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HOME > Yu-Gi-Oh! Card Search > Search result
Search result Showing 7,921 to 7,950 of 12,274
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Rating Score | Card Name | Card-Type | ||||
---|---|---|---|---|---|---|
Attribute | Level | Type | ATK | DEF | ||
▶︎ Deck | 5.3 (4) | Black Dragon Ninja | Effect Monster | |||
- | 7 | Beast | 2800 | 1600 | ||
Cannot be Special Summoned, except with the effect of a "Ninja" monster or "Ninjitsu Art" card. Once per turn, during either player's turn: You can send 1 "Ninja" monster and 1 "Ninjitsu Art" card from your hand and/or face-up from your field to the Graveyard, then target 1 monster on the field; banish it. If this face-up card leaves the field: Special Summon as many monsters banished by this card's effect as possible to their owner's field(s). | ||||||
▶︎ Deck | 5.3 (19) | Barrier Statue of the Torrent | Effect Monster | |||
- | 4 | Aqua | 1000 | 1000 | ||
Neither player can Special Summon monsters, except WATER monsters. | ||||||
▶︎ Deck | 5.3 (22) | Satellarknight Sirius | Effect Monster | |||
- | 4 | Warrior | 1600 | 900 | ||
If this card is Summoned: You can target 5 "tellarknight" monsters in your Graveyard; shuffle all 5 into the Deck, then draw 1 card. You can only use this effect of "Satellarknight Sirius" once per turn. | ||||||
▶︎ Deck | 5.3 (10) | Salvagent Driver | Effect Monster | |||
- | 6 | Cyberse | 2200 | 2100 | ||
If a Cyberse Link Monster you control is destroyed by an opponent's card effect while this card is in your hand or GY (except during the Damage Step): You can Special Summon this card. You can discard 1 Spell, then target 1 Cyberse monster in your GY; Special Summon it, but it cannot attack directly this turn. You can only use each effect of "Salvagent Driver" once per turn. | ||||||
▶︎ Deck | 5.3 (4) | Sunvine Maiden | Effect Monster | |||
- | 1 | Plant | 0 | 0 | ||
When your opponent activates a card or effect that targets a Plant monster(s) you control that was Special Summoned from the Extra Deck (Quick Effect): You can Special Summon this card from your hand, and if you do, negate that effect. You can only use this effect of "Sunvine Maiden" once per turn. Your opponent cannot target "Sunavalon" or "Sunvine" Spells/Traps you control with card effects. | ||||||
▶︎ Deck | 5.3 (12) | Shiranui Smith | Effect Monster | |||
- | 4 | Zombie | 1000 | 0 | ||
If this card is sent from the field to the Graveyard as a Synchro Material: You can add 1 "Shiranui" card from your Deck to your hand, except "Shiranui Smith". You can only use this effect of "Shiranui Smith" once per turn. If this card is banished: You can activate this effect; this turn, Zombie-Type monsters you control cannot be destroyed by battle. | ||||||
▶︎ Deck | 5.3 (29) | Malefic Red-Eyes Black Dragon (Updated from: Malefic Red-Eyes B. Dragon) | Effect Monster | |||
- | 7 | Dragon | 2400 | 2000 | ||
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 "Red-Eyes Black Dragon" from your Deck. There can only be 1 "Malefic" monster on the field. Other monsters you control cannot declare an attack. If there is no face-up Field Spell on the field, destroy this card. | ||||||
▶︎ Deck | 5.3 (16) | Sea Lancer | Effect Monster | |||
- | 5 | Beast-Warrior | 1300 | 1000 | ||
You can target any number of your banished Fish, Sea Serpent, and Aqua-Type monsters; equip them to this card. This effect can only be used once while this card is face-up on the field. If this face-up card on the field would be destroyed, you can destroy 1 of those cards, instead. This card gains 1000 ATK while equipped with a monster(s) by this effect. | ||||||
▶︎ Deck | 5.3 (25) | Eria the Water Charmer |
Effect Monster Flip Monster |
|||
- | 3 | Spellcaster | 500 | 1500 | ||
FLIP: Target 1 WATER monster your opponent controls; take control of that target while this card is face-up on the field. | ||||||
▶︎ Deck | 5.3 (8) | Swarm of Scarabs | Effect Monster | |||
- | 3 | Insect | 500 | 1000 | ||
Once per turn: You can change this card to face-down Defense Position. If this card is Flip Summoned: Target 1 monster your opponent controls; destroy that target. | ||||||
▶︎ Deck | 5.3 (7) | Skull Flame | Effect Monster | |||
- | 8 | Zombie | 2600 | 2000 | ||
Once per turn, you can Special Summon 1 "Burning Skull Head" from your hand. You cannot conduct your Battle Phase the turn you activate this effect. You can add 1 "Burning Skull Head" from your Graveyard to your hand instead of conducting a normal draw in your Draw Phase. | ||||||
▶︎ Deck | 5.3 (21) | Star Boy | Effect Monster | |||
- | 2 | Aqua | 550 | 500 | ||
As long as this card remains face-up on the field, increase the ATK of all WATER monsters by 500 points and decrease the ATK of all FIRE monsters by 400 points. | ||||||
▶︎ Deck | 5.3 (8) | Sniffer Dragon | Effect Monster | |||
- | 2 | Dragon | 800 | 400 | ||
If this card is Normal or Special Summoned: You can add 1 "Sniffer Dragon" from your Deck to your hand. You can only use this effect of "Sniffer Dragon" once per turn. | ||||||
▶︎ Deck | 5.3 (10) | Nimble Manta | Effect Monster | |||
- | 2 | Fish | 800 | 100 | ||
When this card is sent from the field to the Graveyard by a card effect: You can Special Summon any number of "Nimble Manta" from your Deck. | ||||||
▶︎ Deck | 5.3 (17) | Spear Shark | Effect Monster | |||
- | 4 | Fish | 1600 | 1400 | ||
When this card is Normal Summoned: You can increase the Levels of all Level 3 Fish-Type monsters you currently control by 1. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. | ||||||
▶︎ Deck | 5.3 (15) | Spirit Ryu | Effect Monster | |||
- | 4 | Dragon | 1000 | 1000 | ||
During your Battle Step, if this card battles (Quick Effect): You can discard 1 Dragon monster to the GY; this card gains 1000 ATK/DEF until the end of the Battle Phase. | ||||||
▶︎ Deck | 5.3 (10) | Threshold Borg | Effect Monster | |||
- | 7 | Cyberse | 2400 | 2000 | ||
If you control no monsters, you can Special Summon this card (from your hand) by discarding 1 Cyberse monster. All monsters your opponent controls lose 500 ATK. | ||||||
▶︎ Deck | 5.3 (7) | Super Defense Robot Monki | Effect Monster | |||
- | 3 | Machine | 800 | 1200 | ||
When this card is Normal Summoned: You can Special Summon 1 "Super Defense Robot" monster or "Orbital 7" from your hand. Once per turn: You can banish 1 Machine-Type monster from your Graveyard, then target 1 "Super Defense Robot" monster or "Orbital 7" in your Graveyard; add that target to your hand. | ||||||
▶︎ Deck | 5.3 (8) | Noble Knight Peredur | Effect Monster | |||
- | 4 | Warrior | 1900 | 300 | ||
While equipped with a "Noble Arms" Equip Spell Card, this card becomes DARK and its Level is increased by 1. When this card is sent to the Graveyard while equipped with a "Noble Arms" Equip Spell Card: Target 1 "Noble Arms" card in your Graveyard; add that target to your hand. | ||||||
▶︎ Deck | 5.3 (6) | Noble Knight Bedwyr | Effect Monster | |||
- | 4 | Warrior | 1600 | 1500 | ||
When this card is Normal or Special Summoned: You can send 1 "Noble Arms" Equip Spell Card from your Deck to the Graveyard. During either player's turn: You can target 1 "Noble Arms" Equip Spell Card and 1 appropriate monster on the field; equip that Equip Spell Card to that appropriate monster. This effect can only be used once while this card is face-up on the field. | ||||||
▶︎ Deck | 5.3 (3) | Thron the Disciplined Angel | Effect Monster | |||
- | 4 | Fairy | 1500 | 600 | ||
If a monster(s) that was originally an EARTH Fairy is sent from your hand or field to the GY (except during the Damage Step): You can Special Summon this card from your hand. You can only use this effect of "Thron the Disciplined Angel" once per turn. | ||||||
▶︎ Deck | 5.3 (10) | Wind-Up Bat | Effect Monster | |||
- | 1 | Machine | 300 | 350 | ||
You can target 1 "Wind-Up" monster in your Graveyard; change this face-up Attack Position card you control to face-up Defense Position, and add that target to your hand. This effect can only be used once while this card is face-up on the field. | ||||||
▶︎ Deck | 5.3 (4) | Twilight Ninja Nichirin, the Chunin | Effect Monster | |||
- | 6 | Warrior | 2300 | 1000 | ||
Once per turn, during either player's turn: You can discard 1 "Ninja" monster, then activate 1 of these effects; ●This turn, "Ninja" monsters and "Ninjitsu Art" cards you control cannot be destroyed by battle or card effects. ●1 "Ninja" monster you control gains 1000 ATK until the end of this turn. |
||||||
▶︎ Deck | 5.3 (17) | Bazoo the Soul-Eater | Effect Monster | |||
- | 4 | Beast | 1600 | 900 | ||
Once per turn: You can banish up to 3 monsters from your GY; this card gains 300 ATK for each, until the end of your opponent's turn. | ||||||
▶︎ Deck | 5.3 (19) | Tongue Twister | Effect Monster | |||
- | 6 | Fiend | 400 | 300 | ||
If this card was Tribute Summoned, when it is sent from the field to the Graveyard, draw 2 cards and remove this card from play. | ||||||
▶︎ Deck | 5.3 (11) | DUCKER Mobile Cannon |
Effect Monster Flip Monster |
|||
- | 3 | Machine | 500 | 500 | ||
FLIP: Target 1 Level 4 monster in your GY; add that target to your hand. | ||||||
▶︎ Deck | 5.3 (10) | Danipon | Effect Monster | |||
- | 2 | Insect | 600 | 600 | ||
When this card is destroyed by battle and sent to the GY: You can add 1 Insect monster with 1000 or less DEF from your Deck to your hand. | ||||||
▶︎ Deck | 5.3 (20) | Zombyra the Dark | Effect Monster | |||
- | 4 | Warrior | 2100 | 500 | ||
Cannot attack your opponent directly. If this card destroys a monster by battle: This card loses 200 ATK. | ||||||
▶︎ Deck | 5.3 (25) | The Agent of Force - Mars | Effect Monster | |||
- | 3 | Fairy | 0 | 0 | ||
Unaffected by Spell Cards or effects. While you control "The Sanctuary in the Sky" and your LP are higher than your opponent's, this card gains ATK/DEF equal to the difference. | ||||||
▶︎ Deck | 5.3 (9) | Wattkinetic Puppeteer | Effect Monster | |||
- | 4 | Psychic | 1800 | 0 | ||
(Quick Effect): You can send this card from your hand or field to the GY, then target 1 monster your opponent controls; move that target to another of their Main Monster Zones. | ||||||
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