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HOMEYu-Gi-Oh! Card Search > Search result

Search result  Showing 11,101 to 11,130 of 12,274


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Rating Score Card Name Card-Type
Attribute Level Type ATK DEF
メガザウラー ▶︎ Deck 2.3 10 Megazowler Normal Monster
- 6 Dinosaur 1800 2000
Nothing stands in the way of this spike-covered dinosaur!
ヤランゾ ▶︎ Deck 2.3 16 Yaranzo Normal Monster
- 4 Zombie 1300 1500
A treasure box containing a monster that attacks any unwary bandit.
レアメタル・レディ ▶︎ Deck 2.3 10 Robolady Normal Monster
- 3 Machine 450 900
A warrior fully covered with metal. It upgrades by fusing with "Roboyarou".
アマゾネスの吹き矢兵 ▶︎ Deck 2.3 12 Amazoness Blowpiper Effect Monster
- 3 Warrior 800 1500
Select 1 face-up monster your opponent controls during each of your Standby Phases. It loses 500 ATK until the end of this turn.
暗黒大要塞鯱 ▶︎ Deck 2.3 12 Orca Mega-Fortress of Darkness Effect Monster
- 5 Sea Serpent 2100 1200
By tributing 1 "Torpedo Fish" on your side of the field, destroy 1 monster on the field. By Tributing 1 "Cannonball Spear Shellfish" on your side of the field, destroy 1 Spell or Trap Card on the field.
アーミー・ジェネクス ▶︎ Deck 2.3 13 Genex Army Effect Monster
- 6 Machine 2300 1300
When this card is Tribute Summoned by Tributing a "Genex" monster, you can destroy 1 card your opponent controls.
インヴェルズ・グレズ ▶︎ Deck 2.3 22 Steelswarm Hercules Effect Monster
- 10 Fiend 3200 0
Cannot be Special Summoned. Requires 3 "Steelswarm" Tributes to Normal Summon (cannot be Normal Set). Once per turn: You can pay half your Life Points; destroy all other cards on the field.
エクゾディア・ネクロス ▶︎ Deck 2.3 25 Exodia Necross Effect Monster
- 4 Spellcaster 1800 0
Cannot be Normal Summoned/Set. Must be Special Summoned with "Contract with Exodia", and cannot be Special Summoned by other ways. Cannot be destroyed by battle or Spell/Trap effect. Once per turn, during your Standby Phase: This card gains 500 ATK. Destroy this card unless all 5 of these cards are in your Graveyard - "Exodia the Forbidden One", "Right Arm of the Forbidden One", "Left Arm of the Forbidden One", "Right Leg of the Forbidden One" and "Left Leg of the Forbidden One".
エレメント・デビル ▶︎ Deck 2.3 10 Element Doom Effect Monster
- 4 Fiend 1500 1200
This monster gets the following effect(s) while there is a monster(s) with the following Attribute(s) on the field:
●EARTH: Negate the effect of an Effect Monster that this card destroyed by battle.
●WIND: If this card destroyed your opponent's monster by battle, it can attack once again in a row.
EMターントルーパー ▶︎ Deck 2.3 4 Performapal Turn Trooper Effect Monster
- 4 Warrior 1200 1200
At the start of your Battle Phase: You can place 1 counter on this card (max. 2). This card gains the following effect, based on the number of counters on it.
●1: Once per turn, when an opponent's monster declares an attack: You can negate that attack.
●2: You can Tribute this card; banish all monsters on the field, until your opponent's 2nd End Phase.
先史遺産モアイキャリア ▶︎ Deck 2.3 11 Chronomaly Moai Carrier Effect Monster
- 5 Rock 900 1800
If your opponent controls a card and you control no cards, you can Special Summon this card (from your hand).
機皇神龍アステリスク ▶︎ Deck 2.3 34 Meklord Astro Dragon Asterisk Effect Monster
- 10 Machine 0 0
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by controlling 3 or more "Meklord" monsters. When this card is Special Summoned: You can target any number of "Meklord" monsters you control, except this card; send those targets to the GY, and if you do, this card's ATK becomes the combined original ATK of the monsters sent to the GY by this effect. Each time a Synchro Monster(s) is Special Summoned: Inflict 1000 damage to the Summoning player.
極星邪狼フェンリル ▶︎ Deck 2.3 15 Fenrir the Nordic Wolf Effect Monster
- 10 Beast 4000 4000
Cannot be Normal Summoned/Set. During your Main Phase 2, if an "Aesir" monster is on the field, you can Special Summon this card (from your hand) to your opponent's side of the field in Defense Position. If an "Aesir" monster is not on the field, destroy this card. At the start of your Battle Phase: Change all Defense Position monsters you control to face-up Attack Position. Both players take any battle damage from attacks involving this card.
巨人ゴーグル ▶︎ Deck 2.3 15 Goggle Golem Effect Monster
Gemini Monster
- 4 Rock 1500 500
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect:
●The original ATK of this card becomes 2100.
騎竜 ▶︎ Deck 2.3 12 Kiryu Effect Monster
Union Monster
- 5 Dragon 2000 1500
Once per turn, during your Main Phase, if you control this card on the field, you can equip it to your "Dark Blade" as an Equip Spell Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, increase the ATK/DEF of the equipped monster by 900 points, and you can Tribute this card to allow the equipped monster to attack your opponent's Life Points directly this turn. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.)
原子ホタル ▶︎ Deck 2.3 10 Atomic Firefly Effect Monster
- 1 Insect 100 200
When this face-up card on the field attacks or is attacked and it is destroyed as a result of battle, the player who destroyed it takes 1000 points of damage.
サイバー・チュチュ ▶︎ Deck 2.3 10 Cyber Tutu Effect Monster
- 3 Warrior 1000 800
If the ATK of each monster your opponent controls is higher than this card's, this card can attack directly.
サイバー・バリア・ドラゴン ▶︎ Deck 2.3 22 Cyber Barrier Dragon Effect Monster
- 6 Machine 800 2800
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except with "Attack Reflector Unit". Once per turn, while this card is in Attack Position, your opponent's next attack is negated.
サウザンド・アイズ・フィッシュ ▶︎ Deck 2.3 12 Thousand-Eyes Jellyfish Effect Monster
- 5 Fish 300 2100
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 1 "Ocean's Keeper". Your opponent must play with their hand revealed.
紫炎の荒武者 ▶︎ Deck 2.3 8 Shien's Daredevil Effect Monster
- 4 Warrior 1600 1000
When this card is Normal Summoned: Place 1 Bushido Counter on it (max. 1). This card gains 300 ATK while it has a Bushido Counter on it. Once per turn: You can target 1 face-up card on the field that you can place a Bushido Counter on; remove 1 Bushido Counter from this card, then place it on that target.
深海の戦士 ▶︎ Deck 2.3 12 Deepsea Warrior Effect Monster
- 5 Warrior 1600 1800
As long as "Umi" is face-up on the field, this card is unaffected by any Spell Cards.
ジェネクス・ヒート ▶︎ Deck 2.3 15 Genex Furnace Effect Monster
- 5 Pyro 2000 1300
If you control a face-up "Genex Controller", you can Normal Summon this card without Tributing.
地縛大神官 ▶︎ Deck 2.3 19 Earthbound Linewalker Effect Monster
- 4 Fiend 1200 1900
"Earthbound Immortal" monsters cannot be destroyed by their own effects.
ジュラック・ティラヌス ▶︎ Deck 2.3 12 Jurrac Tyrannus Effect Monster
- 7 Dinosaur 2500 1400
You can Tribute 1 Dinosaur monster; this card gains 500 ATK. If this card destroys an opponent's monster by battle and sends it to the GY: This card gains 300 ATK.
スカル・クラーケン ▶︎ Deck 2.3 16 Skull Kraken Effect Monster
- 3 Aqua 600 1600
When this card is Normal Summoned: You can target 1 face-up Spell Card your opponent controls; destroy that target. Once per turn: You can change the Battle Position of this card.
スレイブ・エイプ ▶︎ Deck 2.3 14 Test Ape Effect Monster
- 2 Beast 700 300
When this card is destroyed by battle and sent to the Graveyard, you can Special Summon 1 Level 4 or lower "Gladiator Beast" monster from your Deck.
ゾンビタイガー ▶︎ Deck 2.3 12 Zombie Tiger Effect Monster
Union Monster
- 3 Zombie 1400 1600
Once per turn, you can either: Target 1 "Decayed Commander" you control; equip this card to that target, OR: Unequip this card and Special Summon it in Attack Position. While equipped by this effect, the equipped monster gains 500 ATK/DEF. If the equipped monster destroys an opponent's monster by battle: Discard 1 random card from their hand. (A monster can only be equipped with 1 Union Monster at a time. If the equipped monster would be destroyed by battle, destroy this card instead.)
D-HERO ダイハードガイ ▶︎ Deck 2.3 15 Destiny HERO - Captain Tenacious Effect Monster
- 3 Warrior 800 800
Once per turn, during your Standby Phase: You can target 1 "Destiny HERO" monster in your Graveyard that was destroyed by battle since your last Standby Phase, if you controlled this face-up card when the target was destroyed; Special Summon that target.
デス・ヴォルストガルフ ▶︎ Deck 2.3 13 Des Volstgalph Effect Monster
- 6 Dragon 2200 1700
If this card destroys an opponent's monster by battle and sends it to the Graveyard: Inflict 500 damage to your opponent. Each time a Normal or Quick-Play Spell Card resolves, this card gains 200 ATK until the end of this turn.
デルタトライ ▶︎ Deck 2.3 6 Delta Tri Effect Monster
- 4 Machine 1200 1000
If this card destroys an opponent's monster by battle: Activate 1 of these effects.
●Target 1 appropriate Union Monster in your GY; equip that target to this card.
●Target 1 face-up LIGHT Machine monster you control; shuffle that target into the Deck, then draw 1 card.
Other sorts : Card Registration Date, scale blue, scale red

(371/410 pages) 11,101 - 11,130

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Keyword
Effect Category
Clear
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Summon
addition to your Normal Summon/Set Normal Summon by Effect Tribute Reduce Compromise Normal Summon A minimum of three tributes is required for the Summon Tributes for 2 or 3 bodies Tribute Spell and Trap Cards Second Summon Special Summon this card from your hand Special Summon this card from GY Special Summon this card from Deck Special Summon this card from Extra Deck Special Summon this banished monsters Special Summon this card from Spell & Trap Zone Special Summon this card from Pendulum Zone Pendulum Summon By Effect Special Summon Trap Monster Special Summon Tokens Unequip and Special Summon Special Summon. ignoring its Summoning conditions cannot be negated Special Summon cannot be negated
Set
Special Summon it in face-down Defense Position Set 1 Spell/Trap Place Pendulum Monster in your Pendulum Zone.
Draw・Card Search
Draw Draw-related effects add Card from your Deck to your hand add Card from your Deck to your GY add Card from your banished Card add Card from your Deck to your Extra Deck Add card from your hand to your opponent's hand
Destroy
Destroy Monster Destroy Spell Destroy Trap Destroy Pendulum Zone Card Destroy hand card Destroy Deck card Destroy the negated card self-destruction, Destruction instead Take away destroyed cards
Return
return to the hand return to the Deck, Extra Deck return to the Deck, Extra Deck, from hand return to the Deck, Extra Deck, from GY Place at the top of the deck Place at the bottom of the deck return to Extra Deck from Deck return to Deck from Extra Deck returns banished cards to the field returns banished cards to the GY banished cards return to the Deck, Extra Deck
Banish
banish Monster banish Spell banish Trap banish Pendulum Zone Card banish the negated card banish this card when it leaves the field banish hand Card banish GY Card banish Deck Card banish Extra Deck Card self-banish, banish instead banish face-down
Send to GY・Discard
send card from your field to the GY send card from your hand to the GY self-send, send instead Discard send card from your Deck to the GY send card from your Extra Deck to the GY
Tribute
Tribute this card from field Tribute this card from hand
Attack
multiple attacks attack all monsters attack directly must attack attack while in face-up Defense Position
Damage
battles damage related piercing battle damage to your opponent inflict damage take damage no effect damage, decrease damage
LP, Life Point
pay LP lose LP change LP gain LP Life cost related
Change
gain ATK lose ATK change ATK gain DEF lose DEF change DEF change Level change Rank change Pendulum Scale change Type change Attribute change face-up or face-down change battle position change Card Control change attack targets change effect targets change hand size change Card effects change the order of the deck Copy card information
Summon Limit
cannot Tribute Summon cannot Normal Summon cannot Flip Summon cannot Special Summon cannot Normal Summon(this card) cannot Special Summon(this card)
Negate
negate the attack negate Monster effects negate Spell negate Trap negate Summon negate Flip Summon negate Special Summon negate this card's other effects negate specific card
Resistance, Limit, Not Allowed
Cannot be destroyed by battle Cannot be destroyed by effects Limit attack targets Limit effect targets cannot target with Monster effects cannot target with Spell effects cannot target with Trap effects Unaffected by Monster effects Unaffected by Spell effects Unaffected by Trap effects Unaffected by specific card cannot be negated control of all monsters on the field returns to the owner Limit attack Monster and attack number Cannot attack Cannot attack directly Monster effects cannot activate Spell effects cannot activate Trap effects cannot activate Pendulum Monster effects cannot activate Special Card effects cannot activate Cannot activate cards or effects in response to the activation of your Card cannot Set cannot be Tributed cannot be banished cannot draw cannot change battle position cannot card control unused zones only control 1 cannot return to the Deck, Extra Deck cannot add Card from your Deck to your hand cannot send card from your Deck to the GY once per Duel
Treat
This card's name becomes another card's name treated as a Normal Monster treated as a Tuner Monster treated as a Non-Tuner Monster be treated another attribute or another type or another level treated as a Spell, Trap Treat as a specific category card
Material・Counters
Fusion Material related Synchro Material related Xyz Material related Link Material related Ritual Material related Cannot be used as Material Place or remove counters
Equip
treated as an Equip Spell Equipped with cards
Published
reveal set cards reveal hand cards reveal Draw cards reveal Deck cards reveal Ectra Deck cards
Other
activate Spell/Trap Cards from your hand activate Spell/Trap Cards from your deck activate Spell/Trap Cards from your GY activate Card the turn it was Set Shuffle the deck Coin toss related effects Dice-related effects Rock-paper-scissors-related effects move Zone Exchanging hands, giving and receiving cards Applying effects during duels cannot conduct your Phase Skip Turn becomes the End Phase of this turn win the Match win the Duel
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Card-Type and
Type/Attribute Attribute
Level
Pendulum blue
red
Link
ATK
DEF
Limit
Rating Score
Japanese Only Cards


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