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HOME > Yu-Gi-Oh! Card Search > Search result
Type is "Sea Serpent". Search result Showing 1 to 30 of 82
Type is "Sea Serpent".
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Rating Score | Card Name | Card-Type | |||||||||||
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Attribute | Level | Type | ATK | DEF | |||||||||
▶︎ Deck | 9.8 (46) | Neptabyss, the Atlantean Prince | Effect Monster | ||||||||||
- | 1 | Sea Serpent | 800 | 0 | |||||||||
You can send 1 "Atlantean" monster from your Deck to the Graveyard, except "Neptabyss, the Atlantean Prince"; add 1 "Atlantean" card from your Deck to your hand, except "Neptabyss, the Atlantean Prince". If this card is sent to the Graveyard to activate a WATER monster's effect: Target 1 "Atlantean" monster in your Graveyard, except "Neptabyss, the Atlantean Prince"; Special Summon it. You can only use each effect of "Neptabyss, the Atlantean Prince" once per turn. | |||||||||||||
▶︎ Deck | 9.8 (17) | Worldsea Dragon Zealantis |
Link Monster Effect Monster |
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- | - | Sea Serpent | 2500 | - | |||||||||
1+ Effect Monsters You can only control 1 "Worldsea Dragon Zealantis". You can only use each of the following effects of "Worldsea Dragon Zealantis" once per turn. During your Main Phase: You can banish all monsters on the field, then Special Summon as many monsters as possible that were banished by this effect, to their owners' fields, face-up, or in face-down Defense Position. During the Battle Phase (Quick Effect): You can destroy cards on the field up to the number of co-linked monsters on the field.
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▶︎ Deck | 9.7 (54) | Deep Sea Diva |
Effect Monster Tuner Monster |
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- | 2 | Sea Serpent | 200 | 400 | |||||||||
When this card is Normal Summoned: You can Special Summon 1 Level 3 or lower Sea Serpent monster from your Deck. | |||||||||||||
▶︎ Deck | 9.5 (12) | T.G. Screw Serpent |
Effect Monster Tuner Monster |
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- | 4 | Sea Serpent | 1300 | 500 | |||||||||
If this card is Normal or Special Summoned: You can target 1 Level 4 or lower "T.G." monster in your GY, except "T.G. Screw Serpent"; Special Summon that monster, but its effects are negated. You can banish this card from your GY, then target 1 "T.G." monster you control; increase or reduce its Level by 1 until the end of this turn. You can only use each effect of "T.G. Screw Serpent" once per turn. | |||||||||||||
▶︎ Deck | 9.5 (53) | Bahamut Shark |
Xyz Monster Effect Monster |
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- | 4 | Sea Serpent | 2600 | 2100 | |||||||||
2 Level 4 WATER monsters Once per turn: You can detach 1 material from this card; Special Summon 1 Rank 3 or lower WATER Xyz Monster from your Extra Deck. This card cannot attack for the rest of this turn. |
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▶︎ Deck | 9.3 (11) | Gladiator Beast Domitianus |
Fusion Monster Effect Monster |
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- | 10 | Sea Serpent | 3500 | 1200 | |||||||||
"Gladiator Beast Vespasius" + 2 "Gladiator Beast" monsters Must first be Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use "Polymerization".) Once per turn, when your opponent activates a monster effect (Quick Effect): You can negate the activation, and if you do, destroy it. You choose the attack targets for your opponent's attacks. At the end of the Battle Phase, if this card battled: You can return this card to the Extra Deck; Special Summon 1 "Gladiator Beast" monster from your Deck. |
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▶︎ Deck | 9.3 (111) | Brionac, Dragon of the Ice Barrier |
Synchro Monster Effect Monster |
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- | 6 | Sea Serpent | 2300 | 1400 | |||||||||
1 Tuner + 1+ non-Tuner monsters You can discard any number of cards to the GY, then target the same number of cards your opponent controls; return those cards to the hand. You can only use this effect of "Brionac, Dragon of the Ice Barrier" once per turn. |
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▶︎ Deck | 9.1 (11) | Ocean Dragon Lord - Kairyu-Shin | Effect Monster | ||||||||||
- | 5 | Sea Serpent | 2000 | 1700 | |||||||||
While "Umi" is on the field, each player can only control 1 face-up non-WATER monster. (If a player controls 2 or more, they must send some to the GY so they only control 1.) During your Main Phase: You can add from your Deck to your hand 1 "Umi", 1 "Kairyu-Shin" Spell/Trap, or 1 "Sea Stealth" Spell/Trap. You can only use this effect of "Ocean Dragon Lord - Kairyu-Shin" once per turn. | |||||||||||||
▶︎ Deck | 9.1 (7) | Mermail Abyssalacia |
Link Monster Effect Monster |
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- | - | Sea Serpent | 1600 | - | |||||||||
2 Fish, Sea Serpent, and/or Aqua monsters Monsters this card points to gain 500 ATK/DEF. You can only use each of the following effects of "Mermail Abyssalacia" once per turn. ●During your opponent's turn (Quick Effect): You can send 1 card from your hand to the GY; add 1 "Mermail" monster from your Deck to your hand. ●If this card in its owner's possession is destroyed by an opponent's attack or card effect: You can send 1 WATER monster from your Deck to the GY, then target 1 WATER monster in your GY; Special Summon it in Defense Position.
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▶︎ Deck | 8.9 (25) | Gishki Shadow | Effect Monster | ||||||||||
- | 4 | Sea Serpent | 1200 | 1000 | |||||||||
If you Ritual Summon exactly 1 WATER Ritual Monster with a card effect that requires use of monsters, this card can be used as the entire requirement. You can discard this card; add 1 "Gishki" Ritual Spell Card from your Deck to your hand. | |||||||||||||
▶︎ Deck | 8.9 (129) | Lavalval Chain Forbidden |
Xyz Monster Effect Monster |
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- | 4 | Sea Serpent | 1800 | 1000 | |||||||||
2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card to activate 1 of these effects; ●Send 1 card from your Deck to the Graveyard. ●Choose 1 monster from your Deck and place it on top of your Deck. |
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▶︎ Deck | 8.8 (21) | Atlantean Heavy Infantry | Effect Monster | ||||||||||
- | 2 | Sea Serpent | 0 | 1600 | |||||||||
During your Main Phase, you can Normal Summon 1 Level 4 or lower Sea Serpent-Type monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) When this card is sent to the Graveyard to activate a WATER monster's effect: Target 1 face-up card your opponent controls; destroy that target. | |||||||||||||
▶︎ Deck | 8.8 (8) | Deep Sea Prima Donna |
Synchro Monster Tuner Monster Effect Monster |
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- | 7 | Sea Serpent | 1500 | 2700 | |||||||||
1 Tuner + 1+ non-Tuner monsters Your opponent cannot target a Synchro Monster that used this card as material with monster effects. You can only use each of the following effects of "Deep Sea Prima Donna" once per turn. ●You can target 1 of your opponent's banished cards; add to your hand, or Special Summon, 1 Level 4 or lower WATER monster from your Deck, and if you do, add that target to their hand. ●If this card is sent to the GY: You can target 1 banished card; shuffle it into the Deck. |
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▶︎ Deck | 8.8 (4) | Magikey Spirit - Vepartu |
Xyz Monster Effect Monster |
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- | 4 | Sea Serpent | 2000 | 2000 | |||||||||
2 Level 4 monsters If this card is Xyz Summoned: You can detach 1 material from this card; add 1 Level 4 or higher Normal Monster from your Deck or GY to your hand. If this card has a Normal Monster as material, it gains this effect. ●At the start of the Damage Step, if this card battles an opponent's monster with the same Attribute as a Normal Monster or "Magikey" monster in your GY: You can detach 1 material from this card; your opponent must send that monster to the GY. |
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▶︎ Deck | 8.6 (35) | Atlantean Dragoons | Effect Monster | ||||||||||
- | 4 | Sea Serpent | 1800 | 0 | |||||||||
All your Level 3 or lower Sea Serpent monsters can attack directly. If this card is sent to the GY to activate a WATER monster's effect: Add 1 Sea Serpent monster from your Deck to your hand, except "Atlantean Dragoons". | |||||||||||||
▶︎ Deck | 8.6 (21) | Gishki Vision | Effect Monster | ||||||||||
- | 2 | Sea Serpent | 700 | 500 | |||||||||
If you Ritual Summon exactly 1 WATER Ritual Monster with a card effect that requires use of monsters, this card can be used as the entire requirement. You can discard this card; add 1 "Gishki" Ritual Monster from your Deck to your hand. | |||||||||||||
▶︎ Deck | 8.6 (36) | Abyss Dweller |
Xyz Monster Effect Monster |
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- | 4 | Sea Serpent | 1700 | 1400 | |||||||||
2 Level 4 monsters While this card has a material attached that was originally WATER, all WATER monsters you control gain 500 ATK. Once per turn (Quick Effect): You can detach 1 material from this card; your opponent cannot activate any card effects in their GY this turn. |
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▶︎ Deck | 8.4 (27) | Mermail Abyssmegalo | Effect Monster | ||||||||||
- | 7 | Sea Serpent | 2400 | 1900 | |||||||||
You can discard 2 other WATER monsters to the GY; Special Summon this card from your hand. When Summoned this way: You can add 1 "Abyss-" Spell/Trap from your Deck to your hand. You can Tribute 1 other Attack Position WATER monster; this card can make a second attack during each Battle Phase this turn. | |||||||||||||
▶︎ Deck | 8.3 (36) | Moulinglacia the Elemental Lord | Effect Monster | ||||||||||
- | 8 | Sea Serpent | 2800 | 2200 | |||||||||
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by having exactly 5 WATER monsters in your GY. If this card is Special Summoned: Discard 2 random cards from your opponent's hand (or their entire hand, if less than 2). You can only use this effect of "Moulinglacia the Elemental Lord" once per turn. If this face-up card leaves the field, skip the Battle Phase of your next turn. | |||||||||||||
▶︎ Deck | 8.2 (19) | Codarus | Effect Monster | ||||||||||
- | 4 | Sea Serpent | 1400 | 1200 | |||||||||
You can send 1 face-up "Umi" you control to the Graveyard to target up to 2 cards your opponent controls; send those targets to the Graveyard. | |||||||||||||
▶︎ Deck | 8.2 (13) | Hexa Spirit of the Ice Barrier |
Effect Monster Tuner Monster |
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- | 1 | Sea Serpent | 400 | 200 | |||||||||
While you control another "Ice Barrier" monster, monsters your opponent controls lose 500 ATK/DEF. During your Main Phase: You can send 1 Level 3 or lower "Ice Barrier" monster from your Deck to the GY, and if you do, this card's Level becomes the same as that monster's, until the end of this turn. You can only use this effect of "Hexa Spirit of the Ice Barrier" once per turn. | |||||||||||||
▶︎ Deck | 8.2 (26) | Number 47: Nightmare Shark |
Xyz Monster Effect Monster |
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- | 3 | Sea Serpent | 2000 | 2000 | |||||||||
2 Level 3 monsters When this card is Special Summoned: You can attach 1 Level 3 WATER monster from your hand or your side of the field to this card as an Xyz Material. Once per turn: You can detach 1 Xyz Material from this card, then target 1 WATER monster you control; this turn, that monster can attack your opponent directly, also other monsters cannot attack. |
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▶︎ Deck | 8 (1) | Deep Sea Repetiteur |
Synchro Monster Tuner Monster Effect Monster |
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- | 5 | Sea Serpent | 1800 | 1500 | |||||||||
"Deep Sea Diva" + 1+ non-Tuner monsters Once per turn (Quick Effect): You can discard 1 Level 4 or lower WATER monster; this card gains 800 ATK until the end of this turn. If this Synchro Summoned card is sent to your GY: You can target 1 Level 5 or higher WATER monster in your GY, except "Deep Sea Repetiteur"; Special Summon it in Defense Position, also you cannot Special Summon monsters for the rest of this turn, except WATER monsters. You can only use this effect of "Deep Sea Repetiteur" once per turn. |
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▶︎ Deck | 8 (15) | Number 37: Hope Woven Dragon Spider Shark |
Xyz Monster Effect Monster |
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- | 4 | Sea Serpent | 2600 | 2100 | |||||||||
2 Level 4 WATER monsters When any player's monster declares an attack: You can detach 1 Xyz Material from this card; all monsters your opponent currently controls lose 1000 ATK until the end of this turn. When this card is destroyed by battle or card effect and sent to the Graveyard: You can target 1 other monster in your Graveyard; Special Summon it. You can only use each effect of "Number 37: Hope Woven Dragon Spider Shark" once per turn. |
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▶︎ Deck | 7.9 (8) | Guitar Gurnards Duonigis | Effect Monster | ||||||||||
- | 3 | Sea Serpent | 1500 | 700 | |||||||||
If this card is Special Summoned: You can banish cards from the top of your opponent's Deck equal to the number of WATER monsters you control. You can target 1 Level 4 or lower WATER monster you control; increase its Level by its original Level. You can banish this card from your GY; 1 WATER monster on the field gains 100 ATK for each currently banished monster, until the end of this turn. You can only use each effect of "Guitar Gurnards Duonigis" once per turn. | |||||||||||||
▶︎ Deck | 7.9 (11) | Gladiator Beast Vespasius | Effect Monster | ||||||||||
- | 7 | Sea Serpent | 2300 | 0 | |||||||||
At the start of the Damage Step, if your "Gladiator Beast" monster battles a monster: You can Special Summon this card from your hand. You can only use this effect of "Gladiator Beast Vespasius" once per turn. While you control this card, Special Summoned by the effect of a "Gladiator Beast" monster, all monsters you control gain 500 ATK. At the end of the Battle Phase, if this card battled: You can shuffle this card into the Deck; Special Summon 1 "Gladiator Beast" monster from your Deck, except "Gladiator Beast Vespasius". | |||||||||||||
▶︎ Deck | 7.9 (10) | Ukiyoe-P.U.N.K. Amazing Dragon |
Synchro Monster Effect Monster |
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- | 11 | Sea Serpent | 3000 | 2800 | |||||||||
1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can target cards your opponent controls, up to the number of Level 3 Psychic monsters with different names you control and in your GY; return them to the hand. You can target 1 "P.U.N.K." monster in your GY, except "Ukiyoe-P.U.N.K. Amazing Dragon"; Special Summon it. You can only use 1 "Ukiyoe-P.U.N.K. Amazing Dragon" effect per turn, and only once that turn. |
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▶︎ Deck | 7.8 (6) | Lappis Dragon |
Effect Monster Tuner Monster |
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- | 5 | Sea Serpent | 0 | 2600 | |||||||||
If this card is added from the Deck to your hand: You can reveal this card; Special Summon it. If this card is added from your GY to your hand by a card effect: You can reveal this card; Special Summon this card, but banish it when it leaves the field. You can only use 1 "Lappis Dragon" effect per turn, and only once that turn. | |||||||||||||
▶︎ Deck | 7.8 (5) | Deep Sea Minstrel |
Effect Monster Tuner Monster |
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- | 3 | Sea Serpent | 1200 | 1500 | |||||||||
You can discard this card and 1 WATER monster; look at your opponent's hand and banish 1 card from their hand face-up, until the End Phase. If this card is Special Summoned: You can send the top 3 cards of your Deck to the GY, then target 1 Level 4 or lower WATER monster in your GY, except "Deep Sea Minstrel"; place it on the top or bottom of the Deck. You can only use each effect of "Deep Sea Minstrel" once per turn. | |||||||||||||
▶︎ Deck | 7.7 (20) | Atlantean Marksman | Effect Monster | ||||||||||
- | 3 | Sea Serpent | 1400 | 0 | |||||||||
When this card inflicts Battle Damage to your opponent: You can Special Summon 1 Level 4 or lower "Atlantean" Sea Serpent-Type monster from your Deck, except "Atlantean Marksman". When this card is sent to the Graveyard to activate a WATER monster's effect: Target 1 Set card your opponent controls; destroy that target. | |||||||||||||
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