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Recall →Used Deck
Card Kind | Attribute | Level | Type | ATK | DEF |
---|---|---|---|---|---|
Counter Trap | - | - | - | - | - |
When your opponent activates a monster effect: Your opponent draws 1 card, also negate the activation, and if you do, destroy it. | |||||
password:96404912 | |||||
Average Rating Score | 8.1(17) |
- Card Info
- Card Reviews (17 rating scores)
- Decks with Recall (37 Decks)
- Card Category and Effect Category
- Products in Japan
- Ranking and View Num
"Recall" card reviews and rating scores
8.1(17) |
|
41% | (7) | ||
58% | (10) | ||
0% | (0) | ||
0% | (0) | ||
0% | (0) |
ブルーバード
2023/06/18 19:21
2023/06/18 19:21
Genealogy of 《Dark Bribe》and 《Grand Horn of Heaven》. A tremendous card that can shoot that Shintsu at no cost.
Instead, it allows you to draw, but like the above two, it not only compensates for the disadvantages with combos, but it can also be used as a starting point for powerful cards such as Rock Bird and 《Appropriate》, so it's not all disadvantages.
Instead, it allows you to draw, but like the above two, it not only compensates for the disadvantages with combos, but it can also be used as a starting point for powerful cards such as Rock Bird and 《Appropriate》, so it's not all disadvantages.
みめっと
2022/05/06 16:12
2022/05/06 16:12
A divine punishment that provides the opponent with the "possibility" of drawing 1 instead of not needing his hand or his LP as the activation cost.
I think it's wrong to be a Counter Trap that catches monster effects that are activated in the hand or GY, but there is always the danger that the card your opponent draws will backfire, so you can counter monster effects that are already difficult to determine. will add more stress.
And I don't know how many times I've said the same thing, but regardless of whether there is a cost or type, it is possible to prevent not only monster effects that activate notifications, but also Special Summons that do not activate. It's hard, isn't it?
You can also use it in conjunction with effects that make the opponent draw, but it also has the disadvantage of not being able to activate this card if your opponent is in a state where they can't draw due to Kokin or Kinken restrictions.
Well, I've been lining up all the content that seems to say that it's really not good, but for some reason, the activation itself can prevent the activation of monster effects in all areas without sacrificing anything, so it's a constant Counter Trap. I also think that there is a level of quality.
I think it's wrong to be a Counter Trap that catches monster effects that are activated in the hand or GY, but there is always the danger that the card your opponent draws will backfire, so you can counter monster effects that are already difficult to determine. will add more stress.
And I don't know how many times I've said the same thing, but regardless of whether there is a cost or type, it is possible to prevent not only monster effects that activate notifications, but also Special Summons that do not activate. It's hard, isn't it?
You can also use it in conjunction with effects that make the opponent draw, but it also has the disadvantage of not being able to activate this card if your opponent is in a state where they can't draw due to Kokin or Kinken restrictions.
Well, I've been lining up all the content that seems to say that it's really not good, but for some reason, the activation itself can prevent the activation of monster effects in all areas without sacrificing anything, so it's a constant Counter Trap. I also think that there is a level of quality.
ツバキ
2021/02/25 17:00
2021/02/25 17:00
Put it in the Trickstar Deck and you can expect a considerable effect
In order to negate the monster effect and destroy it and make the opponent one draw, I aim for a 《Dark Room of Nightmare》combo with Manjushka.
If you use Trickstar, please try it.
In order to negate the monster effect and destroy it and make the opponent one draw, I aim for a 《Dark Room of Nightmare》combo with Manjushka.
If you use Trickstar, please try it.
シエスタ
2020/02/26 14:09
2020/02/26 14:09
As is often said, the monster effect version of bribery.
Compared to notification, it has the advantage that it can be activated regardless of your situation because it is no cost.
However, summoning can't be negate, so you can't deal with destruction resistance, and since it's a game where one card has high power, it's still a high risk to give you one draw. Overall, it will be less reliable than notifications.
Not limited to notification, there are many rivals such as Velor and Awakage.
When notifications aren't enough for her counter-heavy deck. It will be necessary to differentiate it with combos with cards that trigger the opponent's draw.
It has some quirks, but I think it's a good enough card.
Compared to notification, it has the advantage that it can be activated regardless of your situation because it is no cost.
However, summoning can't be negate, so you can't deal with destruction resistance, and since it's a game where one card has high power, it's still a high risk to give you one draw. Overall, it will be less reliable than notifications.
Not limited to notification, there are many rivals such as Velor and Awakage.
When notifications aren't enough for her counter-heavy deck. It will be necessary to differentiate it with combos with cards that trigger the opponent's draw.
It has some quirks, but I think it's a good enough card.
備長炭18
2018/03/11 22:34
2018/03/11 22:34
negate A bribe whose target is a monster effect.
Currently 《Solemn Strike》is a pain, but it is a strong enough card.
Currently 《Solemn Strike》is a pain, but it is a strong enough card.
なす
2017/09/07 14:43
2017/09/07 14:43
《Dark Bribe》targets a monster effect.
Compared to 《Dark Bribe》, it has rivals such as Notification and Divine Punishment, but it is easy to handle in terms of no cost.
Compared to 《Dark Bribe》, it has rivals such as Notification and Divine Punishment, but it is easy to handle in terms of no cost.
ルイ
2017/04/18 17:30
2017/04/18 17:30
Darklaw: Oh, you activated a monster effect, right?
A card that should be called a monster version of bribery. But this man is a Goblin, a man who is as undisciplined as ever.
By the way, just like the image of this Goblin, it can also be used as a piggybacking trigger.
Divine Punishment requires a hand cost, but I think it's mutually compatible because it forces the opponent to draw.
However, it's not uncommon for the situation to be reversed by drawing one, so it's true that it's a pain in the ass, but it's actually excellent.
If the notification is regulated, there may be a recruitment one-chan, but the notification is going through.
Those who have money to spare will be notified, and those who can't afford to use this card, yeah.
Or he'll take precedence over notifications in his deck, which uses a lot of LP-hungry cards.
It's a rare card, so it's easy to get, and it's worth collecting as many cards as you have decks.
A card that should be called a monster version of bribery. But this man is a Goblin, a man who is as undisciplined as ever.
By the way, just like the image of this Goblin, it can also be used as a piggybacking trigger.
Divine Punishment requires a hand cost, but I think it's mutually compatible because it forces the opponent to draw.
However, it's not uncommon for the situation to be reversed by drawing one, so it's true that it's a pain in the ass, but it's actually excellent.
If the notification is regulated, there may be a recruitment one-chan, but the notification is going through.
Those who have money to spare will be notified, and those who can't afford to use this card, yeah.
Or he'll take precedence over notifications in his deck, which uses a lot of LP-hungry cards.
It's a rare card, so it's easy to get, and it's worth collecting as many cards as you have decks.
ラーメン
2017/04/18 0:30
2017/04/18 0:30
The monster effect version of Dark Bribe has an excellent effect, but will the strong enemy called notification become a wall?
With 1500 LP and 1 draw, 1 draw is often heavier, and the notification can also handle Special Summon, so this wall is still quite high, but unlike the notification, it can always be activated no matter how small the remaining LP is, so differentiation Possible, and if notifications are restricted in the future, it can be expected as a second and subsequent notifications.
Compared to Divine Punishment, the difference is whether you discard 1 card or your opponent draws 1 card. In terms of being able to use it without any problems, this is the winner.
Although there is a wall of notifications, the effect itself is a normal general-purpose card that is excellent, rare and wallet-friendly.
With 1500 LP and 1 draw, 1 draw is often heavier, and the notification can also handle Special Summon, so this wall is still quite high, but unlike the notification, it can always be activated no matter how small the remaining LP is, so differentiation Possible, and if notifications are restricted in the future, it can be expected as a second and subsequent notifications.
Compared to Divine Punishment, the difference is whether you discard 1 card or your opponent draws 1 card. In terms of being able to use it without any problems, this is the winner.
Although there is a wall of notifications, the effect itself is a normal general-purpose card that is excellent, rare and wallet-friendly.
福人ズッコケ
2017/04/17 21:25
2017/04/17 21:25
"Dark Bribe" is exactly the monster effect countermeasure.
Its effect is a Divine Punishment that converts the cost of the hand card into the opponent's draw, and it is significant that the player no longer chooses the state of his hand when activating it. If you use Ariadne, it will be a divine punishment that you can trample on. This is suitable for piggybacking and activating Dark Row.
The counter to Effect Monster and the counter to Special Summon have an all-purpose trap called "Solemn Strike" that controls both areas, so you can't start without going beyond this. If notifications are regulated, one chance...!
Its effect is a Divine Punishment that converts the cost of the hand card into the opponent's draw, and it is significant that the player no longer chooses the state of his hand when activating it. If you use Ariadne, it will be a divine punishment that you can trample on. This is suitable for piggybacking and activating Dark Row.
The counter to Effect Monster and the counter to Special Summon have an all-purpose trap called "Solemn Strike" that controls both areas, so you can't start without going beyond this. If notifications are regulated, one chance...!
れい
2017/04/17 19:09
2017/04/17 19:09
The monster version of Dark Bribe.
There is a rival called Solemn Strike that has a wider range, but it doesn't need his LP cost, so it's unlikely that you can't activate it when you're cornered.
It forces the opponent to draw a card, but it's often not a big deal if you're going to shoot against an effect that you have to stop or lose, and you can also think of combos that take advantage of the draw in some way.
There is a rival called Solemn Strike that has a wider range, but it doesn't need his LP cost, so it's unlikely that you can't activate it when you're cornered.
It forces the opponent to draw a card, but it's often not a big deal if you're going to shoot against an effect that you have to stop or lose, and you can also think of combos that take advantage of the draw in some way.
アルバ
2017/04/17 11:32
2017/04/17 11:32
An unlikely monster effect version of bribe.
In a sense, can you say that it's a Divine Punishment that changed the shape of the hand cost?
Basically, it's a 2:1 exchange, but it will destroy it, so you can use the summoning right or use the monsters that have been produced with multiple consumptions.
However, currently, the Special Summon action is also stopped and the cost is only 1500 LP, and Solemn Strike is semi-restricted.
Compared to Divine Punishment, it will let you draw, but since it doesn't cost anything, I feel like this one is easier to use.
In a sense, can you say that it's a Divine Punishment that changed the shape of the hand cost?
Basically, it's a 2:1 exchange, but it will destroy it, so you can use the summoning right or use the monsters that have been produced with multiple consumptions.
However, currently, the Special Summon action is also stopped and the cost is only 1500 LP, and Solemn Strike is semi-restricted.
Compared to Divine Punishment, it will let you draw, but since it doesn't cost anything, I feel like this one is easier to use.
EXデッキ焼き
2017/04/16 20:56
2017/04/16 20:56
A monster version of a bribe that everyone thought would come out sooner or later. Like a bribe, the disadvantage is 1 draw to the opponent.
Just as Mr. Toki said, the monster effect negate is versatile, such as his Counter Trap alone, such as notification and divine punishment, and it is a mystery whether it has the potential to repel them. On top of that, with regards to Divine Punishment and Notification, Ariadne can completely overwhelm its disadvantages and costs, so if you take these into consideration, this card will still be hit hard.
Just as Mr. Toki said, the monster effect negate is versatile, such as his Counter Trap alone, such as notification and divine punishment, and it is a mystery whether it has the potential to repel them. On top of that, with regards to Divine Punishment and Notification, Ariadne can completely overwhelm its disadvantages and costs, so if you take these into consideration, this card will still be hit hard.
とき
2017/04/16 20:50
2017/04/16 20:50
Monster effect version of "Dark Bribe".
The hand cost, which was the bottleneck of Divine Punishment, has been resolved, making it a Counter Trap that can be used at any time. Versatility may be high, but the area of this monster effect negate is quite a demonic world.
With 《Solemn Strike》in Counter Trap and 《Ghost Ogre & Snow Rabbit》in hand triggers, how far can this classic counter card play an active role?
That said, cards other than Veiler are expensive cards, so if you don't aim for tournaments, you can use them as substitutes, and they have that much power.
The hand cost, which was the bottleneck of Divine Punishment, has been resolved, making it a Counter Trap that can be used at any time. Versatility may be high, but the area of this monster effect negate is quite a demonic world.
With 《Solemn Strike》in Counter Trap and 《Ghost Ogre & Snow Rabbit》in hand triggers, how far can this classic counter card play an active role?
That said, cards other than Veiler are expensive cards, so if you don't aim for tournaments, you can use them as substitutes, and they have that much power.
ヒコモン
2017/04/15 17:40
2017/04/15 17:40
The monster version of Dark Bribe. It's mostly compatible with Divine Punishment, such as the 1:2 exchange part, but it's much easier to use than Divine Punishment, which requires you to raise your hand cost. Especially if you can destroy extra monsters, it's hard to become a simple add loss. That said, 《Solemn Strike》is currently easier to use, and given that it's still unlimited, is that one better?
ター坊
2017/04/15 12:55
2017/04/15 12:55
To put it plainly, it feels like a monster effect version of Dark Bribe. Compared to Spell Trap, monsters often come out after a lot of time and effort, so it is possible to aim for an add loss that can't be covered by a single draw.
If you don't have a notice, or if you put it on the side as a countermeasure against monster effects, is there a place where you can play an active role?
If you don't have a notice, or if you put it on the side as a countermeasure against monster effects, is there a place where you can play an active role?
かどまん
2024/10/30 9:32
2024/10/30 9:32
Decks with "Recall"
* is adopted as a key card.
● 2018-08-02 Trickstar (Burn) 202003
● 2021-05-31 Modern Counter Permission!
● 2020-05-21 trickster
● 2016-10-31 angel permission
● 2017-06-26 The Six Samurai
● 2017-05-02 Deck destruction Ghostrick
● 2018-01-27 Trickstar
● 2018-01-02 Believing and sending out Lighty is Rudra's 2nd
● 2017-05-05 Prototype Trickstar
● 2017-12-29 Ma'at and dystopia
● 2017-10-10 Gradle for free
● 2017-07-27 God Lost in the Ring
Card Category and Effect Category
Products in Japan
Product | No | Release Date | Rarity |
---|---|---|---|
CODE OF THE DUELIST | COTD-JP078 | 2017-04-15 | Rare |
Ranking and View Num
Rating Score Rank | 3,508 / 13,210 Cards |
---|---|
View Num | 29,266 |
Card Type "Counter Trap" Best Card Ranking | 39th |
Others
Japanese card name | 無償交換 |
---|
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