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HOME > Yu-Gi-Oh! Deck Lists > Meklord, Meklord Emperor > Meklord, Meklord Emperor Card List
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"Meklord, Meklord Emperor" Card List (All Cards)

Meklord, Meklord Emperor Deck List

"Meklord, Meklord Emperor" Deck List
"Meklord, Meklord Emperor" Card List
"Meklord, Meklord Emperor" Product List

Card Type : 23 Types
Monster : 12 Types
Normal 1-40 Types Effect 1-49 Types Ritual0 Types
Normal 5~60 Types Effect 5~60 Types Pendulum0 Types
Normal 7~0 Types Effect 7~3 Types Fusion0 Types
Synchro0 Types Xyz0 Types Link0 Types
Machine (12 Types)
DARK (6 Types) LIGHT (2 Types) EARTH (2 Types) WIND (2 Types)
Spell : 7 Types
Normal Spell2 Types Continuous Spell2 Types Equip Spell0 Types
Quick-Play Spell1 Types Ritual Spell0 Types Field Spell2 Types
Trap : 4 Types
Normal Trap4 Types Continuous Trap0 Types Counter Trap0 Types

Rating Score Card Name Card-Type
Attribute Level Type ATK DEF
Meklord Astro Mekanikle ▶︎ Deck 3.3 32 Meklord Astro Mekanikle Effect Monster
- 12 Machine 4000 4000
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by sending 3 "Meklord" monsters from your hand to the GY. Once per turn: You can target 1 Synchro Monster your opponent controls; equip that target to this card. This card gains ATK equal to the combined ATK of the monsters equipped to it by this effect. Once per turn, during your Standby Phase: You can send 1 of these equipped monsters you control to the GY; inflict damage to your opponent equal to that monster's original ATK. You cannot conduct your Battle Phase the turn you activate this effect.
Meklord Astro Dragon Asterisk ▶︎ Deck 2.4 35 Meklord Astro Dragon Asterisk Effect Monster
- 10 Machine 0 0
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by controlling 3 or more "Meklord" monsters. When this card is Special Summoned: You can target any number of "Meklord" monsters you control, except this card; send those targets to the GY, and if you do, this card's ATK becomes the combined original ATK of the monsters sent to the GY by this effect. Each time a Synchro Monster(s) is Special Summoned: Inflict 1000 damage to the Summoning player.
Meklord Astro Dragon Triskelion ▶︎ Deck 8.1 15 Meklord Astro Dragon Triskelion Effect Monster
- 10 Machine 3000 0
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 3 "Meklord" monsters with different names from your GY. Once per turn, when this card declares an attack: You can look at your opponent's Extra Deck and equip 1 monster from it to this card. This card gains ATK equal to the combined ATK of those equipped monsters. While equipped with a Synchro Monster, this card can make up to 3 attacks on monsters during each Battle Phase.
Meklord Nucleus Infinity Core ▶︎ Deck 9.8 11 Meklord Nucleus Infinity Core Effect Monster
- 1 Machine 0 0
The first time this card would be destroyed by battle each turn, it is not destroyed. You can only use each of the following effects of "Meklord Nucleus Infinity Core" once per turn. If this card is Normal or Special Summoned: You can add 1 "Meklord" Spell/Trap from your Deck to your hand. If this card is destroyed by card effect: You can Special Summon 1 "Meklord Emperor" monster from your hand or Deck with a different Attribute from the monsters you control, ignoring its Summoning conditions, also for the rest of this turn, you can only declare an attack with 1 monster.
Meklord Emperor Granel ▶︎ Deck 7.8 25 Meklord Emperor Granel Effect Monster
- 1 Machine 0 0
Cannot be Normal Summoned/Set. Must be Special Summoned by its own effect. When a face-up monster you control is destroyed by a card effect and sent to the GY (except during the Damage Step): You can Special Summon this card from your hand. Once per turn: You can target 1 Synchro Monster your opponent controls; equip that target to this card. This card gains ATK/DEF equal to half your LP and ATK equal to the combined ATK of the monsters equipped to it by this effect. You can target 1 of these equipped monsters; Special Summon that target to your field in Defense Position.
Meklord Emperor Skiel ▶︎ Deck 3.7 20 Meklord Emperor Skiel Effect Monster
- 1 Machine 2200 2200
Cannot be Normal Summoned/Set. Must be Special Summoned by its own effect. When a face-up monster you control is destroyed by a card effect and sent to the GY (except during the Damage Step): You can Special Summon this card from your hand. Other monsters you control cannot declare an attack. Once per turn: You can target 1 Synchro Monster your opponent controls; equip that target to this card. This card gains ATK equal to the combined ATK of the monsters equipped to it by this effect. You can send 1 monster you control that is equipped to this card to the GY; this card can attack your opponent directly this turn.
Meklord Emperor Wisel - Synchro Absorption ▶︎ Deck 4.7 16 Meklord Emperor Wisel - Synchro Absorption Effect Monster
- 1 Machine 2500 2500
Cannot be Normal Summoned/Set. Must be Special Summoned by its own effect. During your opponent's turn (Quick Effect): You can send 1 face-up "Meklord" monster you control to the GY; Special Summon this card from your hand. You can only use this effect of "Meklord Emperor Wisel - Synchro Absorption" once per turn. If this card is Special Summoned: You can target 1 monster your opponent controls; it cannot attack for the rest of this turn. When a card or effect is activated that would destroy a card(s) on the field (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy that card.
Meklord Emperor Wisel ▶︎ Deck 8.1 30 Meklord Emperor Wisel Effect Monster
- 1 Machine 2500 2500
Cannot be Normal Summoned/Set. Must be Special Summoned by its own effect. When a face-up monster you control is destroyed by a card effect and sent to the GY (except during the Damage Step): You can Special Summon this card from your hand. Other monsters you control cannot declare an attack. Once per turn: You can target 1 Synchro Monster your opponent controls; equip that target to this card. This card gains ATK equal to the combined ATK of the monsters equipped to it by this effect. Once per turn, when your opponent activates a Spell Card (Quick Effect): You can negate the activation, and if you do, destroy it.
Meklord Army of Granel ▶︎ Deck 6.4 14 Meklord Army of Granel Effect Monster
- 4 Machine 1600 1200
Gains 100 ATK for each "Meklord" monster on the field, except this card. When this card is Normal Summoned: You can target 1 face-up monster your opponent controls; halve that target's ATK, until the end of this turn.
Meklord Army Deployer Obbligato ▶︎ Deck 9.5 10 Meklord Army Deployer Obbligato Effect Monster
- 4 Machine 1200 1800
During your Main Phase: You can activate this effect; destroy this card, and if you do, Special Summon 2 "Meklord Army" monsters from your Deck in Defense Position, except "Meklord Army Deployer Obbligato", also you cannot Special Summon monsters for the rest of this turn, except Machine monsters. If this card is sent to the GY: You can activate this effect; during the End Phase of this turn, you can inflict 100 damage to your opponent for each "Meklord" monster you control. You can only use each effect of "Meklord Army Deployer Obbligato" once per turn.
Meklord Army of Skiel ▶︎ Deck 6.6 17 Meklord Army of Skiel Effect Monster
- 4 Machine 1200 1000
Gains 200 ATK for each "Meklord" monster on the field, except this card. When this card is destroyed by battle and sent to the GY: You can Special Summon 1 "Meklord Army" monster from your Deck.
Meklord Army of Wisel ▶︎ Deck 6.8 15 Meklord Army of Wisel Effect Monster
- 4 Machine 1800 0
Gains 100 ATK for each "Meklord" monster on the field, except this card. Once per turn, when another "Meklord" monster you control declares an attack on a Defense Position monster: You can activate this effect; during that battle, if it attacks a Defense Position monster, inflict piercing battle damage to your opponent.
Boon of the Meklord Emperor ▶︎ Deck 2.1 27 Boon of the Meklord Emperor Normal Spell
If the only face-up monsters on the field are 2 "Meklord" monsters: Draw 2 cards. You cannot conduct your Battle Phase the turn you activate this card.
Reboot ▶︎ Deck 3.1 10 Reboot Normal Spell
Shuffle 1 "Meklord" monster from your hand into the Deck, then target 1 "Meklord" card in your GY; add that target to your hand.
Meklord Assembly ▶︎ Deck 9.9 13 Meklord Assembly Continuous Spell
When this card is activated: You can add 1 "Meklord" monster from your Deck to your hand. You can only activate 1 "Meklord Assembly" per turn. You can only use each of the following effects of "Meklord Assembly" once per turn.
●You can discard 1 card, then target 1 monster you control; destroy it.
●If a face-up "Meklord" monster(s) you control is destroyed by battle or card effect: You can target 1 other face-up Spell/Trap on the field; destroy it.
The Resolute Meklord Army ▶︎ Deck 2.5 13 The Resolute Meklord Army Continuous Spell
All Attack Position "Meklord Army" monsters you control cannot be destroyed by battle, also their effects are negated.
Meklord Deflection ▶︎ Deck 2.3 12 Meklord Deflection Quick-Play Spell
Target 1 "Meklord" monster you control; your opponent takes no battle damage from attacks involving that face-up monster until the end of this turn, also its ATK becomes (permanently) the combined original ATK of all "Meklord" monsters you currently control. If a "Meklord" monster(s) you control would be destroyed by battle or card effect, you can banish this card from your GY instead. You can only activate 1 "Meklord Deflection" per turn.
Meklord Fortress ▶︎ Deck 4.4 12 Meklord Fortress Field Spell
Neither player can target "Meklord Emperor" monsters you control with Synchro Monster effects. When this card on the field is destroyed and sent to the GY: You can add 1 "Meklord Emperor" monster from your Deck to your hand.
Fortissimo the Mobile Fortress ▶︎ Deck 5.8 12 Fortissimo the Mobile Fortress Field Spell
Once per turn: You can Special Summon 1 "Meklord Army" monster from your hand.
Chaos Infinity ▶︎ Deck 7.4 12 Chaos Infinity Normal Trap
Change as many Defense Position monsters on the field as possible to face-up Attack Position, then Special Summon 1 "Meklord" monster from your Deck or GY, but its effects are negated, also it is destroyed during the End Phase.
Mektimed Blast ▶︎ Deck 5.6 13 Mektimed Blast Normal Trap
Target 1 "Meklord" monster you control and 1 card your opponent controls; destroy them.
Meklord Factory ▶︎ Deck 1.8 12 Meklord Factory Normal Trap
When a "Meklord" monster on the field is targeted for an attack: Target 1 "Meklord Army" monster in your Graveyard; add that target to your hand, then destroy the attack target.
Meklord Astro the Eradicator ▶︎ Deck 8.1 8 Meklord Astro the Eradicator Normal Trap
Target 3 "Meklord" monsters with different names in your GY; add them to your hand, OR Special Summon them, ignoring their Summoning conditions. Until the end of your next turn after this card is activated, you cannot Special Summon monsters, except Machine monsters. If you control a "Meklord Astro" monster: You can banish this card from your GY; destroy 1 Synchro Monster your opponent controls, and if you do, inflict damage to your opponent equal to its original ATK. You can only use each effect of "Meklord Astro the Eradicator" once per turn.

CategoryCard List short cut

@

@Ignister, A.I.

A

Abyss Actor, Abyss Script Accesscode Talker Adamancipator Adventurer Token Alien Ally of Justice Altergeist Amazement, Amaze Attraction Amazoness Amorphage Ancient Gear Ancient Warriors Appliancer Aqua Jet Aquaactress, Aquarium Arcana Force Archfiend Armed Dragon Aroma, Aromage, Aromaseraphy Artifact

a

arugosutazu tentative

A

Assault, Assault Mode Atlantean

a

azamina tentative

B

B.E.S. Barbaros Batteryman Battleguard Battlin' Boxer Beetrooper Black Luster Soldier Blackwing Blue-Eyed Bounzer Brotherhood of the Fire Fist, Fire Formation Bujin, Bujinki, Bujintei, Bujingi Buster Blader, Destruction Sword Butterspy

C

Centurion tentative Charmer, Familiar-Possessed Chemicritter Chronomaly Chrysalis Clear Wing Cloudian Codebreaker Constellar Counter Crusadia Crystal Beast, Advanced Crystal Beast Crystron Cubic Cyber, Cybernetic, Cyberdark Cynet

D

D/D Danger! Dark Contract Dark Scorpion Dark World Darklord Demonsmith Deskbot Despian, Branded Destiny HERO Diavel Diavel Star, Treasure tentative Dinomist Dinomorphia Djinn Dododo Dogmatika Doodle Beast , Doodlebook Dracoslayer Dracoverlord Dragon Ruler Dragonmaid Dragunity Dream Mirror Drytron Dual Dual Avatar Duston

E

Earthbound Earthbound Immortal Elder Entity, Old Entity, Outer Entity Electromagnet Warrior Elemental HERO Elemental Lord Elementsaber Empowered Warrior Endymion Evil HERO Evilswarm, Steelswarm Evil★Twins Evolsaur, Evocator, Evoltile, Evolzar Evolution Pill Exosister

F

F.A. Fabled Fire King Firewall Fishborg Flamvell Floowandereeze Flower Cardian Fluffal, Frightfur, Edge Imp Forbidden Fortune Lady Fossil Frog Fur Hire Fusion Fusion Monster

G

Gadget Gagaga Gaia the Fierce Knight Galaxy, Galaxy-Eyes Gate Guardian Geargia Gem-Knight Generaider Genex Ghostrick Ghoti Gimmick Puppet Gishki, Aquamirror Gladiator Beast Goblin

g

goblin rider tentative

G

Gogogo Gold Pride Golden Lord, Eldlich, Eldlixir Gorgonic Gouki Gravekeeper Guardian Guardragon Gunkan Suship Gusto

H

Harpie Hazy Flame

h

heart tentative

H

Herald Heraldic Beast HERO Heroic Challenger, Heroic Champion Hieratic Dragon, Hieratic Seal Holy confectioner tentative Horus tentative

I

Ice Barrier Icejade Igknight Impcantation Infernity Infernoid, Void Infinitrack Invoked Inzektor Iron Chain

J

Jinzo Junk Jurrac

K

Kaiju Karakuri Kashtira Koa'ki Meiru Kozmo Krawler Kuriboh

L

Labyrinth Wall Lady of Lament Laval Libromancer Lightray Lightsworn Link Monster Lunalight LV, Level Up! Lyrilusc

M

Machina Madolche Magical Musket, Magical Musketeer Magician Magician Girl Magikey Magistus Majespecter Majestic Malebranche of the Burning Abyss Malefic Malicevorous Mannadium Marincess Materiactor Mathmech Mayakashi Mecha Phantom Beast Megalith Mekk-Knight Meklord, Meklord Emperor Melffy Memento tentative Mermail

m

metalation

M

Metalfoes, Heavymetalfoes, Raremetalfoes, Fullmetalfoes, Parametalfoes Metaphys Mikanko

m

millennium

M

Mist Valley Mokey Mokey Monarch Morphtronic Mystical Beast of the Forest, Mystical Spirit of the Forest Mythical Beast Myutant

N

Naturia Nekroz Nemeses Nemleria Neo-Spacian Neos Nephthys Nimble Ninja, Ninjitsu Noble Knight, Noble Arms Nordic, Nordic Beasts, Lord of the Aesir, Nordic Relic Nouvelles Number Numeron, Numeron Gate

O

Ocean Dragon Lord Odd-Eyes Ogdoadic Ojama Orcust

P

P.U.N.K. Paleozoic Parshath Patrollship Pendulum Pendulum Monster Penguin Performapal, Performage Phantasm Phantasm Phantom Beast Photon, Cipher Prank-Kids Predaplant Prediction Princess PSY-Frame Purrely, Expurrely

Q

Qliphort, Apoqliphort

q

quiet voice tentative

R

R-Genex Raidraptor

r

raika tentative raizeoru tentative

R

Rank-Up-Magic, Number C, Barian's Rank3 Xyz Rank4 Xyz Rank5 Xyz Reactor Rebellion Red-Eyes Reptilianne Rescue-ACE Resonator Rikka Ritual Beast, Spiritual Beast Ritual Monster

r

roid

R

Rokket, Borrel

r

rokubusiki tentative

R

Roland Rose Dragon, Rose

r

rough stone

R

Runick

r

ryuuge tentative

S

S-Force Sacrifice Salamangreat

s

sangen tentative

S

Satellarknight, Stellarknight Scareclaw Scrap

s

sennen tentative

S

Shaddoll

s

shark

S

Shiranui Simorgh

s

sirokimori tentative

S

Six Samurai Skull Servant Sky Striker Ace, Sky Striker Smile

s

snake eye tentative

S

Solfachord Speedroid Spellbook Sphinx Spright Springans SPYRAL Star Seraph Stardust Starry Knight Steelswarm Subterror Sunseed, Sunavalon, Sunvine Super Defense Super Quantum Superheavy Samurai Supreme King Dragon Swordsoul Sylvan Symphonic Warrior Synchro Monster Synchron

T

T.G. Tearlaments

t

tennpairyu tentative

T

Tenyi The Agent, Hyperion The Bystial

t

the Evil Eye the Forbidden One the Melodious Diva

T

The Phantom Knights, Phantom

t

the Timelord

T

The Weather

t

the World Chalice, World Legacy

T

Therion Thunder Dragon Time Thief Tindangle Toon Topologic Transcendosaurus Traptrix, Trap Hole Tri-Brigade Triamid Trickstar True

U

U.A. Umbral Unchained, Unchained Soul Ursarctic Utopia

V

Valkyrie Valmonica tentative Vampire Vaylantz Vedas tentative Vendread Venom Vernusylph Virtual World, Virtual World Gate Volcanic VS Vylon

W

War Rock Warrior Watt Welcome, Labrynth White Aura tentative Wind-Up Windwitch Wingman Witchcrafter Worm

X

X-Saber Xyz Xyz Monster

Y

Yang Zing Yosenju Yubel

Z

Zefra Zexal, ZW, ZS Zoodiac Zubaba

M∀LICE

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"Meklord, Meklord Emperor" Deck List
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