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Meltiel, Sage of the Sky →Used Deck
Card Kind | Attribute | Level | Type | ATK | DEF |
---|---|---|---|---|---|
Effect Monster | - | 4 | Fairy | 1600 | 1200 |
Each time a Counter Trap Card is activated, immediately after it resolves, gain 1000 LP, and if you do, if "The Sanctuary in the Sky" is on the field, destroy 1 card your opponent controls. | |||||
password:49905576 | |||||
Average Rating Score | 6.4(16) |
- Card Info
- Card Reviews (16 rating scores)
- Decks with Meltiel, Sage of the Sky (34 Decks)
- Card Category and Effect Category
- Products in Japan
- Ranking and View Num
"Meltiel, Sage of the Sky" card reviews and rating scores
6.4(16) |
|
12% | (2) | ||
31% | (5) | ||
50% | (8) | ||
6% | (1) | ||
0% | (0) |
ねこーら
2022/04/19 23:52
2022/04/19 23:52
Comprehensive evaluation: Is it effective if 《The Sanctum of Parshath》treated as 《The Sanctuary in the Sky》is used?
You can strengthen offense and defense over there and collect counter traps, so aim for repeated removal.
However, with this card, the opponent will not act like his Counter Trap is activated.
Is it possible that even if it did, there would be no point in destroying it when it was empty?
Unstable even though you can earn an advantage.
You can strengthen offense and defense over there and collect counter traps, so aim for repeated removal.
However, with this card, the opponent will not act like his Counter Trap is activated.
Is it possible that even if it did, there would be no point in destroying it when it was empty?
Unstable even though you can earn an advantage.
みめっと
2022/04/18 11:52
2022/04/18 11:52
A Fairy monster with a fairly special effect that uses a permanent effect to remove one card from the opponent's field in conjunction with her LP recovery.
There is no limit to the number of times this effect can be applied, and activating Counter Trap is a condition for its application and is a permanent effect. It has a very strange property of picking and destroying.
Also, as long as the activation of Counter Trap passes, this effect will be applied even if the effect is negate, so even if you are being bullied, you can use this monster and Counter Trap to destroy the bullying.
Unfortunately, this removal effect, which has high resistance penetration and is difficult to prevent later, is an additional effect that cannot be applied unless 《The Sanctuary in the Sky》is in play, so the score has to be lowered so much. It's like that.
There is no limit to the number of times this effect can be applied, and activating Counter Trap is a condition for its application and is a permanent effect. It has a very strange property of picking and destroying.
Also, as long as the activation of Counter Trap passes, this effect will be applied even if the effect is negate, so even if you are being bullied, you can use this monster and Counter Trap to destroy the bullying.
Unfortunately, this removal effect, which has high resistance penetration and is difficult to prevent later, is an additional effect that cannot be applied unless 《The Sanctuary in the Sky》is in play, so the score has to be lowered so much. It's like that.
シエスタ
2020/10/14 10:11
2020/10/14 10:11
Counters require a high LP cost, and there are many cards that are weak to the first out, so the effect itself that compensates for that is useful.
However, there are many things that are required, and it is only a weak low-level offense and defense by itself.
I think it's a card with strong habits.
However, there are many things that are required, and it is only a weak low-level offense and defense by itself.
I think it's a card with strong habits.
備長炭18
2018/07/08 14:29
2018/07/08 14:29
Regarding 1000 recovery, if you use a card with a higher LP than your opponent, it will work well, and if you think that you can actually destroy two cards with one Counter Trap, you may get the impression that it is somewhat strong. can.
However, his ATK is difficult to participate in battle as a low class, and among monsters that require a sanctuary, the performance without a sanctuary will be ranked quite low, so it is difficult to adopt it.
Even if it is recovery or destruction, it is quite severe now that it is not directly connected to this ad recovery such as hand replenishment.
However, his ATK is difficult to participate in battle as a low class, and among monsters that require a sanctuary, the performance without a sanctuary will be ranked quite low, so it is difficult to adopt it.
Even if it is recovery or destruction, it is quite severe now that it is not directly connected to this ad recovery such as hand replenishment.
ヒコモン
2018/03/28 12:49
2018/03/28 12:49
With 1000 LP recovery and The Sanctuary in the Sky or The Sanctum of Parshath, untargeted destruction is possible. It's not a bad effect, but it's difficult to maintain his status, and without 《The Sanctuary in the Sky》, he's only recovering LP, which is tough.
如月
2017/12/02 2:15
2017/12/02 2:15
I recover 1000 LP every time Counter Trap is activated, so I want to include it as a valuable LP gain factor!
In addition, 《The Sanctuary in the Sky》also has a destruction effect!
In addition, 《The Sanctuary in the Sky》also has a destruction effect!
なす
2017/11/16 17:44
2017/11/16 17:44
A low-level fairy that restores 1000 LP each time a Counter Trap is activated.
In addition to supplementing his LP consumption with 《Solemn Judgment》etc., if 《The Sanctuary in the Sky》exists, it can destroy the opponent's card, and it is useful as a removal agent in the permission mainly with this effect.
In addition to supplementing his LP consumption with 《Solemn Judgment》etc., if 《The Sanctuary in the Sky》exists, it can destroy the opponent's card, and it is useful as a removal agent in the permission mainly with this effect.
アームド強化来
2016/04/01 5:29
2016/04/01 5:29
It's easy to search, and can also be treated as "The Sanctuary in the Sky" that can be used for defense, salvage, and deployment assistance.
Thinking about it now, I think it would have been better if there was at least one destruction resistance per turn.
Thinking about it now, I think it would have been better if there was at least one destruction resistance per turn.
シロタ
2014/08/27 1:41
2014/08/27 1:41
Shinkei's LP cost is effectively 1000, and the cost of the seven tools is virtually free.
Divine Punishment will restore his LP! If there is a sanctuary, the opponent's field will be rattled!
... Don't say that the RBI is subtle. If you care, you lose.
Divine Punishment will restore his LP! If there is a sanctuary, the opponent's field will be rattled!
... Don't say that the RBI is subtle. If you care, you lose.
サンダー・ボルト
2013/11/09 9:17
2013/11/09 9:17
The drawback is that you have to have 《The Sanctuary in the Sky》, but the removal effect that doesn't create a chain block and doesn't target is very hard to negate, which is certainly attractive. If it's a type of permission that uses 《The Sanctuary in the Sky》, I definitely want to use it. The recovery effect is a bonus, but since it recovers 1000 times at once, it is useful as it is if you can use it repeatedly.
ファイア野郎
2013/02/11 19:19
2013/02/11 19:19
A card whose effect is triggered by the activation of Counter Trap.
The effect in the first half is not very strong, but the effect in the second half is excellent.
However, the drawback is that it cannot be activated without 《The Sanctuary in the Sky》.
Also, as long as Counter Trap is activated, this card's effect can be used, so it's worth remembering that this card can destroy 《Royal Decree》, which Permission Decks are not good at.
The effect in the first half is not very strong, but the effect in the second half is excellent.
However, the drawback is that it cannot be activated without 《The Sanctuary in the Sky》.
Also, as long as Counter Trap is activated, this card's effect can be used, so it's worth remembering that this card can destroy 《Royal Decree》, which Permission Decks are not good at.
とき
2011/08/05 22:45
2011/08/05 22:45
Let me not only negate, but also destroy!
Counter Trap can be used to heal, but this will only cover the cost. The favorite is the destructive effect in the situation where the sanctuary is stretched.
In fact, this removal effect is an extremely strong removal that does not create a chain block. The ability to turn counters into removals is scary enough, but it's a reliable effect with the added benefit of being strong against negate effects triggered by triggers.
However, the strength of this card is completely dependent on Sanctuary. Angel Perm is already difficult to build and has a high accident rate, but it feels like a Roman card with The Sanctuary in the Sky.
It works great with Divine Punishment, an excellent Counter Trap that seeks sanctuary.
Counter Trap can be used to heal, but this will only cover the cost. The favorite is the destructive effect in the situation where the sanctuary is stretched.
In fact, this removal effect is an extremely strong removal that does not create a chain block. The ability to turn counters into removals is scary enough, but it's a reliable effect with the added benefit of being strong against negate effects triggered by triggers.
However, the strength of this card is completely dependent on Sanctuary. Angel Perm is already difficult to build and has a high accident rate, but it feels like a Roman card with The Sanctuary in the Sky.
It works great with Divine Punishment, an excellent Counter Trap that seeks sanctuary.
スクラップトリトドン
2010/11/29 22:52
2010/11/29 22:52
1000 recovery is a bonus. The aim is the effect added when the sanctuary is activated.
At first glance, it looks like something that adds Sambre to the counter, but in fact it is a card that has a removal effect of destruction that does not create a chain block.
It's a removal that even Starbucks who can negate the effect can't stop, and it's strong if you get hooked on it.
Since the offense and defense are delicate, support such as Honest is essential, but there are also Sanctuary exclusive counters, so I'm personally paying attention to this card.
At first glance, it looks like something that adds Sambre to the counter, but in fact it is a card that has a removal effect of destruction that does not create a chain block.
It's a removal that even Starbucks who can negate the effect can't stop, and it's strong if you get hooked on it.
Since the offense and defense are delicate, support such as Honest is essential, but there are also Sanctuary exclusive counters, so I'm personally paying attention to this card.
SOUL
2010/08/08 9:26
2010/08/08 9:26
It needs to involve 《The Sanctuary in the Sky》, but it has the ability to turn the tide of battle.
Decks with "Meltiel, Sage of the Sky"
* is adopted as a key card.
● 2017-09-22 Shinko's Wave R with Strak alone
● 2016-03-17 Penetrate! White Winged War God!
● 2018-11-23 Sanctuary of Madolche
● 2021-05-31 Modern Counter Permission!
● 2015-12-21 Flash, Courage and King
● 2016-10-07 God/Holy/Nothing/Double
● 2017-10-01 Parshath
● 2013-03-21 unity angel permission
● 2017-09-20 angel of god
● 2018-07-29 [Counter Trap Beat] ~Angel Bullet~
● 2013-10-26 Exclusion/Sanctuary Axis The Agent
● 2017-06-16 Trial Deck -Warrior of Sayonara-
Card Category and Effect Category
Products in Japan
Product | No | Release Date | Rarity |
---|---|---|---|
Structure Deck "Flash Wave" | SD11-JP002 | 2006-12-14 | Normal |
Structure Deck: Wave of Light | SR05-JP006 | 2017-09-23 | Normal |
Ranking and View Num
Rating Score Rank | 6,863 / 13,210 Cards |
---|---|
View Num | 28,507 |
Others
Japanese card name | 天空聖者メルティウス |
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