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HOME > Yu-Gi-Oh! Card Lists > THE DUELIST ADVENT > Stellarnova Alpha

Stellarnova Alpha Used Deck

Stellarnova Alpha
Card Kind Attribute Level Type ATK DEF
Counter Trap - - - - -
When a Spell/Trap Card, or monster effect, is activated: Send 1 face-up "tellarknight" monster you control to the Graveyard; negate the activation, and if you do, destroy that card, then draw 1 card.
password:41510920
Average Rating Score 8.8(33)
  1. Card Info
  2. Card Reviews (33 rating scores)
  3. Decks with Stellarnova Alpha (225 Decks)
  4. Card Category and Effect Category
  5. Products in Japan
  6. Ranking and View Num

"Stellarnova Alpha" card reviews and rating scores


8.8(33)
評価星1評価星1評価星1評価星1評価星1
評価星1評価星1評価星1評価星1評価星0
カード評価ラベル5
69% (23)
カード評価ラベル4
24% (8)
カード評価ラベル3
3% (1)
カード評価ラベル2
0% (0)
カード評価ラベル1
3% (1)

japan asd
2023/02/05 9:19
Yugioh Icon
All-purpose Counter Trap for theme only.
With this type of bonus, cards that draw one card usually have the weakness of being negate by Urara, but since this is a Counter Trap, Urara can't be chained.
The most worrisome thing is that the name doesn't include Terranite and can't be searched.
General-purpose traps such as 《Solemn Judgment》stand in the way as rivals because they rely on sleight of hand.
It would be nice to be able to search for cards with the word "terranite" in the text in future enhancements.
japan かどまん
2023/01/25 14:43
Yugioh Icon
Counter Trap for Terra Knight
Because of the existence of this card in a theme with poor development power
Terranite tends to be a metabi type construction that always has a large number of backs
It's a powerful Trap, but if it can't be destroyed, you can't draw, which is the subsequent effect.
There are cases where it is replaced 2: 1 together with the cost, so it is necessary to pay attention to the point that it is easy to wear out
It's a theme-only card, but by today's standards, you can't even search for it, so I feel something's missing. a glimpse of
japan 超弩級スライム
2022/11/13 0:04
Yugioh Icon
The “Terranite” Deck lacks the ability to deploy from the first turn, and it is a Counter Trap that you definitely want to draw on the first turn, as it can interfere with Deneb and Unuk, who are standing still, at a cost, and you can turn his deck around with a draw. .
As a point of caution, you can't draw unless you destroy it, so I hesitate to negate effects that are activated outside the field.
Also, even though it's a trap that can't contribute to the stability of the first hand, it's very painful inside the access method inside the theme. Well, compared to the current theme, "Terranite" has fewer cards that can be called initial moves, so this card isn't the only problem.
japan アルバ
2021/01/30 8:07
Yugioh Icon
A theme-only all-purpose counter with a draw.
It's easy to secure Terranite for cost, and if it's Xyz, even if it's cost, it will lead to the next one.
Since there is also a draw, it is possible to recover the negative cost.
However, it is unexpectedly weak to "destroy and draw", and if you use it against hand triggers, you can't draw because it can't be destroyed. I am often approached with unprofitable trades that I can't draw even though I don't have one.
Since the number of Terranite decreases during deployment, it is difficult to use as a meta against deployment obstruction.
Later, because he was self-respecting these days, he is a theme-only counter trap, but he doesn't have a theme name, so the means to bring him is mainly a land pull.
Teranite, who has become a pity because of this...
japan シエスタ
2019/08/22 10:55
Yugioh Icon
It's an all-purpose counter that requires Terranite as a cost, and its draw effect also reduces losses.
Since it just requires a card on the field, it is not very suitable for preventing interference with your own development, and if anything, it gives the impression that it is suitable for suppressing when you are superior.
Are Delta and Try, which can be effective in GY and can maintain the front line, suitable as a cost?
It's not a counter that can be used casually, but I think it's an excellent card.
japan なす
2017/11/16 17:50
Yugioh Icon
His Counter Trap for Terranite only.
Although it is necessary to send Terranite from your field to his GY, it has a wide range and is very powerful as it draws 1 card.
If it's Delta Telos, it will trigger recruiting.
japan 宵闇の変態
2016/07/06 23:06
Yugioh Icon
A cheat Counter Trap that is as close to a cheat as possible, which can be said to be a privilege of Terra Knight.
Although it is necessary to send Terranite to his GY as a cost, it is a phony specification that negates all Spell Trap monster effects and comes with a bonus of 1 draw.
As for the cost, if you send Delta Telos or Triveil to GY, it will be an add, so I definitely want to aim for it. Even if that's not the case, Terranite, who came out as a compatriot, and Denebunuku, who tend to stand still, are easy to cost.
Well, there's no reason not to stack 3 of them.
japan ジュウテツ
2016/07/06 15:59
Yugioh Icon
I think that negate destruction + draw to non-combat effects is excellent, even though it loses monsters.
I think that "Stellaknight Delta Telos" is a good match with the recruitment effect.
japan くれない0522
2016/02/24 23:04
Yugioh Icon
Terra Knight Versatile Counter Trap
Release and the card effect negate alone is strong, but up to 1 draw
Moreover, Triveil and Delta Telos cost are quite ad
japan カンノーネ
2015/08/13 9:05
Yugioh Icon
Even though you can't do a powerful Counter Trap and Special Summon negate for Terranite, there's no doubt that negates have weak destruction, and the point that needs to be released can be said to be painful in Terranite, where Xyz is the basic. However, it is safe because there is a crazy release agent called Delta Telos.
I only noticed it when I used this in Master Duel, but I can't draw hand triggers that can't be destroyed or effects that are activated by excluding them from GY...
japan オルカ3
2015/06/28 19:12
Yugioh Icon
Counter + draw is too strong
Moreover, with Delta Telos, Ad
Super Strong Terranite Support
japan KAI
2015/05/20 19:15
Yugioh Icon
A versatile Counter Trap that doesn't lose any ads is strong, but I can't do it with a super strong theme.
Seriously what is 1 draw? It's even worse because Deneb, who was sent to GY, is caught in Altair and taken for Ad.
Personally, I think it's the most regulated card in Terranite. (Except for Putre, which is no longer a Terranite theme.)
japan こまつほうせい
2015/03/13 7:42
Yugioh Icon
crazy card
Casually 1 draw is dangerous ww
japan kurenai
2015/03/09 16:58
Yugioh Icon
Terranite's Counter Trap
Destroy +1 draw with effect negate at Terranite cost
Moreover, if it's a delta telos cost, it's up to Recruit
Forcibly
japan 風鼠
2014/11/24 14:08
Yugioh Icon
A Terranite-only Counter Trap that draws one card while negating the activation of the opponent's effect. There is no real change in the number of cards in your hand, and it also leads to GY fertilization.
I think it's also a piece that shows Terranite's preferential treatment
japan クラウチ
2014/11/20 11:37
Yugioh Icon
I don't know why Terranite is being given preferential treatment.
Just because there are no results in a tournament, it's no good to have no limits
Give me a special card that gives preferential treatment to Teka Gagaga
japan hio
2014/10/04 23:13
Yugioh Icon
2:2 Exchangeable Counter Trap is already 10 points. Trigger conditions are loose...
If you look at Counter Trap of the same lineage before the 9th period, you can see how the inflation from DUEA is amazing.
japan インヴェルズ近衛兵
2014/09/13 1:32
Yugioh Icon
A piece that casually writes only crazy things. I don't know what the future holds for Terranite, but this card will remain a constant.
japan スクラップトリトドン
2014/08/19 8:30
Yugioh Icon
The Star Factor of Reflection is also known as the Terranite Barrier. Moreover, if you negate it, it comes with a bonus of 1 draw.
Since it reduces the number of cards in the field by one, it is used to prevent ad loss, but there are also ways to avoid ad loss, such as cleaning the demerit with the star factor that hangs in the sky and connecting it to (3) of Delta Telos.
Also, since all star factors are activated at the time of summoning, they often become vanilla after being put into play, and there are not many disadvantages to throwing them away.
It's not even a cost to worry about, including the existence of Deneb in search.
All-purpose counters that you get are strong enough counters.
Cards that are stronger in pure construction.
japan モートン
2014/07/24 17:34
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A versatile Counter Trap that can be used as a support card for Terranite.
Although it does not react to summoning, it can react to effects and prevent the opponent's deployment. In addition, it reduces 1 draw and add loss.
Delta Telos, Triveil, and Terranite from Tenkakeru seem to be good materials.
japan フカヒレ
2014/05/11 11:47
Yugioh Icon
A card like Gemini Spark turned into a Counter Trap
Even if you use it normally, it will be a 1:1 exchange, and if you use Delta Telos as a cost, you can earn more ads with the Recruit effect and the effect of the Terranite you bring.
You can catch Delta Telos in Altair, so just summoning Delta Telos once will keep you in check.
A powerful support card that supports the already powerful Terranite from below
japan wisteria
2014/04/21 5:03
Yugioh Icon
His Counter Trap with his own draw is a trap that breaks common sense. The range of effect is also wide, so you can increase the ad difference while hitting the opponent's vital points. By using Delta Telos as a material, you can activate the effect of Delta Telos spontaneously.
It's a card with high specs in general, but be aware that it can't be used without a Terranite on the field, and it doesn't support monster summons or his Special Summon. There were many situations where I was hit before I could start up and ran out of materials.
japan ずな
2014/04/20 23:58
Yugioh Icon
A fairly common type of counter,
Teranite's deployment power is tremendous, and it is very meshed with the effect of Delta Telos,
Above all, the bonus of drawing 1 is strong, and I think it will be a reliable presence in Terranite.
japan とき
2014/04/19 12:18
Yugioh Icon
After all, I don't like counters that require cards in the field...
The intensity as a counter is steadily increasing, and the draw effect is also increasing.
However, Teranite is very sorry to end with a lower Terranite left on the field.
Delta Telos will be released exclusively, so it will be a card used to avoid fatal damage to Delta Telos rather than shooting casually.
Luckily, Delta Telos should be able to use its effect without missing the timing, so it might be an impregnable resistance.
japan 福人ズッコケ
2014/04/19 8:35
Yugioh Icon
A versatile counter exclusively for [Terranite].
"What you need is the release of one "Terranite"." Consume two cards to contain the opponent's cards, and use the final draw effect to forcibly cover the loss. The effect is practically no cost, and 《Infernity Barrier》has proven the strength of the dedicated counter in the theme Deck.
Although there is no search method, the release of the low-class "Terranite" also serves as a stepping stone to 《Altair》, and many of the release destinations are effective when summoned, so it is difficult to waste time in deployment. Among them, the synergy with "Delta Telos" is strong, and even though the ad exchange should have been established only with its own effect, one "Delta Telos" was sent to GY, and the effect of Special Summoned "Terranite" made it even more. We will create ads one after another with one and [Gadget] amazing summoning relay.
You don't want to target the "Mystical Space Typhoon" or "Night Beam" for the obstruction cards you've drawn, and "No. Not only 101" and "Heavy Storm", but also "Evilswarm Butte" and "Condemnation" are obliterated, so it's clearly a performance suitable for gun down. Following [Chronomaly], I have a feeling that a few elite Trap beats will be born again.
japan ABYSS
2014/04/19 0:58
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A versatile counter exclusively for Terranite.
This kind of counter has a draw effect that has never existed before, so it can reduce disadvantages.
By using Delta Telos as a cost, it is possible to get an add rather than a disadvantage.
It's pretty good support.
japan ねこーら
2024/10/06 14:14
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japan グレイ
2024/07/31 20:48
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japan 2014/10/04 21:21
Yu-Gi-Oh!Guest
You embarrassing vandal.
It's okay to just exchange 2 for 2, but since it's a hindrance effect, it's a card that can be extremely effective depending on how you use it. It wouldn't be strange if there was one.
japan 2014/10/03 22:05
Yu-Gi-Oh!Guest
There's another troll... I'll do something
Don't come to the rating board again for 1 point cooks who come to powerful cards
japan 2014/10/03 18:06
Yu-Gi-Oh!Guest
Zako Zako Zako Zako Zako Zako Zako Zako Zako Zako Zako Zako Zako Zako Zako Zako Zako Zako Zako Zako Zako Zako Zako Zako It's rough and rough!
japan 2014/10/02 0:14
Yu-Gi-Oh!Guest
You can negate any effect and even allow draws. If you use Delta Telos as a cost, you're in trouble. Is it okay for Terranite to be so small!? ?
japan 2014/04/25 17:50
Yu-Gi-Oh!Guest
One Draw is an Absolutely Unnecessary Effect
Activation conditions are also quite easy.
And even if you go to GY, there's a fucking card that lifts you up...

Decks with "Stellarnova Alpha"

* is adopted as a key card.



Card Category and Effect Category


Products in Japan

Product No Release Date Rarity
THE DUELIST ADVENT DUEA-JP071 2014-04-19 Normal

Ranking and View Num

Rating Score Rank 2,089 / 13,172 Cards
View Num 76,434
Card Type "Counter Trap" Best Card Ranking 22nd

Others

Japanese card name 神星なる因子

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