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Rating Score | Card Name | Card-Type | ||||
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Attribute | Level | Type | ATK | DEF | ||
▶︎ Deck | 5.1 (7) | Cloudian - Sheep Cloud | Effect Monster | |||
- | 1 | Fairy | 0 | 0 | ||
If this card is destroyed by battle and sent to the GY: Special Summon 2 "Cloudian Tokens" (Fairy/WATER/Level 1/ATK 0/DEF 0) in Defense Position. These Tokens cannot be Tributed for a Tribute Summon, except for "Cloudian" monsters. | ||||||
▶︎ Deck | 5.1 (20) | Gladiator Beast Hoplomus | Effect Monster | |||
- | 4 | Rock | 700 | 2100 | ||
If this card was Special Summoned by the effect of a "Gladiator Beast" monster, its original DEF becomes 2400. At the end of the Battle Phase, if this card attacked or was attacked: You can shuffle it into the Deck; Special Summon 1 "Gladiator Beast" monster from your Deck, except "Gladiator Beast Hoplomus". | ||||||
▶︎ Deck | 5.1 (12) | Mekk-Knight Red Moon | Effect Monster | |||
- | 7 | Psychic | 2300 | 2600 | ||
If 2 or more cards are in the same column, you can Special Summon this card (from your hand) in that column. You can only Special Summon "Mekk-Knight Red Moon" once per turn this way. You can banish 1 "Mekk-Knight" monster from your GY, then target 1 face-up monster in this card's column; destroy it. | ||||||
▶︎ Deck | 5.1 (18) | Gearfried the Swordmaster | Effect Monster | |||
- | 7 | Warrior | 2600 | 2200 | ||
Cannot be Normal Summoned/Set. Must be Special Summoned with "Release Restraint". Each time an Equip Card(s) is equipped to this card: Target 1 monster your opponent controls; destroy that target. | ||||||
▶︎ Deck | 5.1 (9) | Mecha Phantom Beast Warbluran |
Effect Monster Tuner Monster |
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- | 1 | Machine | 300 | 300 | ||
If this card is sent to the Graveyard for the Synchro Summon of a Machine-Type monster: Special Summon 1 "Mecha Phantom Beast Token" (Machine-Type/WIND/Level 3/ATK 0/DEF 0), also, for the rest of this turn, you cannot Special Summon any other monsters, except WIND monsters. While you control a Token, this card cannot be destroyed by battle or card effects. You can Tribute 1 other "Mecha Phantom Beast" monster; increase this card's Level by 1. You can only use 1 "Mecha Phantom Beast Warbluran" effect per turn, and only once that turn. | ||||||
▶︎ Deck | 5.1 (10) | Phantom Beast Thunder-Pegasus | Effect Monster | |||
- | 4 | Beast-Warrior | 700 | 2000 | ||
When an opponent's monster declares an attack: You can banish this card from your GY, then target 1 "Phantom Beast" monster you control; that monster you control cannot be destroyed by battle this turn. | ||||||
▶︎ Deck | 5.1 (16) | Gate Blocker | Effect Monster | |||
- | 4 | Rock | 100 | 2000 | ||
Negate the effects of your opponent's Field Spells. Your opponent cannot place counters on cards on the field. Your opponent cannot target other monsters you control with card effects. | ||||||
▶︎ Deck | 5.1 (19) | Silent Wobby | Effect Monster | |||
- | 4 | Fish | 1000 | 2000 | ||
During your Main Phase: You can Special Summon this card from your hand to your opponent's side of the field. When Summoned this way: Draw 1 card, and if you do, your opponent gains 2000 Life Points. You can only use this effect of "Silent Wobby" once per turn. The hand size limit of this card's controller becomes 3. | ||||||
▶︎ Deck | 5.1 (21) | Silent Magician LV4 | Effect Monster | |||
- | 4 | Spellcaster | 1000 | 1000 | ||
Each time your opponent draws a card(s), place 1 Spell Counter on this card (max. 5). This card gains 500 ATK for each Spell Counter on it. During the Standby Phase of your next turn after the 5th Spell Counter is placed on this card: You can send this face-up card with 5 Spell Counters on it to the Graveyard; Special Summon 1 "Silent Magician LV8" from your hand or Deck. | ||||||
▶︎ Deck | 5.1 (12) | Summon Reactor ・SK | Effect Monster | |||
- | 5 | Machine | 2000 | 1400 | ||
The first time a monster(s) is Summoned to your opponent's side of the field each turn, inflict 800 damage to your opponent. During the Battle Phase of the turn this effect is activated, you can negate the attack of 1 monster your opponent controls. You can send 1 face-up "Trap Reactor ・Y FI", 1 face-up "Spell Reactor ・RE", and this face-up card you control to the Graveyard to Special Summon 1 "Flying Fortress SKY FIRE" from your hand, Deck, or Graveyard. | ||||||
▶︎ Deck | 5.1 (16) | Big Belly Knight | Effect Monster | |||
- | 4 | Warrior | 1000 | 1600 | ||
If this card is detached from an Xyz Monster and sent to the Graveyard to activate that monster's effect: You can Special Summon 1 Level 3 or lower monster from your hand. | ||||||
▶︎ Deck | 5.1 (15) | The Calibrator | Effect Monster | |||
- | 4 | Thunder | 1500 | 1500 | ||
This card gains ATK equal to the combined Ranks of all face-up Xyz Monsters your opponent controls x 300. | ||||||
▶︎ Deck | 5.1 (7) | Gem-Knight Iolite |
Effect Monster Gemini Monster |
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- | 4 | Aqua | 1300 | 2000 | ||
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it become an Effect Monster with this effect. ●Once per turn: You can banish 1 "Gem-" monster from your Graveyard to target 1 "Gem-Knight" card in your Graveyard; add that target to your hand. |
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▶︎ Deck | 5.1 (14) | Skilled Red Magician | Effect Monster | |||
- | 4 | Spellcaster | 1600 | 1600 | ||
Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell Card resolves (max. 3). You can Tribute this card with 3 Spell Counters on it; Special Summon 1 "Archfiend" monster from your hand, Deck, or GY. You can banish this card from your GY, then target 1 card you control that you can place a Spell Counter on; place 1 Spell Counter on it. | ||||||
▶︎ Deck | 5.1 (10) | Jurrac Gallim |
Effect Monster Tuner Monster |
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- | 2 | Dinosaur | 1200 | 0 | ||
When this card is destroyed by battle and sent to the Graveyard: Your opponent can discard 1 card to negate this card's effect, otherwise destroy the monster that destroyed this card. | ||||||
▶︎ Deck | 5.1 (9) | Skull Archfiend of Lightning | Effect Monster | |||
- | 6 | Fiend | 2500 | 1200 | ||
Once per turn, during your Standby Phase, you must pay 500 LP (this is not optional), or this card is destroyed. When resolving an opponent's card effect that targets this card, roll a six-sided die and negate that effect if you roll a 1, 3, or 6, and if you do, destroy that card. | ||||||
▶︎ Deck | 5.1 (10) | Skystarray | Effect Monster | |||
- | 3 | Sea Serpent | 600 | 300 | ||
This card can attack your opponent directly. At the end of the Battle Phase, if this card attacked directly: Banish this card until your next Standby Phase. | ||||||
▶︎ Deck | 5.1 (7) | SPYGAL Misty | Effect Monster | |||
- | 4 | Spellcaster | 1500 | 1600 | ||
If this card is Normal or Special Summoned: You can declare 1 card type (Monster, Spell, or Trap); reveal the top card of your opponent's Deck, and if you do, draw 1 card if it is a card of that type. Once per turn, during either player's turn: You can target 1 "SPYRAL Super Agent" you control and 1 monster your opponent controls; return both monsters to the hand. | ||||||
▶︎ Deck | 5.1 (11) | Space-Time Police | Effect Monster | |||
- | 5 | Psychic | 2300 | 1500 | ||
When this card is Special Summoned: Target 1 face-up card your opponent controls; banish that target. When this card leaves the field: Set the card that was banished by this effect to your opponent's side of the field. | ||||||
▶︎ Deck | 5.1 (14) | ZW - Eagle Claw | Effect Monster | |||
- | 5 | Winged Beast | 2000 | 1200 | ||
If your opponent's LP are at least 2000 higher than yours, you can Special Summon this card (from your hand). You can target 1 "Utopia" monster you control; equip this monster on the field to that target. It gains 2000 ATK. Once per turn, while this card is equipped to a monster, negate the first Trap Card or effect activated on your opponent's field, when it resolves. You can only control 1 "ZW - Eagle Claw". | ||||||
▶︎ Deck | 5.1 (10) | Wind-Up Knight | Effect Monster | |||
- | 4 | Warrior | 1800 | 1200 | ||
When a face-up "Wind-Up" monster you control is targeted for an attack: You can negate the attack. This effect can only be used once while this card is face-up on the field. | ||||||
▶︎ Deck | 5.1 (21) | Sonic Bird | Effect Monster | |||
- | 4 | Winged Beast | 1400 | 1000 | ||
When this card is Normal or Flip Summoned: You can add 1 Ritual Spell from your Deck to your hand. | ||||||
▶︎ Deck | 5.1 (14) | Dark Driceratops | Effect Monster | |||
- | 6 | Dinosaur | 2400 | 1500 | ||
If this card attacks a Defense Position monster, inflict piercing battle damage. | ||||||
▶︎ Deck | 5.1 (10) | Iron Chain Coil |
Effect Monster Tuner Monster |
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- | 3 | Machine | 1100 | 1600 | ||
Once per turn, you can select 1 "Iron Chain" monster you control to have it gain 300 ATK and DEF as long as this card is face-up on the field. | ||||||
▶︎ Deck | 5.1 (14) | Harvest Angel of Wisdom | Effect Monster | |||
- | 4 | Fairy | 1800 | 1000 | ||
When this card is destroyed by battle and sent to the GY: You can target 1 Counter Trap in your GY; add it to your hand. | ||||||
▶︎ Deck | 5.1 (14) | Morphtronic Vacuumen | Effect Monster | |||
- | 1 | Machine | 0 | 0 | ||
●While in Attack Position: Once per turn, you can send 1 Equip Card equipped to this card to the Graveyard to inflict 500 damage to your opponent. ●While in Defense Position: Once per turn, you can equip 1 face-up Attack Position monster your opponent controls to this card as an Equip Card. (You can only equip 1 monster at a time to this card by this effect.) |
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▶︎ Deck | 5.1 (9) | Morphtronic Staplen | Effect Monster | |||
- | 4 | Machine | 1400 | 1000 | ||
●While in Attack Position: Your opponent cannot select another monster as an attack target. If this card is destroyed by battle, the monster that destroyed this card loses 300 ATK. ●While in Defense Position: This card cannot be destroyed by battle. If this card is attacked, after damage calculation, select 1 face-up Attack Position monster your opponent controls. Change it to Defense Position and this card to Attack Position. |
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▶︎ Deck | 5.1 (8) | Destiny HERO - Dreamer | Effect Monster | |||
- | 1 | Warrior | 0 | 600 | ||
During damage calculation, if your "Destiny HERO" monster battles and this card is in your GY: You can Special Summon this card, and if you do, your monster cannot be destroyed by that battle, also you take no battle damage from that battle. If Summoned this way, banish this card when it leaves the field. You can only use this effect of "Destiny HERO - Dreamer" once per turn. | ||||||
▶︎ Deck | 5.1 (15) | Bubonic Vermin |
Effect Monster Flip Monster |
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- | 3 | Beast | 900 | 600 | ||
FLIP: You can Special Summon 1 "Bubonic Vermin" from your Deck in face-down Defense Position. Then shuffle your Deck. | ||||||
▶︎ Deck | 5.1 (12) | Dragunity Militum | Effect Monster | |||
- | 4 | Winged Beast | 1700 | 1200 | ||
Once per turn: You can target 1 "Dragunity" card in your Spell & Trap Zone; Special Summon it. | ||||||
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