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HOME > Yu-Gi-Oh! Card Search > Search result
Search result Showing 7,891 to 7,920 of 12,274
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Rating Score | Card Name | Card-Type | ||||
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Attribute | Level | Type | ATK | DEF | ||
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5.3 (4) | Doll Monster Bear-Bear | Normal Monster | |||
- | 4 | Beast | 0 | 0 | ||
Even if we get damaged, it's okay. Grandpa Demetto can patch us up! |
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5.3 (20) | Clown Zombie | Normal Monster | |||
- | 2 | Zombie | 1350 | 0 | ||
A clown revived by the powers of darkness. Its deadly dance has sent many monsters to their graves. | ||||||
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5.3 (26) | 7 Colored Fish | Normal Monster | |||
- | 4 | Fish | 1800 | 800 | ||
A rare rainbow fish that has never been caught by mortal man. | ||||||
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5.3 (17) | Ancient Gear Engineer | Effect Monster | |||
- | 5 | Machine | 1500 | 1500 | ||
Negate any Trap effects that target this card, and if you do, destroy that Trap Card. If this card attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step. At the end of the Damage Step, if this card attacked: Target 1 Spell/Trap your opponent controls; destroy that target. | ||||||
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5.3 (13) | Ally Salvo | Effect Monster | |||
- | 2 | Machine | 400 | 300 | ||
When this card is destroyed by battle with a LIGHT monster and sent to the Graveyard, select 2 cards on the field and destroy them. | ||||||
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5.3 (13) | Interplanetarypurplythorny Dragon | Effect Monster | |||
- | 5 | Dragon | 2200 | 1100 | ||
If a monster you control is destroyed by battle or card effect and sent to the Graveyard: You can Special Summon this card from your hand. | ||||||
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5.3 (9) | Igknight Champion | Effect Monster | |||
- | 8 | Warrior | 2800 | 2300 | ||
While this card is in your hand: You can target 3 "Igknight" cards you control; destroy them, and if you do, Special Summon this card. Once per turn: You can target 1 other "Igknight" monster you control; return it to the hand, and if you do, place 1 monster your opponent controls on the bottom of the Deck. | ||||||
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5.3 (12) | D.D. Unicorn Knight | Effect Monster | |||
- | 4 | Warrior | 1800 | 900 | ||
This card cannot be Normal Summoned or Set. This card can only be Special Summoned if your opponent controls a monster(s) and you control a face-up Tuner monster(s). When this card is Special Summoned this way, you can select 1 of your removed from play Level 3 or lower non-Tuner monsters and Special Summon it. Its effect(s) are negated. You cannot Normal Summon or Set the turn you Special Summon this card. | ||||||
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5.3 (7) | I.A.S. -Invasive Alien Species- | Effect Monster | |||
- | 4 | Reptile | 1600 | 0 | ||
Cannot be destroyed by battle or card effects while your opponent has a face-up card in their Field Zone. You can only use each of the following effects of "I.A.S. -Invasive Alien Species-" once per turn. If your opponent has a face-up card in their Field Zone: You can target 1 monster they control; destroy it, and if you do, this card gains 1000 ATK. If your opponent has a face-up card in their Field Zone, while this card is in your GY: You can Special Summon this card. | ||||||
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5.3 (24) | Elemental HERO Bladedge | Effect Monster | |||
- | 7 | Warrior | 2600 | 1800 | ||
If this card attacks a Defense Position monster, inflict piercing battle damage. | ||||||
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5.3 (28) | Airknight Parshath | Effect Monster | |||
- | 5 | Fairy | 1900 | 1400 | ||
If this card attacks a Defense Position monster, inflict piercing battle damage. If this card inflicts battle damage to your opponent: Draw 1 card. | ||||||
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5.3 (14) | Red Blossoms from Underroot | Effect Monster | |||
- | 1 | Fiend | 0 | 0 | ||
If this card is in your hand: You can target 1 Spell/Trap in each GY; banish them, and if you do, Special Summon this card. You can Tribute this card, then target 1 Fusion, Synchro, Xyz, or Link Monster in either GY; banish that target, and if you do, Special Summon 1 monster from your GY with a different monster card type (Fusion, Synchro, Xyz, or Link) from that target. You can only use each effect of "Red Blossoms from Underroot" once per turn. | ||||||
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5.3 (12) | Kasha | Effect Monster | |||
- | 8 | Zombie | ? | 1000 | ||
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by controlling 2 or more Zombie monsters. If this card is Special Summoned: Shuffle as many other monsters on the field as possible into the Deck, and if you do, this card's ATK becomes 1000 x the number of face-up monsters shuffled into the Deck this way, whose original Type was Zombie. | ||||||
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5.3 (24) | Stronghold Guardian | Effect Monster | |||
- | 4 | Warrior | 0 | 1500 | ||
If a Defense Position monster you control is attacked, you can send this card from your hand to the Graveyard during the Damage Step to have your attacked monster gain 1500 DEF until the End Phase. | ||||||
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5.3 (14) | Clear Effector | Effect Monster | |||
- | 2 | Spellcaster | 0 | 900 | ||
If this card is sent to the Graveyard as a Synchro Material: Draw 1 card. A Synchro Monster that used this card as a Synchro Material cannot be destroyed by card effects. | ||||||
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5.3 (12) | Dovelgus, Generaider Boss of Iron | Effect Monster | |||
- | 9 | Machine | 1500 | 2500 | ||
You can only control 1 "Dovelgus, Generaider Boss of Iron". (Quick Effect): You can Tribute any number of "Generaider" monsters and/or Machine monsters; Special Summon, from your hand, in Defense Position, exactly that many "Generaider" monsters and/or Machine monsters, all with different names from each other and from the Tributed monsters. You can only use this effect of "Dovelgus, Generaider Boss of Iron" once per turn. | ||||||
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5.3 (12) | Shiny Black "C" | Effect Monster | |||
- | 1 | Insect | 200 | 500 | ||
During either player's turn, when exactly 1 Synchro Monster is Special Summoned to your opponent's side of the field: You can banish this card from your Graveyard to target that face-up Synchro Monster; destroy that target. | ||||||
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5.3 (23) | Helios - The Primordial Sun | Effect Monster | |||
- | 4 | Pyro | ? | ? | ||
This card's ATK/DEF become the number of banished monsters x 100. | ||||||
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5.3 (13) | Mecha Phantom Beast Kalgriffin | Effect Monster | |||
- | 7 | Machine | 1000 | 2500 | ||
You can Tribute 2 "Mecha Phantom Beast" monsters; Special Summon this card from your hand. You can only use this effect of "Mecha Phantom Beast Kalgriffin" once per turn. While you control a Token, this card cannot be destroyed by battle or card effects. Once per turn: You can discard 1 "Mecha Phantom Beast" monster; Special Summon 1 "Mecha Phantom Beast Token" (Machine-Type/WIND/Level 3/ATK 0/DEF 0). | ||||||
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5.3 (4) | Black Dragon Ninja | Effect Monster | |||
- | 7 | Beast | 2800 | 1600 | ||
Cannot be Special Summoned, except with the effect of a "Ninja" monster or "Ninjitsu Art" card. Once per turn, during either player's turn: You can send 1 "Ninja" monster and 1 "Ninjitsu Art" card from your hand and/or face-up from your field to the Graveyard, then target 1 monster on the field; banish it. If this face-up card leaves the field: Special Summon as many monsters banished by this card's effect as possible to their owner's field(s). | ||||||
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5.3 (19) | Barrier Statue of the Torrent | Effect Monster | |||
- | 4 | Aqua | 1000 | 1000 | ||
Neither player can Special Summon monsters, except WATER monsters. | ||||||
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5.3 (22) | Satellarknight Sirius | Effect Monster | |||
- | 4 | Warrior | 1600 | 900 | ||
If this card is Summoned: You can target 5 "tellarknight" monsters in your Graveyard; shuffle all 5 into the Deck, then draw 1 card. You can only use this effect of "Satellarknight Sirius" once per turn. | ||||||
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5.3 (10) | Salvagent Driver | Effect Monster | |||
- | 6 | Cyberse | 2200 | 2100 | ||
If a Cyberse Link Monster you control is destroyed by an opponent's card effect while this card is in your hand or GY (except during the Damage Step): You can Special Summon this card. You can discard 1 Spell, then target 1 Cyberse monster in your GY; Special Summon it, but it cannot attack directly this turn. You can only use each effect of "Salvagent Driver" once per turn. | ||||||
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5.3 (4) | Sunvine Maiden | Effect Monster | |||
- | 1 | Plant | 0 | 0 | ||
When your opponent activates a card or effect that targets a Plant monster(s) you control that was Special Summoned from the Extra Deck (Quick Effect): You can Special Summon this card from your hand, and if you do, negate that effect. You can only use this effect of "Sunvine Maiden" once per turn. Your opponent cannot target "Sunavalon" or "Sunvine" Spells/Traps you control with card effects. | ||||||
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5.3 (4) | Master's Diploman | Effect Monster | |||
- | 5 | Machine | 2000 | 2000 | ||
If this card is Tribute Summoned: You can target 1 monster in your GY and 1 face-up monster your opponent controls; equip the monster from your GY to that opponent's monster. While equipped by this effect, the equipped monster loses ATK equal to the ATK of that monster equipped to it. Your opponent cannot activate the effects of monsters they control that are equipped with Equip Cards in your Spell & Trap Zones. | ||||||
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5.3 (12) | Shiranui Smith | Effect Monster | |||
- | 4 | Zombie | 1000 | 0 | ||
If this card is sent from the field to the Graveyard as a Synchro Material: You can add 1 "Shiranui" card from your Deck to your hand, except "Shiranui Smith". You can only use this effect of "Shiranui Smith" once per turn. If this card is banished: You can activate this effect; this turn, Zombie-Type monsters you control cannot be destroyed by battle. | ||||||
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5.3 (31) | Malefic Red-Eyes Black Dragon (Updated from: Malefic Red-Eyes B. Dragon) | Effect Monster | |||
- | 7 | Dragon | 2400 | 2000 | ||
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 "Red-Eyes Black Dragon" from your Deck. There can only be 1 "Malefic" monster on the field. Other monsters you control cannot declare an attack. If there is no face-up Field Spell on the field, destroy this card. | ||||||
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5.3 (3) | Colonel on C-String | Effect Monster | |||
- | 4 | Warrior | 1400 | 1600 | ||
When this card is Normal Summoned: You can Special Summon 2 Level 4 or lower Warrior monsters with different names from your hand in Defense Position. | ||||||
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5.3 (16) | Sea Lancer | Effect Monster | |||
- | 5 | Beast-Warrior | 1300 | 1000 | ||
You can target any number of your banished Fish, Sea Serpent, and Aqua-Type monsters; equip them to this card. This effect can only be used once while this card is face-up on the field. If this face-up card on the field would be destroyed, you can destroy 1 of those cards, instead. This card gains 1000 ATK while equipped with a monster(s) by this effect. | ||||||
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5.3 (14) | Jade Knight | Effect Monster | |||
- | 4 | Machine | 1000 | 1800 | ||
While this card is in Attack Position, Machine monsters you control with 1200 or less ATK cannot be destroyed by Trap effects. When this card is destroyed by battle and sent to the GY: You can add 1 Level 4 LIGHT Machine monster from your Deck to your hand. | ||||||
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