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Rating Score | Card Name | Card-Type | ||||
---|---|---|---|---|---|---|
Attribute | Level | Type | ATK | DEF | ||
▶︎ Deck | 5.2 (6) | Amazoness Scouts | Effect Monster | |||
- | 2 | Warrior | 500 | 1100 | ||
(Quick Effect): You can Tribute this card; this turn, neither player can target "Amazoness" monsters you currently control with monster effects, also they cannot be destroyed by card effects. | ||||||
▶︎ Deck | 5.2 (11) | The Weather Painter Rain | Effect Monster | |||
- | 3 | Fairy | 1200 | 1400 | ||
If this card is Special Summoned: You can place 1 "The Weather" Spell/Trap from your hand face-up in your Spell & Trap Zone. You can only use this effect of "The Weather Painter Rain" once per turn. Once per turn, during the Standby Phase of the turn after this card was banished from the field to activate a "The Weather" card's effect: You can Special Summon this banished card. | ||||||
▶︎ Deck | 5.2 (19) | Armed Dragon LV3 | Effect Monster | |||
- | 3 | Dragon | 1200 | 900 | ||
During your Standby Phase: You can send this card to the GY; Special Summon 1 "Armed Dragon LV5" from your hand or Deck. | ||||||
▶︎ Deck | 5.2 (15) | The Rock Spirit | Effect Monster | |||
- | 4 | Rock | 1700 | 1000 | ||
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 EARTH monster from your GY. Gains 300 ATK during your opponent's Battle Phase only. | ||||||
▶︎ Deck | 5.2 (17) | Steelswarm Scout | Effect Monster | |||
- | 1 | Fiend | 200 | 0 | ||
At the start of your Main Phase 1, if you control no Spell/Trap Cards: You can Special Summon this card from your Graveyard. You cannot Special Summon another monster(s) the turn you activate this effect. While this card is face-up on the field, it cannot be Tributed, except for the Tribute Summon of a "Steelswarm" monster, and cannot be used as a Synchro Material Monster. | ||||||
▶︎ Deck | 5.2 (14) | Brotherhood of the Fire Fist - Hawk | Effect Monster | |||
- | 3 | Beast-Warrior | 200 | 1500 | ||
If this card in its owner's possession is destroyed by an opponent's card (either by battle or by card effect): You can Set 1 "Fire Formation" Spell Card directly from your Deck. While you control a "Fire Formation" Spell/Trap Card, all "Fire Fist" monsters you control gain 500 ATK and DEF. | ||||||
▶︎ Deck | 5.2 (19) | Elemental HERO Necroshade | Effect Monster | |||
- | 5 | Warrior | 1600 | 1800 | ||
Once, while this card is in the GY, you can Normal Summon 1 Level 5 or higher "Elemental HERO" monster without Tributing. | ||||||
▶︎ Deck | 5.2 (6) | Performapal Miss Director |
Effect Monster Tuner Monster |
|||
- | 6 | Spellcaster | 0 | 2000 | ||
While you control an "Odd-Eyes" monster, your opponent's monsters cannot target this card for attacks. While this card is in face-up Defense Position, your "Odd-Eyes" monsters cannot be destroyed by battle, also you take no battle damage from that battle. You can target 1 Level 1 monster in your GY; Special Summon it, but negate its effects, then, immediately after this effect resolves, Synchro Summon 1 monster using only this card and the Summoned monster. You can only use this effect of "Performapal Miss Director" once per turn. | ||||||
▶︎ Deck | 5.2 (9) | Performapal Uni | Effect Monster | |||
- | 4 | Beast-Warrior | 800 | 1500 | ||
Once per turn, during your Main Phase, if this card was Normal or Special Summoned this turn: You can Special Summon 1 Level 3 or lower "Performapal" monster from your hand in Attack Position. During your opponent's turn (Quick Effect): You can banish 1 "Performapal" monster, except "Performapal Uni", and this card from your GY; the next time you would take battle damage this turn, you do not. | ||||||
▶︎ Deck | 5.2 (17) | Golden Homunculus | Effect Monster | |||
- | 6 | Warrior | 1500 | 1500 | ||
Gains 300 ATK/DEF for each of your banished cards. | ||||||
▶︎ Deck | 5.2 (11) | Kasha | Effect Monster | |||
- | 8 | Zombie | ? | 1000 | ||
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by controlling 2 or more Zombie monsters. If this card is Special Summoned: Shuffle as many other monsters on the field as possible into the Deck, and if you do, this card's ATK becomes 1000 x the number of face-up monsters shuffled into the Deck this way, whose original Type was Zombie. | ||||||
▶︎ Deck | 5.2 (29) | Cosmic Compass | Effect Monster | |||
- | 1 | Machine | 100 | 300 | ||
When this card is Normal Summoned: You can Special Summon a number of "Compass Tokens" (Machine/EARTH/Level 1/ATK 0/DEF 0) up to the number of monsters your opponent controls. | ||||||
▶︎ Deck | 5.2 (17) | Lyna the Light Charmer |
Effect Monster Flip Monster |
|||
- | 3 | Spellcaster | 500 | 1500 | ||
FLIP: Take control of 1 LIGHT monster your opponent controls, while this card is face-up on the field. | ||||||
▶︎ Deck | 5.2 (16) | Cyber Phoenix | Effect Monster | |||
- | 4 | Machine | 1200 | 1600 | ||
While this card is in Attack Position, negate any Spell/Trap effects that target 1 Machine monster you control (and no other cards). When this card is destroyed by battle and sent to the GY: You can draw 1 card. | ||||||
▶︎ Deck | 5.2 (13) | Cipher Wing | Effect Monster | |||
- | 4 | Machine | 1400 | 1200 | ||
If you control a "Cipher" monster, you can Special Summon this card (from your hand). You can Tribute this card; increase the Levels of all "Cipher" monsters you control by 4 until the end of this turn. | ||||||
▶︎ Deck | 5.2 (13) | Shocktopus | Effect Monster | |||
- | 4 | Fish | 1600 | 800 | ||
When this card is destroyed by battle with an opponent's monster and sent to the Graveyard: You can equip this card to that opponent's monster. That monster's ATK becomes 0, also it cannot change its battle position. | ||||||
▶︎ Deck | 5.2 (5) | Shiranui Swordmaster | Effect Monster | |||
- | 2 | Zombie | 600 | 0 | ||
If this card is in your GY and you control 2 or more "Shiranui" monsters with different names: You can Special Summon this card, but banish it when it leaves the field. If this card is banished: You can target 1 Zombie monster you control; it gains 600 ATK until the end of this turn. You can only use each effect of "Shiranui Swordmaster" once per turn. | ||||||
▶︎ Deck | 5.2 (15) | Jester Lord | Effect Monster | |||
- | 1 | Spellcaster | 0 | 0 | ||
While this card is the only monster on the field, it gains 1000 ATK for each card in the Spell & Trap Card Zones. | ||||||
▶︎ Deck | 5.2 (14) | Gentlemander | Effect Monster | |||
- | 4 | Reptile | 1200 | 1000 | ||
When an opponent's monster declares an attack: You can Special Summon this card from your hand. Your opponent's monsters cannot attack any monsters, except this one. | ||||||
▶︎ Deck | 5.2 (13) | Dimension Fortress Weapon | Effect Monster | |||
- | 4 | Machine | 1700 | 200 | ||
Cards cannot be sent from the Deck to the GY. | ||||||
▶︎ Deck | 5.2 (11) | Skull Conductor | Effect Monster | |||
- | 4 | Zombie | 2000 | 0 | ||
If this card is face-up on the field at the end of the Battle Phase: Destroy this face-up card. You can send this card from your hand to the Graveyard; Special Summon up to 2 Zombie-Type monsters from your hand whose combined ATK is exactly 2000. | ||||||
▶︎ Deck | 5.2 (31) | Sophia, Goddess of Rebirth | Effect Monster | |||
- | 11 | Fairy | 3600 | 3400 | ||
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 face-up Ritual, Fusion, Synchro, and Xyz Monster from anywhere on the field, and cannot be Special Summoned by other ways. This card's Special Summon cannot be negated. When this card is Special Summoned: Banish all other cards from both players' hands, fields, and Graveyards. Cards and effects cannot be activated in response to this effect's activation. | ||||||
▶︎ Deck | 5.2 (10) | Twin-Barrel Dragon | Effect Monster | |||
- | 4 | Machine | 1700 | 200 | ||
If this card is Summoned: Target 1 card your opponent controls; toss a coin twice, and if the result is 2 heads, destroy it. | ||||||
▶︎ Deck | 5.2 (11) | Destiny HERO - Dread Servant | Effect Monster | |||
- | 3 | Warrior | 400 | 700 | ||
If this card is Normal Summoned: Place 1 Clock Counter on each "Clock Tower Prison". When this card is destroyed by battle and sent to the GY: You can target 1 Spell/Trap you control; destroy that target. | ||||||
▶︎ Deck | 5.2 (11) | Gemini Scorpion | Effect Monster | |||
- | 4 | Warrior | 1600 | 400 | ||
When this card is Normal or Special Summoned, you can Special Summon 1 Level 4 or lower Gemini Monster from your hand. | ||||||
▶︎ Deck | 5.2 (11) | Troposphere | Effect Monster | |||
- | 6 | Winged Beast | 2400 | 2000 | ||
If you Tribute Summon this card, the Tribute must be Winged Beast-Type. This card is unaffected by the effects of Trap Cards. | ||||||
▶︎ Deck | 5.2 (19) | Dogu | Effect Monster | |||
- | 4 | Rock | 1900 | 0 | ||
During the End Phase, if this card is in the Graveyard because it was sent there by an opponent's card effect this turn while in your possession: You can add, from your Deck to your hand, 1 monster with a different Level from the monsters you control and the monsters in your Graveyard. You can only use this effect of "Dogu" once per turn. | ||||||
▶︎ Deck | 5.2 (5) | Donyoribo @Ignister | Effect Monster | |||
- | 1 | Cyberse | 300 | 0 | ||
During damage calculation, if your "@Ignister" monster is attacked (Quick Effect): You can discard this card; you take no battle damage from that battle. When an "@Ignister" monster effect, or "A.I." Spell/Trap Card or effect, is activated that inflicts damage to your opponent, even during the Damage Step (Quick Effect): You can banish this card from your GY; double that damage inflicted to your opponent. You can only use each effect of "Donyoribo @Ignister" once per turn. | ||||||
▶︎ Deck | 5.2 (23) | Neos Wiseman | Effect Monster | |||
- | 10 | Spellcaster | 3000 | 3000 | ||
Cannot be Normal Summoned or Set. Must be Special Summoned (from your hand) by sending 1 face-up "Elemental HERO Neos" and 1 face-up "Yubel" you control to the Graveyard, and cannot be Special Summoned by other ways. This card cannot be destroyed by card effects. At the end of the Damage Step, if this card battled an opponent's monster: Inflict damage to your opponent equal to the ATK of the monster it battled, and you gain Life Points equal to that monster's DEF. | ||||||
▶︎ Deck | 5.2 (5) | Ariel, Priestess of the Nekroz | Effect Monster | |||
- | 4 | Psychic | 1000 | 1800 | ||
Once per turn: You can reveal any number of "Nekroz" cards in your hand; increase or reduce this card's Level by the number of revealed cards until the end of this turn. If this card is Tributed by a card effect: You can add 1 "Nekroz" monster from your Deck to your hand, except a Ritual Monster. You can only use this effect of "Ariel, Priestess of the Nekroz" once per turn. | ||||||
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