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Harvest Angel of Wisdom →Used Deck
Card Kind | Attribute | Level | Type | ATK | DEF |
---|---|---|---|---|---|
Effect Monster | - | 4 | Fairy | 1800 | 1000 |
When this card is destroyed by battle and sent to the GY: You can target 1 Counter Trap in your GY; add it to your hand. | |||||
password:85399281 | |||||
Average Rating Score | 5.1(14) |
- Card Info
- Card Reviews (14 rating scores)
- Decks with Harvest Angel of Wisdom (13 Decks)
- Card Category and Effect Category
- Products in Japan
- Ranking and View Num
"Harvest Angel of Wisdom" card reviews and rating scores
5.1(14) |
|
0% | (0) | ||
7% | (1) | ||
64% | (9) | ||
21% | (3) | ||
7% | (1) |
ねこーら
2022/04/19 0:30
2022/04/19 0:30
Comprehensive evaluation: The role of recovering Counter Trap which can be easily activated.
《Drastic Drop Off》is not a loss and is easy to use with other cards that trigger Counter Trap.
However, if you have this card and a card that triggers Counter Trap, this card is not targeted, and even if you can collect it, your opponent has a decent amount of monsters.
Kana, who is in a state where it is easy for the other party to deal with, makes it difficult to use.
《Drastic Drop Off》is not a loss and is easy to use with other cards that trigger Counter Trap.
However, if you have this card and a card that triggers Counter Trap, this card is not targeted, and even if you can collect it, your opponent has a decent amount of monsters.
Kana, who is in a state where it is easy for the other party to deal with, makes it difficult to use.
みめっと
2022/04/18 12:01
2022/04/18 12:01
A low-level Fairy monster that serves as a Counter Trap salvage agent in the form of an attacker.
The effect itself is rare, but since the activation condition is a battle destruction trigger, you shouldn't expect to be able to use the effect too much, and in the first place, he has a priority when being adopted for Deck. will be lower.
Regarding Salvage Counter Trap, as long as it is visible to the other party, it is difficult to choose something that has a high post-loading performance such as a notification, or something that can be actively used even though it is a Counter Trap like "Drastic Drop Off". I have.
It's hard to find a role other than a check that makes an advantageous situation even more advantageous, and this kind of effect would have to be a 3rd bonus effect separate from the 1st and 2nd main effects of theme-affiliated monsters.
The effect itself is rare, but since the activation condition is a battle destruction trigger, you shouldn't expect to be able to use the effect too much, and in the first place, he has a priority when being adopted for Deck. will be lower.
Regarding Salvage Counter Trap, as long as it is visible to the other party, it is difficult to choose something that has a high post-loading performance such as a notification, or something that can be actively used even though it is a Counter Trap like "Drastic Drop Off". I have.
It's hard to find a role other than a check that makes an advantageous situation even more advantageous, and this kind of effect would have to be a 3rd bonus effect separate from the 1st and 2nd main effects of theme-affiliated monsters.
シエスタ
2020/10/14 10:17
2020/10/14 10:17
Cards that require battle destruction are tough in this day and age, and their compatibility with the counter itself is bad due to the nature of being able to read information easily. Arbitrary of time is also a sober painful point.
And as already said, there are even cards that are easier to collect than this, so I think it's already difficult to prioritize.
And as already said, there are even cards that are easier to collect than this, so I think it's already difficult to prioritize.
備長炭18
2018/07/08 14:35
2018/07/08 14:35
RBI as a lower grade is a compromise. There are also limited, passive, and unstable elements (missing the timing) when destroyed in battle, but there are many situations where you want to collect Counter Trap.
However, now that there are cards that can be actively collected to some extent, such as the newly released Divine Realm and Minerva, I feel that it no longer has a role to play.
However, now that there are cards that can be actively collected to some extent, such as the newly released Divine Realm and Minerva, I feel that it no longer has a role to play.
ヒコモン
2018/03/28 12:52
2018/03/28 12:52
Limited Counter Trap salvage when destroyed in battle. It's nice to be able to collect Counter Trap, but thematically, I want to prevent attacks with Counter Trap before it's destroyed in battle. However, it is subtle as a movement to make a suicide bombing suicide attack and collect Counter Trap. Of course, waiting for it to be set and destroyed is out of the question.
如月
2017/12/02 2:17
2017/12/02 2:17
You can collect Counter Trap with a special attack or something, but it's limited to combat, right? He also wanted the effect destruction to be negated.
なす
2017/11/16 17:36
2017/11/16 17:36
A minor Fairy that can salvage Counter Trap when destroyed in battle.
Active salvage by suicide attack is also effective, and it is easy to check and interfere with the opponent.
With 1800 hit points, it is easy to handle as a low-level attacker.
Active salvage by suicide attack is also effective, and it is easy to check and interfere with the opponent.
With 1800 hit points, it is easy to handle as a low-level attacker.
サンダー・ボルト
2013/12/30 12:58
2013/12/30 12:58
The effect itself of collecting Counter Trap is rare, so it is a useful card in its own way, but I am worried that the trigger of battle destruction and the nature of Counter Trap do not mesh well. Cards that can deal with monsters that have already appeared in Counter Traps are quite limited, such as "Divine Punishment" and "Negate Attack", and counter traps that have been collected are also known, so it's not uncommon for them to be countered. The hit point is also halfway high, and there are times when it cannot be destroyed in battle, so it is quite difficult. Fairy Deck with Counter Trap seems to be more useful than Angel Permission.
ファイア野郎
2013/02/11 19:23
2013/02/11 19:23
A card that can salvage a Counter Trap.
However, due to his Attacker class ATK, it is difficult to be destroyed in battle,
It is also a drawback that it is easy to deal with because the Counter Trap to salvage is revealed to the opponent.
As an attacker that can be used in the permission Deck, it is better to be straightforward.
However, due to his Attacker class ATK, it is difficult to be destroyed in battle,
It is also a drawback that it is easy to deal with because the Counter Trap to salvage is revealed to the opponent.
As an attacker that can be used in the permission Deck, it is better to be straightforward.
とき
2011/08/05 22:48
2011/08/05 22:48
Although it is an attacker who can collect Counter Trap, it is a bit wrong to want an attacker to destroy it in battle. That said, it's not uncommon for even low-level attackers to be destroyed in battle these days, so that might not be a problem...
Of course, the collection of the trap itself is strong, and it becomes a reliable lower class in Angel Permie. However, neither this card, nor the counters that are exposed in recovery, should not be easily targeted by your opponent.
I have no complaints about the specs themselves, but I wonder if they don't fit well. You can do something similar with 《Mask of Darkness》, so it is essential to utilize the racial attribute ATK.
Of course, the collection of the trap itself is strong, and it becomes a reliable lower class in Angel Permie. However, neither this card, nor the counters that are exposed in recovery, should not be easily targeted by your opponent.
I have no complaints about the specs themselves, but I wonder if they don't fit well. You can do something similar with 《Mask of Darkness》, so it is essential to utilize the racial attribute ATK.
スクラップトリトドン
2011/07/23 20:45
2011/07/23 20:45
The reuse of counters is not bad for Pami Angel, but the activation trigger and status do not match,
The idea that you can just draw with Camel or Artemis, and the biggest selling point of counters is surprise attack, which makes me feel a little collaborating.
Well, why not use it as an angel attacker that is hard to destroy in battle?
The idea that you can just draw with Camel or Artemis, and the biggest selling point of counters is surprise attack, which makes me feel a little collaborating.
Well, why not use it as an angel attacker that is hard to destroy in battle?
SOUL
2010/08/08 9:32
2010/08/08 9:32
His ATK is unlikely to be destroyed in battle.
It is also a drawback that the opponent knows what you have salvaged, and that his Counter Trap countermeasures are taken.
It is also a drawback that the opponent knows what you have salvaged, and that his Counter Trap countermeasures are taken.
Decks with "Harvest Angel of Wisdom"
* is adopted as a key card.
● 2015-12-21 Flash, Courage and King
● 2013-03-21 unity angel permission
● 2015-10-19 the Melodious Diva Permissions
● 2017-09-20 angel of god
● 2015-03-11 Counter Draw Occasionally Hades Dragon
● 2017-06-02 sanctuary of angels
● 2014-07-24 Forgiveness of Hades
● 2015-10-19 Angel Pami
● 2013-04-13 Permission (diagnostic request)
● 2013-07-09 permission angel
● 2014-03-13 In front of artificial gate Monarch
● 2015-12-21 Brotherhood-mounted Angel Permie (Prototype)
Card Category and Effect Category
Products in Japan
Product | No | Release Date | Rarity |
---|---|---|---|
Structure Deck "Flash Wave" | SD11-JP003 | 2006-12-14 | Normal |
Structure Deck: Wave of Light | SR05-JP007 | 2017-09-23 | Normal |
Ranking and View Num
Rating Score Rank | 8,829 / 13,189 Cards |
---|---|
View Num | 15,313 |
Others
Japanese card name | 智天使ハーヴェスト |
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