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HOME > Yu-Gi-Oh! Card Search > Search result
Search result Showing 9,481 to 9,510 of 12,274
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Rating Score | Card Name | Card-Type | ||||
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Attribute | Level | Type | ATK | DEF | ||
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4.1 (9) | Spell of Pain | Quick-Play Spell | |||
When your opponent activates a card or effect that would inflict effect damage to you: Your opponent takes the effect damage from that card or effect, instead. | ||||||
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4.1 (19) | Dueltaining | Field Spell | |||
For each player, the first time they do each of the following per turn, they draw 2 cards. ●Special Summon 5 monsters with different Levels at the same time. ●1 monster they control battles 5 times. ●Activate a card or effect as Chain Link 5 or higher. ●Roll 1 six-sided die, or toss a coin, 5 times. ●Take damage that made their LP 500 or less. |
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4.1 (16) | Chorus of Sanctuary | Field Spell | |||
Increase the DEF of all Defense Position monsters by 500 points. | ||||||
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4.1 (12) | Interdimensional Warp | Normal Trap | |||
Select a monster you control and a monster with an A-Counter(s) your opponent controls. Switch control of those monsters. | ||||||
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4.1 (8) | Amazoness Archers | Normal Trap | |||
When an opponent's monster declares an attack, while you control an "Amazoness" monster: Change all monsters your opponent currently controls to face-up Attack Position (Flip effects are not activated), they lose 500 ATK, also they must attack this turn, if able. | ||||||
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4.1 (10) | Intrigue Shield | Normal Trap | |||
Target 1 face-up monster you control; equip this card to that target. Once per turn, while the equipped monster is in Attack Position, it cannot be destroyed by battle. You take no battle damage from attacks involving it. | ||||||
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4.1 (21) | Xyz Dimension Splash | Normal Trap | |||
If this Set card is banished: You can Special Summon 2 Level 8 WATER monsters from your Deck. Their effects are negated, also they cannot declare an attack or be Tributed. | ||||||
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4.1 (9) | Guard Go! | Normal Trap | |||
If a "Gagaga", "Dododo", and/or "Gogogo" monster(s) you control is destroyed by battle or card effect and sent to the Graveyard: Target 1 of those monsters; Special Summon it, then you can Special Summon up to 2 "Gagaga", "Dododo", and/or "Gogogo" monsters from your hand in Defense Position. | ||||||
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4.1 (15) | Spikeshield with Chain | Normal Trap | |||
Target 1 face-up monster on the field; equip this card to that target. It gains 500 ATK. If the equipped monster battles while in Defense Position, it gains DEF equal to its ATK during damage calculation only. | ||||||
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4.1 (13) | Impenetrable Attack | Normal Trap | |||
During the Battle Phase, activate 1 of these effects. ●Target 1 monster on the field; it cannot be destroyed by battle or by card effects during this Battle Phase. ●You take no Battle Damage during this Battle Phase. |
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4.1 (12) | Eye of the Void | Normal Trap | |||
Special Summon 1 "Infernoid" monster from your hand, ignoring its Summoning conditions, but its effects are negated until the end of this turn. | ||||||
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4.1 (16) | Heartfelt Appeal | Normal Trap | |||
When you take battle damage from your opponent's direct attack: Take control of the 1 face-up monster your opponent controls with the highest DEF, until your next End Phase. (If it's a tie, you get to choose.) Its effects are negated, also it cannot declare an attack. | ||||||
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4.1 (14) | Half Unbreak | Normal Trap | |||
Target 1 monster on the field; this turn, that monster cannot be destroyed by battle, also any battle damage you take from attacks involving that monster is halved. | ||||||
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4.1 (13) | Bounzer Guard | Normal Trap | |||
Target 1 face-up "Bounzer" monster you control; this turn, it cannot be targeted by other card effects, or be destroyed by battle. This turn, if an opponent's monster attacks, it must target that monster for an attack if it is still on the field. | ||||||
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4.1 (16) | Disappear | Normal Trap | |||
Remove from play 1 card from your opponent's Graveyard. | ||||||
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4.1 (7) | Human-Wave Tactics | Continuous Trap | |||
Once per turn, during the End Phase, if your Level 2 or lower Normal Monster(s) was destroyed by battle this turn: Special Summon Level 2 or lower Normal Monsters from your Deck, equal to the number of your Level 2 or lower Normal Monsters destroyed by battle this turn. | ||||||
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4.1 (11) | Morphtronic Bind | Continuous Trap | |||
While you control a face-up "Morphtronic" monster, all Level 4 or higher monsters your opponent controls cannot declare an attack or change their battle positions. | ||||||
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4.1 (16) | Spell Vanishing | Counter Trap | |||
Discard 2 cards from your hand. Negate the activation of a Spell Card and destroy it. Also, look at your opponent's hand and Deck and if you find any Spell Cards of the same name as the destroyed Spell Card, send all of them to the Graveyard. | ||||||
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4 (25) | Jack's Knight | Normal Monster | |||
- | 5 | Warrior | 1900 | 1000 | ||
A strong master swordsman. His loyalty is to justice, his duty to protect the weak. | ||||||
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4 (19) | Beast of Talwar | Normal Monster | |||
- | 6 | Fiend | 2400 | 2150 | ||
Only the master of the sword among Fiend-Type monsters is permitted to hold the Talwar. (This card is always treated as an "Archfiend" card.) |
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4 (9) | Neo the Magic Swordsman | Normal Monster | |||
- | 4 | Spellcaster | 1700 | 1000 | ||
A dimensional drifter who not only practices sorcery, but is also a sword and martial arts master. | ||||||
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4 (7) | Apocatequil | Effect Monster | |||
- | 4 | Thunder | 1800 | 1200 | ||
While this card is face-up on the field, it is Level 5 if you control a face-up Tuner monster. When this card on the field is destroyed and sent to the Graveyard, you can select and Special Summon 1 "Oracle of the Sun" from your Graveyard. | ||||||
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4 (28) | Armed Dragon LV10 | Effect Monster | |||
- | 10 | Dragon | 3000 | 2000 | ||
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing 1 "Armed Dragon LV7". You can send 1 card from your hand to the GY; destroy all face-up monsters your opponent controls. | ||||||
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4 (19) | Brotherhood of the Fire Fist - Swallow | Effect Monster | |||
- | 5 | Beast-Warrior | 2000 | 800 | ||
You can Special Summon this card (from your hand) by sending 3 face-up "Fire Formation" Spell/Trap Cards you control to the Graveyard. When this card is Normal or Special Summoned: You can Set 1 "Fire Formation" Trap Card directly from your Deck. You can only use this effect of "Brotherhood of the Fire Fist - Swallow" once per turn. Face-up Beast-Warrior-Type Monsters you control cannot be targeted by your opponent's card effects. | ||||||
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4 (4) | Infernity Pawn | Effect Monster | |||
- | 1 | Fiend | 0 | 0 | ||
During your Draw Phase, if you have no cards in your hand, instead of conducting your normal draw: You can banish this card from your GY, then activate 1 of these effects; ●Place 1 "Infernity" card from your Deck on top of your Deck. ●Set 1 "Void" Spell/Trap directly from your Deck. |
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4 (6) | Performapal Life Swordsman | Effect Monster | |||
- | 1 | Warrior | 0 | 0 | ||
When your opponent gains LP (except during the Damage Step): You can Special Summon this card from your hand, and if you do, this card's ATK becomes equal to the LP your opponent gained. You can Tribute this card, then target 1 face-up monster you control; it gains 1000 ATK until the end of this turn. | ||||||
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4 (12) | Performapal Longphone Bull | Effect Monster | |||
- | 4 | Beast | 1600 | 1200 | ||
If this card is Special Summoned: You can add 1 "Performapal" monster from your Deck to your hand, except a Pendulum Monster. You can only use this effect of "Performapal Longphone Bull" once per turn. | ||||||
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4 (13) | Chaos Command Magician | Effect Monster | |||
- | 6 | Spellcaster | 2400 | 1900 | ||
Negate any monster effects that target this 1 card. | ||||||
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4 (7) | Kabuki Dragon | Effect Monster | |||
- | 6 | Dragon | 2300 | 2100 | ||
Once per turn, before damage calculation, if your monster attacked an opponent's monster: You can change the battle position of that monster your opponent controls. Once per turn, before damage calculation, if an opponent's monster attacked your monster: You can change the battle position of that monster you control. | ||||||
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4 (2) | Flower Cardian Paulownia with Phoenix | Effect Monster | |||
- | 12 | Warrior | 2000 | 2000 | ||
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by Tributing 1 Level 12 "Flower Cardian" monster, except "Flower Cardian Paulownia with Phoenix". If this card is Special Summoned: Draw 1 card, and if you do, show it, then you can Special Summon it if it is a "Flower Cardian" monster. Otherwise, send it to the GY. Once per turn, when this card inflicts battle damage to your opponent: You can draw 1 card. | ||||||
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