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HOME > Yu-Gi-Oh! Ranking > Card Type "Counter Trap" Best Card Ranking

Yu-Gi-Oh! RankingCard Type "Counter Trap" Best Card Ranking

Card Type "Counter Trap" Best Card Ranking. Let's check the effects of the cards you are interested in.
update date : 2025/05/05


1stChef's Special Recipe

Rating Score Card Name Card-Type
Attribute Level Type ATK DEF
Chef's Special Recipe ▶︎ Deck 9.9 8 Chef's Special Recipe Counter Trap
When a Spell/Trap Card, or monster effect, is activated while you control a "Nouvelles" Ritual Monster: Negate the activation, then you can destroy that card if you control a monster that was Special Summoned by the effect of a "Nouvelles" monster. If you Special Summon "Hungry Burger": You can banish this card from your GY; Tribute as many monsters your opponent controls as possible. You can only use each effect of "Chef's Special Recipe" once per turn.
Congratulations on first place.

Card Type "Counter Trap" Best Card Ranking
The honorable first place went to "Chef's Special Recipe"!

japan みめっと
2023/02/10 3:07
Yugioh Icon
A hamburger is served as a specialty dish by the head chef of a high-class restaurant that serves course meals.
It's a fan service that is the same as the chef in the illustration of "Hamburger Recipe", even the cooking method of raising a little finger and waving a spatula with a wicked smile.
The first half of the effect is a Counter Trap effect that is a perfect counter for Nouvelles, and it is very useful because it is a card that can be set up as one obstacle in the process of putting out Bagriel, an ace with high control power, from Baramniel.
If you leave it as it is, it will only negate, but if a monster that was Special Summoned by the effect of Nouvelles Monster is in the field, it will be negate destroyed. will result in negate destruction.
Nouvelles Ritual Monsters of level 4 or lower have effects that can be activated when they are targeted by effects, and are suitable for blocking removal effects and negate effects that do not target those holes.
And the GY effect in the second half is an effect that names the attention "Hungry Burger", and by excluding this card from GY, the "Hungry Burger" you put out will appear and eat up all the monsters on the opponent's field. You can feel the story of our true nature or vices.
Since it is a removal by release that does not target, it is effective against all monsters other than monsters that are not affected by the effect of the trap card or cannot be released, so its resistance penetration is high, and the effect of the trap card that is activated by GY prevents what was activated. is also difficult.
I think Burger is basically going to be played from Bagliel, but it's not possible when there are only monsters with target resistance on the opponent's field, so even if you special summon Hungry Burger from GY, this GY effect It's nice that 《Hamburger Recipe》also makes sense to serve burgers through legitimate means, including being able to use .
Looking at the illustration of 《Hungry Burger》, I've always wondered, but I feel like the patty is a little thin compared to the thick sliced tomato, and the shape and color doesn't seem to be very delicious... That point The patty in this illustration looks delicious.

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2ndSolemn Strike

Rating Score Card Name Card-Type
Attribute Level Type ATK DEF
Solemn Strike ▶︎ Deck 9.8 84 Solemn Strike Counter Trap
When a monster(s) would be Special Summoned, OR a monster effect is activated: Pay 1500 LP; negate the Summon or activation, and if you do, destroy that card.

The second place that narrowly missed first place was "Solemn Strike"

japan えいてぃ
2015/10/17 14:33
Yugioh Icon
No, what is this?
Divine Retribution's hand cost is now his LP cost! And as an added bonus, it also comes with a Petit Shinkei! effect.
In this environment where LP is neglected and ads are emphasized, even though it is strong just because the hand cost has changed to 1500 LP, Special Summon on the chain cannot be negate, but Synchro Xyz Pendulum can be negate. is attached as a set. Because of that, it's hard to rot, and the child who doesn't need the above-mentioned Divine Punishment or 《Black Horn of Heaven》...why did you add two effects?
The scary thing is that you can stack three cards like this. Although the LP cost of 1500 is by no means light, it's a bad world.

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3rdOrcust Crescendo

Rating Score Card Name Card-Type
Attribute Level Type ATK DEF
Orcust Crescendo ▶︎ Deck 9.8 19 Orcust Crescendo Counter Trap
When a Spell/Trap Card, or monster effect, is activated while you control an "Orcust" Link Monster: Negate the activation, and if you do, banish that card. You can banish this card from your GY; add to your hand 1 of your DARK Machine monsters that is banished or in your Deck. You cannot Special Summon monsters the turn you activate this effect, except DARK Machine monsters. You can only use 1 "Orcust Crescendo" effect per turn, and only once that turn.
japan ラーメン
2019/01/13 0:05
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All-purpose counters that have come to Orcust.
Orcust's all-purpose negate Counter Trap, in the worst case, all you need is a Link 2 Galatea, so it's easy to meet the conditions, and you can set it from the Deck with Galatea's effect, so it's easy to bring in consistently. It's also great that Orcust Trap has finally come out with a decent card.
To be honest, this alone is excellent without any complaints, but as an added bonus, it also comes with a dark machine search. Summoning is restricted and cannot be used on the turn that uses the counter effect, but it's just a bonus of the counter effect, so it's too good to be a bonus. Yes, it's soberly designated as a dark machine, so you can do things like burial and desperado search.
It can be said that it is a perfect power card that boosted the power of Orcust at once.

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4thVampire Domination

Rating Score Card Name Card-Type
Attribute Level Type ATK DEF
Vampire Domination ▶︎ Deck 9.8 13 Vampire Domination Counter Trap
When a Spell/Trap Card, or monster effect, is activated while you control a "Vampire" monster: Negate the activation, and if you do, destroy that card, then, if it was a Monster Card, gain LP equal to its original ATK. You can only activate 1 "Vampire Domination" per turn.

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5thMannadium Reframing

Rating Score Card Name Card-Type
Attribute Level Type ATK DEF
Mannadium Reframing ▶︎ Deck 9.6 7 Mannadium Reframing Counter Trap
When a Spell/Trap Card, or monster effect, is activated while you control a Synchro Monster: Negate the activation, then if you have "Visas Starfrost", or a monster with 1500 ATK/2100 DEF, on your field or in your GY, you can destroy that negated card. You can banish this card from your GY, then target up to 3 "Mannadium" monsters in your GY; shuffle them into the Deck. You can only use each effect of "Mannadium Reframing" once per turn.

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6thBeetrooper Fly & Sting

Rating Score Card Name Card-Type
Attribute Level Type ATK DEF
Beetrooper Fly & Sting ▶︎ Deck 9.6 5 Beetrooper Fly & Sting Counter Trap
When your opponent activates a monster effect, while you control a "Beetrooper" monster: Negate the activation, and if you do, destroy it. During your End Phase, if this card is in your GY and you control an Insect monster with 3000 or more ATK: You can banish 1 Insect monster from your GY; Set this card. You can only use 1 "Beetrooper Fly & Sting" effect per turn, and only once that turn.

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7thSolemn Judgment

Rating Score Card Name Card-Type
Attribute Level Type ATK DEF
Solemn Judgment ▶︎ Deck 9.5 113 Solemn Judgment Counter Trap
When a monster(s) would be Summoned, OR a Spell/Trap Card is activated: Pay half your LP; negate the Summon or activation, and if you do, destroy that card.

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8thNine Pillars of Yang Zing

Rating Score Card Name Card-Type
Attribute Level Type ATK DEF
Nine Pillars of Yang Zing ▶︎ Deck 9.4 17 Nine Pillars of Yang Zing Counter Trap
When a Spell/Trap Card, or monster effect, is activated, and you control a "Yang Zing" card: Negate the activation, and if you do, shuffle that card into the Deck, then destroy 1 other "Yang Zing" card you control.

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9thMagical Musket - Last Stand

Rating Score Card Name Card-Type
Attribute Level Type ATK DEF
Magical Musket - Last Stand ▶︎ Deck 9.4 16 Magical Musket - Last Stand Counter Trap
When your opponent activates a Spell/Trap Card while you control a "Magical Musket" monster: Negate the activation, and if you do, destroy that card. You can only activate 1 "Magical Musket - Last Stand" per turn.

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Card ranking after 10th place

Rank Card Name Average Rating Score
11th 《Fists of the Unrivaled Tenyi》 9.4 pt
12th 《Gladiator Beast War Chariot》 9.3 pt
13th 《Cynet Conflict》 9.3 pt
14th 《Majespecter Tempest》 9.3 pt
15th 《Dinomorphia Intact》 9.3 pt
16th 《Magikey Unlocking》 9.3 pt
17th 《T.G. Close》 9.2 pt
18th 《Red Reboot》 9.1 pt
19th 《Tearlaments Cryme》 9 pt
20th 《Solemn Warning》 8.9 pt
21st 《Zefra Divine Strike》 8.9 pt
22nd 《Toon Terror》 8.9 pt
23rd 《Stellarnova Alpha》 8.8 pt
24th 《Emergeroid Call》 8.8 pt
25th 《Branded Retribution》 8.8 pt
26th 《Tachyon Transmigration》 8.7 pt
27th 《Musakani Magatama》 8.7 pt
28th 《Debunk》 8.7 pt
29th 《Crystal Miracle》 8.7 pt
30th 《Infernity Barrier》 8.6 pt
31st 《Wiretap》 8.4 pt
32nd 《Rebirth of Parshath》 8.4 pt
33rd 《Evil Eye Retribution》 8.4 pt
34th 《Pollinosis》 8.3 pt
35th 《Yosenjus' Secret Move》 8.3 pt
36th 《Dark Bribe》 8.2 pt
37th 《Golden Land Forever!》 8.2 pt
38th 《Divine Punishment》 8.1 pt
39th 《Grand Horn of Heaven》 8.1 pt
40th 《Recall》 8.1 pt
41st 《Draco-Utopian Aura》 8.1 pt
42nd 《Black Horn of Heaven》 8 pt
43rd 《Drastic Drop Off》 8 pt
44th 《Ultimate Providence》 8 pt
45th 《Time Thief Retrograde》 8 pt
46th 《Floowandereeze and the Scary Sea》 8 pt
47th 《Numbers Protection》 7.9 pt
48th 《Pendulum Hole》 7.9 pt
49th 《The Huge Revolution is Over》 7.8 pt
50th 《Hieratic Seal of Reflection》 7.8 pt
51st 《Imperial Tombs of Necrovalley》 7.8 pt
52nd 《Dinomorphia Sonic》 7.7 pt
53rd 《Cursed Seal of the Forbidden Spell》 7.6 pt
54th 《Divine Wrath》 7.6 pt
55th 《Battlin' Boxing Cross Counter》 7.6 pt
56th 《Raptor's Gust》 7.5 pt
57th 《Ultimate Fire Formation - Sinto》 7.4 pt
58th 《Champion's Vigilance》 7.3 pt
59th 《Unwavering Bond》 7.3 pt
60th 《Flamvell Counter》 7.2 pt
61st 《Raidraptor's Phantom Knights Claw》 7.2 pt
62nd 《Iron Core Luster》 7.2 pt
63rd 《Dark World Punishment》 7.2 pt
64th 《Protection of the Elements》 7.2 pt
65th 《World Legacy's Sorrow》 7.1 pt
66th 《Saber Hole》 7 pt
67th 《Drytron Meteor Shower》 7 pt
68th 《Graydle Combat》 7 pt
69th 《Showdown of the Secret Sense Scroll Techniques》 6.9 pt
70th 《Broken Line》 6.9 pt
71st 《Retort》 6.8 pt
72nd 《Dragunity Oubliette》 6.8 pt
73rd 《Solemn Scolding》 6.7 pt
74th 《Rebound》 6.6 pt
75th 《Madolche Nights》 6.5 pt
76th 《Blackbird Close》 6.5 pt
77th 《Mind Over Matter》 6.5 pt
78th 《Magic Drain》 6.3 pt
79th 《Wattcancel》 6.3 pt
80th 《Overwhelm》 6.2 pt
81st 《Morphtronic Forcefield》 6.2 pt
82nd 《Super Soldier Shield》 6.2 pt
83rd 《Xyz Block》 6.1 pt
84th 《Centur-Ion True Awakening》 6.1 pt
85th 《Negate Attack》 6 pt
86th 《Seven Tools of the Bandit》 6 pt
87th 《Hero's Rule 2》 6 pt
88th 《Frightfur March》 6 pt
89th 《Karakuri Cash Shed》 6 pt
90th 《Black Shadow Squall》 6 pt
91st 《Vanquish Soul Calamity Caesar》 6 pt
92nd 《Do a Barrel Roll》 5.9 pt
93rd 《Dark Illusion》 5.9 pt
94th 《Gravity Collapse》 5.8 pt
95th 《Dinomorphia Shell》 5.8 pt
96th 《XX-clusion》 5.7 pt
97th 《Jolt Counter》 5.6 pt
98th 《Paradox Fusion》 5.6 pt
99th 《Xyz Reflect》 5.6 pt
100th 《Cash Back》 5.6 pt



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