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HOME > Yu-Gi-Oh! Card Search > Search result
Search result Showing 9,541 to 9,570 of 12,274
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Rating Score | Card Name | Card-Type | |||||||||||
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Attribute | Level | Type | ATK | DEF | |||||||||
▶︎ Deck | 4 (2) | Turbo-Tainted Hot Rod GT19 |
Effect Monster Flip Monster Tuner Monster |
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- | 3 | Machine | 500 | 1500 | |||||||||
FLIP: You can declare a Level from 1 to 9; this card becomes that Level until the end of this turn. After this card has been flipped face-up, during any Main Phase (Quick Effect): You can target 1 other face-up monster on either field; immediately after this effect resolves, Synchro Summon 1 monster using only this card and that target. You can only use 1 "Turbo-Tainted Hot Rod GT19" effect per turn, and only once that turn. |
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▶︎ Deck | 4 (12) | Doom Donuts |
Effect Monster Flip Monster |
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- | 1 | Fiend | 0 | 0 | |||||||||
FLIP: Destroy all face-up monsters on the field with an original ATK or DEF of 0. | |||||||||||||
▶︎ Deck | 4 (16) | Knight Day Grepher |
Effect Monster Gemini Monster |
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- | 4 | Warrior | 1700 | 1600 | |||||||||
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect. ●During your End Phase: You can target 1 Equip Spell Card in your Graveyard; add that target to your hand. You can only use this effect of "Knight Day Grepher" once per turn. |
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▶︎ Deck | 4 (3) | Guard Ghost | Effect Monster | ||||||||||
- | 4 | Zombie | 1800 | 100 | |||||||||
If this card is Special Summoned from the GY: You can target 1 monster you control; it cannot be destroyed by battle or card effects this turn. During the End Phase, if this card is currently banished, and was banished this turn: You can add this card to your hand. You can only use each effect of "Guard Ghost" once per turn. | |||||||||||||
▶︎ Deck | 4 (21) | Bachibachibachi | Effect Monster | ||||||||||
- | 3 | Insect | 800 | 800 | |||||||||
An Xyz Monster that was Summoned using this card on the field as Xyz Material gains this effect. ●If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. |
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▶︎ Deck | 4 (8) | Burning Skull Head | Effect Monster | ||||||||||
- | 3 | Zombie | 1000 | 800 | |||||||||
When this card is Special Summoned from your hand, inflict 1000 damage to your opponent. You can remove from play this face-up card you control to return 1 removed from play "Skull Flame" to its owner's Graveyard. | |||||||||||||
▶︎ Deck | 4 (22) | Kazejin | Effect Monster | ||||||||||
- | 7 | Spellcaster | 2400 | 2200 | |||||||||
Once while face-up on the field, during damage calculation in your opponent's turn, if this card is being attacked (Quick Effect): You can target the attacking monster; make that target's ATK 0 during damage calculation only. | |||||||||||||
▶︎ Deck | 4 (31) | Felgrand Dragon | Effect Monster | ||||||||||
- | 8 | Dragon | 2800 | 2800 | |||||||||
Cannot be Special Summoned except from the Graveyard, and only if it was sent there from the field. If this card is Special Summoned: Target 1 monster in your Graveyard; this card gains ATK equal to that monster's Level x 200. | |||||||||||||
▶︎ Deck | 4 (13) | Flelf | Effect Monster | ||||||||||
- | 2 | Spellcaster | 800 | 1300 | |||||||||
Once per turn: You can reveal 1 monster in your hand; increase the Level of this card by the Level of that monster, until the End Phase. | |||||||||||||
▶︎ Deck | 4 (13) | Flame Ruler | Effect Monster | ||||||||||
- | 4 | Pyro | 1500 | 1600 | |||||||||
This card can be treated as 2 Tributes for the Tribute Summon of a FIRE monster. | |||||||||||||
▶︎ Deck | 4 (7) | Putrid Pudding Body Buddies | Effect Monster | ||||||||||
- | 1 | Fiend | 300 | 300 | |||||||||
Cannot be used as a Fusion, Synchro, or Xyz Material for a Summon. While this card is face-up on the field, it cannot be Tributed. During your End Phase: You can target 1 card in your Pendulum Zone; destroy it, and if you do, give control of this card to your opponent. During each of your Standby Phases: Take 300 damage. | |||||||||||||
▶︎ Deck | 4 (9) | Predaplant Moray Nepenthes | Effect Monster | ||||||||||
- | 4 | Plant | 1600 | 1000 | |||||||||
This card gains 200 ATK for each Predator Counter on the field. When this card destroys an opponent's monster by battle: You can equip that monster to this card. Once per turn: You can target 1 Monster Card equipped to this card by this card's effect; destroy it, and if you do, gain LP equal to its original ATK. | |||||||||||||
▶︎ Deck | 4 (6) | Penguin Torpedo | Effect Monster | ||||||||||
- | 3 | Aqua | 550 | 300 | |||||||||
This card can attack directly. When this card inflicts battle damage to your opponent: You can target 1 Level 6 or lower monster your opponent controls; take control of it until the End Phase, but its effects are negated, also it cannot declare an attack, while you control it. You can only use this effect of "Penguin Torpedo" once per turn. At the end of the Damage Step, if this card attacked: Destroy this card. | |||||||||||||
▶︎ Deck | 4 (9) | Dark Garnex the Cubic Beast | Effect Monster | ||||||||||
- | 2 | Beast | 0 | 0 | |||||||||
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by sending 1 "Cubic" monster you control to the Graveyard. If Summoned this way, this card gains 1000 ATK. When this card destroys a monster by battle: You can target up to 2 "Vijam the Cubic Seed" in your Graveyard; send this card to the Graveyard, and if you do, Special Summon them, then you can add 1 "Blade Garoodia the Cubic Beast" from your Deck to your hand. | |||||||||||||
▶︎ Deck | 4 (10) | Radiant Jeral | Effect Monster | ||||||||||
- | 4 | Fairy | 1000 | 2000 | |||||||||
When this card is sent to the Graveyard (except if destroyed by battle), gain 1000 Life Points if "The Sanctuary in the Sky" is on the field. | |||||||||||||
▶︎ Deck | 4 (12) | Magical Reflect Slime |
Effect Monster Gemini Monster |
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- | 3 | Aqua | 700 | 1200 | |||||||||
This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect: ● Your opponent takes all Battle Damage that you would have taken from a battle involving this card. |
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▶︎ Deck | 4 (5) | Megistric Maginician | Effect Monster | ||||||||||
- | 1 | Spellcaster | 0 | 2000 | |||||||||
Each time a Spell Card is activated, place 1 Spell Counter on this card when that Spell resolves. During the End Phase: You can remove 3 Spell Counters from this card, then target 1 of your banished Spells; add 1 card with the target's name from your Deck to your hand. You can only use this effect of "Megistric Maginician" once per turn. | |||||||||||||
▶︎ Deck | 4 (2) | Mental Tuner |
Effect Monster Tuner Monster |
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- | 3 | Psychic | 200 | 2100 | |||||||||
You can activate 1 of these effects; ●Banish up to 1 LIGHT and up to 1 DARK monster from your hand and/or GY; increase or decrease this card's Level by the exact number banished, until the end of this turn. ●Target up to 2 of your banished monsters (1 LIGHT and/or 1 DARK); return them to the GY, and if you do, increase or decrease this card's Level by the exact number returned, until the end of this turn. You can only use this effect of "Mental Tuner" once per turn. |
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▶︎ Deck | 4 (3) | Light Law Medium | Effect Monster | ||||||||||
- | 2 | Fairy | 400 | 300 | |||||||||
At the start of your opponent's Battle Phase: You can target any number of Attack Position monsters your opponent controls; while this card is in your Monster Zone, those monsters must attack this card this turn, if able. Once per turn, when an attack is declared involving this card and an opponent's Attack Position monster: You can negate the attack, and if you do, inflict damage to your opponent equal to half the original ATK of that opponent's monster. | |||||||||||||
▶︎ Deck | 4 (9) | Queen Angel of Roses | Effect Monster | ||||||||||
- | 7 | Plant | 2400 | 1300 | |||||||||
You can Tribute Summon this card in face-up Attack Position by Tributing 1 Plant monster. Once per turn, during your Standby Phase: Destroy the 1 face-up monster on the field that has the lowest ATK (your choice, if tied). | |||||||||||||
▶︎ Deck | 4 (5) | Vision HERO Minimum Ray | Effect Monster | ||||||||||
- | 3 | Warrior | 1200 | 700 | |||||||||
If you take battle or effect damage while this card is in your GY: You can place this card from your GY in your Spell & Trap Zone as a face-up Continuous Trap. During the Main Phase, if this card is treated as a Continuous Trap: You can Tribute 1 "HERO" monster; Special Summon this card. If this card is Special Summoned from the Spell & Trap Zone: You can destroy 1 Level 4 or lower monster your opponent controls. You can only use each effect of "Vision HERO Minimum Ray" once per turn. | |||||||||||||
▶︎ Deck | 4 (20) | Elemental HERO Aqua Neos |
Fusion Monster Effect Monster |
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- | 7 | Warrior | 2500 | 2000 | |||||||||
"Elemental HERO Neos" + "Neo-Spacian Aqua Dolphin" Must first be Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use "Polymerization".) Once per turn: You can discard 1 card; destroy 1 random card in your opponent's hand. During the End Phase: Shuffle this card into the Extra Deck. |
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▶︎ Deck | 4 (17) | Elemental HERO Steam Healer |
Fusion Monster Effect Monster |
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- | 5 | Warrior | 1800 | 1000 | |||||||||
"Elemental HERO Burstinatrix" + "Elemental HERO Bubbleman" Must be Fusion Summoned. If this card destroys a monster by battle and sends it to the GY: Gain LP equal to that monster's original ATK in the GY. |
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▶︎ Deck | 4 (21) | Masked HERO Goka |
Fusion Monster Effect Monster |
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- | 6 | Warrior | 2200 | 1800 | |||||||||
Must be Special Summoned with "Mask Change". Gains 100 ATK for each "HERO" monster in your GY. | |||||||||||||
▶︎ Deck | 4 (8) | Knight of Armor Dragon |
Ritual Monster Effect Monster |
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- | 4 | Dragon | 1900 | 1200 | |||||||||
You can Ritual Summon this card with "Armor Dragon Ritual". At the start of the Damage Step, if this card battles a monster that was Special Summoned from the Extra Deck: You can shuffle that monster into the Deck. You can Tribute this card; Special Summon 1 Level 5 or higher WIND Dragon monster from your hand or Deck. You can only use each effect of "Knight of Armor Dragon" once per turn. | |||||||||||||
▶︎ Deck | 4 (8) | Glacial Beast Iceberg Narwhal |
Synchro Monster Effect Monster |
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- | 7 | Aqua | 2700 | 1600 | |||||||||
1 Tuner + 1+ non-Tuner WATER monsters Each time another monster(s) you control is destroyed by your opponent's attack or card effect: Inflict 600 damage to your opponent. During the Battle Phase, when your opponent activates a card or effect while you control another monster (Quick Effect): You can negate that effect, and if you do, destroy that card. You can only use this effect of "Glacial Beast Iceberg Narwhal" once per turn. |
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▶︎ Deck | 4 (11) | Vortex the Whirlwind |
Synchro Monster Effect Monster |
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- | 5 | Winged Beast | 2100 | 700 | |||||||||
1 Tuner + 1 or more non-Tuner Winged Beast-Type Monsters When this card is destroyed by battle and sent to the Graveyard, you can Special Summon 1 Level 4 or lower Winged Beast-Type monster from your Deck. |
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▶︎ Deck | 4 (28) | Heroic Champion - Kusanagi |
Xyz Monster Effect Monster |
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- | 4 | Warrior | 2500 | 2400 | |||||||||
3 Level 4 Warrior-Type monsters Once per turn, during either player's turn, when a Trap Card is activated: You can detach 1 Xyz Material from this card; negate the activation, and if you do, destroy it, then this card gains 500 ATK. |
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▶︎ Deck | 4 (2) | Veda Kalarcanum |
Pendulum Monster Effect Monster |
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- | 12 | Warrior | 0 | 4000 | |||||||||
Pendulum Effect Once per Chain, if a monster(s) is destroyed: Place 3 counters on this card. This card's Pendulum Scale is increased by the number of counters on it. You can remove 12 counters from this card; Special Summon it. Card Text Cannot be Normal Summoned/Set. Must be Special Summoned by its own Pendulum Effect. You can only Special Summon "Veda Kalarcanum(s)" once per turn. Once per turn, if your opponent Special Summons a monster(s) from the Extra Deck (except during the Damage Step): You can banish 12 cards from your hand, field, and/or GY, face-down; it becomes the End Phase of this turn. Once per turn, during your Standby Phase: Return this card to the hand, then you can Special Summon 1 of your "Veda" monsters that is banished or in your hand, Deck, or GY. |
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▶︎ Deck | 4 (3) | Transcendosaurus Exaraptor |
Link Monster Effect Monster |
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- | - | Dinosaur | 3000 | - | |||||||||
2+ Dinosaur monsters, including a Level 6 or higher monster If this card is Special Summoned: You can Special Summon 1 Dinosaur monster from your hand. If a face-up Dinosaur monster this card points to is destroyed by battle or sent to the GY: You can draw 1 card. If this card is destroyed: You can shuffle 1 Normal Monster from your GY into the Deck, then you can Special Summon this card. You can only use each effect of "Transcendosaurus Exaraptor" once per turn.
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