Featured Card Ranking


Best Card Ranking by Card-Type


Best Monster Ranking by Type


Best Monster Ranking by Attribute


Best Monster Ranking by Level


Best Xyz Monster Ranking by Rank


Best Link Monster Ranking by Link-Num

HOMEYu-Gi-Oh! Card Search > Search result

Search result  Showing 8,161 to 8,190 of 12,274


Search result. You can change the search conditions at the bottom of the screen.

Rating Score Card Name Card-Type
Attribute Level Type ATK DEF
闇の取引 ▶︎ Deck 5.2 9 Dark Deal Normal Trap
When your opponent activates a Normal Spell Card: Pay 1000 LP; the activated effect of that Normal Spell becomes "Your opponent discards 1 random card".
オーロラの天気模様 ▶︎ Deck 5.2 9 The Weather Auroral Canvas Continuous Trap
"The Weather" Effect Monsters in your Main Monster Zones of this card's column and its adjacent columns gain this effect.
●When exactly 1 card is added to one player's hand (except during the Damage Step): You can banish this card; banish the added card, and if you do, that player draws 1 card.
You can only control 1 "The Weather Auroral Canvas".
神の恵み ▶︎ Deck 5.2 12 Solemn Wishes Continuous Trap
Each time you draw a card(s), you gain 500 LP.
死配の呪眼 ▶︎ Deck 5.2 5 Evil Eye Mesmerism Continuous Trap
When your opponent Special Summons a monster(s): Activate this card by targeting 1 of those Summoned monsters in Attack Position, with less ATK than an "Evil Eye" monster you control; take control of that monster. When that monster leaves the field, destroy this card. While "Evil Eye of Selene" is in your Spell & Trap Zone, that targeted monster is also treated as an "Evil Eye" monster. You can only activate 1 "Evil Eye Mesmerism" per turn.
SPYRAL MISSION-奪還 ▶︎ Deck 5.2 5 SPYRAL MISSION - Recapture Continuous Trap
Destroy this card during your 3rd End Phase after activation. Once per turn, if a "SPYRAL" monster is Special Summoned to your field (except during the Damage Step): You can target 1 monster your opponent controls; take control of it until the End Phase, but it cannot attack directly this turn. If a "SPYRAL" monster(s) you control would be destroyed by battle or card effect, you can banish this card from your Graveyard instead of destroying 1 of those "SPYRAL" monsters.
不吉な占い ▶︎ Deck 5.2 10 Ominous Fortunetelling Continuous Trap
During your Standby Phase, select 1 random card from your opponent's hand. Call the type of card (Monster, Spell, or Trap). If you call it right, inflict 700 points of damage to your opponent's Life Points. You can use this effect only once per turn.
ミニチュアライズ ▶︎ Deck 5.2 17 Miniaturize Continuous Trap
Activate this card by targeting 1 monster on the field with more than 1000 original ATK that has a Level; its Level is reduced by 1, also it loses 1000 ATK. When that monster leaves the field, destroy this card.
女神の加護 ▶︎ Deck 5.2 12 Aegis of Gaia Continuous Trap
Gain 3000 LP. If this face-up card leaves the field, the controller of this card takes 3000 damage.
妖仙郷の眩暈風 ▶︎ Deck 5.2 5 Dizzying Winds of Yosen Village Continuous Trap
Activate this card only if you control a Level 6 or higher "Yosenju" monster. While you have a "Yosenju" card in your Pendulum Zone, if a monster would be returned from the field to the hand by a card effect, shuffle it into the Deck instead, unless it is a "Yosenju" monster.
魔救共振撃 ▶︎ Deck 5.2 9 Adamancipator Resonance Counter Trap
When a monster effect is activated, while you control an "Adamancipator" Synchro Monster: Negate the activation, and if you do, destroy it.
威風堂々 ▶︎ Deck 5.2 17 Chivalry Counter Trap
Activate only during the Battle Phase, when the effect of an opponent's Effect Monster is activated. Negate the activation and destroy that card.
昇天の角笛 ▶︎ Deck 5.2 25 Horn of Heaven Counter Trap
When a monster(s) would be Summoned: Tribute 1 monster; negate the Summon, and if you do, destroy that monster(s).
マジック・ジャマー ▶︎ Deck 5.2 33 Magic Jammer Counter Trap
When a Spell Card is activated: Discard 1 card; negate the activation, and if you do, destroy it.
A・マインド ▶︎ Deck 5.1 18 Ally Mind Normal Monster
Tuner Monster
- 5 Machine 1800 1400
A high-performance unit developed to enhance the Artificial Intelligence program in Ally of Justice. Loaded with elements collected from a meteor from the Worm Nebula, it allows for high tuning performance, but its true capacity is not yet uncovered.
磁石の戦士β ▶︎ Deck 5.1 21 Beta The Magnet Warrior Normal Monster
- 4 Rock 1700 1600
Alpha, Beta, and Gamma meld as one to form a powerful monster.
メルキド四面獣 ▶︎ Deck 5.1 16 Melchid the Four-Face Beast Normal Monster
- 4 Fiend 1500 1200
This monster has four different masks for four different attacks.
レッド・サイクロプス ▶︎ Deck 5.1 15 Opticlops Normal Monster
- 4 Fiend 1800 1700
A one-eyed giant that serves the "Dark Ruler Ha Des", it skewers its enemies with its sharp horn, shattering them to pieces.
アマリリース ▶︎ Deck 5.1 16 Amarylease Effect Monster
- 1 Plant 100 200
During your Main Phase: You can banish this card from your Graveyard; you can Normal Summon 1 monster this turn for 1 less Tribute. You can only use the effect of "Amarylease" once per turn.
アンチエイリアン ▶︎ Deck 5.1 12 Antialian Effect Monster
- 4 Cyberse 1900 600
Once per turn, if this card battled a monster this Battle Phase, you can (Quick Effect): Immediately after this effect resolves, Normal Summon 1 Cyberse monster. If this face-up card you control leaves the field because of an opponent's card effect: Draw 1 card.
アンブラル・ゴースト ▶︎ Deck 5.1 14 Umbral Horror Ghost Effect Monster
- 2 Fiend 200 200
During your Main Phase: You can Special Summon this card and 1 Level 4 or lower Fiend-Type monster from your hand. You cannot Normal Summon/Set during the turn you activate this effect. You can only use this effect of "Umbral Horror Ghost" once per turn.
甲虫装機 ウィーグ ▶︎ Deck 5.1 14 Inzektor Earwig Effect Monster
- 4 Insect 1000 1000
Once per turn: You can equip 1 "Inzektor" monster from your hand or Graveyard to this card. While this card is equipped to a monster, that monster gains ATK and DEF equal to this card's ATK and DEF. When this card is sent to the Graveyard while equipped to a monster: The monster this card was equipped to gains 1000 ATK, until the End Phase.
ウィングド・ライノ ▶︎ Deck 5.1 9 Winged Rhynos Effect Monster
- 4 Beast-Warrior 1800 500
During either player's turn, when a Trap Card is activated (except during the Damage Step): You can return this face-up card from the field to the hand.
占い魔女 チーちゃん ▶︎ Deck 5.1 9 Fortune Fairy Chee Effect Monster
- 6 Spellcaster 0 0
When you draw this card: You can reveal it; Special Summon it from your hand. If this card is Special Summoned from the hand: You can make each player draw 1 card. You can only use each effect of "Fortune Fairy Chee" once per turn.
エレキツネ ▶︎ Deck 5.1 10 Wattfox Effect Monster
Tuner Monster
- 2 Thunder 800 100
If this card is destroyed by your opponent's card (either by battle or by card effect), your opponent cannot Special Summon a monster, or activate Spells, Traps, Spell/Trap effects, or Monster Card effects, for the rest of this turn.
EMスプリングース ▶︎ Deck 5.1 7 Performapal Springoose Effect Monster
- 5 Winged Beast 1100 2400
You can banish this card from your Graveyard, then target 2 cards among the Pendulum Monsters you control and/or the "Magician" and "Performapal" cards in your Pendulum Zone; return both to the hand. You can only use this effect of "Performapal Springoose" once per turn.
大盤振舞侍 ▶︎ Deck 5.1 14 Sasuke Samurai #3 Effect Monster
- 3 Warrior 1000 1000
When this card inflicts Battle Damage to your opponent's Life Points, your opponent draws cards until their hand has 7 cards.
ガーディアン・デスサイス ▶︎ Deck 5.1 19 Guardian Dreadscythe Effect Monster
- 8 Fiend 2500 2000
Cannot be Normal Summoned/Set. Must be Special Summoned by its own effect. If a "Guardian Eatos" is destroyed by battle or card effect and sent to your GY: You can Special Summon this card from your hand. When this card is Special Summoned: You can equip 1 "Reaper Scythe - Dreadscythe" from your Deck to this card. You cannot Normal or Special Summon monsters (but you can Normal Set). If this card is sent from the field to the GY: Send 1 card from your hand to the GY, and if you do, Special Summon this card from the GY.
ガード・ドッグ ▶︎ Deck 5.1 15 Guard Dog Effect Monster
Flip Monster
- 3 Beast 1500 500
FLIP: Your opponent cannot Special Summon for the rest of this turn.
究極宝玉神 レインボー・ダーク・ドラゴン ▶︎ Deck 5.1 22 Rainbow Dark Dragon Effect Monster
- 10 Dragon 4000 0
(This card is always treated as an "Ultimate Crystal" card.)
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 7 DARK monsters with different names from your GY. You can banish all other DARK monsters from your field and GY; this card gains 500 ATK for each card banished this way.
極星霊スヴァルトアールヴ ▶︎ Deck 5.1 15 Mara of the Nordic Alfar Effect Monster
Tuner Monster
- 2 Spellcaster 1000 500
When using this card as Synchro Material, the other Synchro Materials must be 2 "Nordic" monsters in your hand.
Other sorts : Card Registration Date, scale blue, scale red

(273/410 pages) 8,161 - 8,190

Change search conditions

Keyword
Effect Category
Clear
-
Summon
addition to your Normal Summon/Set Normal Summon by Effect Tribute Reduce Compromise Normal Summon A minimum of three tributes is required for the Summon Tributes for 2 or 3 bodies Tribute Spell and Trap Cards Second Summon Special Summon this card from your hand Special Summon this card from GY Special Summon this card from Deck Special Summon this card from Extra Deck Special Summon this banished monsters Special Summon this card from Spell & Trap Zone Special Summon this card from Pendulum Zone Pendulum Summon By Effect Special Summon Trap Monster Special Summon Tokens Unequip and Special Summon Special Summon. ignoring its Summoning conditions cannot be negated Special Summon cannot be negated
Set
Special Summon it in face-down Defense Position Set 1 Spell/Trap Place Pendulum Monster in your Pendulum Zone.
Draw・Card Search
Draw Draw-related effects add Card from your Deck to your hand add Card from your Deck to your GY add Card from your banished Card add Card from your Deck to your Extra Deck Add card from your hand to your opponent's hand
Destroy
Destroy Monster Destroy Spell Destroy Trap Destroy Pendulum Zone Card Destroy hand card Destroy Deck card Destroy the negated card self-destruction, Destruction instead Take away destroyed cards
Return
return to the hand return to the Deck, Extra Deck return to the Deck, Extra Deck, from hand return to the Deck, Extra Deck, from GY Place at the top of the deck Place at the bottom of the deck return to Extra Deck from Deck return to Deck from Extra Deck returns banished cards to the field returns banished cards to the GY banished cards return to the Deck, Extra Deck
Banish
banish Monster banish Spell banish Trap banish Pendulum Zone Card banish the negated card banish this card when it leaves the field banish hand Card banish GY Card banish Deck Card banish Extra Deck Card self-banish, banish instead banish face-down
Send to GY・Discard
send card from your field to the GY send card from your hand to the GY self-send, send instead Discard send card from your Deck to the GY send card from your Extra Deck to the GY
Tribute
Tribute this card from field Tribute this card from hand
Attack
multiple attacks attack all monsters attack directly must attack attack while in face-up Defense Position
Damage
battles damage related piercing battle damage to your opponent inflict damage take damage no effect damage, decrease damage
LP, Life Point
pay LP lose LP change LP gain LP Life cost related
Change
gain ATK lose ATK change ATK gain DEF lose DEF change DEF change Level change Rank change Pendulum Scale change Type change Attribute change face-up or face-down change battle position change Card Control change attack targets change effect targets change hand size change Card effects change the order of the deck Copy card information
Summon Limit
cannot Tribute Summon cannot Normal Summon cannot Flip Summon cannot Special Summon cannot Normal Summon(this card) cannot Special Summon(this card)
Negate
negate the attack negate Monster effects negate Spell negate Trap negate Summon negate Flip Summon negate Special Summon negate this card's other effects negate specific card
Resistance, Limit, Not Allowed
Cannot be destroyed by battle Cannot be destroyed by effects Limit attack targets Limit effect targets cannot target with Monster effects cannot target with Spell effects cannot target with Trap effects Unaffected by Monster effects Unaffected by Spell effects Unaffected by Trap effects Unaffected by specific card cannot be negated control of all monsters on the field returns to the owner Limit attack Monster and attack number Cannot attack Cannot attack directly Monster effects cannot activate Spell effects cannot activate Trap effects cannot activate Pendulum Monster effects cannot activate Special Card effects cannot activate Cannot activate cards or effects in response to the activation of your Card cannot Set cannot be Tributed cannot be banished cannot draw cannot change battle position cannot card control unused zones only control 1 cannot return to the Deck, Extra Deck cannot add Card from your Deck to your hand cannot send card from your Deck to the GY once per Duel
Treat
This card's name becomes another card's name treated as a Normal Monster treated as a Tuner Monster treated as a Non-Tuner Monster be treated another attribute or another type or another level treated as a Spell, Trap Treat as a specific category card
Material・Counters
Fusion Material related Synchro Material related Xyz Material related Link Material related Ritual Material related Cannot be used as Material Place or remove counters
Equip
treated as an Equip Spell Equipped with cards
Published
reveal set cards reveal hand cards reveal Draw cards reveal Deck cards reveal Ectra Deck cards
Other
activate Spell/Trap Cards from your hand activate Spell/Trap Cards from your deck activate Spell/Trap Cards from your GY activate Card the turn it was Set Shuffle the deck Coin toss related effects Dice-related effects Rock-paper-scissors-related effects move Zone Exchanging hands, giving and receiving cards Applying effects during duels cannot conduct your Phase Skip Turn becomes the End Phase of this turn win the Match win the Duel
-
Card-Type and
Type/Attribute Attribute
Level
Pendulum blue
red
Link
ATK
DEF
Limit
Rating Score
Japanese Only Cards


Update Information - NEW -