Featured Card Ranking


Best Card Ranking by Card-Type


Best Monster Ranking by Type


Best Monster Ranking by Attribute


Best Monster Ranking by Level


Best Xyz Monster Ranking by Rank


Best Link Monster Ranking by Link-Num

HOME > Yu-Gi-Oh! Card Lists > QUARTER CENTURY TRINITY BOX

QUARTER CENTURY TRINITY BOX Card List

QUARTER CENTURY TRINITY BOXCard List
QUARTER CENTURY TRINITY BOX
code : QCTB.
Total : 59 Types.
Release Date:2024-12-21
12th period

Average of all cards:8.8pt




Total 59 Types
Monster 47 Types
Effect Monster:28 Types
Fusion Monster:5 Types Synchro Monster:5 Types Xyz Monster:2 Types Link Monster:7 Types
8 Tuner Monster 0 Flip Monster 0 Gemini Monster
Spell 8 Types
4Normal Spell 0Equip IconEquip Spell 1Quick-Play IconQuick-Play Spell
0 Ritual IconRitual Spell 1 Continuous IconContinuous Spell 2 Field IconField Spell
Trap 4 Types
2 Normal Trap 1 Continuous IconContinuous Trap 1 Counter IconCounter Trap
Enhanced Category : 8
Dragonmaid:18 Types / Orcust:14 Types / P.U.N.K.:14 Types / the World Chalice, World Legacy:7 Types / Mekk-Knight :3 Types / Rokket, Borrel:1 Types / Adamancipator:1 Types / Crusadia:1 Types



Card Rating: Top 5

Card List in descending order of rating

rating order30 / 646 view num252 Check card pricing information (Japan)

Rarity Rating Score Code Card Name Card-Type
Attribute Level Type ATK DEF
ドラゴンメイド・シュテルン
Quarter Century Secret
Secret
Super
▶︎ Deck
8 2
[90]
JP001 ドラゴンメイド・シュテルン  Effect Monster
- 9 Dragon 2800 1800
このカード名の(1)(3)の効果はそれぞれ1ターンに1度しか使用できない。
(1):このカードを手札から捨てて発動できる。「ドラゴンメイド・シュテルン」以外の自分の墓地・除外状態の「ドラゴンメイド」モンスター1体を特殊召喚する。
(2):このカードがモンスターゾーンに存在する限り、自分フィールドのドラゴン族の融合モンスターは相手の効果では破壊されない。
(3):自分・相手のバトルフェイズ終了時に発動できる。このカードを手札に戻し、手札からレベル4以下の「ドラゴンメイド」モンスター1体を特殊召喚する。
ドラゴンメイド・ラティス
Quarter Century Secret
Secret
Super
▶︎ Deck
10 2
[113]
JP002 ドラゴンメイド・ラティス  Fusion Monster
Effect Monster
- 8 Dragon 2000 3000
同じ属性でレベルが異なる「ドラゴンメイド」モンスター×2
自分のフィールド及び墓地から1体ずつ、上記のカードを除外した場合のみEXデッキから特殊召喚できる。このカード名の(1)(2)の効果はそれぞれ1ターンに1度しか使用できない。
(1):このカードが特殊召喚した場合に発動できる。デッキからレベル4以下の「ドラゴンメイド」モンスター1体を特殊召喚する。
(2):自分・相手のスタンバイフェイズに発動できる。自分のフィールド・除外状態のモンスターを融合素材としてデッキに戻し、ドラゴン族の融合モンスター1体を融合召喚する。
Nurse Dragonmaid
Secret
Super
N-Parallel
▶︎ Deck
8.1 13
[20945]
JP003 Nurse Dragonmaid  Effect Monster
- 2 Dragon 500 1600
If this card is Normal or Special Summoned: You can target 1 Level 4 or lower "Dragonmaid" monster in your GY, except "Nurse Dragonmaid"; Special Summon it. At the start of the Battle Phase: You can return this card to the hand, and if you do, Special Summon 1 Level 7 "Dragonmaid" monster from your hand or GY. You can only use each effect of "Nurse Dragonmaid" once per turn.
Dragonmaid Ernus
Secret
Super
N-Parallel
▶︎ Deck
8.1 11
[20972]
JP004 Dragonmaid Ernus  Effect Monster
- 7 Dragon 2600 1600
Cannot be destroyed by card effects while you control a Fusion Monster. You can only use each of the following effects of "Dragonmaid Ernus" once per turn.
●(Quick Effect): You can discard this card; Special Summon 1 Level 4 or lower "Dragonmaid" monster from your hand.
●At the end of the Battle Phase: You can return this card to the hand, and if you do, Special Summon 1 Level 2 "Dragonmaid" monster from your hand.
Laundry Dragonmaid
Secret
Super
N-Parallel
▶︎ Deck
5.8 27
[25361]
JP005 Laundry Dragonmaid  Effect Monster
- 2 Dragon 500 1600
If this card is Normal or Special Summoned: You can send the top 3 cards of your Deck to the GY. At the start of the Battle Phase: You can return this card to the hand, and if you do, Special Summon 1 Level 7 "Dragonmaid" monster from your hand or GY. You can only use each effect of "Laundry Dragonmaid" once per turn.
Dragonmaid Nudyarl
Secret
Super
N-Parallel
▶︎ Deck
4.9 10
[15278]
JP006 Dragonmaid Nudyarl  Effect Monster
- 7 Dragon 2600 1600
Cannot be destroyed by card effects while you control a Fusion Monster. You can only use each of the following effects of "Dragonmaid Nudyarl" once per turn.
●You can discard this card, then target 1 monster in either GY; shuffle it into the Deck.
●At the end of the Battle Phase: You can return this card to the hand, and if you do, Special Summon 1 Level 2 "Dragonmaid" monster from your hand.
Kitchen Dragonmaid
Secret
Super
N-Parallel
▶︎ Deck
8.8 17
[30362]
JP007 Kitchen Dragonmaid  Effect Monster
- 3 Dragon 500 1700
If this card is Normal or Special Summoned: You can add 1 "Dragonmaid" monster from your Deck to your hand, except "Kitchen Dragonmaid", then send 1 "Dragonmaid" monster from your hand to the GY. At the start of the Battle Phase: You can return this card to the hand, and if you do, Special Summon 1 Level 8 "Dragonmaid" monster from your hand or GY. You can only use each effect of "Kitchen Dragonmaid" once per turn.
Dragonmaid Tinkhec
Secret
Super
N-Parallel
▶︎ Deck
8.4 9
[20161]
JP008 Dragonmaid Tinkhec  Effect Monster
- 8 Dragon 2700 1700
Cannot be destroyed by card effects while you control a Fusion Monster. You can only use each of the following effects of "Dragonmaid Tinkhec" once per turn.
●(Quick Effect): You can discard this card, then target 1 "Dragonmaid" monster you control; it gains 2000 ATK until the end of this turn.
●At the end of the Battle Phase: You can return this card to the hand, and if you do, Special Summon 1 Level 3 "Dragonmaid" monster from your hand.
Parlor Dragonmaid
Secret
Super
N-Parallel
▶︎ Deck
9.3 16
[26970]
JP009 Parlor Dragonmaid  Effect Monster
- 3 Dragon 500 1700
If this card is Normal or Special Summoned: You can send 1 "Dragonmaid" card from your Deck to the GY, except "Parlor Dragonmaid". At the start of the Battle Phase: You can return this card to the hand, and if you do, Special Summon 1 Level 8 "Dragonmaid" monster from your hand or GY. You can only use each effect of "Parlor Dragonmaid" once per turn.
Dragonmaid Lorpar
Secret
Super
N-Parallel
▶︎ Deck
7.1 11
[21901]
JP010 Dragonmaid Lorpar  Effect Monster
- 8 Dragon 2700 1700
Cannot be destroyed by card effects while you control a Fusion Monster. You can only use each of the following effects of "Dragonmaid Lorpar" once per turn.
●You can discard this card, then target 1 face-up monster on the field; players cannot activate that target's effects on the field this turn.
●At the end of the Battle Phase: You can return this card to the hand, and if you do, Special Summon 1 Level 3 "Dragonmaid" monster from your hand.
Chamber Dragonmaid
Secret
Super
N-Parallel
▶︎ Deck
9.5 15
[29605]
JP011 Chamber Dragonmaid  Effect Monster
- 4 Dragon 500 1800
If this card is Normal or Special Summoned: You can add 1 "Dragonmaid" Spell/Trap from your Deck to your hand. At the start of the Battle Phase: You can return this card to the hand, and if you do, Special Summon 1 Level 7 or higher "Dragonmaid" monster from your hand or GY. You can only use each effect of "Chamber Dragonmaid" once per turn.
House Dragonmaid
Normal
▶︎ Deck
7.8 14
[37132]
JP012 House Dragonmaid  Fusion Monster
Effect Monster
- 9 Dragon 3000 2000
1 "Dragonmaid" monster + 1 Dragon monster
Once per turn, during the Standby Phase: You can target 1 other "Dragonmaid" monster you control; Special Summon 1 "Dragonmaid" monster from your hand or GY in Defense Position, whose Level is 1 higher or 1 lower than it. When another face-up Dragon monster(s) you control returns to your hand (except during the Damage Step): You can target 1 monster your opponent controls; destroy it.
Dragonmaid Sheou
Secret
Super
N-Parallel
▶︎ Deck
9.4 13
[31887]
JP013 Dragonmaid Sheou  Fusion Monster
Effect Monster
- 10 Dragon 3500 2000
1 "Dragonmaid" monster + 1 Level 5 or higher Dragon monster
During each Standby Phase: You can Special Summon 1 Level 9 or lower "Dragonmaid" monster from your hand or GY. When your opponent activates a card or effect (Quick Effect): You can negate the activation, and if you do, destroy that card, also, after that, return this card to the Extra Deck, and if you do, Special Summon 1 "House Dragonmaid" from your Extra Deck. You can only use each effect of "Dragonmaid Sheou" once per turn.
Dragonmaid Hospitality
Normal
▶︎ Deck
9.5 11
[31780]
JP014 Dragonmaid Hospitality  Normal Spell
Special Summon 1 "Dragonmaid" monster from your hand or GY in Defense Position, then, you can send 1 "Dragonmaid" monster with the same Attribute, but a different Level, from your Deck to the GY. You can only activate 1 "Dragonmaid Hospitality" per turn.
Dragonmaid Welcome
Normal
▶︎ Deck
6.1 7
[19684]
JP015 Dragonmaid Welcome  Continuous Spell
All monsters you control gain 100 ATK/DEF for each "Dragonmaid" monster you control. If you control 2 or more "Dragonmaid" monsters: You can target 1 "Dragonmaid" card in your GY, except "Dragonmaid Welcome"; add it to your hand. You can only use this effect of "Dragonmaid Welcome" once per turn. If this card is sent to the GY: Your opponent cannot target "Dragonmaid" monsters you control with card effects this turn.
Dragonmaid Changeover
Secret
Super
N-Parallel
▶︎ Deck
7.9 11
[26253]
JP016 Dragonmaid Changeover  Normal Spell
Fusion Summon 1 Dragon Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. While this card is in your GY: You can target 1 "Dragonmaid" monster you control; add this card to your hand, and if you do, return that monster to the hand. You can only use this effect of "Dragonmaid Changeover" once per turn.
Dragonmaid Downtime
Normal
▶︎ Deck
6.9 11
[17374]
JP017 Dragonmaid Downtime  Continuous Trap
You can target 1 "Dragonmaid" monster you control, then activate 1 of these effects;
●Return it to the hand, and if you do, add 1 "Dragonmaid" card from your Deck to your hand, except "Dragonmaid Downtime".
●Return it to the hand, and if you do, return 1 Spell/Trap your opponent controls to the hand.
You can only use this effect of "Dragonmaid Downtime" once per turn.
Dragonmaid Tidying
Secret
Super
N-Parallel
▶︎ Deck
9.6 5
[21723]
JP018 Dragonmaid Tidying  Normal Trap
Target 1 Dragon monster you control and 1 card your opponent controls or in their GY; return them to the hand. You can banish this card from your GY; Special Summon 1 "Dragonmaid" monster from your hand or GY in Defense Position, but return it to the hand during the End Phase. You can only use 1 "Dragonmaid Tidying" effect per turn, and only once that turn.
No-P.U.N.K.ライジング・スケール
Quarter Century Secret
Secret
Super
▶︎ Deck
10 1
[77]
JP019 No-P.U.N.K.ライジング・スケール  Effect Monster
- 8 Sea Serpent 2400 2400
このカード名の(1)(2)(3)の効果はそれぞれ1ターンに1度しか使用できない。
(1):自分の手札・墓地からこのカード以外の「P.U.N.K.」カード1枚を除外して発動できる。このカードを手札から特殊召喚する。
(2):このカードが特殊召喚した場合、600LPを払って発動できる。自分のデッキ・墓地からレベル8モンスター以外の「P.U.N.K.」モンスター1体を選び、手札に加えるか特殊召喚する。
(3):相手フィールドの攻撃力2500以上のモンスターが効果を発動した時に発動できる。そのモンスターを裏側守備表示にする。
P.U.N.K.JAM FEVER!
Quarter Century Secret
Secret
Super
▶︎ Deck
8.5 2
[80]
JP020 P.U.N.K.JAM FEVER!  Xyz Monster
Effect Monster
- 8 Psychic 2800 600
レベル8モンスター×2
「P.U.N.K.JAM FEVER!」は1ターンに1度、自分フィールドの「P.U.N.K.」融合・Sモンスターの上に重ねてX召喚する事もできる。このカード名の(1)(2)の効果はそれぞれ1ターンに1度しか使用できない。
(1):600LPを払い、このカードのX素材を1つ取り除いて発動できる。自分は1枚ドローする。
(2):自分の墓地にサイキック族・レベル3モンスターが存在し、このカード以外のモンスターの効果が発動した時、このカードのX素材を1つ取り除いて発動できる。その発動を無効にし破壊する。
Ukiyoe-P.U.N.K. Sharakusai
Secret
Super
N-Parallel
▶︎ Deck
8.8 9
[9058]
JP021 Ukiyoe-P.U.N.K. Sharakusai  Effect Monster
Tuner Monster
- 3 Psychic 1200 600
You can pay 600 LP; Fusion Summon 1 "P.U.N.K." Fusion Monster from your Extra Deck, using monsters from your hand or field as material. During your opponent's turn (Quick Effect): You can pay 600 LP; immediately after this effect resolves, Synchro Summon 1 "P.U.N.K." Synchro Monster using monsters you control as material. You can only use each effect of "Ukiyoe-P.U.N.K. Sharakusai" once per turn.
Gagaku-P.U.N.K. Wa Gon
Secret
Super
N-Parallel
▶︎ Deck
8.1 9
[6565]
JP022 Gagaku-P.U.N.K. Wa Gon  Effect Monster
Tuner Monster
- 3 Psychic 900 600
You can pay 600 LP; add 1 "P.U.N.K." Spell from your Deck to your hand. When your opponent activates a card or effect that targets a "P.U.N.K." monster(s) you control, or when your opponent's monster targets one for an attack (Quick Effect): You can draw 1 card. You can only use each effect of "Gagaku-P.U.N.K. Wa Gon" once per turn.
Joruri-P.U.N.K. Madame Spider
Secret
Super
N-Parallel
▶︎ Deck
8.1 7
[6370]
JP023 Joruri-P.U.N.K. Madame Spider  Effect Monster
Tuner Monster
- 3 Psychic 900 600
You can pay 600 LP; add 1 "P.U.N.K." Trap from your Deck to your hand. When you activate a "P.U.N.K." card or effect that targets a card your opponent controls (except during the Damage Step) (Quick Effect): You can target 1 face-up monster your opponent controls; its ATK becomes halved until the end of this turn. You can only use each effect of "Joruri-P.U.N.K. Madame Spider" once per turn.
Noh-P.U.N.K. Ze Amin
Secret
Super
N-Parallel
▶︎ Deck
9.8 11
[15563]
JP024 Noh-P.U.N.K. Ze Amin  Effect Monster
Tuner Monster
- 3 Psychic 600 600
You can pay 600 LP; add 1 "P.U.N.K." monster from your Deck to your hand, except "Noh-P.U.N.K. Ze Amin". If this card is sent to the GY: You can target 1 "P.U.N.K." monster you control; it gains 600 ATK. You can only use each effect of "Noh-P.U.N.K. Ze Amin" once per turn.
Noh-P.U.N.K. Foxy Tune
Secret
Super
N-Parallel
▶︎ Deck
9.5 8
[11501]
JP025 Noh-P.U.N.K. Foxy Tune  Effect Monster
- 8 Beast 2300 2600
Once per turn, when this card destroys an opponent's monster by battle: You can gain LP equal to that monster's original ATK. You can only use each of the following effects of "Noh-P.U.N.K. Foxy Tune" once per turn. You can Tribute 1 "P.U.N.K." monster; Special Summon this card from your hand. You can send this card from your hand or field to the GY; send 1 card from your hand to the GY, and if you do, Special Summon 1 "P.U.N.K." monster from your Deck, except a Level 8 monster.
Noh-P.U.N.K. Ogre Dance
Secret
Super
N-Parallel
▶︎ Deck
9.8 9
[12724]
JP026 Noh-P.U.N.K. Ogre Dance  Effect Monster
- 8 Fiend 2500 2000
Once per turn, when your opponent activates a monster effect (Quick Effect): You can make this card gain ATK equal to that opponent's monster's original ATK until the end of this turn. You can only use each of the following effects of "Noh-P.U.N.K. Ogre Dance" once per turn. You can Tribute 1 "P.U.N.K." monster; Special Summon this card from your hand. You can send this card from your hand or field to the GY; add 1 "P.U.N.K." monster from your Deck to your hand, except a Level 8 monster.
Noh-P.U.N.K. Deer Note
Secret
Super
N-Parallel
▶︎ Deck
9.8 4
[12511]
JP027 Noh-P.U.N.K. Deer Note  Effect Monster
- 5 Warrior 2100 1800
You can reveal 1 other "P.U.N.K." monster in your hand; Special Summon either the revealed monster or this card, and send the other to the GY. If this card is sent from the field to your GY: You can target 1 "P.U.N.K." monster in your GY, except a Level 5 monster; Special Summon it, but you cannot Special Summon "Noh-P.U.N.K. Deer Note" for the rest of this turn. You can only use each effect of "Noh-P.U.N.K. Deer Note" once per turn.
Ukiyoe-P.U.N.K. Amazing Dragon
Secret
Super
N-Parallel
▶︎ Deck
7.9 10
[12139]
JP028 Ukiyoe-P.U.N.K. Amazing Dragon  Synchro Monster
Effect Monster
- 11 Sea Serpent 3000 2800
1 Tuner + 1+ non-Tuner monsters
If this card is Synchro Summoned: You can target cards your opponent controls, up to the number of Level 3 Psychic monsters with different names you control and in your GY; return them to the hand. You can target 1 "P.U.N.K." monster in your GY, except "Ukiyoe-P.U.N.K. Amazing Dragon"; Special Summon it. You can only use 1 "Ukiyoe-P.U.N.K. Amazing Dragon" effect per turn, and only once that turn.
P.U.N.K. JAM Dragon Drive
Secret
Super
N-Parallel
▶︎ Deck
9.1 9
[10397]
JP029 P.U.N.K. JAM Dragon Drive  Synchro Monster
Effect Monster
- 8 Psychic 2700 2400
1 Psychic Tuner + 1+ non-Tuner monsters
If this card is Special Summoned by the effect of a "P.U.N.K." card, or Synchro Summoned: You can pay 600 LP; take 1 Level 3 Psychic monster from your Deck and either add it to your hand or send it to the GY. If your opponent activates a card or effect in response to your "P.U.N.K." card or effect activation, while this card is in your GY: You can Special Summon this card. You can only use each effect of "P.U.N.K. JAM Dragon Drive" once per turn.
Ukiyoe-P.U.N.K. Rising Carp
Secret
Super
N-Parallel
▶︎ Deck
8.3 8
[8871]
JP030 Ukiyoe-P.U.N.K. Rising Carp  Fusion Monster
Effect Monster
- 8 Fish 1000 2600
2 "P.U.N.K." monsters
You can Tribute this Fusion Summoned card; Special Summon up to 2 "P.U.N.K." monsters with different names from each other from your hand and/or Deck, except Level 8 monsters, in Defense Position. If you Synchro Summoned using this card as material: You can target 1 "P.U.N.K." monster you control; it can make a second attack during each Battle Phase this turn. You can only use each effect of "Ukiyoe-P.U.N.K. Rising Carp" once per turn.
P.U.N.K. JAM Extreme Session
Secret
Super
N-Parallel
▶︎ Deck
10 5
[7993]
JP031 P.U.N.K. JAM Extreme Session  Field Spell
Once per turn: You can banish 1 "P.U.N.K." card from your GY; Special Summon 1 "P.U.N.K." monster from your hand. If a Psychic monster you control paid LP to activate its effect: You can draw 1 card. You can use this effect of "P.U.N.K. JAM Extreme Session" up to twice per turn.
Joruri-P.U.N.K. Dangerous Gabu
Secret
Super
N-Parallel
▶︎ Deck
8.5 6
[5394]
JP032 Joruri-P.U.N.K. Dangerous Gabu  Normal Trap
You can target 1 Effect Monster your opponent controls; negate its effects (until the end of this turn), then, if you control a "P.U.N.K." monster, gain LP equal to that targeted monster's original ATK. You can only activate 1 "Joruri-P.U.N.K. Dangerous Gabu" per turn.
10 3
[158]
JP033 オルフェゴール・ガラテアi  Link Monster
Effect Monster
- - Machine 0 -
「オルフェゴール」モンスターか「星遺物」モンスター1体
自分は「オルフェゴール・ガラテアi」を1ターンに1度しかL召喚できない。このカードはX召喚の素材にできない。このカード名の(1)(2)の効果はそれぞれ1ターンに1度しか使用できない。
(1):手札を1枚墓地へ送って発動できる。自分のデッキ・墓地から「星遺物」モンスター1体か「オルフェゴール・バベル」1枚を手札に加える。
(2):このカードが墓地に存在する場合、自分の墓地から他の「オルフェゴール」カード1枚を除外して発動できる。このカードを特殊召喚する。
リンクマーカー左上 リンクマーカー上 リンクマーカー右上
リンクマーカー左 LINK - 1 リンクマーカー右
リンクマーカー左下 リンクマーカー下 リンクマーカー右下
10 2
[132]
JP034 宵星の騎士エンリルギルス  Link Monster
Effect Monster
- - Machine 2600 -
「オルフェゴール」Lモンスターを含むモンスター2体以上
このカード名の(1)(2)の効果はそれぞれ1ターンに1度しか使用できない。
(1):自分の除外状態の、「オルフェゴール」カードか「星遺物」カード1枚を対象として発動できる。そのカードを手札に加える。その後、自分の手札を1枚選んでデッキに戻して相手フィールドの表側表示モンスター1体のコントロールを得る事ができる。
(2):このカードがEXモンスターゾーンから墓地へ送られたターンの自分メインフェイズに、このカードを除外して発動できる。フィールドのカード1枚を墓地へ送る。
リンクマーカー左上 リンクマーカー上 リンクマーカー右上
リンクマーカー左 LINK - 4 リンクマーカー右
リンクマーカー左下 リンクマーカー下 リンクマーカー右下
World Legacy -
Normal
▶︎ Deck
8.4 9
[30858]
JP036 World Legacy - "World Crown"  Effect Monster
- 6 Machine 2000 2000
You can Special Summon this card (from your hand) in Defense Position to your zone a Link Monster points to. You can only Special Summon "World Legacy - "World Crown"" once per turn this way. When a monster on the field that was Special Summoned from the Extra Deck activates its effect (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy it. If this Normal Summoned/Set card is Tributed: You can add 1 "World Legacy" Spell/Trap from your Deck to your hand. You can only use this effect of "World Legacy - "World Crown"" once per turn.
Orcust Brass Bombard
Secret
Super
N-Parallel
▶︎ Deck
8.2 13
[22654]
JP037 Orcust Brass Bombard  Effect Monster
Tuner Monster
- 1 Machine 500 1900
You can banish this card from your GY; Special Summon 1 "Orcust" monster from your hand, except "Orcust Brass Bombard", also you cannot Special Summon monsters for the rest of this turn, except DARK monsters. You can only use this effect of "Orcust Brass Bombard" once per turn.
Orcust Cymbal Skeleton
Secret
Super
N-Parallel
▶︎ Deck
8.6 14
[25980]
JP038 Orcust Cymbal Skeleton  Effect Monster
- 3 Machine 1200 1500
You can banish this card from your GY, then target 1 "Orcust" monster in your GY, except "Orcust Cymbal Skeleton"; Special Summon it, also you cannot Special Summon monsters for the rest of this turn, except DARK monsters. You can only use this effect of "Orcust Cymbal Skeleton" once per turn.
Orcust Harp Horror
Secret
Super
N-Parallel
▶︎ Deck
9.6 17
[33905]
JP039 Orcust Harp Horror  Effect Monster
- 4 Machine 1700 1400
You can banish this card from your GY; Special Summon 1 "Orcust" monster from your Deck, except "Orcust Harp Horror", also you cannot Special Summon monsters for the rest of this turn, except DARK monsters. You can only use this effect of "Orcust Harp Horror" once per turn.
World Legacy -
Normal
▶︎ Deck
8.5 15
[29270]
JP040 World Legacy - "World Wand"  Effect Monster
- 8 Machine 500 2500
This Normal Summoned/Set card cannot be destroyed by battle with a monster Special Summoned from the Extra Deck. You can only use each of the following effects of "World Legacy - "World Wand"" once per turn.
●If this card is sent to the GY: You can Special Summon 1 "World Legacy" monster from your hand.
●You can banish this card from your GY, then target 1 of your banished "Orcust" monsters; Special Summon it, also you cannot Special Summon monsters for the rest of this turn, except DARK monsters.
Orcust Knightmare
Secret
Super
N-Parallel
▶︎ Deck
8 11
[36760]
JP041 Orcust Knightmare  Effect Monster
- 7 Machine 100 2000
Cannot be destroyed by battle with a Link Monster. You can banish this card from your GY, then target 1 face-up monster on the field; you cannot Special Summon monsters, except DARK monsters, for the rest of this turn, also send 1 DARK Machine monster from your Deck to the GY, except "Orcust Knightmare", and if you do, the targeted monster gains ATK equal to the Level of the monster sent to the GY x 100, until the end of this turn. You can only use this effect of "Orcust Knightmare" once per turn.
Girsu, the Orcust Mekk-Knight
Secret
Super
N-Parallel
▶︎ Deck
9.9 35
[43380]
JP042 Girsu, the Orcust Mekk-Knight  Effect Monster
- 4 Machine 1800 0
If this card is Normal or Special Summoned: You can send 1 "Orcust" or "World Legacy" card from your Deck to the GY, then, if there are 2 or more other cards in this card's column, treat this card as a Tuner this turn. If you control no other monsters: You can Special Summon 1 "World Legacy Token" (Machine/DARK/Level 1/ATK 0/DEF 0) to both players' fields in Defense Position. You can only use each effect of "Girsu, the Orcust Mekk-Knight" once per turn.
Ib the World Chalice Justiciar
Secret
Super
N-Parallel
▶︎ Deck
9.8 24
[98958]
JP043 Ib the World Chalice Justiciar  Synchro Monster
Tuner Monster
Effect Monster
- 5 Spellcaster 1800 2100
1 Tuner + 1+ non-Tuner monsters
For this card's Synchro Summon, you can treat 1 "World Chalice" Normal Monster you control as a Tuner. You can only use each of the following effects of "Ib the World Chalice Justiciar" once per turn.
●If this card is Synchro Summoned: You can add 1 "World Legacy" card from your Deck to your hand.
●If this Synchro Summoned card is sent from the field to the GY: You can Special Summon 1 "World Chalice" monster from your Deck or GY, except "Ib the World Chalice Justiciar".
Dingirsu, the Orcust of the Evening Star
Secret
Super
N-Parallel
▶︎ Deck
9.4 34
[83271]
JP044 Dingirsu, the Orcust of the Evening Star  Xyz Monster
Effect Monster
- 8 Machine 2600 2100
2 Level 8 monsters
You can only Special Summon "Dingirsu, the Orcust of the Evening Star(s)" once per turn. You can also Xyz Summon this card by using an "Orcust" Link Monster you control as material. If a card(s) you control would be destroyed by battle or card effect, you can detach 1 material from this card instead. If this card is Special Summoned: You can activate 1 of these effects;
●Send 1 card your opponent controls to the GY.
●Attach 1 of your banished Machine monsters to this card as material.
8.9 23
[163335]
JP045 Knightmare Phoenix  Link Monster
Effect Monster
- - Fiend 1900 -
2 monsters with different names
If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Phoenix" once per turn. Co-linked monsters you control cannot be destroyed by battle.
リンクマーカー左上 リンクマーカー上 リンクマーカー右上
リンクマーカー左 LINK - 2 リンクマーカー右
リンクマーカー左下 リンクマーカー下 リンクマーカー右下
9.3 26
[160776]
JP046 Knightmare Unicorn  Link Monster
Effect Monster
- - Fiend 2200 -
2+ monsters with different names
If this card is Link Summoned: You can discard 1 card, then target 1 card on the field; shuffle it into the Deck, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Unicorn" once per turn. While any co-linked "Knightmare" monsters are on the field, for your normal draw in your Draw Phase, draw 1 card for each different card name among those co-linked "Knightmare" monsters, instead of drawing just 1 card.
リンクマーカー左上 リンクマーカー上 リンクマーカー右上
リンクマーカー左 LINK - 3 リンクマーカー右
リンクマーカー左下 リンクマーカー下 リンクマーカー右下
9.3 17
[38629]
JP047 Galatea, the Orcust Automaton  Link Monster
Effect Monster
- - Machine 1800 -
2 Effect Monsters, including an "Orcust" monster
This linked card cannot be destroyed by battle. You can target 1 of your banished Machine monsters; shuffle it into the Deck, then you can Set 1 "Orcust" Spell/Trap directly from your Deck. You can only use this effect of "Galatea, the Orcust Automaton" once per turn.
リンクマーカー左上 リンクマーカー上 リンクマーカー右上
リンクマーカー左 LINK - 2 リンクマーカー右
リンクマーカー左下 リンクマーカー下 リンクマーカー右下
7.6 11
[26863]
JP048 Longirsu, the Orcust Orchestrator  Link Monster
Effect Monster
- - Machine 2500 -
2+ Effect Monsters, including an "Orcust" monster
This linked card cannot be destroyed by card effects. You can target 2 of your banished Machine monsters; shuffle them into the Deck, then you can send 1 linked monster your opponent controls to the GY. This card cannot attack the turn you activate this effect. You can only use this effect of "Longirsu, the Orcust Orchestrator" once per turn.
リンクマーカー左上 リンクマーカー上 リンクマーカー右上
リンクマーカー左 LINK - 3 リンクマーカー右
リンクマーカー左下 リンクマーカー下 リンクマーカー右下
9.9 34
[152376]
JP049 Mekk-Knight Crusadia Avramax  Link Monster
Effect Monster
- - Cyberse 3000 -
2+ monsters Special Summoned from the Extra Deck
While this Link Summoned card is on the field, your opponent cannot target this card with card effects, also their monsters cannot target monsters for attacks, except this one. Once per battle, during damage calculation, if this card battles a Special Summoned monster (Quick Effect): You can make this card gain ATK equal to that opponent's monster's ATK during that damage calculation only. If this Link Summoned card you control is sent to your GY by an opponent's card: You can shuffle 1 card on the field into the Deck.
リンクマーカー左上 リンクマーカー上 リンクマーカー右上
リンクマーカー左 LINK - 4 リンクマーカー右
リンクマーカー左下 リンクマーカー下 リンクマーカー右下
Orcustrated Return
Secret
Super
N-Parallel
▶︎ Deck
9.5 17
[25261]
JP050 Orcustrated Return  Normal Spell
Send 1 "Orcust" or "World Legacy" monster from your hand or face-up field to the GY; draw 2 cards. You can only activate 1 "Orcustrated Return" per turn.
Orcustrated Babel
Secret
Super
N-Parallel
▶︎ Deck
9.3 15
[25198]
JP051 Orcustrated Babel  Field Spell
You can activate the effects of "Orcust" monsters in your GY, or of Link Monsters you control with "Orcust" in their original names, as Quick Effects. During your Main Phase, if this card is in your GY, except the turn it was sent to the GY: You can send 1 card from your hand to the GY; add this card to your hand.
Orcust Crescendo
Secret
Super
N-Parallel
▶︎ Deck
9.8 19
[31335]
JP052 Orcust Crescendo  Counter Trap
When a Spell/Trap Card, or monster effect, is activated while you control an "Orcust" Link Monster: Negate the activation, and if you do, banish that card. You can banish this card from your GY; add to your hand 1 of your DARK Machine monsters that is banished or in your Deck. You cannot Special Summon monsters the turn you activate this effect, except DARK Machine monsters. You can only use 1 "Orcust Crescendo" effect per turn, and only once that turn.
Ghost Ogre & Snow Rabbit
Normal
▶︎ Deck
9.6 114
[412306]
JP053 Ghost Ogre & Snow Rabbit  Effect Monster
Tuner Monster
- 3 Psychic 0 1800
When a monster on the field activates its effect, or when a Spell/Trap that is already face-up on the field activates its effect (Quick Effect): You can send this card from your hand or field to the GY; destroy that card on the field. You can only use this effect of "Ghost Ogre & Snow Rabbit" once per turn.
Psychic Wheeleder
Normal
▶︎ Deck
9.3 13
[44599]
JP054 Psychic Wheeleder  Effect Monster
Tuner Monster
- 3 Psychic 600 0
If you control a Level 3 monster other than "Psychic Wheeleder", you can Special Summon this card (from your hand) in Defense Position. You can only Special Summon "Psychic Wheeleder" once per turn this way. If this card is sent to the GY as Synchro Material: You can target 1 monster on the field with less ATK than the Synchro Monster that used this card as material; destroy it. You can only use this effect of "Psychic Wheeleder" once per turn.
Psychic Tracker
Normal
▶︎ Deck
8.4 7
[25740]
JP055 Psychic Tracker  Effect Monster
- 3 Psychic 1600 600
If you control a Level 3 monster other than "Psychic Tracker", you can Special Summon this card (from your hand) in Defense Position. You can only Special Summon "Psychic Tracker" once per turn this way. A Synchro Monster that used this card as material gains 600 ATK.
Borreload Furious Dragon
Normal
▶︎ Deck
8.6 15
[50439]
JP056 Borreload Furious Dragon  Fusion Monster
Effect Monster
- 8 Dragon 3000 2500
2 DARK Dragon monsters
(Quick Effect): You can target 1 monster you control and 1 card your opponent controls; destroy them. You can banish this card from your GY, then target 1 DARK Link Monster in your GY; Special Summon it, but it cannot activate its effects this turn. You can only use each effect of "Borreload Furious Dragon" once per turn.
Adamancipator Risen - Dragite
Normal
▶︎ Deck
9.6 27
[42789]
JP057 Adamancipator Risen - Dragite  Synchro Monster
Effect Monster
- 8 Rock 3000 2200
1 Tuner + 1+ non-Tuner monsters
During your Main Phase: You can excavate the top 5 cards of your Deck, and if you do, you can return cards your opponent controls to the hand, up to the number of excavated Rock monsters, also place the excavated cards on the bottom of your Deck in any order. When your opponent activates a Spell/Trap Card or effect, while a WATER monster is in your GY (Quick Effect): You can negate the activation, and if you do, destroy it. You can only use each effect of "Adamancipator Risen - Dragite" once per turn.
Psychic End Punisher
Normal
▶︎ Deck
9.4 16
[32354]
JP058 Psychic End Punisher  Synchro Monster
Effect Monster
- 11 Psychic 3500 3500
1 Tuner + 1+ non-Tuner monsters
While your LP are less than or equal to your opponent's, this Synchro Summoned card is unaffected by your opponent's activated effects. Once per turn: You can pay 1000 LP, then target 1 monster you control and 1 card your opponent controls; banish them. At the start of the Battle Phase: You can make this card gain ATK equal to the difference in your LP and your opponent's.
Emergency Teleport
Normal
▶︎ Deck
9.8 51
[295232]
JP059 Emergency Teleport Semi-Limited Quick-Play Spell
Special Summon 1 Level 3 or lower Psychic monster from your hand or Deck, but banish it during the End Phase of this turn.
Pot of Prosperity
Normal
▶︎ Deck
9.6 35
[61528]
JP060 Pot of Prosperity Limited Normal Spell
Banish 3 or 6 cards of your choice from your Extra Deck, face-down; for the rest of this turn after this card resolves, any damage your opponent takes is halved, also excavate cards from the top of your Deck equal to the number of cards banished, add 1 excavated card to your hand, place the rest on the bottom of your Deck in any order. You can only activate 1 "Pot of Prosperity" per turn. You cannot draw cards by card effects the turn you activate this card.
QUARTER CENTURY TRINITY BOX Card List
8.8 /10.0 pt
Number of card ratings : 920
User Review : 920

Update Information - NEW -