply the following effect(s) for the rest of this turn, based on the other monsters you currently control.
●Fusion: This card can attack directly.
●Synchro: Your opponent cannot activate monster effects.
●Xyz: This card's ATK becomes double its original ATK.
●Pendulum: During the End Phase, add 1 Pendulum Monster from your Deck to your hand.
You can only use this effect of "Performapal Celestial Magician" once per turn.
Performapal Trump Witch ▶︎ Deck 6.6 17 Performapal Trump Witch Pendulum Monster
Effect Monster
- 1 Spellcaster 100 100
Pendulum Effect
Once per turn: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters you control as Fusion Materials.
Card Text
You can Tribute this card; add 1 "Polymerization" from your Deck or Graveyard to your hand.
Performapal Trump Girl ▶︎ Deck 7.2 12 Performapal Trump Girl Pendulum Monster
Effect Monster
- 2 Spellcaster 200 200
Pendulum Effect

Card Text
Once per turn: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters you control as Fusion Materials, including this card. If this card in the Pendulum Zone is destroyed: You can target 1 Dragon-Type Fusion Monster in your Graveyard; Special Summon it, but destroy it during the End Phase.
Performapal Trampolynx ▶︎ Deck 6.4 19 Performapal Trampolynx Pendulum Monster
Effect Monster
- 2 Beast 300 300
Pendulum Effect
When you Pendulum Summon a monster(s): You can target 1 card in either player's Pendulum Zone; return it to the hand. You can only use this effect of "Performapal Trampolynx" once per turn.
Card Text
When this card is Normal Summoned: You can target 1 card in either player's Pendulum Zone; return it to the hand.
Performapal Skullcrobat Joker ▶︎ Deck 9.8 53 Performapal Skullcrobat Joker Pendulum Monster
Effect Monster
- 4 Spellcaster 1800 100
Pendulum Effect
You cannot Pendulum Summon monsters, except "Performapal" monsters, "Magician" Pendulum Monsters, and "Odd-Eyes" monsters. This effect cannot be negated.
Card Text
When this card is Normal Summoned: You can add 1 "Performapal" monster, "Magician" Pendulum Monster, or "Odd-Eyes" monster from your Deck to your hand, except "Performapal Skullcrobat Joker".
Performapal Coin Dragon ▶︎ Deck 6.6 8 Performapal Coin Dragon Pendulum Monster
Effect Monster
- 4 Dragon 1700 1000
Pendulum Effect
Once per turn: You can target 1 Dragon-Type monster you control that was Special Summoned from the Extra Deck; this turn, if that monster you control battles an opponent's monster, banish that opponent's monster after damage calculation (even if this card leaves the field).
Card Text
Other Dragon-Type monsters you control gain 500 ATK, also they cannot be destroyed by card effects.
Performapal Gongato ▶︎ Deck 4.2 6 Performapal Gongato Pendulum Monster
Effect Monster
- 1 Beast 100 100
Pendulum Effect
Once per turn, when an opponent's monster declares a direct attack: You can activate this effect; you take no battle damage from that battle (even if this card leaves the field).
Card Text
Once per turn, when an attack is declared involving a monster you control and an opponent's monster: You can activate this effect; you take no battle damage from that battle.
Performapal Drummerilla ▶︎ Deck 6 11 Performapal Drummerilla Pendulum Monster
Effect Monster
- 5 Beast 1600 900
Pendulum Effect
Once per turn, when an attack is declared involving a monster you control and an opponent's monster: You can target that monster you control; it gains 600 ATK until the end of the Battle Phase (even if this card leaves the field).
Card Text
If there are no monsters on the field, you can Normal Summon this card without Tributing. If this card is Normal Summoned without Tributing, its Level becomes 4. Once per turn, when an attack is declared involving a monster you control and an opponent's monster: You can target that monster you control; it gains 600 ATK until the end of the Battle Phase.
Performapal Bubblebowwow ▶︎ Deck 4.8 5 Performapal Bubblebowwow Pendulum Monster
Effect Monster
- 6 Beast 2300 1000
Pendulum Effect
If a face-up non-Pendulum Monster(s) you control that was Special Summoned from the Extra Deck would be destroyed by battle or card effect, you can destroy this card instead.
Card Text
When this card is Special Summoned from the Extra Deck: You can activate this effect; for the rest of this turn, Pendulum Monsters you control that were Special Summoned from the Extra Deck cannot be destroyed by card effects.
Performapal Barracuda ▶︎ Deck 6 4 Performapal Barracuda Pendulum Monster
Effect Monster
- 3 Plant 500 1100
Pendulum Effect
Once per turn, if your "Performapal" monster battles an opponent's monster, before damage calculation: You can make that opponent's monster lose ATK equal to the difference between its original ATK and current ATK (even if this card leaves the field).
Card Text
During either player's turn: You can target 1 "Performapal" monster whose current ATK is different from its original ATK; it gains ATK equal to the difference until the end of this turn. You can only use this effect of "Performapal Barracuda" once per turn.
Performapal Ballad ▶︎ Deck 4.6 5 Performapal Ballad Pendulum Monster
Effect Monster
- 3 Plant 500 1100
Pendulum Effect
Once per turn, at the start of the Damage Step, when your "Performapal" monster battles an opponent's face-up monster: You can make that opponent's monster lose 600 ATK (even if this card leaves the field).
Card Text
If your "Performapal" monster attacked, after damage calculation: You can target 1 face-up monster your opponent controls; that target loses ATK equal to the ATK of that "Performapal" monster.
EMバロックリボー ▶︎ Deck 5 3 EMバロックリボー Pendulum Monster
Effect Monster
- 8 Fiend 300 3000
【Pスケール:青1/赤1】
(1):1ターンに1度、自分・相手のバトルフェイズ開始時に発動できる。デッキから攻撃力300/守備力200のモンスター1体を手札に加える。その後、このカードを破壊する。
【モンスター効果】
(1):自分のモンスターが戦闘で破壊された時に発動できる。このカードを手札から特殊召喚する。
(2):このカードがモンスターゾーンに存在する限り、相手は他のモンスターを攻撃対象に選択できない。
(3):このカードは攻撃された場合、ダメージステップ終了時に攻撃表示になる。
Performapal Partnaga ▶︎ Deck 6.4 14 Performapal Partnaga Pendulum Monster
Effect Monster
- 5 Reptile 500 2100
Pendulum Effect
Once per turn: You can target 1 face-up monster you control; it gains 300 ATK for each "Performapal" card you currently control, until the end of this turn.
Card Text
If this card is Normal or Special Summoned: You can target 1 monster you control; it gains 300 ATK for each "Performapal" monster you currently control. Level 5 or lower monsters cannot attack.
Performapal Turn Toad ▶︎ Deck 7.3 12 Performapal Turn Toad Pendulum Monster
Effect Monster
- 2 Aqua 0 800
Pendulum Effect
Once per turn: You can target 1 face-up monster on the field; switch its current ATK and DEF until the end of this turn.
Card Text
Once per turn, during your Battle Phase (except during the Damage Step): You can target 1 monster you control; change its battle position, and if you do, switch its current ATK and DEF until the end of this turn.
Performapal Bit Bite Turtle ▶︎ Deck 4.8 5 Performapal Bit Bite Turtle Pendulum Monster
Effect Monster
- 3 Reptile 800 1200
Pendulum Effect
Once per turn: You can reveal 1 "Performapal" or "Odd-Eyes" monster in your hand, and if you do, reduce the Levels of monsters in your hand with that name by 1 for the rest of this turn (even after they are Summoned/Set, and even if this card leaves the field).
Card Text
When this card is destroyed by battle: You can destroy the monster that destroyed it.
Performapal Fire Mufflerlion ▶︎ Deck 5.9 12 Performapal Fire Mufflerlion Pendulum Monster
Effect Monster
- 3 Beast 800 800
Pendulum Effect
When a Pendulum Monster you control is destroyed by battle: You can Special Summon this card from your Pendulum Zone.
Card Text
Once per turn, if a Pendulum Monster you control destroys an opponent's monster by battle, after damage calculation: You can make that monster you control gain 200 ATK until the end of the Battle Phase, and if you do, it can make a second attack in a row.
Performapal Swincobra ▶︎ Deck 5.1 10 Performapal Swincobra Pendulum Monster
Effect Monster
- 4 Reptile 300 1800
Pendulum Effect
Once per turn, when a monster you control inflicts battle damage to your opponent: You can send the top card of your opponent's Deck to the Graveyard.
Card Text
This card can attack your opponent directly. If this card attacks, it is changed to Defense Position at the end of the Battle Phase.
Performapal Pendulum Sorcerer ▶︎ Deck 9.7 38 Performapal Pendulum Sorcerer Pendulum Monster
Effect Monster
- 4 Spellcaster 1500 800
Pendulum Effect
If a "Performapal" monster(s) is Pendulum Summoned to your field: All "Performapal" monsters you currently control gain 1000 ATK until the end of this turn (even if this card leaves the field).
Card Text
If this card is Special Summoned: You can target up to 2 cards you control; destroy them, and if you do, add "Performapal" monsters with different names from your Deck to your hand, except "Performapal Pendulum Sorcerer", equal to the number of cards destroyed. You can only use this effect of "Performapal Pendulum Sorcerer" once per turn.
Performapal Fireflux ▶︎ Deck 6.3 4 Performapal Fireflux Pendulum Monster
Effect Monster
- 4 Insect 1200 1600
Pendulum Effect
Once per turn, when an opponent's monster declares an attack: You can Tribute 1 "Performapal" monster; negate the attack, then end the Battle Phase.
Card Text
If a "Performapal" or "Odd-Eyes" monster you control attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step.
Performapal Splashmammoth ▶︎ Deck 6 10 Performapal Splashmammoth Pendulum Monster
Effect Monster
- 6 Beast 1900 2300
Pendulum Effect
Once per turn, when a Fusion Monster(s) is Special Summoned to your side of the field (except during the Damage Step): You can Special Summon 1 face-up "Odd-Eyes" Pendulum Monster from your Extra Deck.
Card Text
During your Main Phase: You can Fusion Summon 1 Dragon-Type Fusion Monster from your Extra Deck, using monsters you control as Fusion Materials. You can only use this effect of "Performapal Splashmammoth" once per Duel.
Performapal Momoncarpet ▶︎ Deck 2.7 12 Performapal Momoncarpet Pendulum Monster
Effect Monster
Flip Monster
- 3 Beast 1000 100
Pendulum Effect
Unless you have a card in your other Pendulum Zone, destroy this card. While this card is in the Pendulum Zone, any battle damage you take becomes halved.
Card Text
FLIP: You can target 1 Set card on the field; destroy it. If this card is Special Summoned: You can change it to face-down Defense Position.
Performapal Monkeyboard ▶︎ Deck 9.8 68 Performapal Monkeyboard Pendulum Monster
Effect Monster
- 6 Beast 1000 2400
Pendulum Effect
Unless you have a "Performapal" card in your other Pendulum Zone, this card's Pendulum Scale becomes 4. During your Main Phase, if this card was activated this turn: You can add 1 Level 4 or lower "Performapal" monster from your Deck to your hand. You can only use this effect of "Performapal Monkeyboard" once per turn.
Card Text
You can discard this card; reveal 1 "Performapal" or "Odd-Eyes" monster in your hand, and if you do, reduce the Levels of monsters in your hand with that name by 1 for the rest of this turn (even after they are Summoned/Set).
Performapal U Go Golem ▶︎ Deck 7 7 Performapal U Go Golem Pendulum Monster
Effect Monster
- 4 Fiend 1600 1000
Pendulum Effect
Once per turn, if a monster is Fusion Summoned to your field (except during the Damage Step): You can add 1 "Performapal", "Odd-Eyes", or "Magician" Pendulum Monster from your GY or face-up in your Extra Deck to your hand.
Card Text
Once per turn, during your Main Phase, if this card was Pendulum Summoned this turn: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using this card you control and Dragon monsters you control as Fusion Materials.
Performapal Camelump ▶︎ Deck 8.1 9 Performapal Camelump Pendulum Monster
Effect Monster
- 4 Beast 800 1800
Pendulum Effect
Once per turn, during your Main Phase 1: You can target 1 face-up monster you control; the monsters your opponent currently controls lose 800 DEF until the end of this turn, and if they do, if the targeted monster attacks a Defense Position monster this turn, inflict piercing battle damage to your opponent. (These effects remain even if this card leaves the field.)
Card Text
If this card is destroyed by battle: You can make the monster that destroyed this card lose 800 ATK.
Performapal Radish Horse ▶︎ Deck 8.2 5 Performapal Radish Horse Pendulum Monster
Effect Monster
- 4 Plant 500 2000
Pendulum Effect
Once per turn: You can target 1 face-up monster your opponent controls, and 1 "Performapal" monster you control; that opponent's monster loses ATK equal to the ATK of that "Performapal" monster you control (even if this card leaves the field).
Card Text
If your opponent controls a Special Summoned monster, and controls at least as many monsters as you, you can Special Summon this card (from your hand). Once per turn: You can target 1 face-up monster on each player's field; until the end of this turn, that opponent's monster loses ATK equal to this card's ATK, and if it does, that monster you control gains ATK equal to this card's ATK.
Performapal Trumpanda ▶︎ Deck 4.1 9 Performapal Trumpanda Pendulum Monster
Effect Monster
- 3 Beast 800 800
Pendulum Effect
Once per turn: You can increase this card's Pendulum Scale by 1 (max. 12).
Card Text
When your Pendulum Monster is targeted for an attack: You can negate the attack. You can only use this effect of "Performapal Trumpanda" once per turn.
Performapal Laugh Maker ▶︎ Deck 6.5 8 Performapal Laugh Maker Pendulum Monster
Effect Monster
- 8 Spellcaster 2500 2000
Pendulum Effect
Once per turn, if your opponent controls a monster whose current ATK is higher than its original ATK: You can gain 1000 LP.
Card Text
When this card declares an attack: You can make this card gain 1000 ATK for each monster on the field whose current ATK is higher than its original ATK, except other monsters you control, until the end of the Battle Phase. If this card is destroyed by battle or card effect while its current ATK is higher than its original ATK: You can target 1 monster in your Graveyard; Special Summon it. You can only use 1 monster effect of "Performapal Laugh Maker" per turn, and only once that turn.
Performapal Lizardraw ▶︎ Deck 8 12 Performapal Lizardraw Pendulum Monster
Effect Monster
- 3 Reptile 1200 600
Pendulum Effect
If you have a "Performapal" card in your other Pendulum Zone, except "Performapal Lizardraw": You can destroy this card, and if you do, draw 1 card. You can only use this effect of "Performapal Lizardraw" once per turn.
Card Text
If another face-up monster you control is destroyed by your opponent's attack or card effect: You can draw cards equal to the number of "Performapal" monsters you currently control. You can only use this effect of "Performapal Lizardraw" once per turn.
Performapal Handstandaccoon ▶︎ Deck 7 6 Performapal Handstandaccoon Pendulum Monster
Effect Monster
- 2 Beast 400 600
Pendulum Effect
You can target 1 "Performapal" card you control; return it to the hand, but for the rest of this turn, you cannot activate cards, or the effects of cards, with the same name as the one returned to the hand by this effect (even if this card leaves the field). You can only use this effect of "Performapal Handstandaccoon" once per turn.
Card Text
When this card is destroyed by battle: You can target 1 card on the field; return it to the hand.
Performapal Ladyange ▶︎ Deck 9.2 6 Performapal Ladyange Pendulum Monster
Effect Monster
- 3 Fairy 1000 1500
Pendulum Effect
Once per turn, when an attack is declared involving your monster and an opponent's monster: You can discard 1 Pendulum Monster; that opponent's monster loses 1000 ATK, until the end of this turn.
Card Text
You can discard this card and 1 "Performapal" monster, except "Performapal Ladyange"; draw 2 cards. If this card is in your GY and you control an "Odd-Eyes" card or "Performapal Gentrude": You can place this card in your Pendulum Zone. You can only use 1 "Performapal Ladyange" effect per turn, and only once that turn.
Performapal Lebellman ▶︎ Deck 7.1 9 Performapal Lebellman Pendulum Monster
Effect Monster
- 6 Fairy 100 2600
Pendulum Effect
Once per turn: You can increase the Levels of all Pendulum Summoned monsters you currently control by 1 (even if this card leaves the field).
Card Text
Once per turn: You can declare a Level from 1 to 5, then target 1 other "Performapal" monster you control; until the end of this turn, reduce this card's Level by the declared Level, and if you do, increase the Level of the other monster by the same amount.
Wisdom-Eye Magician ▶︎ Deck 9.6 31 Wisdom-Eye Magician Pendulum Monster
Effect Monster
- 4 Spellcaster 1500 1500
Pendulum Effect
If you have a "Magician" or "Performapal" card in your other Pendulum Zone: You can destroy this card, and if you do, place 1 "Magician" Pendulum Monster from your Deck in your Pendulum Zone, except "Wisdom-Eye Magician".
Card Text
You can discard this card, then target 1 card in your Pendulum Zone, whose current Pendulum Scale is different from its original Pendulum Scale; its Pendulum Scale becomes its original Pendulum Scale until the end of this turn.
Performapal Recasting ▶︎ Deck 6.6 8 Performapal Recasting Normal Spell
Reveal any number of "Performapal" monsters from your hand and shuffle them into the Deck, then draw cards equal to the number of cards you shuffled into the Deck +1. You can only activate 1 "Performapal Recasting" per turn.
Performapal Popperup ▶︎ Deck 7.1 11 Performapal Popperup Normal Spell
Send up to 3 cards from your hand to the GY; draw that many cards, then you can Special Summon up to that many monsters from your hand, with different names, that are "Performapal" monsters, "Magician" Pendulum Monsters, and/or "Odd-Eyes" monsters, each with a Level between the Pendulum Scales of the 2 cards in your Pendulum Zones. If you did not Special Summon by this effect, you lose 1000 LP for each card in your hand. You can only activate 1 "Performapal Popperup" per turn.
Performance Hurricane ▶︎ Deck 6.8 4 Performance Hurricane Normal Spell
Target cards your opponent controls, up to the number of "Performapal" monsters you control; return them to the hand. You can only activate 1 "Performance Hurricane" per turn.
Bubble Barrier ▶︎ Deck 5.2 6 Bubble Barrier Continuous Spell
Each "Performapal" and "Performage" monster you control cannot be destroyed by battle or card effect once per turn. You take no battle damage from attacks involving "Performapal" and "Performage" monsters you control.
Illusion Balloons ▶︎ Deck 6 8 Illusion Balloons Quick-Play Spell
If a monster(s) was destroyed during this turn, while you controlled it: Excavate the top 5 cards of your Deck, then you can Special Summon 1 excavated "Performapal" monster, also shuffle the rest back into your Deck.
Performapal Dramatic Theater ▶︎ Deck 4.3 6 Performapal Dramatic Theater Field Spell
Monsters you control gain 200 ATK for each monster you control with a different Type. Once per turn, if you control 4 "Performapal" monsters with different Types: You can Special Summon 1 "Odd-Eyes" monster from your hand, Deck, or Graveyard.
Sky Iris ▶︎ Deck 8.7 15 Sky Iris Field Spell
Your opponent cannot target "Magician", "Performapal", or "Odd-Eyes" cards in your Pendulum Zones with card effects. You can target 1 other face-up card you control; destroy it, and if you do, add 1 "Odd-Eyes" card from your Deck to your hand. You can only use this effect of "Sky Iris" once per turn.
Performapal Call ▶︎ Deck 5.8 10 Performapal Call Normal Trap
When an opponent's monster declares a direct attack: Target that attacking monster; negate the attack, and if you do, add up to 2 "Performapal" monsters from your Deck to your hand, whose total DEF is less than or equal to the ATK of the targeted monster. Until the end of your next turn after this card resolves, you cannot Special Summon monsters from the Extra Deck.
Performapal Show Down ▶︎ Deck 7.5 8 Performapal Show Down Normal Trap
Target any number of face-up monsters your opponent controls, up to the number of face-up Spell Cards you control; change those monsters to face-down Defense Position.
Performapal Revival ▶︎ Deck 4.9 9 Performapal Revival Normal Trap
If a monster(s) you control is destroyed by battle or card effect: Special Summon 1 "Performapal" monster from your hand or Graveyard.
Command Performance ▶︎ Deck 4.2 9 Command Performance Normal Trap
If you control a "Performapal" monster: Change all face-up Attack Position monsters your opponent controls to Defense Position. Monsters changed to Defense Position by this effect cannot change their battle positions until the end of the next turn.
Trick Box ▶︎ Deck 4.2 5 Trick Box Normal Trap
If a face-up "Performage" monster(s) you control is destroyed by battle or card effect and sent to the Graveyard: Target 1 monster your opponent controls; take control of it until the End Phase, then Special Summon 1 "Performage" monster from your Graveyard to your opponent's field. During the End Phase of this turn, give control of the monster Special Summoned by this effect to its owner.
Last Minute Cancel ▶︎ Deck 3.4 7 Last Minute Cancel Normal Trap
When an opponent's monster declares an attack while you control an Attack Position monster(s): Change all monsters you control to Defense Position. For the rest of this turn after this card resolves, return any face-up "Performapal" monster you control that is destroyed by battle or card effect to the hand instead of sending it to the Graveyard.
Performapal Pinch Helper ▶︎ Deck 6.4 7 Performapal Pinch Helper Continuous Trap
Once per turn, when an opponent's monster declares a direct attack: You can negate the attack, and if you do, Special Summon 1 "Performapal" monster from your Deck, but its effects are negated. When an attack is declared involving a monster you control and an opponent's monster: You can send this card to the Graveyard; you take no battle damage from that battle.

CategoryCard List short cut

@

@Ignister, A.I.

A

Abyss Actor, Abyss Script Accesscode Talker Adamancipator Adventurer Token Alien Ally of Justice Altergeist Amazement, Amaze Attraction Amazoness Amorphage Ancient Gear Ancient Warriors Appliancer Aqua Jet Aquaactress, Aquarium Arcana Force Archfiend Armed Dragon Aroma, Aromage, Aromaseraphy Artifact

a

arugosutazu tentative

A

Assault, Assault Mode Atlantean

a

azamina tentative

B

B.E.S. Barbaros Batteryman Battleguard Battlin' Boxer Beetrooper Black Luster Soldier Blackwing Blue-Eyed Bounzer Brotherhood of the Fire Fist, Fire Formation Bujin, Bujinki, Bujintei, Bujingi Buster Blader, Destruction Sword Butterspy

C

Centurion tentative Charmer, Familiar-Possessed Chemicritter Chronomaly Chrysalis Clear Wing Cloudian Codebreaker Constellar Counter Crusadia Crystal Beast, Advanced Crystal Beast Crystron Cubic Cyber, Cybernetic, Cyberdark Cynet

D

D/D Danger! Dark Contract Dark Scorpion Dark World Darklord Demonsmith Deskbot Despian, Branded Destiny HERO Diavel Diavel Star, Treasure tentative Dinomist Dinomorphia Djinn Dododo Dogmatika Doodle Beast , Doodlebook Dracoslayer Dracoverlord Dragon Ruler Dragonmaid Dragunity Dream Mirror Drytron Dual Dual Avatar Duston

E

Earthbound Earthbound Immortal Elder Entity, Old Entity, Outer Entity Electromagnet Warrior Elemental HERO Elemental Lord Elementsaber Empowered Warrior Endymion Evil HERO Evilswarm, Steelswarm Evil★Twins Evolsaur, Evocator, Evoltile, Evolzar Evolution Pill Exosister

F

F.A. Fabled Fire King Firewall Fishborg Flamvell Floowandereeze Flower Cardian Fluffal, Frightfur, Edge Imp Forbidden Fortune Lady Fossil Frog Fur Hire Fusion Fusion Monster

G

Gadget Gagaga Gaia the Fierce Knight Galaxy, Galaxy-Eyes Gate Guardian Geargia Gem-Knight Generaider Genex Ghostrick Ghoti Gimmick Puppet Gishki, Aquamirror Gladiator Beast Goblin

g

goblin rider tentative

G

Gogogo Gold Pride Golden Lord, Eldlich, Eldlixir Gorgonic Gouki Gravekeeper Guardian Guardragon Gunkan Suship Gusto

H

Harpie Hazy Flame

h

heart tentative

H

Herald Heraldic Beast HERO Heroic Challenger, Heroic Champion Hieratic Dragon, Hieratic Seal Holy confectioner tentative Horus tentative

I

Ice Barrier Icejade Igknight Impcantation Infernity Infernoid, Void Infinitrack Invoked Inzektor Iron Chain

J

Jinzo Junk Jurrac

K

Kaiju Karakuri Kashtira Koa'ki Meiru Kozmo Krawler Kuriboh

L

Labyrinth Wall Lady of Lament Laval Libromancer Lightray Lightsworn Link Monster Lunalight LV, Level Up! Lyrilusc

M

Machina Madolche Magical Musket, Magical Musketeer Magician Magician Girl Magikey Magistus Majespecter Majestic Malebranche of the Burning Abyss Malefic Malicevorous Mannadium Marincess Materiactor Mathmech Mayakashi Mecha Phantom Beast Megalith Mekk-Knight Meklord, Meklord Emperor Melffy Memento tentative Mermail

m

metalation

M

Metalfoes, Heavymetalfoes, Raremetalfoes, Fullmetalfoes, Parametalfoes Metaphys Mikanko

m

millennium

M

Mist Valley Mokey Mokey Monarch Morphtronic Mystical Beast of the Forest, Mystical Spirit of the Forest Mythical Beast Myutant

N

Naturia Nekroz Nemeses Nemleria Neo-Spacian Neos Nephthys Nimble Ninja, Ninjitsu Noble Knight, Noble Arms Nordic, Nordic Beasts, Lord of the Aesir, Nordic Relic Nouvelles Number Numeron, Numeron Gate

O

Ocean Dragon Lord Odd-Eyes Ogdoadic Ojama Orcust

P

P.U.N.K. Paleozoic Parshath Patrollship Pendulum Pendulum Monster Penguin Performapal, Performage Phantasm Phantasm Phantom Beast Photon, Cipher Prank-Kids Predaplant Prediction Princess PSY-Frame Purrely, Expurrely

Q

Qliphort, Apoqliphort

q

quiet voice tentative

R

R-Genex Raidraptor

r

raika tentative raizeoru tentative

R

Rank-Up-Magic, Number C, Barian's Rank3 Xyz Rank4 Xyz Rank5 Xyz Reactor Rebellion Red-Eyes Reptilianne Rescue-ACE Resonator Rikka Ritual Beast, Spiritual Beast Ritual Monster

r

roid

R

Rokket, Borrel

r

rokubusiki tentative

R

Roland Rose Dragon, Rose

r

rough stone

R

Runick

r

ryuuge tentative

S

S-Force Sacrifice Salamangreat

s

sangen tentative

S

Satellarknight, Stellarknight Scareclaw Scrap

s

sennen tentative

S

Shaddoll

s

shark

S

Shiranui Simorgh

s

sirokimori tentative

S

Six Samurai Skull Servant Sky Striker Ace, Sky Striker Smile

s

snake eye tentative

S

Solfachord Speedroid Spellbook Sphinx Spright Springans SPYRAL Star Seraph Stardust Starry Knight Steelswarm Subterror Sunseed, Sunavalon, Sunvine Super Defense Super Quantum Superheavy Samurai Supreme King Dragon Swordsoul Sylvan Symphonic Warrior Synchro Monster Synchron

T

T.G. Tearlaments

t

tennpairyu tentative

T

Tenyi The Agent, Hyperion The Bystial

t

the Evil Eye the Forbidden One the Melodious Diva

T

The Phantom Knights, Phantom

t

the Timelord

T

The Weather

t

the World Chalice, World Legacy

T

Therion Thunder Dragon Time Thief Tindangle Toon Topologic Transcendosaurus Traptrix, Trap Hole Tri-Brigade Triamid Trickstar True

U

U.A. Umbral Unchained, Unchained Soul Ursarctic Utopia

V

Valkyrie Valmonica tentative Vampire Vaylantz Vedas tentative Vendread Venom Vernusylph Virtual World, Virtual World Gate Volcanic VS Vylon

W

War Rock Warrior Watt Welcome, Labrynth White Aura tentative Wind-Up Windwitch Wingman Witchcrafter Worm

X

X-Saber Xyz Xyz Monster

Y

Yang Zing Yosenju Yubel

Z

Zefra Zexal, ZW, ZS Zoodiac Zubaba

M∀LICE

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"Performapal, Performage" Deck List
"Performapal, Performage" Card List
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