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HOME > Yu-Gi-Oh! Card Search > Search result
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Rating Score | Card Name | Card-Type | ||||
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Attribute | Level | Type | ATK | DEF | ||
▶︎ Deck | 5.4 (27) | Hero Signal | Normal Trap | |||
When a monster you control is destroyed by battle and sent to the GY: Special Summon 1 Level 4 or lower "Elemental HERO" monster from your hand or Deck. | ||||||
▶︎ Deck | 5.4 (22) | Madolche Lesson | Normal Trap | |||
Target 1 "Madolche" monster in your Graveyard; shuffle that target into the Deck, and if you do, all "Madolche" monsters you currently control gain 800 ATK and DEF, then you can shuffle 1 other monster from your Graveyard into the Deck. | ||||||
▶︎ Deck | 5.4 (22) | Robbin' Goblin | Continuous Trap | |||
Each time a monster you control inflicts Battle Damage to your opponent, your opponent discards 1 random card. | ||||||
▶︎ Deck | 5.4 (5) | Kashtira Preparations | Continuous Trap | |||
During either player's turn: You can Special Summon 1 of your "Kashtira" monsters that is banished or in your hand. If your opponent activates a Trap Card or effect, you control a "Kashtira" monster, and this card is already face-up in your Spell & Trap Zone: You can look at your opponent's hand, and if you do, banish 1 card from it face-down. You can only use each effect of "Kashtira Preparations" once per turn. | ||||||
▶︎ Deck | 5.4 (5) | Kozmourning | Continuous Trap | |||
Monsters destroyed by battle with "Kozmo" monsters you control are shuffled into the Deck instead of going to the Graveyard. You can banish this card from your Graveyard; the first time you would take battle damage from a battle involving a "Kozmo" monster you control this turn, gain that much LP, instead. | ||||||
▶︎ Deck | 5.4 (8) | Head Judging | Continuous Trap | |||
When a monster on the field activates its effect: You can make the activating player toss a coin and call it. If they call it right, send this card to the GY. If they call it wrong, negate that effect's activation, and if you do, change control of that monster to their opponent. You can only use this effect of "Head Judging" once per turn. | ||||||
▶︎ Deck | 5.4 (5) | Megalith Emergence | Continuous Trap | |||
You can target 1 "Megalith" monster in your GY; Special Summon it in Defense Position, but place it on the bottom of the Deck when it leaves the field (even if this card leaves the field). You can only use this effect of "Megalith Emergence" once per turn. | ||||||
▶︎ Deck | 5.4 (14) | Burgeoning Whirlflame | Counter Trap | |||
When a Trap Card is activated: Send 1 "Laval" monster from your hand to the Graveyard; negate the activation and destroy it. If this card is in the Graveyard: You can banish 2 FIRE monsters from your Graveyard; add this card to your hand. | ||||||
▶︎ Deck | 5.4 (9) | Nega-Ton Corepanel | Counter Trap | |||
Activate only if you control a face-up "Koa'ki Meiru" monster and have "Iron Core of Koa'ki Meiru" in your Graveyard. Negate the activation of an Effect Monster's effect, and destroy it. | ||||||
▶︎ Deck | 5.4 (5) | Dream Mirror Oneiromancy | Counter Trap | |||
Activate 1 of these effects. ●When your opponent activates a Spell/Trap Card while a "Dream Mirror of Joy" is in a Field Zone: Negate the activation, and if you do, destroy that card. ●When your opponent would Special Summon monster(s) while a "Dream Mirror of Terror" is in a Field Zone: Negate the Summon, and if you do, destroy that monster. You can only activate 1 "Dream Mirror Oneiromancy" per turn. |
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▶︎ Deck | 5.3 (31) | Mushroom Man | Normal Monster | |||
- | 2 | Plant | 800 | 600 | ||
Found in humid regions, this creature attacks enemies with a lethal rain of poison spores. | ||||||
▶︎ Deck | 5.3 (4) | Doll Monster Bear-Bear | Normal Monster | |||
- | 4 | Beast | 0 | 0 | ||
Even if we get damaged, it's okay. Grandpa Demetto can patch us up! |
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▶︎ Deck | 5.3 (20) | Clown Zombie | Normal Monster | |||
- | 2 | Zombie | 1350 | 0 | ||
A clown revived by the powers of darkness. Its deadly dance has sent many monsters to their graves. | ||||||
▶︎ Deck | 5.3 (26) | 7 Colored Fish | Normal Monster | |||
- | 4 | Fish | 1800 | 800 | ||
A rare rainbow fish that has never been caught by mortal man. | ||||||
▶︎ Deck | 5.3 (7) | Aromage Marjoram | Effect Monster | |||
- | 5 | Plant | 2000 | 1600 | ||
While your LP are higher than your opponent's, you take no battle damage from attacks involving your Plant monsters. You can only use each of the following effects of "Aromage Marjoram" once per turn. ●When a Plant monster you control is destroyed by battle: You can Special Summon this card from your hand, then gain 500 LP. ●If you gain LP: Target cards in your opponent's GY, up to the number of "Aroma" monsters you control; banish them. |
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▶︎ Deck | 5.3 (17) | Ancient Gear Engineer | Effect Monster | |||
- | 5 | Machine | 1500 | 1500 | ||
Negate any Trap effects that target this card, and if you do, destroy that Trap Card. If this card attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step. At the end of the Damage Step, if this card attacked: Target 1 Spell/Trap your opponent controls; destroy that target. | ||||||
▶︎ Deck | 5.3 (7) | Umbral Horror Will o' the Wisp | Effect Monster | |||
- | 1 | Fiend | 0 | 0 | ||
When this card is Normal or Special Summoned: You can target 1 "Umbral Horror" monster you control or in your Graveyard, except this card; this card's Level becomes the current Level of that monster. When this Attack Position card is destroyed by battle and sent to the Graveyard, and was in face-up Attack Position at the start of the Damage Step: Destroy the monster that destroyed this card. | ||||||
▶︎ Deck | 5.3 (12) | Ally Salvo | Effect Monster | |||
- | 2 | Machine | 400 | 300 | ||
When this card is destroyed by battle with a LIGHT monster and sent to the Graveyard, select 2 cards on the field and destroy them. | ||||||
▶︎ Deck | 5.3 (13) | Interplanetarypurplythorny Dragon | Effect Monster | |||
- | 5 | Dragon | 2200 | 1100 | ||
If a monster you control is destroyed by battle or card effect and sent to the Graveyard: You can Special Summon this card from your hand. | ||||||
▶︎ Deck | 5.3 (8) | Igknight Champion | Effect Monster | |||
- | 8 | Warrior | 2800 | 2300 | ||
While this card is in your hand: You can target 3 "Igknight" cards you control; destroy them, and if you do, Special Summon this card. Once per turn: You can target 1 other "Igknight" monster you control; return it to the hand, and if you do, place 1 monster your opponent controls on the bottom of the Deck. | ||||||
▶︎ Deck | 5.3 (12) | D.D. Unicorn Knight | Effect Monster | |||
- | 4 | Warrior | 1800 | 900 | ||
This card cannot be Normal Summoned or Set. This card can only be Special Summoned if your opponent controls a monster(s) and you control a face-up Tuner monster(s). When this card is Special Summoned this way, you can select 1 of your removed from play Level 3 or lower non-Tuner monsters and Special Summon it. Its effect(s) are negated. You cannot Normal Summon or Set the turn you Special Summon this card. | ||||||
▶︎ Deck | 5.3 (7) | I.A.S. -Invasive Alien Species- | Effect Monster | |||
- | 4 | Reptile | 1600 | 0 | ||
Cannot be destroyed by battle or card effects while your opponent has a face-up card in their Field Zone. You can only use each of the following effects of "I.A.S. -Invasive Alien Species-" once per turn. If your opponent has a face-up card in their Field Zone: You can target 1 monster they control; destroy it, and if you do, this card gains 1000 ATK. If your opponent has a face-up card in their Field Zone, while this card is in your GY: You can Special Summon this card. | ||||||
▶︎ Deck | 5.3 (28) | Airknight Parshath | Effect Monster | |||
- | 5 | Fairy | 1900 | 1400 | ||
If this card attacks a Defense Position monster, inflict piercing battle damage. If this card inflicts battle damage to your opponent: Draw 1 card. | ||||||
▶︎ Deck | 5.3 (24) | Stronghold Guardian | Effect Monster | |||
- | 4 | Warrior | 0 | 1500 | ||
If a Defense Position monster you control is attacked, you can send this card from your hand to the Graveyard during the Damage Step to have your attacked monster gain 1500 DEF until the End Phase. | ||||||
▶︎ Deck | 5.3 (11) | Gizmek Okami, the Dreaded Deluge Dragon | Effect Monster | |||
- | 10 | Machine | 2950 | 2950 | ||
You can pay 1500 LP; destroy all monsters on the field that were Special Summoned from the Extra Deck, also you can only attack with 1 monster this turn. You can only use each of the following effects of "Gizmek Okami, the Dreaded Deluge Dragon" once per turn. If 2 or more monsters Special Summoned from the Extra Deck are on the field: You can Special Summon this card from your hand. If this card in your possession is sent to your GY by an opponent's card: You can banish 1 monster from your opponent's GY, then gain LP equal to its ATK. | ||||||
▶︎ Deck | 5.3 (14) | Clear Effector | Effect Monster | |||
- | 2 | Spellcaster | 0 | 900 | ||
If this card is sent to the Graveyard as a Synchro Material: Draw 1 card. A Synchro Monster that used this card as a Synchro Material cannot be destroyed by card effects. | ||||||
▶︎ Deck | 5.3 (12) | Dovelgus, Generaider Boss of Iron | Effect Monster | |||
- | 9 | Machine | 1500 | 2500 | ||
You can only control 1 "Dovelgus, Generaider Boss of Iron". (Quick Effect): You can Tribute any number of "Generaider" monsters and/or Machine monsters; Special Summon, from your hand, in Defense Position, exactly that many "Generaider" monsters and/or Machine monsters, all with different names from each other and from the Tributed monsters. You can only use this effect of "Dovelgus, Generaider Boss of Iron" once per turn. | ||||||
▶︎ Deck | 5.3 (12) | Shiny Black "C" | Effect Monster | |||
- | 1 | Insect | 200 | 500 | ||
During either player's turn, when exactly 1 Synchro Monster is Special Summoned to your opponent's side of the field: You can banish this card from your Graveyard to target that face-up Synchro Monster; destroy that target. | ||||||
▶︎ Deck | 5.3 (23) | Helios - The Primordial Sun | Effect Monster | |||
- | 4 | Pyro | ? | ? | ||
This card's ATK/DEF become the number of banished monsters x 100. | ||||||
▶︎ Deck | 5.3 (13) | Mecha Phantom Beast Kalgriffin | Effect Monster | |||
- | 7 | Machine | 1000 | 2500 | ||
You can Tribute 2 "Mecha Phantom Beast" monsters; Special Summon this card from your hand. You can only use this effect of "Mecha Phantom Beast Kalgriffin" once per turn. While you control a Token, this card cannot be destroyed by battle or card effects. Once per turn: You can discard 1 "Mecha Phantom Beast" monster; Special Summon 1 "Mecha Phantom Beast Token" (Machine-Type/WIND/Level 3/ATK 0/DEF 0). | ||||||
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