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HOME > Yu-Gi-Oh! Card Search > Search result
Search result Showing 9,601 to 9,630 of 12,274
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Rating Score | Card Name | Card-Type | ||||
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Attribute | Level | Type | ATK | DEF | ||
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4 (6) | Wolf in Sheep's Clothing | Normal Trap | |||
Activate only when you take Battle Damage from your opponent's monster's direct attack. Reveal 1 Level 1 monster in your hand. Special Summon it from your hand, and 1 monster with the same name from your Deck. | ||||||
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4 (10) | Split Mirror of the Underworld | Normal Trap | |||
When you take damage from your opponent's card effect or their monster's attack: Apply the appropriate effect based on the type of damage. ●Battle: Special Summon 1 monster from your GY, with ATK less than or equal to the damage, and if you do, end the Battle Phase after the Damage Step. ●Effect: Inflict double the damage you took to your opponent. You can only activate 1 "Split Mirror of the Underworld" per turn. |
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4 (12) | Puzzle Reborn | Normal Trap | |||
If exactly 1 monster you control (and no other cards) is destroyed by a card effect: Target that monster; Special Summon that target. | ||||||
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4 (9) | Next to be Lost | Normal Trap | |||
Select 1 face-up monster you control. Send 1 card from your Deck to the Graveyard with the same name as the selected card. | ||||||
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4 (1) | Escapegoat | Continuous Trap | |||
When your opponent activates a card or effect that targets a monster(s) you control, except a Token: You can Tribute 1 monster; Special Summon 1 "Escapegoat Token" (Beast/EARTH/Level 1/ATK 0/DEF 0) in Defense Position. If a non-Token monster(s) you control would be destroyed by battle or card effect, you can destroy 1 Token in your Monster Zone instead. | ||||||
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4 (8) | Kickfire | Continuous Trap | |||
Once per turn, when a face-up FIRE monster(s) you control is destroyed by a card effect, place 1 counter on this card for each destroyed FIRE monster. During either player's Standby Phase: You can send this card to the Graveyard; inflict 1000 damage to your opponent for each counter on this card. | ||||||
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4 (10) | Zenmaiday | Continuous Trap | |||
Once per turn: You can target 1 Machine-Type Xyz Monster you control; attach 1 "Wind-Up" monster from your hand or field to that monster as an Xyz Material. You can send this face-up card from the field to the Graveyard, then target 1 "Wind-Up" Xyz Monster you control; Special Summon, from your Extra Deck, 1 "Wind-Up" monster that is 1 Rank higher than that target, by using that target as Xyz Material. (This Special Summon is treated as an Xyz Summon. Xyz Materials attached to it also become Xyz Materials on the Summoned monster.) You cannot activate these effects in the same Chain. | ||||||
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4 (9) | Unification | Continuous Trap | |||
Once per turn, during each player's Standby Phase: The turn player declares a Level from among the face-up monsters they control, then sends all face-up monsters they control with a different Level to the Graveyard. | ||||||
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4 (9) | Fatal Abacus | Continuous Trap | |||
Each time 1 monster is sent from the field to the Graveyard, inflict 500 points of damage per card to the respective card owner's Life Points. | ||||||
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4 (8) | Mythical Bestiamorph | Continuous Trap | |||
Each time an opponent's monster effect is activated, place 1 Spell Counter on this card when that effect resolves. You can send this card with 6 or more Spell Counters to the GY; add 1 Spell from your Deck to your hand. You can only use this effect of "Mythical Bestiamorph" once per turn. | ||||||
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4 (20) | Dragon's Rage | Continuous Trap | |||
If your Dragon monster attacks a Defense Position monster, inflict piercing battle damage to your opponent. | ||||||
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4 (16) | Heraldry Record | Counter Trap | |||
When an effect of your opponent's Xyz Monster is activated by detaching its own Xyz Material(s): Negate the activation, and if you do, destroy it. | ||||||
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3.9 (26) | Elemental HERO Clayman | Normal Monster | |||
- | 4 | Warrior | 800 | 2000 | ||
An Elemental HERO with a clay body built-to-last. He'll preserve his Elemental HERO colleagues at any cost. | ||||||
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3.9 (14) | Key Mace | Normal Monster | |||
- | 1 | Fairy | 400 | 300 | ||
Enemies' hearts will melt at the sight of this small fairy's cuteness. | ||||||
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3.9 (21) | Master Kyonshee | Normal Monster | |||
- | 4 | Zombie | 1750 | 1000 | ||
A wandering Kyonshee searching for a strong rival to defeat. They say he was known as the master of all martial arts. | ||||||
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3.9 (10) | Neo Bug | Normal Monster | |||
- | 4 | Insect | 1800 | 1700 | ||
A huge bug-like monster said to come from another planet. It gathers in swarms. | ||||||
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3.9 (15) | Armed Sea Hunter | Effect Monster | |||
- | 4 | Sea Serpent | 1800 | 400 | ||
After damage calculation, if this card battles an Effect Monster: Negate the effects of that monster (including in the Graveyard). You must control another face-up WATER monster to activate and to resolve this effect. If this card would be destroyed, you can destroy 1 face-up Level 3 or lower WATER monster you control instead. | ||||||
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3.9 (14) | Ally of Justice Core Destroyer | Effect Monster | |||
- | 3 | Machine | 1200 | 200 | ||
At the start of the Damage Step, if this card battles a LIGHT monster: Destroy that monster. | ||||||
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3.9 (18) | Chaosrider Gustaph | Effect Monster | |||
- | 4 | Warrior | 1400 | 1500 | ||
Once per turn: You can banish up to 2 Spells from your GY; this card gains 300 ATK for each card banished by this effect, until the end of your opponent's turn. | ||||||
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3.9 (8) | Karakuri Bushi mdl 6318 "Muzanichiha" | Effect Monster | |||
- | 4 | Machine | 1800 | 600 | ||
This card must attack if able. When this face-up Attack Position card is selected as an attack target, change it to Defense Position. If another "Karakuri" monster on the field is destroyed, this card gains 400 ATK. | ||||||
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3.9 (10) | Gusto Squirro |
Effect Monster Tuner Monster |
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- | 2 | Thunder | 0 | 1800 | ||
When this card is destroyed by a card effect and sent to the Graveyard: You can Special Summon 1 Level 5 or higher "Gusto" monster from your Deck. | ||||||
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3.9 (14) | Mirage Knight | Effect Monster | |||
- | 8 | Warrior | 2800 | 2000 | ||
Cannot be Normal Summoned/Set. Must be Special Summoned by "Dark Flare Knight" and cannot be Special Summoned by other ways. During damage calculation only, this card gains ATK equal to the original ATK of the opponent's monster it is battling. During the End Phase of a turn this card attacked or was attacked: Banish this card. | ||||||
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3.9 (9) | Cyborg Doctor | Effect Monster | |||
- | 4 | Spellcaster | 1500 | 1700 | ||
Once per turn, you can Tribute 1 Tuner monster you control to Special Summon a monster from your Graveyard with the same Attribute and Level as the Tributed monster. | ||||||
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3.9 (14) | 4-Starred Ladybug of Doom |
Effect Monster Flip Monster |
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- | 3 | Insect | 800 | 1200 | ||
FLIP: Destroy all Level 4 monsters your opponent controls. | ||||||
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3.9 (28) | Molten Zombie | Effect Monster | |||
- | 4 | Pyro | 1600 | 400 | ||
When this card is Special Summoned from the Graveyard: Draw 1 card. | ||||||
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3.9 (13) | Junkuriboh | Effect Monster | |||
- | 1 | Machine | 300 | 200 | ||
When your opponent activates a card or effect that would inflict damage to you (Quick Effect): You can send this card from your hand or field to the GY; negate the activation, and if you do, destroy that card. | ||||||
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3.9 (8) | Witch Doctor of Sparta | Effect Monster | |||
- | 4 | Spellcaster | 400 | 2000 | ||
Inflict 500 damage to your opponent each time a monster(s) is Special Summoned from either player's Deck. | ||||||
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3.9 (12) | Speedroid Razorang | Effect Monster | |||
- | 4 | Machine | 2000 | 0 | ||
Cannot attack the turn it is Normal Summoned. Once per turn: You can target 1 face-up monster on the field; change this card to Defense Position, and if you do, that target loses 800 ATK until the end of this turn. | ||||||
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3.9 (14) | Three Thousand Needles | Effect Monster | |||
- | 8 | Beast | 3000 | 1800 | ||
At the end of the Damage Step, if this Defense Position card was attacked by a monster whose ATK is lower than this card's DEF: Destroy the attacking monster. | ||||||
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3.9 (16) | Zubaba Buster | Effect Monster | |||
- | 3 | Warrior | 1800 | 600 | ||
If this card inflicts battle damage to your opponent, at the end of that Damage Step: Destroy the 1 face-up monster on the field that has the lowest ATK (your choice, if tied), and if you do, this card loses 800 ATK. | ||||||
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