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HOMEYu-Gi-Oh! Card Search > Search result

Search result  Showing 7,921 to 7,950 of 12,274


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Rating Score Card Name Card-Type
Attribute Level Type ATK DEF
黒竜の忍者 ▶︎ Deck 5.3 4 Black Dragon Ninja Effect Monster
- 7 Beast 2800 1600
Cannot be Special Summoned, except with the effect of a "Ninja" monster or "Ninjitsu Art" card. Once per turn, during either player's turn: You can send 1 "Ninja" monster and 1 "Ninjitsu Art" card from your hand and/or face-up from your field to the Graveyard, then target 1 monster on the field; banish it. If this face-up card leaves the field: Special Summon as many monsters banished by this card's effect as possible to their owner's field(s).
豪雨の結界像 ▶︎ Deck 5.3 19 Barrier Statue of the Torrent Effect Monster
- 4 Aqua 1000 1000
Neither player can Special Summon monsters, except WATER monsters.
星因士 シリウス ▶︎ Deck 5.3 22 Satellarknight Sirius Effect Monster
- 4 Warrior 1600 900
If this card is Summoned: You can target 5 "tellarknight" monsters in your Graveyard; shuffle all 5 into the Deck, then draw 1 card. You can only use this effect of "Satellarknight Sirius" once per turn.
サルベージェント・ドライバー ▶︎ Deck 5.3 10 Salvagent Driver Effect Monster
- 6 Cyberse 2200 2100
If a Cyberse Link Monster you control is destroyed by an opponent's card effect while this card is in your hand or GY (except during the Damage Step): You can Special Summon this card. You can discard 1 Spell, then target 1 Cyberse monster in your GY; Special Summon it, but it cannot attack directly this turn. You can only use each effect of "Salvagent Driver" once per turn.
聖蔓の乙女 ▶︎ Deck 5.3 4 Sunvine Maiden Effect Monster
- 1 Plant 0 0
When your opponent activates a card or effect that targets a Plant monster(s) you control that was Special Summoned from the Extra Deck (Quick Effect): You can Special Summon this card from your hand, and if you do, negate that effect. You can only use this effect of "Sunvine Maiden" once per turn. Your opponent cannot target "Sunavalon" or "Sunvine" Spells/Traps you control with card effects.
不知火の鍛師 ▶︎ Deck 5.3 12 Shiranui Smith Effect Monster
- 4 Zombie 1000 0
If this card is sent from the field to the Graveyard as a Synchro Material: You can add 1 "Shiranui" card from your Deck to your hand, except "Shiranui Smith". You can only use this effect of "Shiranui Smith" once per turn. If this card is banished: You can activate this effect; this turn, Zombie-Type monsters you control cannot be destroyed by battle.
Sin 真紅眼の黒竜 ▶︎ Deck 5.3 29 Malefic Red-Eyes Black Dragon (Updated from: Malefic Red-Eyes B. Dragon) Effect Monster
- 7 Dragon 2400 2000
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 "Red-Eyes Black Dragon" from your Deck. There can only be 1 "Malefic" monster on the field. Other monsters you control cannot declare an attack. If there is no face-up Field Spell on the field, destroy this card.
シー・ランサー ▶︎ Deck 5.3 16 Sea Lancer Effect Monster
- 5 Beast-Warrior 1300 1000
You can target any number of your banished Fish, Sea Serpent, and Aqua-Type monsters; equip them to this card. This effect can only be used once while this card is face-up on the field. If this face-up card on the field would be destroyed, you can destroy 1 of those cards, instead. This card gains 1000 ATK while equipped with a monster(s) by this effect.
水霊使いエリア ▶︎ Deck 5.3 25 Eria the Water Charmer Effect Monster
Flip Monster
- 3 Spellcaster 500 1500
FLIP: Target 1 WATER monster your opponent controls; take control of that target while this card is face-up on the field.
スカラベの大群 ▶︎ Deck 5.3 8 Swarm of Scarabs Effect Monster
- 3 Insect 500 1000
Once per turn: You can change this card to face-down Defense Position. If this card is Flip Summoned: Target 1 monster your opponent controls; destroy that target.
スカル・フレイム ▶︎ Deck 5.3 7 Skull Flame Effect Monster
- 8 Zombie 2600 2000
Once per turn, you can Special Summon 1 "Burning Skull Head" from your hand. You cannot conduct your Battle Phase the turn you activate this effect. You can add 1 "Burning Skull Head" from your Graveyard to your hand instead of conducting a normal draw in your Draw Phase.
スター・ボーイ ▶︎ Deck 5.3 21 Star Boy Effect Monster
- 2 Aqua 550 500
As long as this card remains face-up on the field, increase the ATK of all WATER monsters by 500 points and decrease the ATK of all FIRE monsters by 400 points.
スニッフィング・ドラゴン ▶︎ Deck 5.3 8 Sniffer Dragon Effect Monster
- 2 Dragon 800 400
If this card is Normal or Special Summoned: You can add 1 "Sniffer Dragon" from your Deck to your hand. You can only use this effect of "Sniffer Dragon" once per turn.
素早いマンタ ▶︎ Deck 5.3 10 Nimble Manta Effect Monster
- 2 Fish 800 100
When this card is sent from the field to the Graveyard by a card effect: You can Special Summon any number of "Nimble Manta" from your Deck.
スピア・シャーク ▶︎ Deck 5.3 17 Spear Shark Effect Monster
- 4 Fish 1600 1400
When this card is Normal Summoned: You can increase the Levels of all Level 3 Fish-Type monsters you currently control by 1. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.
スピリット・ドラゴン ▶︎ Deck 5.3 15 Spirit Ryu Effect Monster
- 4 Dragon 1000 1000
During your Battle Step, if this card battles (Quick Effect): You can discard 1 Dragon monster to the GY; this card gains 1000 ATK/DEF until the end of the Battle Phase.
スレッショルド・ボーグ ▶︎ Deck 5.3 10 Threshold Borg Effect Monster
- 7 Cyberse 2400 2000
If you control no monsters, you can Special Summon this card (from your hand) by discarding 1 Cyberse monster. All monsters your opponent controls lose 500 ATK.
SDロボ・モンキ ▶︎ Deck 5.3 7 Super Defense Robot Monki Effect Monster
- 3 Machine 800 1200
When this card is Normal Summoned: You can Special Summon 1 "Super Defense Robot" monster or "Orbital 7" from your hand. Once per turn: You can banish 1 Machine-Type monster from your Graveyard, then target 1 "Super Defense Robot" monster or "Orbital 7" in your Graveyard; add that target to your hand.
聖騎士パーシヴァル ▶︎ Deck 5.3 8 Noble Knight Peredur Effect Monster
- 4 Warrior 1900 300
While equipped with a "Noble Arms" Equip Spell Card, this card becomes DARK and its Level is increased by 1. When this card is sent to the Graveyard while equipped with a "Noble Arms" Equip Spell Card: Target 1 "Noble Arms" card in your Graveyard; add that target to your hand.
聖騎士ベディヴィエール ▶︎ Deck 5.3 6 Noble Knight Bedwyr Effect Monster
- 4 Warrior 1600 1500
When this card is Normal or Special Summoned: You can send 1 "Noble Arms" Equip Spell Card from your Deck to the Graveyard. During either player's turn: You can target 1 "Noble Arms" Equip Spell Card and 1 appropriate monster on the field; equip that Equip Spell Card to that appropriate monster. This effect can only be used once while this card is face-up on the field.
聖座天嗣ストン ▶︎ Deck 5.3 3 Thron the Disciplined Angel Effect Monster
- 4 Fairy 1500 600
If a monster(s) that was originally an EARTH Fairy is sent from your hand or field to the GY (except during the Damage Step): You can Special Summon this card from your hand. You can only use this effect of "Thron the Disciplined Angel" once per turn.
ゼンマイバット ▶︎ Deck 5.3 10 Wind-Up Bat Effect Monster
- 1 Machine 300 350
You can target 1 "Wind-Up" monster in your Graveyard; change this face-up Attack Position card you control to face-up Defense Position, and add that target to your hand. This effect can only be used once while this card is face-up on the field.
黄昏の中忍-ニチリン ▶︎ Deck 5.3 4 Twilight Ninja Nichirin, the Chunin Effect Monster
- 6 Warrior 2300 1000
Once per turn, during either player's turn: You can discard 1 "Ninja" monster, then activate 1 of these effects;
●This turn, "Ninja" monsters and "Ninjitsu Art" cards you control cannot be destroyed by battle or card effects.
●1 "Ninja" monster you control gains 1000 ATK until the end of this turn.
魂を喰らう者 バズー ▶︎ Deck 5.3 17 Bazoo the Soul-Eater Effect Monster
- 4 Beast 1600 900
Once per turn: You can banish up to 3 monsters from your GY; this card gains 300 ATK for each, until the end of your opponent's turn.
タン・ツイスター ▶︎ Deck 5.3 19 Tongue Twister Effect Monster
- 6 Fiend 400 300
If this card was Tribute Summoned, when it is sent from the field to the Graveyard, draw 2 cards and remove this card from play.
ダッカー ▶︎ Deck 5.3 11 DUCKER Mobile Cannon Effect Monster
Flip Monster
- 3 Machine 500 500
FLIP: Target 1 Level 4 monster in your GY; add that target to your hand.
ダニポン ▶︎ Deck 5.3 10 Danipon Effect Monster
- 2 Insect 600 600
When this card is destroyed by battle and sent to the GY: You can add 1 Insect monster with 1000 or less DEF from your Deck to your hand.
ダーク・ヒーロー ゾンバイア ▶︎ Deck 5.3 20 Zombyra the Dark Effect Monster
- 4 Warrior 2100 500
Cannot attack your opponent directly. If this card destroys a monster by battle: This card loses 200 ATK.
力の代行者 マーズ ▶︎ Deck 5.3 25 The Agent of Force - Mars Effect Monster
- 3 Fairy 0 0
Unaffected by Spell Cards or effects. While you control "The Sanctuary in the Sky" and your LP are higher than your opponent's, this card gains ATK/DEF equal to the difference.
電送擬人エレキネシス ▶︎ Deck 5.3 9 Wattkinetic Puppeteer Effect Monster
- 4 Psychic 1800 0
(Quick Effect): You can send this card from your hand or field to the GY, then target 1 monster your opponent controls; move that target to another of their Main Monster Zones.
Other sorts : Card Registration Date, scale blue, scale red

(265/410 pages) 7,921 - 7,950

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Keyword
Effect Category
Clear
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Summon
addition to your Normal Summon/Set Normal Summon by Effect Tribute Reduce Compromise Normal Summon A minimum of three tributes is required for the Summon Tributes for 2 or 3 bodies Tribute Spell and Trap Cards Second Summon Special Summon this card from your hand Special Summon this card from GY Special Summon this card from Deck Special Summon this card from Extra Deck Special Summon this banished monsters Special Summon this card from Spell & Trap Zone Special Summon this card from Pendulum Zone Pendulum Summon By Effect Special Summon Trap Monster Special Summon Tokens Unequip and Special Summon Special Summon. ignoring its Summoning conditions cannot be negated Special Summon cannot be negated
Set
Special Summon it in face-down Defense Position Set 1 Spell/Trap Place Pendulum Monster in your Pendulum Zone.
Draw・Card Search
Draw Draw-related effects add Card from your Deck to your hand add Card from your Deck to your GY add Card from your banished Card add Card from your Deck to your Extra Deck Add card from your hand to your opponent's hand
Destroy
Destroy Monster Destroy Spell Destroy Trap Destroy Pendulum Zone Card Destroy hand card Destroy Deck card Destroy the negated card self-destruction, Destruction instead Take away destroyed cards
Return
return to the hand return to the Deck, Extra Deck return to the Deck, Extra Deck, from hand return to the Deck, Extra Deck, from GY Place at the top of the deck Place at the bottom of the deck return to Extra Deck from Deck return to Deck from Extra Deck returns banished cards to the field returns banished cards to the GY banished cards return to the Deck, Extra Deck
Banish
banish Monster banish Spell banish Trap banish Pendulum Zone Card banish the negated card banish this card when it leaves the field banish hand Card banish GY Card banish Deck Card banish Extra Deck Card self-banish, banish instead banish face-down
Send to GY・Discard
send card from your field to the GY send card from your hand to the GY self-send, send instead Discard send card from your Deck to the GY send card from your Extra Deck to the GY
Tribute
Tribute this card from field Tribute this card from hand
Attack
multiple attacks attack all monsters attack directly must attack attack while in face-up Defense Position
Damage
battles damage related piercing battle damage to your opponent inflict damage take damage no effect damage, decrease damage
LP, Life Point
pay LP lose LP change LP gain LP Life cost related
Change
gain ATK lose ATK change ATK gain DEF lose DEF change DEF change Level change Rank change Pendulum Scale change Type change Attribute change face-up or face-down change battle position change Card Control change attack targets change effect targets change hand size change Card effects change the order of the deck Copy card information
Summon Limit
cannot Tribute Summon cannot Normal Summon cannot Flip Summon cannot Special Summon cannot Normal Summon(this card) cannot Special Summon(this card)
Negate
negate the attack negate Monster effects negate Spell negate Trap negate Summon negate Flip Summon negate Special Summon negate this card's other effects negate specific card
Resistance, Limit, Not Allowed
Cannot be destroyed by battle Cannot be destroyed by effects Limit attack targets Limit effect targets cannot target with Monster effects cannot target with Spell effects cannot target with Trap effects Unaffected by Monster effects Unaffected by Spell effects Unaffected by Trap effects Unaffected by specific card cannot be negated control of all monsters on the field returns to the owner Limit attack Monster and attack number Cannot attack Cannot attack directly Monster effects cannot activate Spell effects cannot activate Trap effects cannot activate Pendulum Monster effects cannot activate Special Card effects cannot activate Cannot activate cards or effects in response to the activation of your Card cannot Set cannot be Tributed cannot be banished cannot draw cannot change battle position cannot card control unused zones only control 1 cannot return to the Deck, Extra Deck cannot add Card from your Deck to your hand cannot send card from your Deck to the GY once per Duel
Treat
This card's name becomes another card's name treated as a Normal Monster treated as a Tuner Monster treated as a Non-Tuner Monster be treated another attribute or another type or another level treated as a Spell, Trap Treat as a specific category card
Material・Counters
Fusion Material related Synchro Material related Xyz Material related Link Material related Ritual Material related Cannot be used as Material Place or remove counters
Equip
treated as an Equip Spell Equipped with cards
Published
reveal set cards reveal hand cards reveal Draw cards reveal Deck cards reveal Ectra Deck cards
Other
activate Spell/Trap Cards from your hand activate Spell/Trap Cards from your deck activate Spell/Trap Cards from your GY activate Card the turn it was Set Shuffle the deck Coin toss related effects Dice-related effects Rock-paper-scissors-related effects move Zone Exchanging hands, giving and receiving cards Applying effects during duels cannot conduct your Phase Skip Turn becomes the End Phase of this turn win the Match win the Duel
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Card-Type and
Type/Attribute Attribute
Level
Pendulum blue
red
Link
ATK
DEF
Limit
Rating Score
Japanese Only Cards


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