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HOME > Yu-Gi-Oh! Card Lists > CODE OF THE DUELIST

CODE OF THE DUELIST Card List

CODE OF THE DUELISTCard List
CODE OF THE DUELIST
code : COTD.
Total : 80 Types.
Release Date:2017-04-15
10th period

Average of all cards:7.1pt




Total 80 Types
Monster 52 Types
Normal Monster:3 TypesEffect Monster:33 Types Pendulum Monster:1 Types
Fusion Monster:1 Types Synchro Monster:2 Types Xyz Monster:2 Types Link Monster:10 Types
1 Tuner Monster 0 Flip Monster 0 Gemini Monster
Spell 14 Types
7Normal Spell 1Equip IconEquip Spell 2Quick-Play IconQuick-Play Spell
0 Ritual IconRitual Spell 0 Continuous IconContinuous Spell 4 Field IconField Spell
Trap 14 Types
12 Normal Trap 1 Continuous IconContinuous Trap 1 Counter IconCounter Trap
Enhanced Category : 19
the World Chalice, World Legacy:13 Types / Lightsworn:9 Types / Trickstar:6 Types / Gouki:5 Types / Supreme King Dragon:5 Types / D/D:3 Types / Traptrix, Trap Hole:2 Types / Dark World:1 Types / Venom:1 Types / Spellbook:1 Types / Dark Contract:1 Types / Odd-Eyes:1 Types / Predaplant:1 Types / Guardragon:1 Types / Rebellion:1 Types / Smile:1 Types / Topologic:1 Types / Clear Wing:1 Types / Firewall:1 Types



Card Rating: Top 5

Card List in descending order of rating

rating order232 / 640 view num62227 Check card pricing information (Japan)

Rarity Rating Score Code Card Name Card-Type
Attribute Level Type ATK DEF
Cyberse Wizard
Secret
Super
▶︎ Deck
3.3 25
[15510]
JP001 Cyberse Wizard  Effect Monster
- 4 Cyberse 1800 800
Once per turn: You can target 1 Attack Position opponent's monster; change it to Defense Position, and if you do, for the rest of this turn, your monsters cannot attack, except to attack that monster, and if your Cyberse monster attacks a Defense Position monster, inflict piercing battle damage to your opponent.
Backup Secretary
Normal
▶︎ Deck
8.5 23
[44298]
JP002 Backup Secretary  Effect Monster
- 3 Cyberse 1200 800
If you control a Cyberse monster, you can Special Summon this card (from your hand). You can only Special Summon "Backup Secretary" once per turn this way.
Stack Reviver
Normal
▶︎ Deck
7.7 15
[16120]
JP003 Stack Reviver  Effect Monster
- 2 Cyberse 100 600
If this card is used as material for a Link Summon: You can target 1 other Level 4 or lower Cyberse monster in your GY, that was used as material for that Link Summon; Special Summon it in Defense Position. You can only use this effect of "Stack Reviver" once per Duel.
Launcher Commander
Normal
▶︎ Deck
5.3 11
[7704]
JP004 Launcher Commander  Effect Monster
- 4 Cyberse 1700 1200
All other Cyberse monsters you control gain 300 ATK/DEF. Once per turn: You can Tribute 1 Cyberse monster, then target 1 face-up monster your opponent controls; destroy it.
Salvagent Driver
Secret
Super
▶︎ Deck
5.3 10
[11485]
JP005 Salvagent Driver  Effect Monster
- 6 Cyberse 2200 2100
If a Cyberse Link Monster you control is destroyed by an opponent's card effect while this card is in your hand or GY (except during the Damage Step): You can Special Summon this card. You can discard 1 Spell, then target 1 Cyberse monster in your GY; Special Summon it, but it cannot attack directly this turn. You can only use each effect of "Salvagent Driver" once per turn.
Trickstar Lilybell
Normal
▶︎ Deck
8.3 16
[31155]
JP006 Trickstar Lilybell  Effect Monster
- 2 Fairy 800 2000
If this card is added to your hand, except by drawing it: You can Special Summon it from your hand. You can only use this effect of "Trickstar Lilybell" once per turn. This card can attack directly. When this card inflicts battle damage to your opponent: You can target 1 "Trickstar" monster in your GY; add it to your hand.
Trickstar Lycoris
Normal
▶︎ Deck
9.8 23
[46232]
JP007 Trickstar Lycoris  Effect Monster
- 3 Fairy 1600 1200
(Quick Effect): You can reveal this card in your hand, then target 1 "Trickstar" monster you control, except "Trickstar Lycoris"; Special Summon this card, and if you do, return that monster to the hand. Each time a card(s) is added to your opponent's hand, inflict 200 damage to them for each.
Trickstar Candina
Rare
▶︎ Deck
9.9 29
[60475]
JP008 Trickstar Candina  Effect Monster
- 4 Fairy 1800 400
When this card is Normal Summoned: You can add 1 "Trickstar" card from your Deck to your hand. Each time your opponent activates a Spell/Trap Card, inflict 200 damage to them immediately after it resolves.
Gouki Twistcobra
Normal
▶︎ Deck
7.5 11
[16899]
JP009 Gouki Twistcobra  Effect Monster
- 3 Warrior 1600 0
(Quick Effect): You can Tribute 1 "Gouki" monster, then target 1 "Gouki" monster you control; it gains ATK equal to the original ATK of the Tributed monster until the end of this turn. If this card is sent from the field to the GY: You can add 1 "Gouki" card from your Deck to your hand, except "Gouki Twistcobra". You can only use each effect of "Gouki Twistcobra" once per turn.
Gouki Suprex
Normal
▶︎ Deck
8.9 16
[25013]
JP010 Gouki Suprex  Effect Monster
- 4 Warrior 1800 0
When this card is Normal Summoned: You can Special Summon 1 "Gouki" monster from your hand. If this card is sent from the field to the GY: You can add 1 "Gouki" card from your Deck to your hand, except "Gouki Suprex". You can only use this effect of "Gouki Suprex" once per turn.
Gouki Riscorpio
Rare
▶︎ Deck
7.8 10
[15832]
JP011 Gouki Riscorpio  Effect Monster
- 5 Warrior 2300 0
If you control no monsters, or all monsters you control are "Gouki" monsters, you can Normal Summon this card without Tributing. If this card is sent from the field to the GY: You can add 1 "Gouki" card from your Deck to your hand, except "Gouki Riscorpio". You can only use this effect of "Gouki Riscorpio" once per turn.
Hack Worm
Normal
▶︎ Deck
3.8 9
[9156]
JP012 Hack Worm  Effect Monster
- 1 Machine 400 0
If your opponent controls no monsters, you can Special Summon this card (from your hand).
Jack Wyvern
Normal
▶︎ Deck
3.7 9
[13575]
JP013 Jack Wyvern  Effect Monster
- 4 Machine 1800 0
You can banish this card and 1 face-up Machine monster you control, then target 1 DARK monster in your GY; Special Summon it. You can only use this effect of "Jack Wyvern" once per turn.
Cracking Dragon
Secret
Super
▶︎ Deck
6.3 16
[27032]
JP014 Cracking Dragon  Effect Monster
- 8 Machine 3000 0
Cannot be destroyed by battle with a monster with equal or lower Level. When your opponent Normal or Special Summons exactly 1 monster (and no other monsters are Summoned) while this monster is on the field: You can make that monster lose ATK equal to its Level x 200 (until the end of this turn), and if you do, inflict damage to your opponent equal to the ATK lost by this effect.
Supreme King Dragon Odd-Eyes
Rare
▶︎ Deck
5.9 15
[19878]
JP015 Supreme King Dragon Odd-Eyes  Pendulum Monster
Effect Monster
- 8 Dragon 2500 2000
Pendulum Effect
You can Tribute 1 "Supreme King Dragon" monster; destroy this card, and if you do, add 1 Pendulum Monster with 1500 or less ATK from your Deck to your hand.
Card Text
You can Tribute 2 "Supreme King Dragon" monsters; Special Summon this card from your hand. If your Pendulum Monster battles an opponent's monster, any battle damage it inflicts to your opponent is doubled. During the Battle Phase (Quick Effect): You can Tribute this card; Special Summon up to 2 face-up "Supreme King Dragon" and/or "Supreme King Gate" Pendulum Monsters from your Extra Deck in Defense Position, except "Supreme King Dragon Odd-Eyes".
Predaplant Banksiogre
Normal
▶︎ Deck
7.3 15
[21634]
JP016 Predaplant Banksiogre  Effect Monster
Tuner Monster
- 6 Plant 2000 100
You can Special Summon this card (from your hand) by Tributing 1 opponent's monster with a Predator Counter. If this card is sent from the field to the GY: Place 1 Predator Counter on each face-up monster your opponent controls, and if you do, any of those monsters that are Level 2 or higher become Level 1 as long as they have a Predator Counter.
D/D Vice Typhon
Normal
▶︎ Deck
5.6 12
[13251]
JP017 D/D Vice Typhon  Effect Monster
- 7 Fiend 2300 2800
When this card is Normal Summoned: You can Tribute 1 "D/D" monster; Special Summon 1 Level 7 "D/D/D" monster from your Deck. During your Main Phase, if this card is in the GY because it was sent there this turn: You can Fusion Summon 1 Level 8 or higher "D/D/D" Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from your GY, including this card. You can only use each effect of "D/D Vice Typhon" once per turn.
Crowned by the World Chalice
Normal
▶︎ Deck
9.2 16
[39727]
JP018 Crowned by the World Chalice  Normal Monster
- 2 Spellcaster 0 2100
With her magical staff, she can channel the living heart of her world to shield her people from the Mekk-Knights that have overrun it.
Chosen by the World Chalice
Normal
▶︎ Deck
8 5
[21737]
JP019 Chosen by the World Chalice  Normal Monster
- 3 Psychic 1600 0
Inspired by the World Hero legends he heard as a boy, this crusader adds a piece to his armor from every Mekkstrosity he destroys. He has set out on a quest from Fairy Lee to recover the Seven World Legacies and save their world.
Beckoned by the World Chalice
Normal
▶︎ Deck
8.3 8
[24814]
JP020 Beckoned by the World Chalice  Normal Monster
- 4 Warrior 1800 0
His battle with the Mekkstrosities never seems to end. Even when their forest was invaded by Mekkstrocious Insects, he stood his ground and inspired the other defenders around him.
World Chalice Guardragon
Normal
▶︎ Deck
8.6 8
[67426]
JP021 World Chalice Guardragon  Effect Monster
- 1 Dragon 400 400
When a card or effect is activated that targets your linked monster (Quick Effect): You can send this card from your hand or field to the GY; negate the activation, and if you do, destroy that card. You can banish this card from your GY, then target 1 Normal Monster in your GY; Special Summon it in Defense Position to your zone a Link Monster points to. You can only use this effect of "World Chalice Guardragon" once per turn.
Lee the World Chalice Fairy
Rare
▶︎ Deck
9.3 8
[39691]
JP022 Lee the World Chalice Fairy  Effect Monster
- 2 Fairy 100 2000
If this card is Normal or Special Summoned: You can add 1 "World Chalice" monster from your Deck to your hand. If this card is in your GY: You can send 1 monster from your hand or field to the GY; add this card to your hand. You can only use each effect of "Lee the World Chalice Fairy" once per turn.
World Legacy -
Rare
▶︎ Deck
8.6 8
[43816]
JP023 World Legacy - "World Chalice"  Effect Monster
- 5 Machine 0 0
If a monster(s) is Special Summoned from the Extra Deck (except during the Damage Step): You can Tribute this card; send that monster(s) to the GY. You can only use each of the following effects of "World Legacy - "World Chalice"" once per turn.
●If this face-up Normal Summoned/Set card leaves the field: You can Special Summon 2 "World Chalice" monsters from your Deck, except "World Legacy - "World Chalice"".
●During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY; add 1 "World Legacy" card from your Deck to your hand.
Jain, Twilightsworn General
Normal
▶︎ Deck
7.3 10
[13643]
JP024 Jain, Twilightsworn General  Effect Monster
- 4 Warrior 1800 1200
Once per turn: You can banish 1 "Lightsworn" monster from your hand or GY, then target 1 face-up monster on the field; it loses ATK and DEF equal to the banished monster's Level x 300, until the end of this turn. Once per turn, if your other "Lightsworn" monster's effect is activated: Send the top 2 cards of your Deck to the GY.
Lyla, Twilightsworn Enchantress
Normal
▶︎ Deck
5.4 9
[14053]
JP025 Lyla, Twilightsworn Enchantress  Effect Monster
- 4 Spellcaster 1700 200
Once per turn, when a Spell/Trap Card or effect is activated (Quick Effect): You can banish 1 "Lightsworn" monster from your hand or GY, then target 1 face-up Spell/Trap on the field; destroy it. Once per turn, if your other "Lightsworn" monster's effect is activated: Send the top 3 cards of your Deck to the GY.
Lumina, Twilightsworn Shaman
Secret
Super
▶︎ Deck
9.1 13
[39146]
JP026 Lumina, Twilightsworn Shaman  Effect Monster
- 3 Spellcaster 1000 1000
Once per turn: You can banish 1 "Lightsworn" monster from your hand or GY, then target 1 of your banished "Lightsworn" monsters, except "Lumina, Twilightsworn Shaman"; Special Summon it. Once per turn, if your other "Lightsworn" monster's effect is activated: Send the top 3 cards of your Deck to the GY.
Ryko, Twilightsworn Fighter
Normal
▶︎ Deck
8.6 13
[20924]
JP027 Ryko, Twilightsworn Fighter  Effect Monster
- 2 Beast 200 100
If this card is Normal Summoned or flipped face-up: You can banish 1 "Lightsworn" monster from your hand or GY; banish 1 card on the field. Once per turn, if your other "Lightsworn" monster's effect is activated: Send the top 3 cards of your Deck to the GY.
Punishment Dragon
Secret
Ultimate
Ultra
▶︎ Deck
8.1 17
[33939]
JP028 Punishment Dragon  Effect Monster
- 8 Dragon 3000 2600
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by possessing 4 or more banished "Lightsworn" monsters with different names. Once per turn (Quick Effect): You can pay 1000 LP; shuffle into the Decks, all cards in the GYs and all face-up banished cards, except "Lightsworn" monsters. Once per turn, if your "Lightsworn" monster's effect is activated: Send the top 4 cards of your Deck to the GY.
Rescue Ferret
Rare
▶︎ Deck
9.1 14
[35756]
JP029 Rescue Ferret  Effect Monster
- 4 Beast 300 100
You can shuffle this card you control into the Deck; Special Summon monster(s) from your Deck, except "Rescue Ferret", whose total Levels equal 6, to your zone(s) a Link Monster(s) points to, but those Summoned monsters have their effects negated, also destroy them during the End Phase. You can only use this effect of "Rescue Ferret" once per turn.
Traptrix Mantis
Normal
▶︎ Deck
8.9 16
[47354]
JP030 Traptrix Mantis  Effect Monster
- 4 Insect 1500 1300
Unaffected by the effects of "Hole" Normal Traps. When this card is Normal Summoned: You can add 1 "Traptrix" monster from your Deck to your hand. Once per turn (Quick Effect): You can target 1 Set Spell/Trap you control; return that target to the hand, then you can Set 1 Spell/Trap from your hand.
Motivating Captain
Rare
▶︎ Deck
7.9 14
[18600]
JP031 Motivating Captain  Effect Monster
- 1 Warrior 400 1200
When this card is Normal Summoned: You can target 1 Level 4 or lower monster in your GY; Special Summon it in Defense Position, but it has its effects negated.
Treasure Panda
Normal
▶︎ Deck
8.2 14
[28029]
JP032 Treasure Panda  Effect Monster
- 4 Beast 1100 2000
You can banish up to 3 Spells/Traps from your GY face-down; Special Summon 1 Normal Monster from your Deck, whose Level equals the number of cards banished to activate this effect.
Zombina
Normal
▶︎ Deck
6 8
[13304]
JP033 Zombina  Effect Monster
- 4 Zombie 1400 1500
If this card in its owner's possession is destroyed by an opponent's card: You can target 1 Level 4 or lower monster in your GY, except "Zombina"; Special Summon it.
Re: EX
Normal
▶︎ Deck
7.1 15
[8320]
JP034 Re: EX  Effect Monster
- 4 Dinosaur 1900 1200
If this card battles a monster in the Extra Monster Zone, it gains 800 ATK and DEF during the Damage Step only.
Orbital Hydralander
Normal
▶︎ Deck
7.8 15
[32759]
JP035 Orbital Hydralander  Effect Monster
- 8 Machine 3000 1500
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by having 5 or more monsters in your GY, and no monsters in your GY with the same name. Once per turn (Quick Effect): You can send the top 3 cards of your Deck to the GY; destroy 1 card on the field. You must have at least 2 monsters in your GY, and no monsters in your GY with the same name, to activate and to resolve this effect.
The Ascended of Thunder
N-Rare
▶︎ Deck
8 17
[21120]
JP036 The Ascended of Thunder  Effect Monster
- 7 Thunder 2700 2400
You can Special Summon this card (from your hand) by paying 3000 LP. If this card Summoned this way in its owner's control is destroyed by an opponent's card (by battle or card effect): Gain 5000 LP.
Parry Knights
N-Rare
▶︎ Deck
5.6 8
[7545]
JP037 Parry Knights  Effect Monster
- 6 Warrior 2300 2100
When you take battle damage from an opponent's attacking monster: You can Special Summon this card from your hand, then you can Special Summon 1 monster from your hand with ATK less than or equal to the damage you took.
Supreme King Dragon Starving Venom
Rare
▶︎ Deck
9.7 27
[72837]
JP038 Supreme King Dragon Starving Venom  Fusion Monster
Effect Monster
- 8 Dragon 2800 2000
2 DARK Pendulum Monsters
Must be either Fusion Summoned, or Special Summoned by Tributing the above cards you control (in which case you do not use "Polymerization"). Once per turn: You can target 1 other monster on the field or in the GY; until the End Phase, this card's name becomes that monster's original name, and replace this effect with that monster's original effects, also for the rest of this turn, if your monster attacks a Defense Position monster, inflict piercing battle damage to your opponent.
Supreme King Dragon Clear Wing
Rare
▶︎ Deck
9.3 21
[42221]
JP039 Supreme King Dragon Clear Wing  Synchro Monster
Effect Monster
- 8 Dragon 2500 2000
1 Tuner + 1+ non-Tuner DARK Pendulum Monsters
If this card is Synchro Summoned: You can destroy all face-up monsters your opponent controls. Once per turn, before damage calculation, if this card battles an opponent's monster: You can destroy that monster, and if you do, inflict damage to your opponent equal to the destroyed monster's original ATK. If this card is in your GY: You can Tribute 2 "Supreme King Dragon" monsters; Special Summon this card.
D/D/D Gust High King Alexander
Rare
▶︎ Deck
7.7 13
[18601]
JP040 D/D/D Gust High King Alexander  Synchro Monster
Effect Monster
- 10 Fiend 3000 2500
1 Tuner + 1+ non-Tuner monsters
If 3 or more "D/D/D" monsters are on the field, this card gains 3000 ATK. If another "D/D" monster(s) is Normal or Special Summoned to your field while this monster is on the field (except during the Damage Step): You can target 1 "D/D" monster in your GY; Special Summon it. You can only use this effect of "D/D/D Gust High King Alexander" once per turn.
Supreme King Dragon Dark Rebellion
Rare
▶︎ Deck
8.9 17
[36361]
JP041 Supreme King Dragon Dark Rebellion  Xyz Monster
Effect Monster
- 4 Dragon 2500 2000
2 Level 4 DARK Pendulum Monsters
Once per turn, before damage calculation, if this card battles an opponent's monster: You can detach 1 material from this card; until the end of this turn, change the ATK of that face-up opponent's monster to 0, and if you do, this card gains ATK equal to the original ATK of that opponent's monster. During the Battle Phase (Quick Effect): You can return this card to the Extra Deck; Special Summon up to 2 face-up "Supreme King Dragon" and/or "Supreme King Gate" Pendulum Monsters from your Extra Deck in Defense Position.
D/D/D Wave High King Caesar
Secret
Super
▶︎ Deck
8.4 18
[22835]
JP042 D/D/D Wave High King Caesar  Xyz Monster
Effect Monster
- 6 Fiend 2800 1800
2 Level 6 Fiend monsters
When a Spell/Trap Card, or monster effect, is activated that includes an effect that Special Summons a monster (Quick Effect): You can detach 1 material from this card; negate the activation, and if you do, destroy that card, then you can make 1 other "D/D" monster you control and this card gain 1800 ATK until the end of this turn. If this card is sent from the field to the GY: You can add 1 "Dark Contract" card from your Deck to your hand.
9.8 57
[135207]
JP043 Firewall Dragon  Link Monster
Effect Monster
- - Cyberse 2500 -
2+ monsters
Once while face-up on the field (Quick Effect): You can target monsters on the field and/or GY up to the number of monsters co-linked to this card; return them to the hand. If a monster this card points to is destroyed by battle or sent to the GY: You can Special Summon 1 Cyberse monster from your hand. You can only use each effect of "Firewall Dragon" once per turn.
リンクマーカー左上 リンクマーカー上 リンクマーカー右上
リンクマーカー左 LINK - 4 リンクマーカー右
リンクマーカー左下 リンクマーカー下 リンクマーカー右下
7.1 16
[36814]
JP044 Trickstar Holly Angel  Link Monster
Effect Monster
- - Fairy 2000 -
2 "Trickstar" monsters
Each time a "Trickstar" monster(s) is Normal or Special Summoned to a zone(s) this card points to, inflict 200 damage to your opponent. "Trickstar" monsters this card points to cannot be destroyed by battle or card effects. If your opponent takes damage by a "Trickstar" monster's effect: This card gains ATK equal to the damage they took, until the end of this turn.
リンクマーカー左上 リンクマーカー上 リンクマーカー右上
リンクマーカー左 LINK - 2 リンクマーカー右
リンクマーカー左下 リンクマーカー下 リンクマーカー右下
7.5 11
[15689]
JP045 Gouki The Great Ogre  Link Monster
Effect Monster
- - Warrior 2600 -
2+ "Gouki" monsters
All monsters on the field lose ATK equal to their original DEF. If this card would be destroyed by battle or card effect, you can destroy 1 of your monsters this card points to instead.
リンクマーカー左上 リンクマーカー上 リンクマーカー右上
リンクマーカー左 LINK - 3 リンクマーカー右
リンクマーカー左下 リンクマーカー下 リンクマーカー右下
8.4 28
[93825]
JP046 Topologic Bomber Dragon  Link Monster
Effect Monster
- - Cyberse 3000 -
2+ Effect Monsters
If another monster is Special Summoned to a zone a Link Monster points to, while this monster is on the field: Destroy all monsters in the Main Monster Zones, also your other monsters cannot attack for the rest of this turn. After damage calculation, if this card attacked an opponent's monster: Inflict damage to your opponent equal to that monster's original ATK.
リンクマーカー左上 リンクマーカー上 リンクマーカー右上
リンクマーカー左 LINK - 4 リンクマーカー右
リンクマーカー左下 リンクマーカー下 リンクマーカー右下
8.3 8
[35201]
JP047 Imduk the World Chalice Dragon  Link Monster
Effect Monster
- - Dragon 800 -
1 Normal Monster, except a Token
During your Main Phase, you can Normal Summon 1 "World Chalice" monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) At the start of the Damage Step, if this card battles an opponent's monster this card points to: You can destroy that opponent's monster. If this card is sent from the field to the GY: You can Special Summon 1 "World Chalice" monster from your hand.
リンクマーカー左上 リンクマーカー上 リンクマーカー右上
リンクマーカー左 LINK - 1 リンクマーカー右
リンクマーカー左下 リンクマーカー下 リンクマーカー右下
8.4 11
[32203]
JP048 Ib the World Chalice Priestess  Link Monster
Effect Monster
- - Spellcaster 1800 -
2 monsters with different Types and Attributes
This linked card cannot be destroyed by battle or card effects. Your opponent cannot target this linked card with card effects. If a monster(s) this card points to would be destroyed by a card effect, you can send this card to the GY instead. If this card is sent from the field to the GY: You can Special Summon 1 "World Chalice" monster from your hand.
リンクマーカー左上 リンクマーカー上 リンクマーカー右上
リンクマーカー左 LINK - 2 リンクマーカー右
リンクマーカー左下 リンクマーカー下 リンクマーカー右下
8.2 5
[21137]
JP049 Auram the World Chalice Blademaster  Link Monster
Effect Monster
- - Cyberse 2000 -
2 "World Chalice" monsters
Gains 300 ATK for each "World Legacy" monster in your GY with a different name. You can Tribute 1 "World Chalice" monster this card points to, then target 1 other monster in your GY; Special Summon it to your zone this card points to. You can only use this effect of "Auram the World Chalice Blademaster" once per turn. If this card is sent from the field to the GY: You can Special Summon 1 "World Chalice" monster from your hand.
リンクマーカー左上 リンクマーカー上 リンクマーカー右上
リンクマーカー左 LINK - 2 リンクマーカー右
リンクマーカー左下 リンクマーカー下 リンクマーカー右下
8.6 10
[55484]
JP050 Ningirsu the World Chalice Warrior  Link Monster
Effect Monster
- - Warrior 2500 -
2+ Link Monsters
If this card is Link Summoned: Draw cards equal to the number of "World Chalice" monsters this card points to. You can only use this effect of "Ningirsu the World Chalice Warrior" once per turn. Once per turn: You can send 1 card from each player's field to the GYs. If this card is sent from the field to the GY: You can Special Summon 1 "World Chalice" monster from your hand.
リンクマーカー左上 リンクマーカー上 リンクマーカー右上
リンクマーカー左 LINK - 3 リンクマーカー右
リンクマーカー左下 リンクマーカー下 リンクマーカー右下
7.7 22
[37735]
JP051 Gaia Saber, the Lightning Shadow  Link Monster
Normal Monster
- - Machine 2600 -
2+ monsters
リンクマーカー左上 リンクマーカー上 リンクマーカー右上
リンクマーカー左 LINK - 3 リンクマーカー右
リンクマーカー左下 リンクマーカー下 リンクマーカー右下
9.1 23
[73112]
JP052 Missus Radiant  Link Monster
Effect Monster
- - Beast 1400 -
2 EARTH monsters
All EARTH monsters on the field gain 500 ATK and DEF, also all WIND monsters on the field lose 400 ATK and DEF. If this card is destroyed by battle or card effect: You can target 1 EARTH monster in your GY; add it to your hand. You can only use this effect of "Missus Radiant" once per turn.
リンクマーカー左上 リンクマーカー上 リンクマーカー右上
リンクマーカー左 LINK - 2 リンクマーカー右
リンクマーカー左下 リンクマーカー下 リンクマーカー右下
Trickstar Light Stage
Normal
▶︎ Deck
9.9 22
[56326]
JP053 Trickstar Light Stage  Field Spell
When this card is activated: You can add 1 "Trickstar" monster from your Deck to your hand. Once per turn: You can target 1 Set card in your opponent's Spell & Trap Zone; while this card is in the Field Zone, that Set card cannot be activated until the End Phase, and your opponent must activate it during the End Phase or else send it to the GY. Each time a "Trickstar" monster you control inflicts battle or effect damage to your opponent, inflict 200 damage to them.
Gouki Re-Match
Normal
▶︎ Deck
9.9 25
[29491]
JP054 Gouki Re-Match  Normal Spell
Target 2 "Gouki" monsters in your GY with different Levels; Special Summon them in Defense Position. You can only activate 1 "Gouki Re-Match" per turn.
Air Cracking Storm
Normal
▶︎ Deck
2.6 10
[6969]
JP055 Air Cracking Storm  Equip Spell
Equip only to a Machine monster. When that attacking monster destroys your opponent's monster by battle: You can activate this effect; it can make a second attack during this Battle Phase. Your other monsters cannot attack the turn you activate this effect.
Smile Universe
Normal
▶︎ Deck
2.4 18
[11531]
JP056 Smile Universe  Quick-Play Spell
Special Summon as many face-up Pendulum Monsters from your Extra Deck as possible, but they have their effects negated (if any), then your opponent gains LP equal to the total original ATK of those Special Summoned monsters. You cannot Normal or Special Summon other monsters, or attack, during the turn you activate this card.
World Legacy Discovery
Normal
▶︎ Deck
4.3 3
[9747]
JP057 World Legacy Discovery  Field Spell
All "World Chalice" monsters on the field gain 300 ATK/DEF. Once per turn, if a face-up "World Chalice" monster you control is destroyed by battle, or leaves the field because of an opponent's card effect: You can target 1 "World Chalice" monster in your GY; Special Summon it in Defense Position.
World Legacy's Heart
Normal
▶︎ Deck
8.3 4
[15051]
JP058 World Legacy's Heart  Normal Spell
Target 2 "World Chalice" monsters in your GY with different names; add them to your hand. If your linked Link Monster would be destroyed by battle, you can banish this card from your GY instead. You can only activate 1 "World Legacy's Heart" per turn.
March of the Dark Brigade
Rare
▶︎ Deck
6 7
[10168]
JP059 March of the Dark Brigade  Normal Spell
Target 1 "Lightsworn" monster in your GY that has a Level; add it to your hand, then banish a number of cards from the top of your Deck equal to the original Level of that monster in your hand. You can only activate 1 "March of the Dark Brigade" per turn.
Twilight Twin Dragons
Normal
▶︎ Deck
1.6 7
[7793]
JP060 Twilight Twin Dragons  Normal Spell
If you control "Punishment Dragon": Target 1 "Judgment Dragon" in your GY; add it to your hand, then send the top 4 cards of your Deck to the GY. If this card is sent from the Deck to the GY by a "Lightsworn" monster's effect: You can target 1 "Punishment Dragon" in your GY; add it to your hand, then banish the top 4 cards of your Deck.
Emerging Emergency Rescute Rescue
Rare
▶︎ Deck
7 17
[17911]
JP061 Emerging Emergency Rescute Rescue  Normal Spell
If your LP is lower than your opponent's: Reveal 3 Beast monsters with 300 ATK and 100 DEF from your Deck, your opponent chooses 1 for you to add to your hand, and you shuffle the rest back into your Deck. You can only activate 1 "Emerging Emergency Rescute Rescue" per turn.
Spellbook of Knowledge
Secret
Super
▶︎ Deck
9.4 33
[84327]
JP062 Spellbook of Knowledge  Normal Spell
Send to the GY either 1 Spellcaster monster you control, or 1 other "Spellbook" card from your hand or face-up field, except "Spellbook of Knowledge", and if you do, draw 2 cards. You can only activate 1 "Spellbook of Knowledge" per turn.
Gravity Lash
Normal
▶︎ Deck
5.2 11
[8609]
JP063 Gravity Lash  Quick-Play Spell
Target 1 face-up monster on the field; it loses ATK equal to its DEF until the end of this turn.
Boogie Trap
Rare
▶︎ Deck
5.5 13
[19355]
JP064 Boogie Trap  Normal Spell
Discard 2 cards, then target 1 Trap in your GY; Set that target. It can be activated this turn. You can only activate 1 "Boogie Trap" per turn.
Castle Link
Secret
Super
▶︎ Deck
6.7 7
[9848]
JP065 Castle Link  Field Spell
Once per turn: You can target 1 Link Monster on the field; move it to a Main Monster Zone it points to on its controller's field. Once per turn: You can switch the locations of 2 Link Monsters in your Main Monster Zones or 2 Link Monsters in your opponent's Main Monster Zones.
Defense Zone
N-Rare
▶︎ Deck
5.8 5
[10024]
JP066 Defense Zone  Field Spell
For each monster a player controls in their Main Monster Zone, their Spells/Traps in the same column as that monster cannot be destroyed by their opponent's card effects, and their opponent cannot target them with card effects.
Three Strikes Barrier
Normal
▶︎ Deck
1.1 20
[8206]
JP067 Three Strikes Barrier  Normal Trap
If your opponent controls exactly 3 cards: Activate 1 of these effects;
●This turn, your monsters cannot be destroyed by battle.
●This turn, you take no battle damage.
●This turn, each time your monster inflicts battle damage to your opponent, you gain the same amount of LP.
Trickstar Reincarnation
Normal
▶︎ Deck
9.4 31
[55902]
JP068 Trickstar Reincarnation Limited Normal Trap
Banish your opponent's entire hand, and if you do, they draw the same number of cards. You can banish this card from your GY, then target 1 "Trickstar" monster in your GY; Special Summon it.
Pulse Mines
Normal
▶︎ Deck
4.9 9
[9233]
JP069 Pulse Mines  Normal Trap
If you control a Machine monster: Change your opponent's Attack Position monsters (if any) to Defense Position, also, until the end of this turn, if a monster(s) is Normal or Special Summoned to your opponent's field, change them to Defense Position.
Supreme Rage
Normal
▶︎ Deck
5.6 17
[16367]
JP070 Supreme Rage  Normal Trap
If you control "Supreme King Z-ARC": Destroy as many monsters you control as possible, except "Supreme King Z-ARC", and if you do, Special Summon up to 4 "Supreme King Dragon" monsters with different names from your hand, Deck, Extra Deck, and/or GY, ignoring their Summoning conditions. You can banish this card from your GY, then target 1 "Supreme King Dragon" Xyz Monster you control; attach 2 "Supreme King Dragon" monsters to it as materials, from your GY and/or face-up from your Extra Deck.
World Legacy Landmark
Normal
▶︎ Deck
6.7 6
[13653]
JP071 World Legacy Landmark  Normal Trap
Banish 1 "World Legacy" monster from your hand or face-up from your field, then target 2 monsters in your GY; Special Summon them, but they cannot attack this turn.
Twilight Eraser
Normal
▶︎ Deck
4.5 6
[7410]
JP072 Twilight Eraser  Normal Trap
If you control 2 or more "Lightsworn" monsters with the same Type but different names: Banish 2 "Lightsworn" monsters from your GY, then target 2 cards on the field; banish them. If this card is sent from the Deck to the GY by a "Lightsworn" monster's effect: You can Special Summon 1 "Lightsworn" monster from your hand.
Twilight Cloth
Normal
▶︎ Deck
1.9 9
[6188]
JP073 Twilight Cloth  Normal Trap
Target 1 face-up monster you control; banish any number of "Lightsworn" monsters from your GY, and if you do, that monster gains 200 ATK and DEF for each monster banished by this effect, until the end of this turn. If this card is sent from the Deck to the GY by a "Lightsworn" monster's effect: You can activate this effect; this turn, "Lightsworn" monsters you control cannot be destroyed by battle or card effects.
Dark World Brainwashing
Normal
▶︎ Deck
6.4 16
[14922]
JP074 Dark World Brainwashing  Continuous Trap
When your opponent activates a monster effect, if you have 3 or more cards in your hand (except during the Damage Step): You can target 1 "Dark World" monster on the field; return it to the hand, and if you do, the activated effect becomes "Your opponent randomly discards 1 card".
Break Off Trap Hole
Secret
Super
▶︎ Deck
7.5 11
[25412]
JP075 Break Off Trap Hole  Normal Trap
When a Link Monster is Link Summoned: Destroy all monsters on the field that are not linked.
Heavy Storm Duster
Rare
▶︎ Deck
9.1 40
[51337]
JP076 Heavy Storm Duster  Normal Trap
Target up to 2 Spells/Traps on the field; destroy them. You cannot conduct your Battle Phase the turn you activate this card.
Back to the Front
Normal
▶︎ Deck
8.8 36
[87115]
JP077 Back to the Front  Normal Trap
Target 1 monster in your GY; Special Summon it in Defense Position.
Recall
Rare
▶︎ Deck
8.1 17
[28967]
JP078 Recall  Counter Trap
When your opponent activates a monster effect: Your opponent draws 1 card, also negate the activation, and if you do, destroy it.
Blind Obliteration
Normal
▶︎ Deck
6.4 12
[9070]
JP079 Blind Obliteration  Normal Trap
Roll a six-sided die twice and destroy all face-up monsters with Levels/Ranks lower than the total roll.
Transmission Gear
N-Rare
▶︎ Deck
4.8 20
[9739]
JP080 Transmission Gear  Normal Trap
During damage calculation, if your monster battles an opponent's monster: Play rock-paper-scissors with your opponent. Make the losing player banish the battling monster they control, face-down.
CODE OF THE DUELIST Card List
7.1 /10.0 pt
Number of card ratings : 1220
User Review : 1220

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