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HOMEYu-Gi-Oh! Card Search > Search result

Search result  Showing 10,981 to 11,010 of 12,274


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Rating Score Card Name Card-Type
Attribute Level Type ATK DEF
レアゴールド・アーマー ▶︎ Deck 2.5 13 Raregold Armor Equip Spell
As long as you control the monster equipped with this card, your opponent cannot attack other monsters other than the equipped monster.
ポップルアップ ▶︎ Deck 2.5 17 Pop-Up Quick-Play Spell
If your opponent controls a card in their Field Zone and you do not: Activate 1 Field Spell Card from your Deck. You can only activate 1 "Pop-Up" per turn.
セイバー・ヴォールト ▶︎ Deck 2.5 13 Saber Vault Field Spell
Each face-up "X-Saber" monster on the field gains 100 ATK x its Level, and loses 100 DEF x its Level.
大番狂わせ ▶︎ Deck 2.5 8 A Major Upset Normal Trap
Tribute 1 face-up Attack Position Level 2 or lower monster; return all Level 7 or higher Special Summoned monsters to the hand.
オーバーリミット ▶︎ Deck 2.5 12 Over Limit Normal Trap
Pay 500 Life Points. Special Summon from both players' Graveyards as many Normal Monsters as possible with 1000 or less ATK that were destroyed by battle this turn.
隠れ兵 ▶︎ Deck 2.5 10 Hidden Soldiers Normal Trap
When your opponent Normal or Flip Summons a monster: Special Summon 1 Level 4 or lower DARK monster from your hand.
忍の六武 ▶︎ Deck 2.5 15 The Six Shinobi Normal Trap
If you control 6 "Six Samurai" monsters with different Attributes: Skip your opponent's next turn.
守護霊のお守り ▶︎ Deck 2.5 11 Deal of Phantom Normal Trap
Select 1 monster face-up on the field. Increase the selected monster's ATK by 100 points for each monster in your Graveyard during the turn this card is activated. The number of monster(s) are applied when this card is activated.
ジュラシック・インパクト ▶︎ Deck 2.5 6 Jurassic Impact Normal Trap
If you control 2 or more Dinosaur monsters and your LP is lower than your opponent's: Destroy as many monsters on the field as possible, and if you do, take 1000 damage for each monster destroyed, then inflict damage to your opponent, equal to the damage you took. Until the end of the next turn after this card is activated, neither player can Normal or Special Summon.
セイクリッドの流星 ▶︎ Deck 2.5 15 Constellar Meteor Normal Trap
During the turn this card is activated, if an opponent's monster battles a "Constellar" monster, and the opponent's monster is not destroyed, shuffle it into the Deck at the end of the Damage Step.
天使の涙 ▶︎ Deck 2.5 11 Graceful Tear Normal Trap
Add 1 card from your hand to your opponent's hand, then gain 2000 LP.
デュアル・ブースター ▶︎ Deck 2.5 11 Gemini Booster Normal Trap
Equip this card to a Gemini Monster you control as an Equip Card. It gains 700 ATK. When this card is destroyed while equipped and sent to the Graveyard, select 1 face-up Gemini Monster and treat it as an Effect Monster.
白衣の天使 ▶︎ Deck 2.5 11 Numinous Healer Normal Trap
You can only activate this card when you take damage to your Life Points. Increase your Life Points by 1000 points. Also, increase your Life Points by 500 points for each "Numinous Healer" card in your Graveyard.
ハーフorストップ ▶︎ Deck 2.5 13 Half or Nothing Normal Trap
During your opponent's Battle Phase (except during the Damage Step): Your opponent chooses 1 of these effects.
●Halve the ATK of all monsters they currently control, until the end of the Battle Phase.
●End the Battle Phase.
悲劇の引き金 ▶︎ Deck 2.5 12 Remote Revenge Normal Trap
Activate only when a monster you control is targeted by a Spell, Trap or Effect Monster's effect that destroys 1 monster on the field. Switch the target to an appropriate monster your opponent controls.
ピケルの魔法陣 ▶︎ Deck 2.5 8 Pikeru's Circle of Enchantment Normal Trap
Damage to you from card effects becomes 0 until the end of this turn.
フェイク・フェザー ▶︎ Deck 2.5 15 Fake Feather Normal Trap
Send 1 "Blackwing" monster from your hand to the Graveyard and select 1 Normal Trap Card in your opponent's Graveyard. The effect of this card will be same as the selected Normal Trap Card.
埋蔵金の地図 ▶︎ Deck 2.5 16 Treasure Map Normal Trap
You can only activate this card in response to the activation of an effect that would return this card from the field to the hand. Draw 2 cards from your Deck and discard 1 card from your hand.
誘発召喚 ▶︎ Deck 2.5 13 Triggered Summon Normal Trap
Activate only when a monster is Special Summoned to your opponent's side of the field. Each player can Special Summon 1 Level 4 or lower monster from their hand.
連鎖旋風 ▶︎ Deck 2.5 13 Chain Whirlwind Normal Trap
Activate only when a card on the field is destroyed by a card effect. Select 2 Spell/Trap Cards on the field and destroy them.
墓荒らしの報い ▶︎ Deck 2.5 16 Graverobber's Retribution Continuous Trap
During each of your Standby Phases, inflict 100 points of damage to your opponent's Life Points for each of your opponent's monsters that have been removed from play.
無差別破壊 ▶︎ Deck 2.5 11 Blind Destruction Continuous Trap
Once per turn, during your Standby Phase: Roll a six-sided die. If the result is 1-5, destroy all monsters on the field with the same Level as the number rolled. If it is 6, destroy all Level 6 and higher monsters on the field.
ディザーム ▶︎ Deck 2.5 11 Disarm Counter Trap
Return 1 "Gladiator Beast" card from your hand to the Deck, and negate the activation and effect of a Spell Card, and destroy it.
アクロバットモンキー ▶︎ Deck 2.4 13 Acrobat Monkey Normal Monster
- 3 Machine 1000 1800
An autonomous monkey type robot which was developed with cutting-edge technology. It moves very acrobatically.
ギガント ▶︎ Deck 2.4 16 Giganto Normal Monster
- 5 Machine 1700 1800
A massive steel ball that mows down anything in its path.
ストーンジャイアント ▶︎ Deck 2.4 10 Stone Ogre Grotto Normal Monster
- 5 Rock 1600 1500
A behemoth shaped by giant boulders.
月明かりの乙女 ▶︎ Deck 2.4 10 Maiden of the Moonlight Normal Monster
- 4 Spellcaster 1500 1300
A sorcerer blessed by lunar light with powers far beyond mortal comprehension.
デビル・ドラゴン ▶︎ Deck 2.4 14 Koumori Dragon Normal Monster
- 4 Dragon 1500 1200
A vicious, fire-breathing dragon whose wicked flame corrupts the souls of its victims.
ハンター・スパイダー ▶︎ Deck 2.4 14 Hunter Spider Normal Monster
- 5 Insect 1600 1400
This monster feeds on whatever it catches in its web.
メデューサの亡霊 ▶︎ Deck 2.4 10 The Snake Hair Normal Monster
- 4 Zombie 1500 1200
A monster with a head of poison snakes. One look from this monster can turn an opponent to stone.
Other sorts : Card Registration Date, scale blue, scale red

(367/410 pages) 10,981 - 11,010

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Keyword
Effect Category
Clear
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Summon
addition to your Normal Summon/Set Normal Summon by Effect Tribute Reduce Compromise Normal Summon A minimum of three tributes is required for the Summon Tributes for 2 or 3 bodies Tribute Spell and Trap Cards Second Summon Special Summon this card from your hand Special Summon this card from GY Special Summon this card from Deck Special Summon this card from Extra Deck Special Summon this banished monsters Special Summon this card from Spell & Trap Zone Special Summon this card from Pendulum Zone Pendulum Summon By Effect Special Summon Trap Monster Special Summon Tokens Unequip and Special Summon Special Summon. ignoring its Summoning conditions cannot be negated Special Summon cannot be negated
Set
Special Summon it in face-down Defense Position Set 1 Spell/Trap Place Pendulum Monster in your Pendulum Zone.
Draw・Card Search
Draw Draw-related effects add Card from your Deck to your hand add Card from your Deck to your GY add Card from your banished Card add Card from your Deck to your Extra Deck Add card from your hand to your opponent's hand
Destroy
Destroy Monster Destroy Spell Destroy Trap Destroy Pendulum Zone Card Destroy hand card Destroy Deck card Destroy the negated card self-destruction, Destruction instead Take away destroyed cards
Return
return to the hand return to the Deck, Extra Deck return to the Deck, Extra Deck, from hand return to the Deck, Extra Deck, from GY Place at the top of the deck Place at the bottom of the deck return to Extra Deck from Deck return to Deck from Extra Deck returns banished cards to the field returns banished cards to the GY banished cards return to the Deck, Extra Deck
Banish
banish Monster banish Spell banish Trap banish Pendulum Zone Card banish the negated card banish this card when it leaves the field banish hand Card banish GY Card banish Deck Card banish Extra Deck Card self-banish, banish instead banish face-down
Send to GY・Discard
send card from your field to the GY send card from your hand to the GY self-send, send instead Discard send card from your Deck to the GY send card from your Extra Deck to the GY
Tribute
Tribute this card from field Tribute this card from hand
Attack
multiple attacks attack all monsters attack directly must attack attack while in face-up Defense Position
Damage
battles damage related piercing battle damage to your opponent inflict damage take damage no effect damage, decrease damage
LP, Life Point
pay LP lose LP change LP gain LP Life cost related
Change
gain ATK lose ATK change ATK gain DEF lose DEF change DEF change Level change Rank change Pendulum Scale change Type change Attribute change face-up or face-down change battle position change Card Control change attack targets change effect targets change hand size change Card effects change the order of the deck Copy card information
Summon Limit
cannot Tribute Summon cannot Normal Summon cannot Flip Summon cannot Special Summon cannot Normal Summon(this card) cannot Special Summon(this card)
Negate
negate the attack negate Monster effects negate Spell negate Trap negate Summon negate Flip Summon negate Special Summon negate this card's other effects negate specific card
Resistance, Limit, Not Allowed
Cannot be destroyed by battle Cannot be destroyed by effects Limit attack targets Limit effect targets cannot target with Monster effects cannot target with Spell effects cannot target with Trap effects Unaffected by Monster effects Unaffected by Spell effects Unaffected by Trap effects Unaffected by specific card cannot be negated control of all monsters on the field returns to the owner Limit attack Monster and attack number Cannot attack Cannot attack directly Monster effects cannot activate Spell effects cannot activate Trap effects cannot activate Pendulum Monster effects cannot activate Special Card effects cannot activate Cannot activate cards or effects in response to the activation of your Card cannot Set cannot be Tributed cannot be banished cannot draw cannot change battle position cannot card control unused zones only control 1 cannot return to the Deck, Extra Deck cannot add Card from your Deck to your hand cannot send card from your Deck to the GY once per Duel
Treat
This card's name becomes another card's name treated as a Normal Monster treated as a Tuner Monster treated as a Non-Tuner Monster be treated another attribute or another type or another level treated as a Spell, Trap Treat as a specific category card
Material・Counters
Fusion Material related Synchro Material related Xyz Material related Link Material related Ritual Material related Cannot be used as Material Place or remove counters
Equip
treated as an Equip Spell Equipped with cards
Published
reveal set cards reveal hand cards reveal Draw cards reveal Deck cards reveal Ectra Deck cards
Other
activate Spell/Trap Cards from your hand activate Spell/Trap Cards from your deck activate Spell/Trap Cards from your GY activate Card the turn it was Set Shuffle the deck Coin toss related effects Dice-related effects Rock-paper-scissors-related effects move Zone Exchanging hands, giving and receiving cards Applying effects during duels cannot conduct your Phase Skip Turn becomes the End Phase of this turn win the Match win the Duel
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Card-Type and
Type/Attribute Attribute
Level
Pendulum blue
red
Link
ATK
DEF
Limit
Rating Score
Japanese Only Cards


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