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Joker's Wild →Used Deck
Card Kind | Attribute | Level | Type | ATK | DEF |
---|---|---|---|---|---|
Normal Trap | - | - | - | - | - |
During the Main or Battle Phase: Send 1 Spell from your Deck to the GY that specifically lists all of "Queen's Knight", "King's Knight", and "Jack's Knight"; this effect becomes that Spell's effect when that card is activated. During the End Phase, if this card is in your GY: You can target 1 LIGHT Warrior monster in your GY; shuffle it into the Deck, and if you do, add this card to your hand. You can only use each effect of "Joker's Wild" once per turn. | |||||
Average Rating Score | 9.3(4) |
- Card Info
- Card Reviews (4 rating scores)
- Decks with Joker's Wild (14 Decks)
- Card Category and Effect Category
- Products in Japan
- Ranking and View Num
"Joker's Wild" card reviews and rating scores
9.3(4) |
|
100% | (4) | ||
0% | (0) | ||
0% | (0) | ||
0% | (0) | ||
0% | (0) |
asd
2023/03/04 22:21
2023/03/04 22:21
Basically, 《Joker's Straight》has the highest priority to copy, and if 《Joker's Straight》can be drawn and used, 《Thunderspeed Summon》will be copied.
《Face Card Fusion》and 《Royal Straight》are almost never copied, but they can be used for follow-up attacks during the Battle Phase.
If you send Joker's Straight to his GY and copy it, you can collect Joker's Straight into your hand by collecting it in your end phase.
It's a very good effect because it leads to the movement after the next turn.
However, the activation condition that can only be used after the main phase is a big hindrance when using both 《Joker's Straight》and 《Thunderspeed Summon》.
《Face Card Fusion》and 《Royal Straight》are almost never copied, but they can be used for follow-up attacks during the Battle Phase.
If you send Joker's Straight to his GY and copy it, you can collect Joker's Straight into your hand by collecting it in your end phase.
It's a very good effect because it leads to the movement after the next turn.
However, the activation condition that can only be used after the main phase is a big hindrance when using both 《Joker's Straight》and 《Thunderspeed Summon》.
シエスタ
2021/10/04 17:48
2021/10/04 17:48
A trap that allows you to send and copy his spells related to the three musketeers from the deck to GY.
Currently, useful items such as search/recruit, development, and fusion are available, and you can select them with this one card.
Like this card, straight has a salvage effect, so it also leads to a real search.
As already said, there are disadvantages due to traps, but there are also many advantages.
The effect of 2 can be recovered while recovering resources, and it is also useful as a cost for Arcana Joker.
A convenient piece that expands the range of strategies.
Currently, useful items such as search/recruit, development, and fusion are available, and you can select them with this one card.
Like this card, straight has a salvage effect, so it also leads to a real search.
As already said, there are disadvantages due to traps, but there are also many advantages.
The effect of 2 can be recovered while recovering resources, and it is also useful as a cost for Arcana Joker.
A convenient piece that expands the range of strategies.
みめっと
2021/09/23 12:57
2021/09/23 12:57
A Trap card that allows you to copy the effects of his Spells related to the Three Musketeers in the faceplate.
Currently, it supports straights, 《Face Card Fusion》, and 《Thunderspeed Summon》, and of course you can deploy the Three Musketeers, Night Joker, Triumph Joker, and Osiris Sky Dragon during your opponent's turn, but you can also use the Three Guns during your own battle phase. It is also possible to hit the octopus severely with Tsukasa, and then group them together to pursue further attacks.
Godspeed is a Quick-Play Spell, so it can be used during the opponent's turn without the help of this card, but even if his Spells are blocked by Kaori or imperial orders, it is possible to use the effects of those Spells. I think you can say that it is also valuable.
The delay due to Trap is unavoidable because it is the flip side of these merits, and this card itself has a slightly limited activation timing, and the activation itself does not depend on any of the hand, field, or GY. I think it's within a sufficiently acceptable range from the point that it can be activated independently.
Currently, it supports straights, 《Face Card Fusion》, and 《Thunderspeed Summon》, and of course you can deploy the Three Musketeers, Night Joker, Triumph Joker, and Osiris Sky Dragon during your opponent's turn, but you can also use the Three Guns during your own battle phase. It is also possible to hit the octopus severely with Tsukasa, and then group them together to pursue further attacks.
Godspeed is a Quick-Play Spell, so it can be used during the opponent's turn without the help of this card, but even if his Spells are blocked by Kaori or imperial orders, it is possible to use the effects of those Spells. I think you can say that it is also valuable.
The delay due to Trap is unavoidable because it is the flip side of these merits, and this card itself has a slightly limited activation timing, and the activation itself does not depend on any of the hand, field, or GY. I think it's within a sufficiently acceptable range from the point that it can be activated independently.
一人称は我
2021/09/22 18:43
2021/09/22 18:43
An excellent card whose evaluation increases as the number of target cards increases.
If you send a straight to his GY and activate it at a time when your opponent won't target it, you can ignore the restrictions and deploy the monster horizontally, and if you send Face Card Fusion to his GY and activate it, you can fuse at any time. , You can also aim for pursuit and surprise attacks.
Moreover, he can be recycled by returning GY's Light Warrior to his deck, so I personally think that it is the card with the most crazy effect among the cards related to the three swordsmen on the face cards. Well, be careful about removing the set turn.
If you send a straight to his GY and activate it at a time when your opponent won't target it, you can ignore the restrictions and deploy the monster horizontally, and if you send Face Card Fusion to his GY and activate it, you can fuse at any time. , You can also aim for pursuit and surprise attacks.
Moreover, he can be recycled by returning GY's Light Warrior to his deck, so I personally think that it is the card with the most crazy effect among the cards related to the three swordsmen on the face cards. Well, be careful about removing the set turn.
Decks with "Joker's Wild"
* is adopted as a key card.
● 2022-06-11 Royal Straight Savage Colosseum9
● 2022-10-25 What is a legend? Ahhh! ? (Deck bounce)
● 2023-06-24 [For MD Synchrofest] Picture card phoenix
● 2021-10-08 I'm the Joker! Graphafafa!
● 2021-10-23 Picture card (with Silent Swordsman)
● 2021-09-29 Three musketeers of face cards (almost pure construction)
● 2021-09-25 Picture Card King Hope the Joker
● 2021-12-10 Picture card Osiris (God binding)
● 2021-09-26 Ehuda Sister★
● 2021-09-26 Oila's Strongest Picture Cards Deck
● 2021-06-28 picture card three musketeers
● 2021-09-26 Picture Card Shineman Joker
Card Category and Effect Category
Effect:add Card from your Deck to your GY
Effect:return to the Deck, Extra Deck, from GY
Effect:send card from your Deck to the GY
Effect:change Card effects
Products in Japan
Product | No | Release Date | Rarity |
---|---|---|---|
WORLD PREMIERE PACK 2021 | WPP2-JP007 | 2021-09-25 | Secret、Super |
Ranking and View Num
Rating Score Rank | 1,209 / 13,210 Cards |
---|---|
View Num | 7,892 |
Card Type "Trap" Best Card Ranking | 77th |
Card Type "Normal Trap" Best Card Ranking | 47th |
Others
Japanese card name | ジョーカーズ・ワイルド |
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