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HOME > Yu-Gi-Oh! Card Search > Search result
Search result Showing 11,011 to 11,040 of 12,274
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Rating Score | Card Name | Card-Type | ||||
---|---|---|---|---|---|---|
Attribute | Level | Type | ATK | DEF | ||
▶︎ Deck | 2.4 (16) | Red Archery Girl | Normal Monster | |||
- | 4 | Aqua | 1400 | 1500 | ||
A mermaid archer that hides in a protective shell, waiting for the right moment to strike. | ||||||
▶︎ Deck | 2.4 (12) | Alligator's Sword | Normal Monster | |||
- | 4 | Beast | 1500 | 1200 | ||
ey, dis mighty lissard man can swing his sword so fast, dat it's more dan da speed a sound! | ||||||
▶︎ Deck | 2.4 (9) | Fortune Fairy Ann | Effect Monster | |||
- | 5 | Spellcaster | 0 | 0 | ||
When you draw this card: You can reveal it; Special Summon it from your hand. If this card is Special Summoned from the hand: You can banish 1 Spellcaster monster from your Deck. You can only use each effect of "Fortune Fairy Ann" once per turn. | ||||||
▶︎ Deck | 2.4 (11) | Etoile Cyber | Effect Monster | |||
- | 4 | Warrior | 1200 | 1600 | ||
If this card attacks directly, it gains 500 ATK during the Damage Step only. | ||||||
▶︎ Deck | 2.4 (10) | Wattmole | Effect Monster | |||
- | 3 | Thunder | 0 | 100 | ||
This card can attack twice during each Battle Phase. If this card attacks a face-down Defense Position monster, you can destroy that monster immediately with this card's effect without flipping it face-up or applying damage calculation. | ||||||
▶︎ Deck | 2.4 (10) | Coach Goblin | Effect Monster | |||
- | 4 | Fiend | 1200 | 1500 | ||
While this card is face-up on your side of the field, you can return 1 Normal Monster Card in your hand to the bottom of your Deck during your End Phase to draw 1 card from your Deck. You can only use this effect once per turn. | ||||||
▶︎ Deck | 2.4 (16) | Bonfire Colossus | Effect Monster | |||
- | 8 | Beast-Warrior | 2600 | 2200 | ||
If you control a FIRE monster, you can Special Summon this card (from your hand). When this card is Special Summoned: Target 2 FIRE monsters you control; destroy those targets. | ||||||
▶︎ Deck | 2.4 (28) | Gadget Hauler | Effect Monster | |||
- | 6 | Machine | 1300 | 0 | ||
Once per turn, you can send any number of "Morphtronic" monsters from your hand to the Graveyard to have this card gain 800 ATK for each. | ||||||
▶︎ Deck | 2.4 (20) | Krystal Dragon | Effect Monster | |||
- | 6 | Dragon | 2500 | 1000 | ||
Once per turn, during your Battle Step, if this card battled this turn: You can add 1 Level 8 Dragon-Type monster from your Deck to your hand. | ||||||
▶︎ Deck | 2.4 (14) | Gray Wing | Effect Monster | |||
- | 3 | Dragon | 1300 | 700 | ||
Discard 1 card from your hand during your Main Phase 1. This monster can attack twice during the Battle Phase of this turn. | ||||||
▶︎ Deck | 2.4 (12) | Great Spirit | Effect Monster | |||
- | 4 | Rock | 500 | 1500 | ||
Once per turn, during your Main Phase, you can flip this card into face-down Defense Position. When this card is Flip Summoned, you can switch the original ATK and DEF of 1 face-up EARTH monster on the field until the end of this turn. | ||||||
▶︎ Deck | 2.4 (14) | Keldo | Effect Monster | |||
- | 4 | Fairy | 1200 | 1600 | ||
If this card is destroyed by battle and sent to the GY: Target 2 cards in your opponent's GY; shuffle them into the Deck. | ||||||
▶︎ Deck | 2.4 (17) | Mecha Phantom Beast Sabre Hawk | Effect Monster | |||
- | 4 | Machine | 2100 | 100 | ||
This card cannot attack your opponent directly. If you have a monster in your Graveyard that is not a "Mecha Phantom Beast" monster, this card cannot attack. This card's Level is increased by the total Levels of all "Mecha Phantom Beast Tokens" you control. While you control a Token, this card cannot be destroyed by battle or card effects. Once per turn: You can Tribute 1 Token, then target 1 card in either player's Graveyard; banish that target. | ||||||
▶︎ Deck | 2.4 (11) | Koa'ki Meiru Speeder | Effect Monster | |||
- | 3 | Machine | 1200 | 2200 | ||
During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Machine-Type monster in your hand. If you draw "Iron Core of Koa'ki Meiru" during your Draw Phase, you can reveal it to your opponent to draw 1 more card. | ||||||
▶︎ Deck | 2.4 (7) | The Tripper Mercury | Effect Monster | |||
- | 8 | Aqua | 2000 | 2000 | ||
When this card is Tribute Summoned: You can change all monsters on the field to face-up Attack Position. You can Tribute 3 monsters to Tribute Summon (but not Set) this card. If Summoned this way, while this card is on the field all monsters your opponent controls lose ATK equal to their original ATK. This card can make a second attack during each Battle Phase. | ||||||
▶︎ Deck | 2.4 (12) | King Pyron |
Effect Monster Gemini Monster |
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- | 5 | Pyro | 1500 | 500 | ||
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect: ●Once per turn, you can inflict 1000 damage to your opponent. |
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▶︎ Deck | 2.4 (18) | Jetroid | Effect Monster | |||
- | 4 | Machine | 1200 | 1800 | ||
At the time this card is selected as an attack target by an opponent's monster, you can activate Trap Card(s) from your hand. | ||||||
▶︎ Deck | 2.4 (19) | Jawsman | Effect Monster | |||
- | 6 | Beast-Warrior | 2600 | 1600 | ||
Cannot be Special Summoned. If you Tribute Summon this card, all Tributes must be WATER. This card gains 300 ATK for each face-up WATER monster you control, except this card. | ||||||
▶︎ Deck | 2.4 (12) | Insect Soldiers of the Sky | Effect Monster | |||
- | 3 | Insect | 1000 | 800 | ||
The ATK of this card increases by 1000 points whenever it attacks a WIND monster. | ||||||
▶︎ Deck | 2.4 (10) | Darksea Float | Effect Monster | |||
- | 1 | Machine | 0 | 300 | ||
When this card on the field is destroyed by a card effect and sent to the Graveyard, the owner of this card draws 1 card. | ||||||
▶︎ Deck | 2.4 (12) | Texchanger | Effect Monster | |||
- | 1 | Cyberse | 100 | 100 | ||
Once per turn, when your monster is targeted for an attack: You can negate that attack, then Special Summon 1 Cyberse Normal Monster from your hand, Deck, or GY. | ||||||
▶︎ Deck | 2.4 (21) | Dotedotengu | Effect Monster | |||
- | 3 | Fiend | 0 | 800 | ||
If this card in your possession is sent to your Graveyard by an opponent's card effect: You can target 1 card your opponent controls; return it to the hand. | ||||||
▶︎ Deck | 2.4 (11) | Nightmare Horse | Effect Monster | |||
- | 2 | Zombie | 500 | 400 | ||
This card can attack your opponent's Life Points directly even if there is a monster on your opponent's side of the field. | ||||||
▶︎ Deck | 2.4 (13) | Nubian Guard | Effect Monster | |||
- | 2 | Warrior | 500 | 500 | ||
If this card inflicts Battle Damage to your opponent's Life Points, you can return 1 Continuous Spell Card from your Graveyard to the top of your Deck. | ||||||
▶︎ Deck | 2.4 (17) | Hannibal Necromancer | Effect Monster | |||
- | 4 | Spellcaster | 1400 | 1800 | ||
If this card is Normal Summoned: Place 1 Spell Counter on it (max. 1). You can remove 1 Spell Counter from this card, then target 1 face-up Trap on the field; destroy that target. | ||||||
▶︎ Deck | 2.4 (18) | Harpie Lady 3 | Effect Monster | |||
- | 4 | Winged Beast | 1300 | 1400 | ||
(This card's name is always treated as "Harpie Lady".) An opponent's monster that battles this card cannot declare an attack during your opponent's next 2 turns. |
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▶︎ Deck | 2.4 (13) | Caravan of the Ice Barrier | Effect Monster | |||
- | 1 | Sea Serpent | 500 | 200 | ||
Once per turn: You can target 2 "Ice Barrier" monsters in your GY; shuffle both into the Deck, then each player draws 1 card. | ||||||
▶︎ Deck | 2.4 (14) | Flare Resonator |
Effect Monster Tuner Monster |
|||
- | 3 | Fiend | 300 | 1300 | ||
A Synchro Monster that used this card as a Synchro Material gains 300 ATK. | ||||||
▶︎ Deck | 2.4 (19) | Voltic Kong | Effect Monster | |||
- | 4 | Beast | 1800 | 1000 | ||
When this card inflicts Battle Damage to your opponent: Send 1 card from the top of your opponent's Deck to the Graveyard for each face-up LIGHT monster you control. | ||||||
▶︎ Deck | 2.4 (14) | Maximum Six | Effect Monster | |||
- | 6 | Warrior | 1900 | 1600 | ||
When this card is Tribute Summoned: Roll a six-sided die, and this card gains ATK equal to the result x 200. | ||||||
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