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HOME > Yu-Gi-Oh! Card Lists > THE SECRET OF EVOLUTION > Unpossessed

Unpossessed Used Deck

Unpossessed
Card Kind Attribute Level Type ATK DEF
Continuous Trap - - - - -
"Charmer" monsters you control cannot be destroyed by battle. If a "Familiar-Possessed" monster you control attacks an opponent's monster, it gains 800 ATK during damage calculation only. If a monster(s) you control is destroyed by battle or card effect, while this card is already face-up in your Spell & Trap Zone: You can Special Summon 1 Spellcaster monster with 1500 DEF from your Deck, whose Attribute is different from at least 1 of those destroyed monsters' original Attributes on the field, in Attack Position or face-down Defense Position. You can only use this effect of "Unpossessed" once per turn.
password:25704359
Average Rating Score 8.7(24)
  1. Card Info
  2. Card Reviews (24 rating scores)
  3. Decks with Unpossessed (140 Decks)
  4. Card Category and Effect Category
  5. Products in Japan
  6. Ranking and View Num

"Unpossessed" card reviews and rating scores


8.7(24)
評価星1評価星1評価星1評価星1評価星1
評価星1評価星1評価星1評価星1評価星0
カード評価ラベル5
66% (16)
カード評価ラベル4
33% (8)
カード評価ラベル3
0% (0)
カード評価ラベル2
0% (0)
カード評価ラベル1
0% (0)

japan アルバ
2020/08/26 23:49
Yugioh Icon
The founder of Charmer support and the current highest peak card.
After adding resistance that is not destroyed in battle, he is also equipped with a deck recruit for aftercare when the effect is destroyed.
Although it is limited to when you hit yourself, he has an ATK 800 effect and is a perfect match with Familiar-Possessed.
japan ジュウテツ
2020/08/06 8:06
Yugioh Icon
The effect of (2) is only when you attack yourself, but I think it is excellent as a battle support for "Familiar-Possessed" monsters.
I am also grateful that the battle line is not interrupted due to the recruiting effect of (3).
The monsters to be recruited by the effect of (3) are "Familiar-Possessed" monsters, and since they are of the "ATK 1850, DEF 1500, Spellcaster" and "Familiar-Possessed" categories, they can receive various support.
I think that it is also a strength that it supports 《Spirit Charmers》.
japan siri
2020/07/10 18:25
Yugioh Icon
Among the Charmer support cards, I think it is the strongest card as the starting point. Especially powerful is the effect of (3). It's a Special Summon effect from the Deck, and the activation condition is just that a monster on your field is destroyed. increase. Among the Charmer support cards that have many modest effects, only this effect has the ability to respond without hesitation. I think that it is not a loss because of the effects of (1) and (2). I really wish other Charmer support cards had this level of power.
japan プンプン丸
2020/07/04 8:32
Yugioh Icon
Even Yui was a strong card, but Strak made it even stronger. It made up for all the missing parts of Familiar-Possessed, and although it was a card that was placed in the hand and field early on, thanks to Strak tonight, it has become easier to deploy this card on the field.
The fault is not cute at the point that an illustration is beasts. "You're a beast!"
japan 備長炭18
2020/01/12 17:44
Yugioh Icon
First card to categorize Charmer, Familiar-Possessed.
In addition to the battle resistance that supports Charmer's status and control seizure, the RBI increase that assists Familiar-Possessed in battle, and the 1500 Defense Recruit allows Charmers who are not very cohesive to connect.
I want to use as much as possible for deployment and RBI assistance in the fan deck because I want it so much.
japan HENNTA
2019/11/21 0:29
Yugioh Icon
blob of love. To be frank, the card I want to draw before awakening possession. Familiars have effects that activate when they are destroyed, and effects that encourage destruction, so they work well together... Ah, it's kind of annoying. In other words, you can combine a familiar with her Charmer Familiar-Possessed Love Crystal Deck. Rejoice, you nurture love.
By the way, I wonder if the familiars of light and darkness have not yet been managed. But I'm planning to make a Charmer Deck for each of the different types of spirit mediums.
japan はわわ
2018/09/14 4:33
Yugioh Icon
A great card for Charmer support
japan なす
2018/03/13 1:32
Yugioh Icon
A Continuous Trap that supports Charmer.
The effect of granting battle destruction resistance to Charmer makes it easier to take control, and the effect of enhancing Familiar-Possessed by 800 makes it easier to use the penetration ability.
Also, it is possible to recruit his Spellcaster with 1500 DEF, albeit with conditions regarding attributes. Since you can recruit not only Charmer, but also some of her Gravekeepers and Lily, it is an excellent card that can be used for recruiting purposes in her Deck other than Charmer.
japan くろゆき
2016/05/17 20:02
Yugioh Icon
A powerful support card. I personally think that the ability to Special Summon from the Deck is particularly strong.
What remains is light? . .
japan カンノーネ
2015/08/20 14:40
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Charmer enigma enhancement. The ability to be strong with one piece.
His resistance to battle destruction against Charmer can even be defeated by lower ranks, so he's happy for Charmer. Well, I think it's still rare to get something...
There are no enhancements to Familiar-Possessed, there are no restrictions such as only when attacking from himself, and his Familiar-Possessed, which was originally quite an ATK for a lower class, has a firepower of over 2650 and 2500 RBI. Well, the special from Deck is (ry
③ is important, it connects Charmer and various spell users.
For example, searching for a region and connecting it to his Spellcaster's girlfriend's Tribute Summon.
By the way, can't you strengthen Charmer when he's grown up? Official black history...?
japan Yuhfa
2015/06/21 8:47
Yugioh Icon
Here we come! "Cards that can be heard here and there."
It has three effects, all of which boast outstanding performance as support for her Charmer. Since it's been categorized after a long period of time, I wonder if a powerful card has arrived for the amount of waiting.
The card itself is very easy to use and contributes a lot to the stability of the Charmer Deck, but unfortunately Charmer is still too unsupported. Charmer is an old card, so it can't be helped that it's difficult to use, but it's so popular that it's sure to be strengthened in the future!
It is a card that can be said to be the forerunner of such Charmer strengthening.
I look forward to further enhancements. (I mean, please release Raina's girlfriend's Familiar-Possessed as soon as possible)
japan スクラップトリトドン
2015/03/23 14:26
Yugioh Icon
Release that power! Familiars!
Unexpected Charmer and Familiar-Possessed categorization 10 years after its appearance. Now you don't have to add "Illustration is eye-catching" every time! You did it, wiki min-chan!
Both (1) of his Charmer's combat destruction resistance and (2) of his Familiar-Possessed RBI increase were what I wanted, so I'm happy that it's possible with one card.
Also, when the monster is destroyed by (3), he can summon Charmer, Familiar-Possessed, Gravekeepers, ex-angels, and even Saggy, who are likely to sympathize with the adult series and shamanism.
Well, it should be effective to call Charmer and Familiar-Possessed, but the proportion of face is quite high,
There are quite a few monsters that are practical, so Yone Beat will rise to the level of becoming a fairly competitive fan deck from a joke deck.
japan ラギアの使徒
2015/03/03 21:22
Yugioh Icon
A support card that greatly strengthens the long-lived categories “Charmer” and “Familiar-Possessed”. The first effect is to take control of "Charmer" and lead to Special Summon of "Familiar-Possessed". The second effect is to increase the fighting power of "Familiar-Possessed", and although it's limited to attacking from here, it can be said that it's a hit that can surpass "Opion" and "Gem-Knight Pearl". The last effect is an effect that allows you to recruit with loose conditions like "Amazoness Village". There are cards other than "Familiar-Possessed" and "Charmer" that can be Special Summoned, so it would be fun to look for them. However, he doesn't have many search options, and without this card, his deck power will drop significantly, so you need to use things like Pot of Duality to quickly bring him into your hand.
japan ファイア野郎
2014/11/25 21:14
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A very welcome enhancement card for decks that use Charmer and Familiar-Possessed.
The first effect makes it easier for his Charmer to steal opponent's monsters,
The second effect makes the Familiar-Possessed monster
Rank 4 Xyz Monster can be easily destroyed in battle,
The third effect, which can be said to be his Charmer home,
All monsters become Charmer/Familiar-Possessed Recruiters,
If you recruit the former, you can prepare to steal monsters of all attributes.
All the effects are in perfect harmony, and it can be said that it is a very excellent support card.
To put it the other way around, it depends on whether or not you can put out this card.
It makes a big difference in strength.
japan otsk
2014/11/19 1:15
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I forgot to log in...
The first effect is that her Charmer monsters can't be destroyed by battle, making it easier to steal opponent's monsters. If you can steal the opponent's trump card, it's good.
Second, with his Familiar-Possessed monster hit assist, he can destroy monsters under 2600 in combat.
Being able to beat Opion and Midrash is great.
The third effect is that when his monster is destroyed, he recruits his Spellcaster with DF 1500 or less from the Deck. You can also set his Charmer monster according to the opponent.
Until now, Charmer is just cute, but it's not usable at all, and the RBI is slightly high. Thanks to that, it became easier to put Charmer in the deck, and a new path opened up, so I'd like to give it about 9 points.
japan メンタル豆腐デーモン
2014/11/16 17:32
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Finally categorized after about 10 years!
Charmer can no longer be destroyed in battle, making it easier to NTR, and Familiar-Possessed can now be defeated unilaterally up to 2600
As for the effect of ③, I am grateful that I can bring his Charmer with the attribute according to the opponent's monster.
Any monster that can be destroyed at will can be a trigger, so the self-destruction of the gorilla can also be a trigger.
japan 史貴
2014/11/16 12:57
Yugioh Icon
Familiar-Possessed Raina Yo He Yo! ︎
Finally he is categorized as Charmer and Familiar-Possessed.
Charmer has combat destruction resistance to ensure control takeover, and Familiar-Possessed has a piercing effect of 2650 RBI. And both can be recruited from other monsters.
For Charmer, this is the perfect gift.
So Familiar-Possessed Raina.
japan とき
2014/11/15 11:17
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Charmer, the long-awaited categorization.
No matter what, I'm really grateful for his Charmer, which has the best effect of preventing battle destruction.
This makes the activation of the reverse effect much more stable, making it much easier to take control.
By strengthening Familiar-Possessed, it is now possible to deal with high RBIs, and the third effect is also excellent as insurance.
This card itself is targeted, and it's the fate of a deck that relies on permanent cards to say that it's weak if you can't draw it, but...
japan かとー
2014/11/14 22:21
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As a Charmer, it's a nice enhancement.
Battle resistance and ATK up anyway.
In addition, I am grateful that they are responding to recruitment.
japan あの人は今………。
2014/11/14 21:35
Yugioh Icon
Huh! , Here we come, Charmer has been enhanced! As ↓ said about the strength of this card, I've never seen a card like this before.
I can't do this, I'll win the opponent with a win!
japan hio
2014/11/14 19:16
Yugioh Icon
A piece long-awaited by all Charmer fans. Finally categorized after 10 years.
The effect is also an excellent one that can reach the itchy place.
Preventing Charmer from being destroyed in battle increases the certainty of taking control, and Familiar-Possessed's RBI exceeds the line of advanced attackers.
Furthermore, if his monster is destroyed, he will recruit his Charmer or Familiar-Possessed of a different attribute. Even if the opponent's monster is stolen, it will become a trigger, so there is no gap.
Unfortunately, this card itself cannot be searched, which is a drawback of Continuous Trap.
Still, considering what I've seen so far, it's a great support card.
Some of his Gravekeepers are also included in the recruitment range of ③, and it is possible to some extent to send his Gravekeepers to the Charmer Deck.
japan みめっと
2023/11/27 14:32
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japan レオ・アークメイジ
2023/09/01 1:39
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japan 2014/11/19 1:12
Yu-Gi-Oh!Guest
The first effect is that his Charmer monsters can't be destroyed by battle, making it easier to capture opponent's monsters. If you can steal the opponent's trump card, it's good.
Second, he can destroy monsters below 2600 in combat with the help of Familiar-Possessed monsters.
Being able to beat Opion and Midrash is great.
The third effect is that when his monster is destroyed, he recruits his Spellcaster with DF 1500 or less from the Deck. Depending on the opponent, he can also set Charmer monsters.
Until now, Charmer is just cute, but it's not usable at all, and the RBI is slightly high. Thanks to that, it became easier to put Charmer in the deck, and a new path opened up, so I'd like to give it about 9 points.

Decks with "Unpossessed"

* is adopted as a key card.



Card Category and Effect Category


Products in Japan

Product No Release Date Rarity
THE SECRET OF EVOLUTION SECE-JP076 2014-11-15 Normal
Structure Deck: Spirit Charmers SD39-JP032 2020-07-04 Parallel

Ranking and View Num

Rating Score Rank 2,217 / 12,836 Cards
View Num 60,663
Card Type "Continuous Trap" Best Card Ranking 44th

Others

Japanese card name 憑依解放

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