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HOME > Yu-Gi-Oh! Card Lists > Structure Deck: Wave of Light

Structure Deck: Wave of Light Card List

Structure Deck: Wave of LightCard List
Structure Deck: Wave of Light
code : SR05.
Total : 41 Types.
Release Date:2017-09-23
10th period

Average of all cards:7.6pt




Total 41 Types
Monster 25 Types
Effect Monster:24 Types Pendulum Monster:1 Types
3 Tuner Monster 0 Flip Monster 0 Gemini Monster
Spell 6 Types
2Normal Spell 0Equip IconEquip Spell 1Quick-Play IconQuick-Play Spell
0 Ritual IconRitual Spell 2 Continuous IconContinuous Spell 1 Field IconField Spell
Trap 10 Types
2 Normal Trap 2 Continuous IconContinuous Trap 6 Counter IconCounter Trap
Enhanced Category : 3
Parshath:6 Types / Herald:3 Types / Noble Knight, Noble Arms:1 Types



Card Rating: Top 5

Card List in descending order of rating

rating order160 / 644 view num33968 Check card pricing information (Japan)

Rarity Rating Score Code Card Name Card-Type
Attribute Level Type ATK DEF
Eva
Ultra
▶︎ Deck
9.6 21
[43004]
JP000 Eva Semi-Limited Effect Monster
- 1 Fairy 500 200
If this card is sent to the GY: You can banish up to 2 other LIGHT Fairy monsters from your field and/or GY; add the same number of Level 2 or lower LIGHT Fairy monsters with different names from your Deck to your hand, except "Eva". You can only use this effect of "Eva" once per turn.
Sacred Arch-Airknight Parshath
Ultra
▶︎ Deck
8.3 11
[30163]
JP001 Sacred Arch-Airknight Parshath  Effect Monster
- 9 Fairy 2800 2300
If you activate a Counter Trap Card, OR if you negate the activation of a Spell/Trap Card, or monster effect (except during the Damage Step): You can banish 2 other Fairy monsters from your hand, field and/or GY; Special Summon this card from the GY (if it was there when you activated/negated) or hand (even if not). If this card attacks a Defense Position monster, inflict piercing battle damage. When this card inflicts battle damage to your opponent: You can add 1 "Parshath" card or 1 Counter Trap from your Deck to your hand.
Minerva, Scholar of the Sky
N-Parallel
▶︎ Deck
8.1 11
[14604]
JP002 Minerva, Scholar of the Sky  Effect Monster
- 4 Fairy 1700 400
Each time a Counter Trap Card is activated, immediately after it resolves, this card gains 500 ATK, and if it does, and "The Sanctuary in the Sky" is on the field, add 1 Counter Trap with a different name from your GY to your hand.
Power Angel Valkyria
Super
▶︎ Deck
8.5 10
[23122]
JP003 Power Angel Valkyria  Effect Monster
- 4 Fairy 1800 1050
If you negate the activation of a Spell/Trap Card, or monster effect: Add 1 LIGHT Fairy monster from your Deck to your hand. You can only use this effect of "Power Angel Valkyria" once per turn.
Neo-Parshath, the Sky Paladin
Normal
▶︎ Deck
6 23
[28947]
JP004 Neo-Parshath, the Sky Paladin  Effect Monster
- 7 Fairy 2300 2000
You can Special Summon this card (from your hand) by Tributing 1 "Airknight Parshath". If this card attacks a Defense Position monster, inflict piercing battle damage. If this card inflicts battle damage to your opponent: Draw 1 card. While "The Sanctuary in the Sky" is on the field and your LP is higher than your opponent's, this card gains ATK/DEF equal to the difference in LP.
Airknight Parshath
Normal
▶︎ Deck
5.3 28
[34037]
JP005 Airknight Parshath  Effect Monster
- 5 Fairy 1900 1400
If this card attacks a Defense Position monster, inflict piercing battle damage. If this card inflicts battle damage to your opponent: Draw 1 card.
Meltiel, Sage of the Sky
Normal
▶︎ Deck
6.4 16
[28504]
JP006 Meltiel, Sage of the Sky  Effect Monster
- 4 Fairy 1600 1200
Each time a Counter Trap Card is activated, immediately after it resolves, gain 1000 LP, and if you do, if "The Sanctuary in the Sky" is on the field, destroy 1 card your opponent controls.
Harvest Angel of Wisdom
Normal
▶︎ Deck
5.1 14
[15394]
JP007 Harvest Angel of Wisdom  Effect Monster
- 4 Fairy 1800 1000
When this card is destroyed by battle and sent to the GY: You can target 1 Counter Trap in your GY; add it to your hand.
Bountiful Artemis
N-Parallel
▶︎ Deck
8.1 17
[50972]
JP008 Bountiful Artemis  Effect Monster
- 4 Fairy 1600 1700
Each time a Counter Trap Card is activated, immediately after it resolves, draw 1 card.
Layard the Liberator
Normal
▶︎ Deck
5.6 16
[13468]
JP009 Layard the Liberator  Effect Monster
- 4 Fairy 1400 1500
Each time a Counter Trap Card is activated, immediately after it resolves, add 2 of your banished Fairy monsters to your hand.
Guiding Ariadne
N-Parallel
▶︎ Deck
9.6 38
[82567]
JP010 Guiding Ariadne  Pendulum Monster
Effect Monster
- 4 Fairy 1700 800
Pendulum Effect
Apply these effects.●You do not pay LP to activate Counter Trap Cards.●You do not discard to activate Counter Trap Cards.
Card Text
If this card is destroyed by battle or card effect: You can reveal 3 Counter Traps from your Deck, your opponent chooses 1 for you to add to your hand, and you shuffle the rest back into your Deck.
Archlord Kristya
N-Parallel
▶︎ Deck
9.7 77
[269005]
JP011 Archlord Kristya  Effect Monster
- 8 Fairy 2800 2300
If you have exactly 4 Fairy monsters in your GY, you can Special Summon this card (from your hand). If Summoned this way: Target 1 Fairy monster in your GY; add that target to your hand. Neither player can Special Summon monsters. If this face-up card would be sent from the field to the GY, place it on top of the Deck, instead.
Splendid Venus
Normal
▶︎ Deck
7.2 27
[77944]
JP012 Splendid Venus  Effect Monster
- 8 Fairy 2800 2400
All non-Fairy monsters lose 500 ATK/DEF. The activation and effects of Spell/Trap Cards activated on your field cannot be negated.
Athena
Normal
▶︎ Deck
8.7 26
[137518]
JP013 Athena  Effect Monster
- 7 Fairy 2600 800
If another Fairy monster(s) is Summoned: Inflict 600 damage to your opponent. Once per turn: You can send 1 face-up Fairy monster you control to the GY, except "Athena", then target 1 Fairy monster in your GY, except "Athena"; Special Summon that target.
Tethys, Goddess of Light
Normal
▶︎ Deck
9.1 34
[102722]
JP014 Tethys, Goddess of Light  Effect Monster
- 5 Fairy 2400 1800
When you draw a Fairy monster(s) (except during the Damage Step): You can reveal 1 of those monsters; draw 1 card. This card must be face-up on the field to activate and to resolve this effect.
Hecatrice
Normal
▶︎ Deck
8.1 23
[117143]
JP015 Hecatrice  Effect Monster
- 4 Fairy 1500 1100
You can discard this card to the GY; add 1 "Valhalla, Hall of the Fallen" from your Deck to your hand.
Gellenduo
Normal
▶︎ Deck
7.1 19
[39935]
JP016 Gellenduo  Effect Monster
- 4 Fairy 1700 0
Cannot be destroyed by battle. If you take any damage: Destroy this face-up card. This card can be treated as 2 Tributes for the Tribute Summon of a LIGHT Fairy monster.
Nova Summoner
Normal
▶︎ Deck
7 18
[62692]
JP017 Nova Summoner  Effect Monster
- 4 Fairy 1400 800
When this card is destroyed by battle and sent to the GY: You can Special Summon 1 LIGHT Fairy monster with 1500 or less ATK from your Deck. If "The Sanctuary in the Sky" is on the field, you can Special Summon 1 "Airknight Parshath" instead.
Honest
Normal
▶︎ Deck
9.5 124
[616006]
JP018 Honest  Effect Monster
- 4 Fairy 1100 1900
During your Main Phase: You can return this face-up card from the field to the hand. During the Damage Step, when a LIGHT monster you control battles (Quick Effect): You can send this card from your hand to the GY; that monster gains ATK equal to the ATK of the opponent's monster it is battling, until the end of this turn.
Herald of Orange Light
N-Parallel
▶︎ Deck
9.2 28
[137662]
JP019 Herald of Orange Light Limited Effect Monster
Tuner Monster
- 2 Fairy 300 500
When your opponent activates a monster effect (Quick Effect): You can send this card and 1 other Fairy monster from your hand to the GY; negate the activation, and if you do, destroy it.
Herald of Green Light
Normal
▶︎ Deck
6.9 18
[35869]
JP020 Herald of Green Light  Effect Monster
- 2 Fairy 300 500
When your opponent activates a Spell Card (Quick Effect): You can send this card and 1 other Fairy monster from your hand to the GY; negate the activation, and if you do, destroy it.
Herald of Purple Light
Normal
▶︎ Deck
5.6 15
[22436]
JP021 Herald of Purple Light  Effect Monster
- 2 Fairy 300 500
When your opponent activates a Trap Card (Quick Effect): You can send this card and 1 other Fairy monster from your hand to the GY; negate the activation, and if you do, destroy it.
Guiding Light
Normal
▶︎ Deck
5.5 11
[14168]
JP022 Guiding Light  Effect Monster
- 1 Fairy 0 0
When this card is Normal Summoned: You can target 1 Level 1 LIGHT monster in your GY; Special Summon that target.
D.D. Sprite
Normal
▶︎ Deck
6 25
[52948]
JP023 D.D. Sprite  Effect Monster
Tuner Monster
- 1 Fairy 0 100
You can Special Summon this card (from your hand) by banishing 1 face-up monster you control. If you Summon this way, during your next Standby Phase: Return the banished monster to the field.
Hanewata
Normal
▶︎ Deck
7 30
[25030]
JP024 Hanewata  Effect Monster
Tuner Monster
- 1 Fairy 200 300
(Quick Effect): You can discard this card; you take no effect damage this turn.
The Sanctum of Parshath
Super
▶︎ Deck
8.3 12
[30808]
JP025 The Sanctum of Parshath  Continuous Spell
This card's name becomes "The Sanctuary in the Sky" while on the field or in the GY. Fairy monsters on the field gain 300 ATK/DEF. Set Spells/Traps cannot be destroyed by card effects, also neither player can target them with card effects. Once per turn: You can target a total of 3 Fairy monsters and/or Counter Traps with different names in your GY; place them on top of your Deck in any order.
The Sanctuary in the Sky
Normal
▶︎ Deck
6.5 30
[80307]
JP026 The Sanctuary in the Sky  Field Spell
Battle damage to the controller of a Fairy monster from a battle involving that monster becomes 0.
Cards from the Sky
Normal
▶︎ Deck
5.9 28
[75465]
JP027 Cards from the Sky  Normal Spell
Banish 1 LIGHT Fairy monster in your hand, and if you do, draw 2 cards. You cannot Special Summon or conduct your Battle Phase the turn you activate this card.
Celestial Transformation
Normal
▶︎ Deck
7.1 24
[81280]
JP028 Celestial Transformation  Quick-Play Spell
Special Summon 1 Fairy monster from your hand. That monster's ATK is halved, also it is destroyed during the End Phase.
Valhalla, Hall of the Fallen
Normal
▶︎ Deck
8.9 34
[177645]
JP029 Valhalla, Hall of the Fallen  Continuous Spell
Once per turn: You can Special Summon 1 Fairy monster from your hand. You must control no monsters to activate and to resolve this effect.
Ties of the Brethren
N-Parallel
▶︎ Deck
8.1 31
[107179]
JP030 Ties of the Brethren  Normal Spell
Pay 2000 LP, then target 1 Level 4 or lower monster you control; for the rest of this turn after this card resolves, you cannot Special Summon monsters, also Special Summon 2 monsters from your Deck, with the same Type, Attribute, and Level as that monster, but with different names from each other and that monster. You cannot conduct your Battle Phase the turn you activate this card.
Rebirth of Parshath
Super
▶︎ Deck
8.4 18
[24509]
JP031 Rebirth of Parshath  Counter Trap
When a Spell/Trap Card, or monster effect, is activated: Reveal 1 Counter Trap in your hand, then discard 1 card and pay 1000 LP; negate the activation, and if you do, shuffle that card into the Deck. Then, you can Special Summon 1 "Parshath" monster from your Deck or Extra Deck.
Light of Judgment
Normal
▶︎ Deck
5.6 16
[12096]
JP032 Light of Judgment  Normal Trap
If "The Sanctuary in the Sky" is on the field: Discard 1 LIGHT monster to the GY; apply 1 of the following effects.
●Look at your opponent's hand and discard 1 card from their hand.
●Send 1 card your opponent controls to the GY.
Beckoning Light
Normal
▶︎ Deck
7.9 25
[50127]
JP033 Beckoning Light  Normal Trap
Discard your entire hand, then for each card you discarded to the GY by this effect, add 1 LIGHT monster from your GY to your hand.
Miraculous Descent
Normal
▶︎ Deck
7.5 18
[35825]
JP034 Miraculous Descent  Continuous Trap
Target 1 of your banished Fairy monsters; Special Summon it. When this card leaves the field, destroy that monster. When that monster is destroyed, destroy this card.
Synthetic Seraphim
Normal
▶︎ Deck
5.9 11
[15272]
JP035 Synthetic Seraphim  Continuous Trap
Each time a Counter Trap Card is activated, immediately after it resolves, Special Summon 1 "Synthetic Seraphim Token" (Fairy/LIGHT/Level 1/ATK 300/DEF 300).
Divine Punishment
Normal
▶︎ Deck
8.1 28
[49570]
JP036 Divine Punishment  Counter Trap
When a Spell/Trap Card, or monster effect, is activated, while "The Sanctuary in the Sky" is on the field: Negate the activation, and if you do, destroy it.
Solemn Judgment
Normal
▶︎ Deck
9.5 111
[1647431]
JP037 Solemn Judgment  Counter Trap
When a monster(s) would be Summoned, OR a Spell/Trap Card is activated: Pay half your LP; negate the Summon or activation, and if you do, destroy that card.
Solemn Warning
Normal
▶︎ Deck
9 62
[1478015]
JP038 Solemn Warning  Counter Trap
When a monster(s) would be Summoned, OR when a Spell/Trap Card, or monster effect, is activated that includes an effect that Special Summons a monster(s): Pay 2000 LP; negate the Summon or activation, and if you do, destroy it.
Ultimate Providence
Normal
▶︎ Deck
8 24
[34625]
JP039 Ultimate Providence  Counter Trap
When a Spell/Trap Card, or monster effect, is activated: Discard the same type of card (Monster, Spell, or Trap); negate the activation, and if you do, destroy it.
Drastic Drop Off
Normal
▶︎ Deck
8 26
[58773]
JP040 Drastic Drop Off  Counter Trap
When your opponent adds a card(s) from their Deck to their hand, including drawing: They must discard 1 of those cards.
Structure Deck: Wave of Light Card List
7.6 /10.0 pt
Number of card ratings : 1178
User Review : 1178

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