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HOMEYu-Gi-Oh! Card Search > Search result

Search result  Showing 8,041 to 8,070 of 12,274


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Rating Score Card Name Card-Type
Attribute Level Type ATK DEF
サブテラーマリスの潜伏 ▶︎ Deck 5.3 3 Subterror Behemoth Burrowing Normal Trap
You can banish 1 "Subterror" monster from your Graveyard; for the rest of this turn, face-down monsters you control cannot be destroyed by card effects, and your opponent cannot target them with card effects. If this card on the field is destroyed by a card effect: You can add 1 "Subterror" monster from your Deck to your hand. You can banish this card from your Graveyard, then target 1 "Subterror" monster you control; change it to face-down Defense Position.
シンクロ・マテリアル ▶︎ Deck 5.3 14 Synchro Material Normal Trap
Target 1 face-up monster your opponent controls; you can use that monster as Synchro Material this turn, as if you controlled it. You cannot conduct your Battle Phase the turn you activate this card.
スパイダー・エッグ ▶︎ Deck 5.3 6 Spider Egg Normal Trap
When your opponent declares a direct attack, while you have 3 or more Insect monsters in your GY: Negate the attack, and if you do, Special Summon 3 "Spider Tokens" (Insect/EARTH/Level 1/ATK 100/DEF 100) in Attack Position.
スリーカード ▶︎ Deck 5.3 24 Three of a Kind Normal Trap
If you control 3 or more monsters with the same name, except Tokens: Target 3 cards your opponent controls; destroy those targets.
ダイヤモンドダストン ▶︎ Deck 5.3 4 Diamond Duston Normal Trap
When a card(s) on the field is destroyed by battle or card effect: Special Summon "Duston" monsters from your Deck to anywhere on the field, equal to the number of those destroyed cards. If this card is in your Graveyard: You can banish 1 "Duston" monster from your Graveyard; Special Summon this card in Defense Position as a Normal Monster (Fiend-Type/DARK/Level 1/ATK 0/DEF 1000) to your opponent's field. (This card is NOT treated as a Trap Card.) This effect can only be used once while this card is in the Graveyard. If Summoned this way, it cannot be Tributed, or be used as Material for a Fusion, Synchro, or Xyz Summon.
紋章変換 ▶︎ Deck 5.3 12 Heraldry Change Normal Trap
When an opponent's monster declares an attack: Special Summon 1 "Heraldic Beast" monster from your hand, then end the Battle Phase.
虹の引力 ▶︎ Deck 5.3 7 Rainbow Gravity Normal Trap
If you have 7 "Crystal Beast" cards with different names on your field and/or in your GY: Special Summon 1 "Ultimate Crystal" monster from your Deck or GY, ignoring its Summoning conditions.
爆導索 ▶︎ Deck 5.3 12 Blasting Fuse Normal Trap
Activate only when all zones of this card's column are occupied. Destroy all cards in this column.
罰ゲーム! ▶︎ Deck 5.3 15 Penalty Game! Normal Trap
When your opponent has 4 cards in their hand: Activate 1 of these effects.
●Your opponent cannot draw during their next Draw Phase.
●Your opponent cannot activate Spell/Trap Cards this turn.
光子化 ▶︎ Deck 5.3 15 Lumenize Normal Trap
When an opponent's monster declares an attack: Target the attacking monster; negate the attack, and 1 face-up LIGHT monster you control gains ATK equal to that target's ATK, until your next End Phase.
ブラック・イリュージョン ▶︎ Deck 5.3 18 Black Illusion Normal Trap
Until the end of this turn, all DARK Spellcaster-Type monsters with 2000 or more ATK you currently control cannot be destroyed by battle, their effects are negated, also they are unaffected by your opponent's card effects.
プレゼントカード ▶︎ Deck 5.3 19 Present Card Normal Trap
Your opponent discards their entire hand, then draws 5 cards. You can only activate 1 "Present Card" per turn.
補強要員 ▶︎ Deck 5.3 4 Backup Team Normal Trap
Draw cards equal to the number of cards your opponent controls, then place cards from your hand on the bottom of the Deck in any order, equal to the number of cards you drew. During the End Phase, if your opponent controls more cards than you do while this card is in your GY: You can Set this card, but banish it when it leaves the field. You can only use 1 "Backup Team" effect per turn, and only once that turn.
聖なる煌炎 ▶︎ Deck 5.3 3 Starry Knight Blast Normal Trap
When your opponent activates a card or effect: Return 1 Level 7 LIGHT Dragon monster you control to the hand; negate that effect, and if you do, destroy that card. You can only activate "Starry Knight Blast" once per turn.
燃える闘志 ▶︎ Deck 5.3 12 Fiery Fervor Normal Trap
Target 1 face-up monster you control; equip this card to that target. If your opponent controls a monster with ATK higher than that same monster's original ATK, the ATK of the equipped monster becomes double the equipped monster's original ATK, during the Damage Step only.
もののけの巣くう祠 ▶︎ Deck 5.3 15 Haunted Shrine Normal Trap
If you control no monsters: Target 1 Zombie monster in your GY; Special Summon it. If you control no monsters: You can banish this card from your GY, then target 1 Zombie monster in your GY; Special Summon it, but its effects are negated. You can only use 1 "Haunted Shrine" effect per turn, and only once that turn.
ヴェンデット・デイブレイク ▶︎ Deck 5.3 4 Vendread Daybreak Normal Trap
If your opponent controls more cards than you do: Choose 1 Ritual Summoned "Vendread" monster you control, and destroy all cards on the field, except the chosen monster. It cannot attack directly while it remains face-up on the field. You can only activate 1 "Vendread Daybreak" per turn.
機動砲塁 パワー・ホールド ▶︎ Deck 5.3 8 Powerhold the Moving Battery Continuous Trap
Special Summon this card as an Effect Monster (Machine/EARTH/Level 4/ATK 0/DEF 2000), then, you can equip 1 Level 4 Machine "Gadget" monster from your hand or Deck to this card. (This card is also still a Trap.) If Summoned this way, this card gains ATK equal to double the ATK of the monster equipped to it by this effect.
強制接収 ▶︎ Deck 5.3 17 Forced Requisition Continuous Trap
You can activate this card when you discard from your hand. After that, each time you discard from your hand, your opponent must also discard the same number of cards from his/her hand.
集団催眠 ▶︎ Deck 5.3 13 Mass Hypnosis Continuous Trap
Activate only while you control an "Alien" monster. Select and take control of up to 3 of your opponent's monsters that each have an A-Counter(s) on them. This card is destroyed during the End Phase of the turn it is activated.
心鎮壷 ▶︎ Deck 5.3 15 Xing Zhen Hu Continuous Trap
Activate by selecting 2 Set Spell or Trap Cards on the field. The selected Spell or Trap Cards cannot be activated.
聖なる輝き ▶︎ Deck 5.3 15 Light of Intervention Continuous Trap
While this card is on the field, Monster Cards cannot be Set or flipped face-down. If a Monster Card would be Set, it must be Normal Summoned in face-up Defense Position.
魔玩具厄瓶 ▶︎ Deck 5.3 3 Frightfur Jar Continuous Trap
This card's name becomes "Toy Vendor" while on the field or in the GY. Once per turn: You can discard 1 card; draw 1 card and show it, then if it is an "Edge Imp" monster, you can destroy 1 card on the field, otherwise place 1 card from your hand on the top or bottom of the Deck. If this card is sent to the GY: You can target 1 face-up monster your opponent controls; halve its ATK until the end of this turn.
暴君の暴飲暴食 ▶︎ Deck 5.3 13 Tyrant's Tummyache Continuous Trap
Activate by Tributing 1 monster. Neither player can Special Summon a Level 6 or higher monster. If you have 3 or more cards in your hand, destroy this card.
クィーンズ・ナイト ▶︎ Deck 5.2 17 Queen's Knight Normal Monster
- 4 Warrior 1500 1600
This knight catches her opponents off guard, dominating them with swift yet graceful attacks.
ハーピィ・レディ ▶︎ Deck 5.2 19 Harpie Lady Normal Monster
- 4 Winged Beast 1300 1400
This human-shaped animal with wings is beautiful to watch but deadly in battle.
マッド・ロブスター ▶︎ Deck 5.2 14 Mad Lobster Normal Monster
- 3 Aqua 1700 1000
A gourmet food renowned by the Dark World upper crust. It has sensational flavor.
魔法剣士トランス ▶︎ Deck 5.2 21 Trance the Magic Swordsman Normal Monster
- 6 Spellcaster 2600 200
A peculiar magician with considerable abilities. Supposedly, he's just returned from a trip to outer space.
紅姫チルビメ ▶︎ Deck 5.2 19 Chirubimé, Princess of Autumn Leaves Effect Monster
- 8 Plant 1800 2800
Your opponent cannot target face-up Plant monsters for attacks, except this one. If this card in your possession is sent to your GY by your opponent's card: You can Special Summon 1 Plant monster from your Deck, except "Chirubimé, Princess of Autumn Leaves".
アサルトワイバーン ▶︎ Deck 5.2 18 Assault Wyvern Effect Monster
- 4 Dragon 1800 1000
When this card destroys an opponent's monster by battle: You can Tribute this card; Special Summon 1 Dragon-Type monster from your hand or Graveyard, except "Assault Wyvern".
Other sorts : Card Registration Date, scale blue, scale red

(269/410 pages) 8,041 - 8,070

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Keyword
Effect Category
Clear
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Summon
addition to your Normal Summon/Set Normal Summon by Effect Tribute Reduce Compromise Normal Summon A minimum of three tributes is required for the Summon Tributes for 2 or 3 bodies Tribute Spell and Trap Cards Second Summon Special Summon this card from your hand Special Summon this card from GY Special Summon this card from Deck Special Summon this card from Extra Deck Special Summon this banished monsters Special Summon this card from Spell & Trap Zone Special Summon this card from Pendulum Zone Pendulum Summon By Effect Special Summon Trap Monster Special Summon Tokens Unequip and Special Summon Special Summon. ignoring its Summoning conditions cannot be negated Special Summon cannot be negated
Set
Special Summon it in face-down Defense Position Set 1 Spell/Trap Place Pendulum Monster in your Pendulum Zone.
Draw・Card Search
Draw Draw-related effects add Card from your Deck to your hand add Card from your Deck to your GY add Card from your banished Card add Card from your Deck to your Extra Deck Add card from your hand to your opponent's hand
Destroy
Destroy Monster Destroy Spell Destroy Trap Destroy Pendulum Zone Card Destroy hand card Destroy Deck card Destroy the negated card self-destruction, Destruction instead Take away destroyed cards
Return
return to the hand return to the Deck, Extra Deck return to the Deck, Extra Deck, from hand return to the Deck, Extra Deck, from GY Place at the top of the deck Place at the bottom of the deck return to Extra Deck from Deck return to Deck from Extra Deck returns banished cards to the field returns banished cards to the GY banished cards return to the Deck, Extra Deck
Banish
banish Monster banish Spell banish Trap banish Pendulum Zone Card banish the negated card banish this card when it leaves the field banish hand Card banish GY Card banish Deck Card banish Extra Deck Card self-banish, banish instead banish face-down
Send to GY・Discard
send card from your field to the GY send card from your hand to the GY self-send, send instead Discard send card from your Deck to the GY send card from your Extra Deck to the GY
Tribute
Tribute this card from field Tribute this card from hand
Attack
multiple attacks attack all monsters attack directly must attack attack while in face-up Defense Position
Damage
battles damage related piercing battle damage to your opponent inflict damage take damage no effect damage, decrease damage
LP, Life Point
pay LP lose LP change LP gain LP Life cost related
Change
gain ATK lose ATK change ATK gain DEF lose DEF change DEF change Level change Rank change Pendulum Scale change Type change Attribute change face-up or face-down change battle position change Card Control change attack targets change effect targets change hand size change Card effects change the order of the deck Copy card information
Summon Limit
cannot Tribute Summon cannot Normal Summon cannot Flip Summon cannot Special Summon cannot Normal Summon(this card) cannot Special Summon(this card)
Negate
negate the attack negate Monster effects negate Spell negate Trap negate Summon negate Flip Summon negate Special Summon negate this card's other effects negate specific card
Resistance, Limit, Not Allowed
Cannot be destroyed by battle Cannot be destroyed by effects Limit attack targets Limit effect targets cannot target with Monster effects cannot target with Spell effects cannot target with Trap effects Unaffected by Monster effects Unaffected by Spell effects Unaffected by Trap effects Unaffected by specific card cannot be negated control of all monsters on the field returns to the owner Limit attack Monster and attack number Cannot attack Cannot attack directly Monster effects cannot activate Spell effects cannot activate Trap effects cannot activate Pendulum Monster effects cannot activate Special Card effects cannot activate Cannot activate cards or effects in response to the activation of your Card cannot Set cannot be Tributed cannot be banished cannot draw cannot change battle position cannot card control unused zones only control 1 cannot return to the Deck, Extra Deck cannot add Card from your Deck to your hand cannot send card from your Deck to the GY once per Duel
Treat
This card's name becomes another card's name treated as a Normal Monster treated as a Tuner Monster treated as a Non-Tuner Monster be treated another attribute or another type or another level treated as a Spell, Trap Treat as a specific category card
Material・Counters
Fusion Material related Synchro Material related Xyz Material related Link Material related Ritual Material related Cannot be used as Material Place or remove counters
Equip
treated as an Equip Spell Equipped with cards
Published
reveal set cards reveal hand cards reveal Draw cards reveal Deck cards reveal Ectra Deck cards
Other
activate Spell/Trap Cards from your hand activate Spell/Trap Cards from your deck activate Spell/Trap Cards from your GY activate Card the turn it was Set Shuffle the deck Coin toss related effects Dice-related effects Rock-paper-scissors-related effects move Zone Exchanging hands, giving and receiving cards Applying effects during duels cannot conduct your Phase Skip Turn becomes the End Phase of this turn win the Match win the Duel
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Card-Type and
Type/Attribute Attribute
Level
Pendulum blue
red
Link
ATK
DEF
Limit
Rating Score
Japanese Only Cards


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