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HOME > Yu-Gi-Oh! Card Lists > LIGHTNING OVERDRIVE
LIGHTNING OVERDRIVE Card List
LIGHTNING OVERDRIVE
code : LIOV.
Total : 81 Types.
Release Date:2021-01-16
11th period
code : LIOV.
Total : 81 Types.
Release Date:2021-01-16
11th period
Average of all cards:7.2pt
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2020-12-28
PREMIUM PACK 2021
2020-12-28
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2021-02-06
PRISMATIC ART COLLECTION
2021-02-06
PRISMATIC ART COLLECTION
Total 81 Types | |||||
---|---|---|---|---|---|
Monster 50 Types | |||||
Effect Monster:30 Types
Ritual Monster:1 Types Pendulum Monster:2 Types Fusion Monster:2 Types Synchro Monster:4 Types Xyz Monster:5 Types Link Monster:6 Types | |||||
5 | Tuner Monster | 0 | Flip Monster | 0 | Gemini Monster |
Spell 17 Types | |||||
7 | Normal Spell | 0 | Equip Spell | 4 | Quick-Play Spell |
1 | Ritual Spell | 3 | Continuous Spell | 2 | Field Spell |
Trap 14 Types | |||||
13 | Normal Trap | 1 | Continuous Trap | 0 | Counter Trap |
Enhanced Category : 26 | |||||
Amazement, Amaze Attraction :12 Types / Zexal, ZW, ZS:9 Types / Utopia:8 Types / @Ignister, A.I.:5 Types / Rose Dragon, Rose:5 Types / Despian, Branded:4 Types / Bujin, Bujinki, Bujintei, Bujingi:3 Types / Rank-Up-Magic, Number C, Barian's:3 Types / Springans:3 Types / S-Force:3 Types / Traptrix, Trap Hole:2 Types / Dogmatika:2 Types / Ice Barrier:1 Types / Laval:1 Types / Scrap:1 Types / Guardian:1 Types / Charmer, Familiar-Possessed:1 Types / Raidraptor:1 Types / Paleozoic:1 Types / Tri-Brigade:1 Types / Magistus:1 Types / Drytron:1 Types / Patrollship:1 Types / Windwitch:1 Types / Starry Knight:1 Types / Sphinx:1 Types |
Card Rating: Top 5
- 1st :《A.I. Meet You》10pt
- 1st :《Amazing Time Ticket》10pt
- 1st :《Bujin Torifune》10pt
- 1st :《Drytron Mu Beta Fafnir》9.9pt
- 1st :《Scrap Raptor》9.9pt
rating order | 222 / 644 | view num | 42760 | → Check card pricing information (Japan) |
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Rarity | Rating Score | Code | Card Name | Card-Type | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Attribute | Level | Type | ATK | DEF | |||||||||
Normal
▶︎ Deck
|
7.7
(10)
[11445] |
JP001 | ZW - Pegasus Twin Saber | Effect Monster | |||||||||
- | 5 | Beast | 1000 | 2100 | |||||||||
You can only control 1 "ZW - Pegasus Twin Saber". If your opponent's LP are at least 2000 higher than yours, you can Special Summon this card (from your hand). You can target 1 "Utopia" monster you control; equip this card you control to it as an Equip Spell that gives it 1000 ATK. Once per turn, while this card is equipped to a monster, you can negate a monster effect activated on your opponent's field. | |||||||||||||
Normal
▶︎ Deck
|
8
(7)
[7326] |
JP002 | ZS - Armed Sage | Effect Monster | |||||||||
- | 4 | Warrior | 300 | 900 | |||||||||
If the only monster you control is 1 Level 4 monster not named "ZS - Armed Sage", you can Special Summon this card (from your hand). A "Utopia" Xyz Monster that was Summoned using this card on the field as material gains this effect. ●If this card is Xyz Summoned: You can add 1 "ZW -" monster from your Deck to your hand. You can only use this effect of "ZS - Armed Sage" once per turn. |
|||||||||||||
Rare
▶︎ Deck
|
8.3
(7)
[13092] |
JP003 | ZS - Ascended Sage | Effect Monster | |||||||||
- | 4 | Warrior | 900 | 300 | |||||||||
If you control no cards, you can Special Summon this card (from your hand). A "Utopia" Xyz Monster that was Summoned using this card on the field as material gains this effect. ●If this card is Xyz Summoned: You can add 1 "Rank-Up-Magic" Normal Spell from your Deck to your hand. You can only use this effect of "ZS - Ascended Sage" once per turn. |
|||||||||||||
Rare
▶︎ Deck
|
8.2
(9)
[10928] |
JP004 | Supreme Sovereign Serpent of Golgonda | Effect Monster | |||||||||
- | 8 | Reptile | ? | 0 | |||||||||
While "Great Sand Sea - Gold Golgonda" is on the field, this card's original ATK becomes 3000. You can only use each of the following effects of "Supreme Sovereign Serpent of Golgonda" once per turn. While this card is in your hand or GY, if you control a face-up card in your Field Zone: You can Special Summon this card, but banish it when it leaves the field. If "Great Sand Sea - Gold Golgonda" on the field would be destroyed by card effect, you can banish 1 monster from your GY instead. | |||||||||||||
Normal
▶︎ Deck
|
8.6
(5)
[4566] |
JP005 | Springans Brothers | Effect Monster | |||||||||
- | 4 | Machine | 300 | 1800 | |||||||||
If this card is sent from the hand or Deck to the GY: You can target 1 "Springans" monster in your GY, except "Springans Brothers"; Special Summon it in Defense Position. If this card is in your hand, field, or GY: You can target 1 "Springans" Xyz Monster you control; attach this card to it as material. You can only use each effect of "Springans Brothers" once per turn. | |||||||||||||
Secret
▶︎ Deck
Ultimate Ultra |
9.3
(11)
[15707] |
JP006 | Amazement Administrator Arlekino | Effect Monster | |||||||||
- | 7 | Psychic | 2600 | 2200 | |||||||||
Once per turn: You can banish any number of "Attraction" Traps from your GY, then target that many cards your opponent controls; destroy them. You can only use each of the following effects of "Amazement Administrator Arlekino" once per turn. If a Trap Card is activated (except during the Damage Step): You can Special Summon this card from your hand. If your opponent Normal or Special Summons a monster(s) (except during the Damage Step): You can target 1 of those face-up monsters they control; equip 1 "Attraction" Trap from your Deck to that target. | |||||||||||||
Normal
▶︎ Deck
|
7.9
(7)
[4743] |
JP007 | Amazement Ambassador Bufo | Effect Monster | |||||||||
- | 3 | Beast | 1600 | 900 | |||||||||
When this card is Normal Summoned: You can target 1 "Attraction" Trap in your GY and 1 face-up monster your opponent controls; equip that Trap to your opponent's monster. (Quick Effect): You can target 1 of your "Attraction" Traps equipped to a monster; equip it to 1 "Amazement" monster you control or 1 face-up monster your opponent controls. You can only use this effect of "Amazement Ambassador Bufo" once per turn. | |||||||||||||
Secret
▶︎ Deck
Super |
9.3
(8)
[9116] |
JP008 | Amazement Attendant Comica | Effect Monster | |||||||||
- | 4 | Machine | 1400 | 1800 | |||||||||
When this card is Normal Summoned: You can Set 1 "Attraction" Trap directly from your Deck. (Quick Effect): You can target 1 of your "Attraction" Traps equipped to a monster; equip it to 1 "Amazement" monster you control or 1 face-up monster your opponent controls. You can only use this effect of "Amazement Attendant Comica" once per turn. | |||||||||||||
Rare
▶︎ Deck
|
8
(9)
[7063] |
JP009 | Roxrose Dragon |
Effect Monster Tuner Monster |
|||||||||
- | 3 | Dragon | 1600 | 1200 | |||||||||
If this card is Normal or Special Summoned: You can add 1 card that mentions "Black Rose Dragon" from your Deck to your hand, except "Roxrose Dragon". While this card is in your GY, if a face-up "Rose Dragon" monster(s) or Plant Synchro Monster(s) you control is destroyed by battle or an opponent's card effect: You can add this card to your hand. You can only use each effect of "Roxrose Dragon" once per turn. | |||||||||||||
Normal
▶︎ Deck
|
6.7
(7)
[6929] |
JP010 | Ruddy Rose Witch |
Effect Monster Tuner Monster |
|||||||||
- | 1 | Plant | 800 | 1700 | |||||||||
You can Tribute this card; add 1 "Witch of the Black Rose" from your Deck to your hand, and if you do, take 1 Level 3 or lower Plant monster from your Deck and place it on top of your Deck, then immediately after this effect resolves, you can Normal Summon 1 "Witch of the Black Rose" from your hand. You can banish this card from your GY; return 1 of your "Black Rose Dragon" or "Ruddy Rose Dragon" that is banished or in your GY to the Extra Deck. You can only use each effect of "Ruddy Rose Witch" once per turn. | |||||||||||||
Normal
▶︎ Deck
|
8.3
(7)
[5943] |
JP011 | Danmari @Ignister | Effect Monster | |||||||||
- | 6 | Cyberse | 2300 | 0 | |||||||||
When an attack is declared involving your "@Ignister" monster: You can Special Summon this card from your hand, and if you do, negate that attack. While you control a Link-6 monster (Quick Effect): You can banish this card from your field or GY, then target 1 face-up card your opponent controls; negate its effects until the end of this turn. You can only use each effect of "Danmari @Ignister" once per turn. | |||||||||||||
Normal
▶︎ Deck
|
8
(7)
[4767] |
JP012 | Bujin Mahitotsu | Effect Monster | |||||||||
- | 4 | Beast-Warrior | 0 | 1800 | |||||||||
You can send 1 other "Bujin" card from your hand to the GY; Special Summon this card from your hand. You can activate 1 of these effects; ●Send 1 "Bujin" monster from your hand to the GY; add 1 "Bujin" monster with a different name from your GY to your hand. ●Banish 1 "Bujin" monster from your GY; send 1 "Bujin" monster with a different name from your Deck to the GY. You can only use the Summoning effect, and the other effect, of "Bujin Mahitotsu" each once per turn. |
|||||||||||||
Rare
▶︎ Deck
|
10
(8)
[14610] |
JP013 | Bujin Torifune | Effect Monster | |||||||||
- | 4 | Beast-Warrior | 1500 | 500 | |||||||||
You can Tribute this card; Special Summon 2 "Bujin" monsters of 2 different Types from the Deck in Defense Position, except "Bujin Torifune". When you Xyz Summon a "Bujin" Xyz Monster, while this card is in your GY: You can equip this card to it. Any monster destroyed by battle with that equipped monster is banished. You can only use each effect of "Bujin Torifune" once per turn. | |||||||||||||
Normal
▶︎ Deck
|
7.5
(4)
[6269] |
JP014 | S-Force Dog Tag | Effect Monster | |||||||||
- | 5 | Machine | 1600 | 2100 | |||||||||
During your Main Phase, your opponent cannot activate the effects of monsters in the same column as one of your "S-Force" monsters. If your opponent Normal or Special Summons a monster(s) while you control an "S-Force" monster (except during the Damage Step): You can Special Summon this card from your hand. You can only use this effect of "S-Force Dog Tag" once per turn. | |||||||||||||
Rare
▶︎ Deck
|
8
(4)
[4850] |
JP015 | S-Force Edge Razor | Effect Monster | |||||||||
- | 4 | Cyberse | 1500 | 1300 | |||||||||
Each of your opponent's monsters in the same column as one of your "S-Force" monsters cannot be used as material for the Link Summon of a Link-3 or higher monster. If this card is Normal or Special Summoned: You can Special Summon 1 "S-Force" monster from your hand in Attack Position, except "S-Force Edge Razor". You can only use this effect of "S-Force Edge Razor" once per turn. | |||||||||||||
Normal
▶︎ Deck
|
8.2
(13)
[15175] |
JP016 | Traptrix Vesiculo | Effect Monster | |||||||||
- | 4 | Plant | 1400 | 1400 | |||||||||
Unaffected by the effects of "Hole" Normal Traps. You can only use 1 of the following effects of "Traptrix Vesiculo" per turn, and only once that turn. You can send 1 Set Trap you control to the GY; Special Summon this card from your hand. If you control no cards in your Spell & Trap Zone: You can banish this card from your GY, then target 1 "Hole" Normal Trap in your GY; Set it to your field. | |||||||||||||
Secret
▶︎ Deck
Super |
7.8
(11)
[10340] |
JP017 | Live☆Twin Ki-sikil Frost | Effect Monster | |||||||||
- | 2 | Aqua | 500 | 0 | |||||||||
If you control a "Lil-la" monster, you can Special Summon this card (from your hand). You can only Special Summon "Live☆Twin Ki-sikil Frost" once per turn this way. If a card(s) is added from the Main Deck to your opponent's hand by a card effect (except during the Damage Step), while you control an "Evil★Twin" monster: You can banish this card from your GY; draw 1 card. You can only use this effect of "Live☆Twin Ki-sikil Frost" once per turn. | |||||||||||||
Rare
▶︎ Deck
|
8.8
(6)
[4019] |
JP018 | Blackeyes, the Plunder Patroll Seaguide | Effect Monster | |||||||||
- | 4 | Fiend | 1000 | 1000 | |||||||||
You can target 1 "Plunder Patroll" monster in your GY, except "Blackeyes, the Plunder Patroll Seaguide"; Special Summon this card from your hand, and if you do, add that monster to your hand, also you cannot Special Summon for the rest of this turn, except "Plunder Patroll" monsters. If this card is sent from the hand or Monster Zone to the GY: You can target 1 "Plunder Patroll" monster Card in your Spell & Trap Zone; Special Summon it in Defense Position. You can only use each effect of "Blackeyes, the Plunder Patroll Seaguide" once per turn. | |||||||||||||
Normal
▶︎ Deck
|
6
(3)
[4933] |
JP019 | Starry Knight Ciel | Effect Monster | |||||||||
- | 4 | Fairy | 1700 | 800 | |||||||||
If this card is in your hand: You can return 1 "Starry Knight" monster or 1 Level 7 LIGHT Dragon monster you control to the hand, except "Starry Knight Ciel"; Special Summon this card. If you control no monsters: You can banish this card from your GY; Special Summon 1 Level 7 LIGHT Dragon monster from your hand. You can only use each effect of "Starry Knight Ciel" once per turn. | |||||||||||||
Normal
▶︎ Deck
|
2.5
(15)
[9957] |
JP020 | Judge of the Ice Barrier | Effect Monster | |||||||||
- | 4 | Warrior | 1800 | 900 | |||||||||
While you control another "Ice Barrier" monster, each time your opponent activates a card or effect by paying LP, they lose 500 LP. You can only use each of the following effects of "Judge of the Ice Barrier" once per turn. You can target 1 or 2 "Ice Barrier" monsters in your GY and 1 or 2 cards in your opponent's GY; shuffle them into the Deck. If you control an "Ice Barrier" monster: You can banish this card from your GY, then target 1 Attack Position monster on the field; change it to Defense Position. | |||||||||||||
Normal
▶︎ Deck
|
9.9
(19)
[25143] |
JP021 | Scrap Raptor |
Effect Monster Tuner Monster |
|||||||||
- | 4 | Dinosaur | 1400 | 1000 | |||||||||
You can target 1 monster you control; destroy it, also, during your Main Phase this turn, you can Normal Summon 1 "Scrap" monster in addition to your Normal Summon/Set. If this card is destroyed by the effect of a "Scrap" card and sent to your GY: You can add 1 "Scrap Factory" or 1 non-Tuner "Scrap" monster from your Deck to your hand. You can only use each effect of "Scrap Raptor" once per turn. | |||||||||||||
Secret
▶︎ Deck
Ultimate Ultra |
6.9
(16)
[18259] |
JP022 | Dark Honest | Effect Monster | |||||||||
- | 4 | Fairy | 1100 | 1900 | |||||||||
Once per turn, during your Main Phase: You can return this face-up card to the hand. During the Damage Step, when your DARK monster battles an opponent's monster (Quick Effect): You can send this card from your hand to the GY; that opponent's monster loses ATK equal to its own ATK, until the end of this turn. | |||||||||||||
Secret
▶︎ Deck
Ultimate Ultra |
3.6
(8)
[12067] |
JP023 | Bahalutiya, the Grand Radiance | Effect Monster | |||||||||
- | 7 | Dragon | 2000 | 2400 | |||||||||
You can Tribute Summon this card by Tributing 1 Effect Monster. During your opponent's Main Phase, if a card(s) is added from the Main Deck to their hand (except by drawing it) and this card is in your hand, you can: Immediately after this effect resolves, Tribute Summon this card. If this card is Normal or Special Summoned from the hand, you can: Make your opponent banish the top cards of their Deck face-down, equal to the number of cards in their hand, then, they shuffle their entire hand into the Deck, and if they do, they add the card(s) banished by this effect to their hand. You can only use this effect of "Bahalutiya, the Grand Radiance" once per turn. | |||||||||||||
Normal
▶︎ Deck
|
5.5
(4)
[7351] |
JP024 | Pharaonic Guardian Sphinx | Effect Monster | |||||||||
- | 8 | Rock | 2300 | 3000 | |||||||||
Once per turn: You can change this card to face-down Defense Position. You can only use each of the following effects of "Pharaonic Guardian Sphinx" once per turn. If this card is Flip Summoned: Shuffle all monsters your opponent controls into the Deck. If this card in its owner's control is destroyed by an opponent's card: You can Special Summon 1 Level 5 Rock monster from your hand or Deck in face-down Defense Position. | |||||||||||||
Normal
▶︎ Deck
|
5.5
(6)
[4350] |
JP025 | Sky Scourge Cidhels | Effect Monster | |||||||||
- | 6 | Fiend | 2200 | 1600 | |||||||||
Cannot be Special Summoned. If this card is Tribute Summoned by Tributing one of the following monsters from the field: You can apply that effect. ●LIGHT Fairy: Add 1 LIGHT Fairy or 1 DARK Fiend monster from your Deck to your hand. ●DARK Fiend: Send 1 LIGHT Fairy monster and/or 1 DARK Fiend monster from your Deck to the GY. |
|||||||||||||
Normal
▶︎ Deck
|
6.8
(5)
[10640] |
JP026 | Anchamoufrite |
Pendulum Monster Effect Monster |
|||||||||
- | 5 | Spellcaster | 1800 | 0 | |||||||||
Pendulum Effect If you have no cards in your Extra Deck except "Anchamoufrite": You can destroy this card, then draw 1 card. You can only use this effect of "Anchamoufrite" once per turn. Card Text Cannot be Normal Summoned/Set. Must be Special Summoned (from your face-up Extra Deck) by having no cards in your Extra Deck except "Anchamoufrite". You can only Special Summon "Anchamoufrite" once per turn this way. If this face-up card in the Monster Zone leaves the field, banish it. |
|||||||||||||
Normal
▶︎ Deck
|
5.4
(5)
[3845] |
JP027 | Dark Eye Nightmare | Effect Monster | |||||||||
- | 4 | Fiend | 1700 | 1700 | |||||||||
Once per turn, if this card would be destroyed by battle, you can banish 1 Trap from your GY instead. You can banish up to 3 Traps from your GY; apply this effect, based on the number banished. ●1: Draw 1 card, then place 1 card from your hand on top of the Deck. ●2: Draw 1 card. ●3: Draw 2 cards, then discard 1 card. You can only use this effect of "Dark Eye Nightmare" once per turn. |
|||||||||||||
Normal
▶︎ Deck
|
6.2
(6)
[5498] |
JP028 | World Soul - Carbon | Effect Monster | |||||||||
- | 4 | Fairy | 1200 | 1200 | |||||||||
You can Tribute this Normal Summoned/Set card; add 1 EARTH Fairy monster from your Deck to your hand, except "World Soul - Carbon". If a face-up Fairy monster(s) you control is sent to the GY, while this card is in your GY (except during the Damage Step): You can place this card on top of your Deck. You can only use 1 "World Soul - Carbon" effect per turn, and only once that turn. | |||||||||||||
Normal
▶︎ Deck
|
6.8
(4)
[7436] |
JP029 | Yamorimori | Effect Monster | |||||||||
- | 2 | Reptile | 0 | 0 | |||||||||
You can banish this card from your GY, then target 1 Reptile monster you control and 1 face-up monster your opponent controls, to activate 1 of these effects; ●Change those monsters to face-down Defense Position. ●Destroy that monster you control, and if you do, change the ATK of the other monster to 0 until the end of this turn. You can only use this effect of "Yamorimori" once per turn. |
|||||||||||||
N-Rare
▶︎ Deck
|
4.5
(4)
[3883] |
JP030 | Clock Arc |
Pendulum Monster Effect Monster |
|||||||||
- | 4 | Machine | 600 | 1200 | |||||||||
Pendulum Effect If you control no monsters, or only Pendulum Monsters, apply this effect, based on this card's Pendulum Zone.●Left: Reduce its Pendulum Scale by 3.●Right: Increase its Pendulum Scale by 4.During your opponent's Standby Phase: You can Special Summon this card. Card Text If this card is Special Summoned to a zone that is not the center Main Monster Zone, destroy it. Cannot be destroyed by battle. Once per turn, during your opponent's End Phase: You can target 1 card in your Pendulum Zone; destroy it, and if you do, place this card in your Pendulum Zone. |
|||||||||||||
N-Rare
▶︎ Deck
|
3.2
(5)
[4287] |
JP031 | Otoshidamashi |
Effect Monster Tuner Monster |
|||||||||
- | 1 | Beast | 1000 | 1000 | |||||||||
While you control a monster that is not a Tuner, your opponent's monsters cannot target this card for attacks. If a monster(s) is sent from the field to your opponent's GY: Place 1 Otoshidamashi Counter on this card, then Special Summon "Otoshidamashi Tokens" (Beast/EARTH/Level 1/ATK ?/DEF ?) up to the number of Otoshidamashi Counters on this card. Each Token's Level is increased when Summoned by the number of Otoshidamashi Counters on this card, also each Token's ATK/DEF are its Level when Summoned x 500. You can only use this effect of "Otoshidamashi" once per turn. | |||||||||||||
Secret
▶︎ Deck
Super |
4.5
(11)
[21269] |
JP032 | White Knight of Dogmatika |
Ritual Monster Effect Monster |
|||||||||
- | 8 | Spellcaster | 500 | 2500 | |||||||||
You can Ritual Summon this card with "Dogmatikalamity". You cannot Special Summon monsters from the Extra Deck. If your opponent activates a card or effect (except during the Damage Step): You can send 1 monster from your Extra Deck to the GY, and if you do, look at your opponent's Extra Deck and send 1 monster from it to the GY. This card gains ATK equal to half the combined ATK of those monsters sent to the GY, until the end of this turn. You can only use this effect of "White Knight of Dogmatika" once per turn. | |||||||||||||
Secret
▶︎ Deck
Ultimate Ultra |
9
(9)
[29027] |
JP033 | Albion the Branded Dragon |
Fusion Monster Effect Monster |
|||||||||
- | 8 | Dragon | 2500 | 2000 | |||||||||
"Fallen of Albaz" + 1 LIGHT monster If this card is Fusion Summoned: You can Fusion Summon 1 Level 8 or lower Fusion Monster from your Extra Deck, except "Albion the Branded Dragon", by banishing Fusion Materials mentioned on it from your hand, field, and/or GY. During the End Phase, if this card is in the GY because it was sent there this turn: You can add to your hand or Set 1 "Branded" Spell/Trap directly from your Deck. You can only use each effect of "Albion the Branded Dragon" once per turn. |
|||||||||||||
Secret
▶︎ Deck
Ultimate Ultra |
7.3
(12)
[17534] |
JP034 | Mysterion the Dragon Crown |
Fusion Monster Effect Monster |
|||||||||
- | 8 | Spellcaster | 3000 | 1500 | |||||||||
1 Spellcaster monster + 1 Dragon monster Cannot be used as Fusion Material. This card loses 100 ATK for each of your banished cards. If a monster uses its activated effect to Special Summon itself, or a monster(s) with its same original Type (except during the Damage Step): You can target 1 of those Special Summoned monsters; banish that monster, also banish all monsters from the field with its same original Type. You can only use this effect of "Mysterion the Dragon Crown" once per turn. |
|||||||||||||
Secret
▶︎ Deck
Ultimate Ultra |
7.4
(12)
[23426] |
JP035 | Ruddy Rose Dragon |
Synchro Monster Effect Monster |
|||||||||
- | 10 | Dragon | 3200 | 2400 | |||||||||
1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can banish all cards from the GYs, then, if this card was Synchro Summoned using "Black Rose Dragon" or a Plant Synchro Monster as material, you can destroy all other cards on the field. When your opponent activates a card or effect that would destroy a card(s) (Quick Effect): You can Tribute this card; negate the activation, then you can Special Summon 1 "Black Rose Dragon" from your Extra Deck or GY. |
|||||||||||||
Rare
▶︎ Deck
|
9.3
(8)
[14497] |
JP036 | Garden Rose Flora |
Synchro Monster Tuner Monster Effect Monster |
|||||||||
- | 5 | Plant | 800 | 1600 | |||||||||
1 Tuner + 1+ non-Tuner monsters You can target 1 card in the Field Zone; destroy it, then Special Summon to its controller's field, 1 "Rose Token" (Plant/DARK/Level 2/ATK 800/DEF 800) in Attack Position, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Synchro Monsters. You can only use this effect of "Garden Rose Flora" once per turn. Once per Chain, during your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control. |
|||||||||||||
Rare
▶︎ Deck
|
7
(9)
[7262] |
JP037 | Lavalval Exlord |
Synchro Monster Effect Monster |
|||||||||
- | 8 | Warrior | 2900 | 200 | |||||||||
1 Tuner + 1+ non-Tuner FIRE monsters When your opponent activates an effect of a monster on the field or in their hand (Quick Effect): You can destroy that monster, and if you do, inflict 1000 damage to your opponent. If this Synchro Summoned card in its owner's control is destroyed by an opponent's card: You can Special Summon up to 3 non-Synchro FIRE monsters with 200 DEF from your GY in Defense Position, but negate their effects. You can only use each effect of "Lavalval Exlord" once per turn. |
|||||||||||||
Normal
▶︎ Deck
|
3
(10)
[7347] |
JP038 | Star Mine |
Synchro Monster Effect Monster |
|||||||||
- | 4 | Pyro | 2000 | 200 | |||||||||
1 Tuner + 1+ non-Tuner monsters You can only Special Summon "Star Mine(s)" once per turn. If this card in its owner's possession is destroyed by an opponent's attack or card effect: Take 2000 damage, then inflict 2000 damage to your opponent. If a monster in this card's adjacent zone is destroyed by your opponent's attack or card effect: Destroy this card, and if you do, take 2000 damage, then inflict 2000 damage to your opponent. |
|||||||||||||
Secret
▶︎ Deck
Ultimate Ultra |
7
(6)
[14657] |
JP039 | Ultimate Dragonic Utopia Ray |
Xyz Monster Effect Monster |
|||||||||
- | 5 | Warrior | 2500 | 2000 | |||||||||
3 Level 5 monsters (This card is always treated as "Number C39: Utopia Ray".) Once per turn, when a card or effect is activated that targets this card, or when this card is targeted for an attack (Quick Effect): You can equip 1 "ZW -" monster from your hand or Deck to this card as if it were equipped by that monster's effect. Once per turn: You can detach 1 material from this card, then target face-up cards your opponent controls up to the number of "ZW -" monster Cards equipped to this card; negate their effects. |
|||||||||||||
Rare
▶︎ Deck
|
7.2
(6)
[7880] |
JP040 | ZW - Dragonic Halberd |
Xyz Monster Effect Monster |
|||||||||
- | 5 | Dragon | 3000 | 1200 | |||||||||
2 Level 5 monsters Cannot attack directly. Once per turn: You can detach 1 material from this card; add 1 "Zexal" Spell/Trap from your Deck to your hand. You can target 1 "Utopia" monster you control; equip this card you control to it. It gains 3000 ATK. When the equipped monster destroys a monster by battle: You can Special Summon to your field any number of "ZW -" monster Cards equipped to it. |
|||||||||||||
Rare
▶︎ Deck
|
8.7
(6)
[8482] |
JP041 | Springans Merrymaker |
Xyz Monster Effect Monster |
|||||||||
- | 4 | Machine | 1100 | 2000 | |||||||||
2 Level 4 monsters If this card is Special Summoned from your Extra Deck: You can send 1 "Springans" monster from your Deck to the GY. During your opponent's Main or Battle Phase (Quick Effect): You can banish this card until the End Phase, then if you banished this card with 2 or more Xyz Materials, you can also send 1 Fusion Monster from your Extra Deck to the GY that lists "Fallen of Albaz" as material. You can only use each effect of "Springans Merrymaker" once per turn. |
|||||||||||||
Secret
▶︎ Deck
Super |
7.5
(6)
[13088] |
JP042 | Rilliona, the Wondrous Magistus Witch Wardrobe |
Xyz Monster Effect Monster |
|||||||||
- | 4 | Spellcaster | 1000 | 2800 | |||||||||
2 Level 4 Spellcaster monsters with different Attributes You can detach 1 material from this card; Special Summon 1 "Magistus" monster from your Deck, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except "Magistus" monsters. While this card is equipped to a monster: You can target 1 Effect Monster your opponent controls; negate its effects until the end of this turn. You can only use each effect of "Rilliona, the Wondrous Magistus Witch Wardrobe" once per turn. |
|||||||||||||
Secret
▶︎ Deck
Super |
9.9
(14)
[20777] |
JP043 | Drytron Mu Beta Fafnir |
Xyz Monster Effect Monster |
|||||||||
- | 1 | Machine | 2000 | 0 | |||||||||
2+ Level 1 monsters When you Ritual Summon, you can detach a material(s) from this card as monster(s) required for the Ritual Summon. You can only use each of the following effects of "Drytron Mu Beta Fafnir" once per turn. If this card is Xyz Summoned: You can send 1 "Drytron" card from your Deck to the GY. When your opponent activates a Spell/Trap Card, while you control a Machine Ritual Monster (Quick Effect): You can detach 1 material from this card; negate the activation, and if you do, destroy that card. |
|||||||||||||
Rare
▶︎ Deck
|
9.4
(7)
[14952] |
JP044 | Tri-Brigade Bearbrumm the Rampant Rampager |
Link Monster Effect Monster |
|||||||||
- | - | Beast | 1700 | - | |||||||||
2 "Tri-Brigade" monsters You can discard 2 cards, then target 1 of your banished Level 4 or lower Beast, Beast-Warrior, or Winged Beast Monsters; Special Summon it. If this card is sent to the GY: You can add 1 "Tri-Brigade" Spell/Trap from your Deck to your hand, then, place 1 card from your hand on the bottom of the Deck, also you cannot Special Summon for the rest of this turn, except "Tri-Brigade" monsters. You can only use each effect of "Tri-Brigade Bearbrumm the Rampant Rampager" once per turn.
|
|||||||||||||
Rare
▶︎ Deck
|
9.8
(12)
[12698] |
JP045 | Dark Infant @Ignister |
Link Monster Effect Monster |
|||||||||
- | - | Cyberse | 500 | - | |||||||||
1 non-Link "@Ignister" monster If this card is Link Summoned: You can add 1 "Ignister A.I.Land" from your Deck to your hand. When a Cyberse monster with 2300 original ATK activates its effect (Quick Effect): You can move this card to your Main Monster Zone this card points to, then, you can change it to any Attribute until the end of this turn. You can only use each effect of "Dark Infant @Ignister" once per turn.
|
|||||||||||||
Secret
▶︎ Deck
Super |
8
(11)
[16720] |
JP046 | Traptrix Cularia |
Link Monster Effect Monster |
|||||||||
- | - | Plant | 1800 | - | |||||||||
2 Insect and/or Plant monsters This Link Summoned card is unaffected by Trap effects. You can only use each of the following effects of "Traptrix Cularia" once per turn. After you activate a "Hole" Normal Trap Card, you can Set it instead of sending it to the GY. During your End Phase: You can target 1 "Traptrix" monster in your GY; Special Summon it in Defense Position.
|
|||||||||||||
Normal
▶︎ Deck
|
6.8
(11)
[9683] |
JP047 | Paleozoic Cambroraster |
Link Monster Effect Monster |
|||||||||
- | - | Aqua | 1200 | - | |||||||||
2 "Paleozoic" monsters Unaffected by other monsters' effects. You can only use each of the following effects of "Paleozoic Cambroraster" once per turn. You can target 1 Set card in the Spell & Trap Zone; send it to the GY, and if you do, Set 1 "Paleozoic" Trap directly from your Deck. It can be activated this turn. If a Set card(s) you control would be destroyed by card effect, you can banish this card from your field or GY instead.
|
|||||||||||||
Secret
▶︎ Deck
Ultimate Ultra |
8
(7)
[11517] |
JP048 | Benghalancer the Resurgent |
Link Monster Effect Monster |
|||||||||
- | - | Plant | 2500 | - | |||||||||
2+ Plant monsters During the Main Phase (Quick Effect): You can target 1 Effect Monster your opponent controls; take damage equal to its ATK, and if you did take damage, return it to the hand. If this card is in your GY: You can banish 2 or more Link Monsters from your GY whose combined Link Ratings equal exactly 4; Special Summon this card, but banish it when it leaves the field. You can only use 1 "Benghalancer the Resurgent" effect per turn, and only once that turn.
|
|||||||||||||
Secret
▶︎ Deck
Super |
9.3
(9)
[15075] |
JP049 | Lyna the Light Charmer, Lustrous |
Link Monster Effect Monster |
|||||||||
- | - | Spellcaster | 1850 | - | |||||||||
2 monsters, including a LIGHT monster (This card is always treated as a "Familiar-Possessed" card.) You can target 1 LIGHT monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 LIGHT monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Lyna the Light Charmer, Lustrous" once per turn.
|
|||||||||||||
Secret
▶︎ Deck
Super |
8.2
(5)
[10864] |
JP050 | Rank-Up-Magic Zexal Force | Normal Spell | |||||||||
Target 1 Xyz Monster you control; Special Summon from your Extra Deck, 1 "Utopia" or "ZW -" monster that is 1 Rank higher than that monster you control, by using it as material, and if you do, take 1 "ZW -" or "ZS -" monster from your Deck and place it on top of your Deck. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) If your opponent's LP are at least 2000 higher than yours: You can banish this card from your GY; draw 1 card. You can only use this effect of "Rank-Up-Magic Zexal Force" once per turn. | |||||||||||||
Rare
▶︎ Deck
|
8.9
(15)
[15672] |
JP051 | Zexal Construction | Normal Spell | |||||||||
Reveal 1 card in your hand, and if you do, add 1 of the following cards from your Deck to your hand, then shuffle the revealed card into the Deck. ●"ZW -" monster ●"ZS -" monster ●"Zexal" Spell/Trap ●"Rank-Up-Magic" Spell ●"Rank-Down-Magic" Spell You can only activate 1 "Zexal Construction" per turn. |
|||||||||||||
Normal
▶︎ Deck
|
7.2
(5)
[5572] |
JP052 | Zexal Entrust | Normal Spell | |||||||||
Target 1 "Utopia", "ZW -", or "ZS -" monster in your GY; add it to your hand or Special Summon it. If your opponent's LP are at least 2000 higher than yours, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 "Zexal" Spell/Trap in your GY, except "Zexal Entrust"; add it to your hand. You can only use each effect of "Zexal Entrust" once per turn. | |||||||||||||
Normal
▶︎ Deck
|
8.2
(10)
[14305] |
JP053 | Dogmatikalamity | Ritual Spell | |||||||||
This card can be used to Ritual Summon any "Dogmatika" Ritual Monster. You must also Tribute monsters from your hand or field, whose total Levels exactly equal the Level of the Ritual Monster you Ritual Summon, or send 1 monster from your Extra Deck to the GY, whose Level equals the Level of the Ritual Monster you Ritual Summon. For the rest of this turn after this card resolves, you cannot Special Summon monsters from the Extra Deck. You can only activate 1 "Dogmatikalamity" per turn. | |||||||||||||
Normal
▶︎ Deck
|
8.4
(5)
[4459] |
JP054 | Springans Booty | Continuous Spell | |||||||||
If a face-up Xyz Monster you control leaves the field by card effect: You can target 1 Effect Monster your opponent controls; neither player can activate that Effect Monster's effects on the field this turn. You can send this face-up card to the GY; activate 1 "Great Sand Sea - Gold Golgonda" directly from your Deck or GY. You can only use each effect of "Springans Booty" once per turn. | |||||||||||||
Secret
▶︎ Deck
Super |
8
(6)
[15960] |
JP055 | Branded in White | Normal Spell | |||||||||
Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as material, including a Dragon monster. You can also banish monsters from your GY as material, if you use "Fallen of Albaz" as Fusion Material from your hand, field, or by banishing itself from your GY. During the End Phase, if this card is in the GY because it was sent there to activate the effect of "Fallen of Albaz" this turn: You can Set this card. You can only use each effect of "Branded in White" once per turn. | |||||||||||||
Rare
▶︎ Deck
|
10
(7)
[11239] |
JP056 | Amazing Time Ticket | Quick-Play Spell | |||||||||
Pay 800 LP; apply this effect, depending whose turn it is. ●Your turn: Add 1 "Amazement" card from your Deck to your hand. ●Your opponent's turn: Set 1 "Attraction" Trap directly from your Deck. It can be activated this turn. You can only activate 1 "Amazing Time Ticket" per turn. |
|||||||||||||
Normal
▶︎ Deck
|
2.6
(5)
[3924] |
JP057 | Amazement Special Show | Quick-Play Spell | |||||||||
When your opponent activates a card or effect that targets an "Amazement" monster(s) you control: Target 1 of those "Amazement" monsters you control; return it to the hand, then, you can Special Summon 1 "Amazement" monster from your hand. | |||||||||||||
Normal
▶︎ Deck
|
7
(5)
[4651] |
JP058 | Amazement Precious Park | Field Spell | |||||||||
During your Main Phase, you can activate 1 "Attraction" Trap the turn it was Set. During the End Phase: You can send 1 "Attraction" Trap you control equipped to a monster to the GY, then target 1 of your "Attraction" Traps, with a different name, that is banished or in your GY; Set that card. You can only use each effect of "Amazement Precious Park" once per turn. | |||||||||||||
Normal
▶︎ Deck
|
9.4
(5)
[8876] |
JP059 | Basal Rose Shoot | Quick-Play Spell | |||||||||
Special Summon 1 "Rose Dragon" monster from your hand or GY in Defense Position. If this Set card is destroyed: You can target 1 of your "Black Rose Dragon", or 1 monster that mentions it, that is banished or in your GY; Special Summon it. You can only use each effect of "Basal Rose Shoot" once per turn. | |||||||||||||
Rare
▶︎ Deck
|
10
(7)
[10955] |
JP060 | A.I. Meet You | Normal Spell | |||||||||
Reveal 1 Cyberse monster with 2300 ATK in your hand or Extra Deck, and add 1 "@Ignister" monster with the same Attribute from your Deck to your hand. During the End Phase of this turn, take 2300 damage if you did not Special Summon the revealed monster, or a monster with the same name, after you resolved this effect. You cannot activate monster effects for the rest of this turn after this card resolves, except Cyberse monsters. You can only activate 1 "A.I. Meet You" per turn. | |||||||||||||
Normal
▶︎ Deck
|
7.5
(4)
[5124] |
JP061 | You and A.I. | Continuous Spell | |||||||||
If a Cyberse monster(s) with 2300 original ATK is Special Summoned: You can activate 1 of these effects, based on the Attribute of that monster(s) on the field; ●EARTH/WATER: Halve the ATK of 1 face-up monster on the field until the end of this turn. ●WIND/LIGHT: Negate the effects of 1 face-up card on the field until the end of this turn. ●FIRE/DARK: Special Summon 1 "@Ignister Token" (Cyberse/DARK/Level 1/ATK 0/DEF 0). You can only use each effect of "You and A.I." once per turn for each Attribute. |
|||||||||||||
Normal
▶︎ Deck
|
8
(3)
[3465] |
JP062 | Bujincandescence | Continuous Spell | |||||||||
Beast-Warrior "Bujin" monsters you control cannot be destroyed by your opponent's card effects, except during the Battle Phase. Once per turn: You can send 1 "Bujin" monster from your hand or face-up field to the GY, then target 1 face-up card your opponent controls; negate its effects until the end of this turn. During your End Phase: You can send this face-up card from the field to the GY, then target 1 "Bujin" monster in your GY; Special Summon it. | |||||||||||||
Normal
▶︎ Deck
|
4.4
(8)
[3524] |
JP063 | Birth of the Prominence Flame | Normal Spell | |||||||||
Target 2 FIRE monsters (1 Tuner and 1 non-Tuner) with 200 DEF in your GY; banish both monsters, and if you do, Special Summon 1 FIRE Synchro Monster from your Extra Deck whose Level equals the total Levels of those monsters. You can only activate 1 "Birth of the Prominence Flame" per turn. | |||||||||||||
Normal
▶︎ Deck
|
6.2
(12)
[8828] |
JP064 | Book of Lunar Eclipse | Quick-Play Spell | |||||||||
Discard 1 card, then target 2 face-up monsters on the field; change them to face-down Defense Position. | |||||||||||||
Normal
▶︎ Deck
|
6.3
(4)
[4286] |
JP065 | One-Kuri-Way | Normal Spell | |||||||||
Target 1 Link-1 monster in either GY; return it to the Extra Deck or Special Summon it to its owner's field. You can only activate 1 "One-Kuri-Way" per turn. | |||||||||||||
N-Rare
▶︎ Deck
|
3.4
(5)
[4288] |
JP066 | Hidden Springs of the Far East | Field Spell | |||||||||
Once per turn, during the Main Phase 2: The turn player can activate this effect; they gain 500 LP, and until the end of this turn apply these effects. ●The Normal and Special Summons of their monsters cannot be negated. ●If they activate a Spell/Trap Card, or monster effect, that includes an effect that Special Summons a monster, that activation cannot be negated. ●Their opponent cannot target Set Spells/Traps they control with card effects, also they cannot be destroyed by their opponent's card effects. You can only activate 1 "Hidden Springs of the Far East" per turn. |
|||||||||||||
Normal
▶︎ Deck
|
4.5
(4)
[6702] |
JP067 | Zexal Alliance | Normal Trap | |||||||||
If a face-up Xyz Monster(s) you control is destroyed by battle or an opponent's card effect: Pay LP so that you only have 10 left; Special Summon 1 "Utopia" monster from your GY, and if you do, take 1 card from your Deck and place it on top of your Deck. That Special Summoned monster's ATK becomes doubled, also it cannot be destroyed by battle, except by battle with a "Number" monster, nor by card effects. | |||||||||||||
Normal
▶︎ Deck
|
8.8
(4)
[12755] |
JP068 | Screams of the Branded | Normal Trap | |||||||||
If a Fusion Monster was sent to your GY this turn: Special Summon 1 of your Fusion Monsters that is banished or in your GY. During the End Phase, if this card is in the GY because it was sent there to activate the effect of "Fallen of Albaz" this turn: You can Set this card. You can only use this effect of "Screams of the Branded" once per turn. | |||||||||||||
Normal
▶︎ Deck
|
6.8
(5)
[8066] |
JP069 | Judgment of the Branded | Normal Trap | |||||||||
Target 1 Level 8 or higher Fusion Monster you control; destroy all monsters your opponent controls with an equal or higher ATK than that monster. During the End Phase, if this card is in the GY because it was sent there to activate the effect of "Fallen of Albaz" this turn: You can Set this card. You can only use this effect of "Judgment of the Branded" once per turn. | |||||||||||||
Normal
▶︎ Deck
|
6
(7)
[6889] |
JP070 | Amazement Family Faces | Normal Trap | |||||||||
Target 1 monster your opponent controls equipped with your "Attraction" Trap(s); equip this card to it. While this card is equipped to a monster, take control of the equipped monster. While you control the equipped monster, it gains 500 ATK, you cannot activate its effects, also it is treated as an "Amazement" monster. You can only activate 1 "Amazement Family Faces" per turn. | |||||||||||||
Secret
▶︎ Deck
Super |
9.3
(6)
[8867] |
JP071 | Amaze Attraction Cyclo-Coaster | Normal Trap | |||||||||
Target 1 "Amazement" monster you control or 1 face-up monster your opponent controls; equip this card to it. You can activate the following effect, based on which player controls the equipped monster; ●You: Target 1 Spell/Trap your opponent controls; send both it and this card to the GY. ●Your opponent: Add 1 "Amazement" monster from your Deck to your hand, and if you do, send this card to the GY. You can only use this effect of "Amaze Attraction Cyclo-Coaster" once per turn. |
|||||||||||||
Normal
▶︎ Deck
|
6
(5)
[4704] |
JP072 | Amaze Attraction Wonder Wheel | Normal Trap | |||||||||
Target 1 "Amazement" monster you control or 1 face-up monster your opponent controls; equip this card to it. You can activate the following effect, based on which player controls the equipped monster; ●You: During the Main Phase: Place 1 card from your hand on the bottom of the Deck, then draw 1 card. ●Your opponent: Switch the equipped monster's current ATK and DEF until the end of this turn. You can only use this effect of "Amaze Attraction Wonder Wheel" once per turn. |
|||||||||||||
Normal
▶︎ Deck
|
4.7
(7)
[4158] |
JP073 | Amaze Attraction Majestic Merry-Go-Round | Normal Trap | |||||||||
Target 1 "Amazement" monster you control or 1 face-up monster your opponent controls; equip this card to it. You can apply the following effect, based on which player controls the equipped monster; ●You: The equipped monster gains 500 ATK. If it would be destroyed by battle or card effect, you can send this card to the GY instead. ●Your opponent: The equipped monster loses 500 ATK for each of your "Attraction" Traps equipped to a monster(s). |
|||||||||||||
Normal
▶︎ Deck
|
7
(6)
[5303] |
JP074 | Amaze Attraction Rapid Racing | Normal Trap | |||||||||
Target 1 "Amazement" monster you control or 1 face-up monster your opponent controls; equip this card to it. You can activate the following effect, based on which player controls the equipped monster; ●You: Target 1 card in your opponent's GY; change the equipped monster's battle position, and if you do, shuffle that target into the Deck. ●Your opponent: Increase the equipped monster's Level by 1 (until the end of this turn), and if you do, change its battle position. You can only use this effect of "Amaze Attraction Rapid Racing" once per turn. |
|||||||||||||
Rare
▶︎ Deck
|
9.1
(7)
[10584] |
JP075 | Amaze Attraction Horror House | Normal Trap | |||||||||
Target 1 "Amazement" monster you control or 1 face-up monster your opponent controls; equip this card to it. You can activate the following effect, based on which player controls the equipped monster; ●You: Target 1 Effect Monster your opponent controls; negate its effects until the end of this turn. ●Your opponent: Change the equipped monster to face-down Defense Position. You can only use this effect of "Amaze Attraction Horror House" once per turn. |
|||||||||||||
Normal
▶︎ Deck
|
4.8
(4)
[5857] |
JP076 | A.I. Challenge You | Continuous Trap | |||||||||
Monsters your opponent controls lose 100 ATK for each card you control. If your "@Ignister" monster battles, your opponent cannot activate cards or effects until the end of the Damage Step. When your "@Ignister" monster is destroyed by battle: You can target 1 other Cyberse monster with 2300 ATK in your GY; Special Summon it. You can only use this effect of "A.I. Challenge You" once per turn. | |||||||||||||
Rare
▶︎ Deck
|
8.8
(10)
[6656] |
JP077 | S-Force Chase | Normal Trap | |||||||||
Target face-up cards your opponent controls, up to the number of "S-Force" monsters you control with different names; return them to the hand. If a "S-Force" monster you control would banish a card(s) from your hand to activate its effect, you can banish this card from your GY instead. You can only use each effect of "S-Force Chase" once per turn. | |||||||||||||
Rare
▶︎ Deck
|
2.4
(8)
[4444] |
JP078 | One by One | Normal Trap | |||||||||
Send 1 monster from your hand or field to the GY, then target 1 of your Level 1 monsters that is banished or in your GY, except the monster sent to the GY; add that monster to your hand. You can only activate 1 "One by One" per turn. | |||||||||||||
Normal
▶︎ Deck
|
6.4
(8)
[9673] |
JP079 | Boo-Boo Game | Normal Trap | |||||||||
During damage calculation, if a monster battles: You take no battle damage from that battle. If this Set card in its owner's control is destroyed by your opponent's card effect and sent to the GY: You can target up to 2 Normal Traps in your GY, except "Boo-Boo Game"; Set them to your field. They can be activated this turn. You can only use this effect of "Boo-Boo Game" once per turn. | |||||||||||||
N-Rare
▶︎ Deck
|
1.3
(7)
[4186] |
JP080 | Fukubiki | Normal Trap | |||||||||
Each player shuffles their Deck and excavates the top card of their Deck. Add the excavated card with the higher ATK to that player's hand, also send the card with the lower ATK to that player's GY (Spells/Traps, and monsters with ? ATK, are treated as 0). If tied, place those cards on the bottoms of the Decks. | |||||||||||||
Prismatic Secret
▶︎ Deck
|
9.5
(124)
[616009] |
JPS01 | Honest | Effect Monster | |||||||||
- | 4 | Fairy | 1100 | 1900 | |||||||||
During your Main Phase: You can return this face-up card from the field to the hand. During the Damage Step, when a LIGHT monster you control battles (Quick Effect): You can send this card from your hand to the GY; that monster gains ATK equal to the ATK of the opponent's monster it is battling, until the end of this turn. | |||||||||||||
LIGHTNING OVERDRIVE Card List
7.2 /10.0 pt Number of card ratings : 729 User Review : 729 |
Update Information - NEW -
- 07/17 00:39 Review Paleozoic Cambroraster「Category exclusive link 2 monsters. If you write that much, it se…
- 07/16 23:34 Review Lady Labrynth of the Silver Castle「A princess who was motivated to carry two swords. Spe…
- 07/16 23:26 Review Xyz Reborn「It is a card that can be said to be 《Call of the Haunted》and 《Back to the …
- 07/16 23:21 Review Traptrix Arachnocampa「It's my personal opinion, but this girl will do it. she's a hell o…
- 07/16 21:49 Review Forbidden Droplet「In the Mauri series, the cost is high, but it is excellent in handling…
- 07/16 21:30 Review Cup of Ace「He is the type who can win if he spins, so he is a card that is put into the …
- 07/16 21:26 Review Evenly Matched「It is an answer card for the card group that earns square ads no matter w…
- 07/16 21:25 Review Lightning Storm「One of the second attacking card series Before returning to MD, I had th…
- 07/16 20:38 Review Snake Rain「Normal Spell that can drop 4 Reptiles to GY with 1 hand cost His GY sending i…
- 07/16 20:15 Review Gottoms' Second Call「The effect itself is strong, but the disadvantages are too heavy an…
- 07/16 20:04 Review Memory of an Adversary「A good illustration card that tells the story. 《Dimensional Pris…
- 07/16 20:04 Review Elemental HERO Heat「One of 《E・HERO》but not Warrior ATT increases by 200 for the numbe…
- 07/16 19:50 Review Elemental HERO Wildheart「It is one of the "Elemental HERO" and has complete resistance t…
- 07/16 18:18 Review Evenly Matched「If you ask me what is the strongest flip card to attack, I would answer t…
- 07/16 17:43 Review Dark Ruler No More「One of the three Sacred Treasures of the second-attack flipping card,…
- 07/16 16:27 Review Shinobaron Peacock「The 3-card bounce is powerful if you can get through it, and if you c…
- 07/16 16:23 Review Shinobaroness Peacock「The recruit effect of (1) cannot be used unless he has a Spell/Tra…
- 07/16 16:13 Review Shinobird's Calling「An excellent ritual card that can use the spirit of GY as a material…
- 07/16 15:58 Review Millennium-Eyes Restrict「《Thousand-Eyes Restrict》remake card There is also a dedicated…
- 07/16 15:51 Review Tearlaments Kitkallos「Prohibited on paper, restricted on MD. If you go first, add a depl…
- 07/16 15:43 Review Underground Arachnid「In the 6th generation Insect ☆ 6S It has the effect of suppressing …
- 07/16 14:30 Review Lancer Archfiend「It's an effect that pierces one monster, but if that's all it is, Equip…
- 07/16 14:21 Review Mirror Ladybug「Comprehensive evaluation: 《Exodius the Ultimate Forbidden Lord》in combi…
- 07/16 14:18 Review Swift Scarecrow「Overall Rating: A useful defensive tag. Unlike 《Battle Fader》, he want…
- 07/16 14:13 Review Lancer Archfiend「Comprehensive evaluation: Even if penetration grant is carried out, the…
- 07/16 14:10 Review Power Breaker「Comprehensive evaluation: The range which can be destroyed is narrow. Hi…
- 07/16 14:08 Review Extra Veiler「Comprehensive evaluation: It becomes a measure against burn 1 kill. He's th…
- 07/16 14:05 Review Blackwing - Abrolhos the Megaquake「Overall Rating: Release 2 is heavy and hard to use wi…
- 07/16 13:58 Review Karakuri Ninja mdl 339 "Sazank"「Overall Rating: Non-destructive removal is useful, but d…
- 07/16 13:53 Review Karakuri Soldier mdl 236 "Nisamu"「Comprehensive evaluation: Since the deployment power h…
- 07/16 13:39 Review Karakuri Strategist mdl 248 "Nishipachi"「Comprehensive evaluation: I would like to adopt…
- 07/16 13:29 Review Angelica, Princess of Noble Arms「I'm in trouble. I only write strong things. There are n…
- 07/16 13:26 Review Attack Gainer「Comprehensive evaluation: It is useful in the point that Warrior support c…
- 07/16 13:23 Review Creation Resonator「Comprehensive evaluation: The effect is strong and it is good to sear…
- 07/16 13:17 Review Blackwing - Etesian of Two Swords「Comprehensive evaluation: It is better to strengthen w…
- 07/16 13:14 Review Karakuri Bushi mdl 6318 "Muzanichiha"「Overall evaluation: It's tough if he doesn't destr…
- 07/16 13:11 Review Watthopper「Comprehensive evaluation: Since there are many effects that do not take targe…
- 07/16 13:03 Review Wattsquirrel「Comprehensive evaluation: Can he go if he supplements ATK with 《Power of t…
- 07/16 13:00 Review Wattdragonfly「Overall Rating: Passive but easy to recruit. It can be recruited by both e…
- 07/16 12:51 Review Mother Spider Splitter「(1) is the same as 《Primitive Butterfly》, but it is suitable fo…
- 07/16 12:08 Review Mother Spider Splitter「A monster with a recruit effect while having a self-SS with loose…
- 07/16 12:07 Review Naturia Pumpkin「Comprehensive evaluation: After deploying 《Naturia Mole Cricket》, it i…
- 07/16 09:24 Review Interdimensional Warp「A card that is full of value in one point, "It's a free chain cont…
- 07/16 08:10 Review Darklord Edeh Arae「Is this really an annual subscription benefit? At least if his ATK wa…
- 07/16 02:19 Review Tearlaments Grief「A normal frame for the "Tearlaments" spell, which is neatly distribute…
- 07/16 02:09 Review Evenly Matched「Needless to say, it's a back attack card. With this one card, you can for…
- 07/16 00:17 Review Aratama「As Exosister Aratama, a rogue who is caught between yuri. Jokes aside, this one …
- 07/15 22:41 Review Laevatein, Generaider Boss of Shadows「Participated in Master Duel from 2023/07/13. A ran…
- 07/15 21:17 Review Malefic Cyber End Dragon「Speaking of Malefic, this is the kind of card. It boasts the be…
- 07/15 20:45 Review Naturia Cherries「Comprehensive evaluation: It is a difficult point that it cannot be use…
- 07/12 21:10 DECK The Yubel Family ~Living in the Silver Castle~
- 07/11 23:48 DECK Isolde Exo for MD
- 07/11 23:37 DECK Curioswight Grave
- 07/10 15:46 DECK Exodia Align Deck
- 07/10 02:32 DECK Libromancer & Dogmatika
- 07/09 21:00 DECK Synchro Undead (Extra Unified Race)
- 07/08 15:00 DECK Darth Metatron (Metalfoes Brave Pacificis)
- 07/08 12:11 DECK Sin Buster Blader
- 07/08 00:53 DECK Kaiju NTR
- 07/05 02:45 DECK Red Archfiend
- 07/03 23:04 DECK BFRRMore
- 07/02 17:35 DECK [MD] Vaylantz Griffon type
- 07/02 11:18 DECK Red Archfiend King's Heartbeat (advice sought)
- 07/02 10:55 DECK Labrynth for New Banned Restrictions (advice sought)
- 07/01 13:55 DECK Star 12 Jund in20230701
- 06/30 17:16 DECK Ritual Dogmatika July 2023 version
- 06/28 07:31 DECK [Pure Construction] Red Archfiend
- 06/27 16:02 DECK VS Homura Noble Knight
- 06/27 08:39 DECK [Preceding One Kill] Abyssal Dragunity
- 06/26 00:35 DECK The Six Samurai (2023.07.01)