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Numbers Protection →Used Deck
Card Kind | Attribute | Level | Type | ATK | DEF |
---|---|---|---|---|---|
Counter Trap | - | - | - | - | - |
When a Spell/Trap Card, or monster effect, is activated, while you control a "Number" Xyz Monster: Negate the activation, and if you do, destroy that card. If a "Number" Xyz Monster(s) you control is destroyed by battle or card effect, while this card is in your GY: You can Set this card, but banish it when it leaves the field. You can only use 1 "Numbers Protection" effect per turn, and only once that turn. | |||||
Average Rating Score | 7.9(8) |
- Card Info
- Card Reviews (8 rating scores)
- Decks with Numbers Protection (8 Decks)
- Card Category and Effect Category
- Products in Japan
- Ranking and View Num
"Numbers Protection" card reviews and rating scores
7.9(8) |
|
37% | (3) | ||
50% | (4) | ||
12% | (1) | ||
0% | (0) | ||
0% | (0) |
アドバンスマシマシ
2022/10/16 14:00
2022/10/16 14:00
The biggest reason for this card's failure was to create a Zexal category and name it Numbers.
Is it so frustrating that Conmai is searched by ad loss search?
It's hard to search for all-purpose counters, so it's a waste to get out first.
In this case, the reset effect is eliminated and the Xyz name is still better.
Is it so frustrating that Conmai is searched by ad loss search?
It's hard to search for all-purpose counters, so it's a waste to get out first.
In this case, the reset effect is eliminated and the Xyz name is still better.
アルバ
2021/06/30 22:37
2021/06/30 22:37
Until a while ago, it was made too easy to use, so I feel like it's a little difficult to use these days.
That said, no-cost all-purpose counters are strong.
The only downside is the lack of search means, and Astral Hope has a peculiarity that makes it slightly difficult to get started, so it is difficult to bring it smoothly in the flow of development.
On the other hand, it is also a problem that if you put more than one, it will be a problem when you wear it.
That said, no-cost all-purpose counters are strong.
The only downside is the lack of search means, and Astral Hope has a peculiarity that makes it slightly difficult to get started, so it is difficult to bring it smoothly in the flow of development.
On the other hand, it is also a problem that if you put more than one, it will be a problem when you wear it.
シエスタ
2021/06/29 14:22
2021/06/29 14:22
A no cost all-purpose counter that can be activated if NoX exists.
Furthermore, if No is destroyed, he can be reset from GY.
However, since there is a 1-turn limit on the name, it is not possible to easily fully use it, and only one effect can be used per turn, and the lag is noticeable.
If you can use it, it seems better to keep it in a lucky sense.
Decks that focus on No are more likely to be used, but the easiest to use deck would be a Hope Deck that can easily use Astral Hope, which can search for this card.
It's a little quirky, but it's not a bad one.
Furthermore, if No is destroyed, he can be reset from GY.
However, since there is a 1-turn limit on the name, it is not possible to easily fully use it, and only one effect can be used per turn, and the lag is noticeable.
If you can use it, it seems better to keep it in a lucky sense.
Decks that focus on No are more likely to be used, but the easiest to use deck would be a Hope Deck that can easily use Astral Hope, which can search for this card.
It's a little quirky, but it's not a bad one.
ジュウテツ
2021/06/27 7:07
2021/06/27 7:07
With the effect of (1), if there is a "No." X monster, I think it's excellent that you can negate the effects of various cards and even destroy them.
I also appreciate the reuse effect of (2).
It should be noted that (1) and (2) can only use one of the two effects in the same turn.
I think it's attractive that you can search with 《Astraltopia》and that it's a Counter Trap.
I also appreciate the reuse effect of (2).
It should be noted that (1) and (2) can only use one of the two effects in the same turn.
I think it's attractive that you can search with 《Astraltopia》and that it's a Counter Trap.
フーマ
2021/06/27 0:57
2021/06/27 0:57
Powerful Counter Trap for No. has appeared.
The Zexal Deck makes it easy to use effects because numbers line up easily.
It is a powerful Counter Trap because it can be reused with the effect of 2 and can be searched with Astral Hope.
The Zexal Deck makes it easy to use effects because numbers line up easily.
It is a powerful Counter Trap because it can be reused with the effect of 2 and can be searched with Astral Hope.
Rさん
2021/06/26 15:08
2021/06/26 15:08
Counter Trap that can negate and destroy monster effects, spells, and trap cards. If No. is used mainly, it can be activated at almost no cost, so it is not weak and can be reused by using the effect of (2).
However, there is a restriction that (only one of the (1) and (2) effects of this card name can be used once per turn), so it is necessary to carefully consider how many copies to include.
Since it can be searched with 《Astraltopia》, even one copy will do a good job.
However, there is a restriction that (only one of the (1) and (2) effects of this card name can be used once per turn), so it is necessary to carefully consider how many copies to include.
Since it can be searched with 《Astraltopia》, even one copy will do a good job.
2021/06/27 15:18
Counter Trap conditional on the existence of No.
Since it has the name of Numbers, it can be searched with 《Astraltopia》. Traps that require the presence of other cards to trigger are prone to accidents, but this allows us to limit the use of only one card.
The range that can be countered is also wide, and there will be almost no opponent who does not get stabbed.
On the other hand, the recent trend of dedicated traps is that it is possible to search while deploying, and only when the success rate is very high will it be adopted overcoming the disadvantage of "traps are slow". (《Micro Coder》&《Cynet Conflict》, 《Denglong, First of the Yang Zing》&《Nine Pillars of Yang Zing》, etc.)
Just searching for this card with 《Astraltopia》will not lead to a development, and 《Astraltopia》itself is not blessed with search, so I have the impression that it is difficult to incorporate it into the strategy as a basic deployment. It's safe to go on a business trip with 《Astraltopia》to a Rank 4 Numbers Deck with little interference, and capture it with the feeling of aiming for an upswing without hindering the construction.
In addition, (2) is an effect that aims to reuse this card, but it is almost impossible to expect.
This is because it cannot be used in the same turn as (1), and the turn in which this Counter Trap card activates (1) and is sent to GY is basically the opponent's turn. And when (2) is triggered, your own numbers are destroyed during the opponent's turn when the opponent can move independently. Therefore, unless the opponent completely stops by activating (1) and gives up destroying the Numbers, the opportunity to reset will be lost.
Of course, depending on how the game unfolds, you may be able to set it again, but the problem is that you have lost the numbers that are the conditions for activation, so the subsequent activation is not guaranteed.
Since it has the name of Numbers, it can be searched with 《Astraltopia》. Traps that require the presence of other cards to trigger are prone to accidents, but this allows us to limit the use of only one card.
The range that can be countered is also wide, and there will be almost no opponent who does not get stabbed.
On the other hand, the recent trend of dedicated traps is that it is possible to search while deploying, and only when the success rate is very high will it be adopted overcoming the disadvantage of "traps are slow". (《Micro Coder》&《Cynet Conflict》, 《Denglong, First of the Yang Zing》&《Nine Pillars of Yang Zing》, etc.)
Just searching for this card with 《Astraltopia》will not lead to a development, and 《Astraltopia》itself is not blessed with search, so I have the impression that it is difficult to incorporate it into the strategy as a basic deployment. It's safe to go on a business trip with 《Astraltopia》to a Rank 4 Numbers Deck with little interference, and capture it with the feeling of aiming for an upswing without hindering the construction.
In addition, (2) is an effect that aims to reuse this card, but it is almost impossible to expect.
This is because it cannot be used in the same turn as (1), and the turn in which this Counter Trap card activates (1) and is sent to GY is basically the opponent's turn. And when (2) is triggered, your own numbers are destroyed during the opponent's turn when the opponent can move independently. Therefore, unless the opponent completely stops by activating (1) and gives up destroying the Numbers, the opportunity to reset will be lost.
Of course, depending on how the game unfolds, you may be able to set it again, but the problem is that you have lost the numbers that are the conditions for activation, so the subsequent activation is not guaranteed.
Decks with "Numbers Protection"
* is adopted as a key card.
● 2022-08-20 Purrely Future Memory
● 2022-06-11 Royal Straight Savage Colosseum9
● 2021-02-20 Onomato ZW Hope
● 2023-06-09 Space-Time Dragon of Galaxy-Eyes (please advise)
● 2022-02-02 Hope
● 2021-06-27 Hope Emperor Deck
● 2021-06-29 Pre-emptive Hope Deck
● 2021-06-26 Overlay Universe with Strak only!
Card Category and Effect Category
Effect:Set 1 Spell/Trap
Effect:Destroy Monster
Effect:Destroy Spell
Effect:Destroy Trap
Effect:Destroy the negated card
Effect:banish Trap
Effect:banish this card when it leaves the field
Effect:self-banish, banish instead
Effect:negate Monster effects
Effect:negate Spell
Effect:negate Trap
Products in Japan
Product | No | Release Date | Rarity |
---|---|---|---|
Structure Deck -Overlay Universe | SD42-JP037 | 2021-06-26 | N-Parallel |
QUARTER CENTURY CHRONICLE side:UNITY | QCCU-JP076 | 2024-02-23 | Normal |
Ranking and View Num
Rating Score Rank | 3,975 / 13,172 Cards |
---|---|
View Num | 6,625 |
Card Type "Counter Trap" Best Card Ranking | 48th |
Others
Japanese card name | ナンバーズ・プロテクト |
---|
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