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HOME > Yu-Gi-Oh! Card Search > Search result
Search result Showing 9,661 to 9,690 of 12,274
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Rating Score | Card Name | Card-Type | ||||
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Attribute | Level | Type | ATK | DEF | ||
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3.9 (14) | D/D/D Supersight King Zero Maxwell |
Pendulum Monster Effect Monster |
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- | 7 | Fiend | 2800 | 2500 | ||
Pendulum Effect You can target 1 face-up monster on the field; its DEF becomes 0 until the end of this turn (even if this card leaves the field). You can only use this effect of "D/D/D Supersight King Zero Maxwell" once per turn. Card Text Before damage calculation, if this card attacks an opponent's Defense Position monster: You can change the DEF of that opponent's monster to 0 until the end of the Damage Step. If this card attacks a Defense Position monster, inflict piercing battle damage. You take no battle damage from battles involving this card. |
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3.9 (8) | Afterglow | Normal Spell | |||
Banish this card, and as many "Afterglow" from your hand, Deck, GY, and face-up field as possible, then shuffle 1 of your banished "Afterglow" into the Deck. During your next Draw Phase, reveal the card you draw for your normal draw, and inflict 4000 damage to your opponent if it is "Afterglow". You can only activate 1 "Afterglow" per Duel. | ||||||
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3.9 (12) | Xyz Burst | Normal Spell | |||
If you control a Rank 6 or higher Xyz Monster: Destroy all Set cards your opponent controls. | ||||||
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3.9 (11) | Gagagadraw | Normal Spell | |||
Banish 3 "Gagaga" monsters from your Graveyard; draw 2 cards. | ||||||
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3.9 (8) | Forbidden Trapezohedron | Normal Spell | |||
If you control exactly 2 monster card types (among Fusion, Synchro, and/or Xyz): Apply the following effect based on those types. ●Fusion and Synchro: Special Summon 1 "Outer Entity" Xyz Monster from your Extra Deck, and if you do, attach this card to it as material. ●Synchro and Xyz: Special Summon 1 "Elder Entity" Fusion Monster from your Extra Deck. ●Xyz and Fusion: Special Summon 1 "Old Entity" Synchro Monster from your Extra Deck. You can only activate 1 "Forbidden Trapezohedron" per turn. |
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3.9 (17) | Galactic Charity | Normal Spell | |||
If you control a "Galaxy" Xyz Monster: Discard 1 card; draw 2 cards, also if you activated this card, any damage your opponent takes for the rest of this turn is halved. You can only activate 1 "Galactic Charity" per turn. | ||||||
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3.9 (12) | Secret Pass to the Treasures | Normal Spell | |||
Select 1 face-up monster with an ATK equal to 1000 points or less on your side of the field. During the turn this card is activated, the selected monster can attack your opponent's Life Points directly. | ||||||
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3.9 (15) | Synchro Blast Wave | Normal Spell | |||
If you control a Synchro Monster: Target 1 monster your opponent controls; destroy that target. | ||||||
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3.9 (11) | Double Attack | Normal Spell | |||
Discard 1 Monster Card from your hand to the Graveyard. Select 1 monster on your side of the field with a lower Level than the discarded monster. The selected monster can attack twice this turn. | ||||||
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3.9 (20) | Hero Flash!! | Normal Spell | |||
Banish "H - Heated Heart", "E - Emergency Call", "R - Righteous Justice" and "O - Oversoul" from your GY; Special Summon 1 "Elemental HERO" Normal Monster from your Deck. All "Elemental HERO" Normal Monsters you currently control can attack your opponent directly this turn. | ||||||
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3.9 (19) | Rank-Up-Magic Admiration of the Thousands | Normal Spell | |||
Target 1 or more Xyz Monsters in each GY, all of the same Rank; Special Summon from your Extra Deck, 1 "Number C" or "CXyz" monster that is 1 Rank higher than those monsters, and attach those monsters to it as material. You cannot Special Summon other monsters during the turn you activate this card. You can only activate 1 "Rank-Up-Magic Admiration of the Thousands" per turn. | ||||||
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3.9 (10) | Advance Zone | Continuous Spell | |||
Once per turn, during the End Phase of any turn in which you Tribute Summoned a monster(s): You can apply these effects, in sequence, based on the number of monsters you Tributed for Tribute Summons this turn. ●1 or more: Destroy 1 Set card your opponent controls. ●2 or more: Draw 1 card. ●3 or more: Add 1 monster from your Graveyard to your hand. |
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3.9 (11) | Jam Breeding Machine | Continuous Spell | |||
During each of your Standby Phases: Special Summon 1 "Slime Token" (Aqua-Type/WATER/Level 1/ATK 500/DEF 500) in Attack Position. You cannot Summon any monsters, except "Slime Tokens" (but you can Set). | ||||||
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3.9 (21) | Field Barrier | Continuous Spell | |||
Field Spells on the field cannot be destroyed. Neither player can activate a new Field Spell Card. You can only control 1 "Field Barrier". | ||||||
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3.9 (11) | Super Strident Blaze | Equip Spell | |||
Equip only to a Machine Fusion Monster. Your opponent cannot activate cards or effects during your Battle Phase. At the end of the Damage Step, if the equipped monster attacked an opponent's monster: You can banish 1 "Cyber Dragon" monster from your GY; the equipped monster can attack an opponent's monster again in a row. Your other monsters cannot attack the turn you activate this effect. | ||||||
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3.9 (10) | "A" Cell Scatter Burst | Quick-Play Spell | |||
Select 1 face-up "Alien" monster you control. Destroy it and distribute new A-Counters equal to its Level among your opponent's face-up monsters. | ||||||
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3.9 (9) | Cycle of the World | Ritual Spell | |||
This card is used to Ritual Summon "Ruin, Queen of Oblivion" or "Demise, King of Armageddon". You must also Tribute monsters from your field whose total Levels equal or exceed the Level of the Ritual Monster you Ritual Summon. During your Main Phase, except the turn this card was sent to the GY: You can shuffle this card into the Deck; add 1 "End of the World" from your Deck to your hand, then, you can add 1 "Ruin, Queen of Oblivion" or "Demise, King of Armageddon" from your GY to your hand. | ||||||
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3.9 (7) | Amazoness Shamanism | Normal Trap | |||
Destroy all "Amazoness" monsters you control, then, you can Special Summon Level 4 or lower "Amazoness" monsters from your GY in face-up Defense Position, up to the number of monsters destroyed by this effect. | ||||||
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3.9 (17) | Xyz Effect | Normal Trap | |||
When you Xyz Summon a monster: You can target 1 card on the field; destroy it. | ||||||
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3.9 (23) | Urgent Tuning | Normal Trap | |||
During the Battle Phase: Immediately after this effect resolves, Synchro Summon 1 Synchro Monster using monsters you control. | ||||||
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3.9 (9) | King's Synchro | Normal Trap | |||
When your opponent's monster declares an attack on a Synchro Monster you control: Negate the attack, then you can apply the rest of this card's effect. Banish that Synchro Monster you control and 1 Tuner from your Graveyard, and if you do, Special Summon from your Extra Deck 1 Synchro Monster whose Level equals the total Levels the banished monsters had. (This Special Summon is treated as a Synchro Summon.) | ||||||
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3.9 (7) | Order to Smash | Normal Trap | |||
Target 1 Level 2 or lower non-Token Normal Monster you control; Tribute that Normal Monster, and if you do, destroy up to 2 Spells/Traps your opponent controls. | ||||||
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3.9 (17) | Scramble Egg | Normal Trap | |||
If a monster you control is destroyed by battle or card effect and sent to the GY: You can Special Summon 1 "Sonic Chick" from your hand, Deck or GY. | ||||||
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3.9 (13) | Really Eternal Rest | Normal Trap | |||
Destroy all monsters equipped with an Equip Card(s). | ||||||
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3.9 (10) | Bubble Crash | Normal Trap | |||
This card can only be activated when any player has 6 or more cards on the field and/or in their hand. The player(s) then select and send cards to their respective Graveyards until the amount remaining on the field and in their hand is 5. | ||||||
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3.9 (9) | Final Geas | Normal Trap | |||
If a monster(s) with an original Level of 7 or higher is sent from each player's field to the Graveyard this turn: Banish as many monsters from the Graveyards as possible, then you can Special Summon the 1 highest-Level Spellcaster-Type monster among those banished monsters to your field (your choice, if tied). | ||||||
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3.9 (19) | Photon Current | Normal Trap | |||
When a face-up LIGHT Dragon-Type monster you control is targeted for an attack: The attack target gains ATK equal to the attacking monster's ATK, until the end of the Damage Step. | ||||||
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3.9 (10) | Inherited Fortune | Normal Trap | |||
Activate during the turn a face-up "Fortune Lady" monster you control was destroyed. Special Summon up to 2 "Fortune Lady" monsters from your hand during your next Standby Phase. | ||||||
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3.9 (21) | Black Return | Normal Trap | |||
When exactly 1 "Blackwing" monster (and no other monster) is Special Summoned: Target 1 face-up monster your opponent controls; gain LP equal to the ATK of that target, and if you do, return it to the hand. | ||||||
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3.9 (16) | Michizure | Normal Trap | |||
When a monster is sent from the field to your GY, even during the Damage Step: Target 1 monster on the field; destroy it. | ||||||
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