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HOMEYu-Gi-Oh! Card Search > Search result

Search result  Showing 7,891 to 7,920 of 12,274


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Rating Score Card Name Card-Type
Attribute Level Type ATK DEF
ドール・モンスター 熊っち ▶︎ Deck 5.3 4 Doll Monster Bear-Bear Normal Monster
- 4 Beast 0 0
Even if we get damaged, it's okay.
Grandpa Demetto can patch us up!
マーダーサーカス・ゾンビ ▶︎ Deck 5.3 20 Clown Zombie Normal Monster
- 2 Zombie 1350 0
A clown revived by the powers of darkness. Its deadly dance has sent many monsters to their graves.
レインボー・フィッシュ ▶︎ Deck 5.3 26 7 Colored Fish Normal Monster
- 4 Fish 1800 800
A rare rainbow fish that has never been caught by mortal man.
古代の機械工兵 ▶︎ Deck 5.3 17 Ancient Gear Engineer Effect Monster
- 5 Machine 1500 1500
Negate any Trap effects that target this card, and if you do, destroy that Trap Card. If this card attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step. At the end of the Damage Step, if this card attacked: Target 1 Spell/Trap your opponent controls; destroy that target.
A・ボム ▶︎ Deck 5.3 13 Ally Salvo Effect Monster
- 2 Machine 400 300
When this card is destroyed by battle with a LIGHT monster and sent to the Graveyard, select 2 cards on the field and destroy them.
異界の棘紫竜 ▶︎ Deck 5.3 13 Interplanetarypurplythorny Dragon Effect Monster
- 5 Dragon 2200 1100
If a monster you control is destroyed by battle or card effect and sent to the Graveyard: You can Special Summon this card from your hand.
イグナイト・スティンガー ▶︎ Deck 5.3 9 Igknight Champion Effect Monster
- 8 Warrior 2800 2300
While this card is in your hand: You can target 3 "Igknight" cards you control; destroy them, and if you do, Special Summon this card. Once per turn: You can target 1 other "Igknight" monster you control; return it to the hand, and if you do, place 1 monster your opponent controls on the bottom of the Deck.
異次元の一角戦士 ▶︎ Deck 5.3 12 D.D. Unicorn Knight Effect Monster
- 4 Warrior 1800 900
This card cannot be Normal Summoned or Set. This card can only be Special Summoned if your opponent controls a monster(s) and you control a face-up Tuner monster(s). When this card is Special Summoned this way, you can select 1 of your removed from play Level 3 or lower non-Tuner monsters and Special Summon it. Its effect(s) are negated. You cannot Normal Summon or Set the turn you Special Summon this card.
侵略的外来種-I.A.S ▶︎ Deck 5.3 7 I.A.S. -Invasive Alien Species- Effect Monster
- 4 Reptile 1600 0
Cannot be destroyed by battle or card effects while your opponent has a face-up card in their Field Zone. You can only use each of the following effects of "I.A.S. -Invasive Alien Species-" once per turn. If your opponent has a face-up card in their Field Zone: You can target 1 monster they control; destroy it, and if you do, this card gains 1000 ATK. If your opponent has a face-up card in their Field Zone, while this card is in your GY: You can Special Summon this card.
E・HERO エッジマン ▶︎ Deck 5.3 24 Elemental HERO Bladedge Effect Monster
- 7 Warrior 2600 1800
If this card attacks a Defense Position monster, inflict piercing battle damage.
天空騎士パーシアス ▶︎ Deck 5.3 28 Airknight Parshath Effect Monster
- 5 Fairy 1900 1400
If this card attacks a Defense Position monster, inflict piercing battle damage. If this card inflicts battle damage to your opponent: Draw 1 card.
カクリヨノチザクラ ▶︎ Deck 5.3 14 Red Blossoms from Underroot Effect Monster
- 1 Fiend 0 0
If this card is in your hand: You can target 1 Spell/Trap in each GY; banish them, and if you do, Special Summon this card. You can Tribute this card, then target 1 Fusion, Synchro, Xyz, or Link Monster in either GY; banish that target, and if you do, Special Summon 1 monster from your GY with a different monster card type (Fusion, Synchro, Xyz, or Link) from that target. You can only use each effect of "Red Blossoms from Underroot" once per turn.
火車 ▶︎ Deck 5.3 12 Kasha Effect Monster
- 8 Zombie ? 1000
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by controlling 2 or more Zombie monsters. If this card is Special Summoned: Shuffle as many other monsters on the field as possible into the Deck, and if you do, this card's ATK becomes 1000 x the number of face-up monsters shuffled into the Deck this way, whose original Type was Zombie.
牙城のガーディアン ▶︎ Deck 5.3 24 Stronghold Guardian Effect Monster
- 4 Warrior 0 1500
If a Defense Position monster you control is attacked, you can send this card from your hand to the Graveyard during the Damage Step to have your attacked monster gain 1500 DEF until the End Phase.
クリア・エフェクター ▶︎ Deck 5.3 14 Clear Effector Effect Monster
- 2 Spellcaster 0 900
If this card is sent to the Graveyard as a Synchro Material: Draw 1 card. A Synchro Monster that used this card as a Synchro Material cannot be destroyed by card effects.
鉄の王 ドヴェルグス ▶︎ Deck 5.3 12 Dovelgus, Generaider Boss of Iron Effect Monster
- 9 Machine 1500 2500
You can only control 1 "Dovelgus, Generaider Boss of Iron". (Quick Effect): You can Tribute any number of "Generaider" monsters and/or Machine monsters; Special Summon, from your hand, in Defense Position, exactly that many "Generaider" monsters and/or Machine monsters, all with different names from each other and from the Tributed monsters. You can only use this effect of "Dovelgus, Generaider Boss of Iron" once per turn.
黒光りするG ▶︎ Deck 5.3 12 Shiny Black "C" Effect Monster
- 1 Insect 200 500
During either player's turn, when exactly 1 Synchro Monster is Special Summoned to your opponent's side of the field: You can banish this card from your Graveyard to target that face-up Synchro Monster; destroy that target.
原始太陽ヘリオス ▶︎ Deck 5.3 23 Helios - The Primordial Sun Effect Monster
- 4 Pyro ? ?
This card's ATK/DEF become the number of banished monsters x 100.
幻獣機グリーフィン ▶︎ Deck 5.3 13 Mecha Phantom Beast Kalgriffin Effect Monster
- 7 Machine 1000 2500
You can Tribute 2 "Mecha Phantom Beast" monsters; Special Summon this card from your hand. You can only use this effect of "Mecha Phantom Beast Kalgriffin" once per turn. While you control a Token, this card cannot be destroyed by battle or card effects. Once per turn: You can discard 1 "Mecha Phantom Beast" monster; Special Summon 1 "Mecha Phantom Beast Token" (Machine-Type/WIND/Level 3/ATK 0/DEF 0).
黒竜の忍者 ▶︎ Deck 5.3 4 Black Dragon Ninja Effect Monster
- 7 Beast 2800 1600
Cannot be Special Summoned, except with the effect of a "Ninja" monster or "Ninjitsu Art" card. Once per turn, during either player's turn: You can send 1 "Ninja" monster and 1 "Ninjitsu Art" card from your hand and/or face-up from your field to the Graveyard, then target 1 monster on the field; banish it. If this face-up card leaves the field: Special Summon as many monsters banished by this card's effect as possible to their owner's field(s).
豪雨の結界像 ▶︎ Deck 5.3 19 Barrier Statue of the Torrent Effect Monster
- 4 Aqua 1000 1000
Neither player can Special Summon monsters, except WATER monsters.
星因士 シリウス ▶︎ Deck 5.3 22 Satellarknight Sirius Effect Monster
- 4 Warrior 1600 900
If this card is Summoned: You can target 5 "tellarknight" monsters in your Graveyard; shuffle all 5 into the Deck, then draw 1 card. You can only use this effect of "Satellarknight Sirius" once per turn.
サルベージェント・ドライバー ▶︎ Deck 5.3 10 Salvagent Driver Effect Monster
- 6 Cyberse 2200 2100
If a Cyberse Link Monster you control is destroyed by an opponent's card effect while this card is in your hand or GY (except during the Damage Step): You can Special Summon this card. You can discard 1 Spell, then target 1 Cyberse monster in your GY; Special Summon it, but it cannot attack directly this turn. You can only use each effect of "Salvagent Driver" once per turn.
聖蔓の乙女 ▶︎ Deck 5.3 4 Sunvine Maiden Effect Monster
- 1 Plant 0 0
When your opponent activates a card or effect that targets a Plant monster(s) you control that was Special Summoned from the Extra Deck (Quick Effect): You can Special Summon this card from your hand, and if you do, negate that effect. You can only use this effect of "Sunvine Maiden" once per turn. Your opponent cannot target "Sunavalon" or "Sunvine" Spells/Traps you control with card effects.
修士号ディプロマン ▶︎ Deck 5.3 4 Master's Diploman Effect Monster
- 5 Machine 2000 2000
If this card is Tribute Summoned: You can target 1 monster in your GY and 1 face-up monster your opponent controls; equip the monster from your GY to that opponent's monster. While equipped by this effect, the equipped monster loses ATK equal to the ATK of that monster equipped to it. Your opponent cannot activate the effects of monsters they control that are equipped with Equip Cards in your Spell & Trap Zones.
不知火の鍛師 ▶︎ Deck 5.3 12 Shiranui Smith Effect Monster
- 4 Zombie 1000 0
If this card is sent from the field to the Graveyard as a Synchro Material: You can add 1 "Shiranui" card from your Deck to your hand, except "Shiranui Smith". You can only use this effect of "Shiranui Smith" once per turn. If this card is banished: You can activate this effect; this turn, Zombie-Type monsters you control cannot be destroyed by battle.
Sin 真紅眼の黒竜 ▶︎ Deck 5.3 31 Malefic Red-Eyes Black Dragon (Updated from: Malefic Red-Eyes B. Dragon) Effect Monster
- 7 Dragon 2400 2000
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 "Red-Eyes Black Dragon" from your Deck. There can only be 1 "Malefic" monster on the field. Other monsters you control cannot declare an attack. If there is no face-up Field Spell on the field, destroy this card.
C戦場の指揮官 コロネル ▶︎ Deck 5.3 3 Colonel on C-String Effect Monster
- 4 Warrior 1400 1600
When this card is Normal Summoned: You can Special Summon 2 Level 4 or lower Warrior monsters with different names from your hand in Defense Position.
シー・ランサー ▶︎ Deck 5.3 16 Sea Lancer Effect Monster
- 5 Beast-Warrior 1300 1000
You can target any number of your banished Fish, Sea Serpent, and Aqua-Type monsters; equip them to this card. This effect can only be used once while this card is face-up on the field. If this face-up card on the field would be destroyed, you can destroy 1 of those cards, instead. This card gains 1000 ATK while equipped with a monster(s) by this effect.
ジェイドナイト ▶︎ Deck 5.3 14 Jade Knight Effect Monster
- 4 Machine 1000 1800
While this card is in Attack Position, Machine monsters you control with 1200 or less ATK cannot be destroyed by Trap effects. When this card is destroyed by battle and sent to the GY: You can add 1 Level 4 LIGHT Machine monster from your Deck to your hand.
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Keyword
Effect Category
Clear
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Summon
addition to your Normal Summon/Set Normal Summon by Effect Tribute Reduce Compromise Normal Summon A minimum of three tributes is required for the Summon Tributes for 2 or 3 bodies Tribute Spell and Trap Cards Second Summon Special Summon this card from your hand Special Summon this card from GY Special Summon this card from Deck Special Summon this card from Extra Deck Special Summon this banished monsters Special Summon this card from Spell & Trap Zone Special Summon this card from Pendulum Zone Pendulum Summon By Effect Special Summon Trap Monster Special Summon Tokens Unequip and Special Summon Special Summon. ignoring its Summoning conditions cannot be negated Special Summon cannot be negated
Set
Special Summon it in face-down Defense Position Set 1 Spell/Trap Place Pendulum Monster in your Pendulum Zone.
Draw・Card Search
Draw Draw-related effects add Card from your Deck to your hand add Card from your Deck to your GY add Card from your banished Card add Card from your Deck to your Extra Deck Add card from your hand to your opponent's hand
Destroy
Destroy Monster Destroy Spell Destroy Trap Destroy Pendulum Zone Card Destroy hand card Destroy Deck card Destroy the negated card self-destruction, Destruction instead Take away destroyed cards
Return
return to the hand return to the Deck, Extra Deck return to the Deck, Extra Deck, from hand return to the Deck, Extra Deck, from GY Place at the top of the deck Place at the bottom of the deck return to Extra Deck from Deck return to Deck from Extra Deck returns banished cards to the field returns banished cards to the GY banished cards return to the Deck, Extra Deck
Banish
banish Monster banish Spell banish Trap banish Pendulum Zone Card banish the negated card banish this card when it leaves the field banish hand Card banish GY Card banish Deck Card banish Extra Deck Card self-banish, banish instead banish face-down
Send to GY・Discard
send card from your field to the GY send card from your hand to the GY self-send, send instead Discard send card from your Deck to the GY send card from your Extra Deck to the GY
Tribute
Tribute this card from field Tribute this card from hand
Attack
multiple attacks attack all monsters attack directly must attack attack while in face-up Defense Position
Damage
battles damage related piercing battle damage to your opponent inflict damage take damage no effect damage, decrease damage
LP, Life Point
pay LP lose LP change LP gain LP Life cost related
Change
gain ATK lose ATK change ATK gain DEF lose DEF change DEF change Level change Rank change Pendulum Scale change Type change Attribute change face-up or face-down change battle position change Card Control change attack targets change effect targets change hand size change Card effects change the order of the deck Copy card information
Summon Limit
cannot Tribute Summon cannot Normal Summon cannot Flip Summon cannot Special Summon cannot Normal Summon(this card) cannot Special Summon(this card)
Negate
negate the attack negate Monster effects negate Spell negate Trap negate Summon negate Flip Summon negate Special Summon negate this card's other effects negate specific card
Resistance, Limit, Not Allowed
Cannot be destroyed by battle Cannot be destroyed by effects Limit attack targets Limit effect targets cannot target with Monster effects cannot target with Spell effects cannot target with Trap effects Unaffected by Monster effects Unaffected by Spell effects Unaffected by Trap effects Unaffected by specific card cannot be negated control of all monsters on the field returns to the owner Limit attack Monster and attack number Cannot attack Cannot attack directly Monster effects cannot activate Spell effects cannot activate Trap effects cannot activate Pendulum Monster effects cannot activate Special Card effects cannot activate Cannot activate cards or effects in response to the activation of your Card cannot Set cannot be Tributed cannot be banished cannot draw cannot change battle position cannot card control unused zones only control 1 cannot return to the Deck, Extra Deck cannot add Card from your Deck to your hand cannot send card from your Deck to the GY once per Duel
Treat
This card's name becomes another card's name treated as a Normal Monster treated as a Tuner Monster treated as a Non-Tuner Monster be treated another attribute or another type or another level treated as a Spell, Trap Treat as a specific category card
Material・Counters
Fusion Material related Synchro Material related Xyz Material related Link Material related Ritual Material related Cannot be used as Material Place or remove counters
Equip
treated as an Equip Spell Equipped with cards
Published
reveal set cards reveal hand cards reveal Draw cards reveal Deck cards reveal Ectra Deck cards
Other
activate Spell/Trap Cards from your hand activate Spell/Trap Cards from your deck activate Spell/Trap Cards from your GY activate Card the turn it was Set Shuffle the deck Coin toss related effects Dice-related effects Rock-paper-scissors-related effects move Zone Exchanging hands, giving and receiving cards Applying effects during duels cannot conduct your Phase Skip Turn becomes the End Phase of this turn win the Match win the Duel
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Card-Type and
Type/Attribute Attribute
Level
Pendulum blue
red
Link
ATK
DEF
Limit
Rating Score
Japanese Only Cards


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